Files
NobetaSource/Cpp2IL/Assembly-CSharp/WizardGirlManage.cs
2023-09-06 22:00:49 +02:00

1137 lines
36 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000310 RID: 784
[Token(Token = "0x2000310")]
public class WizardGirlManage : MonoBehaviour
{
// Token: 0x170001B8 RID: 440
// (get) Token: 0x06001F33 RID: 7987 RVA: 0x0004B2A8 File Offset: 0x000494A8
[Token(Token = "0x170001B8")]
private GameSave GameSave
{
[Token(Token = "0x6001F33")]
[Address(RVA = "0x9477E0", Offset = "0x9465E0", VA = "0x1809477E0")]
get
{
return Game.GameSave;
}
}
// Token: 0x170001B9 RID: 441
// (get) Token: 0x06001F34 RID: 7988 RVA: 0x0004B2BC File Offset: 0x000494BC
[Token(Token = "0x170001B9")]
public PlayerSound PlayerSound
{
[Token(Token = "0x6001F34")]
[Address(RVA = "0x3EFFD0", Offset = "0x3EEDD0", VA = "0x1803EFFD0")]
get
{
return this.g_Sound;
}
}
// Token: 0x170001BA RID: 442
// (get) Token: 0x06001F35 RID: 7989 RVA: 0x0004B2D0 File Offset: 0x000494D0
[Token(Token = "0x170001BA")]
public NobetaSkin Skin
{
[Token(Token = "0x6001F35")]
[Address(RVA = "0x31E390", Offset = "0x31D190", VA = "0x18031E390")]
get
{
return this.skin;
}
}
// Token: 0x170001BB RID: 443
// (get) Token: 0x06001F36 RID: 7990 RVA: 0x0004B2E4 File Offset: 0x000494E4
[Token(Token = "0x170001BB")]
public PlayerController PlayerController
{
[Token(Token = "0x6001F36")]
[Address(RVA = "0x2B4380", Offset = "0x2B3180", VA = "0x1802B4380")]
get
{
return this.playerController;
}
}
// Token: 0x170001BC RID: 444
// (get) Token: 0x06001F37 RID: 7991 RVA: 0x0004B2F8 File Offset: 0x000494F8
[Token(Token = "0x170001BC")]
public NobetaSkinController SkinController
{
[Token(Token = "0x6001F37")]
[Address(RVA = "0x3147B0", Offset = "0x3135B0", VA = "0x1803147B0")]
get
{
return this.skinController;
}
}
// Token: 0x170001BD RID: 445
// (get) Token: 0x06001F38 RID: 7992 RVA: 0x0004B30C File Offset: 0x0004950C
[Token(Token = "0x170001BD")]
public PlayerEffectRootContainer EffectRootContainer
{
[Token(Token = "0x6001F38")]
[Address(RVA = "0x31E490", Offset = "0x31D290", VA = "0x18031E490")]
get
{
return this.effectRootContainer;
}
}
// Token: 0x170001BE RID: 446
// (get) Token: 0x06001F39 RID: 7993 RVA: 0x0004B320 File Offset: 0x00049520
[Token(Token = "0x170001BE")]
public CharacterBaseData BaseData
{
[Token(Token = "0x6001F39")]
[Address(RVA = "0x36D9F0", Offset = "0x36C7F0", VA = "0x18036D9F0")]
get
{
return this.g_CharData;
}
}
// Token: 0x06001F3A RID: 7994 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F3A")]
[Address(RVA = "0x944E10", Offset = "0x943C10", VA = "0x180944E10")]
public void Init()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F3B RID: 7995 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F3B")]
[Address(RVA = "0x947370", Offset = "0x946170", VA = "0x180947370")]
public void UpdateSkin(GameSkin gameSkin)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F3C RID: 7996 RVA: 0x0004B334 File Offset: 0x00049534
[Token(Token = "0x6001F3C")]
[Address(RVA = "0x946FB0", Offset = "0x945DB0", VA = "0x180946FB0")]
public void Setup()
{
GameObject gameObject = base.gameObject;
int num = LayerMask.NameToLayer("Character");
gameObject.layer = num;
}
// Token: 0x06001F3D RID: 7997 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F3D")]
[Address(RVA = "0x9476C0", Offset = "0x9464C0", VA = "0x1809476C0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F3E RID: 7998 RVA: 0x0004B360 File Offset: 0x00049560
[Token(Token = "0x6001F3E")]
[Address(RVA = "0x9455C0", Offset = "0x9443C0", VA = "0x1809455C0")]
private void LateUpdate()
{
this.playerController.LateUpdate();
}
// Token: 0x06001F3F RID: 7999 RVA: 0x0004B380 File Offset: 0x00049580
[Token(Token = "0x6001F3F")]
[Address(RVA = "0x947660", Offset = "0x946460", VA = "0x180947660")]
public void UpdateTimeScale(float timeScale)
{
this.playerController.animatorController.SetTimeScale(timeScale);
this.playerController.g_Camera.SetTimeScale(timeScale);
}
// Token: 0x06001F40 RID: 8000 RVA: 0x0004B3B8 File Offset: 0x000495B8
[Token(Token = "0x6001F40")]
[Address(RVA = "0x947320", Offset = "0x946120", VA = "0x180947320")]
public void UpdateEffectTimeScale(float timeScale)
{
this.playerEffect.SetPlayerTimeScale(timeScale);
