Files
NobetaSource/Cpp2IL/Assembly-CSharp/UIPlayerDeathMenu.cs
2023-09-06 22:00:49 +02:00

257 lines
8.6 KiB
C#

using System;
using Cpp2IlInjected;
using MarsSDK;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x02000226 RID: 550
[Token(Token = "0x2000226")]
public class UIPlayerDeathMenu : GameCanvasBase
{
// Token: 0x0600152F RID: 5423 RVA: 0x0002FC64 File Offset: 0x0002DE64
[Token(Token = "0x600152F")]
[Address(RVA = "0x1027780", Offset = "0x1026580", VA = "0x181027780", Slot = "11")]
public override void Init()
{
UILabelHandler[] array = this.handlers;
int num = 0;
if (num < array.Length)
{
array[num].index = num;
UILabelHandler uilabelHandler = this.handlers[num];
Action<UIHandlerBase> action = new Action(this.OnHandlerSelected);
uilabelHandler.onSelectedHandler = action;
UILabelHandler uilabelHandler2 = this.handlers[num];
Action<UIHandlerBase> action2 = new Action(this.OnHandlerDeselected);
uilabelHandler2.onDeselectedHandler = action2;
UILabelHandler[] array2 = this.handlers;
num++;
}
int num2 = 0;
UINavigationSetter uinavigationSetter = UINavigationSetter.Get(UINavigationMode.Vertical, true, num2);
UILabelHandler[] array3 = this.handlers;
uinavigationSetter.Apply(array3);
UINavigator navigator = this.navigator;
UILabelHandler[] array4 = this.handlers;
navigator.BindPointerEnterEvent(array4);
UINavigator navigator2 = this.navigator;
UILabelHandler[] array5 = this.handlers;
navigator2.BindPointerExitEvent(array5);
}
// Token: 0x06001530 RID: 5424 RVA: 0x0002FD3C File Offset: 0x0002DF3C
[Token(Token = "0x6001530")]
[Address(RVA = "0xCC9D30", Offset = "0xCC8B30", VA = "0x180CC9D30")]
public void UpdateLostMoney(int value)
{
this.lostMoneyValue = value;
}
// Token: 0x06001531 RID: 5425 RVA: 0x0002FD50 File Offset: 0x0002DF50
[Token(Token = "0x6001531")]
[Address(RVA = "0x1027060", Offset = "0x1025E60", VA = "0x181027060", Slot = "12")]
protected override void Appear(Action completeHandler)
{
base.Appear(completeHandler);
Text text = this.lostMoney;
GameObject gameObject = text.gameObject;
string text2 = Game.<UISystemText>k__BackingField.GetText(20);
int num = this.lostMoneyValue;
string text3 = string.Format("{0} : {1}", text2, text2);
text.text = text3;
Text text4 = this.lostMoney;
this.lostMoneyValue = (int)((ulong)0L);
text4.gameObject.SetActive(true);
GameObject gameObject2 = this.submissionEffect.gameObject;
int num2 = 0;
gameObject2.SetActive(num2 != 0);
UILabelHandler[] array = this.handlers;
UINavigator navigator = this.navigator;
UILabelHandler uilabelHandler = array[0];
navigator.SetDefaultHandler(uilabelHandler);
Game.PlayCanvasSE(UICanvasSFX.Option);
}
// Token: 0x06001532 RID: 5426 RVA: 0x0002FE04 File Offset: 0x0002E004
[Token(Token = "0x6001532")]
[Address(RVA = "0x764EC0", Offset = "0x763CC0", VA = "0x180764EC0", Slot = "18")]
public override void Move(Direction2D direction)
{
this.navigator.Move(direction);
}
// Token: 0x06001533 RID: 5427 RVA: 0x0002FE24 File Offset: 0x0002E024
[Token(Token = "0x6001533")]
[Address(RVA = "0x1027B70", Offset = "0x1026970", VA = "0x181027B70")]
private void OnHandlerSelected(UIHandlerBase handler)
{
UINavigationEffect uinavigationEffect = this.navigationEffect;
Vector2 anchoredPosition = handler.rectTransform.anchoredPosition;
uinavigationEffect.root.anchoredPosition = anchoredPosition;
UILabelHandler[] array = this.handlers;
UINavigationEffect uinavigationEffect2 = this.navigationEffect;
int index = handler.index;
UILabelHandler uilabelHandler = array[index];
uinavigationEffect2.UpdateArrowPos(uilabelHandler);
this.navigationEffect.Appear();
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x06001534 RID: 5428 RVA: 0x0002FE90 File Offset: 0x0002E090
[Token(Token = "0x6001534")]
[Address(RVA = "0x76AA60", Offset = "0x769860", VA = "0x18076AA60")]
private void OnHandlerDeselected(UIHandlerBase handler)
{
this.navigationEffect.Hide();
}
// Token: 0x06001535 RID: 5429 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001535")]
[Address(RVA = "0x1027DD0", Offset = "0x1026BD0", VA = "0x181027DD0", Slot = "21")]
public override void Submit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001536 RID: 5430 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001536")]
