Files
NobetaSource/Interop/Assembly-CSharp/PlayerEffectPlay.cs
2023-09-06 22:00:49 +02:00

6248 lines
295 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using MarsSDK;
using UnityEngine;
using XftWeapon;
// Token: 0x0200030B RID: 779
public class PlayerEffectPlay : Il2CppSystem.Object
{
// Token: 0x1700245B RID: 9307
// (get) Token: 0x060066AC RID: 26284 RVA: 0x001A0860 File Offset: 0x0019EA60
public unsafe GameSave GameSave
{
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576516, XrefRangeEnd = 576520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
}
}
// Token: 0x060066AD RID: 26285 RVA: 0x001A08B8 File Offset: 0x0019EAB8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 577654, RefRangeEnd = 577655, XrefRangeStart = 576520, XrefRangeEnd = 577654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Start(WizardGirlManage source, CharacterBaseData BaseData, PlayerMagicData MagicData, MoveController Move, PlayerSound Sound)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(BaseData);
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(MagicData);
ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move);
ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Sound);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066AE RID: 26286 RVA: 0x001A0974 File Offset: 0x0019EB74
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 577778, RefRangeEnd = 577779, XrefRangeStart = 577655, XrefRangeEnd = 577778, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetDisplay(NobetaSkin skin)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(skin);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066AF RID: 26287 RVA: 0x001A09D0 File Offset: 0x0019EBD0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 577885, RefRangeEnd = 577886, XrefRangeStart = 577779, XrefRangeEnd = 577885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066B0 RID: 26288 RVA: 0x001A0A24 File Offset: 0x0019EC24
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 577894, RefRangeEnd = 577895, XrefRangeStart = 577886, XrefRangeEnd = 577894, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LateUpdate(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066B1 RID: 26289 RVA: 0x001A0A78 File Offset: 0x0019EC78
[CallerCount(8)]
[CachedScanResults(RefRangeStart = 577908, RefRangeEnd = 577916, XrefRangeStart = 577895, XrefRangeEnd = 577908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetWTrailActive(bool bActive, float fActiveTime = 0.5f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bActive;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fActiveTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066B2 RID: 26290 RVA: 0x001A0AE0 File Offset: 0x0019ECE0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 577930, RefRangeEnd = 577932, XrefRangeStart = 577916, XrefRangeEnd = 577930, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayFireWTrail(string name)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(name);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066B3 RID: 26291 RVA: 0x001A0B3C File Offset: 0x0019ED3C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 577932, XrefRangeEnd = 577938, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayItem(ItemSystem.ItemType Type)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Type;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066B4 RID: 26292 RVA: 0x001A0B90 File Offset: 0x0019ED90
[CallerCount(24)]
[CachedScanResults(RefRangeStart = 577945, RefRangeEnd = 577969, XrefRangeStart = 577938, XrefRangeEnd = 577945, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopItemEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066B5 RID: 26293 RVA: 0x001A0BD4 File Offset: 0x0019EDD4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 577993, RefRangeEnd = 577994, XrefRangeStart = 577969, XrefRangeEnd = 577993, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayItemSuccess(ItemSystem.ItemType Type)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Type;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066B6 RID: 26294 RVA: 0x001A0C28 File Offset: 0x0019EE28
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 577994, XrefRangeEnd = 577996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopDefense()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066B7 RID: 26295 RVA: 0x001A0C6C File Offset: 0x0019EE6C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 577999, RefRangeEnd = 578000, XrefRangeStart = 577996, XrefRangeEnd = 577999, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Cohesion()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066B8 RID: 26296 RVA: 0x001A0CB0 File Offset: 0x0019EEB0
[CallerCount(13)]
[CachedScanResults(RefRangeStart = 578006, RefRangeEnd = 578019, XrefRangeStart = 578000, XrefRangeEnd = 578006, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CohesionSuccess(bool bPlaySE = true)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bPlaySE;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066B9 RID: 26297 RVA: 0x001A0D04 File Offset: 0x0019EF04
[CallerCount(30)]
[CachedScanResults(RefRangeStart = 578029, RefRangeEnd = 578059, XrefRangeStart = 578019, XrefRangeEnd = 578029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopCohesion()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066BA RID: 26298 RVA: 0x001A0D48 File Offset: 0x0019EF48
[CallerCount(14)]
[CachedScanResults(RefRangeStart = 578064, RefRangeEnd = 578078, XrefRangeStart = 578059, XrefRangeEnd = 578064, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopCohesionSuccess()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066BB RID: 26299 RVA: 0x001A0D8C File Offset: 0x0019EF8C
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 578091, RefRangeEnd = 578094, XrefRangeStart = 578078, XrefRangeEnd = 578091, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Shot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066BC RID: 26300 RVA: 0x001A0DD0 File Offset: 0x0019EFD0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578110, RefRangeEnd = 578111, XrefRangeStart = 578094, XrefRangeEnd = 578110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void NotShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066BD RID: 26301 RVA: 0x001A0E14 File Offset: 0x0019F014
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 578150, RefRangeEnd = 578152, XrefRangeStart = 578111, XrefRangeEnd = 578150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void NullSwordEnergy(string sAttackName)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(sAttackName);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066BE RID: 26302 RVA: 0x001A0E70 File Offset: 0x0019F070
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578195, RefRangeEnd = 578196, XrefRangeStart = 578152, XrefRangeEnd = 578195, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void NullShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066BF RID: 26303 RVA: 0x001A0EB4 File Offset: 0x0019F0B4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578210, RefRangeEnd = 578211, XrefRangeStart = 578196, XrefRangeEnd = 578210, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LightningChargeShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066C0 RID: 26304 RVA: 0x001A0EF8 File Offset: 0x0019F0F8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578307, RefRangeEnd = 578308, XrefRangeStart = 578211, XrefRangeEnd = 578307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LightningShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066C1 RID: 26305 RVA: 0x001A0F3C File Offset: 0x0019F13C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578361, RefRangeEnd = 578362, XrefRangeStart = 578308, XrefRangeEnd = 578361, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FireShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066C2 RID: 26306 RVA: 0x001A0F80 File Offset: 0x0019F180
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578405, RefRangeEnd = 578406, XrefRangeStart = 578362, XrefRangeEnd = 578405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void IceShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066C3 RID: 26307 RVA: 0x001A0FC4 File Offset: 0x0019F1C4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578410, RefRangeEnd = 578411, XrefRangeStart = 578406, XrefRangeEnd = 578410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAbsorb()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066C4 RID: 26308 RVA: 0x001A1008 File Offset: 0x0019F208
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 578414, RefRangeEnd = 578417, XrefRangeStart = 578411, XrefRangeEnd = 578414, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySkyJumpEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066C5 RID: 26309 RVA: 0x001A104C File Offset: 0x0019F24C
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 578420, RefRangeEnd = 578423, XrefRangeStart = 578417, XrefRangeEnd = 578420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayHighLandEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066C6 RID: 26310 RVA: 0x001A1090 File Offset: 0x0019F290
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578423, XrefRangeEnd = 578426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayItemSelect(Transform Item)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Item);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066C7 RID: 26311 RVA: 0x001A10EC File Offset: 0x0019F2EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578426, XrefRangeEnd = 578428, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseItemSelect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066C8 RID: 26312 RVA: 0x001A1130 File Offset: 0x0019F330
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 578433, RefRangeEnd = 578435, XrefRangeStart = 578428, XrefRangeEnd = 578433, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayDashSmoke(bool bRFoot)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bRFoot;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066C9 RID: 26313 RVA: 0x001A1184 File Offset: 0x0019F384
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578441, RefRangeEnd = 578442, XrefRangeStart = 578435, XrefRangeEnd = 578441, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayBrakeSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066CA RID: 26314 RVA: 0x001A11C8 File Offset: 0x0019F3C8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578445, RefRangeEnd = 578446, XrefRangeStart = 578442, XrefRangeEnd = 578445, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066CB RID: 26315 RVA: 0x001A120C File Offset: 0x0019F40C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578446, XrefRangeEnd = 578449, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03Null()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066CC RID: 26316 RVA: 0x001A1250 File Offset: 0x0019F450
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578449, XrefRangeEnd = 578452, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03Ice()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066CD RID: 26317 RVA: 0x001A1294 File Offset: 0x0019F494
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578452, XrefRangeEnd = 578455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03Fire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066CE RID: 26318 RVA: 0x001A12D8 File Offset: 0x0019F4D8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578455, XrefRangeEnd = 578458, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03Lightning()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066CF RID: 26319 RVA: 0x001A131C File Offset: 0x0019F51C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578461, RefRangeEnd = 578462, XrefRangeStart = 578458, XrefRangeEnd = 578461, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066D0 RID: 26320 RVA: 0x001A1360 File Offset: 0x0019F560
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578462, XrefRangeEnd = 578465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack04Null()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066D1 RID: 26321 RVA: 0x001A13A4 File Offset: 0x0019F5A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578465, XrefRangeEnd = 578468, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack04Ice()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066D2 RID: 26322 RVA: 0x001A13E8 File Offset: 0x0019F5E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578468, XrefRangeEnd = 578471, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack04Fire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066D3 RID: 26323 RVA: 0x001A142C File Offset: 0x0019F62C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578471, XrefRangeEnd = 578474, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack04Lightning()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066D4 RID: 26324 RVA: 0x001A1470 File Offset: 0x0019F670
