Files
NobetaSource/Interop/Assembly-CSharp/DollWeakCEffectPlay.cs
2023-09-06 22:00:49 +02:00

1731 lines
83 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000D0 RID: 208
public class DollWeakCEffectPlay : MonoBehaviour
{
// Token: 0x06002B96 RID: 11158 RVA: 0x000AE08C File Offset: 0x000AC28C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510346, RefRangeEnd = 510347, XrefRangeStart = 510099, XrefRangeEnd = 510346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002B97 RID: 11159 RVA: 0x000AE0D0 File Offset: 0x000AC2D0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510347, XrefRangeEnd = 510469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002B98 RID: 11160 RVA: 0x000AE114 File Offset: 0x000AC314
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 510476, RefRangeEnd = 510479, XrefRangeStart = 510469, XrefRangeEnd = 510476, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEMove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002B99 RID: 11161 RVA: 0x000AE158 File Offset: 0x000AC358
[CallerCount(9)]
[CachedScanResults(RefRangeStart = 510482, RefRangeEnd = 510491, XrefRangeStart = 510479, XrefRangeEnd = 510482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void MeshShowEnable(bool bShow)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bShow;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002B9A RID: 11162 RVA: 0x000AE1AC File Offset: 0x000AC3AC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510499, RefRangeEnd = 510500, XrefRangeStart = 510491, XrefRangeEnd = 510499, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002B9B RID: 11163 RVA: 0x000AE1F0 File Offset: 0x000AC3F0
[CallerCount(0)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002B9C RID: 11164 RVA: 0x000AE234 File Offset: 0x000AC434
[CallerCount(0)]
public unsafe void SetMoveSpeed(float fMoveSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fMoveSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002B9D RID: 11165 RVA: 0x000AE288 File Offset: 0x000AC488
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510500, XrefRangeEnd = 510542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002B9E RID: 11166 RVA: 0x000AE2CC File Offset: 0x000AC4CC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510598, RefRangeEnd = 510599, XrefRangeStart = 510542, XrefRangeEnd = 510598, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002B9F RID: 11167 RVA: 0x000AE310 File Offset: 0x000AC510
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510618, RefRangeEnd = 510619, XrefRangeStart = 510599, XrefRangeEnd = 510618, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BA0 RID: 11168 RVA: 0x000AE354 File Offset: 0x000AC554
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 510645, RefRangeEnd = 510647, XrefRangeStart = 510619, XrefRangeEnd = 510645, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ShieldDamage()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_ShieldDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BA1 RID: 11169 RVA: 0x000AE398 File Offset: 0x000AC598
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510647, XrefRangeEnd = 510656, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BA2 RID: 11170 RVA: 0x000AE3DC File Offset: 0x000AC5DC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510656, XrefRangeEnd = 510665, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeaponCollision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BA3 RID: 11171 RVA: 0x000AE420 File Offset: 0x000AC620
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510665, XrefRangeEnd = 510670, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectAttack00()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BA4 RID: 11172 RVA: 0x000AE464 File Offset: 0x000AC664
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510670, XrefRangeEnd = 510675, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectAttack01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BA5 RID: 11173 RVA: 0x000AE4A8 File Offset: 0x000AC6A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510675, XrefRangeEnd = 510680, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BA6 RID: 11174 RVA: 0x000AE4EC File Offset: 0x000AC6EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510680, XrefRangeEnd = 510685, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectAttack03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BA7 RID: 11175 RVA: 0x000AE530 File Offset: 0x000AC730
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510685, XrefRangeEnd = 510690, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectAttackRun()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BA8 RID: 11176 RVA: 0x000AE574 File Offset: 0x000AC774
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510690, XrefRangeEnd = 510697, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BA9 RID: 11177 RVA: 0x000AE5B8 File Offset: 0x000AC7B8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510697, XrefRangeEnd = 510704, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySELand(int i)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref i;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BAA RID: 11178 RVA: 0x000AE60C File Offset: 0x000AC80C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510704, XrefRangeEnd = 510711, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEFootstep()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BAB RID: 11179 RVA: 0x000AE650 File Offset: 0x000AC850
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510740, RefRangeEnd = 510741, XrefRangeStart = 510711, XrefRangeEnd = 510740, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BAC RID: 11180 RVA: 0x000AE6A4 File Offset: 0x000AC8A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510741, XrefRangeEnd = 510743, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe DollWeakCEffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BAD RID: 11181 RVA: 0x000AE6F0 File Offset: 0x000AC8F0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510743, XrefRangeEnd = 510752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__57_0(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BAE RID: 11182 RVA: 0x000AE74C File Offset: 0x000AC94C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510752, XrefRangeEnd = 510760, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__57_1(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BAF RID: 11183 RVA: 0x000AE7A8 File Offset: 0x000AC9A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510760, XrefRangeEnd = 510768, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__57_2(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BB0 RID: 11184 RVA: 0x000AE804 File Offset: 0x000ACA04
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510768, XrefRangeEnd = 510776, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__57_3(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BB1 RID: 11185 RVA: 0x000AE860 File Offset: 0x000ACA60
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510776, XrefRangeEnd = 510784, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__57_4(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BB2 RID: 11186 RVA: 0x000AE8BC File Offset: 0x000ACABC
// Note: this type is marked as 'beforefieldinit'.
