Files
NobetaSource/Interop/Assembly-CSharp/BossLevel05EffectPlay.cs
2023-09-06 22:00:49 +02:00

7720 lines
366 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000BE RID: 190
public class BossLevel05EffectPlay : MonoBehaviour
{
// Token: 0x06002041 RID: 8257 RVA: 0x00084350 File Offset: 0x00082550
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501512, RefRangeEnd = 501513, XrefRangeStart = 500970, XrefRangeEnd = 501512, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(NPCManage NPCM, AI_BossLevel05 AI, MoveController Move)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(NPCM);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI);
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel05_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002042 RID: 8258 RVA: 0x000843DC File Offset: 0x000825DC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501513, XrefRangeEnd = 501601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002043 RID: 8259 RVA: 0x00084420 File Offset: 0x00082620
[CallerCount(0)]
public unsafe void WeaponGlow(Color CGlow, float fGlowTime, float fGlowEndSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref CGlow;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowTime;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowEndSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002044 RID: 8260 RVA: 0x0008449C File Offset: 0x0008269C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501604, RefRangeEnd = 501605, XrefRangeStart = 501601, XrefRangeEnd = 501604, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002045 RID: 8261 RVA: 0x000844E0 File Offset: 0x000826E0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501605, XrefRangeEnd = 501614, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeaponCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002046 RID: 8262 RVA: 0x00084524 File Offset: 0x00082724
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501614, XrefRangeEnd = 501615, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopPSWeaponCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002047 RID: 8263 RVA: 0x00084568 File Offset: 0x00082768
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501615, XrefRangeEnd = 501628, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeaponDebut()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002048 RID: 8264 RVA: 0x000845AC File Offset: 0x000827AC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501631, RefRangeEnd = 501632, XrefRangeStart = 501628, XrefRangeEnd = 501631, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptDebutSkip()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002049 RID: 8265 RVA: 0x000845F0 File Offset: 0x000827F0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501640, RefRangeEnd = 501641, XrefRangeStart = 501632, XrefRangeEnd = 501640, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600204A RID: 8266 RVA: 0x00084634 File Offset: 0x00082834
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501659, RefRangeEnd = 501660, XrefRangeStart = 501641, XrefRangeEnd = 501659, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600204B RID: 8267 RVA: 0x00084678 File Offset: 0x00082878
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501660, XrefRangeEnd = 501663, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeaponLight()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600204C RID: 8268 RVA: 0x000846BC File Offset: 0x000828BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501663, XrefRangeEnd = 501671, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDash(Vector3 v3Direction)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Direction;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600204D RID: 8269 RVA: 0x00084710 File Offset: 0x00082910
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 501675, RefRangeEnd = 501679, XrefRangeStart = 501671, XrefRangeEnd = 501675, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetDashDirection(Vector3 v3Direction)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Direction;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600204E RID: 8270 RVA: 0x00084764 File Offset: 0x00082964
[CallerCount(6)]
[CachedScanResults(RefRangeStart = 501684, RefRangeEnd = 501690, XrefRangeStart = 501679, XrefRangeEnd = 501684, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffDash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600204F RID: 8271 RVA: 0x000847A8 File Offset: 0x000829A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501690, XrefRangeEnd = 501699, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDeadSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002050 RID: 8272 RVA: 0x000847EC File Offset: 0x000829EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501699, XrefRangeEnd = 501705, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002051 RID: 8273 RVA: 0x00084830 File Offset: 0x00082A30
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501705, XrefRangeEnd = 501710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DeathStopEff()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002052 RID: 8274 RVA: 0x00084874 File Offset: 0x00082A74
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501710, XrefRangeEnd = 501721, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DeathWeaponDestroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002053 RID: 8275 RVA: 0x000848B8 File Offset: 0x00082AB8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501723, RefRangeEnd = 501724, XrefRangeStart = 501721, XrefRangeEnd = 501723, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDestoryReady()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002054 RID: 8276 RVA: 0x000848FC File Offset: 0x00082AFC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501726, RefRangeEnd = 501727, XrefRangeStart = 501724, XrefRangeEnd = 501726, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDestoryReady02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002055 RID: 8277 RVA: 0x00084940 File Offset: 0x00082B40
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501741, RefRangeEnd = 501742, XrefRangeStart = 501727, XrefRangeEnd = 501741, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDestroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002056 RID: 8278 RVA: 0x00084984 File Offset: 0x00082B84
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501742, XrefRangeEnd = 501747, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0101()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002057 RID: 8279 RVA: 0x000849C8 File Offset: 0x00082BC8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501747, XrefRangeEnd = 501759, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0102()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002058 RID: 8280 RVA: 0x00084A0C File Offset: 0x00082C0C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501759, XrefRangeEnd = 501810, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0102Magic()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002059 RID: 8281 RVA: 0x00084A50 File Offset: 0x00082C50
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501810, XrefRangeEnd = 501828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0103()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600205A RID: 8282 RVA: 0x00084A94 File Offset: 0x00082C94
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501828, XrefRangeEnd = 501840, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0201()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600205B RID: 8283 RVA: 0x00084AD8 File Offset: 0x00082CD8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501840, XrefRangeEnd = 501852, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0202_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600205C RID: 8284 RVA: 0x00084B1C File Offset: 0x00082D1C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501852, XrefRangeEnd = 501864, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0202_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600205D RID: 8285 RVA: 0x00084B60 File Offset: 0x00082D60
[CallerCount(0)]
public unsafe void PlayOpenMPAttack0202()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600205E RID: 8286 RVA: 0x00084BA4 File Offset: 0x00082DA4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501875, RefRangeEnd = 501876, XrefRangeStart = 501864, XrefRangeEnd = 501875, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03Jump()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600205F RID: 8287 RVA: 0x00084BE8 File Offset: 0x00082DE8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501876, XrefRangeEnd = 501883, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03Ready()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002060 RID: 8288 RVA: 0x00084C2C File Offset: 0x00082E2C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501883, XrefRangeEnd = 501895, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03Dash(Vector3 v3Direction)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Direction;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002061 RID: 8289 RVA: 0x00084C80 File Offset: 0x00082E80
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501895, XrefRangeEnd = 501908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03Collision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002062 RID: 8290 RVA: 0x00084CC4 File Offset: 0x00082EC4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackUnplug()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002063 RID: 8291 RVA: 0x00084D08 File Offset: 0x00082F08
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501908, XrefRangeEnd = 501913, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack04Ready()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002064 RID: 8292 RVA: 0x00084D4C File Offset: 0x00082F4C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501913, XrefRangeEnd = 501915, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffAttack04Ready()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002065 RID: 8293 RVA: 0x00084D90 File Offset: 0x00082F90
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501915, XrefRangeEnd = 501918, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002066 RID: 8294 RVA: 0x00084DD4 File Offset: 0x00082FD4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501918, XrefRangeEnd = 501919, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffAttack04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002067 RID: 8295 RVA: 0x00084E18 File Offset: 0x00083018
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501919, XrefRangeEnd = 501941, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack04Crystal()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002068 RID: 8296 RVA: 0x00084E5C File Offset: 0x0008305C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501941, XrefRangeEnd = 501953, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackDodgeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002069 RID: 8297 RVA: 0x00084EA0 File Offset: 0x000830A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501953, XrefRangeEnd = 501965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackDodgeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600206A RID: 8298 RVA: 0x00084EE4 File Offset: 0x000830E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501965, XrefRangeEnd = 501977, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackDodgeB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600206B RID: 8299 RVA: 0x00084F28 File Offset: 0x00083128
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501977, XrefRangeEnd = 502003, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackDodgeBullet()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600206C RID: 8300 RVA: 0x00084F6C File Offset: 0x0008316C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502003, XrefRangeEnd = 502021, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffChargeLightning()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600206D RID: 8301 RVA: 0x00084FB0 File Offset: 0x000831B0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502021, XrefRangeEnd = 502024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffChargeLightning()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600206E RID: 8302 RVA: 0x00084FF4 File Offset: 0x000831F4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502024, XrefRangeEnd = 502049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffCharegLightningFinish()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600206F RID: 8303 RVA: 0x00085038 File Offset: 0x00083238
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502057, RefRangeEnd = 502058, XrefRangeStart = 502049, XrefRangeEnd = 502057, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDodgeLightningStart()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002070 RID: 8304 RVA: 0x0008507C File Offset: 0x0008327C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502098, RefRangeEnd = 502099, XrefRangeStart = 502058, XrefRangeEnd = 502098, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDodgeLightningEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002071 RID: 8305 RVA: 0x000850C0 File Offset: 0x000832C0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502117, RefRangeEnd = 502118, XrefRangeStart = 502099, XrefRangeEnd = 502117, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffLightningSpeedUp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002072 RID: 8306 RVA: 0x00085104 File Offset: 0x00083304
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502118, XrefRangeEnd = 502139, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffWeaponThrow()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002073 RID: 8307 RVA: 0x00085148 File Offset: 0x00083348
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502139, XrefRangeEnd = 502160, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackCannon()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002074 RID: 8308 RVA: 0x0008518C File Offset: 0x0008338C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502160, XrefRangeEnd = 502164, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAppearWeapon()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002075 RID: 8309 RVA: 0x000851D0 File Offset: 0x000833D0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502164, XrefRangeEnd = 502177, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackPenetrate(Vector3 v3Direction)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Direction;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002076 RID: 8310 RVA: 0x00085224 File Offset: 0x00083424
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502177, XrefRangeEnd = 502182, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffAttackPenetrate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002077 RID: 8311 RVA: 0x00085268 File Offset: 0x00083468
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502182, XrefRangeEnd = 502196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffMagicAura(int Index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002078 RID: 8312 RVA: 0x000852BC File Offset: 0x000834BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502196, XrefRangeEnd = 502201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffMagicAura()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002079 RID: 8313 RVA: 0x00085300 File Offset: 0x00083500
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502235, RefRangeEnd = 502236, XrefRangeStart = 502201, XrefRangeEnd = 502235, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateMagicAura(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600207A RID: 8314 RVA: 0x00085354 File Offset: 0x00083554
[CallerCount(0)]
public unsafe void OpenMagicAuraBullet()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600207B RID: 8315 RVA: 0x00085398 File Offset: 0x00083598
[CallerCount(0)]
public unsafe void CloseMagicAuraBullet()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600207C RID: 8316 RVA: 0x000853DC File Offset: 0x000835DC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502271, RefRangeEnd = 502272, XrefRangeStart = 502236, XrefRangeEnd = 502271, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateMagicAuraBullet(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600207D RID: 8317 RVA: 0x00085430 File Offset: 0x00083630
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502338, RefRangeEnd = 502339, XrefRangeStart = 502272, XrefRangeEnd = 502338, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateIceSpear(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600207E RID: 8318 RVA: 0x00085484 File Offset: 0x00083684
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502408, RefRangeEnd = 502409, XrefRangeStart = 502339, XrefRangeEnd = 502408, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateMPIceSpear(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600207F RID: 8319 RVA: 0x000854D8 File Offset: 0x000836D8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502431, RefRangeEnd = 502432, XrefRangeStart = 502409, XrefRangeEnd = 502431, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateAttack03Dash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002080 RID: 8320 RVA: 0x0008551C File Offset: 0x0008371C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502432, XrefRangeEnd = 502470, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03Ring()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002081 RID: 8321 RVA: 0x00085560 File Offset: 0x00083760
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502542, RefRangeEnd = 502543, XrefRangeStart = 502470, XrefRangeEnd = 502542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateAttack03Rang(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002082 RID: 8322 RVA: 0x000855B4 File Offset: 0x000837B4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502578, RefRangeEnd = 502579, XrefRangeStart = 502543, XrefRangeEnd = 502578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateAttack04(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002083 RID: 8323 RVA: 0x00085608 File Offset: 0x00083808
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502601, RefRangeEnd = 502602, XrefRangeStart = 502579, XrefRangeEnd = 502601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateAttackPenetrate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002084 RID: 8324 RVA: 0x0008564C File Offset: 0x0008384C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502666, RefRangeEnd = 502667, XrefRangeStart = 502602, XrefRangeEnd = 502666, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdatePenetrateIceSpear(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002085 RID: 8325 RVA: 0x000856A0 File Offset: 0x000838A0
[CallerCount(0)]
public unsafe void OpenSixSpear(Vector3 v3Point, Vector3 v3Direction)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Point;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3Direction;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002086 RID: 8326 RVA: 0x00085708 File Offset: 0x00083908
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502736, RefRangeEnd = 502737, XrefRangeStart = 502667, XrefRangeEnd = 502736, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateSixSpear(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002087 RID: 8327 RVA: 0x0008575C File Offset: 0x0008395C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502798, RefRangeEnd = 502799, XrefRangeStart = 502737, XrefRangeEnd = 502798, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateCannon(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateCannon_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002088 RID: 8328 RVA: 0x000857B0 File Offset: 0x000839B0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502799, XrefRangeEnd = 502806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenSceneLightning()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002089 RID: 8329 RVA: 0x000857F4 File Offset: 0x000839F4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502806, XrefRangeEnd = 502808, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopSceneLightning()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopSceneLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600208A RID: 8330 RVA: 0x00085838 File Offset: 0x00083A38
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502874, RefRangeEnd = 502875, XrefRangeStart = 502808, XrefRangeEnd = 502874, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateSceneLightning(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600208B RID: 8331 RVA: 0x0008588C File Offset: 0x00083A8C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502880, RefRangeEnd = 502881, XrefRangeStart = 502875, XrefRangeEnd = 502880, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetLightningSpeedUp(float fScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600208C RID: 8332 RVA: 0x000858E0 File Offset: 0x00083AE0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502881, XrefRangeEnd = 502883, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600208D RID: 8333 RVA: 0x00085924 File Offset: 0x00083B24
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502883, XrefRangeEnd = 502884, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEAttackCannonReady()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600208E RID: 8334 RVA: 0x00085968 File Offset: 0x00083B68
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502885, RefRangeEnd = 502886, XrefRangeStart = 502884, XrefRangeEnd = 502885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySELightningModeReady()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600208F RID: 8335 RVA: 0x000859AC File Offset: 0x00083BAC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502886, XrefRangeEnd = 502888, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002090 RID: 8336 RVA: 0x000859F0 File Offset: 0x00083BF0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 502991, RefRangeEnd = 502993, XrefRangeStart = 502888, XrefRangeEnd = 502991, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002091 RID: 8337 RVA: 0x00085A44 File Offset: 0x00083C44
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502993, XrefRangeEnd = 502998, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe BossLevel05EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002092 RID: 8338 RVA: 0x00085A90 File Offset: 0x00083C90
// Note: this type is marked as 'beforefieldinit'.
