6599 lines
312 KiB
C#
6599 lines
312 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using UnityEngine;
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// Token: 0x020000BC RID: 188
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public class BossLevel04EffectPlay : MonoBehaviour
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{
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// Token: 0x06001DD9 RID: 7641 RVA: 0x0007B688 File Offset: 0x00079888
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 499434, RefRangeEnd = 499435, XrefRangeStart = 499019, XrefRangeEnd = 499434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void InitData(NPCManage NPCM, AI_BossLevel04 AI)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(NPCM);
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel04_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DDA RID: 7642 RVA: 0x0007B6FC File Offset: 0x000798FC
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499435, XrefRangeEnd = 499555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Update()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DDB RID: 7643 RVA: 0x0007B740 File Offset: 0x00079940
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 499566, RefRangeEnd = 499567, XrefRangeStart = 499555, XrefRangeEnd = 499566, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Create()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DDC RID: 7644 RVA: 0x0007B784 File Offset: 0x00079984
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499567, XrefRangeEnd = 499569, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void ScriptDebut03Smoke()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DDD RID: 7645 RVA: 0x0007B7C8 File Offset: 0x000799C8
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499569, XrefRangeEnd = 499570, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void ScriptDebut05()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DDE RID: 7646 RVA: 0x0007B80C File Offset: 0x00079A0C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499570, XrefRangeEnd = 499583, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void ScriptDebut05End()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DDF RID: 7647 RVA: 0x0007B850 File Offset: 0x00079A50
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 499590, RefRangeEnd = 499591, XrefRangeStart = 499583, XrefRangeEnd = 499590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void ScriptDebutSkip()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DE0 RID: 7648 RVA: 0x0007B894 File Offset: 0x00079A94
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499591, XrefRangeEnd = 499592, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void ScriptEnd04BodySmoke()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DE1 RID: 7649 RVA: 0x0007B8D8 File Offset: 0x00079AD8
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499592, XrefRangeEnd = 499600, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void ScriptEnd05Collision()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DE2 RID: 7650 RVA: 0x0007B91C File Offset: 0x00079B1C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499600, XrefRangeEnd = 499616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void ScriptEnd06()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DE3 RID: 7651 RVA: 0x0007B960 File Offset: 0x00079B60
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499616, XrefRangeEnd = 499621, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void ScriptEnd07()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd07_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DE4 RID: 7652 RVA: 0x0007B9A4 File Offset: 0x00079BA4
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499621, XrefRangeEnd = 499623, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void WeaponGlow(Color CGlow, float fGlowTime, float fGlowEndSpeed)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref CGlow;
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowTime;
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ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowEndSpeed;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DE5 RID: 7653 RVA: 0x0007BA20 File Offset: 0x00079C20
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 499631, RefRangeEnd = 499632, XrefRangeStart = 499623, XrefRangeEnd = 499631, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Damaged()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DE6 RID: 7654 RVA: 0x0007BA64 File Offset: 0x00079C64
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 499831, RefRangeEnd = 499832, XrefRangeStart = 499632, XrefRangeEnd = 499831, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void DamagedFly()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DE7 RID: 7655 RVA: 0x0007BAA8 File Offset: 0x00079CA8
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499832, XrefRangeEnd = 499837, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void DeathStopEff()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DE8 RID: 7656 RVA: 0x0007BAEC File Offset: 0x00079CEC
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499837, XrefRangeEnd = 499849, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void DeathWeaponDestroy()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DE9 RID: 7657 RVA: 0x0007BB30 File Offset: 0x00079D30
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 499863, RefRangeEnd = 499864, XrefRangeStart = 499849, XrefRangeEnd = 499863, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void DeathBodyDestroy()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathBodyDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DEA RID: 7658 RVA: 0x0007BB74 File Offset: 0x00079D74
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayPSWeapon01()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DEB RID: 7659 RVA: 0x0007BBB8 File Offset: 0x00079DB8
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopPSWeapon01()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DEC RID: 7660 RVA: 0x0007BBFC File Offset: 0x00079DFC
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499864, XrefRangeEnd = 499868, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayPSWeapon02()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DED RID: 7661 RVA: 0x0007BC40 File Offset: 0x00079E40
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499868, XrefRangeEnd = 499870, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopPSWeapon03()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DEE RID: 7662 RVA: 0x0007BC84 File Offset: 0x00079E84
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499870, XrefRangeEnd = 499873, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayPSHandChargeL()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DEF RID: 7663 RVA: 0x0007BCC8 File Offset: 0x00079EC8
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499873, XrefRangeEnd = 499875, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopPSHandChargeL()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DF0 RID: 7664 RVA: 0x0007BD0C File Offset: 0x00079F0C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499875, XrefRangeEnd = 499882, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayPSPlusCharge()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001DF1 RID: 7665 RVA: 0x0007BD50 File Offset: 0x00079F50
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[CallerCount(0)]
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public unsafe void StopSEWeaponCharge()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DF2 RID: 7666 RVA: 0x0007BD94 File Offset: 0x00079F94
|
|
[CallerCount(3)]
|
|
[CachedScanResults(RefRangeStart = 499890, RefRangeEnd = 499893, XrefRangeStart = 499882, XrefRangeEnd = 499890, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffDodgeF()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DF3 RID: 7667 RVA: 0x0007BDD8 File Offset: 0x00079FD8
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 499901, RefRangeEnd = 499902, XrefRangeStart = 499893, XrefRangeEnd = 499901, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffDodgeB()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DF4 RID: 7668 RVA: 0x0007BE1C File Offset: 0x0007A01C
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 499910, RefRangeEnd = 499912, XrefRangeStart = 499902, XrefRangeEnd = 499910, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffDodgeL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DF5 RID: 7669 RVA: 0x0007BE60 File Offset: 0x0007A060
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 499920, RefRangeEnd = 499922, XrefRangeStart = 499912, XrefRangeEnd = 499920, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffDodgeR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DF6 RID: 7670 RVA: 0x0007BEA4 File Offset: 0x0007A0A4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499922, XrefRangeEnd = 499928, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffFootSmokeL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DF7 RID: 7671 RVA: 0x0007BEE8 File Offset: 0x0007A0E8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499928, XrefRangeEnd = 499934, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffFootSmokeR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DF8 RID: 7672 RVA: 0x0007BF2C File Offset: 0x0007A12C
|
|
[CallerCount(5)]
|
|
[CachedScanResults(RefRangeStart = 499944, RefRangeEnd = 499949, XrefRangeStart = 499934, XrefRangeEnd = 499944, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffFootSmoke()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DF9 RID: 7673 RVA: 0x0007BF70 File Offset: 0x0007A170
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499949, XrefRangeEnd = 499961, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffJumpSmoke()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DFA RID: 7674 RVA: 0x0007BFB4 File Offset: 0x0007A1B4
|
|
[CallerCount(0)]
|
|
public unsafe void SetMoveSpeed(float fMoveSpeed)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fMoveSpeed;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001DFB RID: 7675 RVA: 0x0007C008 File Offset: 0x0007A208
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499961, XrefRangeEnd = 499966, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffFootSmokeSmallWalkL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DFC RID: 7676 RVA: 0x0007C04C File Offset: 0x0007A24C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499966, XrefRangeEnd = 499971, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffFootSmokeSmallWalkR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DFD RID: 7677 RVA: 0x0007C090 File Offset: 0x0007A290
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499971, XrefRangeEnd = 499977, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffFootSmokeSmallL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DFE RID: 7678 RVA: 0x0007C0D4 File Offset: 0x0007A2D4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499977, XrefRangeEnd = 499983, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffFootSmokeSmallR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001DFF RID: 7679 RVA: 0x0007C118 File Offset: 0x0007A318
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 499995, RefRangeEnd = 499996, XrefRangeStart = 499983, XrefRangeEnd = 499995, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffDash()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E00 RID: 7680 RVA: 0x0007C15C File Offset: 0x0007A35C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 499998, RefRangeEnd = 499999, XrefRangeStart = 499996, XrefRangeEnd = 499998, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void StopEffDash()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E01 RID: 7681 RVA: 0x0007C1A0 File Offset: 0x0007A3A0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499999, XrefRangeEnd = 500010, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayDeadSmoke()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E02 RID: 7682 RVA: 0x0007C1E4 File Offset: 0x0007A3E4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500010, XrefRangeEnd = 500013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffBrakeSmoke()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E03 RID: 7683 RVA: 0x0007C228 File Offset: 0x0007A428
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500013, XrefRangeEnd = 500015, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySELand()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E04 RID: 7684 RVA: 0x0007C26C File Offset: 0x0007A46C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500015, XrefRangeEnd = 500017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEFoley()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEFoley_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E05 RID: 7685 RVA: 0x0007C2B0 File Offset: 0x0007A4B0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500017, XrefRangeEnd = 500022, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySESwing(int iIndex = 0)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref iIndex;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001E06 RID: 7686 RVA: 0x0007C304 File Offset: 0x0007A504
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500022, XrefRangeEnd = 500024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEDeadImpact()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E07 RID: 7687 RVA: 0x0007C348 File Offset: 0x0007A548
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500024, XrefRangeEnd = 500025, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEOther(int iIndex = 0)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref iIndex;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001E08 RID: 7688 RVA: 0x0007C39C File Offset: 0x0007A59C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500025, XrefRangeEnd = 500037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackDamageL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E09 RID: 7689 RVA: 0x0007C3E0 File Offset: 0x0007A5E0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500037, XrefRangeEnd = 500049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackDamageR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E0A RID: 7690 RVA: 0x0007C424 File Offset: 0x0007A624
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500049, XrefRangeEnd = 500061, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackDodgeF01()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E0B RID: 7691 RVA: 0x0007C468 File Offset: 0x0007A668
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500061, XrefRangeEnd = 500073, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackDodgeF02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E0C RID: 7692 RVA: 0x0007C4AC File Offset: 0x0007A6AC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500073, XrefRangeEnd = 500085, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackDodgeL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E0D RID: 7693 RVA: 0x0007C4F0 File Offset: 0x0007A6F0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500085, XrefRangeEnd = 500097, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackDodgeR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E0E RID: 7694 RVA: 0x0007C534 File Offset: 0x0007A734
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500097, XrefRangeEnd = 500109, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttack01_01()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E0F RID: 7695 RVA: 0x0007C578 File Offset: 0x0007A778
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500109, XrefRangeEnd = 500121, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttack01_02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E10 RID: 7696 RVA: 0x0007C5BC File Offset: 0x0007A7BC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500121, XrefRangeEnd = 500133, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttack03_01()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E11 RID: 7697 RVA: 0x0007C600 File Offset: 0x0007A800
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500133, XrefRangeEnd = 500145, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttack03_02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E12 RID: 7698 RVA: 0x0007C644 File Offset: 0x0007A844
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500145, XrefRangeEnd = 500147, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetAttack04StartPos()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E13 RID: 7699 RVA: 0x0007C688 File Offset: 0x0007A888
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500147, XrefRangeEnd = 500155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetAttack04EndPos()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E14 RID: 7700 RVA: 0x0007C6CC File Offset: 0x0007A8CC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500155, XrefRangeEnd = 500169, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetAttack06()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E15 RID: 7701 RVA: 0x0007C710 File Offset: 0x0007A910
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 500174, RefRangeEnd = 500175, XrefRangeStart = 500169, XrefRangeEnd = 500174, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttack04()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E16 RID: 7702 RVA: 0x0007C754 File Offset: 0x0007A954
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500175, XrefRangeEnd = 500187, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttack04To06()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E17 RID: 7703 RVA: 0x0007C798 File Offset: 0x0007A998
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500187, XrefRangeEnd = 500199, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttack05()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E18 RID: 7704 RVA: 0x0007C7DC File Offset: 0x0007A9DC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500199, XrefRangeEnd = 500211, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttack05To07()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E19 RID: 7705 RVA: 0x0007C820 File Offset: 0x0007AA20
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500211, XrefRangeEnd = 500215, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttack05Spear()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E1A RID: 7706 RVA: 0x0007C864 File Offset: 0x0007AA64
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500215, XrefRangeEnd = 500227, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffSkill01_01()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E1B RID: 7707 RVA: 0x0007C8A8 File Offset: 0x0007AAA8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500227, XrefRangeEnd = 500243, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffSkill01_02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E1C RID: 7708 RVA: 0x0007C8EC File Offset: 0x0007AAEC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500243, XrefRangeEnd = 500255, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffSkill01Plus_02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E1D RID: 7709 RVA: 0x0007C930 File Offset: 0x0007AB30