static DollWeakCEffectPlay()
{
Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "DollWeakCEffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr);
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffectParent");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_Mesh");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fMatShadowPos");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_colDamaged");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_Material");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_iStatus");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedMeshRoot");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMesh");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedParent");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMeshPos");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMeshRot");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMaterial");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fDamagetMatShadowPos");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedShieldMesh");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedShieldParent");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedShieldMeshPos");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedShieldMeshRot");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedShieldMaterial");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fDamagetShieldMatShadowPos");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_bDamageShield");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_BodyEffect");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EyeEffect");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DeathEffect");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_HandEffectL");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_HandEffectR");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_WeaponCollisionEffect");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedShieldEffect");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_BodyCollider");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_HeadCollider");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_ShieldCollider");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_CC");
DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "gDeathEffectObjPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DeathExplosionPosition");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffDeathExplosion");
DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack00ObjectPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack01ObjectPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack02ObjectPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack03ObjectPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttackRunObjectPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack00");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack01");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack02");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack03");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttackRun");
DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sEMovePath");
DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sESwingPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sELandPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sEFootstepPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sEAttack01CollisionPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SEMove");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SESwing");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SELand");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SEFootstep");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SEAttack01Collision");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fSEMoveSpeed");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_bSEMoveEnable");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fSDMoveVolume");
DollWeakCEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666112);
DollWeakCEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666113);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666114);
DollWeakCEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666115);
DollWeakCEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666116);
DollWeakCEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666117);
DollWeakCEffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666118);
DollWeakCEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666119);
DollWeakCEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666120);
DollWeakCEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666121);
DollWeakCEffectPlay.NativeMethodInfoPtr_ShieldDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666122);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666123);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666124);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666125);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666126);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666127);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666128);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666129);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666130);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666131);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666132);
DollWeakCEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666133);
DollWeakCEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666134);
DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666135);
DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666136);
DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666137);
DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666138);
DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666139);
}
// Token: 0x06002BB3 RID: 11187 RVA: 0x0000351C File Offset: 0x0000171C
public DollWeakCEffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000FE3 RID: 4067
// (get) Token: 0x06002BB4 RID: 11188 RVA: 0x000AEF90 File Offset: 0x000AD190
// (set) Token: 0x06002BB5 RID: 11189 RVA: 0x000AEFC4 File Offset: 0x000AD1C4
public unsafe Transform g_EffectParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FE4 RID: 4068
// (get) Token: 0x06002BB6 RID: 11190 RVA: 0x000AEFEC File Offset: 0x000AD1EC
// (set) Token: 0x06002BB7 RID: 11191 RVA: 0x000AF020 File Offset: 0x000AD220
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_Mesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FE5 RID: 4069
// (get) Token: 0x06002BB8 RID: 11192 RVA: 0x000AF048 File Offset: 0x000AD248
// (set) Token: 0x06002BB9 RID: 11193 RVA: 0x000AF070 File Offset: 0x000AD270
public unsafe float g_fMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
}
}
// Token: 0x17000FE6 RID: 4070
// (get) Token: 0x06002BBA RID: 11194 RVA: 0x000AF094 File Offset: 0x000AD294
// (set) Token: 0x06002BBB RID: 11195 RVA: 0x000AF0BC File Offset: 0x000AD2BC
public unsafe Color g_colDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
}
}
// Token: 0x17000FE7 RID: 4071
// (get) Token: 0x06002BBC RID: 11196 RVA: 0x000AF0E0 File Offset: 0x000AD2E0
// (set) Token: 0x06002BBD RID: 11197 RVA: 0x000AF114 File Offset: 0x000AD314
public unsafe Il2CppReferenceArray<Material> g_Material
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FE8 RID: 4072
// (get) Token: 0x06002BBE RID: 11198 RVA: 0x000AF13C File Offset: 0x000AD33C
// (set) Token: 0x06002BBF RID: 11199 RVA: 0x000AF164 File Offset: 0x000AD364
public unsafe int g_iStatus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus)) = value;
}
}
// Token: 0x17000FE9 RID: 4073
// (get) Token: 0x06002BC0 RID: 11200 RVA: 0x000AF188 File Offset: 0x000AD388
// (set) Token: 0x06002BC1 RID: 11201 RVA: 0x000AF1BC File Offset: 0x000AD3BC
public unsafe GameObject g_DamagedMeshRoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FEA RID: 4074
// (get) Token: 0x06002BC2 RID: 11202 RVA: 0x000AF1E4 File Offset: 0x000AD3E4
// (set) Token: 0x06002BC3 RID: 11203 RVA: 0x000AF218 File Offset: 0x000AD418
public unsafe Il2CppReferenceArray<MeshRenderer> g_DamegedMesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<MeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FEB RID: 4075
// (get) Token: 0x06002BC4 RID: 11204 RVA: 0x000AF240 File Offset: 0x000AD440
// (set) Token: 0x06002BC5 RID: 11205 RVA: 0x000AF274 File Offset: 0x000AD474
