33 lines
710 B
C#
33 lines
710 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityStandardAssets.ImageEffects
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{
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// Token: 0x02000591 RID: 1425
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[Token(Token = "0x2000591")]
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public enum AAMode
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{
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// Token: 0x04003780 RID: 14208
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[Token(Token = "0x4003780")]
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FXAA2,
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// Token: 0x04003781 RID: 14209
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[Token(Token = "0x4003781")]
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FXAA3Console,
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// Token: 0x04003782 RID: 14210
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[Token(Token = "0x4003782")]
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FXAA1PresetA,
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// Token: 0x04003783 RID: 14211
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[Token(Token = "0x4003783")]
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FXAA1PresetB,
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// Token: 0x04003784 RID: 14212
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[Token(Token = "0x4003784")]
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NFAA,
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// Token: 0x04003785 RID: 14213
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[Token(Token = "0x4003785")]
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SSAA,
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// Token: 0x04003786 RID: 14214
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[Token(Token = "0x4003786")]
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DLAA
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}
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}
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