Files
NobetaSource/Cpp2IL/Assembly-CSharp/commanastationwww/eternaltemple/HideGroup.cs
2023-09-06 22:00:49 +02:00

131 lines
3.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace commanastationwww.eternaltemple
{
// Token: 0x02000586 RID: 1414
[Token(Token = "0x2000586")]
public class HideGroup : MonoBehaviour
{
// Token: 0x06002E68 RID: 11880 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E68")]
[Address(RVA = "0x117CAE0", Offset = "0x117B8E0", VA = "0x18117CAE0")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E69 RID: 11881 RVA: 0x00062F70 File Offset: 0x00061170
[Token(Token = "0x6002E69")]
[Address(RVA = "0x117C770", Offset = "0x117B570", VA = "0x18117C770")]
private void OnTriggerEnter(Collider other)
{
if (this.hidable && string.Equals(other.gameObject.tag, "MainCamera"))
{
int num = 0;
HidablePart[] array = this.hidableGroup;
int length = array.Length;
if (num < length)
{
HidablePart hidablePart = array[num];
hidablePart.StopAllCoroutines();
int num2;
HidablePart.<hideInterpolation>d__9 <hideInterpolation>d__ = new HidablePart.<hideInterpolation>d__9(num2);
num2 = 0;
<hideInterpolation>d__.<>4__this = hidablePart;
Coroutine coroutine = hidablePart.StartCoroutine(<hideInterpolation>d__);
num++;
}
ParticleSystem[] array2 = this.particlesGroup;
int length2 = array2.Length;
if (num < length2)
{
array2[num].Stop();
num++;
}
}
}
// Token: 0x06002E6A RID: 11882 RVA: 0x00063014 File Offset: 0x00061214
[Token(Token = "0x6002E6A")]
[Address(RVA = "0x117C920", Offset = "0x117B720", VA = "0x18117C920")]
private void OnTriggerExit(Collider other)
{
if (this.hidable && string.Equals(other.gameObject.tag, "MainCamera"))
{
HidablePart[] array = this.hidableGroup;
int num = 0;
int num2 = 0;
int length = array.Length;
if (num2 < length)
{
HidablePart hidablePart = array[num];
hidablePart.StopAllCoroutines();
int num3;
HidablePart.<unhideInterpolation>d__8 <unhideInterpolation>d__ = new HidablePart.<unhideInterpolation>d__8(num3);
num3 = 0;
<unhideInterpolation>d__.<>4__this = hidablePart;
Coroutine coroutine = hidablePart.StartCoroutine(<unhideInterpolation>d__);
num++;
}
ParticleSystem[] array2 = this.particlesGroup;
int num4 = 0;
int num5 = 0;
int length2 = array2.Length;
if (num5 < length2)
{
array2[num4].Play();
num4++;
}
this.collisionEntriesCounter = (int)((ulong)0L);
}
}
// Token: 0x06002E6B RID: 11883 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E6B")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E6C RID: 11884 RVA: 0x000630D4 File Offset: 0x000612D4
[Token(Token = "0x6002E6C")]
[Address(RVA = "0x117CC10", Offset = "0x117BA10", VA = "0x18117CC10")]
public HideGroup()
{
}
// Token: 0x04003741 RID: 14145
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003741")]
public bool hidable = true;
// Token: 0x04003742 RID: 14146
[FieldOffset(Offset = "0x19")]
[Token(Token = "0x4003742")]
public bool disableParentGeo;
// Token: 0x04003743 RID: 14147
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4003743")]
private int collisionEntriesCounter;
// Token: 0x04003744 RID: 14148
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003744")]
private HidablePart[] hidableGroup;
// Token: 0x04003745 RID: 14149
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003745")]
private ParticleSystem[] particlesGroup;
// Token: 0x04003746 RID: 14150
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003746")]
private Renderer rendererComponent;
}
}