public unsafe Il2CppReferenceArray<Transform> g_DamagedParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FEC RID: 4076
// (get) Token: 0x06002BC6 RID: 11206 RVA: 0x000AF29C File Offset: 0x000AD49C
// (set) Token: 0x06002BC7 RID: 11207 RVA: 0x000AF2D0 File Offset: 0x000AD4D0
public unsafe Il2CppStructArray<Vector3> g_DamegedMeshPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FED RID: 4077
// (get) Token: 0x06002BC8 RID: 11208 RVA: 0x000AF2F8 File Offset: 0x000AD4F8
// (set) Token: 0x06002BC9 RID: 11209 RVA: 0x000AF32C File Offset: 0x000AD52C
public unsafe Il2CppStructArray<Quaternion> g_DamegedMeshRot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FEE RID: 4078
// (get) Token: 0x06002BCA RID: 11210 RVA: 0x000AF354 File Offset: 0x000AD554
// (set) Token: 0x06002BCB RID: 11211 RVA: 0x000AF388 File Offset: 0x000AD588
public unsafe Il2CppReferenceArray<Material> g_DamegedMaterial
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FEF RID: 4079
// (get) Token: 0x06002BCC RID: 11212 RVA: 0x000AF3B0 File Offset: 0x000AD5B0
// (set) Token: 0x06002BCD RID: 11213 RVA: 0x000AF3D8 File Offset: 0x000AD5D8
public unsafe float g_fDamagetMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos)) = value;
}
}
// Token: 0x17000FF0 RID: 4080
// (get) Token: 0x06002BCE RID: 11214 RVA: 0x000AF3FC File Offset: 0x000AD5FC
// (set) Token: 0x06002BCF RID: 11215 RVA: 0x000AF430 File Offset: 0x000AD630
public unsafe Il2CppReferenceArray<MeshRenderer> g_DamagedShieldMesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<MeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FF1 RID: 4081
// (get) Token: 0x06002BD0 RID: 11216 RVA: 0x000AF458 File Offset: 0x000AD658
// (set) Token: 0x06002BD1 RID: 11217 RVA: 0x000AF48C File Offset: 0x000AD68C
public unsafe Il2CppReferenceArray<Transform> g_DamagedShieldParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FF2 RID: 4082
// (get) Token: 0x06002BD2 RID: 11218 RVA: 0x000AF4B4 File Offset: 0x000AD6B4
// (set) Token: 0x06002BD3 RID: 11219 RVA: 0x000AF4E8 File Offset: 0x000AD6E8
public unsafe Il2CppStructArray<Vector3> g_DamegedShieldMeshPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FF3 RID: 4083
// (get) Token: 0x06002BD4 RID: 11220 RVA: 0x000AF510 File Offset: 0x000AD710
// (set) Token: 0x06002BD5 RID: 11221 RVA: 0x000AF544 File Offset: 0x000AD744
public unsafe Il2CppStructArray<Quaternion> g_DamegedShieldMeshRot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FF4 RID: 4084
// (get) Token: 0x06002BD6 RID: 11222 RVA: 0x000AF56C File Offset: 0x000AD76C
// (set) Token: 0x06002BD7 RID: 11223 RVA: 0x000AF5A0 File Offset: 0x000AD7A0
public unsafe Il2CppReferenceArray<Material> g_DamegedShieldMaterial
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FF5 RID: 4085
// (get) Token: 0x06002BD8 RID: 11224 RVA: 0x000AF5C8 File Offset: 0x000AD7C8
// (set) Token: 0x06002BD9 RID: 11225 RVA: 0x000AF5F0 File Offset: 0x000AD7F0
public unsafe float g_fDamagetShieldMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos)) = value;
}
}
// Token: 0x17000FF6 RID: 4086
// (get) Token: 0x06002BDA RID: 11226 RVA: 0x000AF614 File Offset: 0x000AD814
// (set) Token: 0x06002BDB RID: 11227 RVA: 0x000AF63C File Offset: 0x000AD83C
public unsafe bool g_bDamageShield
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield)) = value;
}
}
// Token: 0x17000FF7 RID: 4087
// (get) Token: 0x06002BDC RID: 11228 RVA: 0x000AF660 File Offset: 0x000AD860
// (set) Token: 0x06002BDD RID: 11229 RVA: 0x000AF694 File Offset: 0x000AD894
public unsafe ParticleSystem g_BodyEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FF8 RID: 4088
// (get) Token: 0x06002BDE RID: 11230 RVA: 0x000AF6BC File Offset: 0x000AD8BC
// (set) Token: 0x06002BDF RID: 11231 RVA: 0x000AF6F0 File Offset: 0x000AD8F0
public unsafe ParticleSystem g_EyeEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FF9 RID: 4089
// (get) Token: 0x06002BE0 RID: 11232 RVA: 0x000AF718 File Offset: 0x000AD918
// (set) Token: 0x06002BE1 RID: 11233 RVA: 0x000AF74C File Offset: 0x000AD94C
public unsafe ParticleSystem g_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FFA RID: 4090
// (get) Token: 0x06002BE2 RID: 11234 RVA: 0x000AF774 File Offset: 0x000AD974
