Files
NobetaSource/Interop/Assembly-CSharp/GhostBEffectPlay.cs
2023-09-06 22:00:49 +02:00

1269 lines
59 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x020000D7 RID: 215
public class GhostBEffectPlay : MonoBehaviour
{
// Token: 0x06002E40 RID: 11840 RVA: 0x000B82F8 File Offset: 0x000B64F8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 513352, RefRangeEnd = 513353, XrefRangeStart = 513184, XrefRangeEnd = 513352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E41 RID: 11841 RVA: 0x000B833C File Offset: 0x000B653C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513353, XrefRangeEnd = 513494, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E42 RID: 11842 RVA: 0x000B8380 File Offset: 0x000B6580
[CallerCount(0)]
public unsafe void UpdateTarget(Vector3 Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Target;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002E43 RID: 11843 RVA: 0x000B83D4 File Offset: 0x000B65D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513494, XrefRangeEnd = 513496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySong()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySong_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E44 RID: 11844 RVA: 0x000B8418 File Offset: 0x000B6618
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 513499, RefRangeEnd = 513500, XrefRangeStart = 513496, XrefRangeEnd = 513499, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySongSuccess()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E45 RID: 11845 RVA: 0x000B845C File Offset: 0x000B665C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 513500, RefRangeEnd = 513501, XrefRangeStart = 513500, XrefRangeEnd = 513500, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayMagic01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlayMagic01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E46 RID: 11846 RVA: 0x000B84A0 File Offset: 0x000B66A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513501, XrefRangeEnd = 513503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySongFire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E47 RID: 11847 RVA: 0x000B84E4 File Offset: 0x000B66E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513503, XrefRangeEnd = 513509, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySongFireSuccess()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E48 RID: 11848 RVA: 0x000B8528 File Offset: 0x000B6728
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513509, XrefRangeEnd = 513518, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayFireMagicShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E49 RID: 11849 RVA: 0x000B856C File Offset: 0x000B676C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 513522, RefRangeEnd = 513523, XrefRangeStart = 513518, XrefRangeEnd = 513522, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopAllMagic()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_StopAllMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E4A RID: 11850 RVA: 0x000B85B0 File Offset: 0x000B67B0
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 513008, RefRangeEnd = 513011, XrefRangeStart = 513008, XrefRangeEnd = 513011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDestory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E4B RID: 11851 RVA: 0x000B85F4 File Offset: 0x000B67F4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 513530, RefRangeEnd = 513531, XrefRangeStart = 513523, XrefRangeEnd = 513530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEMove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E4C RID: 11852 RVA: 0x000B8638 File Offset: 0x000B6838
[CallerCount(0)]
public unsafe void SetSeMoveVolume(float fVolume)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fVolume;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002E4D RID: 11853 RVA: 0x000B868C File Offset: 0x000B688C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513531, XrefRangeEnd = 513534, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GhostBEffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002E4E RID: 11854 RVA: 0x000B86D8 File Offset: 0x000B68D8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513534, XrefRangeEnd = 513548, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__46_0(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002E4F RID: 11855 RVA: 0x000B8734 File Offset: 0x000B6934
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513548, XrefRangeEnd = 513556, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__46_1(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002E50 RID: 11856 RVA: 0x000B8790 File Offset: 0x000B6990
// Note: this type is marked as 'beforefieldinit'.
