Files
NobetaSource/Cpp2IL/Assembly-CSharp/WaterReflection.cs
2023-09-06 22:00:49 +02:00

99 lines
2.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200037B RID: 891
[Token(Token = "0x200037B")]
public class WaterReflection : MonoBehaviour
{
// Token: 0x060021CB RID: 8651 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60021CB")]
[Address(RVA = "0x93FCB0", Offset = "0x93EAB0", VA = "0x18093FCB0")]
public void Awake()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060021CC RID: 8652 RVA: 0x0004ED6C File Offset: 0x0004CF6C
[Token(Token = "0x60021CC")]
[Address(RVA = "0x940110", Offset = "0x93EF10", VA = "0x180940110")]
private void Update()
{
if (this.isReady)
{
this.RenderReflection();
return;
}
}
// Token: 0x060021CD RID: 8653 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60021CD")]
[Address(RVA = "0x93FE40", Offset = "0x93EC40", VA = "0x18093FE40")]
private void RenderReflection()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060021CE RID: 8654 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60021CE")]
[Address(RVA = "0x940120", Offset = "0x93EF20", VA = "0x180940120")]
private void Validate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060021CF RID: 8655 RVA: 0x0004ED8C File Offset: 0x0004CF8C
[Token(Token = "0x60021CF")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public WaterReflection()
{
}
// Token: 0x04002B1D RID: 11037
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002B1D")]
private Camera mainCamera;
// Token: 0x04002B1E RID: 11038
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002B1E")]
private Camera reflectionCamera;
// Token: 0x04002B1F RID: 11039
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002B1F")]
[Tooltip("The plane where the camera will be reflected, the water plane or any object with the same position and rotation")]
public Transform reflectionPlane;
// Token: 0x04002B20 RID: 11040
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002B20")]
[Tooltip("The texture used by the Water shader to display the reflection")]
public RenderTexture outputTexture;
// Token: 0x04002B21 RID: 11041
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002B21")]
public bool copyCameraParamerers;
// Token: 0x04002B22 RID: 11042
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002B22")]
public float verticalOffset;
// Token: 0x04002B23 RID: 11043
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002B23")]
private bool isReady;
// Token: 0x04002B24 RID: 11044
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002B24")]
private Transform mainCamTransform;
// Token: 0x04002B25 RID: 11045
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002B25")]
private Transform reflectionCamTransform;
}