// (set) Token: 0x06002BE3 RID: 11235 RVA: 0x000AF7A8 File Offset: 0x000AD9A8
public unsafe ParticleSystem g_HandEffectL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FFB RID: 4091
// (get) Token: 0x06002BE4 RID: 11236 RVA: 0x000AF7D0 File Offset: 0x000AD9D0
// (set) Token: 0x06002BE5 RID: 11237 RVA: 0x000AF804 File Offset: 0x000ADA04
public unsafe ParticleSystem g_HandEffectR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FFC RID: 4092
// (get) Token: 0x06002BE6 RID: 11238 RVA: 0x000AF82C File Offset: 0x000ADA2C
// (set) Token: 0x06002BE7 RID: 11239 RVA: 0x000AF860 File Offset: 0x000ADA60
public unsafe ParticleSystem g_WeaponCollisionEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FFD RID: 4093
// (get) Token: 0x06002BE8 RID: 11240 RVA: 0x000AF888 File Offset: 0x000ADA88
// (set) Token: 0x06002BE9 RID: 11241 RVA: 0x000AF8BC File Offset: 0x000ADABC
public unsafe ParticleSystem g_DamagedShieldEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FFE RID: 4094
// (get) Token: 0x06002BEA RID: 11242 RVA: 0x000AF8E4 File Offset: 0x000ADAE4
// (set) Token: 0x06002BEB RID: 11243 RVA: 0x000AF918 File Offset: 0x000ADB18
public unsafe CapsuleCollider g_BodyCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CapsuleCollider(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FFF RID: 4095
// (get) Token: 0x06002BEC RID: 11244 RVA: 0x000AF940 File Offset: 0x000ADB40
// (set) Token: 0x06002BED RID: 11245 RVA: 0x000AF974 File Offset: 0x000ADB74
public unsafe SphereCollider g_HeadCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001000 RID: 4096
// (get) Token: 0x06002BEE RID: 11246 RVA: 0x000AF99C File Offset: 0x000ADB9C
// (set) Token: 0x06002BEF RID: 11247 RVA: 0x000AF9D0 File Offset: 0x000ADBD0
public unsafe BoxCollider g_ShieldCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new BoxCollider(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001001 RID: 4097
// (get) Token: 0x06002BF0 RID: 11248 RVA: 0x000AF9F8 File Offset: 0x000ADBF8
// (set) Token: 0x06002BF1 RID: 11249 RVA: 0x000AFA2C File Offset: 0x000ADC2C
public unsafe CharacterController g_CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001002 RID: 4098
// (get) Token: 0x06002BF2 RID: 11250 RVA: 0x000AFA54 File Offset: 0x000ADC54
// (set) Token: 0x06002BF3 RID: 11251 RVA: 0x000AFA7D File Offset: 0x000ADC7D
public unsafe string gDeathEffectObjPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001003 RID: 4099
// (get) Token: 0x06002BF4 RID: 11252 RVA: 0x000AFAA4 File Offset: 0x000ADCA4
// (set) Token: 0x06002BF5 RID: 11253 RVA: 0x000AFAD8 File Offset: 0x000ADCD8
public unsafe Transform g_DeathExplosionPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001004 RID: 4100
// (get) Token: 0x06002BF6 RID: 11254 RVA: 0x000AFB00 File Offset: 0x000ADD00
// (set) Token: 0x06002BF7 RID: 11255 RVA: 0x000AFB34 File Offset: 0x000ADD34
public unsafe EffectPool g_EffDeathExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001005 RID: 4101
// (get) Token: 0x06002BF8 RID: 11256 RVA: 0x000AFB5C File Offset: 0x000ADD5C
// (set) Token: 0x06002BF9 RID: 11257 RVA: 0x000AFB85 File Offset: 0x000ADD85
public unsafe string effAttack00ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001006 RID: 4102
// (get) Token: 0x06002BFA RID: 11258 RVA: 0x000AFBAC File Offset: 0x000ADDAC
// (set) Token: 0x06002BFB RID: 11259 RVA: 0x000AFBD5 File Offset: 0x000ADDD5
public unsafe string effAttack01ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001007 RID: 4103
// (get) Token: 0x06002BFC RID: 11260 RVA: 0x000AFBFC File Offset: 0x000ADDFC
// (set) Token: 0x06002BFD RID: 11261 RVA: 0x000AFC25 File Offset: 0x000ADE25
public unsafe string effAttack02ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001008 RID: 4104
// (get) Token: 0x06002BFE RID: 11262 RVA: 0x000AFC4C File Offset: 0x000ADE4C
// (set) Token: 0x06002BFF RID: 11263 RVA: 0x000AFC75 File Offset: 0x000ADE75
public unsafe string effAttack03ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001009 RID: 4105
// (get) Token: 0x06002C00 RID: 11264 RVA: 0x000AFC9C File Offset: 0x000ADE9C
// (set) Token: 0x06002C01 RID: 11265 RVA: 0x000AFCC5 File Offset: 0x000ADEC5