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578477, RefRangeEnd = 578478, XrefRangeStart = 578474, XrefRangeEnd = 578477, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5DodgeForward()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066D5 RID: 26325 RVA: 0x001A14B4 File Offset: 0x0019F6B4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578481, RefRangeEnd = 578482, XrefRangeStart = 578478, XrefRangeEnd = 578481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5DodgeBack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066D6 RID: 26326 RVA: 0x001A14F8 File Offset: 0x0019F6F8
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 578497, RefRangeEnd = 578499, XrefRangeStart = 578482, XrefRangeEnd = 578497, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayCure()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066D7 RID: 26327 RVA: 0x001A153C File Offset: 0x0019F73C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578514, RefRangeEnd = 578515, XrefRangeStart = 578499, XrefRangeEnd = 578514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void TeleportAttack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066D8 RID: 26328 RVA: 0x001A1580 File Offset: 0x0019F780
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578520, RefRangeEnd = 578521, XrefRangeStart = 578515, XrefRangeEnd = 578520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayChangeSkinReady()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066D9 RID: 26329 RVA: 0x001A15C4 File Offset: 0x0019F7C4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578526, RefRangeEnd = 578527, XrefRangeStart = 578521, XrefRangeEnd = 578526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayChangeSkin()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066DA RID: 26330 RVA: 0x001A1608 File Offset: 0x0019F808
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578532, RefRangeEnd = 578533, XrefRangeStart = 578527, XrefRangeEnd = 578532, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAreaTeleportReady()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066DB RID: 26331 RVA: 0x001A164C File Offset: 0x0019F84C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578538, RefRangeEnd = 578539, XrefRangeStart = 578533, XrefRangeEnd = 578538, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAreaTeleport()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066DC RID: 26332 RVA: 0x001A1690 File Offset: 0x0019F890
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578542, RefRangeEnd = 578543, XrefRangeStart = 578539, XrefRangeEnd = 578542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayDashAttackSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066DD RID: 26333 RVA: 0x001A16D4 File Offset: 0x0019F8D4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578549, RefRangeEnd = 578550, XrefRangeStart = 578543, XrefRangeEnd = 578549, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03Smoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066DE RID: 26334 RVA: 0x001A1718 File Offset: 0x0019F918
[CallerCount(12)]
[CachedScanResults(RefRangeStart = 578555, RefRangeEnd = 578567, XrefRangeStart = 578550, XrefRangeEnd = 578555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayWaterSplash(float fHeitght)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fHeitght;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066DF RID: 26335 RVA: 0x001A176C File Offset: 0x0019F96C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578572, RefRangeEnd = 578573, XrefRangeStart = 578567, XrefRangeEnd = 578572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ContinuePlayWaterSplash(float fHeitght)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fHeitght;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066E0 RID: 26336 RVA: 0x001A17C0 File Offset: 0x0019F9C0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578576, RefRangeEnd = 578577, XrefRangeStart = 578573, XrefRangeEnd = 578576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttack01_03Collision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066E1 RID: 26337 RVA: 0x001A1804 File Offset: 0x0019FA04
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578580, RefRangeEnd = 578581, XrefRangeStart = 578577, XrefRangeEnd = 578580, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayOnLight()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066E2 RID: 26338 RVA: 0x001A1848 File Offset: 0x0019FA48
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 578586, RefRangeEnd = 578588, XrefRangeStart = 578581, XrefRangeEnd = 578586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetMagicType(PlayerEffectPlay.Magic Type)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Type;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066E3 RID: 26339 RVA: 0x001A189C File Offset: 0x0019FA9C
[CallerCount(0)]
public unsafe PlayerEffectPlay.Magic GetMagicType()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060066E4 RID: 26340 RVA: 0x001A18EC File Offset: 0x0019FAEC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578694, RefRangeEnd = 578695, XrefRangeStart = 578588, XrefRangeEnd = 578694, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetPlayerTimeScale(float timeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref timeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066E5 RID: 26341 RVA: 0x001A1940 File Offset: 0x0019FB40
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 578701, RefRangeEnd = 578703, XrefRangeStart = 578695, XrefRangeEnd = 578701, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetFireChargeTarget(Transform Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066E6 RID: 26342 RVA: 0x001A199C File Offset: 0x0019FB9C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 578714, RefRangeEnd = 578716, XrefRangeStart = 578703, XrefRangeEnd = 578714, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetNullChargeTaeger()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066E7 RID: 26343 RVA: 0x001A19E0 File Offset: 0x0019FBE0
[CallerCount(5)]
[CachedScanResults(RefRangeStart = 578729, RefRangeEnd = 578734, XrefRangeStart = 578716, XrefRangeEnd = 578729, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetLightningFloorAimEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066E8 RID: 26344 RVA: 0x001A1A34 File Offset: 0x0019FC34
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 578734, RefRangeEnd = 578737, XrefRangeStart = 578734, XrefRangeEnd = 578734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Setg_bLightningAimOff()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066E9 RID: 26345 RVA: 0x001A1A78 File Offset: 0x0019FC78
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 578750, RefRangeEnd = 578752, XrefRangeStart = 578737, XrefRangeEnd = 578750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Transform GetLightningFloorAim()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Transform(intPtr3) : null;
}
// Token: 0x060066EA RID: 26346 RVA: 0x001A1AD0 File Offset: 0x0019FCD0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 578762, RefRangeEnd = 578764, XrefRangeStart = 578752, XrefRangeEnd = 578762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenFireAttack(string sName)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(sName);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066EB RID: 26347 RVA: 0x001A1B2C File Offset: 0x0019FD2C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578820, RefRangeEnd = 578821, XrefRangeStart = 578764, XrefRangeEnd = 578820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFireAttack(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066EC RID: 26348 RVA: 0x001A1B80 File Offset: 0x0019FD80
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578849, RefRangeEnd = 578850, XrefRangeStart = 578821, XrefRangeEnd = 578849, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayIceCounterBullet(Transform Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066ED RID: 26349 RVA: 0x001A1BDC File Offset: 0x0019FDDC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578900, RefRangeEnd = 578901, XrefRangeStart = 578850, XrefRangeEnd = 578900, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateIceCounterBullet(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066EE RID: 26350 RVA: 0x001A1C30 File Offset: 0x0019FE30
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578905, RefRangeEnd = 578906, XrefRangeStart = 578901, XrefRangeEnd = 578905, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe float GetRecoil()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060066EF RID: 26351 RVA: 0x001A1C80 File Offset: 0x0019FE80
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578906, RefRangeEnd = 578907, XrefRangeStart = 578906, XrefRangeEnd = 578906, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe float GetShotShake()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060066F0 RID: 26352 RVA: 0x001A1CD0 File Offset: 0x0019FED0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 578935, RefRangeEnd = 578937, XrefRangeStart = 578907, XrefRangeEnd = 578935, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffCurseDeath()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066F1 RID: 26353 RVA: 0x001A1D14 File Offset: 0x0019FF14
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 578937, RefRangeEnd = 578939, XrefRangeStart = 578937, XrefRangeEnd = 578937, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTeleportDisappear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066F2 RID: 26354 RVA: 0x001A1D58 File Offset: 0x0019FF58
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578939, RefRangeEnd = 578940, XrefRangeStart = 578939, XrefRangeEnd = 578939, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTeleportAppear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066F3 RID: 26355 RVA: 0x001A1D9C File Offset: 0x0019FF9C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 577894, RefRangeEnd = 577895, XrefRangeStart = 577894, XrefRangeEnd = 577895, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateTeleport(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066F4 RID: 26356 RVA: 0x001A1DF0 File Offset: 0x0019FFF0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578946, RefRangeEnd = 578947, XrefRangeStart = 578940, XrefRangeEnd = 578946, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LightningDodgeStart()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066F5 RID: 26357 RVA: 0x001A1E34 File Offset: 0x001A0034
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578957, RefRangeEnd = 578958, XrefRangeStart = 578947, XrefRangeEnd = 578957, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LightningDodgeEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066F6 RID: 26358 RVA: 0x001A1E78 File Offset: 0x001A0078
[CallerCount(0)]
public unsafe bool GetLightningDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060066F7 RID: 26359 RVA: 0x001A1EC8 File Offset: 0x001A00C8
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 578964, RefRangeEnd = 578966, XrefRangeStart = 578958, XrefRangeEnd = 578964, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffWindDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066F8 RID: 26360 RVA: 0x001A1F0C File Offset: 0x001A010C
[CallerCount(0)]
public unsafe bool GetWindDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060066F9 RID: 26361 RVA: 0x001A1F5C File Offset: 0x001A015C
[CallerCount(7)]
[CachedScanResults(RefRangeStart = 578976, RefRangeEnd = 578983, XrefRangeStart = 578966, XrefRangeEnd = 578976, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndWindDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066FA RID: 26362 RVA: 0x001A1FA0 File Offset: 0x001A01A0
[CallerCount(8)]
[CachedScanResults(RefRangeStart = 578987, RefRangeEnd = 578995, XrefRangeStart = 578983, XrefRangeEnd = 578987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ResetTeleportState()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066FB RID: 26363 RVA: 0x001A1FE4 File Offset: 0x001A01E4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 578996, RefRangeEnd = 578997, XrefRangeStart = 578995, XrefRangeEnd = 578996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe PlayerEffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060066FC RID: 26364 RVA: 0x001A2030 File Offset: 0x001A0230
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578997, XrefRangeEnd = 579011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _Start_b__213_1(FireBallCollision fbc)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(fbc);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060066FD RID: 26365 RVA: 0x001A208C File Offset: 0x001A028C
// Note: this type is marked as 'beforefieldinit'.