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500255, XrefRangeEnd = 500269, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffSkill02_01()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E1E RID: 7710 RVA: 0x0007C974 File Offset: 0x0007AB74
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500269, XrefRangeEnd = 500294, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffSkill02_02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E1F RID: 7711 RVA: 0x0007C9B8 File Offset: 0x0007ABB8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500294, XrefRangeEnd = 500306, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffSkill02Plus_02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E20 RID: 7712 RVA: 0x0007C9FC File Offset: 0x0007ABFC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500306, XrefRangeEnd = 500311, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffSkill02_03()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E21 RID: 7713 RVA: 0x0007CA40 File Offset: 0x0007AC40
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500311, XrefRangeEnd = 500344, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySpearBullet()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E22 RID: 7714 RVA: 0x0007CA84 File Offset: 0x0007AC84
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 500374, RefRangeEnd = 500375, XrefRangeStart = 500344, XrefRangeEnd = 500374, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateAttack04(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001E23 RID: 7715 RVA: 0x0007CAD8 File Offset: 0x0007ACD8
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 500411, RefRangeEnd = 500412, XrefRangeStart = 500375, XrefRangeEnd = 500411, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateAttack05(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack05_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001E24 RID: 7716 RVA: 0x0007CB2C File Offset: 0x0007AD2C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 500479, RefRangeEnd = 500480, XrefRangeStart = 500412, XrefRangeEnd = 500479, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateSkill02Track(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001E25 RID: 7717 RVA: 0x0007CB80 File Offset: 0x0007AD80
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 500513, RefRangeEnd = 500514, XrefRangeStart = 500480, XrefRangeEnd = 500513, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateSkill02Ring(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001E26 RID: 7718 RVA: 0x0007CBD4 File Offset: 0x0007ADD4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 500543, RefRangeEnd = 500544, XrefRangeStart = 500514, XrefRangeEnd = 500543, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateSkill02RingCollider(float fDeltatime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltatime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001E27 RID: 7719 RVA: 0x0007CC28 File Offset: 0x0007AE28
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 500565, RefRangeEnd = 500566, XrefRangeStart = 500544, XrefRangeEnd = 500565, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateSkill02PlusFloor(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloor_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001E28 RID: 7720 RVA: 0x0007CC7C File Offset: 0x0007AE7C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 500614, RefRangeEnd = 500615, XrefRangeStart = 500566, XrefRangeEnd = 500614, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateSkill02PlusFloorCollider(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001E29 RID: 7721 RVA: 0x0007CCD0 File Offset: 0x0007AED0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 500634, RefRangeEnd = 500635, XrefRangeStart = 500615, XrefRangeEnd = 500634, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe Vector3 FindMovePos(Vector3 v3PlayerDir, bool bRight)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr;
|
|
checked
|
|
{
|
|
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref v3PlayerDir;
|
|
}
|
|
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bRight;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06001E2A RID: 7722 RVA: 0x0007CD48 File Offset: 0x0007AF48
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 500650, RefRangeEnd = 500651, XrefRangeStart = 500635, XrefRangeEnd = 500650, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe int OverlapCapsuleSteps()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06001E2B RID: 7723 RVA: 0x0007CD98 File Offset: 0x0007AF98
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 500789, RefRangeEnd = 500790, XrefRangeStart = 500651, XrefRangeEnd = 500789, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetTimeScale(float fTimeScale)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fTimeScale;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001E2C RID: 7724 RVA: 0x0007CDEC File Offset: 0x0007AFEC
|
|
[CallerCount(0)]
|
|
public unsafe void SetTyrantsTime(float fTyrantsTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fTyrantsTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001E2D RID: 7725 RVA: 0x0007CE40 File Offset: 0x0007B040
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500790, XrefRangeEnd = 500791, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe BossLevel04EffectPlay()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001E2E RID: 7726 RVA: 0x0007CE8C File Offset: 0x0007B08C
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static BossLevel04EffectPlay()
|
|
{
|
|
Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel04EffectPlay");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr);
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_NPCM");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_PlayerTransform");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_WGM");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_AI");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "StepsRangePos");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "MovePos");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "DynamicBoneRoot");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_DB");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Mesh");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_MatChar");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fMatDamage");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_CCharGlow");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "LG_WeaponLight");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "LG_Destroy");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponLightRange");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponLightIntensity");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fLGDestroyRange");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fLGDestroyIntensity");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fLGDestroyVal");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponGlowShadow");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponGlowTime");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponGlowEndSpeed");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_CWeaponGlow");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Pos_SpearBullet");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Pos_FootSmokeL");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Pos_FoorSmokeR");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_Weapon01");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_Weapon02");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_Weapon03");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_PlusCharge");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_HandChargeL");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_HandChargeR");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_BrakeSmokeL");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_BrakeSmokeR");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_WeaponDebut");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_WeaponDestory");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_End04BodySmoke");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_End05BollisionSmoke");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_DeathDestroy");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_DestroyReady");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_Debut03Smoke");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fMatWeaponShadowSwitch");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fMatWeaponShadowSwitchSin");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_DodgeF");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_DodgeB");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_DodgeL");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_DodgeR");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_FootSmoke");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_JumpSmoke");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_FootSmokeSmall");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Dash");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Dash02");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_DeadSmoke");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDamageL");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDamageR");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDodgeF01");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDodgeF02");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDodgeL");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDodgeR");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack01_01");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack01_02");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack03_01");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack03_02");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack04");
|
|
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack04To06");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack05");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack05To07");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill01_01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill01_02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill01Plus_02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02_01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02_02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02_03");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02RingStart");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02SpearFloor");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02Spear01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02Spear02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02Spear03");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_SpearBulletShot");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_SpearBullet01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_SpearBullet02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_BigSpearStart");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_BigSpearFloor");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_BigSpear01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackHit");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_SpearBulletHitFloor");
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BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_SpearBulletExplosion");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDodgeF");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDodgeB");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDodgeL");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDodgeR");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffFootSmoke");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffJumpSmoke");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffFootSmokeSmall");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDash");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDash02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDeadSmoke");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDamageL");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDamageR");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDodgeF01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDodgeF02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDodgeL");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDodgeR");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack01_01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack01_02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack03_01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack03_02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack04");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack04To06");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack05");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack05To07");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill01_01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill01_02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill01Plus_02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02_01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02_02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02_03");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02RingStart");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02SpearFloor");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02Spear01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02Spear02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02Spear03");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSpearBulletShot");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSpearBullet01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSpearBullet02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffBigSpearStart");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffBigSpearFloor");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffBigSpear01");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackHit");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSpearBulletHitFloor");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSpearBulletExplosion");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_FootStep");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Jump");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Dodge");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Land");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Foley");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Swing");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_BulletHit");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_BulletExplosion");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Spear");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_WeaponLight");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_BulletShot");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Skill02RingSpear");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_BigSpear");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_DeadImapct");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_WeaponCharge");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Other");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Earthquake");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_WeaponLoop");
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BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_ScriptDestroyStart");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEFootStep");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEJump");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEDodge");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SELand");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEFoley");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEBulletShotReady");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEDeadImpact");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEWeaponCharge");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEOther");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEEarthquake");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEWeaponLoop");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEScriptDestroyStart");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPSwing");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPBulletHit");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPBulletExplosion");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPSpear");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPSkill02RingSpear");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPBigSpear");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSEPSkill02RingSpearIndex");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bWeaponCharge");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponChargeVolume");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponChargePitch");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bWeaponLoop");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponLoopVolume");
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|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSEScriptDestroyVolume");
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BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "AD_Skill02Track");
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BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "AD_Skill02Ring");
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BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "AD_SpearBullet");
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|
BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "AD_Skill02Plus");
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|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bAttack04");
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|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bAttack04Hit");
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|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Attack04Start");
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|