public unsafe string effAttackRunObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700100A RID: 4106
// (get) Token: 0x06002C02 RID: 11266 RVA: 0x000AFCEC File Offset: 0x000ADEEC
// (set) Token: 0x06002C03 RID: 11267 RVA: 0x000AFD20 File Offset: 0x000ADF20
public unsafe EffectPool g_EffAttack00
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100B RID: 4107
// (get) Token: 0x06002C04 RID: 11268 RVA: 0x000AFD48 File Offset: 0x000ADF48
// (set) Token: 0x06002C05 RID: 11269 RVA: 0x000AFD7C File Offset: 0x000ADF7C
public unsafe EffectPool g_EffAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100C RID: 4108
// (get) Token: 0x06002C06 RID: 11270 RVA: 0x000AFDA4 File Offset: 0x000ADFA4
// (set) Token: 0x06002C07 RID: 11271 RVA: 0x000AFDD8 File Offset: 0x000ADFD8
public unsafe EffectPool g_EffAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100D RID: 4109
// (get) Token: 0x06002C08 RID: 11272 RVA: 0x000AFE00 File Offset: 0x000AE000
// (set) Token: 0x06002C09 RID: 11273 RVA: 0x000AFE34 File Offset: 0x000AE034
public unsafe EffectPool g_EffAttack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100E RID: 4110
// (get) Token: 0x06002C0A RID: 11274 RVA: 0x000AFE5C File Offset: 0x000AE05C
// (set) Token: 0x06002C0B RID: 11275 RVA: 0x000AFE90 File Offset: 0x000AE090
public unsafe EffectPool g_EffAttackRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100F RID: 4111
// (get) Token: 0x06002C0C RID: 11276 RVA: 0x000AFEB8 File Offset: 0x000AE0B8
// (set) Token: 0x06002C0D RID: 11277 RVA: 0x000AFEE1 File Offset: 0x000AE0E1
public unsafe string sEMovePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001010 RID: 4112
// (get) Token: 0x06002C0E RID: 11278 RVA: 0x000AFF08 File Offset: 0x000AE108
// (set) Token: 0x06002C0F RID: 11279 RVA: 0x000AFF31 File Offset: 0x000AE131
public unsafe string sESwingPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001011 RID: 4113
// (get) Token: 0x06002C10 RID: 11280 RVA: 0x000AFF58 File Offset: 0x000AE158
// (set) Token: 0x06002C11 RID: 11281 RVA: 0x000AFF81 File Offset: 0x000AE181
public unsafe string sELandPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001012 RID: 4114
// (get) Token: 0x06002C12 RID: 11282 RVA: 0x000AFFA8 File Offset: 0x000AE1A8
// (set) Token: 0x06002C13 RID: 11283 RVA: 0x000AFFD1 File Offset: 0x000AE1D1
public unsafe string sEFootstepPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001013 RID: 4115
// (get) Token: 0x06002C14 RID: 11284 RVA: 0x000AFFF8 File Offset: 0x000AE1F8
// (set) Token: 0x06002C15 RID: 11285 RVA: 0x000B0021 File Offset: 0x000AE221
public unsafe string sEAttack01CollisionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001014 RID: 4116
// (get) Token: 0x06002C16 RID: 11286 RVA: 0x000B0048 File Offset: 0x000AE248
// (set) Token: 0x06002C17 RID: 11287 RVA: 0x000B007C File Offset: 0x000AE27C
public unsafe SoundEffect g_SEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001015 RID: 4117
// (get) Token: 0x06002C18 RID: 11288 RVA: 0x000B00A4 File Offset: 0x000AE2A4
// (set) Token: 0x06002C19 RID: 11289 RVA: 0x000B00D8 File Offset: 0x000AE2D8
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001016 RID: 4118
// (get) Token: 0x06002C1A RID: 11290 RVA: 0x000B0100 File Offset: 0x000AE300
// (set) Token: 0x06002C1B RID: 11291 RVA: 0x000B0134 File Offset: 0x000AE334
public unsafe SoundEffect g_SELand
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001017 RID: 4119
// (get) Token: 0x06002C1C RID: 11292 RVA: 0x000B015C File Offset: 0x000AE35C
// (set) Token: 0x06002C1D RID: 11293 RVA: 0x000B0190 File Offset: 0x000AE390
public unsafe SoundEffect g_SEFootstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001018 RID: 4120
// (get) Token: 0x06002C1E RID: 11294 RVA: 0x000B01B8 File Offset: 0x000AE3B8
// (set) Token: 0x06002C1F RID: 11295 RVA: 0x000B01EC File Offset: 0x000AE3EC
public unsafe SoundEffect g_SEAttack01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001019 RID: 4121
// (get) Token: 0x06002C20 RID: 11296 RVA: 0x000B0214 File Offset: 0x000AE414
// (set) Token: 0x06002C21 RID: 11297 RVA: 0x000B023C File Offset: 0x000AE43C
public unsafe float g_fSEMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed)) = value;
}
}
