151 lines
6.8 KiB
C#
151 lines
6.8 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppSystem;
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using Il2CppSystem.Collections.Generic;
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using UnityEngine;
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// Token: 0x020000FC RID: 252
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public class EffectProvider : Il2CppSystem.Object
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{
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// Token: 0x06003B8E RID: 15246 RVA: 0x000EAAC8 File Offset: 0x000E8CC8
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527682, XrefRangeEnd = 527692, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe EffectProvider(GameObject prefab, Transform root)
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr))
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{
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(prefab);
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(root);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003B8F RID: 15247 RVA: 0x000EAB44 File Offset: 0x000E8D44
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527692, XrefRangeEnd = 527704, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe EffectUpdater Get()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr_Get_Public_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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IntPtr intPtr3 = intPtr;
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return (intPtr3 != 0) ? new EffectUpdater(intPtr3) : null;
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}
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// Token: 0x06003B90 RID: 15248 RVA: 0x000EAB9C File Offset: 0x000E8D9C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527704, XrefRangeEnd = 527710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Return(EffectUpdater updater)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(updater);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06003B91 RID: 15249 RVA: 0x000EABF8 File Offset: 0x000E8DF8
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// Note: this type is marked as 'beforefieldinit'.
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static EffectProvider()
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{
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Il2CppClassPointerStore<EffectProvider>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "EffectProvider");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr);
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EffectProvider.NativeFieldInfoPtr_prefab = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "prefab");
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EffectProvider.NativeFieldInfoPtr_root = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "root");
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EffectProvider.NativeFieldInfoPtr_effectPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "effectPool");
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EffectProvider.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100666902);
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EffectProvider.NativeMethodInfoPtr_Get_Public_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100666903);
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EffectProvider.NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100666904);
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}
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// Token: 0x06003B92 RID: 15250 RVA: 0x0000A688 File Offset: 0x00008888
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public EffectProvider(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x1700162F RID: 5679
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// (get) Token: 0x06003B93 RID: 15251 RVA: 0x000EACA0 File Offset: 0x000E8EA0
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// (set) Token: 0x06003B94 RID: 15252 RVA: 0x000EACD4 File Offset: 0x000E8ED4
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public unsafe GameObject prefab
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_prefab);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_prefab), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x17001630 RID: 5680
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// (get) Token: 0x06003B95 RID: 15253 RVA: 0x000EACFC File Offset: 0x000E8EFC
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// (set) Token: 0x06003B96 RID: 15254 RVA: 0x000EAD30 File Offset: 0x000E8F30
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public unsafe Transform root
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_root);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Transform(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_root), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x17001631 RID: 5681
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// (get) Token: 0x06003B97 RID: 15255 RVA: 0x000EAD58 File Offset: 0x000E8F58
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// (set) Token: 0x06003B98 RID: 15256 RVA: 0x000EAD8C File Offset: 0x000E8F8C
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public unsafe Queue<EffectUpdater> effectPool
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_effectPool);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Queue<EffectUpdater>(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_effectPool), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x040026C7 RID: 9927
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private static readonly IntPtr NativeFieldInfoPtr_prefab;
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// Token: 0x040026C8 RID: 9928
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private static readonly IntPtr NativeFieldInfoPtr_root;
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// Token: 0x040026C9 RID: 9929
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private static readonly IntPtr NativeFieldInfoPtr_effectPool;
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// Token: 0x040026CA RID: 9930
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0;
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// Token: 0x040026CB RID: 9931
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private static readonly IntPtr NativeMethodInfoPtr_Get_Public_EffectUpdater_0;
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// Token: 0x040026CC RID: 9932
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private static readonly IntPtr NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0;
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}
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