Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityEngine/PostProcessing/ChromaticAberrationComponent.cs
2023-09-06 22:00:49 +02:00

65 lines
2.1 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000513 RID: 1299
[Token(Token = "0x2000513")]
public sealed class ChromaticAberrationComponent : PostProcessingComponentRenderTexture<ChromaticAberrationModel>
{
// Token: 0x17000327 RID: 807
// (get) Token: 0x06002CFF RID: 11519 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000327")]
public override bool active
{
[Token(Token = "0x6002CFF")]
[Address(RVA = "0xE88CC0", Offset = "0xE87AC0", VA = "0x180E88CC0", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D00 RID: 11520 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D00")]
[Address(RVA = "0xE888E0", Offset = "0xE876E0", VA = "0x180E888E0", Slot = "7")]
public override void OnDisable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D01 RID: 11521 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D01")]
[Address(RVA = "0xE88910", Offset = "0xE87710", VA = "0x180E88910", Slot = "10")]
public override void Prepare(Material uberMaterial)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D02 RID: 11522 RVA: 0x00061414 File Offset: 0x0005F614
[Token(Token = "0x6002D02")]
[Address(RVA = "0xE88C80", Offset = "0xE87A80", VA = "0x180E88C80")]
public ChromaticAberrationComponent()
{
}
// Token: 0x04003537 RID: 13623
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003537")]
private Texture2D m_SpectrumLut;
// Token: 0x02000514 RID: 1300
[Token(Token = "0x2000514")]
private static class Uniforms
{
// Token: 0x04003538 RID: 13624
[Token(Token = "0x4003538")]
internal static readonly int _ChromaticAberration_Amount = Shader.PropertyToID("_ChromaticAberration_Amount");
// Token: 0x04003539 RID: 13625
[Token(Token = "0x4003539")]
internal static readonly int _ChromaticAberration_Spectrum = Shader.PropertyToID("_ChromaticAberration_Spectrum");
}
}
}