static BossLevel05EffectPlay()
{
Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel05EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr);
BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_NPCM");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_PlayerTransform");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_WGM");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_AI");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_Move");
BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_WeaponThrow");
BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_Dash");
BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_AttackPenetrate");
BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_MagicAura01");
BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_MagicAura02");
BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_MagicAura03");
BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_Attack03");
BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_Attack0401");
BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_Attack0402");
BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Mesh");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_MatChar");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fMatDamage");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_CCharGlow");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fWeaponGlowShadow");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fWeaponGlowTime");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fWeaponGlowEndSpeed");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_CWeaponGlow");
BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "MR_CloudUp");
BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "MR_CloudDown");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_MatCloudUp");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_MatCloudDown");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_Weapon");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_WeaponLight");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_Floor");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_Dash");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_DashFloor");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_DeadSmoke");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_LightningMode");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_WeaponCharge");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_WeaponDebut");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_WeaponDestroy");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_DestroyReady");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_Destroy");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_SceneLightning");
BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_SceneSmoke");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackCollision");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningCollisionSmall");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningCollisionBig");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0101");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0102Red");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0103Red");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0202_01Red");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0202_02Red");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackDodgeLRed");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackDodgeRRed");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackDodgeBRed");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0102CrystalRed");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0102CrystalRedHit");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0102CrystalRedDamage");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03Jump");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03Ready");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03Collision");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attacck03Unplug");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03ReadyPlus");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03CollisionPlus");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03CollisionPlus02");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack04Ready");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack04");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack04Crystal");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack04CrystalPlus");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearRed01");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearRed02");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearRed03");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearFloorRed");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearRedHit");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearRedDamage");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_WeaponThrow");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_WeaponHitPlayer");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_WeaponHitFloor");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_WeaponExplosion");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_CrystalTrackBulletShot");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_CrystalTrackBullet");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_CrystalTrackBulletExplosion");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackPenetrate");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_MagicAura");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_MagicAuraBulletShot");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_MagicAuraBullet");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_ChargeLightning");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_ChargeLightningFloor");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_ChargeLightningFinish");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_ChargeLightningFinishFloor");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningSpeedUp");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_DodgeLightningStart");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_DodgeLightningEnd");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_DodgeLightningFloorSmoke");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningBullet");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningBullet02");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningBullet03");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackCannon");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_SceneLightningReady");
BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_SceneLightning");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackCollision");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningCollisionSmall");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningCollisionBig");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0101");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0102Red");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0103Red");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0202_01Red");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0202_02Red");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackDodgeLRed");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackDodgeRRed");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackDodgeBRed");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0102CrystalRed");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0102CrystalRedHit");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0102CrystalRedDamage");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03Jump");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03Ready");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03Collision");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttacck03Unplug");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03ReadyPlus");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03CollisionPlus");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03CollisionPlus02");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack04Ready");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack04");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack04Crystal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack04CrystalPlus");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearRed01");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearRed02");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearRed03");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearFloorRed");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearRedHit");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearRedDamage");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffWeaponThrow");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffWeaponHitPlayer");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffWeaponHitFloor");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffWeaponExplosion");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffCrystalTrackBulletShot");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffCrystalTrackBullet");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffCrystalTrackBulletExplosion");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackPenetrate");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffMagicAura");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffMagicAuraBulletShot");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffMagicAuraBullet");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffChargeLightning");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffChargeLightningFloor");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffChargeLightningFinish");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffChargeLightningFinishFloor");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningSpeedUp");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffDodgeLightningStart");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffDodgeLightningEnd");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffDodgeLightningFloorSmoke");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningBullet");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningBullet02");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningBullet03");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackCannon");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffSceneLightningReady");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffSceneLightning");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iEffLightningArray");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iEffLightningArrayIndex");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_TrDodgeLightningStart");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_TrDodgeLightningEnd");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_WeaponThrowHit");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_WeaponThrowExplosion");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Crystal");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_CrystalDamage");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_CrystalBig");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_CrystalBigDamage");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_SceneLightningReady");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_SceneLightning");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DebutWeaponCharge");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DebutWeapon");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DeadWeaponDestroy");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_WeaponSwing");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_WeaponLight");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_WeaponThrow");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Float");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DeadImapct");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DestroyStart");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Destroy");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Dash");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DashLoop");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_PlusCharge");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_AttackCannon");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_AttackMagic");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_AttackDash");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Attack03");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Attack04");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_LightningMode");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_LightningModeLoop");
BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Dodge");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEWeaponThrowHit");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEWeaponThrowExplosion");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SECrystal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SECrystalDamage");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SECrystalBig");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SECrystalBigDamage");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SESceneLightningReady");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SESceneLightning");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDebutWeaponCharge");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDebutWeapon");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDeadWeaponDestroy");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEWeaponSwing");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEWeaponThrow");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEFloat");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDeadImapct");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDestroyStart");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDestroy");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDash");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDashLoop");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEPlusCharge");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEAttackCannon");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEAttackMagic");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEAttackDash");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEAttack03");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEAttack04");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SELightningMode");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SELightningModeLoop");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDodge");
BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "MPRoot_Attack0202_02");
BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_Attack0102IceMagic");
BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_IceSpear");
BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_AttackWeaponThrow");
BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_AttackPenetrate");
BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_Attack04");
BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_LightningCollisionSmall");
BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_LightningCollisionBig");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iIceSpearTotal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3IceSpearPosition");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3IceSpearDirection");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iIceSpearNum");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iIceSpearNumVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fIceSpearInter");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fIceSpearInterVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bMPIceSpear");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iMPIceSpearIndex");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fMPIceSpearInter");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fMPIceSpearInterVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bAttackPenetrate");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3AttackPenetratePre");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bAttack03Dash");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iAttack03Ring");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iAttack03RingVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fAttack03RingInter");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fAttack03RingInterVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bAttack04");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fAttack04Inter");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fAttack04InterVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bPenetrateIceSpear");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3PenetrateIceSpearStart");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3PenetrateIceSpearEnd");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3PenetrateIceSpearDirection");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iPenetrateIceSpearTotal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iPenetrateIceSpearNum");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fPenetrateIceSpearInter");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fPenetrateIceSpearInterVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fPenetrateIceSpearInterDistance");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bSixSpear");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3SixPrearPoint");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3SixSpearDirect");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iSixSpearTotal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iSixSpearNum");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSixSpearFrequency");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSixSpearFrequencyVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bCannon");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bCannonPos");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bCannonDirection");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fCannonDuration");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fCannonDurationV2");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fCannonDurationVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fCannonIntervals");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fCannonIntervalsVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_trMagicArua01");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_trMagicArua02");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_trMagicArua03");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bMagicAuraBullet");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fMagicAuraBulletInter");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fMagicAuraBulletInterVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iMagicAuraPosIndex");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bSceneLightning");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iSceneLightningNum");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSceneLightningReadyTime");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSceneLightningReadyTimeVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSceneLightningWaitTimeVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSceneLightningPosition");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fFloorDistance");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fTimeScaleLightningVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bWeaponCharge");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fWeaponChargeVolume");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fWeaponChargePitch");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSEScriptDestroyVolume");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bPlus");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bDeath");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bDeadLoop");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bDestroy");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fDestroyVal");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bDestroyed");
BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bPlayerDeath");
BossLevel05EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel05_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665673);
BossLevel05EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665674);
BossLevel05EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665675);
BossLevel05EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665676);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665677);
BossLevel05EffectPlay.NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665678);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665679);
BossLevel05EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665680);
BossLevel05EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665681);
BossLevel05EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665682);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665683);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665684);
BossLevel05EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665685);
BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665686);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665687);
BossLevel05EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665688);
BossLevel05EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665689);
BossLevel05EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665690);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665691);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665692);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665693);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665694);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665695);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665696);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665697);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665698);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665699);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665700);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665701);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665702);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665703);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665704);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665705);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665706);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665707);
BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665708);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665709);
BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665710);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665711);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665712);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665713);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665714);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665715);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665716);
BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665717);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665718);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665719);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665720);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665721);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665722);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665723);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665724);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665725);
BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665726);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665727);
BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665728);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665729);
BossLevel05EffectPlay.NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665730);
BossLevel05EffectPlay.NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665731);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665732);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665733);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665734);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665735);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665736);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665737);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665738);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665739);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665740);
BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665741);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665742);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateCannon_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665743);
BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665744);
BossLevel05EffectPlay.NativeMethodInfoPtr_StopSceneLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665745);
BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665746);
BossLevel05EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665747);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665748);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665749);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665750);
BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665751);
BossLevel05EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665752);
BossLevel05EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665753);
}
// Token: 0x06002093 RID: 8339 RVA: 0x0000351C File Offset: 0x0000171C
public BossLevel05EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000B24 RID: 2852
// (get) Token: 0x06002094 RID: 8340 RVA: 0x000877F8 File Offset: 0x000859F8
// (set) Token: 0x06002095 RID: 8341 RVA: 0x0008782C File Offset: 0x00085A2C
public unsafe NPCManage g_NPCM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new NPCManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B25 RID: 2853
// (get) Token: 0x06002096 RID: 8342 RVA: 0x00087854 File Offset: 0x00085A54
// (set) Token: 0x06002097 RID: 8343 RVA: 0x00087888 File Offset: 0x00085A88
public unsafe Transform g_PlayerTransform
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B26 RID: 2854
// (get) Token: 0x06002098 RID: 8344 RVA: 0x000878B0 File Offset: 0x00085AB0
// (set) Token: 0x06002099 RID: 8345 RVA: 0x000878E4 File Offset: 0x00085AE4
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B27 RID: 2855
// (get) Token: 0x0600209A RID: 8346 RVA: 0x0008790C File Offset: 0x00085B0C
// (set) Token: 0x0600209B RID: 8347 RVA: 0x00087940 File Offset: 0x00085B40
public unsafe AI_BossLevel05 g_AI
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AI_BossLevel05(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B28 RID: 2856
// (get) Token: 0x0600209C RID: 8348 RVA: 0x00087968 File Offset: 0x00085B68
// (set) Token: 0x0600209D RID: 8349 RVA: 0x0008799C File Offset: 0x00085B9C
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B29 RID: 2857
// (get) Token: 0x0600209E RID: 8350 RVA: 0x000879C4 File Offset: 0x00085BC4
// (set) Token: 0x0600209F RID: 8351 RVA: 0x000879F8 File Offset: 0x00085BF8
public unsafe Transform Pos_WeaponThrow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B2A RID: 2858
// (get) Token: 0x060020A0 RID: 8352 RVA: 0x00087A20 File Offset: 0x00085C20
// (set) Token: 0x060020A1 RID: 8353 RVA: 0x00087A54 File Offset: 0x00085C54
public unsafe Transform Pos_Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B2B RID: 2859
// (get) Token: 0x060020A2 RID: 8354 RVA: 0x00087A7C File Offset: 0x00085C7C
// (set) Token: 0x060020A3 RID: 8355 RVA: 0x00087AB0 File Offset: 0x00085CB0
public unsafe Transform Pos_AttackPenetrate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B2C RID: 2860
// (get) Token: 0x060020A4 RID: 8356 RVA: 0x00087AD8 File Offset: 0x00085CD8
// (set) Token: 0x060020A5 RID: 8357 RVA: 0x00087B0C File Offset: 0x00085D0C
public unsafe Transform Pos_MagicAura01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B2D RID: 2861
// (get) Token: 0x060020A6 RID: 8358 RVA: 0x00087B34 File Offset: 0x00085D34
// (set) Token: 0x060020A7 RID: 8359 RVA: 0x00087B68 File Offset: 0x00085D68
public unsafe Transform Pos_MagicAura02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B2E RID: 2862
// (get) Token: 0x060020A8 RID: 8360 RVA: 0x00087B90 File Offset: 0x00085D90
// (set) Token: 0x060020A9 RID: 8361 RVA: 0x00087BC4 File Offset: 0x00085DC4
public unsafe Transform Pos_MagicAura03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B2F RID: 2863
// (get) Token: 0x060020AA RID: 8362 RVA: 0x00087BEC File Offset: 0x00085DEC
// (set) Token: 0x060020AB RID: 8363 RVA: 0x00087C20 File Offset: 0x00085E20
public unsafe Transform Pos_Attack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B30 RID: 2864
// (get) Token: 0x060020AC RID: 8364 RVA: 0x00087C48 File Offset: 0x00085E48
// (set) Token: 0x060020AD RID: 8365 RVA: 0x00087C7C File Offset: 0x00085E7C
public unsafe Transform Pos_Attack0401
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B31 RID: 2865
// (get) Token: 0x060020AE RID: 8366 RVA: 0x00087CA4 File Offset: 0x00085EA4
// (set) Token: 0x060020AF RID: 8367 RVA: 0x00087CD8 File Offset: 0x00085ED8
public unsafe Transform Pos_Attack0402
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B32 RID: 2866
// (get) Token: 0x060020B0 RID: 8368 RVA: 0x00087D00 File Offset: 0x00085F00
// (set) Token: 0x060020B1 RID: 8369 RVA: 0x00087D34 File Offset: 0x00085F34
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> Mesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B33 RID: 2867
// (get) Token: 0x060020B2 RID: 8370 RVA: 0x00087D5C File Offset: 0x00085F5C
// (set) Token: 0x060020B3 RID: 8371 RVA: 0x00087D90 File Offset: 0x00085F90
public unsafe Il2CppReferenceArray<Material> g_MatChar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B34 RID: 2868
// (get) Token: 0x060020B4 RID: 8372 RVA: 0x00087DB8 File Offset: 0x00085FB8
// (set) Token: 0x060020B5 RID: 8373 RVA: 0x00087DE0 File Offset: 0x00085FE0
public unsafe float g_fMatDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value;
}
}
// Token: 0x17000B35 RID: 2869
// (get) Token: 0x060020B6 RID: 8374 RVA: 0x00087E04 File Offset: 0x00086004
// (set) Token: 0x060020B7 RID: 8375 RVA: 0x00087E2C File Offset: 0x0008602C
public unsafe Color g_CCharGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
}
}
// Token: 0x17000B36 RID: 2870
// (get) Token: 0x060020B8 RID: 8376 RVA: 0x00087E50 File Offset: 0x00086050
// (set) Token: 0x060020B9 RID: 8377 RVA: 0x00087E78 File Offset: 0x00086078
public unsafe float g_fWeaponGlowShadow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow)) = value;
}
}
// Token: 0x17000B37 RID: 2871
// (get) Token: 0x060020BA RID: 8378 RVA: 0x00087E9C File Offset: 0x0008609C
// (set) Token: 0x060020BB RID: 8379 RVA: 0x00087EC4 File Offset: 0x000860C4
public unsafe float g_fWeaponGlowTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime)) = value;
}
}
// Token: 0x17000B38 RID: 2872
// (get) Token: 0x060020BC RID: 8380 RVA: 0x00087EE8 File Offset: 0x000860E8
// (set) Token: 0x060020BD RID: 8381 RVA: 0x00087F10 File Offset: 0x00086110
public unsafe float g_fWeaponGlowEndSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed)) = value;
}
}
// Token: 0x17000B39 RID: 2873
// (get) Token: 0x060020BE RID: 8382 RVA: 0x00087F34 File Offset: 0x00086134
// (set) Token: 0x060020BF RID: 8383 RVA: 0x00087F5C File Offset: 0x0008615C
public unsafe Color g_CWeaponGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow)) = value;
}
}
// Token: 0x17000B3A RID: 2874
// (get) Token: 0x060020C0 RID: 8384 RVA: 0x00087F80 File Offset: 0x00086180
// (set) Token: 0x060020C1 RID: 8385 RVA: 0x00087FB4 File Offset: 0x000861B4
public unsafe MeshRenderer MR_CloudUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B3B RID: 2875
// (get) Token: 0x060020C2 RID: 8386 RVA: 0x00087FDC File Offset: 0x000861DC
// (set) Token: 0x060020C3 RID: 8387 RVA: 0x00088010 File Offset: 0x00086210
public unsafe MeshRenderer MR_CloudDown
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B3C RID: 2876
// (get) Token: 0x060020C4 RID: 8388 RVA: 0x00088038 File Offset: 0x00086238
// (set) Token: 0x060020C5 RID: 8389 RVA: 0x0008806C File Offset: 0x0008626C
public unsafe Material g_MatCloudUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B3D RID: 2877
// (get) Token: 0x060020C6 RID: 8390 RVA: 0x00088094 File Offset: 0x00086294
// (set) Token: 0x060020C7 RID: 8391 RVA: 0x000880C8 File Offset: 0x000862C8
public unsafe Material g_MatCloudDown
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B3E RID: 2878
// (get) Token: 0x060020C8 RID: 8392 RVA: 0x000880F0 File Offset: 0x000862F0
// (set) Token: 0x060020C9 RID: 8393 RVA: 0x00088124 File Offset: 0x00086324
public unsafe ParticleSystem PS_Weapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B3F RID: 2879
// (get) Token: 0x060020CA RID: 8394 RVA: 0x0008814C File Offset: 0x0008634C
// (set) Token: 0x060020CB RID: 8395 RVA: 0x00088180 File Offset: 0x00086380
public unsafe ParticleSystem PS_WeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B40 RID: 2880
// (get) Token: 0x060020CC RID: 8396 RVA: 0x000881A8 File Offset: 0x000863A8
// (set) Token: 0x060020CD RID: 8397 RVA: 0x000881DC File Offset: 0x000863DC
public unsafe ParticleSystem PS_Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B41 RID: 2881
// (get) Token: 0x060020CE RID: 8398 RVA: 0x00088204 File Offset: 0x00086404
// (set) Token: 0x060020CF RID: 8399 RVA: 0x00088238 File Offset: 0x00086438
public unsafe ParticleSystem PS_Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B42 RID: 2882
// (get) Token: 0x060020D0 RID: 8400 RVA: 0x00088260 File Offset: 0x00086460
// (set) Token: 0x060020D1 RID: 8401 RVA: 0x00088294 File Offset: 0x00086494
public unsafe ParticleSystem PS_DashFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B43 RID: 2883
// (get) Token: 0x060020D2 RID: 8402 RVA: 0x000882BC File Offset: 0x000864BC
// (set) Token: 0x060020D3 RID: 8403 RVA: 0x000882F0 File Offset: 0x000864F0
public unsafe ParticleSystem PS_DeadSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B44 RID: 2884
// (get) Token: 0x060020D4 RID: 8404 RVA: 0x00088318 File Offset: 0x00086518
// (set) Token: 0x060020D5 RID: 8405 RVA: 0x0008834C File Offset: 0x0008654C
public unsafe ParticleSystem PS_LightningMode
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B45 RID: 2885
// (get) Token: 0x060020D6 RID: 8406 RVA: 0x00088374 File Offset: 0x00086574
// (set) Token: 0x060020D7 RID: 8407 RVA: 0x000883A8 File Offset: 0x000865A8
public unsafe ParticleSystem PS_WeaponCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B46 RID: 2886
// (get) Token: 0x060020D8 RID: 8408 RVA: 0x000883D0 File Offset: 0x000865D0
// (set) Token: 0x060020D9 RID: 8409 RVA: 0x00088404 File Offset: 0x00086604
public unsafe ParticleSystem PS_WeaponDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B47 RID: 2887
// (get) Token: 0x060020DA RID: 8410 RVA: 0x0008842C File Offset: 0x0008662C
// (set) Token: 0x060020DB RID: 8411 RVA: 0x00088460 File Offset: 0x00086660
public unsafe ParticleSystem PS_WeaponDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B48 RID: 2888
// (get) Token: 0x060020DC RID: 8412 RVA: 0x00088488 File Offset: 0x00086688
// (set) Token: 0x060020DD RID: 8413 RVA: 0x000884BC File Offset: 0x000866BC
public unsafe ParticleSystem PS_DestroyReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B49 RID: 2889
// (get) Token: 0x060020DE RID: 8414 RVA: 0x000884E4 File Offset: 0x000866E4
// (set) Token: 0x060020DF RID: 8415 RVA: 0x00088518 File Offset: 0x00086718
public unsafe ParticleSystem PS_Destroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B4A RID: 2890
// (get) Token: 0x060020E0 RID: 8416 RVA: 0x00088540 File Offset: 0x00086740
// (set) Token: 0x060020E1 RID: 8417 RVA: 0x00088574 File Offset: 0x00086774
public unsafe ParticleSystem PS_SceneLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B4B RID: 2891
// (get) Token: 0x060020E2 RID: 8418 RVA: 0x0008859C File Offset: 0x0008679C
// (set) Token: 0x060020E3 RID: 8419 RVA: 0x000885D0 File Offset: 0x000867D0
public unsafe ParticleSystem PS_SceneSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B4C RID: 2892
// (get) Token: 0x060020E4 RID: 8420 RVA: 0x000885F8 File Offset: 0x000867F8
// (set) Token: 0x060020E5 RID: 8421 RVA: 0x0008862C File Offset: 0x0008682C
public unsafe GameObject Eff_AttackCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B4D RID: 2893
// (get) Token: 0x060020E6 RID: 8422 RVA: 0x00088654 File Offset: 0x00086854
// (set) Token: 0x060020E7 RID: 8423 RVA: 0x00088688 File Offset: 0x00086888
public unsafe GameObject Eff_LightningCollisionSmall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B4E RID: 2894
// (get) Token: 0x060020E8 RID: 8424 RVA: 0x000886B0 File Offset: 0x000868B0
// (set) Token: 0x060020E9 RID: 8425 RVA: 0x000886E4 File Offset: 0x000868E4
public unsafe GameObject Eff_LightningCollisionBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B4F RID: 2895
// (get) Token: 0x060020EA RID: 8426 RVA: 0x0008870C File Offset: 0x0008690C
// (set) Token: 0x060020EB RID: 8427 RVA: 0x00088740 File Offset: 0x00086940
public unsafe GameObject Eff_Attack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B50 RID: 2896
// (get) Token: 0x060020EC RID: 8428 RVA: 0x00088768 File Offset: 0x00086968
// (set) Token: 0x060020ED RID: 8429 RVA: 0x0008879C File Offset: 0x0008699C
public unsafe GameObject Eff_Attack0102Red
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B51 RID: 2897
// (get) Token: 0x060020EE RID: 8430 RVA: 0x000887C4 File Offset: 0x000869C4
// (set) Token: 0x060020EF RID: 8431 RVA: 0x000887F8 File Offset: 0x000869F8
public unsafe GameObject Eff_Attack0103Red
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B52 RID: 2898
// (get) Token: 0x060020F0 RID: 8432 RVA: 0x00088820 File Offset: 0x00086A20
// (set) Token: 0x060020F1 RID: 8433 RVA: 0x00088854 File Offset: 0x00086A54
public unsafe GameObject Eff_Attack0202_01Red
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B53 RID: 2899
// (get) Token: 0x060020F2 RID: 8434 RVA: 0x0008887C File Offset: 0x00086A7C
// (set) Token: 0x060020F3 RID: 8435 RVA: 0x000888B0 File Offset: 0x00086AB0
public unsafe GameObject Eff_Attack0202_02Red
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B54 RID: 2900
// (get) Token: 0x060020F4 RID: 8436 RVA: 0x000888D8 File Offset: 0x00086AD8
// (set) Token: 0x060020F5 RID: 8437 RVA: 0x0008890C File Offset: 0x00086B0C
public unsafe GameObject Eff_AttackDodgeLRed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B55 RID: 2901
// (get) Token: 0x060020F6 RID: 8438 RVA: 0x00088934 File Offset: 0x00086B34
// (set) Token: 0x060020F7 RID: 8439 RVA: 0x00088968 File Offset: 0x00086B68
public unsafe GameObject Eff_AttackDodgeRRed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B56 RID: 2902
// (get) Token: 0x060020F8 RID: 8440 RVA: 0x00088990 File Offset: 0x00086B90
// (set) Token: 0x060020F9 RID: 8441 RVA: 0x000889C4 File Offset: 0x00086BC4
public unsafe GameObject Eff_AttackDodgeBRed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B57 RID: 2903
// (get) Token: 0x060020FA RID: 8442 RVA: 0x000889EC File Offset: 0x00086BEC
// (set) Token: 0x060020FB RID: 8443 RVA: 0x00088A20 File Offset: 0x00086C20
public unsafe GameObject Eff_Attack0102CrystalRed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B58 RID: 2904
// (get) Token: 0x060020FC RID: 8444 RVA: 0x00088A48 File Offset: 0x00086C48
// (set) Token: 0x060020FD RID: 8445 RVA: 0x00088A7C File Offset: 0x00086C7C
public unsafe GameObject Eff_Attack0102CrystalRedHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B59 RID: 2905
// (get) Token: 0x060020FE RID: 8446 RVA: 0x00088AA4 File Offset: 0x00086CA4
// (set) Token: 0x060020FF RID: 8447 RVA: 0x00088AD8 File Offset: 0x00086CD8
public unsafe GameObject Eff_Attack0102CrystalRedDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B5A RID: 2906
// (get) Token: 0x06002100 RID: 8448 RVA: 0x00088B00 File Offset: 0x00086D00
// (set) Token: 0x06002101 RID: 8449 RVA: 0x00088B34 File Offset: 0x00086D34