static PlayerEffectPlay()
{
Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr);
PlayerEffectPlay.NativeFieldInfoPtr_g_This = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_This");
PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePointBone");
PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePoint");
PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CohesionFloorPoint");
PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AimTarget");
PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemHandPoint");
PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFootPoint");
PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RFootPoint");
PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ThisPosition");
PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BaseData");
PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PlayerMagicData");
PlayerEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Move");
PlayerEffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Camera");
PlayerEffectPlay.NativeFieldInfoPtr_g_Sound = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Sound");
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail");
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail02");
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail03");
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail04");
PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWLActiveTime");
PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SkyJump");
PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodge");
PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodgeEnd");
PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bWindDodge");
PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HighLand");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeForward");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeBack");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Null");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Ice");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Fire");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Lightning");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Null");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Ice");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Fire");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Lightning");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesion");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionFloor");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3NullChargeTarget");
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollisionWall");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergy");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergyCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullSwordEnergyCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesion");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionFloor");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot01");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot02");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeShot01");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBulletCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequency");
PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequencyCom");
PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletNum");
PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletTotal");
PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICeLockIndex");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICELockTarget");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICEChargeBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bIceCounterBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet01");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet02");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBulletShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEIceCounterBulletShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBulletIndex");
PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PosIceCounterBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PSIceCounterBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTime");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTimeVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletDirection");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletSpeed");
PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletTarget");
PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_IceCounterBulletSpearRotate");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletRotate");
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireBulletNum");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesion");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionFloor");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBullet");
PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "pooledFireBallCollisions");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletTarget");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletDirection");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_01_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_02_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_03_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_04_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireDashAttack_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_01_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_02_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack02_04_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RootFireAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TrFireAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackIndex");
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTime");
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTimeVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequency");
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequencyVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ADFireAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackNum");
PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttackCollsion");
PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3FireAttackCollsionPos");
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequency");
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequencyVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionRadius");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireAttackList");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet02");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet03");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningAData");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBulletCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesion");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionFloor");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningFloorAim");
PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFAController");
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningFloorAimDistance");
PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningAimStatus");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeStart");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeEnd");
PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3LightningDodgeStartPos");
PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningDodge");
PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TAbsorb");
PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Absorb");
PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NotShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_Cure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Cure");
PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TeleportAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkinReady");
PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkin");
PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleportReady");
PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleport");
PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemSelect");
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccessBody");
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccessBody");
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccessBody");
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccessBody");
PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BagMaxAdd");
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchNull");
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchIce");
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchFire");
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchLightning");
PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DashSomke");
PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BrakeSomke");
PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WaterSplash");
PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTime");
PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTimeVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplash");
PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplashVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_OnLight");
PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CurseLossMoney");
PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bCharge");
PlayerEffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Magic");
PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullRecoil");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceRecoil");
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireRecoil");
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningRecoil");
PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullShake");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceShake");
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireShake");
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningShake");
PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_trTeleportSize");
PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportDisappear");
PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportAppear");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeY");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZ");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeYVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTime");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTimeVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_Display = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Display");
PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "soundEffectTimeScaleUpdater");
PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fDeltaTime");
PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670881);
PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670882);
PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670883);
PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670884);
PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670885);
PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670886);
PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670887);
PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670888);
PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670889);
PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670890);
PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670891);
PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670892);
PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670893);
PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670894);
PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670895);
PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670896);
PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670897);
PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670898);
PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670899);
PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670900);
PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670901);
PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670902);
PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670903);
PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670904);
PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670905);
PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670906);
PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670907);
PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670908);
PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670909);
PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670910);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670911);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670912);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670913);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670914);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670915);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670916);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670917);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670918);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670919);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670920);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670921);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670922);
PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670923);
PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670924);
PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670925);
PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670926);
PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670927);
PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670928);
PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670929);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670930);
PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670931);
PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670932);
PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670933);
PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670934);
PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670935);
PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670936);
PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670937);
PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670938);
PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670939);
PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670940);
PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670941);
PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670942);
PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670943);
PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670944);
PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670945);
PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670946);
PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670947);
PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670948);
PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670949);
PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670950);
PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670951);
PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670952);
PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670953);
PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670954);
PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670955);
PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670956);
PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670957);
PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670958);
PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670959);
PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670960);
PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670961);
}
// Token: 0x060066FE RID: 26366 RVA: 0x0000A688 File Offset: 0x00008888
public PlayerEffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17002389 RID: 9097
// (get) Token: 0x060066FF RID: 26367 RVA: 0x001A3778 File Offset: 0x001A1978
// (set) Token: 0x06006700 RID: 26368 RVA: 0x001A37AC File Offset: 0x001A19AC
public unsafe Transform g_This
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700238A RID: 9098
// (get) Token: 0x06006701 RID: 26369 RVA: 0x001A37D4 File Offset: 0x001A19D4
// (set) Token: 0x06006702 RID: 26370 RVA: 0x001A3808 File Offset: 0x001A1A08
public unsafe Transform g_FirePointBone
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700238B RID: 9099
// (get) Token: 0x06006703 RID: 26371 RVA: 0x001A3830 File Offset: 0x001A1A30
// (set) Token: 0x06006704 RID: 26372 RVA: 0x001A3864 File Offset: 0x001A1A64
public unsafe Transform g_FirePoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700238C RID: 9100
// (get) Token: 0x06006705 RID: 26373 RVA: 0x001A388C File Offset: 0x001A1A8C
// (set) Token: 0x06006706 RID: 26374 RVA: 0x001A38C0 File Offset: 0x001A1AC0
public unsafe Transform g_CohesionFloorPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700238D RID: 9101
// (get) Token: 0x06006707 RID: 26375 RVA: 0x001A38E8 File Offset: 0x001A1AE8
// (set) Token: 0x06006708 RID: 26376 RVA: 0x001A391C File Offset: 0x001A1B1C
public unsafe Transform g_AimTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700238E RID: 9102
// (get) Token: 0x06006709 RID: 26377 RVA: 0x001A3944 File Offset: 0x001A1B44
// (set) Token: 0x0600670A RID: 26378 RVA: 0x001A3978 File Offset: 0x001A1B78
public unsafe Transform g_ItemHandPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700238F RID: 9103
// (get) Token: 0x0600670B RID: 26379 RVA: 0x001A39A0 File Offset: 0x001A1BA0
// (set) Token: 0x0600670C RID: 26380 RVA: 0x001A39D4 File Offset: 0x001A1BD4
public unsafe Transform g_LFootPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002390 RID: 9104
// (get) Token: 0x0600670D RID: 26381 RVA: 0x001A39FC File Offset: 0x001A1BFC
// (set) Token: 0x0600670E RID: 26382 RVA: 0x001A3A30 File Offset: 0x001A1C30
public unsafe Transform g_RFootPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002391 RID: 9105
// (get) Token: 0x0600670F RID: 26383 RVA: 0x001A3A58 File Offset: 0x001A1C58
// (set) Token: 0x06006710 RID: 26384 RVA: 0x001A3A8C File Offset: 0x001A1C8C
public unsafe Transform g_ThisPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002392 RID: 9106
// (get) Token: 0x06006711 RID: 26385 RVA: 0x001A3AB4 File Offset: 0x001A1CB4
// (set) Token: 0x06006712 RID: 26386 RVA: 0x001A3AE8 File Offset: 0x001A1CE8
public unsafe CharacterBaseData g_BaseData
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002393 RID: 9107
// (get) Token: 0x06006713 RID: 26387 RVA: 0x001A3B10 File Offset: 0x001A1D10