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Attack04End");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Attack04Direction");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iAttack04Total");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iAttack04Num");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fAttack04Inter");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fAttack04InterVal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fAttack04InterDistance");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bAttack05");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bAttack05Hit");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iAttack05Total");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iAttack05Num");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fAttack05Inter");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fAttack05InterVal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bAttackHit");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02Track");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02TrackTime");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02TrackTimeVal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02TrackInter");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02TrackInterVal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02TrackPos");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02TrackSpeed");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02TrackRange");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02Ring");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02RingHit");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingRadius");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingRadiusVal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingInter");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingInterVal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02RingPos");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02RingRange");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02RingCollider");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iSkill02RingColliderTotal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iSkill02RingColliderIndex");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02RingColliderPos");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_q3Skill02RingColliderRot");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingColliderTime");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingColliderTimeVal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02PlusFloor");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02PlusFloorPos");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iSkill02PlusFloorTotal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iSkill02PlusFloorNum");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02FloorPlusInterval");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02FloorPlusIntervalVal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02PlusFloorRange");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02PlusFloorCollider");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02PlusFloorCollider02");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iSkill02PlusIndex");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02PlusFloorReciprocal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02PlusFloorReciprocalVal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02PlusFloorColliderPos");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_qSkill02PlusFloorColliderRot");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02PlusFloorColliderTimeVal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bDead");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bDestroy");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fDestroyVal");
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BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bDestroyed");
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BossLevel04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel04_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665583);
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BossLevel04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665584);
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BossLevel04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665585);
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BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665586);
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BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665587);
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BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665588);
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BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665589);
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BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665590);
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BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665591);
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BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665592);
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BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd07_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665593);
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BossLevel04EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665594);
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BossLevel04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665595);
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BossLevel04EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665596);
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BossLevel04EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665597);
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BossLevel04EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665598);
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BossLevel04EffectPlay.NativeMethodInfoPtr_DeathBodyDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665599);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665600);
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BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665601);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665602);
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BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665603);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665604);
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BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665605);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665606);
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BossLevel04EffectPlay.NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665607);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665608);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665609);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665610);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665611);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665612);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665613);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665614);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665615);
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BossLevel04EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665616);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665617);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665618);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665619);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665620);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665621);
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BossLevel04EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665622);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665623);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665624);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665625);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEFoley_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665626);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665627);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665628);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665629);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665630);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665631);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665632);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665633);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665634);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665635);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665636);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665637);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665638);
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BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665639);
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BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665640);
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BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665641);
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BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665642);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665643);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665644);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665645);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665646);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665647);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665648);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665649);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665650);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665651);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665652);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665653);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665654);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665655);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665656);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack05_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665657);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665658);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665659);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665660);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloor_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665661);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665662);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665663);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665664);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665665);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665666);
|
|
BossLevel04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665667);
|
|
}
|
|
|
|
// Token: 0x06001E2F RID: 7727 RVA: 0x0000351C File Offset: 0x0000171C
|
|
public BossLevel04EffectPlay(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x17000A1F RID: 2591
|
|
// (get) Token: 0x06001E30 RID: 7728 RVA: 0x0007E820 File Offset: 0x0007CA20
|
|
// (set) Token: 0x06001E31 RID: 7729 RVA: 0x0007E854 File Offset: 0x0007CA54
|
|
public unsafe NPCManage g_NPCM
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new NPCManage(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A20 RID: 2592
|
|
// (get) Token: 0x06001E32 RID: 7730 RVA: 0x0007E87C File Offset: 0x0007CA7C
|
|
// (set) Token: 0x06001E33 RID: 7731 RVA: 0x0007E8B0 File Offset: 0x0007CAB0
|
|
public unsafe Transform g_PlayerTransform
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A21 RID: 2593
|
|
// (get) Token: 0x06001E34 RID: 7732 RVA: 0x0007E8D8 File Offset: 0x0007CAD8
|
|
// (set) Token: 0x06001E35 RID: 7733 RVA: 0x0007E90C File Offset: 0x0007CB0C
|
|
public unsafe WizardGirlManage g_WGM
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A22 RID: 2594
|
|
// (get) Token: 0x06001E36 RID: 7734 RVA: 0x0007E934 File Offset: 0x0007CB34
|
|
// (set) Token: 0x06001E37 RID: 7735 RVA: 0x0007E968 File Offset: 0x0007CB68
|
|
public unsafe AI_BossLevel04 g_AI
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AI_BossLevel04(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A23 RID: 2595
|
|
// (get) Token: 0x06001E38 RID: 7736 RVA: 0x0007E990 File Offset: 0x0007CB90
|
|
// (set) Token: 0x06001E39 RID: 7737 RVA: 0x0007E9C4 File Offset: 0x0007CBC4
|
|
public unsafe Transform StepsRangePos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A24 RID: 2596
|
|
// (get) Token: 0x06001E3A RID: 7738 RVA: 0x0007E9EC File Offset: 0x0007CBEC
|
|
// (set) Token: 0x06001E3B RID: 7739 RVA: 0x0007EA20 File Offset: 0x0007CC20
|
|
public unsafe Il2CppReferenceArray<Transform> MovePos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A25 RID: 2597
|
|
// (get) Token: 0x06001E3C RID: 7740 RVA: 0x0007EA48 File Offset: 0x0007CC48
|
|
// (set) Token: 0x06001E3D RID: 7741 RVA: 0x0007EA7C File Offset: 0x0007CC7C
|
|
public unsafe Transform DynamicBoneRoot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A26 RID: 2598
|
|
// (get) Token: 0x06001E3E RID: 7742 RVA: 0x0007EAA4 File Offset: 0x0007CCA4
|
|
// (set) Token: 0x06001E3F RID: 7743 RVA: 0x0007EAD8 File Offset: 0x0007CCD8
|
|
public unsafe Il2CppReferenceArray<DynamicBone> g_DB
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<DynamicBone>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A27 RID: 2599
|
|
// (get) Token: 0x06001E40 RID: 7744 RVA: 0x0007EB00 File Offset: 0x0007CD00
|
|
// (set) Token: 0x06001E41 RID: 7745 RVA: 0x0007EB34 File Offset: 0x0007CD34
|
|
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> Mesh
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A28 RID: 2600
|
|
// (get) Token: 0x06001E42 RID: 7746 RVA: 0x0007EB5C File Offset: 0x0007CD5C
|
|
// (set) Token: 0x06001E43 RID: 7747 RVA: 0x0007EB90 File Offset: 0x0007CD90
|
|
public unsafe Il2CppReferenceArray<Material> g_MatChar
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A29 RID: 2601
|
|
// (get) Token: 0x06001E44 RID: 7748 RVA: 0x0007EBB8 File Offset: 0x0007CDB8
|
|
// (set) Token: 0x06001E45 RID: 7749 RVA: 0x0007EBE0 File Offset: 0x0007CDE0
|
|
public unsafe float g_fMatDamage
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A2A RID: 2602
|
|
// (get) Token: 0x06001E46 RID: 7750 RVA: 0x0007EC04 File Offset: 0x0007CE04
|
|
// (set) Token: 0x06001E47 RID: 7751 RVA: 0x0007EC2C File Offset: 0x0007CE2C
|
|
public unsafe Color g_CCharGlow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A2B RID: 2603
|
|
// (get) Token: 0x06001E48 RID: 7752 RVA: 0x0007EC50 File Offset: 0x0007CE50
|
|
// (set) Token: 0x06001E49 RID: 7753 RVA: 0x0007EC84 File Offset: 0x0007CE84
|
|
public unsafe Light LG_WeaponLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Light(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A2C RID: 2604
|
|
// (get) Token: 0x06001E4A RID: 7754 RVA: 0x0007ECAC File Offset: 0x0007CEAC
|
|
// (set) Token: 0x06001E4B RID: 7755 RVA: 0x0007ECE0 File Offset: 0x0007CEE0
|
|
public unsafe Light LG_Destroy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Light(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A2D RID: 2605
|
|
// (get) Token: 0x06001E4C RID: 7756 RVA: 0x0007ED08 File Offset: 0x0007CF08
|
|
// (set) Token: 0x06001E4D RID: 7757 RVA: 0x0007ED30 File Offset: 0x0007CF30
|
|
public unsafe float g_fWeaponLightRange
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A2E RID: 2606
|
|
// (get) Token: 0x06001E4E RID: 7758 RVA: 0x0007ED54 File Offset: 0x0007CF54
|
|
// (set) Token: 0x06001E4F RID: 7759 RVA: 0x0007ED7C File Offset: 0x0007CF7C
|
|
public unsafe float g_fWeaponLightIntensity
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A2F RID: 2607
|
|
// (get) Token: 0x06001E50 RID: 7760 RVA: 0x0007EDA0 File Offset: 0x0007CFA0
|
|
// (set) Token: 0x06001E51 RID: 7761 RVA: 0x0007EDC8 File Offset: 0x0007CFC8
|
|
public unsafe float g_fLGDestroyRange
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A30 RID: 2608
|
|
// (get) Token: 0x06001E52 RID: 7762 RVA: 0x0007EDEC File Offset: 0x0007CFEC
|
|
// (set) Token: 0x06001E53 RID: 7763 RVA: 0x0007EE14 File Offset: 0x0007D014
|
|
public unsafe float g_fLGDestroyIntensity
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A31 RID: 2609
|
|
// (get) Token: 0x06001E54 RID: 7764 RVA: 0x0007EE38 File Offset: 0x0007D038
|
|
// (set) Token: 0x06001E55 RID: 7765 RVA: 0x0007EE60 File Offset: 0x0007D060
|
|
public unsafe float g_fLGDestroyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A32 RID: 2610
|
|
// (get) Token: 0x06001E56 RID: 7766 RVA: 0x0007EE84 File Offset: 0x0007D084
|
|
// (set) Token: 0x06001E57 RID: 7767 RVA: 0x0007EEAC File Offset: 0x0007D0AC
|
|
public unsafe float g_fWeaponGlowShadow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A33 RID: 2611
|
|
// (get) Token: 0x06001E58 RID: 7768 RVA: 0x0007EED0 File Offset: 0x0007D0D0
|
|
// (set) Token: 0x06001E59 RID: 7769 RVA: 0x0007EEF8 File Offset: 0x0007D0F8
|
|
public unsafe float g_fWeaponGlowTime
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A34 RID: 2612
|
|
// (get) Token: 0x06001E5A RID: 7770 RVA: 0x0007EF1C File Offset: 0x0007D11C
|
|
// (set) Token: 0x06001E5B RID: 7771 RVA: 0x0007EF44 File Offset: 0x0007D144
|
|
public unsafe float g_fWeaponGlowEndSpeed
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A35 RID: 2613
|
|
// (get) Token: 0x06001E5C RID: 7772 RVA: 0x0007EF68 File Offset: 0x0007D168
|
|
// (set) Token: 0x06001E5D RID: 7773 RVA: 0x0007EF90 File Offset: 0x0007D190
|
|
public unsafe Color g_CWeaponGlow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A36 RID: 2614
|
|
// (get) Token: 0x06001E5E RID: 7774 RVA: 0x0007EFB4 File Offset: 0x0007D1B4
|
|
// (set) Token: 0x06001E5F RID: 7775 RVA: 0x0007EFE8 File Offset: 0x0007D1E8
|
|
public unsafe Transform Pos_SpearBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A37 RID: 2615
|
|
// (get) Token: 0x06001E60 RID: 7776 RVA: 0x0007F010 File Offset: 0x0007D210
|
|
// (set) Token: 0x06001E61 RID: 7777 RVA: 0x0007F044 File Offset: 0x0007D244
|
|
public unsafe Transform Pos_FootSmokeL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A38 RID: 2616
|
|
// (get) Token: 0x06001E62 RID: 7778 RVA: 0x0007F06C File Offset: 0x0007D26C
|
|
// (set) Token: 0x06001E63 RID: 7779 RVA: 0x0007F0A0 File Offset: 0x0007D2A0
|
|
public unsafe Transform Pos_FoorSmokeR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A39 RID: 2617
|
|
// (get) Token: 0x06001E64 RID: 7780 RVA: 0x0007F0C8 File Offset: 0x0007D2C8
|
|
// (set) Token: 0x06001E65 RID: 7781 RVA: 0x0007F0FC File Offset: 0x0007D2FC
|
|
public unsafe ParticleSystem PS_Weapon01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A3A RID: 2618
|
|
// (get) Token: 0x06001E66 RID: 7782 RVA: 0x0007F124 File Offset: 0x0007D324
|
|
// (set) Token: 0x06001E67 RID: 7783 RVA: 0x0007F158 File Offset: 0x0007D358
|
|
public unsafe ParticleSystem PS_Weapon02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A3B RID: 2619
|
|