this.g_Sound.SetTimeScale(timeScale);
}
// Token: 0x06001F41 RID: 8001 RVA: 0x0004B3E4 File Offset: 0x000495E4
[Token(Token = "0x6001F41")]
[Address(RVA = "0x946EF0", Offset = "0x945CF0", VA = "0x180946EF0")]
public void SetShadowSwitch(float fSwitch)
{
this.skin.materialController.SetShadowSwitch(fSwitch);
}
// Token: 0x06001F42 RID: 8002 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F42")]
[Address(RVA = "0x9467B0", Offset = "0x9455B0", VA = "0x1809467B0")]
public void SetPlayerRim(Color Col)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F43 RID: 8003 RVA: 0x0004B408 File Offset: 0x00049608
[Token(Token = "0x6001F43")]
[Address(RVA = "0x943ED0", Offset = "0x942CD0", VA = "0x180943ED0")]
public void CancelAttackCollision()
{
this.g_AttackCollision.CloseAttackCollision();
}
// Token: 0x06001F44 RID: 8004 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F44")]
[Address(RVA = "0x944B10", Offset = "0x943910", VA = "0x180944B10")]
public bool Hit(AttackData Data, bool bIgnoreDodge = false)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F45 RID: 8005 RVA: 0x0004B428 File Offset: 0x00049628
[Token(Token = "0x6001F45")]
[Address(RVA = "0x945780", Offset = "0x944580", VA = "0x180945780")]
public void ManaHit(float fValue)
{
this.g_CharData.MPLoss(fValue);
if (this.g_CharData.IsChargeMax())
{
this.g_CharData.ChargeFadeAdd(0.09f);
}
Game.UpdatePlayerMP(true);
}
// Token: 0x06001F46 RID: 8006 RVA: 0x0004B46C File Offset: 0x0004966C
[Token(Token = "0x6001F46")]
[Address(RVA = "0x2B4380", Offset = "0x2B3180", VA = "0x1802B4380")]
public PlayerController GetPlayerController()
{
return this.playerController;
}
// Token: 0x06001F47 RID: 8007 RVA: 0x0004B480 File Offset: 0x00049680
[Token(Token = "0x6001F47")]
[Address(RVA = "0x944680", Offset = "0x943480", VA = "0x180944680")]
public PlayerCamera GetCamera()
{
return this.playerController.g_Camera;
}
// Token: 0x06001F48 RID: 8008 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F48")]
[Address(RVA = "0x9446A0", Offset = "0x9434A0", VA = "0x1809446A0")]
public Vector3 GetCenter()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F49 RID: 8009 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F49")]
[Address(RVA = "0x944950", Offset = "0x943750", VA = "0x180944950")]
public Vector3 GetOriginalCenter()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F4A RID: 8010 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F4A")]
[Address(RVA = "0x9449A0", Offset = "0x9437A0", VA = "0x1809449A0")]
public float GetRadius()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F4B RID: 8011 RVA: 0x0004B4A0 File Offset: 0x000496A0
[Token(Token = "0x6001F4B")]
[Address(RVA = "0x945470", Offset = "0x944270", VA = "0x180945470")]
public bool IsChargeMax()
{
return this.playerController.IsChargeMax();
}
// Token: 0x06001F4C RID: 8012 RVA: 0x0004B4C0 File Offset: 0x000496C0
[Token(Token = "0x6001F4C")]
[Address(RVA = "0x944910", Offset = "0x943710", VA = "0x180944910")]
public PlayerEffectPlay.Magic GetMagicType()
{
return this.playerEffect.g_Magic;
}
// Token: 0x06001F4D RID: 8013 RVA: 0x0004B4E0 File Offset: 0x000496E0
[Token(Token = "0x6001F4D")]
[Address(RVA = "0x31E480", Offset = "0x31D280", VA = "0x18031E480")]
public PlayerEffectPlay GetEffect()
{
return this.playerEffect;
}
// Token: 0x06001F4E RID: 8014 RVA: 0x0004B4F4 File Offset: 0x000496F4
[Token(Token = "0x6001F4E")]
[Address(RVA = "0x36D9F0", Offset = "0x36C7F0", VA = "0x18036D9F0")]
public CharacterBaseData GetCharacterBaseData()
{
return this.g_CharData;
}
// Token: 0x06001F4F RID: 8015 RVA: 0x0004B508 File Offset: 0x00049708
[Token(Token = "0x6001F4F")]
[Address(RVA = "0x946530", Offset = "0x945330", VA = "0x180946530")]
public void SetHPRecovery(float iRecovery)
{
if (!this.playerController.GetIsDead())
{
this.g_CharData.HPRecoveryVal(iRecovery);
Game.UpdatePlayerHP(true);
}
}
// Token: 0x06001F50 RID: 8016 RVA: 0x0004B53C File Offset: 0x0004973C
[Token(Token = "0x6001F50")]
[Address(RVA = "0x9464A0", Offset = "0x9452A0", VA = "0x1809464A0")]
public void SetHPRecoveryRate(float iRecovery)
{
if (!this.playerController.GetIsDead())
{
this.g_CharData.HPRecovery(iRecovery);