// (set) Token: 0x06006714 RID: 26388 RVA: 0x001A3B44 File Offset: 0x001A1D44
public unsafe PlayerMagicData g_PlayerMagicData
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new PlayerMagicData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002394 RID: 9108
// (get) Token: 0x06006715 RID: 26389 RVA: 0x001A3B6C File Offset: 0x001A1D6C
// (set) Token: 0x06006716 RID: 26390 RVA: 0x001A3BA0 File Offset: 0x001A1DA0
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002395 RID: 9109
// (get) Token: 0x06006717 RID: 26391 RVA: 0x001A3BC8 File Offset: 0x001A1DC8
// (set) Token: 0x06006718 RID: 26392 RVA: 0x001A3BFC File Offset: 0x001A1DFC
public unsafe Camera g_Camera
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Camera(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002396 RID: 9110
// (get) Token: 0x06006719 RID: 26393 RVA: 0x001A3C24 File Offset: 0x001A1E24
// (set) Token: 0x0600671A RID: 26394 RVA: 0x001A3C58 File Offset: 0x001A1E58
public unsafe PlayerSound g_Sound
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new PlayerSound(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002397 RID: 9111
// (get) Token: 0x0600671B RID: 26395 RVA: 0x001A3C80 File Offset: 0x001A1E80
// (set) Token: 0x0600671C RID: 26396 RVA: 0x001A3CB4 File Offset: 0x001A1EB4
public unsafe XWeaponTrail g_WTrail
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002398 RID: 9112
// (get) Token: 0x0600671D RID: 26397 RVA: 0x001A3CDC File Offset: 0x001A1EDC
// (set) Token: 0x0600671E RID: 26398 RVA: 0x001A3D10 File Offset: 0x001A1F10
public unsafe XWeaponTrail g_WTrail02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002399 RID: 9113
// (get) Token: 0x0600671F RID: 26399 RVA: 0x001A3D38 File Offset: 0x001A1F38
// (set) Token: 0x06006720 RID: 26400 RVA: 0x001A3D6C File Offset: 0x001A1F6C
public unsafe XWeaponTrail g_WTrail03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700239A RID: 9114
// (get) Token: 0x06006721 RID: 26401 RVA: 0x001A3D94 File Offset: 0x001A1F94
// (set) Token: 0x06006722 RID: 26402 RVA: 0x001A3DC8 File Offset: 0x001A1FC8
public unsafe XWeaponTrail g_WTrail04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700239B RID: 9115
// (get) Token: 0x06006723 RID: 26403 RVA: 0x001A3DF0 File Offset: 0x001A1FF0
// (set) Token: 0x06006724 RID: 26404 RVA: 0x001A3E18 File Offset: 0x001A2018
public unsafe float g_fWLActiveTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime)) = value;
}
}
// Token: 0x1700239C RID: 9116
// (get) Token: 0x06006725 RID: 26405 RVA: 0x001A3E3C File Offset: 0x001A203C
// (set) Token: 0x06006726 RID: 26406 RVA: 0x001A3E70 File Offset: 0x001A2070
public unsafe EffectPool g_SkyJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700239D RID: 9117
// (get) Token: 0x06006727 RID: 26407 RVA: 0x001A3E98 File Offset: 0x001A2098
// (set) Token: 0x06006728 RID: 26408 RVA: 0x001A3ECC File Offset: 0x001A20CC
public unsafe EffectPool g_WindDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700239E RID: 9118
// (get) Token: 0x06006729 RID: 26409 RVA: 0x001A3EF4 File Offset: 0x001A20F4
// (set) Token: 0x0600672A RID: 26410 RVA: 0x001A3F28 File Offset: 0x001A2128
public unsafe EffectPool g_WindDodgeEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700239F RID: 9119
// (get) Token: 0x0600672B RID: 26411 RVA: 0x001A3F50 File Offset: 0x001A2150
// (set) Token: 0x0600672C RID: 26412 RVA: 0x001A3F78 File Offset: 0x001A2178
public unsafe bool g_bWindDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge)) = value;
}
}
// Token: 0x170023A0 RID: 9120
// (get) Token: 0x0600672D RID: 26413 RVA: 0x001A3F9C File Offset: 0x001A219C
// (set) Token: 0x0600672E RID: 26414 RVA: 0x001A3FD0 File Offset: 0x001A21D0
public unsafe EffectPool g_HighLand
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023A1 RID: 9121
// (get) Token: 0x0600672F RID: 26415 RVA: 0x001A3FF8 File Offset: 0x001A21F8
// (set) Token: 0x06006730 RID: 26416 RVA: 0x001A402C File Offset: 0x001A222C
public unsafe EffectPool g_L5Attack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023A2 RID: 9122
// (get) Token: 0x06006731 RID: 26417 RVA: 0x001A4054 File Offset: 0x001A2254
// (set) Token: 0x06006732 RID: 26418 RVA: 0x001A4088 File Offset: 0x001A2288
public unsafe EffectPool g_L5Attack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023A3 RID: 9123
// (get) Token: 0x06006733 RID: 26419 RVA: 0x001A40B0 File Offset: 0x001A22B0
// (set) Token: 0x06006734 RID: 26420 RVA: 0x001A40E4 File Offset: 0x001A22E4
public unsafe EffectPool g_L5DodgeForward
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023A4 RID: 9124
// (get) Token: 0x06006735 RID: 26421 RVA: 0x001A410C File Offset: 0x001A230C
// (set) Token: 0x06006736 RID: 26422 RVA: 0x001A4140 File Offset: 0x001A2340
public unsafe EffectPool g_L5DodgeBack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023A5 RID: 9125
// (get) Token: 0x06006737 RID: 26423 RVA: 0x001A4168 File Offset: 0x001A2368
// (set) Token: 0x06006738 RID: 26424 RVA: 0x001A419C File Offset: 0x001A239C
public unsafe EffectPool g_L5Attack03_Null
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023A6 RID: 9126
// (get) Token: 0x06006739 RID: 26425 RVA: 0x001A41C4 File Offset: 0x001A23C4
// (set) Token: 0x0600673A RID: 26426 RVA: 0x001A41F8 File Offset: 0x001A23F8
public unsafe EffectPool g_L5Attack03_Ice
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023A7 RID: 9127
// (get) Token: 0x0600673B RID: 26427 RVA: 0x001A4220 File Offset: 0x001A2420
// (set) Token: 0x0600673C RID: 26428 RVA: 0x001A4254 File Offset: 0x001A2454
public unsafe EffectPool g_L5Attack03_Fire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023A8 RID: 9128
// (get) Token: 0x0600673D RID: 26429 RVA: 0x001A427C File Offset: 0x001A247C
// (set) Token: 0x0600673E RID: 26430 RVA: 0x001A42B0 File Offset: 0x001A24B0
public unsafe EffectPool g_L5Attack03_Lightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023A9 RID: 9129
// (get) Token: 0x0600673F RID: 26431 RVA: 0x001A42D8 File Offset: 0x001A24D8
// (set) Token: 0x06006740 RID: 26432 RVA: 0x001A430C File Offset: 0x001A250C
public unsafe EffectPool g_L5Attack04_Null
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023AA RID: 9130
// (get) Token: 0x06006741 RID: 26433 RVA: 0x001A4334 File Offset: 0x001A2534
// (set) Token: 0x06006742 RID: 26434 RVA: 0x001A4368 File Offset: 0x001A2568
public unsafe EffectPool g_L5Attack04_Ice
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023AB RID: 9131
// (get) Token: 0x06006743 RID: 26435 RVA: 0x001A4390 File Offset: 0x001A2590
// (set) Token: 0x06006744 RID: 26436 RVA: 0x001A43C4 File Offset: 0x001A25C4
public unsafe EffectPool g_L5Attack04_Fire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023AC RID: 9132
// (get) Token: 0x06006745 RID: 26437 RVA: 0x001A43EC File Offset: 0x001A25EC
// (set) Token: 0x06006746 RID: 26438 RVA: 0x001A4420 File Offset: 0x001A2620
public unsafe EffectPool g_L5Attack04_Lightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023AD RID: 9133
// (get) Token: 0x06006747 RID: 26439 RVA: 0x001A4448 File Offset: 0x001A2648
// (set) Token: 0x06006748 RID: 26440 RVA: 0x001A447C File Offset: 0x001A267C
public unsafe EffectPool g_NullCohesion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023AE RID: 9134
// (get) Token: 0x06006749 RID: 26441 RVA: 0x001A44A4 File Offset: 0x001A26A4
// (set) Token: 0x0600674A RID: 26442 RVA: 0x001A44D8 File Offset: 0x001A26D8
public unsafe EffectPool g_NullCohesionSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023AF RID: 9135
// (get) Token: 0x0600674B RID: 26443 RVA: 0x001A4500 File Offset: 0x001A2700
// (set) Token: 0x0600674C RID: 26444 RVA: 0x001A4534 File Offset: 0x001A2734
public unsafe EffectPool g_NullCohesionFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B0 RID: 9136
// (get) Token: 0x0600674D RID: 26445 RVA: 0x001A455C File Offset: 0x001A275C
// (set) Token: 0x0600674E RID: 26446 RVA: 0x001A4590 File Offset: 0x001A2790
public unsafe EffectPool g_NullShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B1 RID: 9137
// (get) Token: 0x0600674F RID: 26447 RVA: 0x001A45B8 File Offset: 0x001A27B8
// (set) Token: 0x06006750 RID: 26448 RVA: 0x001A45EC File Offset: 0x001A27EC
public unsafe EffectPool g_NullBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B2 RID: 9138
// (get) Token: 0x06006751 RID: 26449 RVA: 0x001A4614 File Offset: 0x001A2814
// (set) Token: 0x06006752 RID: 26450 RVA: 0x001A4648 File Offset: 0x001A2848
public unsafe EffectPool g_NullBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B3 RID: 9139
// (get) Token: 0x06006753 RID: 26451 RVA: 0x001A4670 File Offset: 0x001A2870
// (set) Token: 0x06006754 RID: 26452 RVA: 0x001A46A4 File Offset: 0x001A28A4
public unsafe EffectPool g_NullBulletCollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B4 RID: 9140
// (get) Token: 0x06006755 RID: 26453 RVA: 0x001A46CC File Offset: 0x001A28CC
// (set) Token: 0x06006756 RID: 26454 RVA: 0x001A4700 File Offset: 0x001A2900
public unsafe EffectPool g_NullChargeShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B5 RID: 9141
// (get) Token: 0x06006757 RID: 26455 RVA: 0x001A4728 File Offset: 0x001A2928
// (set) Token: 0x06006758 RID: 26456 RVA: 0x001A475C File Offset: 0x001A295C
public unsafe EffectPool g_NullChargeBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B6 RID: 9142