static GhostBEffectPlay()
{
Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostBEffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr);
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01Path");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01SuccessPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01FirePath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01BulletPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01CollisionPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01PlayerCollisionPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBFireCohesionFloorPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBFireTargetFloorPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBFireMagicPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBFireCohesionSuccessPath");
GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "sEMoveObjectPath");
GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "sEDestoryObjectPath");
GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "sESong01CollisionObjectPath");
GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "sESong01PlayerCollisionObjectPath");
GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "sEFireMagicObjectPath");
GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_EffectParent");
GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_ShotPoint");
GhostBEffectPlay.NativeFieldInfoPtr_g_SP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SP");
GhostBEffectPlay.NativeFieldInfoPtr_g_Song01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Song01");
GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Song01Success");
GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Song01Fire");
GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "Song01Bullet");
GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "GhostB01Collision");
GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "GhostB01PlayerCollision");
GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_FireCohesionFloor");
GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_FireTragetFloor");
GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_FireMagic");
GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_FireSuccess");
GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_bFireTargetFloor");
GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_fFireMagicCollision");
GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_ADFireMaghc");
GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SESong01Collision");
GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SESong01PlayerCollision");
GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_v3Target");
GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_v3FireTarget");
GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_bMagic01");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01Time");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01TimeVal");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01WaitTime");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01WaitTimeVal");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01Interval");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01IntervalVal");
GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SEMove");
GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SEDestory");
GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_fSEMoveVolume");
GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SEFireMagic");
GhostBEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666252);
GhostBEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666253);
GhostBEffectPlay.NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666254);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySong_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666255);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666256);
GhostBEffectPlay.NativeMethodInfoPtr_PlayMagic01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666257);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666258);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666259);
GhostBEffectPlay.NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666260);
GhostBEffectPlay.NativeMethodInfoPtr_StopAllMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666261);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666262);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666263);
GhostBEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666264);
GhostBEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666265);
GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666266);
GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666267);
}
