Files
NobetaSource/Cpp2IL/Assembly-CSharp/commanastationwww/eternaltemple/FallowPlayerCamera.cs
2023-09-06 22:00:49 +02:00

45 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace commanastationwww.eternaltemple
{
// Token: 0x02000582 RID: 1410
[Token(Token = "0x2000582")]
public class FallowPlayerCamera : MonoBehaviour
{
// Token: 0x06002E52 RID: 11858 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E52")]
[Address(RVA = "0x4BF090", Offset = "0x4BDE90", VA = "0x1804BF090")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E53 RID: 11859 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E53")]
[Address(RVA = "0x4BEFA0", Offset = "0x4BDDA0", VA = "0x1804BEFA0")]
private void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E54 RID: 11860 RVA: 0x00062DD8 File Offset: 0x00060FD8
[Token(Token = "0x6002E54")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public FallowPlayerCamera()
{
}
// Token: 0x04003734 RID: 14132
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003734")]
public GameObject player;
// Token: 0x04003735 RID: 14133
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003735")]
private Vector3 offset;
}
}