// (get) Token: 0x06006759 RID: 26457 RVA: 0x001A4784 File Offset: 0x001A2984
// (set) Token: 0x0600675A RID: 26458 RVA: 0x001A47B8 File Offset: 0x001A29B8
public unsafe EffectPool g_NullChargeCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B7 RID: 9143
// (get) Token: 0x0600675B RID: 26459 RVA: 0x001A47E0 File Offset: 0x001A29E0
// (set) Token: 0x0600675C RID: 26460 RVA: 0x001A4808 File Offset: 0x001A2A08
public unsafe Vector3 g_v3NullChargeTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget)) = value;
}
}
// Token: 0x170023B8 RID: 9144
// (get) Token: 0x0600675D RID: 26461 RVA: 0x001A482C File Offset: 0x001A2A2C
// (set) Token: 0x0600675E RID: 26462 RVA: 0x001A4860 File Offset: 0x001A2A60
public unsafe SoundEffectPool g_SENullBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B9 RID: 9145
// (get) Token: 0x0600675F RID: 26463 RVA: 0x001A4888 File Offset: 0x001A2A88
// (set) Token: 0x06006760 RID: 26464 RVA: 0x001A48BC File Offset: 0x001A2ABC
public unsafe SoundEffectPool g_SENullBulletCollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BA RID: 9146
// (get) Token: 0x06006761 RID: 26465 RVA: 0x001A48E4 File Offset: 0x001A2AE4
// (set) Token: 0x06006762 RID: 26466 RVA: 0x001A4918 File Offset: 0x001A2B18
public unsafe SoundEffectPool g_SENullChargeCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BB RID: 9147
// (get) Token: 0x06006763 RID: 26467 RVA: 0x001A4940 File Offset: 0x001A2B40
// (set) Token: 0x06006764 RID: 26468 RVA: 0x001A4974 File Offset: 0x001A2B74
public unsafe SoundEffectPool g_SENullChargeCollisionWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BC RID: 9148
// (get) Token: 0x06006765 RID: 26469 RVA: 0x001A499C File Offset: 0x001A2B9C
// (set) Token: 0x06006766 RID: 26470 RVA: 0x001A49D0 File Offset: 0x001A2BD0
public unsafe EffectPool g_NullSwordEnergy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BD RID: 9149
// (get) Token: 0x06006767 RID: 26471 RVA: 0x001A49F8 File Offset: 0x001A2BF8
// (set) Token: 0x06006768 RID: 26472 RVA: 0x001A4A2C File Offset: 0x001A2C2C
public unsafe EffectPool g_NullSwordEnergyCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BE RID: 9150
// (get) Token: 0x06006769 RID: 26473 RVA: 0x001A4A54 File Offset: 0x001A2C54
// (set) Token: 0x0600676A RID: 26474 RVA: 0x001A4A88 File Offset: 0x001A2C88
public unsafe SoundEffectPool g_SENullSwordEnergyCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BF RID: 9151
// (get) Token: 0x0600676B RID: 26475 RVA: 0x001A4AB0 File Offset: 0x001A2CB0
// (set) Token: 0x0600676C RID: 26476 RVA: 0x001A4AE4 File Offset: 0x001A2CE4
public unsafe EffectPool g_ICECohesion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C0 RID: 9152
// (get) Token: 0x0600676D RID: 26477 RVA: 0x001A4B0C File Offset: 0x001A2D0C
// (set) Token: 0x0600676E RID: 26478 RVA: 0x001A4B40 File Offset: 0x001A2D40
public unsafe EffectPool g_ICECohesionSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C1 RID: 9153
// (get) Token: 0x0600676F RID: 26479 RVA: 0x001A4B68 File Offset: 0x001A2D68
// (set) Token: 0x06006770 RID: 26480 RVA: 0x001A4B9C File Offset: 0x001A2D9C
public unsafe EffectPool g_ICECohesionFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C2 RID: 9154
// (get) Token: 0x06006771 RID: 26481 RVA: 0x001A4BC4 File Offset: 0x001A2DC4
// (set) Token: 0x06006772 RID: 26482 RVA: 0x001A4BF8 File Offset: 0x001A2DF8
public unsafe EffectPool g_ICEShot01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C3 RID: 9155
// (get) Token: 0x06006773 RID: 26483 RVA: 0x001A4C20 File Offset: 0x001A2E20
// (set) Token: 0x06006774 RID: 26484 RVA: 0x001A4C54 File Offset: 0x001A2E54
public unsafe EffectPool g_ICEShot02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C4 RID: 9156
// (get) Token: 0x06006775 RID: 26485 RVA: 0x001A4C7C File Offset: 0x001A2E7C
// (set) Token: 0x06006776 RID: 26486 RVA: 0x001A4CB0 File Offset: 0x001A2EB0
public unsafe EffectPool g_ICECollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C5 RID: 9157
// (get) Token: 0x06006777 RID: 26487 RVA: 0x001A4CD8 File Offset: 0x001A2ED8
// (set) Token: 0x06006778 RID: 26488 RVA: 0x001A4D0C File Offset: 0x001A2F0C
public unsafe EffectPool g_ICECollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C6 RID: 9158
// (get) Token: 0x06006779 RID: 26489 RVA: 0x001A4D34 File Offset: 0x001A2F34
// (set) Token: 0x0600677A RID: 26490 RVA: 0x001A4D68 File Offset: 0x001A2F68
public unsafe EffectPool g_ICEChargeShot01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C7 RID: 9159
// (get) Token: 0x0600677B RID: 26491 RVA: 0x001A4D90 File Offset: 0x001A2F90
// (set) Token: 0x0600677C RID: 26492 RVA: 0x001A4DC4 File Offset: 0x001A2FC4
public unsafe EffectPool g_ICEChargeBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C8 RID: 9160
// (get) Token: 0x0600677D RID: 26493 RVA: 0x001A4DEC File Offset: 0x001A2FEC
// (set) Token: 0x0600677E RID: 26494 RVA: 0x001A4E20 File Offset: 0x001A3020
public unsafe EffectPool g_ICEChargeBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C9 RID: 9161
// (get) Token: 0x0600677F RID: 26495 RVA: 0x001A4E48 File Offset: 0x001A3048
// (set) Token: 0x06006780 RID: 26496 RVA: 0x001A4E70 File Offset: 0x001A3070
public unsafe float g_fICEBulletFrequency
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency)) = value;
}
}
// Token: 0x170023CA RID: 9162
// (get) Token: 0x06006781 RID: 26497 RVA: 0x001A4E94 File Offset: 0x001A3094
// (set) Token: 0x06006782 RID: 26498 RVA: 0x001A4EBC File Offset: 0x001A30BC
public unsafe float g_fICEBulletFrequencyCom
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom)) = value;
}
}
// Token: 0x170023CB RID: 9163
// (get) Token: 0x06006783 RID: 26499 RVA: 0x001A4EE0 File Offset: 0x001A30E0
// (set) Token: 0x06006784 RID: 26500 RVA: 0x001A4F08 File Offset: 0x001A3108
public unsafe int g_iICEBulletNum
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum)) = value;
}
}
// Token: 0x170023CC RID: 9164
// (get) Token: 0x06006785 RID: 26501 RVA: 0x001A4F2C File Offset: 0x001A312C
// (set) Token: 0x06006786 RID: 26502 RVA: 0x001A4F54 File Offset: 0x001A3154
public unsafe int g_iICEBulletTotal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal)) = value;
}
}
// Token: 0x170023CD RID: 9165
// (get) Token: 0x06006787 RID: 26503 RVA: 0x001A4F78 File Offset: 0x001A3178
// (set) Token: 0x06006788 RID: 26504 RVA: 0x001A4FA0 File Offset: 0x001A31A0
public unsafe int g_iICeLockIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex)) = value;
}
}
// Token: 0x170023CE RID: 9166
// (get) Token: 0x06006789 RID: 26505 RVA: 0x001A4FC4 File Offset: 0x001A31C4
// (set) Token: 0x0600678A RID: 26506 RVA: 0x001A4FF8 File Offset: 0x001A31F8
public unsafe Il2CppReferenceArray<Transform> g_ICELockTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023CF RID: 9167
// (get) Token: 0x0600678B RID: 26507 RVA: 0x001A5020 File Offset: 0x001A3220
// (set) Token: 0x0600678C RID: 26508 RVA: 0x001A5054 File Offset: 0x001A3254
public unsafe SoundEffectPool g_SEICECollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D0 RID: 9168
// (get) Token: 0x0600678D RID: 26509 RVA: 0x001A507C File Offset: 0x001A327C
// (set) Token: 0x0600678E RID: 26510 RVA: 0x001A50B0 File Offset: 0x001A32B0
public unsafe SoundEffectPool g_SEICECollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D1 RID: 9169
// (get) Token: 0x0600678F RID: 26511 RVA: 0x001A50D8 File Offset: 0x001A32D8
// (set) Token: 0x06006790 RID: 26512 RVA: 0x001A510C File Offset: 0x001A330C
public unsafe SoundEffectPool g_SEICEChargeBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D2 RID: 9170
// (get) Token: 0x06006791 RID: 26513 RVA: 0x001A5134 File Offset: 0x001A3334
// (set) Token: 0x06006792 RID: 26514 RVA: 0x001A515C File Offset: 0x001A335C
public unsafe bool g_bIceCounterBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value;
}
}
// Token: 0x170023D3 RID: 9171
// (get) Token: 0x06006793 RID: 26515 RVA: 0x001A5180 File Offset: 0x001A3380
// (set) Token: 0x06006794 RID: 26516 RVA: 0x001A51B4 File Offset: 0x001A33B4
public unsafe EffectPool g_EffIceCounterBullet01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D4 RID: 9172
// (get) Token: 0x06006795 RID: 26517 RVA: 0x001A51DC File Offset: 0x001A33DC
// (set) Token: 0x06006796 RID: 26518 RVA: 0x001A5210 File Offset: 0x001A3410
public unsafe EffectPool g_EffIceCounterBullet02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D5 RID: 9173
// (get) Token: 0x06006797 RID: 26519 RVA: 0x001A5238 File Offset: 0x001A3438
// (set) Token: 0x06006798 RID: 26520 RVA: 0x001A526C File Offset: 0x001A346C
public unsafe EffectPool g_EffIceCounterBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D6 RID: 9174
// (get) Token: 0x06006799 RID: 26521 RVA: 0x001A5294 File Offset: 0x001A3494
// (set) Token: 0x0600679A RID: 26522 RVA: 0x001A52C8 File Offset: 0x001A34C8
public unsafe SoundEffectPool g_SEIceCounterBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D7 RID: 9175
// (get) Token: 0x0600679B RID: 26523 RVA: 0x001A52F0 File Offset: 0x001A34F0
// (set) Token: 0x0600679C RID: 26524 RVA: 0x001A530E File Offset: 0x001A350E
public unsafe static int g_iIceCounterBullet
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value));
}
}
// Token: 0x170023D8 RID: 9176
// (get) Token: 0x0600679D RID: 26525 RVA: 0x001A5320 File Offset: 0x001A3520
// (set) Token: 0x0600679E RID: 26526 RVA: 0x001A5348 File Offset: 0x001A3548