Game.UpdatePlayerHP(true);
}
}
// Token: 0x06001F51 RID: 8017 RVA: 0x0004B570 File Offset: 0x00049770
[Token(Token = "0x6001F51")]
[Address(RVA = "0x946700", Offset = "0x945500", VA = "0x180946700")]
public void SetMPRecovery(float iRecovery)
{
if (!this.playerController.GetIsDead())
{
this.g_CharData.MPRecoveryVal(iRecovery);
Game.UpdatePlayerMP(true);
}
}
// Token: 0x06001F52 RID: 8018 RVA: 0x0004B5A4 File Offset: 0x000497A4
[Token(Token = "0x6001F52")]
[Address(RVA = "0x946670", Offset = "0x945470", VA = "0x180946670")]
public void SetMPRecoveryRate(float iRecovery)
{
if (!this.playerController.GetIsDead())
{
this.g_CharData.MPRecovery(iRecovery);
Game.UpdatePlayerMP(true);
}
}
// Token: 0x06001F53 RID: 8019 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F53")]
[Address(RVA = "0x946840", Offset = "0x945640", VA = "0x180946840")]
public void SetReceiveSoul(SoulSystem.SoulType SoulType, float Quality)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F54 RID: 8020 RVA: 0x0004B5D8 File Offset: 0x000497D8
[Token(Token = "0x6001F54")]
[Address(RVA = "0x31E4E0", Offset = "0x31D2E0", VA = "0x18031E4E0")]
public PlayerItem GetPlayerItem()
{
return this.g_PlayerItem;
}
// Token: 0x06001F55 RID: 8021 RVA: 0x0004B5EC File Offset: 0x000497EC
[Token(Token = "0x6001F55")]
[Address(RVA = "0x944960", Offset = "0x943760", VA = "0x180944960")]
public NobetaMaterialController GetPlayerMaterial()
{
return this.skin.materialController;
}
// Token: 0x06001F56 RID: 8022 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F56")]
[Address(RVA = "0x946050", Offset = "0x944E50", VA = "0x180946050")]
public void PlayMagicColorFlash(PlayerEffectPlay.Magic magic)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F57 RID: 8023 RVA: 0x0004B60C File Offset: 0x0004980C
[Token(Token = "0x6001F57")]
[Address(RVA = "0x944980", Offset = "0x943780", VA = "0x180944980")]
public NobetaState GetPlayerStatus()
{
return this.playerController.state;
}
// Token: 0x06001F58 RID: 8024 RVA: 0x0004B62C File Offset: 0x0004982C
[Token(Token = "0x6001F58")]
[Address(RVA = "0x944700", Offset = "0x943500", VA = "0x180944700")]
public bool GetIsChanging()
{
return this.g_CharData.g_bChargeing;
}
// Token: 0x06001F59 RID: 8025 RVA: 0x0004B64C File Offset: 0x0004984C
[Token(Token = "0x6001F59")]
[Address(RVA = "0x9446E0", Offset = "0x9434E0", VA = "0x1809446E0")]
public bool GetIsChangeMax()
{
return this.g_CharData.IsChargeMax();
}
// Token: 0x06001F5A RID: 8026 RVA: 0x0004B66C File Offset: 0x0004986C
[Token(Token = "0x6001F5A")]
[Address(RVA = "0x946650", Offset = "0x945450", VA = "0x180946650")]
public void SetMPRecoveryExternal(float fMPRecovery)
{
this.playerController.SetMPRecoveryExternal(fMPRecovery);
}
// Token: 0x06001F5B RID: 8027 RVA: 0x0004B68C File Offset: 0x0004988C
[Token(Token = "0x6001F5B")]
[Address(RVA = "0x946790", Offset = "0x945590", VA = "0x180946790")]
public void SetPlayerInput(bool bPlayerInput, bool bCancelAim = true)
{
this.playerController.SetPlayerInput(bPlayerInput, bCancelAim);
}
// Token: 0x06001F5C RID: 8028 RVA: 0x0004B6AC File Offset: 0x000498AC
[Token(Token = "0x6001F5C")]
[Address(RVA = "0x944660", Offset = "0x943460", VA = "0x180944660")]
public NobetaAnimatorController GetAnimatorController()
{
return this.playerController.animatorController;
}
// Token: 0x06001F5D RID: 8029 RVA: 0x0004B6CC File Offset: 0x000498CC
[Token(Token = "0x6001F5D")]
[Address(RVA = "0x944930", Offset = "0x943730", VA = "0x180944930")]
public MoveController GetMoveController()
{
return this.playerController.moveController;
}
// Token: 0x06001F5E RID: 8030 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F5E")]
[Address(RVA = "0x945830", Offset = "0x944630", VA = "0x180945830")]
public void MoveCharacter(Vector3 v3Direction, int iMoveSpeedID)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F5F RID: 8031 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F5F")]
[Address(RVA = "0x946E60", Offset = "0x945C60", VA = "0x180946E60")]
public void SetResurrection(Vector3 Position, Quaternion Rotation)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F60 RID: 8032 RVA: 0x0004B6EC File Offset: 0x000498EC
[Token(Token = "0x6001F60")]
