47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace UnityStandardAssets.ImageEffects
|
|
{
|
|
// Token: 0x020005B9 RID: 1465
|
|
[Token(Token = "0x20005B9")]
|
|
[ExecuteInEditMode]
|
|
[AddComponentMenu("Image Effects/Color Adjustments/Grayscale")]
|
|
public class Grayscale : ImageEffectBase
|
|
{
|
|
// Token: 0x06002F11 RID: 12049 RVA: 0x000647AC File Offset: 0x000629AC
|
|
[Token(Token = "0x6002F11")]
|
|
[Address(RVA = "0x1173930", Offset = "0x1172730", VA = "0x181173930")]
|
|
private void OnRenderImage(RenderTexture source, RenderTexture destination)
|
|
{
|
|
Material material = base.material;
|
|
Texture texture = this.textureRamp;
|
|
material.SetTexture("_RampTex", texture);
|
|
Material material2 = base.material;
|
|
float num = this.rampOffset;
|
|
material2.SetFloat("_RampOffset", num);
|
|
Material material3 = base.material;
|
|
Graphics.Blit(source, destination, material3);
|
|
}
|
|
|
|
// Token: 0x06002F12 RID: 12050 RVA: 0x00064804 File Offset: 0x00062A04
|
|
[Token(Token = "0x6002F12")]
|
|
[Address(RVA = "0x3FBF80", Offset = "0x3FAD80", VA = "0x1803FBF80")]
|
|
public Grayscale()
|
|
{
|
|
}
|
|
|
|
// Token: 0x040038F2 RID: 14578
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x40038F2")]
|
|
public Texture textureRamp;
|
|
|
|
// Token: 0x040038F3 RID: 14579
|
|
[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x40038F3")]
|
|
[Range(-1f, 1f)]
|
|
public float rampOffset;
|
|
}
|
|
}
|