// Token: 0x06002E51 RID: 11857 RVA: 0x0000351C File Offset: 0x0000171C
public GhostBEffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170010EC RID: 4332
// (get) Token: 0x06002E52 RID: 11858 RVA: 0x000B8C98 File Offset: 0x000B6E98
// (set) Token: 0x06002E53 RID: 11859 RVA: 0x000B8CC1 File Offset: 0x000B6EC1
public unsafe string ghostBSong01Path
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010ED RID: 4333
// (get) Token: 0x06002E54 RID: 11860 RVA: 0x000B8CE8 File Offset: 0x000B6EE8
// (set) Token: 0x06002E55 RID: 11861 RVA: 0x000B8D11 File Offset: 0x000B6F11
public unsafe string ghostBSong01SuccessPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010EE RID: 4334
// (get) Token: 0x06002E56 RID: 11862 RVA: 0x000B8D38 File Offset: 0x000B6F38
// (set) Token: 0x06002E57 RID: 11863 RVA: 0x000B8D61 File Offset: 0x000B6F61
public unsafe string ghostBSong01FirePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010EF RID: 4335
// (get) Token: 0x06002E58 RID: 11864 RVA: 0x000B8D88 File Offset: 0x000B6F88
// (set) Token: 0x06002E59 RID: 11865 RVA: 0x000B8DB1 File Offset: 0x000B6FB1
public unsafe string ghostBSong01BulletPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010F0 RID: 4336
// (get) Token: 0x06002E5A RID: 11866 RVA: 0x000B8DD8 File Offset: 0x000B6FD8
// (set) Token: 0x06002E5B RID: 11867 RVA: 0x000B8E01 File Offset: 0x000B7001
public unsafe string ghostBSong01CollisionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010F1 RID: 4337
// (get) Token: 0x06002E5C RID: 11868 RVA: 0x000B8E28 File Offset: 0x000B7028
// (set) Token: 0x06002E5D RID: 11869 RVA: 0x000B8E51 File Offset: 0x000B7051
public unsafe string ghostBSong01PlayerCollisionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010F2 RID: 4338
// (get) Token: 0x06002E5E RID: 11870 RVA: 0x000B8E78 File Offset: 0x000B7078
// (set) Token: 0x06002E5F RID: 11871 RVA: 0x000B8EA1 File Offset: 0x000B70A1
public unsafe string ghostBFireCohesionFloorPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010F3 RID: 4339
// (get) Token: 0x06002E60 RID: 11872 RVA: 0x000B8EC8 File Offset: 0x000B70C8
// (set) Token: 0x06002E61 RID: 11873 RVA: 0x000B8EF1 File Offset: 0x000B70F1
public unsafe string ghostBFireTargetFloorPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010F4 RID: 4340
// (get) Token: 0x06002E62 RID: 11874 RVA: 0x000B8F18 File Offset: 0x000B7118
// (set) Token: 0x06002E63 RID: 11875 RVA: 0x000B8F41 File Offset: 0x000B7141
public unsafe string ghostBFireMagicPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010F5 RID: 4341
// (get) Token: 0x06002E64 RID: 11876 RVA: 0x000B8F68 File Offset: 0x000B7168
// (set) Token: 0x06002E65 RID: 11877 RVA: 0x000B8F91 File Offset: 0x000B7191
public unsafe string ghostBFireCohesionSuccessPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010F6 RID: 4342
// (get) Token: 0x06002E66 RID: 11878 RVA: 0x000B8FB8 File Offset: 0x000B71B8
// (set) Token: 0x06002E67 RID: 11879 RVA: 0x000B8FE1 File Offset: 0x000B71E1
public unsafe string sEMoveObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010F7 RID: 4343
// (get) Token: 0x06002E68 RID: 11880 RVA: 0x000B9008 File Offset: 0x000B7208
// (set) Token: 0x06002E69 RID: 11881 RVA: 0x000B9031 File Offset: 0x000B7231
public unsafe string sEDestoryObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010F8 RID: 4344
// (get) Token: 0x06002E6A RID: 11882 RVA: 0x000B9058 File Offset: 0x000B7258
// (set) Token: 0x06002E6B RID: 11883 RVA: 0x000B9081 File Offset: 0x000B7281
public unsafe string sESong01CollisionObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010F9 RID: 4345
// (get) Token: 0x06002E6C RID: 11884 RVA: 0x000B90A8 File Offset: 0x000B72A8
// (set) Token: 0x06002E6D RID: 11885 RVA: 0x000B90D1 File Offset: 0x000B72D1
public unsafe string sESong01PlayerCollisionObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010FA RID: 4346
// (get) Token: 0x06002E6E RID: 11886 RVA: 0x000B90F8 File Offset: 0x000B72F8
// (set) Token: 0x06002E6F RID: 11887 RVA: 0x000B9121 File Offset: 0x000B7321
public unsafe string sEFireMagicObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010FB RID: 4347
// (get) Token: 0x06002E70 RID: 11888 RVA: 0x000B9148 File Offset: 0x000B7348
// (set) Token: 0x06002E71 RID: 11889 RVA: 0x000B917C File Offset: 0x000B737C
public unsafe Transform g_EffectParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010FC RID: 4348
// (get) Token: 0x06002E72 RID: 11890 RVA: 0x000B91A4 File Offset: 0x000B73A4
// (set) Token: 0x06002E73 RID: 11891 RVA: 0x000B91D8 File Offset: 0x000B73D8
public unsafe Transform g_ShotPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010FD RID: 4349
// (get) Token: 0x06002E74 RID: 11892 RVA: 0x000B9200 File Offset: 0x000B7400
