Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityStandardAssets/ImageEffects/ScreenSpaceAmbientOcclusion.cs
2023-09-06 22:00:49 +02:00

176 lines
5.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x020005C5 RID: 1477
[Token(Token = "0x20005C5")]
[ExecuteInEditMode]
[RequireComponent(typeof(Camera))]
[AddComponentMenu("Image Effects/Rendering/Screen Space Ambient Occlusion")]
public class ScreenSpaceAmbientOcclusion : MonoBehaviour
{
// Token: 0x06002F4C RID: 12108 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F4C")]
[Address(RVA = "0x43AF20", Offset = "0x439D20", VA = "0x18043AF20")]
private static Material CreateMaterial(Shader shader)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F4D RID: 12109 RVA: 0x00064DEC File Offset: 0x00062FEC
[Token(Token = "0x6002F4D")]
[Address(RVA = "0x43B140", Offset = "0x439F40", VA = "0x18043B140")]
private static void DestroyMaterial(Material mat)
{
if (mat)
{
UnityEngine.Object.DestroyImmediate(mat);
return;
}
}
// Token: 0x06002F4E RID: 12110 RVA: 0x00064E0C File Offset: 0x0006300C
[Token(Token = "0x6002F4E")]
[Address(RVA = "0x43B1D0", Offset = "0x439FD0", VA = "0x18043B1D0")]
private void OnDisable()
{
Material ssaomaterial = this.m_SSAOMaterial;
if (ssaomaterial)
{
UnityEngine.Object.DestroyImmediate(ssaomaterial);
return;
}
}
// Token: 0x06002F4F RID: 12111 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F4F")]
[Address(RVA = "0x43BA70", Offset = "0x43A870", VA = "0x18043BA70")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F50 RID: 12112 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F50")]
[Address(RVA = "0x43B260", Offset = "0x43A060", VA = "0x18043B260")]
private void OnEnable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F51 RID: 12113 RVA: 0x00064E30 File Offset: 0x00063030
[Token(Token = "0x6002F51")]
[Address(RVA = "0x43AFD0", Offset = "0x439DD0", VA = "0x18043AFD0")]
private void CreateMaterials()
{
if (!this.m_SSAOMaterial && this.m_SSAOShader.isSupported)
{
Shader ssaoshader = this.m_SSAOShader;
if (ssaoshader)
{
new Material(ssaoshader).hideFlags = HideFlags.HideAndDontSave;
}
int num = 0;
this.m_SSAOMaterial = num;
Material ssaomaterial = this.m_SSAOMaterial;
Texture2D randomTexture = this.m_RandomTexture;
ssaomaterial.SetTexture("_RandomTexture", randomTexture);
}
}
// Token: 0x06002F52 RID: 12114 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002F52")]
[Address(RVA = "0x43B2D0", Offset = "0x43A0D0", VA = "0x18043B2D0")]
[ImageEffectOpaque]
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002F53 RID: 12115 RVA: 0x00064EA0 File Offset: 0x000630A0
[Token(Token = "0x6002F53")]
[Address(RVA = "0x43BB30", Offset = "0x43A930", VA = "0x18043BB30")]
public ScreenSpaceAmbientOcclusion()
{
}
// Token: 0x04003936 RID: 14646
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003936")]
[Range(0.05f, 1f)]
public float m_Radius = 0.4f;
// Token: 0x04003937 RID: 14647
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4003937")]
public ScreenSpaceAmbientOcclusion.SSAOSamples m_SampleCount = (ScreenSpaceAmbientOcclusion.SSAOSamples)((ulong)1L);
// Token: 0x04003938 RID: 14648
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003938")]
[Range(0.5f, 4f)]
public float m_OcclusionIntensity = 1.5f;
// Token: 0x04003939 RID: 14649
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4003939")]
[Range(0f, 4f)]
public int m_Blur = (int)((ulong)2L);
// Token: 0x0400393A RID: 14650
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400393A")]
[Range(1f, 6f)]
public int m_Downsampling = (int)((ulong)2L);
// Token: 0x0400393B RID: 14651
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400393B")]
[Attribute(Name = "RangeAttribute", RVA = "0xE0890", Offset = "0xDFC90")]
public float m_OcclusionAttenuation = 1f;
// Token: 0x0400393C RID: 14652
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400393C")]
[Range(1E-05f, 0.5f)]
public float m_MinZ = 0.01f;
// Token: 0x0400393D RID: 14653
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400393D")]
public Shader m_SSAOShader;
// Token: 0x0400393E RID: 14654
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400393E")]
private Material m_SSAOMaterial;
// Token: 0x0400393F RID: 14655
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400393F")]
public Texture2D m_RandomTexture;
// Token: 0x04003940 RID: 14656
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4003940")]
private bool m_Supported;
// Token: 0x020005C6 RID: 1478
[Token(Token = "0x20005C6")]
public enum SSAOSamples
{
// Token: 0x04003942 RID: 14658
[Token(Token = "0x4003942")]
Low,
// Token: 0x04003943 RID: 14659
[Token(Token = "0x4003943")]
Medium,
// Token: 0x04003944 RID: 14660
[Token(Token = "0x4003944")]
High
}
}
}