Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityStandardAssets/ImageEffects/BloomScreenBlendMode.cs
2023-09-06 22:00:49 +02:00

18 lines
335 B
C#

using System;
using Cpp2IlInjected;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x0200059C RID: 1436
[Token(Token = "0x200059C")]
public enum BloomScreenBlendMode
{
// Token: 0x040037D8 RID: 14296
[Token(Token = "0x40037D8")]
Screen,
// Token: 0x040037D9 RID: 14297
[Token(Token = "0x40037D9")]
Add
}
}