165 lines
4.4 KiB
C#
165 lines
4.4 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.Audio;
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// Token: 0x02000027 RID: 39
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[Token(Token = "0x2000027")]
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public class VoiceController : MonoBehaviour
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{
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// Token: 0x17000010 RID: 16
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// (get) Token: 0x06000141 RID: 321 RVA: 0x00005FC4 File Offset: 0x000041C4
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[Token(Token = "0x17000010")]
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private VolumeSettings Volume
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{
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[Token(Token = "0x6000141")]
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[Address(RVA = "0x93ACA0", Offset = "0x939AA0", VA = "0x18093ACA0")]
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get
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{
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return Game.Config.volumeSettings;
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}
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}
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// Token: 0x06000142 RID: 322 RVA: 0x00005FE4 File Offset: 0x000041E4
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[Token(Token = "0x6000142")]
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[Address(RVA = "0x93A300", Offset = "0x939100", VA = "0x18093A300")]
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public void InitData()
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{
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int num;
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AudioSource audioSource;
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do
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{
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AudioSource[] array = new AudioSource[2];
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this.g_AS = array;
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VoiceController.VoiceType[] array2 = new VoiceController.VoiceType[2];
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this.g_VoiceType = array2;
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AudioSource[] array3 = this.g_AS;
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num = 0;
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if (num >= array3.Length)
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{
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goto IL_81;
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}
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audioSource = base.gameObject.AddComponent<AudioSource>();
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}
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while (audioSource != 0 && audioSource == 0);
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AudioSource audioSource2 = this.g_AS[num];
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AudioMixerGroup amg = this.AMG;
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audioSource2.outputAudioMixerGroup = amg;
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VoiceController.VoiceType[] array4 = this.g_VoiceType;
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num++;
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array4[0] = (VoiceController.VoiceType)num;
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AudioSource[] array5 = this.g_AS;
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IL_81:
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this.g_iIndex = num;
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}
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// Token: 0x06000143 RID: 323 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000143")]
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[Address(RVA = "0x93A860", Offset = "0x939660", VA = "0x18093A860")]
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public AudioSource PlayVoice(int iIndex)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000144 RID: 324 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000144")]
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[Address(RVA = "0x93A4E0", Offset = "0x9392E0", VA = "0x18093A4E0")]
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public void PlayDefaultVoice(int Pitch)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000145 RID: 325 RVA: 0x00006080 File Offset: 0x00004280
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[Token(Token = "0x6000145")]
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[Address(RVA = "0x93AB10", Offset = "0x939910", VA = "0x18093AB10")]
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public void ResetVolume()
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{
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int num = 0;
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AudioSource[] array = this.g_AS;
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if (num < array.Length)
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{
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VoiceController.VoiceType voiceType = this.g_VoiceType[num];
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if (voiceType == VoiceController.VoiceType.Default)
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{
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AudioSource audioSource = array[num];
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VolumeSettings volume = this.Volume;
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}
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if (voiceType == VoiceController.VoiceType.Voice)
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{
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AudioSource audioSource2 = array[num];
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int num2 = 0;
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VolumeSettings volume2 = this.Volume;
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audioSource2.volume = (float)num2;
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}
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AudioSource[] array2 = this.g_AS;
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num++;
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}
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}
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// Token: 0x06000146 RID: 326 RVA: 0x000060F4 File Offset: 0x000042F4
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[Token(Token = "0x6000146")]
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[Address(RVA = "0x93AC90", Offset = "0x939A90", VA = "0x18093AC90")]
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public VoiceController()
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{
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}
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// Token: 0x040001B5 RID: 437
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40001B5")]
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public AudioMixerGroup AMG;
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// Token: 0x040001B6 RID: 438
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x40001B6")]
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public AudioClip DefaultVoice;
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// Token: 0x040001B7 RID: 439
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x40001B7")]
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public float Pitch = 1f;
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// Token: 0x040001B8 RID: 440
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x40001B8")]
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public AudioClip[] Sound;
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// Token: 0x040001B9 RID: 441
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[Token(Token = "0x40001B9")]
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private const int g_iASNum = 2;
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// Token: 0x040001BA RID: 442
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x40001BA")]
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private AudioSource[] g_AS;
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// Token: 0x040001BB RID: 443
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x40001BB")]
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private VoiceController.VoiceType[] g_VoiceType;
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// Token: 0x040001BC RID: 444
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[Token(Token = "0x40001BC")]
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private const float g_fDefaultVolume = 0.4f;
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// Token: 0x040001BD RID: 445
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[Token(Token = "0x40001BD")]
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private const float g_fVoiceVolume = 1f;
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// Token: 0x040001BE RID: 446
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x40001BE")]
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private int g_iIndex;
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// Token: 0x02000028 RID: 40
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[Token(Token = "0x2000028")]
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private enum VoiceType
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{
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// Token: 0x040001C0 RID: 448
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[Token(Token = "0x40001C0")]
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Default,
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// Token: 0x040001C1 RID: 449
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[Token(Token = "0x40001C1")]
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Voice
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}
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}
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