195 lines
9.5 KiB
C#
195 lines
9.5 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using UnityEngine;
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// Token: 0x0200009F RID: 159
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public class GhostBLightningAmbush : MonoBehaviour
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{
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// Token: 0x060012E8 RID: 4840 RVA: 0x00051D90 File Offset: 0x0004FF90
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 486972, RefRangeEnd = 486973, XrefRangeStart = 486959, XrefRangeEnd = 486972, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe Vector3 FindNear(Vector3 OwnPos, Vector3 PlayerPos)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref OwnPos;
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref PlayerPos;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return *IL2CPP.il2cpp_object_unbox(intPtr);
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}
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// Token: 0x060012E9 RID: 4841 RVA: 0x00051E08 File Offset: 0x00050008
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 486986, RefRangeEnd = 486987, XrefRangeStart = 486973, XrefRangeEnd = 486986, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe Vector3 FindRange(Vector3 OwnPos, Vector3 PlayerPos, float fRange)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref OwnPos;
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref PlayerPos;
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ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRange;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return *IL2CPP.il2cpp_object_unbox(intPtr);
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}
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// Token: 0x060012EA RID: 4842 RVA: 0x00051E90 File Offset: 0x00050090
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 487003, RefRangeEnd = 487004, XrefRangeStart = 486987, XrefRangeEnd = 487003, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe Vector3 FindPlayerFar(Vector3 PlayerPos, int Num = 4)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref PlayerPos;
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Num;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return *IL2CPP.il2cpp_object_unbox(intPtr);
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}
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// Token: 0x060012EB RID: 4843 RVA: 0x00051F08 File Offset: 0x00050108
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 487017, RefRangeEnd = 487018, XrefRangeStart = 487004, XrefRangeEnd = 487017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe Vector3 FindShootPoint(Vector3 PlayerPos)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref PlayerPos;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return *IL2CPP.il2cpp_object_unbox(intPtr);
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}
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}
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// Token: 0x060012EC RID: 4844 RVA: 0x00051F6C File Offset: 0x0005016C
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[CallerCount(63)]
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[CachedScanResults(RefRangeStart = 222154, RefRangeEnd = 222217, XrefRangeStart = 222154, XrefRangeEnd = 222217, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GhostBLightningAmbush()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060012ED RID: 4845 RVA: 0x00051FB8 File Offset: 0x000501B8
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// Note: this type is marked as 'beforefieldinit'.
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static GhostBLightningAmbush()
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{
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Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostBLightningAmbush");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr);
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GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, "AmbushPoint");
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GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, "AmbushRange");
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GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, "ShootPoint");
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GhostBLightningAmbush.NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, 100665062);
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GhostBLightningAmbush.NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, 100665063);
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GhostBLightningAmbush.NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, 100665064);
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GhostBLightningAmbush.NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, 100665065);
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GhostBLightningAmbush.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, 100665066);
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}
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// Token: 0x060012EE RID: 4846 RVA: 0x0000351C File Offset: 0x0000171C
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public GhostBLightningAmbush(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x170005BE RID: 1470
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// (get) Token: 0x060012EF RID: 4847 RVA: 0x00052088 File Offset: 0x00050288
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// (set) Token: 0x060012F0 RID: 4848 RVA: 0x000520BC File Offset: 0x000502BC
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public unsafe Il2CppReferenceArray<Transform> AmbushPoint
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x170005BF RID: 1471
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// (get) Token: 0x060012F1 RID: 4849 RVA: 0x000520E4 File Offset: 0x000502E4
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// (set) Token: 0x060012F2 RID: 4850 RVA: 0x0005210C File Offset: 0x0005030C
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public unsafe float AmbushRange
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange)) = value;
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}
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}
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// Token: 0x170005C0 RID: 1472
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// (get) Token: 0x060012F3 RID: 4851 RVA: 0x00052130 File Offset: 0x00050330
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// (set) Token: 0x060012F4 RID: 4852 RVA: 0x00052164 File Offset: 0x00050364
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public unsafe Il2CppReferenceArray<Transform> ShootPoint
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x04000EDE RID: 3806
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private static readonly IntPtr NativeFieldInfoPtr_AmbushPoint;
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// Token: 0x04000EDF RID: 3807
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private static readonly IntPtr NativeFieldInfoPtr_AmbushRange;
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// Token: 0x04000EE0 RID: 3808
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private static readonly IntPtr NativeFieldInfoPtr_ShootPoint;
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// Token: 0x04000EE1 RID: 3809
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private static readonly IntPtr NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0;
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// Token: 0x04000EE2 RID: 3810
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private static readonly IntPtr NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0;
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// Token: 0x04000EE3 RID: 3811
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private static readonly IntPtr NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0;
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// Token: 0x04000EE4 RID: 3812
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private static readonly IntPtr NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0;
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// Token: 0x04000EE5 RID: 3813
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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