[Address(RVA = "0x3EFFD0", Offset = "0x3EEDD0", VA = "0x1803EFFD0")]
public PlayerSound GetPlayerSound()
{
return this.g_Sound;
}
// Token: 0x06001F61 RID: 8033 RVA: 0x0004B700 File Offset: 0x00049900
[Token(Token = "0x6001F61")]
[Address(RVA = "0x9465D0", Offset = "0x9453D0", VA = "0x1809465D0")]
public void SetL4ScriptNoHat(bool bEnable)
{
this.skin.meshController.EnableHat(bEnable);
}
// Token: 0x06001F62 RID: 8034 RVA: 0x0004B724 File Offset: 0x00049924
[Token(Token = "0x6001F62")]
[Address(RVA = "0x946600", Offset = "0x945400", VA = "0x180946600")]
public void SetL4SwitchScriptBag(bool bEnable)
{
this.skin.meshController.EnableStoryBag(bEnable);
}
// Token: 0x06001F63 RID: 8035 RVA: 0x0004B748 File Offset: 0x00049948
[Token(Token = "0x6001F63")]
[Address(RVA = "0x946820", Offset = "0x945620", VA = "0x180946820")]
public void SetPupilSmallWeight(float fWeight)
{
this.playerController.SetPupilSmallWeight(fWeight);
}
// Token: 0x06001F64 RID: 8036 RVA: 0x0004B768 File Offset: 0x00049968
[Token(Token = "0x6001F64")]
[Address(RVA = "0x946380", Offset = "0x945180", VA = "0x180946380")]
public void SetEyeLightEnable(bool bEnable)
{
this.playerController.SetEyeLightEnable(bEnable);
}
// Token: 0x06001F65 RID: 8037 RVA: 0x0004B788 File Offset: 0x00049988
[Token(Token = "0x6001F65")]
[Address(RVA = "0x946ED0", Offset = "0x945CD0", VA = "0x180946ED0")]
public void SetScriptLookAtTarget(Transform ScriptLookAtTarget, bool lerp = true)
{
this.skinController.SetScriptLookAtTarget(ScriptLookAtTarget, lerp);
}
// Token: 0x06001F66 RID: 8038 RVA: 0x0004B7A8 File Offset: 0x000499A8
[Token(Token = "0x6001F66")]
[Address(RVA = "0x946EB0", Offset = "0x945CB0", VA = "0x180946EB0")]
public void SetScriptCancelCharge()
{
this.playerController.SetScriptCancelCharge();
}
// Token: 0x06001F67 RID: 8039 RVA: 0x0004B7C8 File Offset: 0x000499C8
[Token(Token = "0x6001F67")]
[Address(RVA = "0x944720", Offset = "0x943520", VA = "0x180944720")]
public bool GetIsDead()
{
return this.playerController.GetIsDead();
}
// Token: 0x06001F68 RID: 8040 RVA: 0x0004B7E8 File Offset: 0x000499E8
[Token(Token = "0x6001F68")]
[Address(RVA = "0x946630", Offset = "0x945430", VA = "0x180946630")]
public void SetLockTarget(Transform Target)
{
this.playerController.SetLockTarget(Target);
}
// Token: 0x06001F69 RID: 8041 RVA: 0x0004B808 File Offset: 0x00049A08
[Token(Token = "0x6001F69")]
[Address(RVA = "0x9463A0", Offset = "0x9451A0", VA = "0x1809463A0")]
public void SetForcePush(Vector3 v3Driection, float fMove)
{
PlayerController playerController = this.playerController;
float z = v3Driection.z;
playerController.moveController.pushForce.z = z;
}
// Token: 0x06001F6A RID: 8042 RVA: 0x0004B83C File Offset: 0x00049A3C
[Token(Token = "0x6001F6A")]
[Address(RVA = "0x946420", Offset = "0x945220", VA = "0x180946420")]
public void SetForceSlip()
{
PlayerController playerController = this.playerController;
if (!playerController.moveController.isSky)
{
if (playerController.state <= NobetaState.DeadEnd)
{
}
this.g_CharData.SPLoss(9999f);
this.playerController.SetStatus(NobetaState.Slip);
return;
}
}
// Token: 0x06001F6B RID: 8043 RVA: 0x0004B88C File Offset: 0x00049A8C
[Token(Token = "0x6001F6B")]
[Address(RVA = "0x946F40", Offset = "0x945D40", VA = "0x180946F40")]
public void SetTeleportDisappear()
{
this.playerEffect.SetTeleportDisappear();
}
// Token: 0x06001F6C RID: 8044 RVA: 0x0004B8AC File Offset: 0x00049AAC
[Token(Token = "0x6001F6C")]
[Address(RVA = "0x946F20", Offset = "0x945D20", VA = "0x180946F20")]
public void SetTeleportAppear()
{
this.playerEffect.SetTeleportAppear();
}
// Token: 0x06001F6D RID: 8045 RVA: 0x0004B8CC File Offset: 0x00049ACC
[Token(Token = "0x6001F6D")]
[Address(RVA = "0x946F60", Offset = "0x945D60", VA = "0x180946F60")]
public void SetTeleportEnd()
{
this.playerController.SetStatus(NobetaState.TeleportEnd);
}
// Token: 0x06001F6E RID: 8046 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F6E")]
[Address(RVA = "0x944A30", Offset = "0x943830", VA = "0x180944A30")]
public void HPLevelUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F6F RID: 8047 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F6F")]