public unsafe GameObject Eff_Attack03Jump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B5B RID: 2907
// (get) Token: 0x06002102 RID: 8450 RVA: 0x00088B5C File Offset: 0x00086D5C
// (set) Token: 0x06002103 RID: 8451 RVA: 0x00088B90 File Offset: 0x00086D90
public unsafe GameObject Eff_Attack03Ready
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B5C RID: 2908
// (get) Token: 0x06002104 RID: 8452 RVA: 0x00088BB8 File Offset: 0x00086DB8
// (set) Token: 0x06002105 RID: 8453 RVA: 0x00088BEC File Offset: 0x00086DEC
public unsafe GameObject Eff_Attack03Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B5D RID: 2909
// (get) Token: 0x06002106 RID: 8454 RVA: 0x00088C14 File Offset: 0x00086E14
// (set) Token: 0x06002107 RID: 8455 RVA: 0x00088C48 File Offset: 0x00086E48
public unsafe GameObject Eff_Attacck03Unplug
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B5E RID: 2910
// (get) Token: 0x06002108 RID: 8456 RVA: 0x00088C70 File Offset: 0x00086E70
// (set) Token: 0x06002109 RID: 8457 RVA: 0x00088CA4 File Offset: 0x00086EA4
public unsafe GameObject Eff_Attack03ReadyPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B5F RID: 2911
// (get) Token: 0x0600210A RID: 8458 RVA: 0x00088CCC File Offset: 0x00086ECC
// (set) Token: 0x0600210B RID: 8459 RVA: 0x00088D00 File Offset: 0x00086F00
public unsafe GameObject Eff_Attack03CollisionPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B60 RID: 2912
// (get) Token: 0x0600210C RID: 8460 RVA: 0x00088D28 File Offset: 0x00086F28
// (set) Token: 0x0600210D RID: 8461 RVA: 0x00088D5C File Offset: 0x00086F5C
public unsafe GameObject Eff_Attack03CollisionPlus02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B61 RID: 2913
// (get) Token: 0x0600210E RID: 8462 RVA: 0x00088D84 File Offset: 0x00086F84
// (set) Token: 0x0600210F RID: 8463 RVA: 0x00088DB8 File Offset: 0x00086FB8
public unsafe GameObject Eff_Attack04Ready
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B62 RID: 2914
// (get) Token: 0x06002110 RID: 8464 RVA: 0x00088DE0 File Offset: 0x00086FE0
// (set) Token: 0x06002111 RID: 8465 RVA: 0x00088E14 File Offset: 0x00087014
public unsafe GameObject Eff_Attack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B63 RID: 2915
// (get) Token: 0x06002112 RID: 8466 RVA: 0x00088E3C File Offset: 0x0008703C
// (set) Token: 0x06002113 RID: 8467 RVA: 0x00088E70 File Offset: 0x00087070
public unsafe GameObject Eff_Attack04Crystal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B64 RID: 2916
// (get) Token: 0x06002114 RID: 8468 RVA: 0x00088E98 File Offset: 0x00087098
// (set) Token: 0x06002115 RID: 8469 RVA: 0x00088ECC File Offset: 0x000870CC
public unsafe GameObject Eff_Attack04CrystalPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B65 RID: 2917
// (get) Token: 0x06002116 RID: 8470 RVA: 0x00088EF4 File Offset: 0x000870F4
// (set) Token: 0x06002117 RID: 8471 RVA: 0x00088F28 File Offset: 0x00087128
public unsafe GameObject Eff_AttackSpearRed01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B66 RID: 2918
// (get) Token: 0x06002118 RID: 8472 RVA: 0x00088F50 File Offset: 0x00087150
// (set) Token: 0x06002119 RID: 8473 RVA: 0x00088F84 File Offset: 0x00087184
public unsafe GameObject Eff_AttackSpearRed02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B67 RID: 2919
// (get) Token: 0x0600211A RID: 8474 RVA: 0x00088FAC File Offset: 0x000871AC
// (set) Token: 0x0600211B RID: 8475 RVA: 0x00088FE0 File Offset: 0x000871E0
public unsafe GameObject Eff_AttackSpearRed03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B68 RID: 2920
// (get) Token: 0x0600211C RID: 8476 RVA: 0x00089008 File Offset: 0x00087208
// (set) Token: 0x0600211D RID: 8477 RVA: 0x0008903C File Offset: 0x0008723C
public unsafe GameObject Eff_AttackSpearFloorRed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B69 RID: 2921
// (get) Token: 0x0600211E RID: 8478 RVA: 0x00089064 File Offset: 0x00087264
// (set) Token: 0x0600211F RID: 8479 RVA: 0x00089098 File Offset: 0x00087298
public unsafe GameObject Eff_AttackSpearRedHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B6A RID: 2922
// (get) Token: 0x06002120 RID: 8480 RVA: 0x000890C0 File Offset: 0x000872C0
// (set) Token: 0x06002121 RID: 8481 RVA: 0x000890F4 File Offset: 0x000872F4
public unsafe GameObject Eff_AttackSpearRedDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B6B RID: 2923
// (get) Token: 0x06002122 RID: 8482 RVA: 0x0008911C File Offset: 0x0008731C
// (set) Token: 0x06002123 RID: 8483 RVA: 0x00089150 File Offset: 0x00087350
public unsafe GameObject Eff_WeaponThrow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B6C RID: 2924
// (get) Token: 0x06002124 RID: 8484 RVA: 0x00089178 File Offset: 0x00087378
// (set) Token: 0x06002125 RID: 8485 RVA: 0x000891AC File Offset: 0x000873AC
public unsafe GameObject Eff_WeaponHitPlayer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B6D RID: 2925
// (get) Token: 0x06002126 RID: 8486 RVA: 0x000891D4 File Offset: 0x000873D4
// (set) Token: 0x06002127 RID: 8487 RVA: 0x00089208 File Offset: 0x00087408
public unsafe GameObject Eff_WeaponHitFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B6E RID: 2926
// (get) Token: 0x06002128 RID: 8488 RVA: 0x00089230 File Offset: 0x00087430
// (set) Token: 0x06002129 RID: 8489 RVA: 0x00089264 File Offset: 0x00087464
public unsafe GameObject Eff_WeaponExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B6F RID: 2927
// (get) Token: 0x0600212A RID: 8490 RVA: 0x0008928C File Offset: 0x0008748C
// (set) Token: 0x0600212B RID: 8491 RVA: 0x000892C0 File Offset: 0x000874C0
public unsafe GameObject Eff_CrystalTrackBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B70 RID: 2928
// (get) Token: 0x0600212C RID: 8492 RVA: 0x000892E8 File Offset: 0x000874E8
// (set) Token: 0x0600212D RID: 8493 RVA: 0x0008931C File Offset: 0x0008751C
public unsafe GameObject Eff_CrystalTrackBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B71 RID: 2929
// (get) Token: 0x0600212E RID: 8494 RVA: 0x00089344 File Offset: 0x00087544
// (set) Token: 0x0600212F RID: 8495 RVA: 0x00089378 File Offset: 0x00087578
public unsafe GameObject Eff_CrystalTrackBulletExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B72 RID: 2930
// (get) Token: 0x06002130 RID: 8496 RVA: 0x000893A0 File Offset: 0x000875A0
// (set) Token: 0x06002131 RID: 8497 RVA: 0x000893D4 File Offset: 0x000875D4
public unsafe GameObject Eff_AttackPenetrate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B73 RID: 2931
// (get) Token: 0x06002132 RID: 8498 RVA: 0x000893FC File Offset: 0x000875FC
// (set) Token: 0x06002133 RID: 8499 RVA: 0x00089430 File Offset: 0x00087630
public unsafe GameObject Eff_MagicAura
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B74 RID: 2932
// (get) Token: 0x06002134 RID: 8500 RVA: 0x00089458 File Offset: 0x00087658
// (set) Token: 0x06002135 RID: 8501 RVA: 0x0008948C File Offset: 0x0008768C
public unsafe GameObject Eff_MagicAuraBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B75 RID: 2933
// (get) Token: 0x06002136 RID: 8502 RVA: 0x000894B4 File Offset: 0x000876B4
// (set) Token: 0x06002137 RID: 8503 RVA: 0x000894E8 File Offset: 0x000876E8
public unsafe GameObject Eff_MagicAuraBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B76 RID: 2934
// (get) Token: 0x06002138 RID: 8504 RVA: 0x00089510 File Offset: 0x00087710
// (set) Token: 0x06002139 RID: 8505 RVA: 0x00089544 File Offset: 0x00087744
public unsafe GameObject Eff_ChargeLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B77 RID: 2935
// (get) Token: 0x0600213A RID: 8506 RVA: 0x0008956C File Offset: 0x0008776C
// (set) Token: 0x0600213B RID: 8507 RVA: 0x000895A0 File Offset: 0x000877A0
public unsafe GameObject Eff_ChargeLightningFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B78 RID: 2936
// (get) Token: 0x0600213C RID: 8508 RVA: 0x000895C8 File Offset: 0x000877C8
// (set) Token: 0x0600213D RID: 8509 RVA: 0x000895FC File Offset: 0x000877FC
public unsafe GameObject Eff_ChargeLightningFinish
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B79 RID: 2937
// (get) Token: 0x0600213E RID: 8510 RVA: 0x00089624 File Offset: 0x00087824
// (set) Token: 0x0600213F RID: 8511 RVA: 0x00089658 File Offset: 0x00087858
public unsafe GameObject Eff_ChargeLightningFinishFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B7A RID: 2938
// (get) Token: 0x06002140 RID: 8512 RVA: 0x00089680 File Offset: 0x00087880
// (set) Token: 0x06002141 RID: 8513 RVA: 0x000896B4 File Offset: 0x000878B4
public unsafe GameObject Eff_LightningSpeedUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B7B RID: 2939
// (get) Token: 0x06002142 RID: 8514 RVA: 0x000896DC File Offset: 0x000878DC
// (set) Token: 0x06002143 RID: 8515 RVA: 0x00089710 File Offset: 0x00087910
public unsafe GameObject Eff_DodgeLightningStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B7C RID: 2940
// (get) Token: 0x06002144 RID: 8516 RVA: 0x00089738 File Offset: 0x00087938
// (set) Token: 0x06002145 RID: 8517 RVA: 0x0008976C File Offset: 0x0008796C
public unsafe GameObject Eff_DodgeLightningEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B7D RID: 2941
// (get) Token: 0x06002146 RID: 8518 RVA: 0x00089794 File Offset: 0x00087994
// (set) Token: 0x06002147 RID: 8519 RVA: 0x000897C8 File Offset: 0x000879C8
public unsafe GameObject Eff_DodgeLightningFloorSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B7E RID: 2942
// (get) Token: 0x06002148 RID: 8520 RVA: 0x000897F0 File Offset: 0x000879F0
// (set) Token: 0x06002149 RID: 8521 RVA: 0x00089824 File Offset: 0x00087A24
public unsafe GameObject Eff_LightningBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B7F RID: 2943
// (get) Token: 0x0600214A RID: 8522 RVA: 0x0008984C File Offset: 0x00087A4C
// (set) Token: 0x0600214B RID: 8523 RVA: 0x00089880 File Offset: 0x00087A80
public unsafe GameObject Eff_LightningBullet02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B80 RID: 2944
// (get) Token: 0x0600214C RID: 8524 RVA: 0x000898A8 File Offset: 0x00087AA8
// (set) Token: 0x0600214D RID: 8525 RVA: 0x000898DC File Offset: 0x00087ADC
public unsafe GameObject Eff_LightningBullet03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B81 RID: 2945
// (get) Token: 0x0600214E RID: 8526 RVA: 0x00089904 File Offset: 0x00087B04
// (set) Token: 0x0600214F RID: 8527 RVA: 0x00089938 File Offset: 0x00087B38
public unsafe GameObject Eff_AttackCannon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B82 RID: 2946
// (get) Token: 0x06002150 RID: 8528 RVA: 0x00089960 File Offset: 0x00087B60
// (set) Token: 0x06002151 RID: 8529 RVA: 0x00089994 File Offset: 0x00087B94
public unsafe GameObject Eff_SceneLightningReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B83 RID: 2947
// (get) Token: 0x06002152 RID: 8530 RVA: 0x000899BC File Offset: 0x00087BBC
// (set) Token: 0x06002153 RID: 8531 RVA: 0x000899F0 File Offset: 0x00087BF0
public unsafe GameObject Eff_SceneLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B84 RID: 2948
// (get) Token: 0x06002154 RID: 8532 RVA: 0x00089A18 File Offset: 0x00087C18
// (set) Token: 0x06002155 RID: 8533 RVA: 0x00089A4C File Offset: 0x00087C4C
public unsafe EffectPool g_EffAttackCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B85 RID: 2949
// (get) Token: 0x06002156 RID: 8534 RVA: 0x00089A74 File Offset: 0x00087C74
// (set) Token: 0x06002157 RID: 8535 RVA: 0x00089AA8 File Offset: 0x00087CA8
public unsafe EffectPool g_EffLightningCollisionSmall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B86 RID: 2950
// (get) Token: 0x06002158 RID: 8536 RVA: 0x00089AD0 File Offset: 0x00087CD0
// (set) Token: 0x06002159 RID: 8537 RVA: 0x00089B04 File Offset: 0x00087D04
public unsafe EffectPool g_EffLightningCollisionBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B87 RID: 2951
// (get) Token: 0x0600215A RID: 8538 RVA: 0x00089B2C File Offset: 0x00087D2C
// (set) Token: 0x0600215B RID: 8539 RVA: 0x00089B60 File Offset: 0x00087D60
public unsafe EffectPool g_EffAttack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B88 RID: 2952
// (get) Token: 0x0600215C RID: 8540 RVA: 0x00089B88 File Offset: 0x00087D88
// (set) Token: 0x0600215D RID: 8541 RVA: 0x00089BBC File Offset: 0x00087DBC
public unsafe EffectPool g_EffAttack0102Red
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B89 RID: 2953
// (get) Token: 0x0600215E RID: 8542 RVA: 0x00089BE4 File Offset: 0x00087DE4
// (set) Token: 0x0600215F RID: 8543 RVA: 0x00089C18 File Offset: 0x00087E18
public unsafe EffectPool g_EffAttack0103Red
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B8A RID: 2954
// (get) Token: 0x06002160 RID: 8544 RVA: 0x00089C40 File Offset: 0x00087E40
// (set) Token: 0x06002161 RID: 8545 RVA: 0x00089C74 File Offset: 0x00087E74
public unsafe EffectPool g_EffAttack0202_01Red
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B8B RID: 2955
// (get) Token: 0x06002162 RID: 8546 RVA: 0x00089C9C File Offset: 0x00087E9C
// (set) Token: 0x06002163 RID: 8547 RVA: 0x00089CD0 File Offset: 0x00087ED0
public unsafe EffectPool g_EffAttack0202_02Red
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B8C RID: 2956
// (get) Token: 0x06002164 RID: 8548 RVA: 0x00089CF8 File Offset: 0x00087EF8
// (set) Token: 0x06002165 RID: 8549 RVA: 0x00089D2C File Offset: 0x00087F2C
public unsafe EffectPool g_EffAttackDodgeLRed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B8D RID: 2957
// (get) Token: 0x06002166 RID: 8550 RVA: 0x00089D54 File Offset: 0x00087F54
// (set) Token: 0x06002167 RID: 8551 RVA: 0x00089D88 File Offset: 0x00087F88
public unsafe EffectPool g_EffAttackDodgeRRed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B8E RID: 2958
// (get) Token: 0x06002168 RID: 8552 RVA: 0x00089DB0 File Offset: 0x00087FB0
// (set) Token: 0x06002169 RID: 8553 RVA: 0x00089DE4 File Offset: 0x00087FE4
public unsafe EffectPool g_EffAttackDodgeBRed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B8F RID: 2959
// (get) Token: 0x0600216A RID: 8554 RVA: 0x00089E0C File Offset: 0x0008800C
// (set) Token: 0x0600216B RID: 8555 RVA: 0x00089E40 File Offset: 0x00088040
public unsafe EffectPool g_EffAttack0102CrystalRed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B90 RID: 2960
// (get) Token: 0x0600216C RID: 8556 RVA: 0x00089E68 File Offset: 0x00088068
// (set) Token: 0x0600216D RID: 8557 RVA: 0x00089E9C File Offset: 0x0008809C
public unsafe EffectPool g_EffAttack0102CrystalRedHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B91 RID: 2961
// (get) Token: 0x0600216E RID: 8558 RVA: 0x00089EC4 File Offset: 0x000880C4
// (set) Token: 0x0600216F RID: 8559 RVA: 0x00089EF8 File Offset: 0x000880F8
public unsafe EffectPool g_EffAttack0102CrystalRedDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B92 RID: 2962
// (get) Token: 0x06002170 RID: 8560 RVA: 0x00089F20 File Offset: 0x00088120
// (set) Token: 0x06002171 RID: 8561 RVA: 0x00089F54 File Offset: 0x00088154
public unsafe EffectPool g_EffAttack03Jump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B93 RID: 2963
// (get) Token: 0x06002172 RID: 8562 RVA: 0x00089F7C File Offset: 0x0008817C
// (set) Token: 0x06002173 RID: 8563 RVA: 0x00089FB0 File Offset: 0x000881B0
public unsafe EffectPool g_EffAttack03Ready
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B94 RID: 2964
// (get) Token: 0x06002174 RID: 8564 RVA: 0x00089FD8 File Offset: 0x000881D8
// (set) Token: 0x06002175 RID: 8565 RVA: 0x0008A00C File Offset: 0x0008820C
public unsafe EffectPool g_EffAttack03Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B95 RID: 2965
// (get) Token: 0x06002176 RID: 8566 RVA: 0x0008A034 File Offset: 0x00088234
// (set) Token: 0x06002177 RID: 8567 RVA: 0x0008A068 File Offset: 0x00088268
public unsafe EffectPool g_EffAttacck03Unplug
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B96 RID: 2966
// (get) Token: 0x06002178 RID: 8568 RVA: 0x0008A090 File Offset: 0x00088290
// (set) Token: 0x06002179 RID: 8569 RVA: 0x0008A0C4 File Offset: 0x000882C4
public unsafe EffectPool g_EffAttack03ReadyPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B97 RID: 2967
// (get) Token: 0x0600217A RID: 8570 RVA: 0x0008A0EC File Offset: 0x000882EC
// (set) Token: 0x0600217B RID: 8571 RVA: 0x0008A120 File Offset: 0x00088320
public unsafe EffectPool g_EffAttack03CollisionPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B98 RID: 2968
// (get) Token: 0x0600217C RID: 8572 RVA: 0x0008A148 File Offset: 0x00088348
// (set) Token: 0x0600217D RID: 8573 RVA: 0x0008A17C File Offset: 0x0008837C
public unsafe EffectPool g_EffAttack03CollisionPlus02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B99 RID: 2969
// (get) Token: 0x0600217E RID: 8574 RVA: 0x0008A1A4 File Offset: 0x000883A4
// (set) Token: 0x0600217F RID: 8575 RVA: 0x0008A1D8 File Offset: 0x000883D8
public unsafe EffectPool g_EffAttack04Ready
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B9A RID: 2970
// (get) Token: 0x06002180 RID: 8576 RVA: 0x0008A200 File Offset: 0x00088400
// (set) Token: 0x06002181 RID: 8577 RVA: 0x0008A234 File Offset: 0x00088434
public unsafe EffectPool g_EffAttack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B9B RID: 2971
// (get) Token: 0x06002182 RID: 8578 RVA: 0x0008A25C File Offset: 0x0008845C
// (set) Token: 0x06002183 RID: 8579 RVA: 0x0008A290 File Offset: 0x00088490
public unsafe EffectPool g_EffAttack04Crystal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B9C RID: 2972
// (get) Token: 0x06002184 RID: 8580 RVA: 0x0008A2B8 File Offset: 0x000884B8
// (set) Token: 0x06002185 RID: 8581 RVA: 0x0008A2EC File Offset: 0x000884EC
public unsafe EffectPool g_EffAttack04CrystalPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B9D RID: 2973
// (get) Token: 0x06002186 RID: 8582 RVA: 0x0008A314 File Offset: 0x00088514
// (set) Token: 0x06002187 RID: 8583 RVA: 0x0008A348 File Offset: 0x00088548
public unsafe EffectPool g_EffAttackSpearRed01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B9E RID: 2974
// (get) Token: 0x06002188 RID: 8584 RVA: 0x0008A370 File Offset: 0x00088570
// (set) Token: 0x06002189 RID: 8585 RVA: 0x0008A3A4 File Offset: 0x000885A4
public unsafe EffectPool g_EffAttackSpearRed02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B9F RID: 2975
// (get) Token: 0x0600218A RID: 8586 RVA: 0x0008A3CC File Offset: 0x000885CC
// (set) Token: 0x0600218B RID: 8587 RVA: 0x0008A400 File Offset: 0x00088600
public unsafe EffectPool g_EffAttackSpearRed03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BA0 RID: 2976
// (get) Token: 0x0600218C RID: 8588 RVA: 0x0008A428 File Offset: 0x00088628
// (set) Token: 0x0600218D RID: 8589 RVA: 0x0008A45C File Offset: 0x0008865C
public unsafe EffectPool g_EffAttackSpearFloorRed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BA1 RID: 2977
// (get) Token: 0x0600218E RID: 8590 RVA: 0x0008A484 File Offset: 0x00088684
// (set) Token: 0x0600218F RID: 8591 RVA: 0x0008A4B8 File Offset: 0x000886B8
public unsafe EffectPool g_EffAttackSpearRedHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BA2 RID: 2978
// (get) Token: 0x06002190 RID: 8592 RVA: 0x0008A4E0 File Offset: 0x000886E0
// (set) Token: 0x06002191 RID: 8593 RVA: 0x0008A514 File Offset: 0x00088714
public unsafe EffectPool g_EffAttackSpearRedDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BA3 RID: 2979
// (get) Token: 0x06002192 RID: 8594 RVA: 0x0008A53C File Offset: 0x0008873C
// (set) Token: 0x06002193 RID: 8595 RVA: 0x0008A570 File Offset: 0x00088770
public unsafe EffectPool g_EffWeaponThrow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BA4 RID: 2980
// (get) Token: 0x06002194 RID: 8596 RVA: 0x0008A598 File Offset: 0x00088798
// (set) Token: 0x06002195 RID: 8597 RVA: 0x0008A5CC File Offset: 0x000887CC
public unsafe EffectPool g_EffWeaponHitPlayer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BA5 RID: 2981
// (get) Token: 0x06002196 RID: 8598 RVA: 0x0008A5F4 File Offset: 0x000887F4
// (set) Token: 0x06002197 RID: 8599 RVA: 0x0008A628 File Offset: 0x00088828
public unsafe EffectPool g_EffWeaponHitFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BA6 RID: 2982
// (get) Token: 0x06002198 RID: 8600 RVA: 0x0008A650 File Offset: 0x00088850
// (set) Token: 0x06002199 RID: 8601 RVA: 0x0008A684 File Offset: 0x00088884
public unsafe EffectPool g_EffWeaponExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BA7 RID: 2983
// (get) Token: 0x0600219A RID: 8602 RVA: 0x0008A6AC File Offset: 0x000888AC