// (get) Token: 0x06001E68 RID: 7784 RVA: 0x0007F180 File Offset: 0x0007D380
|
|
// (set) Token: 0x06001E69 RID: 7785 RVA: 0x0007F1B4 File Offset: 0x0007D3B4
|
|
public unsafe ParticleSystem PS_Weapon03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A3C RID: 2620
|
|
// (get) Token: 0x06001E6A RID: 7786 RVA: 0x0007F1DC File Offset: 0x0007D3DC
|
|
// (set) Token: 0x06001E6B RID: 7787 RVA: 0x0007F210 File Offset: 0x0007D410
|
|
public unsafe ParticleSystem PS_PlusCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A3D RID: 2621
|
|
// (get) Token: 0x06001E6C RID: 7788 RVA: 0x0007F238 File Offset: 0x0007D438
|
|
// (set) Token: 0x06001E6D RID: 7789 RVA: 0x0007F26C File Offset: 0x0007D46C
|
|
public unsafe ParticleSystem PS_HandChargeL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A3E RID: 2622
|
|
// (get) Token: 0x06001E6E RID: 7790 RVA: 0x0007F294 File Offset: 0x0007D494
|
|
// (set) Token: 0x06001E6F RID: 7791 RVA: 0x0007F2C8 File Offset: 0x0007D4C8
|
|
public unsafe ParticleSystem PS_HandChargeR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A3F RID: 2623
|
|
// (get) Token: 0x06001E70 RID: 7792 RVA: 0x0007F2F0 File Offset: 0x0007D4F0
|
|
// (set) Token: 0x06001E71 RID: 7793 RVA: 0x0007F324 File Offset: 0x0007D524
|
|
public unsafe ParticleSystem PS_BrakeSmokeL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A40 RID: 2624
|
|
// (get) Token: 0x06001E72 RID: 7794 RVA: 0x0007F34C File Offset: 0x0007D54C
|
|
// (set) Token: 0x06001E73 RID: 7795 RVA: 0x0007F380 File Offset: 0x0007D580
|
|
public unsafe ParticleSystem PS_BrakeSmokeR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A41 RID: 2625
|
|
// (get) Token: 0x06001E74 RID: 7796 RVA: 0x0007F3A8 File Offset: 0x0007D5A8
|
|
// (set) Token: 0x06001E75 RID: 7797 RVA: 0x0007F3DC File Offset: 0x0007D5DC
|
|
public unsafe ParticleSystem PS_WeaponDebut
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A42 RID: 2626
|
|
// (get) Token: 0x06001E76 RID: 7798 RVA: 0x0007F404 File Offset: 0x0007D604
|
|
// (set) Token: 0x06001E77 RID: 7799 RVA: 0x0007F438 File Offset: 0x0007D638
|
|
public unsafe ParticleSystem PS_WeaponDestory
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A43 RID: 2627
|
|
// (get) Token: 0x06001E78 RID: 7800 RVA: 0x0007F460 File Offset: 0x0007D660
|
|
// (set) Token: 0x06001E79 RID: 7801 RVA: 0x0007F494 File Offset: 0x0007D694
|
|
public unsafe ParticleSystem PS_End04BodySmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A44 RID: 2628
|
|
// (get) Token: 0x06001E7A RID: 7802 RVA: 0x0007F4BC File Offset: 0x0007D6BC
|
|
// (set) Token: 0x06001E7B RID: 7803 RVA: 0x0007F4F0 File Offset: 0x0007D6F0
|
|
public unsafe ParticleSystem PS_End05BollisionSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A45 RID: 2629
|
|
// (get) Token: 0x06001E7C RID: 7804 RVA: 0x0007F518 File Offset: 0x0007D718
|
|
// (set) Token: 0x06001E7D RID: 7805 RVA: 0x0007F54C File Offset: 0x0007D74C
|
|
public unsafe ParticleSystem PS_DeathDestroy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A46 RID: 2630
|
|
// (get) Token: 0x06001E7E RID: 7806 RVA: 0x0007F574 File Offset: 0x0007D774
|
|
// (set) Token: 0x06001E7F RID: 7807 RVA: 0x0007F5A8 File Offset: 0x0007D7A8
|
|
public unsafe ParticleSystem PS_DestroyReady
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A47 RID: 2631
|
|
// (get) Token: 0x06001E80 RID: 7808 RVA: 0x0007F5D0 File Offset: 0x0007D7D0
|
|
// (set) Token: 0x06001E81 RID: 7809 RVA: 0x0007F604 File Offset: 0x0007D804
|
|
public unsafe ParticleSystem PS_Debut03Smoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A48 RID: 2632
|
|
// (get) Token: 0x06001E82 RID: 7810 RVA: 0x0007F62C File Offset: 0x0007D82C
|
|
// (set) Token: 0x06001E83 RID: 7811 RVA: 0x0007F654 File Offset: 0x0007D854
|
|
public unsafe float g_fMatWeaponShadowSwitch
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A49 RID: 2633
|
|
// (get) Token: 0x06001E84 RID: 7812 RVA: 0x0007F678 File Offset: 0x0007D878
|
|
// (set) Token: 0x06001E85 RID: 7813 RVA: 0x0007F6A0 File Offset: 0x0007D8A0
|
|
public unsafe float g_fMatWeaponShadowSwitchSin
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A4A RID: 2634
|
|
// (get) Token: 0x06001E86 RID: 7814 RVA: 0x0007F6C4 File Offset: 0x0007D8C4
|
|
// (set) Token: 0x06001E87 RID: 7815 RVA: 0x0007F6F8 File Offset: 0x0007D8F8
|
|
public unsafe GameObject Eff_DodgeF
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A4B RID: 2635
|
|
// (get) Token: 0x06001E88 RID: 7816 RVA: 0x0007F720 File Offset: 0x0007D920
|
|
// (set) Token: 0x06001E89 RID: 7817 RVA: 0x0007F754 File Offset: 0x0007D954
|
|
public unsafe GameObject Eff_DodgeB
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A4C RID: 2636
|
|
// (get) Token: 0x06001E8A RID: 7818 RVA: 0x0007F77C File Offset: 0x0007D97C
|
|
// (set) Token: 0x06001E8B RID: 7819 RVA: 0x0007F7B0 File Offset: 0x0007D9B0
|
|
public unsafe GameObject Eff_DodgeL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A4D RID: 2637
|
|
// (get) Token: 0x06001E8C RID: 7820 RVA: 0x0007F7D8 File Offset: 0x0007D9D8
|
|
// (set) Token: 0x06001E8D RID: 7821 RVA: 0x0007F80C File Offset: 0x0007DA0C
|
|
public unsafe GameObject Eff_DodgeR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A4E RID: 2638
|
|
// (get) Token: 0x06001E8E RID: 7822 RVA: 0x0007F834 File Offset: 0x0007DA34
|
|
// (set) Token: 0x06001E8F RID: 7823 RVA: 0x0007F868 File Offset: 0x0007DA68
|
|
public unsafe GameObject Eff_FootSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A4F RID: 2639
|
|
// (get) Token: 0x06001E90 RID: 7824 RVA: 0x0007F890 File Offset: 0x0007DA90
|
|
// (set) Token: 0x06001E91 RID: 7825 RVA: 0x0007F8C4 File Offset: 0x0007DAC4
|
|
public unsafe GameObject Eff_JumpSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A50 RID: 2640
|
|
// (get) Token: 0x06001E92 RID: 7826 RVA: 0x0007F8EC File Offset: 0x0007DAEC
|
|
// (set) Token: 0x06001E93 RID: 7827 RVA: 0x0007F920 File Offset: 0x0007DB20
|
|
public unsafe GameObject Eff_FootSmokeSmall
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A51 RID: 2641
|
|
// (get) Token: 0x06001E94 RID: 7828 RVA: 0x0007F948 File Offset: 0x0007DB48
|
|
// (set) Token: 0x06001E95 RID: 7829 RVA: 0x0007F97C File Offset: 0x0007DB7C
|
|
public unsafe GameObject Eff_Dash
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A52 RID: 2642
|
|
// (get) Token: 0x06001E96 RID: 7830 RVA: 0x0007F9A4 File Offset: 0x0007DBA4
|
|
// (set) Token: 0x06001E97 RID: 7831 RVA: 0x0007F9D8 File Offset: 0x0007DBD8
|
|
public unsafe GameObject Eff_Dash02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A53 RID: 2643
|
|
// (get) Token: 0x06001E98 RID: 7832 RVA: 0x0007FA00 File Offset: 0x0007DC00
|
|
// (set) Token: 0x06001E99 RID: 7833 RVA: 0x0007FA34 File Offset: 0x0007DC34
|
|
public unsafe GameObject Eff_DeadSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A54 RID: 2644
|
|
// (get) Token: 0x06001E9A RID: 7834 RVA: 0x0007FA5C File Offset: 0x0007DC5C
|
|
// (set) Token: 0x06001E9B RID: 7835 RVA: 0x0007FA90 File Offset: 0x0007DC90
|
|
public unsafe GameObject Eff_AttackDamageL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A55 RID: 2645
|
|
// (get) Token: 0x06001E9C RID: 7836 RVA: 0x0007FAB8 File Offset: 0x0007DCB8
|
|
// (set) Token: 0x06001E9D RID: 7837 RVA: 0x0007FAEC File Offset: 0x0007DCEC
|
|
public unsafe GameObject Eff_AttackDamageR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A56 RID: 2646
|
|
// (get) Token: 0x06001E9E RID: 7838 RVA: 0x0007FB14 File Offset: 0x0007DD14
|
|
// (set) Token: 0x06001E9F RID: 7839 RVA: 0x0007FB48 File Offset: 0x0007DD48
|
|
public unsafe GameObject Eff_AttackDodgeF01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A57 RID: 2647
|
|
// (get) Token: 0x06001EA0 RID: 7840 RVA: 0x0007FB70 File Offset: 0x0007DD70
|
|
// (set) Token: 0x06001EA1 RID: 7841 RVA: 0x0007FBA4 File Offset: 0x0007DDA4
|
|
public unsafe GameObject Eff_AttackDodgeF02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A58 RID: 2648
|
|
// (get) Token: 0x06001EA2 RID: 7842 RVA: 0x0007FBCC File Offset: 0x0007DDCC
|
|
// (set) Token: 0x06001EA3 RID: 7843 RVA: 0x0007FC00 File Offset: 0x0007DE00
|
|
public unsafe GameObject Eff_AttackDodgeL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A59 RID: 2649
|
|
// (get) Token: 0x06001EA4 RID: 7844 RVA: 0x0007FC28 File Offset: 0x0007DE28
|
|
// (set) Token: 0x06001EA5 RID: 7845 RVA: 0x0007FC5C File Offset: 0x0007DE5C
|
|
public unsafe GameObject Eff_AttackDodgeR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A5A RID: 2650
|
|
// (get) Token: 0x06001EA6 RID: 7846 RVA: 0x0007FC84 File Offset: 0x0007DE84
|
|
// (set) Token: 0x06001EA7 RID: 7847 RVA: 0x0007FCB8 File Offset: 0x0007DEB8
|
|
public unsafe GameObject Eff_Attack01_01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A5B RID: 2651
|
|
// (get) Token: 0x06001EA8 RID: 7848 RVA: 0x0007FCE0 File Offset: 0x0007DEE0
|
|
// (set) Token: 0x06001EA9 RID: 7849 RVA: 0x0007FD14 File Offset: 0x0007DF14
|
|
public unsafe GameObject Eff_Attack01_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A5C RID: 2652
|
|
// (get) Token: 0x06001EAA RID: 7850 RVA: 0x0007FD3C File Offset: 0x0007DF3C
|
|
// (set) Token: 0x06001EAB RID: 7851 RVA: 0x0007FD70 File Offset: 0x0007DF70
|
|
public unsafe GameObject Eff_Attack03_01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A5D RID: 2653
|
|
// (get) Token: 0x06001EAC RID: 7852 RVA: 0x0007FD98 File Offset: 0x0007DF98
|
|
// (set) Token: 0x06001EAD RID: 7853 RVA: 0x0007FDCC File Offset: 0x0007DFCC
|
|
public unsafe GameObject Eff_Attack03_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A5E RID: 2654
|
|
// (get) Token: 0x06001EAE RID: 7854 RVA: 0x0007FDF4 File Offset: 0x0007DFF4
|
|
// (set) Token: 0x06001EAF RID: 7855 RVA: 0x0007FE28 File Offset: 0x0007E028
|
|
public unsafe GameObject Eff_Attack04
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A5F RID: 2655
|
|
// (get) Token: 0x06001EB0 RID: 7856 RVA: 0x0007FE50 File Offset: 0x0007E050
|
|
// (set) Token: 0x06001EB1 RID: 7857 RVA: 0x0007FE84 File Offset: 0x0007E084
|
|
public unsafe GameObject Eff_Attack04To06
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A60 RID: 2656
|
|
// (get) Token: 0x06001EB2 RID: 7858 RVA: 0x0007FEAC File Offset: 0x0007E0AC
|
|
// (set) Token: 0x06001EB3 RID: 7859 RVA: 0x0007FEE0 File Offset: 0x0007E0E0
|
|
public unsafe GameObject Eff_Attack05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A61 RID: 2657
|
|
// (get) Token: 0x06001EB4 RID: 7860 RVA: 0x0007FF08 File Offset: 0x0007E108
|
|
// (set) Token: 0x06001EB5 RID: 7861 RVA: 0x0007FF3C File Offset: 0x0007E13C
|
|
public unsafe GameObject Eff_Attack05To07
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A62 RID: 2658
|
|
// (get) Token: 0x06001EB6 RID: 7862 RVA: 0x0007FF64 File Offset: 0x0007E164
|
|
// (set) Token: 0x06001EB7 RID: 7863 RVA: 0x0007FF98 File Offset: 0x0007E198
|
|
public unsafe GameObject Eff_Skill01_01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A63 RID: 2659
|
|
// (get) Token: 0x06001EB8 RID: 7864 RVA: 0x0007FFC0 File Offset: 0x0007E1C0
|
|
// (set) Token: 0x06001EB9 RID: 7865 RVA: 0x0007FFF4 File Offset: 0x0007E1F4
|
|
public unsafe GameObject Eff_Skill01_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A64 RID: 2660
|
|
// (get) Token: 0x06001EBA RID: 7866 RVA: 0x0008001C File Offset: 0x0007E21C
|
|
// (set) Token: 0x06001EBB RID: 7867 RVA: 0x00080050 File Offset: 0x0007E250
|
|
public unsafe GameObject Eff_Skill01Plus_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A65 RID: 2661
|
|
// (get) Token: 0x06001EBC RID: 7868 RVA: 0x00080078 File Offset: 0x0007E278
|
|
// (set) Token: 0x06001EBD RID: 7869 RVA: 0x000800AC File Offset: 0x0007E2AC
|
|
public unsafe GameObject Eff_Skill02_01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A66 RID: 2662
|
|
// (get) Token: 0x06001EBE RID: 7870 RVA: 0x000800D4 File Offset: 0x0007E2D4
|
|
// (set) Token: 0x06001EBF RID: 7871 RVA: 0x00080108 File Offset: 0x0007E308
|
|
public unsafe GameObject Eff_Skill02_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A67 RID: 2663
|
|
// (get) Token: 0x06001EC0 RID: 7872 RVA: 0x00080130 File Offset: 0x0007E330
|
|
// (set) Token: 0x06001EC1 RID: 7873 RVA: 0x00080164 File Offset: 0x0007E364
|
|
public unsafe GameObject Eff_Skill02_03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A68 RID: 2664
|
|
// (get) Token: 0x06001EC2 RID: 7874 RVA: 0x0008018C File Offset: 0x0007E38C
|
|
// (set) Token: 0x06001EC3 RID: 7875 RVA: 0x000801C0 File Offset: 0x0007E3C0
|
|
public unsafe GameObject Eff_Skill02RingStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A69 RID: 2665
|
|
// (get) Token: 0x06001EC4 RID: 7876 RVA: 0x000801E8 File Offset: 0x0007E3E8
|
|
// (set) Token: 0x06001EC5 RID: 7877 RVA: 0x0008021C File Offset: 0x0007E41C
|
|
public unsafe GameObject Eff_Skill02SpearFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A6A RID: 2666
|
|
// (get) Token: 0x06001EC6 RID: 7878 RVA: 0x00080244 File Offset: 0x0007E444
|
|
// (set) Token: 0x06001EC7 RID: 7879 RVA: 0x00080278 File Offset: 0x0007E478
|
|
public unsafe GameObject Eff_Skill02Spear01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A6B RID: 2667
|
|
// (get) Token: 0x06001EC8 RID: 7880 RVA: 0x000802A0 File Offset: 0x0007E4A0
|
|
// (set) Token: 0x06001EC9 RID: 7881 RVA: 0x000802D4 File Offset: 0x0007E4D4
|
|
public unsafe GameObject Eff_Skill02Spear02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A6C RID: 2668
|
|
// (get) Token: 0x06001ECA RID: 7882 RVA: 0x000802FC File Offset: 0x0007E4FC
|
|
// (set) Token: 0x06001ECB RID: 7883 RVA: 0x00080330 File Offset: 0x0007E530
|
|
public unsafe GameObject Eff_Skill02Spear03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A6D RID: 2669
|
|
// (get) Token: 0x06001ECC RID: 7884 RVA: 0x00080358 File Offset: 0x0007E558
|
|
// (set) Token: 0x06001ECD RID: 7885 RVA: 0x0008038C File Offset: 0x0007E58C
|
|
public unsafe GameObject Eff_SpearBulletShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A6E RID: 2670
|
|
// (get) Token: 0x06001ECE RID: 7886 RVA: 0x000803B4 File Offset: 0x0007E5B4
|
|
// (set) Token: 0x06001ECF RID: 7887 RVA: 0x000803E8 File Offset: 0x0007E5E8
|
|
public unsafe GameObject Eff_SpearBullet01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A6F RID: 2671
|
|
// (get) Token: 0x06001ED0 RID: 7888 RVA: 0x00080410 File Offset: 0x0007E610
|
|
// (set) Token: 0x06001ED1 RID: 7889 RVA: 0x00080444 File Offset: 0x0007E644
|
|
public unsafe GameObject Eff_SpearBullet02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A70 RID: 2672
|
|
// (get) Token: 0x06001ED2 RID: 7890 RVA: 0x0008046C File Offset: 0x0007E66C
|
|
// (set) Token: 0x06001ED3 RID: 7891 RVA: 0x000804A0 File Offset: 0x0007E6A0
|
|
public unsafe GameObject Eff_BigSpearStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A71 RID: 2673
|
|
// (get) Token: 0x06001ED4 RID: 7892 RVA: 0x000804C8 File Offset: 0x0007E6C8
|
|
// (set) Token: 0x06001ED5 RID: 7893 RVA: 0x000804FC File Offset: 0x0007E6FC
|
|
public unsafe GameObject Eff_BigSpearFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A72 RID: 2674
|
|
// (get) Token: 0x06001ED6 RID: 7894 RVA: 0x00080524 File Offset: 0x0007E724
|
|
// (set) Token: 0x06001ED7 RID: 7895 RVA: 0x00080558 File Offset: 0x0007E758
|
|
public unsafe GameObject Eff_BigSpear01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A73 RID: 2675
|
|
// (get) Token: 0x06001ED8 RID: 7896 RVA: 0x00080580 File Offset: 0x0007E780
|
|
// (set) Token: 0x06001ED9 RID: 7897 RVA: 0x000805B4 File Offset: 0x0007E7B4
|
|
public unsafe GameObject Eff_AttackHit
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A74 RID: 2676
|
|
// (get) Token: 0x06001EDA RID: 7898 RVA: 0x000805DC File Offset: 0x0007E7DC
|
|
// (set) Token: 0x06001EDB RID: 7899 RVA: 0x00080610 File Offset: 0x0007E810
|
|
public unsafe GameObject Eff_SpearBulletHitFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A75 RID: 2677
|
|
// (get) Token: 0x06001EDC RID: 7900 RVA: 0x00080638 File Offset: 0x0007E838
|
|
// (set) Token: 0x06001EDD RID: 7901 RVA: 0x0008066C File Offset: 0x0007E86C
|
|
public unsafe GameObject Eff_SpearBulletExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A76 RID: 2678
|
|
// (get) Token: 0x06001EDE RID: 7902 RVA: 0x00080694 File Offset: 0x0007E894
|
|
// (set) Token: 0x06001EDF RID: 7903 RVA: 0x000806C8 File Offset: 0x0007E8C8
|
|
public unsafe EffectPool g_EffDodgeF
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A77 RID: 2679
|
|
// (get) Token: 0x06001EE0 RID: 7904 RVA: 0x000806F0 File Offset: 0x0007E8F0
|
|
// (set) Token: 0x06001EE1 RID: 7905 RVA: 0x00080724 File Offset: 0x0007E924
|
|
public unsafe EffectPool g_EffDodgeB
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A78 RID: 2680
|
|
// (get) Token: 0x06001EE2 RID: 7906 RVA: 0x0008074C File Offset: 0x0007E94C
|
|
// (set) Token: 0x06001EE3 RID: 7907 RVA: 0x00080780 File Offset: 0x0007E980
|
|
public unsafe EffectPool g_EffDodgeL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A79 RID: 2681
|
|
// (get) Token: 0x06001EE4 RID: 7908 RVA: 0x000807A8 File Offset: 0x0007E9A8
|
|
// (set) Token: 0x06001EE5 RID: 7909 RVA: 0x000807DC File Offset: 0x0007E9DC
|
|
public unsafe EffectPool g_EffDodgeR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A7A RID: 2682
|
|
// (get) Token: 0x06001EE6 RID: 7910 RVA: 0x00080804 File Offset: 0x0007EA04
|
|
// (set) Token: 0x06001EE7 RID: 7911 RVA: 0x00080838 File Offset: 0x0007EA38
|
|
public unsafe EffectPool g_EffFootSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A7B RID: 2683
|
|
// (get) Token: 0x06001EE8 RID: 7912 RVA: 0x00080860 File Offset: 0x0007EA60
|
|
// (set) Token: 0x06001EE9 RID: 7913 RVA: 0x00080894 File Offset: 0x0007EA94
|
|
public unsafe EffectPool g_EffJumpSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A7C RID: 2684
|
|
// (get) Token: 0x06001EEA RID: 7914 RVA: 0x000808BC File Offset: 0x0007EABC
|
|
// (set) Token: 0x06001EEB RID: 7915 RVA: 0x000808F0 File Offset: 0x0007EAF0
|
|
public unsafe EffectPool g_EffFootSmokeSmall
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A7D RID: 2685
|
|
// (get) Token: 0x06001EEC RID: 7916 RVA: 0x00080918 File Offset: 0x0007EB18
|
|
// (set) Token: 0x06001EED RID: 7917 RVA: 0x0008094C File Offset: 0x0007EB4C
|
|
public unsafe EffectPool g_EffDash
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A7E RID: 2686
|
|
// (get) Token: 0x06001EEE RID: 7918 RVA: 0x00080974 File Offset: 0x0007EB74
|
|
// (set) Token: 0x06001EEF RID: 7919 RVA: 0x000809A8 File Offset: 0x0007EBA8
|
|
public unsafe EffectPool g_EffDash02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A7F RID: 2687
|
|
// (get) Token: 0x06001EF0 RID: 7920 RVA: 0x000809D0 File Offset: 0x0007EBD0
|
|
// (set) Token: 0x06001EF1 RID: 7921 RVA: 0x00080A04 File Offset: 0x0007EC04
|
|
public unsafe EffectPool g_EffDeadSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A80 RID: 2688
|
|
// (get) Token: 0x06001EF2 RID: 7922 RVA: 0x00080A2C File Offset: 0x0007EC2C
|
|
// (set) Token: 0x06001EF3 RID: 7923 RVA: 0x00080A60 File Offset: 0x0007EC60