[Address(RVA = "0x9456A0", Offset = "0x9444A0", VA = "0x1809456A0")]
public void MPLevelUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F70 RID: 8048 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F70")]
[Address(RVA = "0x946270", Offset = "0x945070", VA = "0x180946270")]
public void SPLevelUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F71 RID: 8049 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F71")]
[Address(RVA = "0x945DA0", Offset = "0x944BA0", VA = "0x180945DA0")]
public void OtherLevelUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F72 RID: 8050 RVA: 0x0004B8EC File Offset: 0x00049AEC
[Token(Token = "0x6001F72")]
[Address(RVA = "0x944600", Offset = "0x943400", VA = "0x180944600")]
public void FallDead()
{
this.playerController.SetStatus(NobetaState.FallDead);
}
// Token: 0x06001F73 RID: 8051 RVA: 0x0004B90C File Offset: 0x00049B0C
[Token(Token = "0x6001F73")]
[Address(RVA = "0x946F90", Offset = "0x945D90", VA = "0x180946F90")]
public void SetWindLayer(bool bEnable)
{
this.playerController.SetWindLayer(bEnable);
}
// Token: 0x06001F74 RID: 8052 RVA: 0x0004B92C File Offset: 0x00049B2C
[Token(Token = "0x6001F74")]
[Address(RVA = "0x946800", Offset = "0x945600", VA = "0x180946800")]
public void SetPond(bool bEnable, float EffHeight)
{
this.playerController.SetPond(bEnable, EffHeight);
}
// Token: 0x06001F75 RID: 8053 RVA: 0x0004B94C File Offset: 0x00049B4C
[Token(Token = "0x6001F75")]
[Address(RVA = "0x9467F0", Offset = "0x9455F0", VA = "0x1809467F0")]
public void SetPlayerShotEffect()
{
this.g_bPlayerShotEffect = true;
}
// Token: 0x06001F76 RID: 8054 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F76")]
[Address(RVA = "0x945490", Offset = "0x944290", VA = "0x180945490")]
public bool IsShotEffect()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F77 RID: 8055 RVA: 0x0004B960 File Offset: 0x00049B60
[Token(Token = "0x6001F77")]
[Address(RVA = "0x7A2DE0", Offset = "0x7A1BE0", VA = "0x1807A2DE0")]
public bool GetIsStealth()
{
return this.g_bStealth;
}
// Token: 0x06001F78 RID: 8056 RVA: 0x0004B974 File Offset: 0x00049B74
[Token(Token = "0x6001F78")]
[Address(RVA = "0x9465C0", Offset = "0x9453C0", VA = "0x1809465C0")]
public void SetIsStealth(bool enable)
{
this.g_bStealth = enable;
}
// Token: 0x06001F79 RID: 8057 RVA: 0x0004B988 File Offset: 0x00049B88
[Token(Token = "0x6001F79")]
[Address(RVA = "0x9445B0", Offset = "0x9433B0", VA = "0x1809445B0")]
public void Dispose()
{
this.playerController.Dispose();
this.inputController.Dispose();
this.skin.Dispose();
}
// Token: 0x06001F7A RID: 8058 RVA: 0x0004B9BC File Offset: 0x00049BBC
[Token(Token = "0x6001F7A")]
[Address(RVA = "0x945D30", Offset = "0x944B30", VA = "0x180945D30")]
public void OpenWTrail(float activeTime)
{
bool flag = this.g_CharData.IsChargeMax();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (!flag)
{
int num = 0;
playerEffectPlay.SetWTrailActive(num != 0, 0.5f);
return;
}
playerEffectPlay.SetWTrailActive(true, activeTime);
}
// Token: 0x06001F7B RID: 8059 RVA: 0x0004BA00 File Offset: 0x00049C00
[Token(Token = "0x6001F7B")]
[Address(RVA = "0x945AD0", Offset = "0x9448D0", VA = "0x180945AD0")]
public void OpenAttackCollision(string rangeName)
{
if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Fire)
{
string text = rangeName + "FireLv05";
this.g_AttackCollision.OpenAttackCollision(text);
this.playerEffect.PlayFireWTrail(text);
PlayerMagicData playerMagicData = this.g_MData;
CharacterBaseData characterBaseData = this.g_CharData;
float g_FireAttackExp = playerMagicData.g_FireAttackExp;
characterBaseData.ChargeFadeAdd(g_FireAttackExp);
PlayerStatsData stats = Game.GameSave.stats;
this.playerEffect.OpenFireAttack(text);
}
this.g_AttackCollision.OpenAttackCollision(rangeName);
if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Null)
{
PlayerStatsData stats2 = Game.GameSave.stats;
this.playerEffect.NullSwordEnergy(rangeName);
}
this.g_Sound.PlaySwing();
if (this.g_CharData.IsChargeMax())
{
PlayerEffectPlay playerEffectPlay = this.playerEffect;
PlayerSound playerSound = this.g_Sound;
PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic;
playerSound.PlayChargeSwing(g_Magic);
}
}