// (set) Token: 0x0600219B RID: 8603 RVA: 0x0008A6E0 File Offset: 0x000888E0
public unsafe EffectPool g_EffCrystalTrackBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BA8 RID: 2984
// (get) Token: 0x0600219C RID: 8604 RVA: 0x0008A708 File Offset: 0x00088908
// (set) Token: 0x0600219D RID: 8605 RVA: 0x0008A73C File Offset: 0x0008893C
public unsafe EffectPool g_EffCrystalTrackBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BA9 RID: 2985
// (get) Token: 0x0600219E RID: 8606 RVA: 0x0008A764 File Offset: 0x00088964
// (set) Token: 0x0600219F RID: 8607 RVA: 0x0008A798 File Offset: 0x00088998
public unsafe EffectPool g_EffCrystalTrackBulletExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BAA RID: 2986
// (get) Token: 0x060021A0 RID: 8608 RVA: 0x0008A7C0 File Offset: 0x000889C0
// (set) Token: 0x060021A1 RID: 8609 RVA: 0x0008A7F4 File Offset: 0x000889F4
public unsafe EffectPool g_EffAttackPenetrate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BAB RID: 2987
// (get) Token: 0x060021A2 RID: 8610 RVA: 0x0008A81C File Offset: 0x00088A1C
// (set) Token: 0x060021A3 RID: 8611 RVA: 0x0008A850 File Offset: 0x00088A50
public unsafe EffectPool g_EffMagicAura
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BAC RID: 2988
// (get) Token: 0x060021A4 RID: 8612 RVA: 0x0008A878 File Offset: 0x00088A78
// (set) Token: 0x060021A5 RID: 8613 RVA: 0x0008A8AC File Offset: 0x00088AAC
public unsafe EffectPool g_EffMagicAuraBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BAD RID: 2989
// (get) Token: 0x060021A6 RID: 8614 RVA: 0x0008A8D4 File Offset: 0x00088AD4
// (set) Token: 0x060021A7 RID: 8615 RVA: 0x0008A908 File Offset: 0x00088B08
public unsafe EffectPool g_EffMagicAuraBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BAE RID: 2990
// (get) Token: 0x060021A8 RID: 8616 RVA: 0x0008A930 File Offset: 0x00088B30
// (set) Token: 0x060021A9 RID: 8617 RVA: 0x0008A964 File Offset: 0x00088B64
public unsafe EffectPool g_EffChargeLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BAF RID: 2991
// (get) Token: 0x060021AA RID: 8618 RVA: 0x0008A98C File Offset: 0x00088B8C
// (set) Token: 0x060021AB RID: 8619 RVA: 0x0008A9C0 File Offset: 0x00088BC0
public unsafe EffectPool g_EffChargeLightningFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BB0 RID: 2992
// (get) Token: 0x060021AC RID: 8620 RVA: 0x0008A9E8 File Offset: 0x00088BE8
// (set) Token: 0x060021AD RID: 8621 RVA: 0x0008AA1C File Offset: 0x00088C1C
public unsafe EffectPool g_EffChargeLightningFinish
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BB1 RID: 2993
// (get) Token: 0x060021AE RID: 8622 RVA: 0x0008AA44 File Offset: 0x00088C44
// (set) Token: 0x060021AF RID: 8623 RVA: 0x0008AA78 File Offset: 0x00088C78
public unsafe EffectPool g_EffChargeLightningFinishFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BB2 RID: 2994
// (get) Token: 0x060021B0 RID: 8624 RVA: 0x0008AAA0 File Offset: 0x00088CA0
// (set) Token: 0x060021B1 RID: 8625 RVA: 0x0008AAD4 File Offset: 0x00088CD4
public unsafe EffectPool g_EffLightningSpeedUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BB3 RID: 2995
// (get) Token: 0x060021B2 RID: 8626 RVA: 0x0008AAFC File Offset: 0x00088CFC
// (set) Token: 0x060021B3 RID: 8627 RVA: 0x0008AB30 File Offset: 0x00088D30
public unsafe EffectPool g_EffDodgeLightningStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BB4 RID: 2996
// (get) Token: 0x060021B4 RID: 8628 RVA: 0x0008AB58 File Offset: 0x00088D58
// (set) Token: 0x060021B5 RID: 8629 RVA: 0x0008AB8C File Offset: 0x00088D8C
public unsafe EffectPool g_EffDodgeLightningEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BB5 RID: 2997
// (get) Token: 0x060021B6 RID: 8630 RVA: 0x0008ABB4 File Offset: 0x00088DB4
// (set) Token: 0x060021B7 RID: 8631 RVA: 0x0008ABE8 File Offset: 0x00088DE8
public unsafe EffectPool g_EffDodgeLightningFloorSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BB6 RID: 2998
// (get) Token: 0x060021B8 RID: 8632 RVA: 0x0008AC10 File Offset: 0x00088E10
// (set) Token: 0x060021B9 RID: 8633 RVA: 0x0008AC44 File Offset: 0x00088E44
public unsafe Il2CppReferenceArray<LightningBullet> g_EffLightningBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<LightningBullet>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BB7 RID: 2999
// (get) Token: 0x060021BA RID: 8634 RVA: 0x0008AC6C File Offset: 0x00088E6C
// (set) Token: 0x060021BB RID: 8635 RVA: 0x0008ACA0 File Offset: 0x00088EA0
public unsafe Il2CppReferenceArray<LightningBullet> g_EffLightningBullet02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<LightningBullet>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BB8 RID: 3000
// (get) Token: 0x060021BC RID: 8636 RVA: 0x0008ACC8 File Offset: 0x00088EC8
// (set) Token: 0x060021BD RID: 8637 RVA: 0x0008ACFC File Offset: 0x00088EFC
public unsafe Il2CppReferenceArray<LightningBullet> g_EffLightningBullet03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<LightningBullet>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BB9 RID: 3001
// (get) Token: 0x060021BE RID: 8638 RVA: 0x0008AD24 File Offset: 0x00088F24
// (set) Token: 0x060021BF RID: 8639 RVA: 0x0008AD58 File Offset: 0x00088F58
public unsafe EffectPool g_EffAttackCannon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BBA RID: 3002
// (get) Token: 0x060021C0 RID: 8640 RVA: 0x0008AD80 File Offset: 0x00088F80
// (set) Token: 0x060021C1 RID: 8641 RVA: 0x0008ADB4 File Offset: 0x00088FB4
public unsafe EffectPool g_EffSceneLightningReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BBB RID: 3003
// (get) Token: 0x060021C2 RID: 8642 RVA: 0x0008ADDC File Offset: 0x00088FDC
// (set) Token: 0x060021C3 RID: 8643 RVA: 0x0008AE10 File Offset: 0x00089010
public unsafe EffectPool g_EffSceneLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BBC RID: 3004
// (get) Token: 0x060021C4 RID: 8644 RVA: 0x0008AE38 File Offset: 0x00089038
// (set) Token: 0x060021C5 RID: 8645 RVA: 0x0008AE56 File Offset: 0x00089056
public unsafe static int g_iEffLightningArray
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray, (void*)(&value));
}
}
// Token: 0x17000BBD RID: 3005
// (get) Token: 0x060021C6 RID: 8646 RVA: 0x0008AE68 File Offset: 0x00089068
// (set) Token: 0x060021C7 RID: 8647 RVA: 0x0008AE90 File Offset: 0x00089090
public unsafe int g_iEffLightningArrayIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex)) = value;
}
}
// Token: 0x17000BBE RID: 3006
// (get) Token: 0x060021C8 RID: 8648 RVA: 0x0008AEB4 File Offset: 0x000890B4
// (set) Token: 0x060021C9 RID: 8649 RVA: 0x0008AEE8 File Offset: 0x000890E8
public unsafe Transform g_TrDodgeLightningStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BBF RID: 3007
// (get) Token: 0x060021CA RID: 8650 RVA: 0x0008AF10 File Offset: 0x00089110
// (set) Token: 0x060021CB RID: 8651 RVA: 0x0008AF44 File Offset: 0x00089144
public unsafe Transform g_TrDodgeLightningEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BC0 RID: 3008
// (get) Token: 0x060021CC RID: 8652 RVA: 0x0008AF6C File Offset: 0x0008916C
// (set) Token: 0x060021CD RID: 8653 RVA: 0x0008AFA0 File Offset: 0x000891A0
public unsafe GameObject SE_WeaponThrowHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BC1 RID: 3009
// (get) Token: 0x060021CE RID: 8654 RVA: 0x0008AFC8 File Offset: 0x000891C8
// (set) Token: 0x060021CF RID: 8655 RVA: 0x0008AFFC File Offset: 0x000891FC
public unsafe GameObject SE_WeaponThrowExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BC2 RID: 3010
// (get) Token: 0x060021D0 RID: 8656 RVA: 0x0008B024 File Offset: 0x00089224
// (set) Token: 0x060021D1 RID: 8657 RVA: 0x0008B058 File Offset: 0x00089258
public unsafe GameObject SE_Crystal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BC3 RID: 3011
// (get) Token: 0x060021D2 RID: 8658 RVA: 0x0008B080 File Offset: 0x00089280
// (set) Token: 0x060021D3 RID: 8659 RVA: 0x0008B0B4 File Offset: 0x000892B4
public unsafe GameObject SE_CrystalDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BC4 RID: 3012
// (get) Token: 0x060021D4 RID: 8660 RVA: 0x0008B0DC File Offset: 0x000892DC
// (set) Token: 0x060021D5 RID: 8661 RVA: 0x0008B110 File Offset: 0x00089310
public unsafe GameObject SE_CrystalBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BC5 RID: 3013
// (get) Token: 0x060021D6 RID: 8662 RVA: 0x0008B138 File Offset: 0x00089338
// (set) Token: 0x060021D7 RID: 8663 RVA: 0x0008B16C File Offset: 0x0008936C
public unsafe GameObject SE_CrystalBigDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BC6 RID: 3014
// (get) Token: 0x060021D8 RID: 8664 RVA: 0x0008B194 File Offset: 0x00089394
// (set) Token: 0x060021D9 RID: 8665 RVA: 0x0008B1C8 File Offset: 0x000893C8
public unsafe GameObject SE_SceneLightningReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BC7 RID: 3015
// (get) Token: 0x060021DA RID: 8666 RVA: 0x0008B1F0 File Offset: 0x000893F0
// (set) Token: 0x060021DB RID: 8667 RVA: 0x0008B224 File Offset: 0x00089424
public unsafe GameObject SE_SceneLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BC8 RID: 3016
// (get) Token: 0x060021DC RID: 8668 RVA: 0x0008B24C File Offset: 0x0008944C
// (set) Token: 0x060021DD RID: 8669 RVA: 0x0008B280 File Offset: 0x00089480
public unsafe GameObject SE_DebutWeaponCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BC9 RID: 3017
// (get) Token: 0x060021DE RID: 8670 RVA: 0x0008B2A8 File Offset: 0x000894A8
// (set) Token: 0x060021DF RID: 8671 RVA: 0x0008B2DC File Offset: 0x000894DC
public unsafe GameObject SE_DebutWeapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BCA RID: 3018
// (get) Token: 0x060021E0 RID: 8672 RVA: 0x0008B304 File Offset: 0x00089504
// (set) Token: 0x060021E1 RID: 8673 RVA: 0x0008B338 File Offset: 0x00089538
public unsafe GameObject SE_DeadWeaponDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BCB RID: 3019
// (get) Token: 0x060021E2 RID: 8674 RVA: 0x0008B360 File Offset: 0x00089560
// (set) Token: 0x060021E3 RID: 8675 RVA: 0x0008B394 File Offset: 0x00089594
public unsafe GameObject SE_WeaponSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BCC RID: 3020
// (get) Token: 0x060021E4 RID: 8676 RVA: 0x0008B3BC File Offset: 0x000895BC
// (set) Token: 0x060021E5 RID: 8677 RVA: 0x0008B3F0 File Offset: 0x000895F0
public unsafe GameObject SE_WeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BCD RID: 3021
// (get) Token: 0x060021E6 RID: 8678 RVA: 0x0008B418 File Offset: 0x00089618
// (set) Token: 0x060021E7 RID: 8679 RVA: 0x0008B44C File Offset: 0x0008964C
public unsafe GameObject SE_WeaponThrow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BCE RID: 3022
// (get) Token: 0x060021E8 RID: 8680 RVA: 0x0008B474 File Offset: 0x00089674
// (set) Token: 0x060021E9 RID: 8681 RVA: 0x0008B4A8 File Offset: 0x000896A8
public unsafe GameObject SE_Float
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BCF RID: 3023
// (get) Token: 0x060021EA RID: 8682 RVA: 0x0008B4D0 File Offset: 0x000896D0
// (set) Token: 0x060021EB RID: 8683 RVA: 0x0008B504 File Offset: 0x00089704
public unsafe GameObject SE_DeadImapct
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BD0 RID: 3024
// (get) Token: 0x060021EC RID: 8684 RVA: 0x0008B52C File Offset: 0x0008972C
// (set) Token: 0x060021ED RID: 8685 RVA: 0x0008B560 File Offset: 0x00089760
public unsafe GameObject SE_DestroyStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BD1 RID: 3025
// (get) Token: 0x060021EE RID: 8686 RVA: 0x0008B588 File Offset: 0x00089788
// (set) Token: 0x060021EF RID: 8687 RVA: 0x0008B5BC File Offset: 0x000897BC
public unsafe GameObject SE_Destroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BD2 RID: 3026
// (get) Token: 0x060021F0 RID: 8688 RVA: 0x0008B5E4 File Offset: 0x000897E4
// (set) Token: 0x060021F1 RID: 8689 RVA: 0x0008B618 File Offset: 0x00089818
public unsafe GameObject SE_Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BD3 RID: 3027
// (get) Token: 0x060021F2 RID: 8690 RVA: 0x0008B640 File Offset: 0x00089840
// (set) Token: 0x060021F3 RID: 8691 RVA: 0x0008B674 File Offset: 0x00089874
public unsafe GameObject SE_DashLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BD4 RID: 3028
// (get) Token: 0x060021F4 RID: 8692 RVA: 0x0008B69C File Offset: 0x0008989C
// (set) Token: 0x060021F5 RID: 8693 RVA: 0x0008B6D0 File Offset: 0x000898D0
public unsafe GameObject SE_PlusCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BD5 RID: 3029
// (get) Token: 0x060021F6 RID: 8694 RVA: 0x0008B6F8 File Offset: 0x000898F8
// (set) Token: 0x060021F7 RID: 8695 RVA: 0x0008B72C File Offset: 0x0008992C
public unsafe GameObject SE_AttackCannon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BD6 RID: 3030
// (get) Token: 0x060021F8 RID: 8696 RVA: 0x0008B754 File Offset: 0x00089954
// (set) Token: 0x060021F9 RID: 8697 RVA: 0x0008B788 File Offset: 0x00089988
public unsafe GameObject SE_AttackMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BD7 RID: 3031
// (get) Token: 0x060021FA RID: 8698 RVA: 0x0008B7B0 File Offset: 0x000899B0
// (set) Token: 0x060021FB RID: 8699 RVA: 0x0008B7E4 File Offset: 0x000899E4
public unsafe GameObject SE_AttackDash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BD8 RID: 3032
// (get) Token: 0x060021FC RID: 8700 RVA: 0x0008B80C File Offset: 0x00089A0C
// (set) Token: 0x060021FD RID: 8701 RVA: 0x0008B840 File Offset: 0x00089A40
public unsafe GameObject SE_Attack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BD9 RID: 3033
// (get) Token: 0x060021FE RID: 8702 RVA: 0x0008B868 File Offset: 0x00089A68
// (set) Token: 0x060021FF RID: 8703 RVA: 0x0008B89C File Offset: 0x00089A9C
public unsafe GameObject SE_Attack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BDA RID: 3034
// (get) Token: 0x06002200 RID: 8704 RVA: 0x0008B8C4 File Offset: 0x00089AC4
// (set) Token: 0x06002201 RID: 8705 RVA: 0x0008B8F8 File Offset: 0x00089AF8
public unsafe GameObject SE_LightningMode
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BDB RID: 3035
// (get) Token: 0x06002202 RID: 8706 RVA: 0x0008B920 File Offset: 0x00089B20
// (set) Token: 0x06002203 RID: 8707 RVA: 0x0008B954 File Offset: 0x00089B54
public unsafe GameObject SE_LightningModeLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BDC RID: 3036
// (get) Token: 0x06002204 RID: 8708 RVA: 0x0008B97C File Offset: 0x00089B7C
// (set) Token: 0x06002205 RID: 8709 RVA: 0x0008B9B0 File Offset: 0x00089BB0
public unsafe GameObject SE_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BDD RID: 3037
// (get) Token: 0x06002206 RID: 8710 RVA: 0x0008B9D8 File Offset: 0x00089BD8
// (set) Token: 0x06002207 RID: 8711 RVA: 0x0008BA0C File Offset: 0x00089C0C
public unsafe SoundEffectPool g_SEWeaponThrowHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BDE RID: 3038
// (get) Token: 0x06002208 RID: 8712 RVA: 0x0008BA34 File Offset: 0x00089C34
// (set) Token: 0x06002209 RID: 8713 RVA: 0x0008BA68 File Offset: 0x00089C68
public unsafe SoundEffectPool g_SEWeaponThrowExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BDF RID: 3039
// (get) Token: 0x0600220A RID: 8714 RVA: 0x0008BA90 File Offset: 0x00089C90
// (set) Token: 0x0600220B RID: 8715 RVA: 0x0008BAC4 File Offset: 0x00089CC4
public unsafe SoundEffectPool g_SECrystal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BE0 RID: 3040
// (get) Token: 0x0600220C RID: 8716 RVA: 0x0008BAEC File Offset: 0x00089CEC
// (set) Token: 0x0600220D RID: 8717 RVA: 0x0008BB20 File Offset: 0x00089D20
public unsafe SoundEffectPool g_SECrystalDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BE1 RID: 3041
// (get) Token: 0x0600220E RID: 8718 RVA: 0x0008BB48 File Offset: 0x00089D48
// (set) Token: 0x0600220F RID: 8719 RVA: 0x0008BB7C File Offset: 0x00089D7C
public unsafe SoundEffectPool g_SECrystalBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BE2 RID: 3042
// (get) Token: 0x06002210 RID: 8720 RVA: 0x0008BBA4 File Offset: 0x00089DA4
// (set) Token: 0x06002211 RID: 8721 RVA: 0x0008BBD8 File Offset: 0x00089DD8
public unsafe SoundEffectPool g_SECrystalBigDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BE3 RID: 3043
// (get) Token: 0x06002212 RID: 8722 RVA: 0x0008BC00 File Offset: 0x00089E00
// (set) Token: 0x06002213 RID: 8723 RVA: 0x0008BC34 File Offset: 0x00089E34
public unsafe SoundEffectPool g_SESceneLightningReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BE4 RID: 3044
// (get) Token: 0x06002214 RID: 8724 RVA: 0x0008BC5C File Offset: 0x00089E5C
// (set) Token: 0x06002215 RID: 8725 RVA: 0x0008BC90 File Offset: 0x00089E90
public unsafe SoundEffectPool g_SESceneLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BE5 RID: 3045
// (get) Token: 0x06002216 RID: 8726 RVA: 0x0008BCB8 File Offset: 0x00089EB8
// (set) Token: 0x06002217 RID: 8727 RVA: 0x0008BCEC File Offset: 0x00089EEC
public unsafe SoundEffect g_SEDebutWeaponCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BE6 RID: 3046
// (get) Token: 0x06002218 RID: 8728 RVA: 0x0008BD14 File Offset: 0x00089F14
// (set) Token: 0x06002219 RID: 8729 RVA: 0x0008BD48 File Offset: 0x00089F48
public unsafe SoundEffect g_SEDebutWeapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BE7 RID: 3047
// (get) Token: 0x0600221A RID: 8730 RVA: 0x0008BD70 File Offset: 0x00089F70
// (set) Token: 0x0600221B RID: 8731 RVA: 0x0008BDA4 File Offset: 0x00089FA4
public unsafe SoundEffect g_SEDeadWeaponDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BE8 RID: 3048
// (get) Token: 0x0600221C RID: 8732 RVA: 0x0008BDCC File Offset: 0x00089FCC
// (set) Token: 0x0600221D RID: 8733 RVA: 0x0008BE00 File Offset: 0x0008A000
public unsafe SoundEffect g_SEWeaponSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BE9 RID: 3049
// (get) Token: 0x0600221E RID: 8734 RVA: 0x0008BE28 File Offset: 0x0008A028
// (set) Token: 0x0600221F RID: 8735 RVA: 0x0008BE5C File Offset: 0x0008A05C
public unsafe SoundEffect g_SEWeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BEA RID: 3050
// (get) Token: 0x06002220 RID: 8736 RVA: 0x0008BE84 File Offset: 0x0008A084
// (set) Token: 0x06002221 RID: 8737 RVA: 0x0008BEB8 File Offset: 0x0008A0B8
public unsafe SoundEffect g_SEWeaponThrow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BEB RID: 3051
// (get) Token: 0x06002222 RID: 8738 RVA: 0x0008BEE0 File Offset: 0x0008A0E0
// (set) Token: 0x06002223 RID: 8739 RVA: 0x0008BF14 File Offset: 0x0008A114
public unsafe SoundEffect g_SEFloat
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BEC RID: 3052
// (get) Token: 0x06002224 RID: 8740 RVA: 0x0008BF3C File Offset: 0x0008A13C
// (set) Token: 0x06002225 RID: 8741 RVA: 0x0008BF70 File Offset: 0x0008A170
public unsafe SoundEffect g_SEDeadImapct
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BED RID: 3053
// (get) Token: 0x06002226 RID: 8742 RVA: 0x0008BF98 File Offset: 0x0008A198
// (set) Token: 0x06002227 RID: 8743 RVA: 0x0008BFCC File Offset: 0x0008A1CC
public unsafe SoundEffect g_SEDestroyStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BEE RID: 3054
// (get) Token: 0x06002228 RID: 8744 RVA: 0x0008BFF4 File Offset: 0x0008A1F4
// (set) Token: 0x06002229 RID: 8745 RVA: 0x0008C028 File Offset: 0x0008A228
public unsafe SoundEffect g_SEDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BEF RID: 3055
// (get) Token: 0x0600222A RID: 8746 RVA: 0x0008C050 File Offset: 0x0008A250
// (set) Token: 0x0600222B RID: 8747 RVA: 0x0008C084 File Offset: 0x0008A284
public unsafe SoundEffect g_SEDash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BF0 RID: 3056
// (get) Token: 0x0600222C RID: 8748 RVA: 0x0008C0AC File Offset: 0x0008A2AC
// (set) Token: 0x0600222D RID: 8749 RVA: 0x0008C0E0 File Offset: 0x0008A2E0
public unsafe SoundEffect g_SEDashLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BF1 RID: 3057
// (get) Token: 0x0600222E RID: 8750 RVA: 0x0008C108 File Offset: 0x0008A308
// (set) Token: 0x0600222F RID: 8751 RVA: 0x0008C13C File Offset: 0x0008A33C
public unsafe SoundEffect g_SEPlusCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BF2 RID: 3058
// (get) Token: 0x06002230 RID: 8752 RVA: 0x0008C164 File Offset: 0x0008A364
// (set) Token: 0x06002231 RID: 8753 RVA: 0x0008C198 File Offset: 0x0008A398
public unsafe SoundEffect g_SEAttackCannon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BF3 RID: 3059
// (get) Token: 0x06002232 RID: 8754 RVA: 0x0008C1C0 File Offset: 0x0008A3C0
// (set) Token: 0x06002233 RID: 8755 RVA: 0x0008C1F4 File Offset: 0x0008A3F4