// (set) Token: 0x06002E75 RID: 11893 RVA: 0x000B9234 File Offset: 0x000B7434
public unsafe Transform g_SP
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SP);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SP), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010FE RID: 4350
// (get) Token: 0x06002E76 RID: 11894 RVA: 0x000B925C File Offset: 0x000B745C
// (set) Token: 0x06002E77 RID: 11895 RVA: 0x000B9290 File Offset: 0x000B7490
public unsafe EffectPool g_Song01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010FF RID: 4351
// (get) Token: 0x06002E78 RID: 11896 RVA: 0x000B92B8 File Offset: 0x000B74B8
// (set) Token: 0x06002E79 RID: 11897 RVA: 0x000B92EC File Offset: 0x000B74EC
public unsafe EffectPool g_Song01Success
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001100 RID: 4352
// (get) Token: 0x06002E7A RID: 11898 RVA: 0x000B9314 File Offset: 0x000B7514
// (set) Token: 0x06002E7B RID: 11899 RVA: 0x000B9348 File Offset: 0x000B7548
public unsafe EffectPool g_Song01Fire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001101 RID: 4353
// (get) Token: 0x06002E7C RID: 11900 RVA: 0x000B9370 File Offset: 0x000B7570
// (set) Token: 0x06002E7D RID: 11901 RVA: 0x000B93A4 File Offset: 0x000B75A4
public unsafe EffectPool Song01Bullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001102 RID: 4354
// (get) Token: 0x06002E7E RID: 11902 RVA: 0x000B93CC File Offset: 0x000B75CC
// (set) Token: 0x06002E7F RID: 11903 RVA: 0x000B9400 File Offset: 0x000B7600
public unsafe EffectPool GhostB01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001103 RID: 4355
// (get) Token: 0x06002E80 RID: 11904 RVA: 0x000B9428 File Offset: 0x000B7628
// (set) Token: 0x06002E81 RID: 11905 RVA: 0x000B945C File Offset: 0x000B765C
public unsafe EffectPool GhostB01PlayerCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001104 RID: 4356
// (get) Token: 0x06002E82 RID: 11906 RVA: 0x000B9484 File Offset: 0x000B7684
// (set) Token: 0x06002E83 RID: 11907 RVA: 0x000B94B8 File Offset: 0x000B76B8
public unsafe EffectPool g_FireCohesionFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001105 RID: 4357
// (get) Token: 0x06002E84 RID: 11908 RVA: 0x000B94E0 File Offset: 0x000B76E0
// (set) Token: 0x06002E85 RID: 11909 RVA: 0x000B9514 File Offset: 0x000B7714
public unsafe EffectPool g_FireTragetFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001106 RID: 4358
// (get) Token: 0x06002E86 RID: 11910 RVA: 0x000B953C File Offset: 0x000B773C
// (set) Token: 0x06002E87 RID: 11911 RVA: 0x000B9570 File Offset: 0x000B7770
public unsafe EffectPool g_FireMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001107 RID: 4359
// (get) Token: 0x06002E88 RID: 11912 RVA: 0x000B9598 File Offset: 0x000B7798
// (set) Token: 0x06002E89 RID: 11913 RVA: 0x000B95CC File Offset: 0x000B77CC
public unsafe EffectPool g_FireSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001108 RID: 4360
// (get) Token: 0x06002E8A RID: 11914 RVA: 0x000B95F4 File Offset: 0x000B77F4
// (set) Token: 0x06002E8B RID: 11915 RVA: 0x000B961C File Offset: 0x000B781C
public unsafe bool g_bFireTargetFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor)) = value;
}
}
// Token: 0x17001109 RID: 4361
// (get) Token: 0x06002E8C RID: 11916 RVA: 0x000B9640 File Offset: 0x000B7840
// (set) Token: 0x06002E8D RID: 11917 RVA: 0x000B9668 File Offset: 0x000B7868
public unsafe float g_fFireMagicCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision)) = value;
}
}
// Token: 0x1700110A RID: 4362
// (get) Token: 0x06002E8E RID: 11918 RVA: 0x000B968C File Offset: 0x000B788C
// (set) Token: 0x06002E8F RID: 11919 RVA: 0x000B96C0 File Offset: 0x000B78C0
public unsafe AttackData g_ADFireMaghc
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700110B RID: 4363
// (get) Token: 0x06002E90 RID: 11920 RVA: 0x000B96E8 File Offset: 0x000B78E8
// (set) Token: 0x06002E91 RID: 11921 RVA: 0x000B971C File Offset: 0x000B791C
public unsafe SoundEffectPool g_SESong01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700110C RID: 4364
// (get) Token: 0x06002E92 RID: 11922 RVA: 0x000B9744 File Offset: 0x000B7944
// (set) Token: 0x06002E93 RID: 11923 RVA: 0x000B9778 File Offset: 0x000B7978
public unsafe SoundEffectPool g_SESong01PlayerCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700110D RID: 4365
// (get) Token: 0x06002E94 RID: 11924 RVA: 0x000B97A0 File Offset: 0x000B79A0
// (set) Token: 0x06002E95 RID: 11925 RVA: 0x000B97C8 File Offset: 0x000B79C8
public unsafe Vector3 g_v3Target
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target)) = value;
}
}
// Token: 0x1700110E RID: 4366
// (get) Token: 0x06002E96 RID: 11926 RVA: 0x000B97EC File Offset: 0x000B79EC