public unsafe int g_iIceCounterBulletIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value;
}
}
// Token: 0x170023D9 RID: 9177
// (get) Token: 0x0600679F RID: 26527 RVA: 0x001A536C File Offset: 0x001A356C
// (set) Token: 0x060067A0 RID: 26528 RVA: 0x001A53A0 File Offset: 0x001A35A0
public unsafe Il2CppReferenceArray<Transform> g_PosIceCounterBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023DA RID: 9178
// (get) Token: 0x060067A1 RID: 26529 RVA: 0x001A53C8 File Offset: 0x001A35C8
// (set) Token: 0x060067A2 RID: 26530 RVA: 0x001A53FC File Offset: 0x001A35FC
public unsafe Il2CppReferenceArray<ParticleSystem> g_PSIceCounterBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023DB RID: 9179
// (get) Token: 0x060067A3 RID: 26531 RVA: 0x001A5424 File Offset: 0x001A3624
// (set) Token: 0x060067A4 RID: 26532 RVA: 0x001A5442 File Offset: 0x001A3642
public unsafe static float g_fIceCounterBulletTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value));
}
}
// Token: 0x170023DC RID: 9180
// (get) Token: 0x060067A5 RID: 26533 RVA: 0x001A5454 File Offset: 0x001A3654
// (set) Token: 0x060067A6 RID: 26534 RVA: 0x001A5488 File Offset: 0x001A3688
public unsafe Il2CppStructArray<float> g_fIceCounterBulletTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023DD RID: 9181
// (get) Token: 0x060067A7 RID: 26535 RVA: 0x001A54B0 File Offset: 0x001A36B0
// (set) Token: 0x060067A8 RID: 26536 RVA: 0x001A54E4 File Offset: 0x001A36E4
public unsafe Il2CppStructArray<Vector3> g_v3IceCounterBulletDirection
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023DE RID: 9182
// (get) Token: 0x060067A9 RID: 26537 RVA: 0x001A550C File Offset: 0x001A370C
// (set) Token: 0x060067AA RID: 26538 RVA: 0x001A5540 File Offset: 0x001A3740
public unsafe Il2CppStructArray<float> g_fIceCounterBulletSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023DF RID: 9183
// (get) Token: 0x060067AB RID: 26539 RVA: 0x001A5568 File Offset: 0x001A3768
// (set) Token: 0x060067AC RID: 26540 RVA: 0x001A559C File Offset: 0x001A379C
public unsafe Il2CppReferenceArray<Transform> g_v3IceCounterBulletTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E0 RID: 9184
// (get) Token: 0x060067AD RID: 26541 RVA: 0x001A55C4 File Offset: 0x001A37C4
// (set) Token: 0x060067AE RID: 26542 RVA: 0x001A55F8 File Offset: 0x001A37F8
public unsafe Il2CppReferenceArray<Transform> g_IceCounterBulletSpearRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E1 RID: 9185
// (get) Token: 0x060067AF RID: 26543 RVA: 0x001A5620 File Offset: 0x001A3820
// (set) Token: 0x060067B0 RID: 26544 RVA: 0x001A5654 File Offset: 0x001A3854
public unsafe Il2CppStructArray<float> g_fIceCounterBulletRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E2 RID: 9186
// (get) Token: 0x060067B1 RID: 26545 RVA: 0x001A567C File Offset: 0x001A387C
// (set) Token: 0x060067B2 RID: 26546 RVA: 0x001A56A4 File Offset: 0x001A38A4
public unsafe int g_iFireBulletNum
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum)) = value;
}
}
// Token: 0x170023E3 RID: 9187
// (get) Token: 0x060067B3 RID: 26547 RVA: 0x001A56C8 File Offset: 0x001A38C8
// (set) Token: 0x060067B4 RID: 26548 RVA: 0x001A56FC File Offset: 0x001A38FC
public unsafe EffectPool g_FireCohesion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E4 RID: 9188
// (get) Token: 0x060067B5 RID: 26549 RVA: 0x001A5724 File Offset: 0x001A3924
// (set) Token: 0x060067B6 RID: 26550 RVA: 0x001A5758 File Offset: 0x001A3958
public unsafe EffectPool g_FireCohesionSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E5 RID: 9189
// (get) Token: 0x060067B7 RID: 26551 RVA: 0x001A5780 File Offset: 0x001A3980
// (set) Token: 0x060067B8 RID: 26552 RVA: 0x001A57B4 File Offset: 0x001A39B4
public unsafe EffectPool g_FireCohesionFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E6 RID: 9190
// (get) Token: 0x060067B9 RID: 26553 RVA: 0x001A57DC File Offset: 0x001A39DC
// (set) Token: 0x060067BA RID: 26554 RVA: 0x001A5810 File Offset: 0x001A3A10
public unsafe EffectPool g_FireShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E7 RID: 9191
// (get) Token: 0x060067BB RID: 26555 RVA: 0x001A5838 File Offset: 0x001A3A38
// (set) Token: 0x060067BC RID: 26556 RVA: 0x001A586C File Offset: 0x001A3A6C
public unsafe EffectPool g_FireBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E8 RID: 9192
// (get) Token: 0x060067BD RID: 26557 RVA: 0x001A5894 File Offset: 0x001A3A94
// (set) Token: 0x060067BE RID: 26558 RVA: 0x001A58C8 File Offset: 0x001A3AC8
public unsafe EffectPool g_FireBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E9 RID: 9193
// (get) Token: 0x060067BF RID: 26559 RVA: 0x001A58F0 File Offset: 0x001A3AF0
// (set) Token: 0x060067C0 RID: 26560 RVA: 0x001A5924 File Offset: 0x001A3B24
public unsafe EffectPool g_FireBulletCollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023EA RID: 9194
// (get) Token: 0x060067C1 RID: 26561 RVA: 0x001A594C File Offset: 0x001A3B4C
// (set) Token: 0x060067C2 RID: 26562 RVA: 0x001A5980 File Offset: 0x001A3B80
public unsafe EffectPool g_FireChargeShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023EB RID: 9195
// (get) Token: 0x060067C3 RID: 26563 RVA: 0x001A59A8 File Offset: 0x001A3BA8
// (set) Token: 0x060067C4 RID: 26564 RVA: 0x001A59DC File Offset: 0x001A3BDC
public unsafe EffectPool g_FireChargeBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023EC RID: 9196
// (get) Token: 0x060067C5 RID: 26565 RVA: 0x001A5A04 File Offset: 0x001A3C04
// (set) Token: 0x060067C6 RID: 26566 RVA: 0x001A5A38 File Offset: 0x001A3C38
public unsafe GameObjectPoolLimited<FireBallCollision> pooledFireBallCollisions
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObjectPoolLimited<FireBallCollision>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023ED RID: 9197
// (get) Token: 0x060067C7 RID: 26567 RVA: 0x001A5A60 File Offset: 0x001A3C60
// (set) Token: 0x060067C8 RID: 26568 RVA: 0x001A5A94 File Offset: 0x001A3C94
public unsafe Transform g_FireChargeBulletTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023EE RID: 9198
// (get) Token: 0x060067C9 RID: 26569 RVA: 0x001A5ABC File Offset: 0x001A3CBC
// (set) Token: 0x060067CA RID: 26570 RVA: 0x001A5AE4 File Offset: 0x001A3CE4
public unsafe Vector3 g_FireChargeBulletDirection
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection)) = value;
}
}
// Token: 0x170023EF RID: 9199
// (get) Token: 0x060067CB RID: 26571 RVA: 0x001A5B08 File Offset: 0x001A3D08
// (set) Token: 0x060067CC RID: 26572 RVA: 0x001A5B3C File Offset: 0x001A3D3C
public unsafe SoundEffectPool g_SEFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F0 RID: 9200
// (get) Token: 0x060067CD RID: 26573 RVA: 0x001A5B64 File Offset: 0x001A3D64
// (set) Token: 0x060067CE RID: 26574 RVA: 0x001A5B98 File Offset: 0x001A3D98
public unsafe SoundEffectPool g_SEFireCollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F1 RID: 9201
// (get) Token: 0x060067CF RID: 26575 RVA: 0x001A5BC0 File Offset: 0x001A3DC0
// (set) Token: 0x060067D0 RID: 26576 RVA: 0x001A5BF4 File Offset: 0x001A3DF4
public unsafe EffectPool g_EffFireAttack01_01_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F2 RID: 9202
// (get) Token: 0x060067D1 RID: 26577 RVA: 0x001A5C1C File Offset: 0x001A3E1C
// (set) Token: 0x060067D2 RID: 26578 RVA: 0x001A5C50 File Offset: 0x001A3E50
public unsafe EffectPool g_EffFireAttack01_02_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F3 RID: 9203
// (get) Token: 0x060067D3 RID: 26579 RVA: 0x001A5C78 File Offset: 0x001A3E78
// (set) Token: 0x060067D4 RID: 26580 RVA: 0x001A5CAC File Offset: 0x001A3EAC
public unsafe EffectPool g_EffFireAttack01_03_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F4 RID: 9204
// (get) Token: 0x060067D5 RID: 26581 RVA: 0x001A5CD4 File Offset: 0x001A3ED4
// (set) Token: 0x060067D6 RID: 26582 RVA: 0x001A5D08 File Offset: 0x001A3F08
public unsafe EffectPool g_EffFireAttack01_04_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F5 RID: 9205
// (get) Token: 0x060067D7 RID: 26583 RVA: 0x001A5D30 File Offset: 0x001A3F30
// (set) Token: 0x060067D8 RID: 26584 RVA: 0x001A5D64 File Offset: 0x001A3F64
public unsafe EffectPool g_EffFireDashAttack_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F6 RID: 9206
// (get) Token: 0x060067D9 RID: 26585 RVA: 0x001A5D8C File Offset: 0x001A3F8C
// (set) Token: 0x060067DA RID: 26586 RVA: 0x001A5DC0 File Offset: 0x001A3FC0
public unsafe EffectPool g_EffFireSkyAttack01_01_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F7 RID: 9207
// (get) Token: 0x060067DB RID: 26587 RVA: 0x001A5DE8 File Offset: 0x001A3FE8
// (set) Token: 0x060067DC RID: 26588 RVA: 0x001A5E1C File Offset: 0x001A401C
public unsafe EffectPool g_EffFireSkyAttack01_02_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F8 RID: 9208
// (get) Token: 0x060067DD RID: 26589 RVA: 0x001A5E44 File Offset: 0x001A4044
// (set) Token: 0x060067DE RID: 26590 RVA: 0x001A5E78 File Offset: 0x001A4078
public unsafe EffectPool g_EffFireAttack02_04_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F9 RID: 9209
// (get) Token: 0x060067DF RID: 26591 RVA: 0x001A5EA0 File Offset: 0x001A40A0
// (set) Token: 0x060067E0 RID: 26592 RVA: 0x001A5ED4 File Offset: 0x001A40D4
public unsafe EffectPool g_EffFireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023FA RID: 9210
// (get) Token: 0x060067E1 RID: 26593 RVA: 0x001A5EFC File Offset: 0x001A40FC