// Token: 0x1700101A RID: 4122
// (get) Token: 0x06002C22 RID: 11298 RVA: 0x000B0260 File Offset: 0x000AE460
// (set) Token: 0x06002C23 RID: 11299 RVA: 0x000B0288 File Offset: 0x000AE488
public unsafe bool g_bSEMoveEnable
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable)) = value;
}
}
// Token: 0x1700101B RID: 4123
// (get) Token: 0x06002C24 RID: 11300 RVA: 0x000B02AC File Offset: 0x000AE4AC
// (set) Token: 0x06002C25 RID: 11301 RVA: 0x000B02D4 File Offset: 0x000AE4D4
public unsafe float g_fSDMoveVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume)) = value;
}
}
// Token: 0x04001D6D RID: 7533
private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent;
// Token: 0x04001D6E RID: 7534
private static readonly IntPtr NativeFieldInfoPtr_g_Mesh;
// Token: 0x04001D6F RID: 7535
private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;
// Token: 0x04001D70 RID: 7536
private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;
// Token: 0x04001D71 RID: 7537
private static readonly IntPtr NativeFieldInfoPtr_g_Material;
// Token: 0x04001D72 RID: 7538
private static readonly IntPtr NativeFieldInfoPtr_g_iStatus;
// Token: 0x04001D73 RID: 7539
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedMeshRoot;
// Token: 0x04001D74 RID: 7540
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMesh;
// Token: 0x04001D75 RID: 7541
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedParent;
// Token: 0x04001D76 RID: 7542
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshPos;
// Token: 0x04001D77 RID: 7543
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshRot;
// Token: 0x04001D78 RID: 7544
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMaterial;
// Token: 0x04001D79 RID: 7545
private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetMatShadowPos;
// Token: 0x04001D7A RID: 7546
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldMesh;
// Token: 0x04001D7B RID: 7547
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldParent;
// Token: 0x04001D7C RID: 7548
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMeshPos;
// Token: 0x04001D7D RID: 7549
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMeshRot;
// Token: 0x04001D7E RID: 7550
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMaterial;
// Token: 0x04001D7F RID: 7551
private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos;
// Token: 0x04001D80 RID: 7552
private static readonly IntPtr NativeFieldInfoPtr_g_bDamageShield;
// Token: 0x04001D81 RID: 7553
private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect;
// Token: 0x04001D82 RID: 7554
private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect;
// Token: 0x04001D83 RID: 7555
private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect;
// Token: 0x04001D84 RID: 7556
private static readonly IntPtr NativeFieldInfoPtr_g_HandEffectL;
// Token: 0x04001D85 RID: 7557
private static readonly IntPtr NativeFieldInfoPtr_g_HandEffectR;
// Token: 0x04001D86 RID: 7558
private static readonly IntPtr NativeFieldInfoPtr_g_WeaponCollisionEffect;
// Token: 0x04001D87 RID: 7559
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldEffect;
// Token: 0x04001D88 RID: 7560
private static readonly IntPtr NativeFieldInfoPtr_g_BodyCollider;
// Token: 0x04001D89 RID: 7561
private static readonly IntPtr NativeFieldInfoPtr_g_HeadCollider;
// Token: 0x04001D8A RID: 7562
private static readonly IntPtr NativeFieldInfoPtr_g_ShieldCollider;
// Token: 0x04001D8B RID: 7563
private static readonly IntPtr NativeFieldInfoPtr_g_CC;
// Token: 0x04001D8C RID: 7564
private static readonly IntPtr NativeFieldInfoPtr_gDeathEffectObjPath;
// Token: 0x04001D8D RID: 7565
private static readonly IntPtr NativeFieldInfoPtr_g_DeathExplosionPosition;
// Token: 0x04001D8E RID: 7566
private static readonly IntPtr NativeFieldInfoPtr_g_EffDeathExplosion;
// Token: 0x04001D8F RID: 7567
private static readonly IntPtr NativeFieldInfoPtr_effAttack00ObjectPath;
// Token: 0x04001D90 RID: 7568
private static readonly IntPtr NativeFieldInfoPtr_effAttack01ObjectPath;
// Token: 0x04001D91 RID: 7569
private static readonly IntPtr NativeFieldInfoPtr_effAttack02ObjectPath;
// Token: 0x04001D92 RID: 7570
private static readonly IntPtr NativeFieldInfoPtr_effAttack03ObjectPath;