// Token: 0x06001F7C RID: 8060 RVA: 0x0004BB08 File Offset: 0x00049D08
[Token(Token = "0x6001F7C")]
[Address(RVA = "0x945870", Offset = "0x944670", VA = "0x180945870")]
public void OpenAttackCollision_SpecialSound(string rangeName)
{
if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Fire)
{
string text = rangeName + "FireLv05";
this.g_AttackCollision.OpenAttackCollision(text);
this.playerEffect.PlayFireWTrail(text);
PlayerMagicData playerMagicData = this.g_MData;
CharacterBaseData characterBaseData = this.g_CharData;
float g_FireAttackExp = playerMagicData.g_FireAttackExp;
characterBaseData.ChargeFadeAdd(g_FireAttackExp);
PlayerStatsData stats = Game.GameSave.stats;
this.playerEffect.OpenFireAttack(text);
}
this.g_AttackCollision.OpenAttackCollision(rangeName);
if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Null)
{
PlayerStatsData stats2 = Game.GameSave.stats;
this.playerEffect.NullSwordEnergy(rangeName);
}
this.g_Sound.PlaySwing();
if (this.g_CharData.IsChargeMax())
{
PlayerEffectPlay playerEffectPlay = this.playerEffect;
PlayerSound playerSound = this.g_Sound;
PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic;
playerSound.PlaySpecialChargeSwing(g_Magic);
}
}
// Token: 0x06001F7D RID: 8061 RVA: 0x0004BC10 File Offset: 0x00049E10
[Token(Token = "0x6001F7D")]
[Address(RVA = "0x944630", Offset = "0x943430", VA = "0x180944630")]
public void Fly(float fFly)
{
this.playerController.moveController.Jump(fFly);
}
// Token: 0x06001F7E RID: 8062 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F7E")]
[Address(RVA = "0x943F00", Offset = "0x942D00", VA = "0x180943F00")]
public void ChargeShot()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F7F RID: 8063 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F7F")]
[Address(RVA = "0x9455E0", Offset = "0x9443E0", VA = "0x1809455E0")]
public void LightningChargeShot()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F80 RID: 8064 RVA: 0x0004BC34 File Offset: 0x00049E34
[Token(Token = "0x6001F80")]
[Address(RVA = "0x946350", Offset = "0x945150", VA = "0x180946350")]
public void SetDodgeTime()
{
this.playerController.SetDodgeTime(0.325f);
}
// Token: 0x06001F81 RID: 8065 RVA: 0x0004BC58 File Offset: 0x00049E58
[Token(Token = "0x6001F81")]
[Address(RVA = "0x9439A0", Offset = "0x9427A0", VA = "0x1809439A0")]
public void AniOnLight()
{
this.playerController.AinOnLight();
this.playerEffect.PlayOnLight();
}
// Token: 0x06001F82 RID: 8066 RVA: 0x0004BC84 File Offset: 0x00049E84
[Token(Token = "0x6001F82")]
[Address(RVA = "0x943980", Offset = "0x942780", VA = "0x180943980")]
public void AniLightBall()
{
this.playerController.AinLightBall();
}
// Token: 0x06001F83 RID: 8067 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F83")]
[Address(RVA = "0x9439E0", Offset = "0x9427E0", VA = "0x1809439E0")]
public void AniPickUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F84 RID: 8068 RVA: 0x0004BCA4 File Offset: 0x00049EA4
[Token(Token = "0x6001F84")]
[Address(RVA = "0x944740", Offset = "0x943540", VA = "0x180944740")]
private string GetMagicLevelSuffix(int value, int maxLevel)
{
if (value == maxLevel)
{
string text = Game.<UISystemText>k__BackingField.GetText(322);
return " " + text;
}
string text2 = Game.<UISystemText>k__BackingField.GetText(321);
return string.Format(" {0}{1}", text2, text2);
}
// Token: 0x06001F85 RID: 8069 RVA: 0x0004BCF4 File Offset: 0x00049EF4
[Token(Token = "0x6001F85")]
[Address(RVA = "0x947010", Offset = "0x945E10", VA = "0x180947010")]
public void ShowHandItem()
{
this.g_PlayerItem.ShowHandItem();
}
// Token: 0x06001F86 RID: 8070 RVA: 0x0004BD14 File Offset: 0x00049F14
[Token(Token = "0x6001F86")]
[Address(RVA = "0x944590", Offset = "0x943390", VA = "0x180944590")]
public void DiscardItem()
{
this.g_PlayerItem.DiscardItemSuccess();
}
// Token: 0x06001F87 RID: 8071 RVA: 0x0004BD34 File Offset: 0x00049F34
[Token(Token = "0x6001F87")]
[Address(RVA = "0x945530", Offset = "0x944330", VA = "0x180945530")]
public void LDashSmoke()
{
bool pond = this.playerController.GetPond();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (pond)
{
float pondHeight = this.playerController.GetPondHeight();
playerEffectPlay.PlayWaterSplash(pondHeight);
