Files
NobetaSource/Interop/Assembly-CSharp/AI_GhostC_Dark.cs
2023-09-06 22:00:49 +02:00

76 lines
3.7 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x02000078 RID: 120
public class AI_GhostC_Dark : AI_GhostC
{
// Token: 0x06000DAA RID: 3498 RVA: 0x0003B3BC File Offset: 0x000395BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 481267, XrefRangeEnd = 481268, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Start(GameObject This, NPCManage NPCM)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(This);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(NPCM);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_GhostC_Dark.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06000DAB RID: 3499 RVA: 0x0003B438 File Offset: 0x00039638
[CallerCount(0)]
public unsafe override void SetFightTrackWaitTime()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_GhostC_Dark.NativeMethodInfoPtr_SetFightTrackWaitTime_Protected_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06000DAC RID: 3500 RVA: 0x0003B488 File Offset: 0x00039688
[CallerCount(5)]
[CachedScanResults(RefRangeStart = 480894, RefRangeEnd = 480899, XrefRangeStart = 480894, XrefRangeEnd = 480899, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe AI_GhostC_Dark()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<AI_GhostC_Dark>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_GhostC_Dark.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06000DAD RID: 3501 RVA: 0x0003B4D4 File Offset: 0x000396D4
// Note: this type is marked as 'beforefieldinit'.
static AI_GhostC_Dark()
{
Il2CppClassPointerStore<AI_GhostC_Dark>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AI_GhostC_Dark");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<AI_GhostC_Dark>.NativeClassPtr);
AI_GhostC_Dark.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_GhostC_Dark>.NativeClassPtr, 100664542);
AI_GhostC_Dark.NativeMethodInfoPtr_SetFightTrackWaitTime_Protected_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_GhostC_Dark>.NativeClassPtr, 100664543);
AI_GhostC_Dark.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_GhostC_Dark>.NativeClassPtr, 100664544);
}
// Token: 0x06000DAE RID: 3502 RVA: 0x0003A60C File Offset: 0x0003880C
public AI_GhostC_Dark(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x04000A85 RID: 2693
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0;
// Token: 0x04000A86 RID: 2694
private static readonly IntPtr NativeMethodInfoPtr_SetFightTrackWaitTime_Protected_Virtual_Void_0;
// Token: 0x04000A87 RID: 2695
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}