public unsafe SoundEffect g_SEAttackMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BF4 RID: 3060
// (get) Token: 0x06002234 RID: 8756 RVA: 0x0008C21C File Offset: 0x0008A41C
// (set) Token: 0x06002235 RID: 8757 RVA: 0x0008C250 File Offset: 0x0008A450
public unsafe SoundEffect g_SEAttackDash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BF5 RID: 3061
// (get) Token: 0x06002236 RID: 8758 RVA: 0x0008C278 File Offset: 0x0008A478
// (set) Token: 0x06002237 RID: 8759 RVA: 0x0008C2AC File Offset: 0x0008A4AC
public unsafe SoundEffect g_SEAttack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BF6 RID: 3062
// (get) Token: 0x06002238 RID: 8760 RVA: 0x0008C2D4 File Offset: 0x0008A4D4
// (set) Token: 0x06002239 RID: 8761 RVA: 0x0008C308 File Offset: 0x0008A508
public unsafe SoundEffect g_SEAttack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BF7 RID: 3063
// (get) Token: 0x0600223A RID: 8762 RVA: 0x0008C330 File Offset: 0x0008A530
// (set) Token: 0x0600223B RID: 8763 RVA: 0x0008C364 File Offset: 0x0008A564
public unsafe SoundEffect g_SELightningMode
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BF8 RID: 3064
// (get) Token: 0x0600223C RID: 8764 RVA: 0x0008C38C File Offset: 0x0008A58C
// (set) Token: 0x0600223D RID: 8765 RVA: 0x0008C3C0 File Offset: 0x0008A5C0
public unsafe SoundEffect g_SELightningModeLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BF9 RID: 3065
// (get) Token: 0x0600223E RID: 8766 RVA: 0x0008C3E8 File Offset: 0x0008A5E8
// (set) Token: 0x0600223F RID: 8767 RVA: 0x0008C41C File Offset: 0x0008A61C
public unsafe SoundEffect g_SEDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BFA RID: 3066
// (get) Token: 0x06002240 RID: 8768 RVA: 0x0008C444 File Offset: 0x0008A644
// (set) Token: 0x06002241 RID: 8769 RVA: 0x0008C478 File Offset: 0x0008A678
public unsafe Transform MPRoot_Attack0202_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BFB RID: 3067
// (get) Token: 0x06002242 RID: 8770 RVA: 0x0008C4A0 File Offset: 0x0008A6A0
// (set) Token: 0x06002243 RID: 8771 RVA: 0x0008C4D4 File Offset: 0x0008A6D4
public unsafe AttackData AD_Attack0102IceMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BFC RID: 3068
// (get) Token: 0x06002244 RID: 8772 RVA: 0x0008C4FC File Offset: 0x0008A6FC
// (set) Token: 0x06002245 RID: 8773 RVA: 0x0008C530 File Offset: 0x0008A730
public unsafe AttackData AD_IceSpear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BFD RID: 3069
// (get) Token: 0x06002246 RID: 8774 RVA: 0x0008C558 File Offset: 0x0008A758
// (set) Token: 0x06002247 RID: 8775 RVA: 0x0008C58C File Offset: 0x0008A78C
public unsafe AttackData AD_AttackWeaponThrow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BFE RID: 3070
// (get) Token: 0x06002248 RID: 8776 RVA: 0x0008C5B4 File Offset: 0x0008A7B4
// (set) Token: 0x06002249 RID: 8777 RVA: 0x0008C5E8 File Offset: 0x0008A7E8
public unsafe AttackData AD_AttackPenetrate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000BFF RID: 3071
// (get) Token: 0x0600224A RID: 8778 RVA: 0x0008C610 File Offset: 0x0008A810
// (set) Token: 0x0600224B RID: 8779 RVA: 0x0008C644 File Offset: 0x0008A844
public unsafe AttackData AD_Attack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000C00 RID: 3072
// (get) Token: 0x0600224C RID: 8780 RVA: 0x0008C66C File Offset: 0x0008A86C
// (set) Token: 0x0600224D RID: 8781 RVA: 0x0008C6A0 File Offset: 0x0008A8A0
public unsafe AttackData AD_LightningCollisionSmall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000C01 RID: 3073
// (get) Token: 0x0600224E RID: 8782 RVA: 0x0008C6C8 File Offset: 0x0008A8C8
// (set) Token: 0x0600224F RID: 8783 RVA: 0x0008C6FC File Offset: 0x0008A8FC
public unsafe AttackData AD_LightningCollisionBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000C02 RID: 3074
// (get) Token: 0x06002250 RID: 8784 RVA: 0x0008C724 File Offset: 0x0008A924
// (set) Token: 0x06002251 RID: 8785 RVA: 0x0008C742 File Offset: 0x0008A942
public unsafe static int g_iIceSpearTotal
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal, (void*)(&value));
}
}
// Token: 0x17000C03 RID: 3075
// (get) Token: 0x06002252 RID: 8786 RVA: 0x0008C754 File Offset: 0x0008A954
// (set) Token: 0x06002253 RID: 8787 RVA: 0x0008C77C File Offset: 0x0008A97C
public unsafe Vector3 g_v3IceSpearPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition)) = value;
}
}
// Token: 0x17000C04 RID: 3076
// (get) Token: 0x06002254 RID: 8788 RVA: 0x0008C7A0 File Offset: 0x0008A9A0
// (set) Token: 0x06002255 RID: 8789 RVA: 0x0008C7C8 File Offset: 0x0008A9C8
public unsafe Vector3 g_v3IceSpearDirection
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection)) = value;
}
}
// Token: 0x17000C05 RID: 3077
// (get) Token: 0x06002256 RID: 8790 RVA: 0x0008C7EC File Offset: 0x0008A9EC
// (set) Token: 0x06002257 RID: 8791 RVA: 0x0008C80A File Offset: 0x0008AA0A
public unsafe static int g_iIceSpearNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum, (void*)(&value));
}
}
// Token: 0x17000C06 RID: 3078
// (get) Token: 0x06002258 RID: 8792 RVA: 0x0008C81C File Offset: 0x0008AA1C
// (set) Token: 0x06002259 RID: 8793 RVA: 0x0008C844 File Offset: 0x0008AA44
public unsafe int g_iIceSpearNumVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal)) = value;
}
}
// Token: 0x17000C07 RID: 3079
// (get) Token: 0x0600225A RID: 8794 RVA: 0x0008C868 File Offset: 0x0008AA68
// (set) Token: 0x0600225B RID: 8795 RVA: 0x0008C886 File Offset: 0x0008AA86
public unsafe static float g_fIceSpearInter
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter, (void*)(&value));
}
}
// Token: 0x17000C08 RID: 3080
// (get) Token: 0x0600225C RID: 8796 RVA: 0x0008C898 File Offset: 0x0008AA98
// (set) Token: 0x0600225D RID: 8797 RVA: 0x0008C8C0 File Offset: 0x0008AAC0
public unsafe float g_fIceSpearInterVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal)) = value;
}
}
// Token: 0x17000C09 RID: 3081
// (get) Token: 0x0600225E RID: 8798 RVA: 0x0008C8E4 File Offset: 0x0008AAE4
// (set) Token: 0x0600225F RID: 8799 RVA: 0x0008C90C File Offset: 0x0008AB0C
public unsafe bool g_bMPIceSpear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear)) = value;
}
}
// Token: 0x17000C0A RID: 3082
// (get) Token: 0x06002260 RID: 8800 RVA: 0x0008C930 File Offset: 0x0008AB30
// (set) Token: 0x06002261 RID: 8801 RVA: 0x0008C958 File Offset: 0x0008AB58
public unsafe int g_iMPIceSpearIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex)) = value;
}
}
// Token: 0x17000C0B RID: 3083
// (get) Token: 0x06002262 RID: 8802 RVA: 0x0008C97C File Offset: 0x0008AB7C
// (set) Token: 0x06002263 RID: 8803 RVA: 0x0008C99A File Offset: 0x0008AB9A
public unsafe static float g_fMPIceSpearInter
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter, (void*)(&value));
}
}
// Token: 0x17000C0C RID: 3084
// (get) Token: 0x06002264 RID: 8804 RVA: 0x0008C9AC File Offset: 0x0008ABAC
// (set) Token: 0x06002265 RID: 8805 RVA: 0x0008C9D4 File Offset: 0x0008ABD4
public unsafe float g_fMPIceSpearInterVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal)) = value;
}
}
// Token: 0x17000C0D RID: 3085
// (get) Token: 0x06002266 RID: 8806 RVA: 0x0008C9F8 File Offset: 0x0008ABF8
// (set) Token: 0x06002267 RID: 8807 RVA: 0x0008CA20 File Offset: 0x0008AC20
public unsafe bool g_bAttackPenetrate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate)) = value;
}
}
// Token: 0x17000C0E RID: 3086
// (get) Token: 0x06002268 RID: 8808 RVA: 0x0008CA44 File Offset: 0x0008AC44
// (set) Token: 0x06002269 RID: 8809 RVA: 0x0008CA6C File Offset: 0x0008AC6C
public unsafe Vector3 g_v3AttackPenetratePre
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre)) = value;
}
}
// Token: 0x17000C0F RID: 3087
// (get) Token: 0x0600226A RID: 8810 RVA: 0x0008CA90 File Offset: 0x0008AC90
// (set) Token: 0x0600226B RID: 8811 RVA: 0x0008CAB8 File Offset: 0x0008ACB8
public unsafe bool g_bAttack03Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash)) = value;
}
}
// Token: 0x17000C10 RID: 3088
// (get) Token: 0x0600226C RID: 8812 RVA: 0x0008CADC File Offset: 0x0008ACDC
// (set) Token: 0x0600226D RID: 8813 RVA: 0x0008CAFA File Offset: 0x0008ACFA
public unsafe static int g_iAttack03Ring
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring, (void*)(&value));
}
}
// Token: 0x17000C11 RID: 3089
// (get) Token: 0x0600226E RID: 8814 RVA: 0x0008CB0C File Offset: 0x0008AD0C
// (set) Token: 0x0600226F RID: 8815 RVA: 0x0008CB34 File Offset: 0x0008AD34
public unsafe int g_iAttack03RingVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal)) = value;
}
}
// Token: 0x17000C12 RID: 3090
// (get) Token: 0x06002270 RID: 8816 RVA: 0x0008CB58 File Offset: 0x0008AD58
// (set) Token: 0x06002271 RID: 8817 RVA: 0x0008CB76 File Offset: 0x0008AD76
public unsafe static float g_fAttack03RingInter
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter, (void*)(&value));
}
}
// Token: 0x17000C13 RID: 3091
// (get) Token: 0x06002272 RID: 8818 RVA: 0x0008CB88 File Offset: 0x0008AD88
// (set) Token: 0x06002273 RID: 8819 RVA: 0x0008CBB0 File Offset: 0x0008ADB0
public unsafe float g_fAttack03RingInterVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal)) = value;
}
}
// Token: 0x17000C14 RID: 3092
// (get) Token: 0x06002274 RID: 8820 RVA: 0x0008CBD4 File Offset: 0x0008ADD4
// (set) Token: 0x06002275 RID: 8821 RVA: 0x0008CBFC File Offset: 0x0008ADFC
public unsafe bool g_bAttack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04)) = value;
}
}
// Token: 0x17000C15 RID: 3093
// (get) Token: 0x06002276 RID: 8822 RVA: 0x0008CC20 File Offset: 0x0008AE20
// (set) Token: 0x06002277 RID: 8823 RVA: 0x0008CC3E File Offset: 0x0008AE3E
public unsafe static float g_fAttack04Inter
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&value));
}
}
// Token: 0x17000C16 RID: 3094
// (get) Token: 0x06002278 RID: 8824 RVA: 0x0008CC50 File Offset: 0x0008AE50
// (set) Token: 0x06002279 RID: 8825 RVA: 0x0008CC78 File Offset: 0x0008AE78
public unsafe float g_fAttack04InterVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal)) = value;
}
}
// Token: 0x17000C17 RID: 3095
// (get) Token: 0x0600227A RID: 8826 RVA: 0x0008CC9C File Offset: 0x0008AE9C
// (set) Token: 0x0600227B RID: 8827 RVA: 0x0008CCC4 File Offset: 0x0008AEC4
public unsafe bool g_bPenetrateIceSpear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear)) = value;
}
}
// Token: 0x17000C18 RID: 3096
// (get) Token: 0x0600227C RID: 8828 RVA: 0x0008CCE8 File Offset: 0x0008AEE8
// (set) Token: 0x0600227D RID: 8829 RVA: 0x0008CD10 File Offset: 0x0008AF10
public unsafe Vector3 g_v3PenetrateIceSpearStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart)) = value;
}
}
// Token: 0x17000C19 RID: 3097
// (get) Token: 0x0600227E RID: 8830 RVA: 0x0008CD34 File Offset: 0x0008AF34
// (set) Token: 0x0600227F RID: 8831 RVA: 0x0008CD5C File Offset: 0x0008AF5C
public unsafe Vector3 g_v3PenetrateIceSpearEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd)) = value;
}
}
// Token: 0x17000C1A RID: 3098
// (get) Token: 0x06002280 RID: 8832 RVA: 0x0008CD80 File Offset: 0x0008AF80
// (set) Token: 0x06002281 RID: 8833 RVA: 0x0008CDA8 File Offset: 0x0008AFA8
public unsafe Vector3 g_v3PenetrateIceSpearDirection
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection)) = value;
}
}
// Token: 0x17000C1B RID: 3099
// (get) Token: 0x06002282 RID: 8834 RVA: 0x0008CDCC File Offset: 0x0008AFCC
// (set) Token: 0x06002283 RID: 8835 RVA: 0x0008CDEA File Offset: 0x0008AFEA
public unsafe static int g_iPenetrateIceSpearTotal
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal, (void*)(&value));
}
}
// Token: 0x17000C1C RID: 3100
// (get) Token: 0x06002284 RID: 8836 RVA: 0x0008CDFC File Offset: 0x0008AFFC
// (set) Token: 0x06002285 RID: 8837 RVA: 0x0008CE24 File Offset: 0x0008B024
public unsafe int g_iPenetrateIceSpearNum
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum)) = value;
}
}
// Token: 0x17000C1D RID: 3101
// (get) Token: 0x06002286 RID: 8838 RVA: 0x0008CE48 File Offset: 0x0008B048
// (set) Token: 0x06002287 RID: 8839 RVA: 0x0008CE66 File Offset: 0x0008B066
public unsafe static float g_fPenetrateIceSpearInter
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter, (void*)(&value));
}
}
// Token: 0x17000C1E RID: 3102
// (get) Token: 0x06002288 RID: 8840 RVA: 0x0008CE78 File Offset: 0x0008B078
// (set) Token: 0x06002289 RID: 8841 RVA: 0x0008CEA0 File Offset: 0x0008B0A0
public unsafe float g_fPenetrateIceSpearInterVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal)) = value;
}
}
// Token: 0x17000C1F RID: 3103
// (get) Token: 0x0600228A RID: 8842 RVA: 0x0008CEC4 File Offset: 0x0008B0C4
// (set) Token: 0x0600228B RID: 8843 RVA: 0x0008CEEC File Offset: 0x0008B0EC
public unsafe float g_fPenetrateIceSpearInterDistance
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance)) = value;
}
}
// Token: 0x17000C20 RID: 3104
// (get) Token: 0x0600228C RID: 8844 RVA: 0x0008CF10 File Offset: 0x0008B110
// (set) Token: 0x0600228D RID: 8845 RVA: 0x0008CF38 File Offset: 0x0008B138
public unsafe bool g_bSixSpear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear)) = value;
}
}
// Token: 0x17000C21 RID: 3105
// (get) Token: 0x0600228E RID: 8846 RVA: 0x0008CF5C File Offset: 0x0008B15C
// (set) Token: 0x0600228F RID: 8847 RVA: 0x0008CF84 File Offset: 0x0008B184
public unsafe Vector3 g_v3SixPrearPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint)) = value;
}
}
// Token: 0x17000C22 RID: 3106
// (get) Token: 0x06002290 RID: 8848 RVA: 0x0008CFA8 File Offset: 0x0008B1A8
// (set) Token: 0x06002291 RID: 8849 RVA: 0x0008CFD0 File Offset: 0x0008B1D0
public unsafe Vector3 g_v3SixSpearDirect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect)) = value;
}
}
// Token: 0x17000C23 RID: 3107
// (get) Token: 0x06002292 RID: 8850 RVA: 0x0008CFF4 File Offset: 0x0008B1F4
// (set) Token: 0x06002293 RID: 8851 RVA: 0x0008D01C File Offset: 0x0008B21C
public unsafe int g_iSixSpearTotal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal)) = value;
}
}
// Token: 0x17000C24 RID: 3108
// (get) Token: 0x06002294 RID: 8852 RVA: 0x0008D040 File Offset: 0x0008B240
// (set) Token: 0x06002295 RID: 8853 RVA: 0x0008D068 File Offset: 0x0008B268
public unsafe int g_iSixSpearNum
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum)) = value;
}
}
// Token: 0x17000C25 RID: 3109
// (get) Token: 0x06002296 RID: 8854 RVA: 0x0008D08C File Offset: 0x0008B28C
// (set) Token: 0x06002297 RID: 8855 RVA: 0x0008D0AA File Offset: 0x0008B2AA
public unsafe static float g_fSixSpearFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency, (void*)(&value));
}
}
// Token: 0x17000C26 RID: 3110
// (get) Token: 0x06002298 RID: 8856 RVA: 0x0008D0BC File Offset: 0x0008B2BC
// (set) Token: 0x06002299 RID: 8857 RVA: 0x0008D0E4 File Offset: 0x0008B2E4
public unsafe float g_fSixSpearFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal)) = value;
}
}
// Token: 0x17000C27 RID: 3111
// (get) Token: 0x0600229A RID: 8858 RVA: 0x0008D108 File Offset: 0x0008B308
// (set) Token: 0x0600229B RID: 8859 RVA: 0x0008D130 File Offset: 0x0008B330
public unsafe bool g_bCannon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon)) = value;
}
}
// Token: 0x17000C28 RID: 3112
// (get) Token: 0x0600229C RID: 8860 RVA: 0x0008D154 File Offset: 0x0008B354
// (set) Token: 0x0600229D RID: 8861 RVA: 0x0008D17C File Offset: 0x0008B37C
public unsafe Vector3 g_bCannonPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos)) = value;
}
}
// Token: 0x17000C29 RID: 3113
// (get) Token: 0x0600229E RID: 8862 RVA: 0x0008D1A0 File Offset: 0x0008B3A0
// (set) Token: 0x0600229F RID: 8863 RVA: 0x0008D1C8 File Offset: 0x0008B3C8
public unsafe Vector3 g_bCannonDirection
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection)) = value;
}
}
// Token: 0x17000C2A RID: 3114
// (get) Token: 0x060022A0 RID: 8864 RVA: 0x0008D1EC File Offset: 0x0008B3EC
// (set) Token: 0x060022A1 RID: 8865 RVA: 0x0008D20A File Offset: 0x0008B40A
public unsafe static float g_fCannonDuration
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration, (void*)(&value));
}
}
// Token: 0x17000C2B RID: 3115
// (get) Token: 0x060022A2 RID: 8866 RVA: 0x0008D21C File Offset: 0x0008B41C
// (set) Token: 0x060022A3 RID: 8867 RVA: 0x0008D23A File Offset: 0x0008B43A
public unsafe static float g_fCannonDurationV2
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2, (void*)(&value));
}
}
// Token: 0x17000C2C RID: 3116
// (get) Token: 0x060022A4 RID: 8868 RVA: 0x0008D24C File Offset: 0x0008B44C
// (set) Token: 0x060022A5 RID: 8869 RVA: 0x0008D274 File Offset: 0x0008B474
public unsafe float g_fCannonDurationVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal)) = value;
}
}
// Token: 0x17000C2D RID: 3117
// (get) Token: 0x060022A6 RID: 8870 RVA: 0x0008D298 File Offset: 0x0008B498
// (set) Token: 0x060022A7 RID: 8871 RVA: 0x0008D2B6 File Offset: 0x0008B4B6
public unsafe static float g_fCannonIntervals
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals, (void*)(&value));
}
}
// Token: 0x17000C2E RID: 3118
// (get) Token: 0x060022A8 RID: 8872 RVA: 0x0008D2C8 File Offset: 0x0008B4C8
// (set) Token: 0x060022A9 RID: 8873 RVA: 0x0008D2F0 File Offset: 0x0008B4F0
public unsafe float g_fCannonIntervalsVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal)) = value;
}
}
// Token: 0x17000C2F RID: 3119
// (get) Token: 0x060022AA RID: 8874 RVA: 0x0008D314 File Offset: 0x0008B514
// (set) Token: 0x060022AB RID: 8875 RVA: 0x0008D348 File Offset: 0x0008B548
public unsafe Transform g_trMagicArua01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000C30 RID: 3120
// (get) Token: 0x060022AC RID: 8876 RVA: 0x0008D370 File Offset: 0x0008B570
// (set) Token: 0x060022AD RID: 8877 RVA: 0x0008D3A4 File Offset: 0x0008B5A4
public unsafe Transform g_trMagicArua02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000C31 RID: 3121
// (get) Token: 0x060022AE RID: 8878 RVA: 0x0008D3CC File Offset: 0x0008B5CC
// (set) Token: 0x060022AF RID: 8879 RVA: 0x0008D400 File Offset: 0x0008B600
public unsafe Transform g_trMagicArua03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000C32 RID: 3122
// (get) Token: 0x060022B0 RID: 8880 RVA: 0x0008D428 File Offset: 0x0008B628
// (set) Token: 0x060022B1 RID: 8881 RVA: 0x0008D450 File Offset: 0x0008B650
public unsafe bool g_bMagicAuraBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet)) = value;
}
}
// Token: 0x17000C33 RID: 3123
// (get) Token: 0x060022B2 RID: 8882 RVA: 0x0008D474 File Offset: 0x0008B674
// (set) Token: 0x060022B3 RID: 8883 RVA: 0x0008D492 File Offset: 0x0008B692
public unsafe static float g_fMagicAuraBulletInter
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter, (void*)(&value));
}
}
// Token: 0x17000C34 RID: 3124
// (get) Token: 0x060022B4 RID: 8884 RVA: 0x0008D4A4 File Offset: 0x0008B6A4
// (set) Token: 0x060022B5 RID: 8885 RVA: 0x0008D4CC File Offset: 0x0008B6CC
public unsafe float g_fMagicAuraBulletInterVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal)) = value;
}
}
// Token: 0x17000C35 RID: 3125
// (get) Token: 0x060022B6 RID: 8886 RVA: 0x0008D4F0 File Offset: 0x0008B6F0
// (set) Token: 0x060022B7 RID: 8887 RVA: 0x0008D518 File Offset: 0x0008B718
public unsafe int g_iMagicAuraPosIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex)) = value;
}
}
// Token: 0x17000C36 RID: 3126
// (get) Token: 0x060022B8 RID: 8888 RVA: 0x0008D53C File Offset: 0x0008B73C
// (set) Token: 0x060022B9 RID: 8889 RVA: 0x0008D564 File Offset: 0x0008B764
public unsafe bool g_bSceneLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning)) = value;
}
}
// Token: 0x17000C37 RID: 3127
// (get) Token: 0x060022BA RID: 8890 RVA: 0x0008D588 File Offset: 0x0008B788
// (set) Token: 0x060022BB RID: 8891 RVA: 0x0008D5A6 File Offset: 0x0008B7A6
public unsafe static int g_iSceneLightningNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum, (void*)(&value));
}
}
// Token: 0x17000C38 RID: 3128
// (get) Token: 0x060022BC RID: 8892 RVA: 0x0008D5B8 File Offset: 0x0008B7B8
// (set) Token: 0x060022BD RID: 8893 RVA: 0x0008D5D6 File Offset: 0x0008B7D6
public unsafe static float g_fSceneLightningReadyTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime, (void*)(&value));
}
}
// Token: 0x17000C39 RID: 3129
// (get) Token: 0x060022BE RID: 8894 RVA: 0x0008D5E8 File Offset: 0x0008B7E8
// (set) Token: 0x060022BF RID: 8895 RVA: 0x0008D61C File Offset: 0x0008B81C