|
|
public unsafe EffectPool g_EffAttackDamageL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A81 RID: 2689
|
|
// (get) Token: 0x06001EF4 RID: 7924 RVA: 0x00080A88 File Offset: 0x0007EC88
|
|
// (set) Token: 0x06001EF5 RID: 7925 RVA: 0x00080ABC File Offset: 0x0007ECBC
|
|
public unsafe EffectPool g_EffAttackDamageR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A82 RID: 2690
|
|
// (get) Token: 0x06001EF6 RID: 7926 RVA: 0x00080AE4 File Offset: 0x0007ECE4
|
|
// (set) Token: 0x06001EF7 RID: 7927 RVA: 0x00080B18 File Offset: 0x0007ED18
|
|
public unsafe EffectPool g_EffAttackDodgeF01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A83 RID: 2691
|
|
// (get) Token: 0x06001EF8 RID: 7928 RVA: 0x00080B40 File Offset: 0x0007ED40
|
|
// (set) Token: 0x06001EF9 RID: 7929 RVA: 0x00080B74 File Offset: 0x0007ED74
|
|
public unsafe EffectPool g_EffAttackDodgeF02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A84 RID: 2692
|
|
// (get) Token: 0x06001EFA RID: 7930 RVA: 0x00080B9C File Offset: 0x0007ED9C
|
|
// (set) Token: 0x06001EFB RID: 7931 RVA: 0x00080BD0 File Offset: 0x0007EDD0
|
|
public unsafe EffectPool g_EffAttackDodgeL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A85 RID: 2693
|
|
// (get) Token: 0x06001EFC RID: 7932 RVA: 0x00080BF8 File Offset: 0x0007EDF8
|
|
// (set) Token: 0x06001EFD RID: 7933 RVA: 0x00080C2C File Offset: 0x0007EE2C
|
|
public unsafe EffectPool g_EffAttackDodgeR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A86 RID: 2694
|
|
// (get) Token: 0x06001EFE RID: 7934 RVA: 0x00080C54 File Offset: 0x0007EE54
|
|
// (set) Token: 0x06001EFF RID: 7935 RVA: 0x00080C88 File Offset: 0x0007EE88
|
|
public unsafe EffectPool g_EffAttack01_01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A87 RID: 2695
|
|
// (get) Token: 0x06001F00 RID: 7936 RVA: 0x00080CB0 File Offset: 0x0007EEB0
|
|
// (set) Token: 0x06001F01 RID: 7937 RVA: 0x00080CE4 File Offset: 0x0007EEE4
|
|
public unsafe EffectPool g_EffAttack01_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A88 RID: 2696
|
|
// (get) Token: 0x06001F02 RID: 7938 RVA: 0x00080D0C File Offset: 0x0007EF0C
|
|
// (set) Token: 0x06001F03 RID: 7939 RVA: 0x00080D40 File Offset: 0x0007EF40
|
|
public unsafe EffectPool g_EffAttack03_01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A89 RID: 2697
|
|
// (get) Token: 0x06001F04 RID: 7940 RVA: 0x00080D68 File Offset: 0x0007EF68
|
|
// (set) Token: 0x06001F05 RID: 7941 RVA: 0x00080D9C File Offset: 0x0007EF9C
|
|
public unsafe EffectPool g_EffAttack03_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A8A RID: 2698
|
|
// (get) Token: 0x06001F06 RID: 7942 RVA: 0x00080DC4 File Offset: 0x0007EFC4
|
|
// (set) Token: 0x06001F07 RID: 7943 RVA: 0x00080DF8 File Offset: 0x0007EFF8
|
|
public unsafe EffectPool g_EffAttack04
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A8B RID: 2699
|
|
// (get) Token: 0x06001F08 RID: 7944 RVA: 0x00080E20 File Offset: 0x0007F020
|
|
// (set) Token: 0x06001F09 RID: 7945 RVA: 0x00080E54 File Offset: 0x0007F054
|
|
public unsafe EffectPool g_EffAttack04To06
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A8C RID: 2700
|
|
// (get) Token: 0x06001F0A RID: 7946 RVA: 0x00080E7C File Offset: 0x0007F07C
|
|
// (set) Token: 0x06001F0B RID: 7947 RVA: 0x00080EB0 File Offset: 0x0007F0B0
|
|
public unsafe EffectPool g_EffAttack05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A8D RID: 2701
|
|
// (get) Token: 0x06001F0C RID: 7948 RVA: 0x00080ED8 File Offset: 0x0007F0D8
|
|
// (set) Token: 0x06001F0D RID: 7949 RVA: 0x00080F0C File Offset: 0x0007F10C
|
|
public unsafe EffectPool g_EffAttack05To07
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A8E RID: 2702
|
|
// (get) Token: 0x06001F0E RID: 7950 RVA: 0x00080F34 File Offset: 0x0007F134
|
|
// (set) Token: 0x06001F0F RID: 7951 RVA: 0x00080F68 File Offset: 0x0007F168
|
|
public unsafe EffectPool g_EffSkill01_01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A8F RID: 2703
|
|
// (get) Token: 0x06001F10 RID: 7952 RVA: 0x00080F90 File Offset: 0x0007F190
|
|
// (set) Token: 0x06001F11 RID: 7953 RVA: 0x00080FC4 File Offset: 0x0007F1C4
|
|
public unsafe EffectPool g_EffSkill01_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A90 RID: 2704
|
|
// (get) Token: 0x06001F12 RID: 7954 RVA: 0x00080FEC File Offset: 0x0007F1EC
|
|
// (set) Token: 0x06001F13 RID: 7955 RVA: 0x00081020 File Offset: 0x0007F220
|
|
public unsafe EffectPool g_EffSkill01Plus_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A91 RID: 2705
|
|
// (get) Token: 0x06001F14 RID: 7956 RVA: 0x00081048 File Offset: 0x0007F248
|
|
// (set) Token: 0x06001F15 RID: 7957 RVA: 0x0008107C File Offset: 0x0007F27C
|
|
public unsafe EffectPool g_EffSkill02_01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A92 RID: 2706
|
|
// (get) Token: 0x06001F16 RID: 7958 RVA: 0x000810A4 File Offset: 0x0007F2A4
|
|
// (set) Token: 0x06001F17 RID: 7959 RVA: 0x000810D8 File Offset: 0x0007F2D8
|
|
public unsafe EffectPool g_EffSkill02_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A93 RID: 2707
|
|
// (get) Token: 0x06001F18 RID: 7960 RVA: 0x00081100 File Offset: 0x0007F300
|
|
// (set) Token: 0x06001F19 RID: 7961 RVA: 0x00081134 File Offset: 0x0007F334
|
|
public unsafe EffectPool g_EffSkill02_03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A94 RID: 2708
|
|
// (get) Token: 0x06001F1A RID: 7962 RVA: 0x0008115C File Offset: 0x0007F35C
|
|
// (set) Token: 0x06001F1B RID: 7963 RVA: 0x00081190 File Offset: 0x0007F390
|
|
public unsafe EffectPool g_EffSkill02RingStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A95 RID: 2709
|
|
// (get) Token: 0x06001F1C RID: 7964 RVA: 0x000811B8 File Offset: 0x0007F3B8
|
|
// (set) Token: 0x06001F1D RID: 7965 RVA: 0x000811EC File Offset: 0x0007F3EC
|
|
public unsafe EffectPool g_EffSkill02SpearFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A96 RID: 2710
|
|
// (get) Token: 0x06001F1E RID: 7966 RVA: 0x00081214 File Offset: 0x0007F414
|
|
// (set) Token: 0x06001F1F RID: 7967 RVA: 0x00081248 File Offset: 0x0007F448
|
|
public unsafe EffectPool g_EffSkill02Spear01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A97 RID: 2711
|
|
// (get) Token: 0x06001F20 RID: 7968 RVA: 0x00081270 File Offset: 0x0007F470
|
|
// (set) Token: 0x06001F21 RID: 7969 RVA: 0x000812A4 File Offset: 0x0007F4A4
|
|
public unsafe EffectPool g_EffSkill02Spear02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A98 RID: 2712
|
|
// (get) Token: 0x06001F22 RID: 7970 RVA: 0x000812CC File Offset: 0x0007F4CC
|
|
// (set) Token: 0x06001F23 RID: 7971 RVA: 0x00081300 File Offset: 0x0007F500
|
|
public unsafe EffectPool g_EffSkill02Spear03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A99 RID: 2713
|
|
// (get) Token: 0x06001F24 RID: 7972 RVA: 0x00081328 File Offset: 0x0007F528
|
|
// (set) Token: 0x06001F25 RID: 7973 RVA: 0x0008135C File Offset: 0x0007F55C
|
|
public unsafe EffectPool g_EffSpearBulletShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A9A RID: 2714
|
|
// (get) Token: 0x06001F26 RID: 7974 RVA: 0x00081384 File Offset: 0x0007F584
|
|
// (set) Token: 0x06001F27 RID: 7975 RVA: 0x000813B8 File Offset: 0x0007F5B8
|
|
public unsafe EffectPool g_EffSpearBullet01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A9B RID: 2715
|
|
// (get) Token: 0x06001F28 RID: 7976 RVA: 0x000813E0 File Offset: 0x0007F5E0
|
|
// (set) Token: 0x06001F29 RID: 7977 RVA: 0x00081414 File Offset: 0x0007F614
|
|
public unsafe EffectPool g_EffSpearBullet02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A9C RID: 2716
|
|
// (get) Token: 0x06001F2A RID: 7978 RVA: 0x0008143C File Offset: 0x0007F63C
|
|
// (set) Token: 0x06001F2B RID: 7979 RVA: 0x00081470 File Offset: 0x0007F670
|
|
public unsafe EffectPool g_EffBigSpearStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A9D RID: 2717
|
|
// (get) Token: 0x06001F2C RID: 7980 RVA: 0x00081498 File Offset: 0x0007F698
|
|
// (set) Token: 0x06001F2D RID: 7981 RVA: 0x000814CC File Offset: 0x0007F6CC
|
|
public unsafe EffectPool g_EffBigSpearFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A9E RID: 2718
|
|
// (get) Token: 0x06001F2E RID: 7982 RVA: 0x000814F4 File Offset: 0x0007F6F4
|
|
// (set) Token: 0x06001F2F RID: 7983 RVA: 0x00081528 File Offset: 0x0007F728
|
|
public unsafe EffectPool g_EffBigSpear01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A9F RID: 2719
|
|
// (get) Token: 0x06001F30 RID: 7984 RVA: 0x00081550 File Offset: 0x0007F750
|
|
// (set) Token: 0x06001F31 RID: 7985 RVA: 0x00081584 File Offset: 0x0007F784
|
|
public unsafe EffectPool g_EffAttackHit
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AA0 RID: 2720
|
|
// (get) Token: 0x06001F32 RID: 7986 RVA: 0x000815AC File Offset: 0x0007F7AC
|
|
// (set) Token: 0x06001F33 RID: 7987 RVA: 0x000815E0 File Offset: 0x0007F7E0
|
|
public unsafe EffectPool g_EffSpearBulletHitFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AA1 RID: 2721
|
|
// (get) Token: 0x06001F34 RID: 7988 RVA: 0x00081608 File Offset: 0x0007F808
|
|
// (set) Token: 0x06001F35 RID: 7989 RVA: 0x0008163C File Offset: 0x0007F83C
|
|
public unsafe EffectPool g_EffSpearBulletExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AA2 RID: 2722
|
|
// (get) Token: 0x06001F36 RID: 7990 RVA: 0x00081664 File Offset: 0x0007F864
|
|
// (set) Token: 0x06001F37 RID: 7991 RVA: 0x00081698 File Offset: 0x0007F898
|
|
public unsafe GameObject SE_FootStep
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AA3 RID: 2723
|
|
// (get) Token: 0x06001F38 RID: 7992 RVA: 0x000816C0 File Offset: 0x0007F8C0
|
|
// (set) Token: 0x06001F39 RID: 7993 RVA: 0x000816F4 File Offset: 0x0007F8F4
|
|
public unsafe GameObject SE_Jump
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AA4 RID: 2724
|
|
// (get) Token: 0x06001F3A RID: 7994 RVA: 0x0008171C File Offset: 0x0007F91C
|
|
// (set) Token: 0x06001F3B RID: 7995 RVA: 0x00081750 File Offset: 0x0007F950
|
|
public unsafe GameObject SE_Dodge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AA5 RID: 2725
|
|
// (get) Token: 0x06001F3C RID: 7996 RVA: 0x00081778 File Offset: 0x0007F978
|
|
// (set) Token: 0x06001F3D RID: 7997 RVA: 0x000817AC File Offset: 0x0007F9AC
|
|
public unsafe GameObject SE_Land
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AA6 RID: 2726
|
|
// (get) Token: 0x06001F3E RID: 7998 RVA: 0x000817D4 File Offset: 0x0007F9D4
|
|
// (set) Token: 0x06001F3F RID: 7999 RVA: 0x00081808 File Offset: 0x0007FA08
|
|
public unsafe GameObject SE_Foley
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AA7 RID: 2727
|
|
// (get) Token: 0x06001F40 RID: 8000 RVA: 0x00081830 File Offset: 0x0007FA30
|
|
// (set) Token: 0x06001F41 RID: 8001 RVA: 0x00081864 File Offset: 0x0007FA64
|
|
public unsafe GameObject SE_Swing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AA8 RID: 2728
|
|
// (get) Token: 0x06001F42 RID: 8002 RVA: 0x0008188C File Offset: 0x0007FA8C
|
|
// (set) Token: 0x06001F43 RID: 8003 RVA: 0x000818C0 File Offset: 0x0007FAC0
|
|
public unsafe GameObject SE_BulletHit
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AA9 RID: 2729
|
|
// (get) Token: 0x06001F44 RID: 8004 RVA: 0x000818E8 File Offset: 0x0007FAE8
|
|
// (set) Token: 0x06001F45 RID: 8005 RVA: 0x0008191C File Offset: 0x0007FB1C
|
|
public unsafe GameObject SE_BulletExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AAA RID: 2730
|
|
// (get) Token: 0x06001F46 RID: 8006 RVA: 0x00081944 File Offset: 0x0007FB44
|
|
// (set) Token: 0x06001F47 RID: 8007 RVA: 0x00081978 File Offset: 0x0007FB78
|
|
public unsafe GameObject SE_Spear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AAB RID: 2731
|
|
// (get) Token: 0x06001F48 RID: 8008 RVA: 0x000819A0 File Offset: 0x0007FBA0
|
|
// (set) Token: 0x06001F49 RID: 8009 RVA: 0x000819D4 File Offset: 0x0007FBD4
|
|
public unsafe GameObject SE_WeaponLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AAC RID: 2732
|
|
// (get) Token: 0x06001F4A RID: 8010 RVA: 0x000819FC File Offset: 0x0007FBFC
|
|
// (set) Token: 0x06001F4B RID: 8011 RVA: 0x00081A30 File Offset: 0x0007FC30
|
|
public unsafe GameObject SE_BulletShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AAD RID: 2733
|
|
// (get) Token: 0x06001F4C RID: 8012 RVA: 0x00081A58 File Offset: 0x0007FC58
|
|
// (set) Token: 0x06001F4D RID: 8013 RVA: 0x00081A8C File Offset: 0x0007FC8C
|
|
public unsafe GameObject SE_Skill02RingSpear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AAE RID: 2734
|
|
// (get) Token: 0x06001F4E RID: 8014 RVA: 0x00081AB4 File Offset: 0x0007FCB4
|
|
// (set) Token: 0x06001F4F RID: 8015 RVA: 0x00081AE8 File Offset: 0x0007FCE8
|
|
public unsafe GameObject SE_BigSpear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AAF RID: 2735
|
|
// (get) Token: 0x06001F50 RID: 8016 RVA: 0x00081B10 File Offset: 0x0007FD10
|
|
// (set) Token: 0x06001F51 RID: 8017 RVA: 0x00081B44 File Offset: 0x0007FD44
|
|
public unsafe GameObject SE_DeadImapct
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AB0 RID: 2736
|
|
// (get) Token: 0x06001F52 RID: 8018 RVA: 0x00081B6C File Offset: 0x0007FD6C
|
|
// (set) Token: 0x06001F53 RID: 8019 RVA: 0x00081BA0 File Offset: 0x0007FDA0
|
|
public unsafe GameObject SE_WeaponCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AB1 RID: 2737
|
|
// (get) Token: 0x06001F54 RID: 8020 RVA: 0x00081BC8 File Offset: 0x0007FDC8
|
|
// (set) Token: 0x06001F55 RID: 8021 RVA: 0x00081BFC File Offset: 0x0007FDFC
|
|
public unsafe GameObject SE_Other
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AB2 RID: 2738
|
|
// (get) Token: 0x06001F56 RID: 8022 RVA: 0x00081C24 File Offset: 0x0007FE24
|
|
// (set) Token: 0x06001F57 RID: 8023 RVA: 0x00081C58 File Offset: 0x0007FE58
|
|
public unsafe GameObject SE_Earthquake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AB3 RID: 2739
|
|
// (get) Token: 0x06001F58 RID: 8024 RVA: 0x00081C80 File Offset: 0x0007FE80
|
|
// (set) Token: 0x06001F59 RID: 8025 RVA: 0x00081CB4 File Offset: 0x0007FEB4
|
|
public unsafe GameObject SE_WeaponLoop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AB4 RID: 2740
|
|
// (get) Token: 0x06001F5A RID: 8026 RVA: 0x00081CDC File Offset: 0x0007FEDC
|
|
// (set) Token: 0x06001F5B RID: 8027 RVA: 0x00081D10 File Offset: 0x0007FF10
|
|
public unsafe GameObject SE_ScriptDestroyStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AB5 RID: 2741
|
|
// (get) Token: 0x06001F5C RID: 8028 RVA: 0x00081D38 File Offset: 0x0007FF38
|
|
// (set) Token: 0x06001F5D RID: 8029 RVA: 0x00081D6C File Offset: 0x0007FF6C
|
|
public unsafe SoundEffect g_SEFootStep
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AB6 RID: 2742
|
|
// (get) Token: 0x06001F5E RID: 8030 RVA: 0x00081D94 File Offset: 0x0007FF94
|
|
// (set) Token: 0x06001F5F RID: 8031 RVA: 0x00081DC8 File Offset: 0x0007FFC8
|
|
public unsafe SoundEffect g_SEJump
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AB7 RID: 2743
|
|
// (get) Token: 0x06001F60 RID: 8032 RVA: 0x00081DF0 File Offset: 0x0007FFF0
|
|
// (set) Token: 0x06001F61 RID: 8033 RVA: 0x00081E24 File Offset: 0x00080024
|
|
public unsafe SoundEffect g_SEDodge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AB8 RID: 2744
|
|
// (get) Token: 0x06001F62 RID: 8034 RVA: 0x00081E4C File Offset: 0x0008004C
|
|
// (set) Token: 0x06001F63 RID: 8035 RVA: 0x00081E80 File Offset: 0x00080080
|
|
public unsafe SoundEffect g_SELand
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AB9 RID: 2745
|
|
// (get) Token: 0x06001F64 RID: 8036 RVA: 0x00081EA8 File Offset: 0x000800A8
|
|
// (set) Token: 0x06001F65 RID: 8037 RVA: 0x00081EDC File Offset: 0x000800DC
|
|
public unsafe SoundEffect g_SEFoley
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ABA RID: 2746
|
|
// (get) Token: 0x06001F66 RID: 8038 RVA: 0x00081F04 File Offset: 0x00080104
|
|
// (set) Token: 0x06001F67 RID: 8039 RVA: 0x00081F38 File Offset: 0x00080138
|
|
public unsafe SoundEffect g_SEWeaponLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ABB RID: 2747
|
|
// (get) Token: 0x06001F68 RID: 8040 RVA: 0x00081F60 File Offset: 0x00080160
|
|
// (set) Token: 0x06001F69 RID: 8041 RVA: 0x00081F94 File Offset: 0x00080194
|
|
public unsafe SoundEffect g_SEBulletShotReady
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ABC RID: 2748
|
|
// (get) Token: 0x06001F6A RID: 8042 RVA: 0x00081FBC File Offset: 0x000801BC
|
|
// (set) Token: 0x06001F6B RID: 8043 RVA: 0x00081FF0 File Offset: 0x000801F0
|
|
public unsafe SoundEffect g_SEDeadImpact
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ABD RID: 2749
|
|
// (get) Token: 0x06001F6C RID: 8044 RVA: 0x00082018 File Offset: 0x00080218
|
|
// (set) Token: 0x06001F6D RID: 8045 RVA: 0x0008204C File Offset: 0x0008024C
|
|
public unsafe SoundEffect g_SEWeaponCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ABE RID: 2750
|
|
// (get) Token: 0x06001F6E RID: 8046 RVA: 0x00082074 File Offset: 0x00080274
|
|
// (set) Token: 0x06001F6F RID: 8047 RVA: 0x000820A8 File Offset: 0x000802A8
|
|
public unsafe SoundEffect g_SEOther
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ABF RID: 2751
|
|
// (get) Token: 0x06001F70 RID: 8048 RVA: 0x000820D0 File Offset: 0x000802D0
|
|
// (set) Token: 0x06001F71 RID: 8049 RVA: 0x00082104 File Offset: 0x00080304
|
|
public unsafe SoundEffect g_SEEarthquake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AC0 RID: 2752
|
|
// (get) Token: 0x06001F72 RID: 8050 RVA: 0x0008212C File Offset: 0x0008032C
|
|
// (set) Token: 0x06001F73 RID: 8051 RVA: 0x00082160 File Offset: 0x00080360
|
|
public unsafe SoundEffect g_SEWeaponLoop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AC1 RID: 2753
|
|
// (get) Token: 0x06001F74 RID: 8052 RVA: 0x00082188 File Offset: 0x00080388
|
|
// (set) Token: 0x06001F75 RID: 8053 RVA: 0x000821BC File Offset: 0x000803BC
|
|
public unsafe SoundEffect g_SEScriptDestroyStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AC2 RID: 2754
|
|
// (get) Token: 0x06001F76 RID: 8054 RVA: 0x000821E4 File Offset: 0x000803E4
|
|
// (set) Token: 0x06001F77 RID: 8055 RVA: 0x00082218 File Offset: 0x00080418
|
|
public unsafe SoundEffectPool g_SEPSwing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AC3 RID: 2755
|
|
// (get) Token: 0x06001F78 RID: 8056 RVA: 0x00082240 File Offset: 0x00080440
|
|
// (set) Token: 0x06001F79 RID: 8057 RVA: 0x00082274 File Offset: 0x00080474
|
|
public unsafe SoundEffectPool g_SEPBulletHit
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AC4 RID: 2756
|
|
// (get) Token: 0x06001F7A RID: 8058 RVA: 0x0008229C File Offset: 0x0008049C
|
|
// (set) Token: 0x06001F7B RID: 8059 RVA: 0x000822D0 File Offset: 0x000804D0
|
|
public unsafe SoundEffectPool g_SEPBulletExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AC5 RID: 2757
|
|
// (get) Token: 0x06001F7C RID: 8060 RVA: 0x000822F8 File Offset: 0x000804F8
|
|
// (set) Token: 0x06001F7D RID: 8061 RVA: 0x0008232C File Offset: 0x0008052C
|
|
public unsafe SoundEffectPool g_SEPSpear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AC6 RID: 2758
|
|