// (set) Token: 0x06002E97 RID: 11927 RVA: 0x000B9814 File Offset: 0x000B7A14
public unsafe Vector3 g_v3FireTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget)) = value;
}
}
// Token: 0x1700110F RID: 4367
// (get) Token: 0x06002E98 RID: 11928 RVA: 0x000B9838 File Offset: 0x000B7A38
// (set) Token: 0x06002E99 RID: 11929 RVA: 0x000B9860 File Offset: 0x000B7A60
public unsafe bool g_bMagic01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01)) = value;
}
}
// Token: 0x17001110 RID: 4368
// (get) Token: 0x06002E9A RID: 11930 RVA: 0x000B9884 File Offset: 0x000B7A84
// (set) Token: 0x06002E9B RID: 11931 RVA: 0x000B98A2 File Offset: 0x000B7AA2
public unsafe static float g_Magic01Time
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time, (void*)(&value));
}
}
// Token: 0x17001111 RID: 4369
// (get) Token: 0x06002E9C RID: 11932 RVA: 0x000B98B4 File Offset: 0x000B7AB4
// (set) Token: 0x06002E9D RID: 11933 RVA: 0x000B98DC File Offset: 0x000B7ADC
public unsafe float g_Magic01TimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal)) = value;
}
}
// Token: 0x17001112 RID: 4370
// (get) Token: 0x06002E9E RID: 11934 RVA: 0x000B9900 File Offset: 0x000B7B00
// (set) Token: 0x06002E9F RID: 11935 RVA: 0x000B991E File Offset: 0x000B7B1E
public unsafe static float g_Magic01WaitTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime, (void*)(&value));
}
}
// Token: 0x17001113 RID: 4371
// (get) Token: 0x06002EA0 RID: 11936 RVA: 0x000B9930 File Offset: 0x000B7B30
// (set) Token: 0x06002EA1 RID: 11937 RVA: 0x000B9958 File Offset: 0x000B7B58
public unsafe float g_Magic01WaitTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal)) = value;
}
}
// Token: 0x17001114 RID: 4372
// (get) Token: 0x06002EA2 RID: 11938 RVA: 0x000B997C File Offset: 0x000B7B7C
// (set) Token: 0x06002EA3 RID: 11939 RVA: 0x000B999A File Offset: 0x000B7B9A
public unsafe static float g_Magic01Interval
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval, (void*)(&value));
}
}
// Token: 0x17001115 RID: 4373
// (get) Token: 0x06002EA4 RID: 11940 RVA: 0x000B99AC File Offset: 0x000B7BAC
// (set) Token: 0x06002EA5 RID: 11941 RVA: 0x000B99D4 File Offset: 0x000B7BD4
public unsafe float g_Magic01IntervalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal)) = value;
}
}
// Token: 0x17001116 RID: 4374
// (get) Token: 0x06002EA6 RID: 11942 RVA: 0x000B99F8 File Offset: 0x000B7BF8
// (set) Token: 0x06002EA7 RID: 11943 RVA: 0x000B9A2C File Offset: 0x000B7C2C
public unsafe SoundEffect g_SEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001117 RID: 4375
// (get) Token: 0x06002EA8 RID: 11944 RVA: 0x000B9A54 File Offset: 0x000B7C54
// (set) Token: 0x06002EA9 RID: 11945 RVA: 0x000B9A88 File Offset: 0x000B7C88
public unsafe SoundEffect g_SEDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001118 RID: 4376
// (get) Token: 0x06002EAA RID: 11946 RVA: 0x000B9AB0 File Offset: 0x000B7CB0
// (set) Token: 0x06002EAB RID: 11947 RVA: 0x000B9AD8 File Offset: 0x000B7CD8
public unsafe float g_fSEMoveVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
}
}
// Token: 0x17001119 RID: 4377
// (get) Token: 0x06002EAC RID: 11948 RVA: 0x000B9AFC File Offset: 0x000B7CFC
// (set) Token: 0x06002EAD RID: 11949 RVA: 0x000B9B30 File Offset: 0x000B7D30
public unsafe SoundEffectPool g_SEFireMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04001F01 RID: 7937
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01Path;
// Token: 0x04001F02 RID: 7938
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01SuccessPath;
// Token: 0x04001F03 RID: 7939
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01FirePath;
// Token: 0x04001F04 RID: 7940
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01BulletPath;
// Token: 0x04001F05 RID: 7941
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01CollisionPath;
// Token: 0x04001F06 RID: 7942
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath;
// Token: 0x04001F07 RID: 7943
private static readonly IntPtr NativeFieldInfoPtr_ghostBFireCohesionFloorPath;
// Token: 0x04001F08 RID: 7944
private static readonly IntPtr NativeFieldInfoPtr_ghostBFireTargetFloorPath;
// Token: 0x04001F09 RID: 7945
private static readonly IntPtr NativeFieldInfoPtr_ghostBFireMagicPath;
// Token: 0x04001F0A RID: 7946
private static readonly IntPtr NativeFieldInfoPtr_ghostBFireCohesionSuccessPath;
// Token: 0x04001F0B RID: 7947
private static readonly IntPtr NativeFieldInfoPtr_sEMoveObjectPath;
// Token: 0x04001F0C RID: 7948
private static readonly IntPtr NativeFieldInfoPtr_sEDestoryObjectPath;
// Token: 0x04001F0D RID: 7949
private static readonly IntPtr NativeFieldInfoPtr_sESong01CollisionObjectPath;
// Token: 0x04001F0E RID: 7950
private static readonly IntPtr NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath;
