40 lines
1.2 KiB
C#
40 lines
1.2 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x020001E0 RID: 480
|
|
[Token(Token = "0x20001E0")]
|
|
public class WaterSplash : SceneEvent
|
|
{
|
|
// Token: 0x060013C7 RID: 5063 RVA: 0x0002D1A4 File Offset: 0x0002B3A4
|
|
[Token(Token = "0x60013C7")]
|
|
[Address(RVA = "0x9402D0", Offset = "0x93F0D0", VA = "0x1809402D0", Slot = "5")]
|
|
public override void OpenEvent()
|
|
{
|
|
base.OpenEvent();
|
|
PlayerController playerController = Game.GetPlayerManager().playerController;
|
|
float effY = this.EffY;
|
|
playerController.SetPond(true, effY);
|
|
}
|
|
|
|
// Token: 0x060013C8 RID: 5064 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60013C8")]
|
|
[Address(RVA = "0x940250", Offset = "0x93F050", VA = "0x180940250", Slot = "11")]
|
|
protected override void OnTriggerExit(Collider other)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060013C9 RID: 5065 RVA: 0x0002D1DC File Offset: 0x0002B3DC
|
|
[Token(Token = "0x60013C9")]
|
|
[Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")]
|
|
public WaterSplash()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04001ECB RID: 7883
|
|
[FieldOffset(Offset = "0x38")]
|
|
[Token(Token = "0x4001ECB")]
|
|
public float EffY;
|
|
}
|