[Address(RVA = "0x1027C70", Offset = "0x1026A70", VA = "0x181027C70")]
private void ReloadStage()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001537 RID: 5431 RVA: 0x0002FEB0 File Offset: 0x0002E0B0
[Token(Token = "0x6001537")]
[Address(RVA = "0x10272A0", Offset = "0x10260A0", VA = "0x1810272A0")]
private void AskForSwitchingTitleScene()
{
MessageBoxConfig messageBoxConfig;
MessageBoxHandlerData[] array;
MessageBoxHandlerData messageBoxHandlerData2;
for (;;)
{
int num = 0;
this.Hide(num);
UIMessageBox messageBox2 = Game.GetMessageBox(MessageBoxStyle.Universal);
UIMessageBox messageBox = messageBox2;
int num2;
messageBoxConfig = new MessageBoxConfig(Game.<UISystemText>k__BackingField.GetText(40), num2);
num2 = 0;
array = new MessageBoxHandlerData[2];
string text = Game.<UISystemText>k__BackingField.GetText(13);
Action action = delegate
{
Game.sceneManager.UpdateGameSaveWithUIMenu();
messageBox.ClearCloseEvent();
messageBox.Close();
Game.SwitchTitleScene(true);
};
UIHandlerSFX uihandlerSFX;
MessageBoxHandlerData messageBoxHandlerData = new MessageBoxHandlerData(text, uihandlerSFX, action);
if (messageBoxHandlerData == 0 || messageBoxHandlerData != 0)
{
array[0] = messageBoxHandlerData;
string text2 = Game.<UISystemText>k__BackingField.GetText(14);
Action action2 = new Action(messageBox.Close);
UICanvasSFX uicanvasSFX;
messageBoxHandlerData2 = new MessageBoxHandlerData(text2, uicanvasSFX, action2);
if (messageBoxHandlerData2 == 0 || messageBoxHandlerData2 != 0)
{
break;
}
}
}
array[1] = messageBoxHandlerData2;
MessageBoxConfig messageBoxConfig2 = messageBoxConfig.BindHandlerData(array);
Action action3 = delegate
{
((IUIController)CS$<>8__locals1.<>4__this).SwitchLeftward();
};
MessageBoxConfig messageBoxConfig3 = messageBoxConfig2.BindCloseEvent(action3);
CS$<>8__locals1.messageBox.OpenMsgBox(messageBoxConfig3);
}
// Token: 0x06001538 RID: 5432 RVA: 0x0002FFB8 File Offset: 0x0002E1B8
[Token(Token = "0x6001538")]
[Address(RVA = "0x1027990", Offset = "0x1026790", VA = "0x181027990", Slot = "25")]
public override void Localize(LocalizationData data)
{
Text text = this.title;
string text2 = data.systemText.GetText(18);
text.text = text2;
UILabelHandler[] array = this.handlers;
GameTextData systemText = data.systemText;
UILabelHandler uilabelHandler = array[0];
string text3 = systemText.GetText(6);
uilabelHandler.SetLabel(text3);
UILabelHandler[] array2 = this.handlers;
GameTextData systemText2 = data.systemText;
UILabelHandler uilabelHandler2 = array2[1];
string text4 = systemText2.GetText(4);
uilabelHandler2.SetLabel(text4);
GameFontPack fontPack = data.fontPack;
Text text5 = this.title;
Font light = fontPack.light;
text5.font = light;
GameFontPack fontPack2 = data.fontPack;
Text text6 = this.lostMoney;
Font light2 = fontPack2.light;
text6.font = light2;
UILabelHandler[] array3 = this.handlers;
int num = 0;
int length = array3.Length;
if (num < length)
{
GameFontPack fontPack3 = data.fontPack;
Text label = array3[num].label;
Font medium = fontPack3.medium;
label.font = medium;
num++;
}
}
// Token: 0x06001539 RID: 5433 RVA: 0x000300CC File Offset: 0x0002E2CC
[Token(Token = "0x6001539")]
[Address(RVA = "0x769BF0", Offset = "0x7689F0", VA = "0x180769BF0")]
public UIPlayerDeathMenu()
{
}
// Token: 0x0400208E RID: 8334
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400208E")]
[SerializeField]
private Text title;
// Token: 0x0400208F RID: 8335
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400208F")]
[SerializeField]
private Text lostMoney;
// Token: 0x04002090 RID: 8336
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002090")]
[SerializeField]
private UILabelHandler[] handlers;
// Token: 0x04002091 RID: 8337
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002091")]
[SerializeField]
private UINavigationEffect navigationEffect;
// Token: 0x04002092 RID: 8338
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4002092")]
[SerializeField]
private RectTransform submissionEffect;
// Token: 0x04002093 RID: 8339
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4002093")]
[SerializeField]
private int lostMoneyValue;
}