public unsafe Il2CppStructArray<float> g_fSceneLightningReadyTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000C3A RID: 3130
// (get) Token: 0x060022C0 RID: 8896 RVA: 0x0008D644 File Offset: 0x0008B844
// (set) Token: 0x060022C1 RID: 8897 RVA: 0x0008D678 File Offset: 0x0008B878
public unsafe Il2CppStructArray<float> g_fSceneLightningWaitTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000C3B RID: 3131
// (get) Token: 0x060022C2 RID: 8898 RVA: 0x0008D6A0 File Offset: 0x0008B8A0
// (set) Token: 0x060022C3 RID: 8899 RVA: 0x0008D6D4 File Offset: 0x0008B8D4
public unsafe Il2CppStructArray<Vector3> g_fSceneLightningPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000C3C RID: 3132
// (get) Token: 0x060022C4 RID: 8900 RVA: 0x0008D6FC File Offset: 0x0008B8FC
// (set) Token: 0x060022C5 RID: 8901 RVA: 0x0008D724 File Offset: 0x0008B924
public unsafe float g_fFloorDistance
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance)) = value;
}
}
// Token: 0x17000C3D RID: 3133
// (get) Token: 0x060022C6 RID: 8902 RVA: 0x0008D748 File Offset: 0x0008B948
// (set) Token: 0x060022C7 RID: 8903 RVA: 0x0008D770 File Offset: 0x0008B970
public unsafe float g_fTimeScaleLightningVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal)) = value;
}
}
// Token: 0x17000C3E RID: 3134
// (get) Token: 0x060022C8 RID: 8904 RVA: 0x0008D794 File Offset: 0x0008B994
// (set) Token: 0x060022C9 RID: 8905 RVA: 0x0008D7BC File Offset: 0x0008B9BC
public unsafe bool g_bWeaponCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge)) = value;
}
}
// Token: 0x17000C3F RID: 3135
// (get) Token: 0x060022CA RID: 8906 RVA: 0x0008D7E0 File Offset: 0x0008B9E0
// (set) Token: 0x060022CB RID: 8907 RVA: 0x0008D808 File Offset: 0x0008BA08
public unsafe float g_fWeaponChargeVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume)) = value;
}
}
// Token: 0x17000C40 RID: 3136
// (get) Token: 0x060022CC RID: 8908 RVA: 0x0008D82C File Offset: 0x0008BA2C
// (set) Token: 0x060022CD RID: 8909 RVA: 0x0008D854 File Offset: 0x0008BA54
public unsafe float g_fWeaponChargePitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch)) = value;
}
}
// Token: 0x17000C41 RID: 3137
// (get) Token: 0x060022CE RID: 8910 RVA: 0x0008D878 File Offset: 0x0008BA78
// (set) Token: 0x060022CF RID: 8911 RVA: 0x0008D8A0 File Offset: 0x0008BAA0
public unsafe float g_fSEScriptDestroyVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value;
}
}
// Token: 0x17000C42 RID: 3138
// (get) Token: 0x060022D0 RID: 8912 RVA: 0x0008D8C4 File Offset: 0x0008BAC4
// (set) Token: 0x060022D1 RID: 8913 RVA: 0x0008D8EC File Offset: 0x0008BAEC
public unsafe bool g_bPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus)) = value;
}
}
// Token: 0x17000C43 RID: 3139
// (get) Token: 0x060022D2 RID: 8914 RVA: 0x0008D910 File Offset: 0x0008BB10
// (set) Token: 0x060022D3 RID: 8915 RVA: 0x0008D938 File Offset: 0x0008BB38
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x17000C44 RID: 3140
// (get) Token: 0x060022D4 RID: 8916 RVA: 0x0008D95C File Offset: 0x0008BB5C
// (set) Token: 0x060022D5 RID: 8917 RVA: 0x0008D984 File Offset: 0x0008BB84
public unsafe bool g_bDeadLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop)) = value;
}
}
// Token: 0x17000C45 RID: 3141
// (get) Token: 0x060022D6 RID: 8918 RVA: 0x0008D9A8 File Offset: 0x0008BBA8
// (set) Token: 0x060022D7 RID: 8919 RVA: 0x0008D9D0 File Offset: 0x0008BBD0
public unsafe bool g_bDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy)) = value;
}
}
// Token: 0x17000C46 RID: 3142
// (get) Token: 0x060022D8 RID: 8920 RVA: 0x0008D9F4 File Offset: 0x0008BBF4
// (set) Token: 0x060022D9 RID: 8921 RVA: 0x0008DA1C File Offset: 0x0008BC1C
public unsafe float g_fDestroyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal)) = value;
}
}
// Token: 0x17000C47 RID: 3143
// (get) Token: 0x060022DA RID: 8922 RVA: 0x0008DA40 File Offset: 0x0008BC40
// (set) Token: 0x060022DB RID: 8923 RVA: 0x0008DA68 File Offset: 0x0008BC68
public unsafe bool g_bDestroyed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed)) = value;
}
}
// Token: 0x17000C48 RID: 3144
// (get) Token: 0x060022DC RID: 8924 RVA: 0x0008DA8C File Offset: 0x0008BC8C
// (set) Token: 0x060022DD RID: 8925 RVA: 0x0008DAB4 File Offset: 0x0008BCB4
public unsafe bool g_bPlayerDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath)) = value;
}
}
// Token: 0x040016E9 RID: 5865
private static readonly IntPtr NativeFieldInfoPtr_g_NPCM;
// Token: 0x040016EA RID: 5866
private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform;
// Token: 0x040016EB RID: 5867
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x040016EC RID: 5868
private static readonly IntPtr NativeFieldInfoPtr_g_AI;
// Token: 0x040016ED RID: 5869
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x040016EE RID: 5870
private static readonly IntPtr NativeFieldInfoPtr_Pos_WeaponThrow;
// Token: 0x040016EF RID: 5871
private static readonly IntPtr NativeFieldInfoPtr_Pos_Dash;
// Token: 0x040016F0 RID: 5872
private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackPenetrate;
// Token: 0x040016F1 RID: 5873
private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura01;
// Token: 0x040016F2 RID: 5874
private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura02;
// Token: 0x040016F3 RID: 5875
private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura03;
// Token: 0x040016F4 RID: 5876
private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack03;
// Token: 0x040016F5 RID: 5877
private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack0401;
// Token: 0x040016F6 RID: 5878
private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack0402;
// Token: 0x040016F7 RID: 5879
private static readonly IntPtr NativeFieldInfoPtr_Mesh;
// Token: 0x040016F8 RID: 5880
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
// Token: 0x040016F9 RID: 5881
private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage;
// Token: 0x040016FA RID: 5882
private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;
// Token: 0x040016FB RID: 5883
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowShadow;
// Token: 0x040016FC RID: 5884
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowTime;
// Token: 0x040016FD RID: 5885
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowEndSpeed;
// Token: 0x040016FE RID: 5886
private static readonly IntPtr NativeFieldInfoPtr_g_CWeaponGlow;
// Token: 0x040016FF RID: 5887
private static readonly IntPtr NativeFieldInfoPtr_MR_CloudUp;
// Token: 0x04001700 RID: 5888
private static readonly IntPtr NativeFieldInfoPtr_MR_CloudDown;
// Token: 0x04001701 RID: 5889
private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudUp;
// Token: 0x04001702 RID: 5890
private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudDown;
// Token: 0x04001703 RID: 5891
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon;
// Token: 0x04001704 RID: 5892
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight;
// Token: 0x04001705 RID: 5893
private static readonly IntPtr NativeFieldInfoPtr_PS_Floor;
// Token: 0x04001706 RID: 5894
private static readonly IntPtr NativeFieldInfoPtr_PS_Dash;
// Token: 0x04001707 RID: 5895
private static readonly IntPtr NativeFieldInfoPtr_PS_DashFloor;
// Token: 0x04001708 RID: 5896
private static readonly IntPtr NativeFieldInfoPtr_PS_DeadSmoke;
// Token: 0x04001709 RID: 5897
private static readonly IntPtr NativeFieldInfoPtr_PS_LightningMode;
// Token: 0x0400170A RID: 5898
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponCharge;
// Token: 0x0400170B RID: 5899
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDebut;
// Token: 0x0400170C RID: 5900
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestroy;
// Token: 0x0400170D RID: 5901
private static readonly IntPtr NativeFieldInfoPtr_PS_DestroyReady;
// Token: 0x0400170E RID: 5902
private static readonly IntPtr NativeFieldInfoPtr_PS_Destroy;
// Token: 0x0400170F RID: 5903
private static readonly IntPtr NativeFieldInfoPtr_PS_SceneLightning;
// Token: 0x04001710 RID: 5904
private static readonly IntPtr NativeFieldInfoPtr_PS_SceneSmoke;
// Token: 0x04001711 RID: 5905
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCollision;
// Token: 0x04001712 RID: 5906
private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningCollisionSmall;
// Token: 0x04001713 RID: 5907
private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningCollisionBig;
// Token: 0x04001714 RID: 5908
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101;
// Token: 0x04001715 RID: 5909
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102Red;
// Token: 0x04001716 RID: 5910
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0103Red;
// Token: 0x04001717 RID: 5911
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202_01Red;
// Token: 0x04001718 RID: 5912
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202_02Red;
// Token: 0x04001719 RID: 5913
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeLRed;
// Token: 0x0400171A RID: 5914
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeRRed;
// Token: 0x0400171B RID: 5915
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeBRed;
// Token: 0x0400171C RID: 5916
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRed;
// Token: 0x0400171D RID: 5917
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit;
// Token: 0x0400171E RID: 5918
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage;
// Token: 0x0400171F RID: 5919
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Jump;
// Token: 0x04001720 RID: 5920
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Ready;
// Token: 0x04001721 RID: 5921
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Collision;
// Token: 0x04001722 RID: 5922
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attacck03Unplug;
// Token: 0x04001723 RID: 5923
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03ReadyPlus;
// Token: 0x04001724 RID: 5924
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03CollisionPlus;
// Token: 0x04001725 RID: 5925
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03CollisionPlus02;
// Token: 0x04001726 RID: 5926
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Ready;
// Token: 0x04001727 RID: 5927
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04;
// Token: 0x04001728 RID: 5928
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Crystal;
// Token: 0x04001729 RID: 5929
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04CrystalPlus;
// Token: 0x0400172A RID: 5930
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed01;
// Token: 0x0400172B RID: 5931
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed02;
// Token: 0x0400172C RID: 5932
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed03;
// Token: 0x0400172D RID: 5933
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearFloorRed;
// Token: 0x0400172E RID: 5934
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRedHit;
// Token: 0x0400172F RID: 5935
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRedDamage;
// Token: 0x04001730 RID: 5936
private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponThrow;
// Token: 0x04001731 RID: 5937
private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponHitPlayer;
// Token: 0x04001732 RID: 5938
private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponHitFloor;
// Token: 0x04001733 RID: 5939
private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponExplosion;
// Token: 0x04001734 RID: 5940
private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBulletShot;
// Token: 0x04001735 RID: 5941
private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBullet;
// Token: 0x04001736 RID: 5942
private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion;
// Token: 0x04001737 RID: 5943
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackPenetrate;
// Token: 0x04001738 RID: 5944
private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAura;
// Token: 0x04001739 RID: 5945
private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAuraBulletShot;
// Token: 0x0400173A RID: 5946
private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAuraBullet;
// Token: 0x0400173B RID: 5947
private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightning;
// Token: 0x0400173C RID: 5948
private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFloor;
// Token: 0x0400173D RID: 5949
private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFinish;
// Token: 0x0400173E RID: 5950
private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor;
// Token: 0x0400173F RID: 5951
private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningSpeedUp;
// Token: 0x04001740 RID: 5952
private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningStart;
// Token: 0x04001741 RID: 5953
private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningEnd;
// Token: 0x04001742 RID: 5954
private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke;
// Token: 0x04001743 RID: 5955
private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet;
// Token: 0x04001744 RID: 5956
private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet02;
// Token: 0x04001745 RID: 5957
private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet03;
// Token: 0x04001746 RID: 5958
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCannon;
// Token: 0x04001747 RID: 5959
private static readonly IntPtr NativeFieldInfoPtr_Eff_SceneLightningReady;
// Token: 0x04001748 RID: 5960
private static readonly IntPtr NativeFieldInfoPtr_Eff_SceneLightning;
// Token: 0x04001749 RID: 5961
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCollision;
// Token: 0x0400174A RID: 5962
private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningCollisionSmall;
// Token: 0x0400174B RID: 5963
private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningCollisionBig;
// Token: 0x0400174C RID: 5964
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101;
// Token: 0x0400174D RID: 5965
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102Red;
// Token: 0x0400174E RID: 5966
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0103Red;
// Token: 0x0400174F RID: 5967
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202_01Red;
// Token: 0x04001750 RID: 5968
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202_02Red;
// Token: 0x04001751 RID: 5969
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeLRed;
// Token: 0x04001752 RID: 5970
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeRRed;
// Token: 0x04001753 RID: 5971
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeBRed;
// Token: 0x04001754 RID: 5972
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRed;
// Token: 0x04001755 RID: 5973
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit;
// Token: 0x04001756 RID: 5974
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage;
// Token: 0x04001757 RID: 5975
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Jump;
// Token: 0x04001758 RID: 5976
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Ready;
// Token: 0x04001759 RID: 5977
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Collision;
// Token: 0x0400175A RID: 5978
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttacck03Unplug;
// Token: 0x0400175B RID: 5979
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03ReadyPlus;
// Token: 0x0400175C RID: 5980
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03CollisionPlus;
// Token: 0x0400175D RID: 5981
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03CollisionPlus02;
// Token: 0x0400175E RID: 5982
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Ready;
// Token: 0x0400175F RID: 5983
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04;
// Token: 0x04001760 RID: 5984
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Crystal;
// Token: 0x04001761 RID: 5985
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04CrystalPlus;
// Token: 0x04001762 RID: 5986
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed01;
// Token: 0x04001763 RID: 5987
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed02;
// Token: 0x04001764 RID: 5988
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed03;
// Token: 0x04001765 RID: 5989
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearFloorRed;
// Token: 0x04001766 RID: 5990
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRedHit;
// Token: 0x04001767 RID: 5991
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRedDamage;
// Token: 0x04001768 RID: 5992
private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponThrow;
// Token: 0x04001769 RID: 5993
private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponHitPlayer;
// Token: 0x0400176A RID: 5994
private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponHitFloor;
// Token: 0x0400176B RID: 5995
private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponExplosion;
// Token: 0x0400176C RID: 5996
private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBulletShot;
// Token: 0x0400176D RID: 5997
private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBullet;
// Token: 0x0400176E RID: 5998
private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion;
// Token: 0x0400176F RID: 5999
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackPenetrate;
// Token: 0x04001770 RID: 6000
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAura;
// Token: 0x04001771 RID: 6001
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAuraBulletShot;
// Token: 0x04001772 RID: 6002
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAuraBullet;
// Token: 0x04001773 RID: 6003
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightning;
// Token: 0x04001774 RID: 6004
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFloor;
// Token: 0x04001775 RID: 6005
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFinish;
// Token: 0x04001776 RID: 6006
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFinishFloor;
// Token: 0x04001777 RID: 6007
private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningSpeedUp;
// Token: 0x04001778 RID: 6008
private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningStart;
// Token: 0x04001779 RID: 6009
private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningEnd;
// Token: 0x0400177A RID: 6010
private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke;
// Token: 0x0400177B RID: 6011
private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet;
// Token: 0x0400177C RID: 6012
private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet02;
// Token: 0x0400177D RID: 6013
private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet03;
// Token: 0x0400177E RID: 6014
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCannon;
// Token: 0x0400177F RID: 6015
private static readonly IntPtr NativeFieldInfoPtr_g_EffSceneLightningReady;
// Token: 0x04001780 RID: 6016
private static readonly IntPtr NativeFieldInfoPtr_g_EffSceneLightning;
// Token: 0x04001781 RID: 6017
private static readonly IntPtr NativeFieldInfoPtr_g_iEffLightningArray;
// Token: 0x04001782 RID: 6018
private static readonly IntPtr NativeFieldInfoPtr_g_iEffLightningArrayIndex;
// Token: 0x04001783 RID: 6019
private static readonly IntPtr NativeFieldInfoPtr_g_TrDodgeLightningStart;
// Token: 0x04001784 RID: 6020
private static readonly IntPtr NativeFieldInfoPtr_g_TrDodgeLightningEnd;
// Token: 0x04001785 RID: 6021
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrowHit;
// Token: 0x04001786 RID: 6022
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrowExplosion;
// Token: 0x04001787 RID: 6023
private static readonly IntPtr NativeFieldInfoPtr_SE_Crystal;
// Token: 0x04001788 RID: 6024
private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalDamage;
// Token: 0x04001789 RID: 6025
private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalBig;
// Token: 0x0400178A RID: 6026
private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalBigDamage;
// Token: 0x0400178B RID: 6027
private static readonly IntPtr NativeFieldInfoPtr_SE_SceneLightningReady;
// Token: 0x0400178C RID: 6028
private static readonly IntPtr NativeFieldInfoPtr_SE_SceneLightning;
// Token: 0x0400178D RID: 6029
private static readonly IntPtr NativeFieldInfoPtr_SE_DebutWeaponCharge;
// Token: 0x0400178E RID: 6030
private static readonly IntPtr NativeFieldInfoPtr_SE_DebutWeapon;
// Token: 0x0400178F RID: 6031