// (get) Token: 0x06001F7E RID: 8062 RVA: 0x00082354 File Offset: 0x00080554
|
|
// (set) Token: 0x06001F7F RID: 8063 RVA: 0x00082388 File Offset: 0x00080588
|
|
public unsafe SoundEffectPool g_SEPSkill02RingSpear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AC7 RID: 2759
|
|
// (get) Token: 0x06001F80 RID: 8064 RVA: 0x000823B0 File Offset: 0x000805B0
|
|
// (set) Token: 0x06001F81 RID: 8065 RVA: 0x000823E4 File Offset: 0x000805E4
|
|
public unsafe SoundEffectPool g_SEPBigSpear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AC8 RID: 2760
|
|
// (get) Token: 0x06001F82 RID: 8066 RVA: 0x0008240C File Offset: 0x0008060C
|
|
// (set) Token: 0x06001F83 RID: 8067 RVA: 0x00082434 File Offset: 0x00080634
|
|
public unsafe int g_fSEPSkill02RingSpearIndex
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AC9 RID: 2761
|
|
// (get) Token: 0x06001F84 RID: 8068 RVA: 0x00082458 File Offset: 0x00080658
|
|
// (set) Token: 0x06001F85 RID: 8069 RVA: 0x00082480 File Offset: 0x00080680
|
|
public unsafe bool g_bWeaponCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ACA RID: 2762
|
|
// (get) Token: 0x06001F86 RID: 8070 RVA: 0x000824A4 File Offset: 0x000806A4
|
|
// (set) Token: 0x06001F87 RID: 8071 RVA: 0x000824CC File Offset: 0x000806CC
|
|
public unsafe float g_fWeaponChargeVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ACB RID: 2763
|
|
// (get) Token: 0x06001F88 RID: 8072 RVA: 0x000824F0 File Offset: 0x000806F0
|
|
// (set) Token: 0x06001F89 RID: 8073 RVA: 0x00082518 File Offset: 0x00080718
|
|
public unsafe float g_fWeaponChargePitch
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ACC RID: 2764
|
|
// (get) Token: 0x06001F8A RID: 8074 RVA: 0x0008253C File Offset: 0x0008073C
|
|
// (set) Token: 0x06001F8B RID: 8075 RVA: 0x00082564 File Offset: 0x00080764
|
|
public unsafe bool g_bWeaponLoop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ACD RID: 2765
|
|
// (get) Token: 0x06001F8C RID: 8076 RVA: 0x00082588 File Offset: 0x00080788
|
|
// (set) Token: 0x06001F8D RID: 8077 RVA: 0x000825B0 File Offset: 0x000807B0
|
|
public unsafe float g_fWeaponLoopVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ACE RID: 2766
|
|
// (get) Token: 0x06001F8E RID: 8078 RVA: 0x000825D4 File Offset: 0x000807D4
|
|
// (set) Token: 0x06001F8F RID: 8079 RVA: 0x000825FC File Offset: 0x000807FC
|
|
public unsafe float g_fSEScriptDestroyVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ACF RID: 2767
|
|
// (get) Token: 0x06001F90 RID: 8080 RVA: 0x00082620 File Offset: 0x00080820
|
|
// (set) Token: 0x06001F91 RID: 8081 RVA: 0x00082654 File Offset: 0x00080854
|
|
public unsafe AttackData AD_Skill02Track
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AD0 RID: 2768
|
|
// (get) Token: 0x06001F92 RID: 8082 RVA: 0x0008267C File Offset: 0x0008087C
|
|
// (set) Token: 0x06001F93 RID: 8083 RVA: 0x000826B0 File Offset: 0x000808B0
|
|
public unsafe AttackData AD_Skill02Ring
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AD1 RID: 2769
|
|
// (get) Token: 0x06001F94 RID: 8084 RVA: 0x000826D8 File Offset: 0x000808D8
|
|
// (set) Token: 0x06001F95 RID: 8085 RVA: 0x0008270C File Offset: 0x0008090C
|
|
public unsafe AttackData AD_SpearBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AD2 RID: 2770
|
|
// (get) Token: 0x06001F96 RID: 8086 RVA: 0x00082734 File Offset: 0x00080934
|
|
// (set) Token: 0x06001F97 RID: 8087 RVA: 0x00082768 File Offset: 0x00080968
|
|
public unsafe AttackData AD_Skill02Plus
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AD3 RID: 2771
|
|
// (get) Token: 0x06001F98 RID: 8088 RVA: 0x00082790 File Offset: 0x00080990
|
|
// (set) Token: 0x06001F99 RID: 8089 RVA: 0x000827B8 File Offset: 0x000809B8
|
|
public unsafe bool g_bAttack04
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AD4 RID: 2772
|
|
// (get) Token: 0x06001F9A RID: 8090 RVA: 0x000827DC File Offset: 0x000809DC
|
|
// (set) Token: 0x06001F9B RID: 8091 RVA: 0x00082804 File Offset: 0x00080A04
|
|
public unsafe bool g_bAttack04Hit
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AD5 RID: 2773
|
|
// (get) Token: 0x06001F9C RID: 8092 RVA: 0x00082828 File Offset: 0x00080A28
|
|
// (set) Token: 0x06001F9D RID: 8093 RVA: 0x00082850 File Offset: 0x00080A50
|
|
public unsafe Vector3 g_v3Attack04Start
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AD6 RID: 2774
|
|
// (get) Token: 0x06001F9E RID: 8094 RVA: 0x00082874 File Offset: 0x00080A74
|
|
// (set) Token: 0x06001F9F RID: 8095 RVA: 0x0008289C File Offset: 0x00080A9C
|
|
public unsafe Vector3 g_v3Attack04End
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AD7 RID: 2775
|
|
// (get) Token: 0x06001FA0 RID: 8096 RVA: 0x000828C0 File Offset: 0x00080AC0
|
|
// (set) Token: 0x06001FA1 RID: 8097 RVA: 0x000828E8 File Offset: 0x00080AE8
|
|
public unsafe Vector3 g_v3Attack04Direction
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AD8 RID: 2776
|
|
// (get) Token: 0x06001FA2 RID: 8098 RVA: 0x0008290C File Offset: 0x00080B0C
|
|
// (set) Token: 0x06001FA3 RID: 8099 RVA: 0x0008292A File Offset: 0x00080B2A
|
|
public unsafe static int g_iAttack04Total
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AD9 RID: 2777
|
|
// (get) Token: 0x06001FA4 RID: 8100 RVA: 0x0008293C File Offset: 0x00080B3C
|
|
// (set) Token: 0x06001FA5 RID: 8101 RVA: 0x00082964 File Offset: 0x00080B64
|
|
public unsafe int g_iAttack04Num
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ADA RID: 2778
|
|
// (get) Token: 0x06001FA6 RID: 8102 RVA: 0x00082988 File Offset: 0x00080B88
|
|
// (set) Token: 0x06001FA7 RID: 8103 RVA: 0x000829A6 File Offset: 0x00080BA6
|
|
public unsafe static float g_fAttack04Inter
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ADB RID: 2779
|
|
// (get) Token: 0x06001FA8 RID: 8104 RVA: 0x000829B8 File Offset: 0x00080BB8
|
|
// (set) Token: 0x06001FA9 RID: 8105 RVA: 0x000829E0 File Offset: 0x00080BE0
|
|
public unsafe float g_fAttack04InterVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ADC RID: 2780
|
|
// (get) Token: 0x06001FAA RID: 8106 RVA: 0x00082A04 File Offset: 0x00080C04
|
|
// (set) Token: 0x06001FAB RID: 8107 RVA: 0x00082A2C File Offset: 0x00080C2C
|
|
public unsafe float g_fAttack04InterDistance
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ADD RID: 2781
|
|
// (get) Token: 0x06001FAC RID: 8108 RVA: 0x00082A50 File Offset: 0x00080C50
|
|
// (set) Token: 0x06001FAD RID: 8109 RVA: 0x00082A78 File Offset: 0x00080C78
|
|
public unsafe bool g_bAttack05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ADE RID: 2782
|
|
// (get) Token: 0x06001FAE RID: 8110 RVA: 0x00082A9C File Offset: 0x00080C9C
|
|
// (set) Token: 0x06001FAF RID: 8111 RVA: 0x00082AC4 File Offset: 0x00080CC4
|
|
public unsafe bool g_bAttack05Hit
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000ADF RID: 2783
|
|
// (get) Token: 0x06001FB0 RID: 8112 RVA: 0x00082AE8 File Offset: 0x00080CE8
|
|
// (set) Token: 0x06001FB1 RID: 8113 RVA: 0x00082B06 File Offset: 0x00080D06
|
|
public unsafe static int g_iAttack05Total
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AE0 RID: 2784
|
|
// (get) Token: 0x06001FB2 RID: 8114 RVA: 0x00082B18 File Offset: 0x00080D18
|
|
// (set) Token: 0x06001FB3 RID: 8115 RVA: 0x00082B40 File Offset: 0x00080D40
|
|
public unsafe int g_iAttack05Num
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AE1 RID: 2785
|
|
// (get) Token: 0x06001FB4 RID: 8116 RVA: 0x00082B64 File Offset: 0x00080D64
|
|
// (set) Token: 0x06001FB5 RID: 8117 RVA: 0x00082B82 File Offset: 0x00080D82
|
|
public unsafe static float g_fAttack05Inter
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AE2 RID: 2786
|
|
// (get) Token: 0x06001FB6 RID: 8118 RVA: 0x00082B94 File Offset: 0x00080D94
|
|
// (set) Token: 0x06001FB7 RID: 8119 RVA: 0x00082BBC File Offset: 0x00080DBC
|
|
public unsafe float g_fAttack05InterVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AE3 RID: 2787
|
|
// (get) Token: 0x06001FB8 RID: 8120 RVA: 0x00082BE0 File Offset: 0x00080DE0
|
|
// (set) Token: 0x06001FB9 RID: 8121 RVA: 0x00082C08 File Offset: 0x00080E08
|
|
public unsafe bool g_bAttackHit
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AE4 RID: 2788
|
|
// (get) Token: 0x06001FBA RID: 8122 RVA: 0x00082C2C File Offset: 0x00080E2C
|
|
// (set) Token: 0x06001FBB RID: 8123 RVA: 0x00082C54 File Offset: 0x00080E54
|
|
public unsafe bool g_bSkill02Track
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AE5 RID: 2789
|
|
// (get) Token: 0x06001FBC RID: 8124 RVA: 0x00082C78 File Offset: 0x00080E78
|
|
// (set) Token: 0x06001FBD RID: 8125 RVA: 0x00082C96 File Offset: 0x00080E96
|
|
public unsafe static float g_fSkill02TrackTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AE6 RID: 2790
|
|
// (get) Token: 0x06001FBE RID: 8126 RVA: 0x00082CA8 File Offset: 0x00080EA8
|
|
// (set) Token: 0x06001FBF RID: 8127 RVA: 0x00082CD0 File Offset: 0x00080ED0
|
|
public unsafe float g_fSkill02TrackTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AE7 RID: 2791
|
|
// (get) Token: 0x06001FC0 RID: 8128 RVA: 0x00082CF4 File Offset: 0x00080EF4
|
|
// (set) Token: 0x06001FC1 RID: 8129 RVA: 0x00082D12 File Offset: 0x00080F12
|
|
public unsafe static float g_fSkill02TrackInter
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AE8 RID: 2792
|
|
// (get) Token: 0x06001FC2 RID: 8130 RVA: 0x00082D24 File Offset: 0x00080F24
|
|
// (set) Token: 0x06001FC3 RID: 8131 RVA: 0x00082D4C File Offset: 0x00080F4C
|
|
public unsafe float g_fSkill02TrackInterVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AE9 RID: 2793
|
|
// (get) Token: 0x06001FC4 RID: 8132 RVA: 0x00082D70 File Offset: 0x00080F70
|
|
// (set) Token: 0x06001FC5 RID: 8133 RVA: 0x00082D98 File Offset: 0x00080F98
|
|
public unsafe Vector3 g_v3Skill02TrackPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AEA RID: 2794
|
|
// (get) Token: 0x06001FC6 RID: 8134 RVA: 0x00082DBC File Offset: 0x00080FBC
|
|
// (set) Token: 0x06001FC7 RID: 8135 RVA: 0x00082DDA File Offset: 0x00080FDA
|
|
public unsafe static float g_fSkill02TrackSpeed
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AEB RID: 2795
|
|
// (get) Token: 0x06001FC8 RID: 8136 RVA: 0x00082DEC File Offset: 0x00080FEC
|
|
// (set) Token: 0x06001FC9 RID: 8137 RVA: 0x00082E0A File Offset: 0x0008100A
|
|
public unsafe static float g_v3Skill02TrackRange
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AEC RID: 2796
|
|
// (get) Token: 0x06001FCA RID: 8138 RVA: 0x00082E1C File Offset: 0x0008101C
|
|
// (set) Token: 0x06001FCB RID: 8139 RVA: 0x00082E44 File Offset: 0x00081044
|
|
public unsafe bool g_bSkill02Ring
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AED RID: 2797
|
|
// (get) Token: 0x06001FCC RID: 8140 RVA: 0x00082E68 File Offset: 0x00081068
|
|
// (set) Token: 0x06001FCD RID: 8141 RVA: 0x00082E90 File Offset: 0x00081090
|
|
public unsafe bool g_bSkill02RingHit
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AEE RID: 2798
|
|
// (get) Token: 0x06001FCE RID: 8142 RVA: 0x00082EB4 File Offset: 0x000810B4
|
|
// (set) Token: 0x06001FCF RID: 8143 RVA: 0x00082ED2 File Offset: 0x000810D2
|
|
public unsafe static float g_fSkill02RingRadius
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AEF RID: 2799
|
|
// (get) Token: 0x06001FD0 RID: 8144 RVA: 0x00082EE4 File Offset: 0x000810E4
|
|
// (set) Token: 0x06001FD1 RID: 8145 RVA: 0x00082F0C File Offset: 0x0008110C
|
|
public unsafe float g_fSkill02RingRadiusVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AF0 RID: 2800
|
|
// (get) Token: 0x06001FD2 RID: 8146 RVA: 0x00082F30 File Offset: 0x00081130
|
|
// (set) Token: 0x06001FD3 RID: 8147 RVA: 0x00082F4E File Offset: 0x0008114E
|
|
public unsafe static float g_fSkill02RingInter
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AF1 RID: 2801
|
|
// (get) Token: 0x06001FD4 RID: 8148 RVA: 0x00082F60 File Offset: 0x00081160
|
|
// (set) Token: 0x06001FD5 RID: 8149 RVA: 0x00082F88 File Offset: 0x00081188
|
|
public unsafe float g_fSkill02RingInterVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AF2 RID: 2802
|
|
// (get) Token: 0x06001FD6 RID: 8150 RVA: 0x00082FAC File Offset: 0x000811AC
|
|
// (set) Token: 0x06001FD7 RID: 8151 RVA: 0x00082FD4 File Offset: 0x000811D4
|
|
public unsafe Vector3 g_v3Skill02RingPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AF3 RID: 2803
|
|
// (get) Token: 0x06001FD8 RID: 8152 RVA: 0x00082FF8 File Offset: 0x000811F8
|
|
// (set) Token: 0x06001FD9 RID: 8153 RVA: 0x00083016 File Offset: 0x00081216
|
|
public unsafe static float g_v3Skill02RingRange
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AF4 RID: 2804
|
|
// (get) Token: 0x06001FDA RID: 8154 RVA: 0x00083028 File Offset: 0x00081228
|
|
// (set) Token: 0x06001FDB RID: 8155 RVA: 0x00083050 File Offset: 0x00081250
|
|
public unsafe bool g_bSkill02RingCollider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AF5 RID: 2805
|
|
// (get) Token: 0x06001FDC RID: 8156 RVA: 0x00083074 File Offset: 0x00081274
|
|
// (set) Token: 0x06001FDD RID: 8157 RVA: 0x0008309C File Offset: 0x0008129C
|
|
public unsafe int g_iSkill02RingColliderTotal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AF6 RID: 2806
|
|
// (get) Token: 0x06001FDE RID: 8158 RVA: 0x000830C0 File Offset: 0x000812C0
|
|
// (set) Token: 0x06001FDF RID: 8159 RVA: 0x000830E8 File Offset: 0x000812E8
|
|
public unsafe int g_iSkill02RingColliderIndex
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AF7 RID: 2807
|
|
// (get) Token: 0x06001FE0 RID: 8160 RVA: 0x0008310C File Offset: 0x0008130C
|
|
// (set) Token: 0x06001FE1 RID: 8161 RVA: 0x00083140 File Offset: 0x00081340
|
|
public unsafe Il2CppStructArray<Vector3> g_v3Skill02RingColliderPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AF8 RID: 2808
|
|
// (get) Token: 0x06001FE2 RID: 8162 RVA: 0x00083168 File Offset: 0x00081368
|
|
// (set) Token: 0x06001FE3 RID: 8163 RVA: 0x0008319C File Offset: 0x0008139C
|
|
public unsafe Il2CppStructArray<Quaternion> g_q3Skill02RingColliderRot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AF9 RID: 2809
|
|
// (get) Token: 0x06001FE4 RID: 8164 RVA: 0x000831C4 File Offset: 0x000813C4
|
|
// (set) Token: 0x06001FE5 RID: 8165 RVA: 0x000831E2 File Offset: 0x000813E2
|
|
public unsafe static float g_fSkill02RingColliderTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AFA RID: 2810
|
|
// (get) Token: 0x06001FE6 RID: 8166 RVA: 0x000831F4 File Offset: 0x000813F4
|
|
// (set) Token: 0x06001FE7 RID: 8167 RVA: 0x00083228 File Offset: 0x00081428
|
|
public unsafe Il2CppStructArray<float> g_fSkill02RingColliderTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AFB RID: 2811
|
|
// (get) Token: 0x06001FE8 RID: 8168 RVA: 0x00083250 File Offset: 0x00081450
|
|
// (set) Token: 0x06001FE9 RID: 8169 RVA: 0x00083278 File Offset: 0x00081478
|
|
public unsafe bool g_bSkill02PlusFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AFC RID: 2812
|
|
// (get) Token: 0x06001FEA RID: 8170 RVA: 0x0008329C File Offset: 0x0008149C
|
|
// (set) Token: 0x06001FEB RID: 8171 RVA: 0x000832C4 File Offset: 0x000814C4
|
|
public unsafe Vector3 g_v3Skill02PlusFloorPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AFD RID: 2813
|
|
// (get) Token: 0x06001FEC RID: 8172 RVA: 0x000832E8 File Offset: 0x000814E8
|
|
// (set) Token: 0x06001FED RID: 8173 RVA: 0x00083306 File Offset: 0x00081506
|
|
public unsafe static int g_iSkill02PlusFloorTotal
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AFE RID: 2814
|
|
// (get) Token: 0x06001FEE RID: 8174 RVA: 0x00083318 File Offset: 0x00081518
|
|
// (set) Token: 0x06001FEF RID: 8175 RVA: 0x00083340 File Offset: 0x00081540
|
|
public unsafe int g_iSkill02PlusFloorNum
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000AFF RID: 2815
|
|
// (get) Token: 0x06001FF0 RID: 8176 RVA: 0x00083364 File Offset: 0x00081564
|
|
// (set) Token: 0x06001FF1 RID: 8177 RVA: 0x00083382 File Offset: 0x00081582
|
|
public unsafe static float g_fSkill02FloorPlusInterval
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B00 RID: 2816
|
|
// (get) Token: 0x06001FF2 RID: 8178 RVA: 0x00083394 File Offset: 0x00081594
|
|
// (set) Token: 0x06001FF3 RID: 8179 RVA: 0x000833BC File Offset: 0x000815BC
|
|
public unsafe float g_fSkill02FloorPlusIntervalVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B01 RID: 2817
|
|
// (get) Token: 0x06001FF4 RID: 8180 RVA: 0x000833E0 File Offset: 0x000815E0
|
|
// (set) Token: 0x06001FF5 RID: 8181 RVA: 0x00083408 File Offset: 0x00081608
|
|
public unsafe float g_fSkill02PlusFloorRange
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B02 RID: 2818
|
|
// (get) Token: 0x06001FF6 RID: 8182 RVA: 0x0008342C File Offset: 0x0008162C
|
|
// (set) Token: 0x06001FF7 RID: 8183 RVA: 0x00083454 File Offset: 0x00081654
|
|
public unsafe bool g_bSkill02PlusFloorCollider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B03 RID: 2819
|
|
// (get) Token: 0x06001FF8 RID: 8184 RVA: 0x00083478 File Offset: 0x00081678
|
|
// (set) Token: 0x06001FF9 RID: 8185 RVA: 0x000834A0 File Offset: 0x000816A0
|
|
public unsafe bool g_bSkill02PlusFloorCollider02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B04 RID: 2820
|
|
// (get) Token: 0x06001FFA RID: 8186 RVA: 0x000834C4 File Offset: 0x000816C4
|
|
// (set) Token: 0x06001FFB RID: 8187 RVA: 0x000834EC File Offset: 0x000816EC
|
|
public unsafe int g_iSkill02PlusIndex
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B05 RID: 2821
|
|
// (get) Token: 0x06001FFC RID: 8188 RVA: 0x00083510 File Offset: 0x00081710
|
|
// (set) Token: 0x06001FFD RID: 8189 RVA: 0x0008352E File Offset: 0x0008172E
|
|
public unsafe static float g_fSkill02PlusFloorReciprocal
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B06 RID: 2822
|
|
// (get) Token: 0x06001FFE RID: 8190 RVA: 0x00083540 File Offset: 0x00081740
|
|
// (set) Token: 0x06001FFF RID: 8191 RVA: 0x00083574 File Offset: 0x00081774
|
|
public unsafe Il2CppStructArray<float> g_fSkill02PlusFloorReciprocalVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B07 RID: 2823
|
|
// (get) Token: 0x06002000 RID: 8192 RVA: 0x0008359C File Offset: 0x0008179C
|
|
// (set) Token: 0x06002001 RID: 8193 RVA: 0x000835D0 File Offset: 0x000817D0
|
|
public unsafe Il2CppStructArray<Vector3> g_v3Skill02PlusFloorColliderPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B08 RID: 2824
|
|
// (get) Token: 0x06002002 RID: 8194 RVA: 0x000835F8 File Offset: 0x000817F8
|
|
// (set) Token: 0x06002003 RID: 8195 RVA: 0x0008362C File Offset: 0x0008182C
|
|
public unsafe Il2CppStructArray<Quaternion> g_qSkill02PlusFloorColliderRot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B09 RID: 2825
|
|
// (get) Token: 0x06002004 RID: 8196 RVA: 0x00083654 File Offset: 0x00081854
|
|
// (set) Token: 0x06002005 RID: 8197 RVA: 0x00083688 File Offset: 0x00081888
|
|
public unsafe Il2CppStructArray<float> g_fSkill02PlusFloorColliderTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B0A RID: 2826
|
|
// (get) Token: 0x06002006 RID: 8198 RVA: 0x000836B0 File Offset: 0x000818B0
|
|
// (set) Token: 0x06002007 RID: 8199 RVA: 0x000836D8 File Offset: 0x000818D8