// Token: 0x04001D93 RID: 7571
private static readonly IntPtr NativeFieldInfoPtr_effAttackRunObjectPath;
// Token: 0x04001D94 RID: 7572
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack00;
// Token: 0x04001D95 RID: 7573
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;
// Token: 0x04001D96 RID: 7574
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;
// Token: 0x04001D97 RID: 7575
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03;
// Token: 0x04001D98 RID: 7576
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun;
// Token: 0x04001D99 RID: 7577
private static readonly IntPtr NativeFieldInfoPtr_sEMovePath;
// Token: 0x04001D9A RID: 7578
private static readonly IntPtr NativeFieldInfoPtr_sESwingPath;
// Token: 0x04001D9B RID: 7579
private static readonly IntPtr NativeFieldInfoPtr_sELandPath;
// Token: 0x04001D9C RID: 7580
private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath;
// Token: 0x04001D9D RID: 7581
private static readonly IntPtr NativeFieldInfoPtr_sEAttack01CollisionPath;
// Token: 0x04001D9E RID: 7582
private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;
// Token: 0x04001D9F RID: 7583
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x04001DA0 RID: 7584
private static readonly IntPtr NativeFieldInfoPtr_g_SELand;
// Token: 0x04001DA1 RID: 7585
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;
// Token: 0x04001DA2 RID: 7586
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack01Collision;
// Token: 0x04001DA3 RID: 7587
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveSpeed;
// Token: 0x04001DA4 RID: 7588
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveEnable;
// Token: 0x04001DA5 RID: 7589
private static readonly IntPtr NativeFieldInfoPtr_g_fSDMoveVolume;
// Token: 0x04001DA6 RID: 7590
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x04001DA7 RID: 7591
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04001DA8 RID: 7592
private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Private_Void_0;
// Token: 0x04001DA9 RID: 7593
private static readonly IntPtr NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0;
// Token: 0x04001DAA RID: 7594
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x04001DAB RID: 7595
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x04001DAC RID: 7596
private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0;
// Token: 0x04001DAD RID: 7597
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;
// Token: 0x04001DAE RID: 7598
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x04001DAF RID: 7599
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x04001DB0 RID: 7600
private static readonly IntPtr NativeMethodInfoPtr_ShieldDamage_Public_Void_0;
// Token: 0x04001DB1 RID: 7601
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0;
// Token: 0x04001DB2 RID: 7602
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0;
// Token: 0x04001DB3 RID: 7603
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0;
// Token: 0x04001DB4 RID: 7604
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0;
// Token: 0x04001DB5 RID: 7605
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0;
// Token: 0x04001DB6 RID: 7606
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0;
// Token: 0x04001DB7 RID: 7607
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0;
// Token: 0x04001DB8 RID: 7608
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;
// Token: 0x04001DB9 RID: 7609
private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0;
// Token: 0x04001DBA RID: 7610
private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0;
// Token: 0x04001DBB RID: 7611
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x04001DBC RID: 7612
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04001DBD RID: 7613
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0;
// Token: 0x04001DBE RID: 7614
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0;
// Token: 0x04001DBF RID: 7615
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0;
// Token: 0x04001DC0 RID: 7616
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0;
// Token: 0x04001DC1 RID: 7617
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0;
}