return;
}
int num = 0;
playerEffectPlay.PlayDashSmoke(num != 0);
this.g_Sound.PlayFootsteps(1f);
}
// Token: 0x06001F88 RID: 8072 RVA: 0x0004BD8C File Offset: 0x00049F8C
[Token(Token = "0x6001F88")]
[Address(RVA = "0x9461E0", Offset = "0x944FE0", VA = "0x1809461E0")]
public void RDashSmoke()
{
bool pond = this.playerController.GetPond();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (pond)
{
float pondHeight = this.playerController.GetPondHeight();
playerEffectPlay.PlayWaterSplash(pondHeight);
return;
}
playerEffectPlay.PlayDashSmoke(true);
this.g_Sound.PlayFootsteps(1f);
}
// Token: 0x06001F89 RID: 8073 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F89")]
[Address(RVA = "0x9471F0", Offset = "0x945FF0", VA = "0x1809471F0")]
public void SoundFootsteps(float volume = 1f)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F8A RID: 8074 RVA: 0x0004BDE4 File Offset: 0x00049FE4
[Token(Token = "0x6001F8A")]
[Address(RVA = "0x9472E0", Offset = "0x9460E0", VA = "0x1809472E0")]
public void SoundJump()
{
this.g_Sound.PlayJump();
this.g_Sound.PlayVoiceJump01();
}
// Token: 0x06001F8B RID: 8075 RVA: 0x0004BE10 File Offset: 0x0004A010
[Token(Token = "0x6001F8B")]
[Address(RVA = "0x9472C0", Offset = "0x9460C0", VA = "0x1809472C0")]
public void SoundHitDown()
{
this.g_Sound.PlayHitDown();
}
// Token: 0x06001F8C RID: 8076 RVA: 0x0004BE30 File Offset: 0x0004A030
[Token(Token = "0x6001F8C")]
[Address(RVA = "0x943E50", Offset = "0x942C50", VA = "0x180943E50")]
public void BrakeSmoke()
{
bool pond = this.playerController.GetPond();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (pond)
{
float pondHeight = this.playerController.GetPondHeight();
playerEffectPlay.PlayWaterSplash(pondHeight);
return;
}
playerEffectPlay.PlayBrakeSmoke();
}
// Token: 0x06001F8D RID: 8077 RVA: 0x0004BE74 File Offset: 0x0004A074
[Token(Token = "0x6001F8D")]
[Address(RVA = "0x944510", Offset = "0x943310", VA = "0x180944510")]
public void DashAttackSmoke()
{
bool pond = this.playerController.GetPond();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (pond)
{
float pondHeight = this.playerController.GetPondHeight();
playerEffectPlay.PlayWaterSplash(pondHeight);
return;
}
playerEffectPlay.PlayDashAttackSmoke();
}
// Token: 0x06001F8E RID: 8078 RVA: 0x0004BEB8 File Offset: 0x0004A0B8
[Token(Token = "0x6001F8E")]
[Address(RVA = "0x9454B0", Offset = "0x9442B0", VA = "0x1809454B0")]
public void L5Attack03Smoke()
{
bool pond = this.playerController.GetPond();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (pond)
{
float pondHeight = this.playerController.GetPondHeight();
playerEffectPlay.PlayWaterSplash(pondHeight);
return;
}
playerEffectPlay.PlayL5Attack03Smoke();
}
// Token: 0x06001F8F RID: 8079 RVA: 0x0004BEFC File Offset: 0x0004A0FC
[Token(Token = "0x6001F8F")]
[Address(RVA = "0x943E10", Offset = "0x942C10", VA = "0x180943E10")]
public void Attack01_03Collision()
{
this.playerEffect.PlayAttack01_03Collision();
this.g_Sound.PlayHit(PlayerSound.HitSoundType.Wall);
}
// Token: 0x06001F90 RID: 8080 RVA: 0x0004BF28 File Offset: 0x0004A128
[Token(Token = "0x6001F90")]
[Address(RVA = "0x945E50", Offset = "0x944C50", VA = "0x180945E50")]
public void PlayEffL5Attack03()
{
bool flag = this.g_CharData.IsChargeMax();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (!flag)
{
playerEffectPlay.PlayL5Attack03();
return;
}
PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic;
if (g_Magic == PlayerEffectPlay.Magic.Null)
{
playerEffectPlay.PlayL5Attack03Null();
return;
}
if (g_Magic == PlayerEffectPlay.Magic.Null)
{
playerEffectPlay.PlayL5Attack03Ice();
return;
}
if (g_Magic != PlayerEffectPlay.Magic.Null)
{
while (g_Magic != PlayerEffectPlay.Magic.Ice)
{
}
playerEffectPlay.PlayL5Attack03Lightning();
return;
}
playerEffectPlay.PlayL5Attack03Fire();
}
// Token: 0x06001F91 RID: 8081 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F91")]
[Address(RVA = "0x945F00", Offset = "0x944D00", VA = "0x180945F00")]
public void PlayEffL5Attack04()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F92 RID: 8082 RVA: 0x0004BF8C File Offset: 0x0004A18C
[Token(Token = "0x6001F92")]
[Address(RVA = "0x946030", Offset = "0x944E30", VA = "0x180946030")]