|
|
public unsafe float g_fMoveSpeed
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B0B RID: 2827
|
|
// (get) Token: 0x06002008 RID: 8200 RVA: 0x000836FC File Offset: 0x000818FC
|
|
// (set) Token: 0x06002009 RID: 8201 RVA: 0x00083724 File Offset: 0x00081924
|
|
public unsafe bool g_bDead
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B0C RID: 2828
|
|
// (get) Token: 0x0600200A RID: 8202 RVA: 0x00083748 File Offset: 0x00081948
|
|
// (set) Token: 0x0600200B RID: 8203 RVA: 0x00083770 File Offset: 0x00081970
|
|
public unsafe bool g_bDestroy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B0D RID: 2829
|
|
// (get) Token: 0x0600200C RID: 8204 RVA: 0x00083794 File Offset: 0x00081994
|
|
// (set) Token: 0x0600200D RID: 8205 RVA: 0x000837BC File Offset: 0x000819BC
|
|
public unsafe float g_fDestroyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000B0E RID: 2830
|
|
// (get) Token: 0x0600200E RID: 8206 RVA: 0x000837E0 File Offset: 0x000819E0
|
|
// (set) Token: 0x0600200F RID: 8207 RVA: 0x00083808 File Offset: 0x00081A08
|
|
public unsafe bool g_bDestroyed
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x0400158A RID: 5514
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NPCM;
|
|
|
|
// Token: 0x0400158B RID: 5515
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform;
|
|
|
|
// Token: 0x0400158C RID: 5516
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
|
|
|
|
// Token: 0x0400158D RID: 5517
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_AI;
|
|
|
|
// Token: 0x0400158E RID: 5518
|
|
private static readonly IntPtr NativeFieldInfoPtr_StepsRangePos;
|
|
|
|
// Token: 0x0400158F RID: 5519
|
|
private static readonly IntPtr NativeFieldInfoPtr_MovePos;
|
|
|
|
// Token: 0x04001590 RID: 5520
|
|
private static readonly IntPtr NativeFieldInfoPtr_DynamicBoneRoot;
|
|
|
|
// Token: 0x04001591 RID: 5521
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_DB;
|
|
|
|
// Token: 0x04001592 RID: 5522
|
|
private static readonly IntPtr NativeFieldInfoPtr_Mesh;
|
|
|
|
// Token: 0x04001593 RID: 5523
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
|
|
|
|
// Token: 0x04001594 RID: 5524
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage;
|
|
|
|
// Token: 0x04001595 RID: 5525
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;
|
|
|
|
// Token: 0x04001596 RID: 5526
|
|
private static readonly IntPtr NativeFieldInfoPtr_LG_WeaponLight;
|
|
|
|
// Token: 0x04001597 RID: 5527
|
|
private static readonly IntPtr NativeFieldInfoPtr_LG_Destroy;
|
|
|
|
// Token: 0x04001598 RID: 5528
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightRange;
|
|
|
|
// Token: 0x04001599 RID: 5529
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightIntensity;
|
|
|
|
// Token: 0x0400159A RID: 5530
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyRange;
|
|
|
|
// Token: 0x0400159B RID: 5531
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyIntensity;
|
|
|
|
// Token: 0x0400159C RID: 5532
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyVal;
|
|
|
|
// Token: 0x0400159D RID: 5533
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowShadow;
|
|
|
|
// Token: 0x0400159E RID: 5534
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowTime;
|
|
|
|
// Token: 0x0400159F RID: 5535
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowEndSpeed;
|
|
|
|
// Token: 0x040015A0 RID: 5536
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CWeaponGlow;
|
|
|
|
// Token: 0x040015A1 RID: 5537
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_SpearBullet;
|
|
|
|
// Token: 0x040015A2 RID: 5538
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_FootSmokeL;
|
|
|
|
// Token: 0x040015A3 RID: 5539
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_FoorSmokeR;
|
|
|
|
// Token: 0x040015A4 RID: 5540
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon01;
|
|
|
|
// Token: 0x040015A5 RID: 5541
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon02;
|
|
|
|
// Token: 0x040015A6 RID: 5542
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon03;
|
|
|
|
// Token: 0x040015A7 RID: 5543
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_PlusCharge;
|
|
|
|
// Token: 0x040015A8 RID: 5544
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL;
|
|
|
|
// Token: 0x040015A9 RID: 5545
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;
|
|
|
|
// Token: 0x040015AA RID: 5546
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_BrakeSmokeL;
|
|
|
|
// Token: 0x040015AB RID: 5547
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_BrakeSmokeR;
|
|
|
|
// Token: 0x040015AC RID: 5548
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDebut;
|
|
|
|
// Token: 0x040015AD RID: 5549
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestory;
|
|
|
|
// Token: 0x040015AE RID: 5550
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_End04BodySmoke;
|
|
|
|
// Token: 0x040015AF RID: 5551
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_End05BollisionSmoke;
|
|
|
|
// Token: 0x040015B0 RID: 5552
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathDestroy;
|
|
|
|
// Token: 0x040015B1 RID: 5553
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_DestroyReady;
|
|
|
|
// Token: 0x040015B2 RID: 5554
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_Debut03Smoke;
|
|
|
|
// Token: 0x040015B3 RID: 5555
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowSwitch;
|
|
|
|
// Token: 0x040015B4 RID: 5556
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin;
|
|
|
|
// Token: 0x040015B5 RID: 5557
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeF;
|
|
|
|
// Token: 0x040015B6 RID: 5558
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeB;
|
|
|
|
// Token: 0x040015B7 RID: 5559
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeL;
|
|
|
|
// Token: 0x040015B8 RID: 5560
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeR;
|
|
|
|
// Token: 0x040015B9 RID: 5561
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmoke;
|
|
|
|
// Token: 0x040015BA RID: 5562
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_JumpSmoke;
|
|
|
|
// Token: 0x040015BB RID: 5563
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeSmall;
|
|
|
|
// Token: 0x040015BC RID: 5564
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Dash;
|
|
|
|
// Token: 0x040015BD RID: 5565
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Dash02;
|
|
|
|
// Token: 0x040015BE RID: 5566
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_DeadSmoke;
|
|
|
|
// Token: 0x040015BF RID: 5567
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDamageL;
|
|
|
|
// Token: 0x040015C0 RID: 5568
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDamageR;
|
|
|
|
// Token: 0x040015C1 RID: 5569
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeF01;
|
|
|
|
// Token: 0x040015C2 RID: 5570
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeF02;
|
|
|
|
// Token: 0x040015C3 RID: 5571
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeL;
|
|
|
|
// Token: 0x040015C4 RID: 5572
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeR;
|
|
|
|
// Token: 0x040015C5 RID: 5573
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_01;
|
|
|
|
// Token: 0x040015C6 RID: 5574
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_02;
|
|
|
|
// Token: 0x040015C7 RID: 5575
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_01;
|
|
|
|
// Token: 0x040015C8 RID: 5576
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_02;
|
|
|
|
// Token: 0x040015C9 RID: 5577
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04;
|
|
|
|
// Token: 0x040015CA RID: 5578
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04To06;
|
|
|
|
// Token: 0x040015CB RID: 5579
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05;
|
|
|
|
// Token: 0x040015CC RID: 5580
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05To07;
|
|
|
|
// Token: 0x040015CD RID: 5581
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_01;
|
|
|
|
// Token: 0x040015CE RID: 5582
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_02;
|
|
|
|
// Token: 0x040015CF RID: 5583
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01Plus_02;
|
|
|
|
// Token: 0x040015D0 RID: 5584
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01;
|
|
|
|
// Token: 0x040015D1 RID: 5585
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_02;
|
|
|
|
// Token: 0x040015D2 RID: 5586
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_03;
|
|
|
|
// Token: 0x040015D3 RID: 5587
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02RingStart;
|
|
|
|
// Token: 0x040015D4 RID: 5588
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02SpearFloor;
|
|
|
|
// Token: 0x040015D5 RID: 5589
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear01;
|
|
|
|
// Token: 0x040015D6 RID: 5590
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear02;
|
|
|
|
// Token: 0x040015D7 RID: 5591
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear03;
|
|
|
|
// Token: 0x040015D8 RID: 5592
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletShot;
|
|
|
|
// Token: 0x040015D9 RID: 5593
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBullet01;
|
|
|
|
// Token: 0x040015DA RID: 5594
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBullet02;
|
|
|
|
// Token: 0x040015DB RID: 5595
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpearStart;
|
|
|
|
// Token: 0x040015DC RID: 5596
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpearFloor;
|
|
|
|
// Token: 0x040015DD RID: 5597
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpear01;
|
|
|
|
// Token: 0x040015DE RID: 5598
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHit;
|
|
|
|
// Token: 0x040015DF RID: 5599
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletHitFloor;
|
|
|
|
// Token: 0x040015E0 RID: 5600
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletExplosion;
|
|
|
|
// Token: 0x040015E1 RID: 5601
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeF;
|
|
|
|
// Token: 0x040015E2 RID: 5602
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeB;
|
|
|
|
// Token: 0x040015E3 RID: 5603
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeL;
|
|
|
|
// Token: 0x040015E4 RID: 5604
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeR;
|
|
|
|
// Token: 0x040015E5 RID: 5605
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmoke;
|
|
|
|
// Token: 0x040015E6 RID: 5606
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffJumpSmoke;
|
|
|
|
// Token: 0x040015E7 RID: 5607
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeSmall;
|
|
|
|
// Token: 0x040015E8 RID: 5608
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffDash;
|
|
|
|
// Token: 0x040015E9 RID: 5609
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffDash02;
|
|
|
|
// Token: 0x040015EA RID: 5610
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffDeadSmoke;
|
|
|
|
// Token: 0x040015EB RID: 5611
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDamageL;
|
|
|
|
// Token: 0x040015EC RID: 5612
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDamageR;
|
|
|
|
// Token: 0x040015ED RID: 5613
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeF01;
|
|
|
|
// Token: 0x040015EE RID: 5614
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeF02;
|
|
|
|
// Token: 0x040015EF RID: 5615
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeL;
|
|
|
|
// Token: 0x040015F0 RID: 5616
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeR;
|
|
|
|
// Token: 0x040015F1 RID: 5617
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_01;
|
|
|
|
// Token: 0x040015F2 RID: 5618
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_02;
|
|
|
|
// Token: 0x040015F3 RID: 5619
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01;
|
|
|
|
// Token: 0x040015F4 RID: 5620
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02;
|
|
|
|
// Token: 0x040015F5 RID: 5621
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04;
|
|
|
|
// Token: 0x040015F6 RID: 5622
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04To06;
|
|
|
|
// Token: 0x040015F7 RID: 5623
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05;
|
|
|
|
// Token: 0x040015F8 RID: 5624
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05To07;
|
|
|
|
// Token: 0x040015F9 RID: 5625
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_01;
|
|
|
|
// Token: 0x040015FA RID: 5626
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_02;
|
|
|
|
// Token: 0x040015FB RID: 5627
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01Plus_02;
|
|
|
|
// Token: 0x040015FC RID: 5628
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_01;
|
|
|
|
// Token: 0x040015FD RID: 5629
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_02;
|
|
|
|
// Token: 0x040015FE RID: 5630
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_03;
|
|
|
|
// Token: 0x040015FF RID: 5631
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02RingStart;
|
|
|
|
// Token: 0x04001600 RID: 5632
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02SpearFloor;
|
|
|
|
// Token: 0x04001601 RID: 5633
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear01;
|
|
|
|
// Token: 0x04001602 RID: 5634
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear02;
|
|
|
|
// Token: 0x04001603 RID: 5635
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear03;
|
|
|
|
// Token: 0x04001604 RID: 5636
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletShot;
|
|
|
|
// Token: 0x04001605 RID: 5637
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBullet01;
|
|
|
|
// Token: 0x04001606 RID: 5638
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBullet02;
|
|
|
|
// Token: 0x04001607 RID: 5639
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpearStart;
|
|
|
|
// Token: 0x04001608 RID: 5640
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpearFloor;
|
|
|
|
// Token: 0x04001609 RID: 5641
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpear01;
|
|
|
|
// Token: 0x0400160A RID: 5642
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHit;
|
|
|
|
// Token: 0x0400160B RID: 5643
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletHitFloor;
|
|
|
|
// Token: 0x0400160C RID: 5644
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletExplosion;
|
|
|
|
// Token: 0x0400160D RID: 5645
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;
|
|
|
|
// Token: 0x0400160E RID: 5646
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Jump;
|
|
|
|
// Token: 0x0400160F RID: 5647
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge;
|
|
|
|
// Token: 0x04001610 RID: 5648
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Land;
|
|
|
|
// Token: 0x04001611 RID: 5649
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Foley;
|
|
|
|
// Token: 0x04001612 RID: 5650
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;
|
|
|
|
// Token: 0x04001613 RID: 5651
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BulletHit;
|
|
|
|
// Token: 0x04001614 RID: 5652
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BulletExplosion;
|
|
|
|
// Token: 0x04001615 RID: 5653
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Spear;
|
|
|
|
// Token: 0x04001616 RID: 5654
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight;
|
|
|
|
// Token: 0x04001617 RID: 5655
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BulletShot;
|
|
|
|
// Token: 0x04001618 RID: 5656
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02RingSpear;
|
|
|
|
// Token: 0x04001619 RID: 5657
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BigSpear;
|
|
|
|
// Token: 0x0400161A RID: 5658
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_DeadImapct;
|
|
|
|
// Token: 0x0400161B RID: 5659
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponCharge;
|
|
|
|
// Token: 0x0400161C RID: 5660
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Other;
|
|
|
|
// Token: 0x0400161D RID: 5661
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Earthquake;
|
|
|
|
// Token: 0x0400161E RID: 5662
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLoop;
|
|
|
|
// Token: 0x0400161F RID: 5663
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroyStart;
|
|
|
|
// Token: 0x04001620 RID: 5664
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;
|
|
|
|
// Token: 0x04001621 RID: 5665
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEJump;
|
|
|
|
// Token: 0x04001622 RID: 5666
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;
|
|
|
|
// Token: 0x04001623 RID: 5667
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SELand;
|
|
|
|
// Token: 0x04001624 RID: 5668
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFoley;
|
|
|
|
// Token: 0x04001625 RID: 5669
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;
|
|
|
|
// Token: 0x04001626 RID: 5670
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEBulletShotReady;
|
|
|
|
// Token: 0x04001627 RID: 5671
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadImpact;
|
|
|
|
// Token: 0x04001628 RID: 5672
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponCharge;
|
|
|
|
// Token: 0x04001629 RID: 5673
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEOther;
|
|
|
|
// Token: 0x0400162A RID: 5674
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthquake;
|
|
|
|
// Token: 0x0400162B RID: 5675
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLoop;
|
|
|
|
// Token: 0x0400162C RID: 5676
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroyStart;
|
|
|
|
// Token: 0x0400162D RID: 5677
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEPSwing;
|
|
|
|
// Token: 0x0400162E RID: 5678
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEPBulletHit;
|
|
|
|
// Token: 0x0400162F RID: 5679
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEPBulletExplosion;
|
|
|
|
// Token: 0x04001630 RID: 5680
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEPSpear;
|
|
|
|
// Token: 0x04001631 RID: 5681
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEPSkill02RingSpear;
|
|
|
|
// Token: 0x04001632 RID: 5682
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEPBigSpear;
|
|
|
|
// Token: 0x04001633 RID: 5683
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex;
|
|
|
|
// Token: 0x04001634 RID: 5684
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponCharge;
|
|
|
|
// Token: 0x04001635 RID: 5685
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargeVolume;
|
|
|
|
// Token: 0x04001636 RID: 5686
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargePitch;
|
|
|
|
// Token: 0x04001637 RID: 5687
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponLoop;
|
|
|
|
// Token: 0x04001638 RID: 5688
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLoopVolume;
|
|
|
|
// Token: 0x04001639 RID: 5689
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume;
|
|
|
|
// Token: 0x0400163A RID: 5690
|
|
private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Track;
|
|
|
|