// Token: 0x04001F0F RID: 7951
private static readonly IntPtr NativeFieldInfoPtr_sEFireMagicObjectPath;
// Token: 0x04001F10 RID: 7952
private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent;
// Token: 0x04001F11 RID: 7953
private static readonly IntPtr NativeFieldInfoPtr_g_ShotPoint;
// Token: 0x04001F12 RID: 7954
private static readonly IntPtr NativeFieldInfoPtr_g_SP;
// Token: 0x04001F13 RID: 7955
private static readonly IntPtr NativeFieldInfoPtr_g_Song01;
// Token: 0x04001F14 RID: 7956
private static readonly IntPtr NativeFieldInfoPtr_g_Song01Success;
// Token: 0x04001F15 RID: 7957
private static readonly IntPtr NativeFieldInfoPtr_g_Song01Fire;
// Token: 0x04001F16 RID: 7958
private static readonly IntPtr NativeFieldInfoPtr_Song01Bullet;
// Token: 0x04001F17 RID: 7959
private static readonly IntPtr NativeFieldInfoPtr_GhostB01Collision;
// Token: 0x04001F18 RID: 7960
private static readonly IntPtr NativeFieldInfoPtr_GhostB01PlayerCollision;
// Token: 0x04001F19 RID: 7961
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor;
// Token: 0x04001F1A RID: 7962
private static readonly IntPtr NativeFieldInfoPtr_g_FireTragetFloor;
// Token: 0x04001F1B RID: 7963
private static readonly IntPtr NativeFieldInfoPtr_g_FireMagic;
// Token: 0x04001F1C RID: 7964
private static readonly IntPtr NativeFieldInfoPtr_g_FireSuccess;
// Token: 0x04001F1D RID: 7965
private static readonly IntPtr NativeFieldInfoPtr_g_bFireTargetFloor;
// Token: 0x04001F1E RID: 7966
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollision;
// Token: 0x04001F1F RID: 7967
private static readonly IntPtr NativeFieldInfoPtr_g_ADFireMaghc;
// Token: 0x04001F20 RID: 7968
private static readonly IntPtr NativeFieldInfoPtr_g_SESong01Collision;
// Token: 0x04001F21 RID: 7969
private static readonly IntPtr NativeFieldInfoPtr_g_SESong01PlayerCollision;
// Token: 0x04001F22 RID: 7970
private static readonly IntPtr NativeFieldInfoPtr_g_v3Target;
// Token: 0x04001F23 RID: 7971
private static readonly IntPtr NativeFieldInfoPtr_g_v3FireTarget;
// Token: 0x04001F24 RID: 7972
private static readonly IntPtr NativeFieldInfoPtr_g_bMagic01;
// Token: 0x04001F25 RID: 7973
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01Time;
// Token: 0x04001F26 RID: 7974
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01TimeVal;
// Token: 0x04001F27 RID: 7975
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01WaitTime;
// Token: 0x04001F28 RID: 7976
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01WaitTimeVal;
// Token: 0x04001F29 RID: 7977
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01Interval;
// Token: 0x04001F2A RID: 7978
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01IntervalVal;
// Token: 0x04001F2B RID: 7979
private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;
// Token: 0x04001F2C RID: 7980
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;
// Token: 0x04001F2D RID: 7981
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;
// Token: 0x04001F2E RID: 7982
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireMagic;
// Token: 0x04001F2F RID: 7983
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x04001F30 RID: 7984
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04001F31 RID: 7985
private static readonly IntPtr NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0;
// Token: 0x04001F32 RID: 7986
private static readonly IntPtr NativeMethodInfoPtr_PlaySong_Public_Void_0;
// Token: 0x04001F33 RID: 7987
private static readonly IntPtr NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0;
// Token: 0x04001F34 RID: 7988
private static readonly IntPtr NativeMethodInfoPtr_PlayMagic01_Public_Void_0;
// Token: 0x04001F35 RID: 7989
private static readonly IntPtr NativeMethodInfoPtr_PlaySongFire_Public_Void_0;
// Token: 0x04001F36 RID: 7990
private static readonly IntPtr NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0;
// Token: 0x04001F37 RID: 7991
private static readonly IntPtr NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0;
// Token: 0x04001F38 RID: 7992
private static readonly IntPtr NativeMethodInfoPtr_StopAllMagic_Public_Void_0;
// Token: 0x04001F39 RID: 7993
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0;
// Token: 0x04001F3A RID: 7994
private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0;
// Token: 0x04001F3B RID: 7995
private static readonly IntPtr NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0;
// Token: 0x04001F3C RID: 7996
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04001F3D RID: 7997
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0;
// Token: 0x04001F3E RID: 7998
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0;
}