public void PlayEffL5DodgeForward()
{
this.playerEffect.PlayL5DodgeForward();
}
// Token: 0x06001F93 RID: 8083 RVA: 0x0004BFAC File Offset: 0x0004A1AC
[Token(Token = "0x6001F93")]
[Address(RVA = "0x946010", Offset = "0x944E10", VA = "0x180946010")]
public void PlayEffL5DodgeBack()
{
this.playerEffect.PlayL5DodgeBack();
}
// Token: 0x06001F94 RID: 8084 RVA: 0x0004BFCC File Offset: 0x0004A1CC
[Token(Token = "0x6001F94")]
[Address(RVA = "0x947030", Offset = "0x945E30", VA = "0x180947030")]
public void SlipDropItem()
{
bool flag = this.g_PlayerItem.BeHit();
NobetaAnimatorController animatorController = this.playerController.animatorController;
int num = 0;
animatorController.SetUseItem(num != 0);
this.g_PlayerItem.CloseHandItem();
}
// Token: 0x06001F95 RID: 8085 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F95")]
[Address(RVA = "0x947080", Offset = "0x945E80", VA = "0x180947080")]
public void SlipSmoke()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F96 RID: 8086 RVA: 0x0004C00C File Offset: 0x0004A20C
[Token(Token = "0x6001F96")]
[Address(RVA = "0x943910", Offset = "0x942710", VA = "0x180943910")]
public void AniGamePadVibration(float duration)
{
Game.EnableVibration(duration, 0.25f, 0.25f);
}
// Token: 0x06001F97 RID: 8087 RVA: 0x0004C02C File Offset: 0x0004A22C
[Token(Token = "0x6001F97")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public WizardGirlManage()
{
}
// Token: 0x040028FD RID: 10493
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40028FD")]
[SerializeField]
private PlayerController playerController;
// Token: 0x040028FE RID: 10494
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40028FE")]
[SerializeField]
private Transform aimTarget;
// Token: 0x040028FF RID: 10495
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40028FF")]
[SerializeField]
private Transform lookAtObject;
// Token: 0x04002900 RID: 10496
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002900")]
[SerializeField]
private PlayerEffectRootContainer effectRootContainer;
// Token: 0x04002901 RID: 10497
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002901")]
[SerializeField]
public bool isNobeta;
// Token: 0x04002902 RID: 10498
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002902")]
[SerializeField]
private GameSkin currentSkin;
// Token: 0x04002903 RID: 10499
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002903")]
[SerializeField]
private NobetaSkin skin;
// Token: 0x04002904 RID: 10500
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002904")]
[SerializeField]
private NobetaSkinController skinController;
// Token: 0x04002905 RID: 10501
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002905")]
private PlayerInputController inputController;
// Token: 0x04002906 RID: 10502
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4002906")]
private CharacterController characterController;
// Token: 0x04002907 RID: 10503
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002907")]
private PlayerEffectPlay playerEffect;
// Token: 0x04002908 RID: 10504
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002908")]
private PlayerItem g_PlayerItem;
// Token: 0x04002909 RID: 10505
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002909")]
private PlayerSound g_Sound;
// Token: 0x0400290A RID: 10506
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400290A")]
private CharacterBaseData g_CharData;
// Token: 0x0400290B RID: 10507
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400290B")]
private PlayerMagicData g_MData;
// Token: 0x0400290C RID: 10508
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400290C")]
private AnimAttackCollision g_AttackCollision;
// Token: 0x0400290D RID: 10509
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x400290D")]
private Transform g_PlayerCenter;
// Token: 0x0400290E RID: 10510
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x400290E")]
private bool g_bStealth;
// Token: 0x0400290F RID: 10511
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x400290F")]
private float g_fDeltaTime;
// Token: 0x04002910 RID: 10512
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4002910")]
private bool g_bPlayerShotEffect;
}