// Token: 0x0400163B RID: 5691
|
|
private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Ring;
|
|
|
|
// Token: 0x0400163C RID: 5692
|
|
private static readonly IntPtr NativeFieldInfoPtr_AD_SpearBullet;
|
|
|
|
// Token: 0x0400163D RID: 5693
|
|
private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Plus;
|
|
|
|
// Token: 0x0400163E RID: 5694
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04;
|
|
|
|
// Token: 0x0400163F RID: 5695
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04Hit;
|
|
|
|
// Token: 0x04001640 RID: 5696
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Start;
|
|
|
|
// Token: 0x04001641 RID: 5697
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04End;
|
|
|
|
// Token: 0x04001642 RID: 5698
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Direction;
|
|
|
|
// Token: 0x04001643 RID: 5699
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack04Total;
|
|
|
|
// Token: 0x04001644 RID: 5700
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack04Num;
|
|
|
|
// Token: 0x04001645 RID: 5701
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Inter;
|
|
|
|
// Token: 0x04001646 RID: 5702
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterVal;
|
|
|
|
// Token: 0x04001647 RID: 5703
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterDistance;
|
|
|
|
// Token: 0x04001648 RID: 5704
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack05;
|
|
|
|
// Token: 0x04001649 RID: 5705
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack05Hit;
|
|
|
|
// Token: 0x0400164A RID: 5706
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05Total;
|
|
|
|
// Token: 0x0400164B RID: 5707
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05Num;
|
|
|
|
// Token: 0x0400164C RID: 5708
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05Inter;
|
|
|
|
// Token: 0x0400164D RID: 5709
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05InterVal;
|
|
|
|
// Token: 0x0400164E RID: 5710
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bAttackHit;
|
|
|
|
// Token: 0x0400164F RID: 5711
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Track;
|
|
|
|
// Token: 0x04001650 RID: 5712
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackTime;
|
|
|
|
// Token: 0x04001651 RID: 5713
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackTimeVal;
|
|
|
|
// Token: 0x04001652 RID: 5714
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackInter;
|
|
|
|
// Token: 0x04001653 RID: 5715
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackInterVal;
|
|
|
|
// Token: 0x04001654 RID: 5716
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02TrackPos;
|
|
|
|
// Token: 0x04001655 RID: 5717
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackSpeed;
|
|
|
|
// Token: 0x04001656 RID: 5718
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02TrackRange;
|
|
|
|
// Token: 0x04001657 RID: 5719
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Ring;
|
|
|
|
// Token: 0x04001658 RID: 5720
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02RingHit;
|
|
|
|
// Token: 0x04001659 RID: 5721
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingRadius;
|
|
|
|
// Token: 0x0400165A RID: 5722
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingRadiusVal;
|
|
|
|
// Token: 0x0400165B RID: 5723
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingInter;
|
|
|
|
// Token: 0x0400165C RID: 5724
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingInterVal;
|
|
|
|
// Token: 0x0400165D RID: 5725
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingPos;
|
|
|
|
// Token: 0x0400165E RID: 5726
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingRange;
|
|
|
|
// Token: 0x0400165F RID: 5727
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02RingCollider;
|
|
|
|
// Token: 0x04001660 RID: 5728
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02RingColliderTotal;
|
|
|
|
// Token: 0x04001661 RID: 5729
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02RingColliderIndex;
|
|
|
|
// Token: 0x04001662 RID: 5730
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingColliderPos;
|
|
|
|
// Token: 0x04001663 RID: 5731
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_q3Skill02RingColliderRot;
|
|
|
|
// Token: 0x04001664 RID: 5732
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingColliderTime;
|
|
|
|
// Token: 0x04001665 RID: 5733
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal;
|
|
|
|
// Token: 0x04001666 RID: 5734
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloor;
|
|
|
|
// Token: 0x04001667 RID: 5735
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02PlusFloorPos;
|
|
|
|
// Token: 0x04001668 RID: 5736
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusFloorTotal;
|
|
|
|
// Token: 0x04001669 RID: 5737
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusFloorNum;
|
|
|
|
// Token: 0x0400166A RID: 5738
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02FloorPlusInterval;
|
|
|
|
// Token: 0x0400166B RID: 5739
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal;
|
|
|
|
// Token: 0x0400166C RID: 5740
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorRange;
|
|
|
|
// Token: 0x0400166D RID: 5741
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloorCollider;
|
|
|
|
// Token: 0x0400166E RID: 5742
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02;
|
|
|
|
// Token: 0x0400166F RID: 5743
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusIndex;
|
|
|
|
// Token: 0x04001670 RID: 5744
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal;
|
|
|
|
// Token: 0x04001671 RID: 5745
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal;
|
|
|
|
// Token: 0x04001672 RID: 5746
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos;
|
|
|
|
// Token: 0x04001673 RID: 5747
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot;
|
|
|
|
// Token: 0x04001674 RID: 5748
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal;
|
|
|
|
// Token: 0x04001675 RID: 5749
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;
|
|
|
|
// Token: 0x04001676 RID: 5750
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bDead;
|
|
|
|
// Token: 0x04001677 RID: 5751
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bDestroy;
|
|
|
|
// Token: 0x04001678 RID: 5752
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fDestroyVal;
|
|
|
|
// Token: 0x04001679 RID: 5753
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bDestroyed;
|
|
|
|
// Token: 0x0400167A RID: 5754
|
|
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel04_0;
|
|
|
|
// Token: 0x0400167B RID: 5755
|
|
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
|
|
|
|
// Token: 0x0400167C RID: 5756
|
|
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
|
|
|
|
// Token: 0x0400167D RID: 5757
|
|
private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0;
|
|
|
|
// Token: 0x0400167E RID: 5758
|
|
private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut05_Public_Void_0;
|
|
|
|
// Token: 0x0400167F RID: 5759
|
|
private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0;
|
|
|
|
// Token: 0x04001680 RID: 5760
|
|
private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0;
|
|
|
|
// Token: 0x04001681 RID: 5761
|
|
private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0;
|
|
|
|
// Token: 0x04001682 RID: 5762
|
|
private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0;
|
|
|
|
// Token: 0x04001683 RID: 5763
|
|
private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd06_Public_Void_0;
|
|
|
|
// Token: 0x04001684 RID: 5764
|
|
private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd07_Public_Void_0;
|
|
|
|
// Token: 0x04001685 RID: 5765
|
|
private static readonly IntPtr NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0;
|
|
|
|
// Token: 0x04001686 RID: 5766
|
|
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
|
|
|
|
// Token: 0x04001687 RID: 5767
|
|
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;
|
|
|
|
// Token: 0x04001688 RID: 5768
|
|
private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0;
|
|
|
|
// Token: 0x04001689 RID: 5769
|
|
private static readonly IntPtr NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0;
|
|
|
|
// Token: 0x0400168A RID: 5770
|
|
private static readonly IntPtr NativeMethodInfoPtr_DeathBodyDestroy_Public_Void_0;
|
|
|
|
// Token: 0x0400168B RID: 5771
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0;
|
|
|
|
// Token: 0x0400168C RID: 5772
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0;
|
|
|
|
// Token: 0x0400168D RID: 5773
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0;
|
|
|
|
// Token: 0x0400168E RID: 5774
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0;
|
|
|
|
// Token: 0x0400168F RID: 5775
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0;
|
|
|
|
// Token: 0x04001690 RID: 5776
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0;
|
|
|
|
// Token: 0x04001691 RID: 5777
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0;
|
|
|
|
// Token: 0x04001692 RID: 5778
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0;
|
|
|
|
// Token: 0x04001693 RID: 5779
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0;
|
|
|
|
// Token: 0x04001694 RID: 5780
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0;
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// Token: 0x04001695 RID: 5781
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0;
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// Token: 0x04001696 RID: 5782
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0;
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// Token: 0x04001697 RID: 5783
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0;
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// Token: 0x04001698 RID: 5784
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0;
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// Token: 0x04001699 RID: 5785
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0;
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// Token: 0x0400169A RID: 5786
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0;
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// Token: 0x0400169B RID: 5787
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private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0;
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// Token: 0x0400169C RID: 5788
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0;
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// Token: 0x0400169D RID: 5789
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0;
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// Token: 0x0400169E RID: 5790
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0;
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// Token: 0x0400169F RID: 5791
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0;
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// Token: 0x040016A0 RID: 5792
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffDash_Public_Void_0;
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// Token: 0x040016A1 RID: 5793
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private static readonly IntPtr NativeMethodInfoPtr_StopEffDash_Public_Void_0;
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// Token: 0x040016A2 RID: 5794
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private static readonly IntPtr NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0;
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// Token: 0x040016A3 RID: 5795
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0;
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// Token: 0x040016A4 RID: 5796
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private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0;
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// Token: 0x040016A5 RID: 5797
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEFoley_Public_Void_0;
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// Token: 0x040016A6 RID: 5798
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private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0;
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// Token: 0x040016A7 RID: 5799
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0;
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// Token: 0x040016A8 RID: 5800
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0;
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// Token: 0x040016A9 RID: 5801
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0;
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// Token: 0x040016AA RID: 5802
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0;
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// Token: 0x040016AB RID: 5803
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0;
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// Token: 0x040016AC RID: 5804
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0;
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// Token: 0x040016AD RID: 5805
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0;
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// Token: 0x040016AE RID: 5806
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0;
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// Token: 0x040016AF RID: 5807
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0;
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// Token: 0x040016B0 RID: 5808
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0;
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// Token: 0x040016B1 RID: 5809
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0;
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// Token: 0x040016B2 RID: 5810
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0;
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// Token: 0x040016B3 RID: 5811
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private static readonly IntPtr NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0;
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// Token: 0x040016B4 RID: 5812
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private static readonly IntPtr NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0;
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// Token: 0x040016B5 RID: 5813
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private static readonly IntPtr NativeMethodInfoPtr_SetAttack06_Public_Void_0;
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// Token: 0x040016B6 RID: 5814
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0;
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// Token: 0x040016B7 RID: 5815
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0;
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// Token: 0x040016B8 RID: 5816
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0;
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// Token: 0x040016B9 RID: 5817
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0;
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// Token: 0x040016BA RID: 5818
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Void_0;
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// Token: 0x040016BB RID: 5819
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0;
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// Token: 0x040016BC RID: 5820
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0;
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// Token: 0x040016BD RID: 5821
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0;
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// Token: 0x040016BE RID: 5822
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0;
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// Token: 0x040016BF RID: 5823
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0;
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// Token: 0x040016C0 RID: 5824
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Void_0;
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// Token: 0x040016C1 RID: 5825
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0;
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// Token: 0x040016C2 RID: 5826
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private static readonly IntPtr NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0;
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// Token: 0x040016C3 RID: 5827
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private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0;
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// Token: 0x040016C4 RID: 5828
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private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack05_Private_Void_Single_0;
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// Token: 0x040016C5 RID: 5829
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private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0;
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// Token: 0x040016C6 RID: 5830
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private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0;
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// Token: 0x040016C7 RID: 5831
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private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0;
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// Token: 0x040016C8 RID: 5832
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private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02PlusFloor_Private_Void_Single_0;
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// Token: 0x040016C9 RID: 5833
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private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0;
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// Token: 0x040016CA RID: 5834
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private static readonly IntPtr NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0;
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// Token: 0x040016CB RID: 5835
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private static readonly IntPtr NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0;
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// Token: 0x040016CC RID: 5836
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private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
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// Token: 0x040016CD RID: 5837
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private static readonly IntPtr NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0;
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// Token: 0x040016CE RID: 5838
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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