private static readonly IntPtr NativeFieldInfoPtr_SE_DeadWeaponDestroy;
// Token: 0x04001790 RID: 6032
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponSwing;
// Token: 0x04001791 RID: 6033
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight;
// Token: 0x04001792 RID: 6034
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrow;
// Token: 0x04001793 RID: 6035
private static readonly IntPtr NativeFieldInfoPtr_SE_Float;
// Token: 0x04001794 RID: 6036
private static readonly IntPtr NativeFieldInfoPtr_SE_DeadImapct;
// Token: 0x04001795 RID: 6037
private static readonly IntPtr NativeFieldInfoPtr_SE_DestroyStart;
// Token: 0x04001796 RID: 6038
private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy;
// Token: 0x04001797 RID: 6039
private static readonly IntPtr NativeFieldInfoPtr_SE_Dash;
// Token: 0x04001798 RID: 6040
private static readonly IntPtr NativeFieldInfoPtr_SE_DashLoop;
// Token: 0x04001799 RID: 6041
private static readonly IntPtr NativeFieldInfoPtr_SE_PlusCharge;
// Token: 0x0400179A RID: 6042
private static readonly IntPtr NativeFieldInfoPtr_SE_AttackCannon;
// Token: 0x0400179B RID: 6043
private static readonly IntPtr NativeFieldInfoPtr_SE_AttackMagic;
// Token: 0x0400179C RID: 6044
private static readonly IntPtr NativeFieldInfoPtr_SE_AttackDash;
// Token: 0x0400179D RID: 6045
private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03;
// Token: 0x0400179E RID: 6046
private static readonly IntPtr NativeFieldInfoPtr_SE_Attack04;
// Token: 0x0400179F RID: 6047
private static readonly IntPtr NativeFieldInfoPtr_SE_LightningMode;
// Token: 0x040017A0 RID: 6048
private static readonly IntPtr NativeFieldInfoPtr_SE_LightningModeLoop;
// Token: 0x040017A1 RID: 6049
private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge;
// Token: 0x040017A2 RID: 6050
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrowHit;
// Token: 0x040017A3 RID: 6051
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrowExplosion;
// Token: 0x040017A4 RID: 6052
private static readonly IntPtr NativeFieldInfoPtr_g_SECrystal;
// Token: 0x040017A5 RID: 6053
private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalDamage;
// Token: 0x040017A6 RID: 6054
private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalBig;
// Token: 0x040017A7 RID: 6055
private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalBigDamage;
// Token: 0x040017A8 RID: 6056
private static readonly IntPtr NativeFieldInfoPtr_g_SESceneLightningReady;
// Token: 0x040017A9 RID: 6057
private static readonly IntPtr NativeFieldInfoPtr_g_SESceneLightning;
// Token: 0x040017AA RID: 6058
private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutWeaponCharge;
// Token: 0x040017AB RID: 6059
private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutWeapon;
// Token: 0x040017AC RID: 6060
private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadWeaponDestroy;
// Token: 0x040017AD RID: 6061
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponSwing;
// Token: 0x040017AE RID: 6062
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;
// Token: 0x040017AF RID: 6063
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrow;
// Token: 0x040017B0 RID: 6064
private static readonly IntPtr NativeFieldInfoPtr_g_SEFloat;
// Token: 0x040017B1 RID: 6065
private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadImapct;
// Token: 0x040017B2 RID: 6066
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroyStart;
// Token: 0x040017B3 RID: 6067
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroy;
// Token: 0x040017B4 RID: 6068
private static readonly IntPtr NativeFieldInfoPtr_g_SEDash;
// Token: 0x040017B5 RID: 6069
private static readonly IntPtr NativeFieldInfoPtr_g_SEDashLoop;
// Token: 0x040017B6 RID: 6070
private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusCharge;
// Token: 0x040017B7 RID: 6071
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackCannon;
// Token: 0x040017B8 RID: 6072
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackMagic;
// Token: 0x040017B9 RID: 6073
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackDash;
// Token: 0x040017BA RID: 6074
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03;
// Token: 0x040017BB RID: 6075
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack04;
// Token: 0x040017BC RID: 6076
private static readonly IntPtr NativeFieldInfoPtr_g_SELightningMode;
// Token: 0x040017BD RID: 6077
private static readonly IntPtr NativeFieldInfoPtr_g_SELightningModeLoop;
// Token: 0x040017BE RID: 6078
private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;
// Token: 0x040017BF RID: 6079
private static readonly IntPtr NativeFieldInfoPtr_MPRoot_Attack0202_02;
// Token: 0x040017C0 RID: 6080
private static readonly IntPtr NativeFieldInfoPtr_AD_Attack0102IceMagic;
// Token: 0x040017C1 RID: 6081
private static readonly IntPtr NativeFieldInfoPtr_AD_IceSpear;
// Token: 0x040017C2 RID: 6082
private static readonly IntPtr NativeFieldInfoPtr_AD_AttackWeaponThrow;
// Token: 0x040017C3 RID: 6083
private static readonly IntPtr NativeFieldInfoPtr_AD_AttackPenetrate;
// Token: 0x040017C4 RID: 6084
private static readonly IntPtr NativeFieldInfoPtr_AD_Attack04;
// Token: 0x040017C5 RID: 6085
private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCollisionSmall;
// Token: 0x040017C6 RID: 6086
private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCollisionBig;
// Token: 0x040017C7 RID: 6087
private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearTotal;
// Token: 0x040017C8 RID: 6088
private static readonly IntPtr NativeFieldInfoPtr_g_v3IceSpearPosition;
// Token: 0x040017C9 RID: 6089
private static readonly IntPtr NativeFieldInfoPtr_g_v3IceSpearDirection;
// Token: 0x040017CA RID: 6090
private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearNum;
// Token: 0x040017CB RID: 6091
private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearNumVal;
// Token: 0x040017CC RID: 6092
private static readonly IntPtr NativeFieldInfoPtr_g_fIceSpearInter;
// Token: 0x040017CD RID: 6093
private static readonly IntPtr NativeFieldInfoPtr_g_fIceSpearInterVal;
// Token: 0x040017CE RID: 6094
private static readonly IntPtr NativeFieldInfoPtr_g_bMPIceSpear;
// Token: 0x040017CF RID: 6095
private static readonly IntPtr NativeFieldInfoPtr_g_iMPIceSpearIndex;
// Token: 0x040017D0 RID: 6096
private static readonly IntPtr NativeFieldInfoPtr_g_fMPIceSpearInter;
// Token: 0x040017D1 RID: 6097
private static readonly IntPtr NativeFieldInfoPtr_g_fMPIceSpearInterVal;
// Token: 0x040017D2 RID: 6098
private static readonly IntPtr NativeFieldInfoPtr_g_bAttackPenetrate;
// Token: 0x040017D3 RID: 6099
private static readonly IntPtr NativeFieldInfoPtr_g_v3AttackPenetratePre;
// Token: 0x040017D4 RID: 6100
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack03Dash;
// Token: 0x040017D5 RID: 6101
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack03Ring;
// Token: 0x040017D6 RID: 6102
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack03RingVal;
// Token: 0x040017D7 RID: 6103
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack03RingInter;
// Token: 0x040017D8 RID: 6104
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack03RingInterVal;
// Token: 0x040017D9 RID: 6105
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04;
// Token: 0x040017DA RID: 6106
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Inter;
// Token: 0x040017DB RID: 6107
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterVal;
// Token: 0x040017DC RID: 6108
private static readonly IntPtr NativeFieldInfoPtr_g_bPenetrateIceSpear;
// Token: 0x040017DD RID: 6109
private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearStart;
// Token: 0x040017DE RID: 6110
private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd;
// Token: 0x040017DF RID: 6111
private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection;
// Token: 0x040017E0 RID: 6112
private static readonly IntPtr NativeFieldInfoPtr_g_iPenetrateIceSpearTotal;
// Token: 0x040017E1 RID: 6113
private static readonly IntPtr NativeFieldInfoPtr_g_iPenetrateIceSpearNum;
// Token: 0x040017E2 RID: 6114
private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInter;
// Token: 0x040017E3 RID: 6115
private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal;
// Token: 0x040017E4 RID: 6116
private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance;
// Token: 0x040017E5 RID: 6117
private static readonly IntPtr NativeFieldInfoPtr_g_bSixSpear;
// Token: 0x040017E6 RID: 6118
private static readonly IntPtr NativeFieldInfoPtr_g_v3SixPrearPoint;
// Token: 0x040017E7 RID: 6119
private static readonly IntPtr NativeFieldInfoPtr_g_v3SixSpearDirect;
// Token: 0x040017E8 RID: 6120
private static readonly IntPtr NativeFieldInfoPtr_g_iSixSpearTotal;
// Token: 0x040017E9 RID: 6121
private static readonly IntPtr NativeFieldInfoPtr_g_iSixSpearNum;
// Token: 0x040017EA RID: 6122
private static readonly IntPtr NativeFieldInfoPtr_g_fSixSpearFrequency;
// Token: 0x040017EB RID: 6123
private static readonly IntPtr NativeFieldInfoPtr_g_fSixSpearFrequencyVal;
// Token: 0x040017EC RID: 6124
private static readonly IntPtr NativeFieldInfoPtr_g_bCannon;
// Token: 0x040017ED RID: 6125
private static readonly IntPtr NativeFieldInfoPtr_g_bCannonPos;
// Token: 0x040017EE RID: 6126
private static readonly IntPtr NativeFieldInfoPtr_g_bCannonDirection;
// Token: 0x040017EF RID: 6127
private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDuration;
// Token: 0x040017F0 RID: 6128
private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDurationV2;
// Token: 0x040017F1 RID: 6129
private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDurationVal;
// Token: 0x040017F2 RID: 6130
private static readonly IntPtr NativeFieldInfoPtr_g_fCannonIntervals;
// Token: 0x040017F3 RID: 6131
private static readonly IntPtr NativeFieldInfoPtr_g_fCannonIntervalsVal;
// Token: 0x040017F4 RID: 6132
private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua01;
// Token: 0x040017F5 RID: 6133
private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua02;
// Token: 0x040017F6 RID: 6134
private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua03;
// Token: 0x040017F7 RID: 6135
private static readonly IntPtr NativeFieldInfoPtr_g_bMagicAuraBullet;
// Token: 0x040017F8 RID: 6136
private static readonly IntPtr NativeFieldInfoPtr_g_fMagicAuraBulletInter;
// Token: 0x040017F9 RID: 6137
private static readonly IntPtr NativeFieldInfoPtr_g_fMagicAuraBulletInterVal;
// Token: 0x040017FA RID: 6138
private static readonly IntPtr NativeFieldInfoPtr_g_iMagicAuraPosIndex;
// Token: 0x040017FB RID: 6139
private static readonly IntPtr NativeFieldInfoPtr_g_bSceneLightning;
// Token: 0x040017FC RID: 6140
private static readonly IntPtr NativeFieldInfoPtr_g_iSceneLightningNum;
// Token: 0x040017FD RID: 6141
private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningReadyTime;
// Token: 0x040017FE RID: 6142
private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal;
// Token: 0x040017FF RID: 6143
private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal;
// Token: 0x04001800 RID: 6144
private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningPosition;
// Token: 0x04001801 RID: 6145
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorDistance;
// Token: 0x04001802 RID: 6146
private static readonly IntPtr NativeFieldInfoPtr_g_fTimeScaleLightningVal;
// Token: 0x04001803 RID: 6147
private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponCharge;
// Token: 0x04001804 RID: 6148
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargeVolume;
// Token: 0x04001805 RID: 6149
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargePitch;
// Token: 0x04001806 RID: 6150
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume;
// Token: 0x04001807 RID: 6151
private static readonly IntPtr NativeFieldInfoPtr_g_bPlus;
// Token: 0x04001808 RID: 6152
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x04001809 RID: 6153
private static readonly IntPtr NativeFieldInfoPtr_g_bDeadLoop;
// Token: 0x0400180A RID: 6154
private static readonly IntPtr NativeFieldInfoPtr_g_bDestroy;
// Token: 0x0400180B RID: 6155
private static readonly IntPtr NativeFieldInfoPtr_g_fDestroyVal;
// Token: 0x0400180C RID: 6156
private static readonly IntPtr NativeFieldInfoPtr_g_bDestroyed;
// Token: 0x0400180D RID: 6157
private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDeath;
// Token: 0x0400180E RID: 6158
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel05_MoveController_0;
// Token: 0x0400180F RID: 6159
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04001810 RID: 6160
private static readonly IntPtr NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0;
// Token: 0x04001811 RID: 6161
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x04001812 RID: 6162
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0;
// Token: 0x04001813 RID: 6163
private static readonly IntPtr NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0;
// Token: 0x04001814 RID: 6164
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0;
// Token: 0x04001815 RID: 6165
private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0;
// Token: 0x04001816 RID: 6166
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x04001817 RID: 6167
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;
// Token: 0x04001818 RID: 6168
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0;
// Token: 0x04001819 RID: 6169
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0;
// Token: 0x0400181A RID: 6170
private static readonly IntPtr NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0;
// Token: 0x0400181B RID: 6171
private static readonly IntPtr NativeMethodInfoPtr_StopEffDash_Public_Void_0;
// Token: 0x0400181C RID: 6172
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0;
// Token: 0x0400181D RID: 6173
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x0400181E RID: 6174
private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0;
// Token: 0x0400181F RID: 6175
private static readonly IntPtr NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0;
// Token: 0x04001820 RID: 6176
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0;
// Token: 0x04001821 RID: 6177
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0;
// Token: 0x04001822 RID: 6178
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0;
// Token: 0x04001823 RID: 6179
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0;
// Token: 0x04001824 RID: 6180
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0;
// Token: 0x04001825 RID: 6181
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Void_0;
// Token: 0x04001826 RID: 6182
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0;
// Token: 0x04001827 RID: 6183
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0;
// Token: 0x04001828 RID: 6184
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0;
// Token: 0x04001829 RID: 6185
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0;
// Token: 0x0400182A RID: 6186
private static readonly IntPtr NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0;
// Token: 0x0400182B RID: 6187
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0;
// Token: 0x0400182C RID: 6188
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0;
// Token: 0x0400182D RID: 6189
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Void_Vector3_0;
// Token: 0x0400182E RID: 6190
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0;
// Token: 0x0400182F RID: 6191
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0;
// Token: 0x04001830 RID: 6192
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0;
// Token: 0x04001831 RID: 6193
private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0;
// Token: 0x04001832 RID: 6194
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0;
// Token: 0x04001833 RID: 6195
private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack04_Public_Void_0;
// Token: 0x04001834 RID: 6196
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0;
// Token: 0x04001835 RID: 6197
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0;
// Token: 0x04001836 RID: 6198
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0;
// Token: 0x04001837 RID: 6199
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0;
// Token: 0x04001838 RID: 6200
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0;
// Token: 0x04001839 RID: 6201
private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0;
// Token: 0x0400183A RID: 6202
private static readonly IntPtr NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0;
// Token: 0x0400183B RID: 6203
private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0;
// Token: 0x0400183C RID: 6204
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0;
// Token: 0x0400183D RID: 6205
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0;
// Token: 0x0400183E RID: 6206
private static readonly IntPtr NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0;
// Token: 0x0400183F RID: 6207
private static readonly IntPtr NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Void_0;
// Token: 0x04001840 RID: 6208
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0;
// Token: 0x04001841 RID: 6209
private static readonly IntPtr NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0;
// Token: 0x04001842 RID: 6210
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0;
// Token: 0x04001843 RID: 6211
private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0;
// Token: 0x04001844 RID: 6212
private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0;
// Token: 0x04001845 RID: 6213
private static readonly IntPtr NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0;
// Token: 0x04001846 RID: 6214
private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0;
// Token: 0x04001847 RID: 6215
private static readonly IntPtr NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0;
// Token: 0x04001848 RID: 6216
private static readonly IntPtr NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0;
// Token: 0x04001849 RID: 6217
private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0;
// Token: 0x0400184A RID: 6218
private static readonly IntPtr NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0;
// Token: 0x0400184B RID: 6219
private static readonly IntPtr NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0;
// Token: 0x0400184C RID: 6220
private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0;
// Token: 0x0400184D RID: 6221
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0;
// Token: 0x0400184E RID: 6222
private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0;
// Token: 0x0400184F RID: 6223
private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0;
// Token: 0x04001850 RID: 6224
private static readonly IntPtr NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0;
// Token: 0x04001851 RID: 6225
private static readonly IntPtr NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0;
// Token: 0x04001852 RID: 6226
private static readonly IntPtr NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0;
// Token: 0x04001853 RID: 6227
private static readonly IntPtr NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0;
// Token: 0x04001854 RID: 6228
private static readonly IntPtr NativeMethodInfoPtr_UpdateCannon_Public_Void_Single_0;
// Token: 0x04001855 RID: 6229
private static readonly IntPtr NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0;
// Token: 0x04001856 RID: 6230
private static readonly IntPtr NativeMethodInfoPtr_StopSceneLightning_Public_Void_0;
// Token: 0x04001857 RID: 6231
private static readonly IntPtr NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0;
// Token: 0x04001858 RID: 6232
private static readonly IntPtr NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0;
// Token: 0x04001859 RID: 6233
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;
// Token: 0x0400185A RID: 6234
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0;
// Token: 0x0400185B RID: 6235
private static readonly IntPtr NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0;
// Token: 0x0400185C RID: 6236
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0;
// Token: 0x0400185D RID: 6237
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x0400185E RID: 6238
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}