// (set) Token: 0x060067E2 RID: 26594 RVA: 0x001A5F24 File Offset: 0x001A4124
public unsafe bool g_bFireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value;
}
}
// Token: 0x170023FB RID: 9211
// (get) Token: 0x060067E3 RID: 26595 RVA: 0x001A5F48 File Offset: 0x001A4148
// (set) Token: 0x060067E4 RID: 26596 RVA: 0x001A5F7C File Offset: 0x001A417C
public unsafe Transform g_RootFireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023FC RID: 9212
// (get) Token: 0x060067E5 RID: 26597 RVA: 0x001A5FA4 File Offset: 0x001A41A4
// (set) Token: 0x060067E6 RID: 26598 RVA: 0x001A5FD8 File Offset: 0x001A41D8
public unsafe Transform g_TrFireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023FD RID: 9213
// (get) Token: 0x060067E7 RID: 26599 RVA: 0x001A6000 File Offset: 0x001A4200
// (set) Token: 0x060067E8 RID: 26600 RVA: 0x001A6028 File Offset: 0x001A4228
public unsafe int g_iFireAttackIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value;
}
}
// Token: 0x170023FE RID: 9214
// (get) Token: 0x060067E9 RID: 26601 RVA: 0x001A604C File Offset: 0x001A424C
// (set) Token: 0x060067EA RID: 26602 RVA: 0x001A606A File Offset: 0x001A426A
public unsafe static float g_fFireAttackTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value));
}
}
// Token: 0x170023FF RID: 9215
// (get) Token: 0x060067EB RID: 26603 RVA: 0x001A607C File Offset: 0x001A427C
// (set) Token: 0x060067EC RID: 26604 RVA: 0x001A60A4 File Offset: 0x001A42A4
public unsafe float g_fFireAttackTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal)) = value;
}
}
// Token: 0x17002400 RID: 9216
// (get) Token: 0x060067ED RID: 26605 RVA: 0x001A60C8 File Offset: 0x001A42C8
// (set) Token: 0x060067EE RID: 26606 RVA: 0x001A60E6 File Offset: 0x001A42E6
public unsafe static float g_fAttackFireFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value));
}
}
// Token: 0x17002401 RID: 9217
// (get) Token: 0x060067EF RID: 26607 RVA: 0x001A60F8 File Offset: 0x001A42F8
// (set) Token: 0x060067F0 RID: 26608 RVA: 0x001A6120 File Offset: 0x001A4320
public unsafe float g_fAttackFireFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value;
}
}
// Token: 0x17002402 RID: 9218
// (get) Token: 0x060067F1 RID: 26609 RVA: 0x001A6144 File Offset: 0x001A4344
// (set) Token: 0x060067F2 RID: 26610 RVA: 0x001A6178 File Offset: 0x001A4378
public unsafe AttackData g_ADFireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002403 RID: 9219
// (get) Token: 0x060067F3 RID: 26611 RVA: 0x001A61A0 File Offset: 0x001A43A0
// (set) Token: 0x060067F4 RID: 26612 RVA: 0x001A61BE File Offset: 0x001A43BE
public unsafe static int g_iFireAttackNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value));
}
}
// Token: 0x17002404 RID: 9220
// (get) Token: 0x060067F5 RID: 26613 RVA: 0x001A61D0 File Offset: 0x001A43D0
// (set) Token: 0x060067F6 RID: 26614 RVA: 0x001A6204 File Offset: 0x001A4404
public unsafe Il2CppStructArray<bool> g_bFireAttackCollsion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002405 RID: 9221
// (get) Token: 0x060067F7 RID: 26615 RVA: 0x001A622C File Offset: 0x001A442C
// (set) Token: 0x060067F8 RID: 26616 RVA: 0x001A6260 File Offset: 0x001A4460
public unsafe Il2CppStructArray<Vector3> g_v3FireAttackCollsionPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002406 RID: 9222
// (get) Token: 0x060067F9 RID: 26617 RVA: 0x001A6288 File Offset: 0x001A4488
// (set) Token: 0x060067FA RID: 26618 RVA: 0x001A62A6 File Offset: 0x001A44A6
public unsafe static float g_fAttackFireCollisionFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&value));
}
}
// Token: 0x17002407 RID: 9223
// (get) Token: 0x060067FB RID: 26619 RVA: 0x001A62B8 File Offset: 0x001A44B8
// (set) Token: 0x060067FC RID: 26620 RVA: 0x001A62E0 File Offset: 0x001A44E0
public unsafe float g_fAttackFireCollisionFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal)) = value;
}
}
// Token: 0x17002408 RID: 9224
// (get) Token: 0x060067FD RID: 26621 RVA: 0x001A6304 File Offset: 0x001A4504
// (set) Token: 0x060067FE RID: 26622 RVA: 0x001A6322 File Offset: 0x001A4522
public unsafe static float g_fAttackFireCollisionRadius
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&value));
}
}
// Token: 0x17002409 RID: 9225
// (get) Token: 0x060067FF RID: 26623 RVA: 0x001A6334 File Offset: 0x001A4534
// (set) Token: 0x06006800 RID: 26624 RVA: 0x001A6368 File Offset: 0x001A4568
public unsafe List<Transform> g_FireAttackList
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new List<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240A RID: 9226
// (get) Token: 0x06006801 RID: 26625 RVA: 0x001A6390 File Offset: 0x001A4590
// (set) Token: 0x06006802 RID: 26626 RVA: 0x001A63C4 File Offset: 0x001A45C4
public unsafe LightningBullet g_LightningBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240B RID: 9227
// (get) Token: 0x06006803 RID: 26627 RVA: 0x001A63EC File Offset: 0x001A45EC
// (set) Token: 0x06006804 RID: 26628 RVA: 0x001A6420 File Offset: 0x001A4620
public unsafe LightningBullet g_LightningBullet02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240C RID: 9228
// (get) Token: 0x06006805 RID: 26629 RVA: 0x001A6448 File Offset: 0x001A4648
// (set) Token: 0x06006806 RID: 26630 RVA: 0x001A647C File Offset: 0x001A467C
public unsafe LightningBullet g_LightningBullet03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240D RID: 9229
// (get) Token: 0x06006807 RID: 26631 RVA: 0x001A64A4 File Offset: 0x001A46A4
// (set) Token: 0x06006808 RID: 26632 RVA: 0x001A64D8 File Offset: 0x001A46D8
public unsafe AttackData g_LightningAData
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240E RID: 9230
// (get) Token: 0x06006809 RID: 26633 RVA: 0x001A6500 File Offset: 0x001A4700
// (set) Token: 0x0600680A RID: 26634 RVA: 0x001A6534 File Offset: 0x001A4734
public unsafe EffectPool g_LightningBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240F RID: 9231
// (get) Token: 0x0600680B RID: 26635 RVA: 0x001A655C File Offset: 0x001A475C
// (set) Token: 0x0600680C RID: 26636 RVA: 0x001A6590 File Offset: 0x001A4790
public unsafe EffectPool g_LightningShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002410 RID: 9232
// (get) Token: 0x0600680D RID: 26637 RVA: 0x001A65B8 File Offset: 0x001A47B8
// (set) Token: 0x0600680E RID: 26638 RVA: 0x001A65EC File Offset: 0x001A47EC
public unsafe EffectPool g_LightningCohesion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002411 RID: 9233
// (get) Token: 0x0600680F RID: 26639 RVA: 0x001A6614 File Offset: 0x001A4814
// (set) Token: 0x06006810 RID: 26640 RVA: 0x001A6648 File Offset: 0x001A4848
public unsafe EffectPool g_LightningCohesionSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002412 RID: 9234
// (get) Token: 0x06006811 RID: 26641 RVA: 0x001A6670 File Offset: 0x001A4870
// (set) Token: 0x06006812 RID: 26642 RVA: 0x001A66A4 File Offset: 0x001A48A4
public unsafe EffectPool g_LightningCohesionFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002413 RID: 9235
// (get) Token: 0x06006813 RID: 26643 RVA: 0x001A66CC File Offset: 0x001A48CC
// (set) Token: 0x06006814 RID: 26644 RVA: 0x001A6700 File Offset: 0x001A4900
public unsafe Transform g_LightningFloorAim
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002414 RID: 9236
// (get) Token: 0x06006815 RID: 26645 RVA: 0x001A6728 File Offset: 0x001A4928
// (set) Token: 0x06006816 RID: 26646 RVA: 0x001A675C File Offset: 0x001A495C
public unsafe LightningFloorAim g_LFAController
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new LightningFloorAim(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002415 RID: 9237
// (get) Token: 0x06006817 RID: 26647 RVA: 0x001A6784 File Offset: 0x001A4984
// (set) Token: 0x06006818 RID: 26648 RVA: 0x001A67AC File Offset: 0x001A49AC
public unsafe float g_fLightningFloorAimDistance
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance)) = value;
}
}
// Token: 0x17002416 RID: 9238
// (get) Token: 0x06006819 RID: 26649 RVA: 0x001A67D0 File Offset: 0x001A49D0
// (set) Token: 0x0600681A RID: 26650 RVA: 0x001A67F8 File Offset: 0x001A49F8
public unsafe bool g_bLightningAimStatus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus)) = value;
}
}
// Token: 0x17002417 RID: 9239
// (get) Token: 0x0600681B RID: 26651 RVA: 0x001A681C File Offset: 0x001A4A1C
// (set) Token: 0x0600681C RID: 26652 RVA: 0x001A6850 File Offset: 0x001A4A50
public unsafe EffectPool g_LightningChargeShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002418 RID: 9240
// (get) Token: 0x0600681D RID: 26653 RVA: 0x001A6878 File Offset: 0x001A4A78
// (set) Token: 0x0600681E RID: 26654 RVA: 0x001A68AC File Offset: 0x001A4AAC
public unsafe LightningChargeBulletCollision g_LightningChargeBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new LightningChargeBulletCollision(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002419 RID: 9241
// (get) Token: 0x0600681F RID: 26655 RVA: 0x001A68D4 File Offset: 0x001A4AD4
// (set) Token: 0x06006820 RID: 26656 RVA: 0x001A6908 File Offset: 0x001A4B08
public unsafe EffectPool g_LightningDodgeStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700241A RID: 9242
// (get) Token: 0x06006821 RID: 26657 RVA: 0x001A6930 File Offset: 0x001A4B30
// (set) Token: 0x06006822 RID: 26658 RVA: 0x001A6964 File Offset: 0x001A4B64
public unsafe EffectPool g_LightningDodgeEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700241B RID: 9243
// (get) Token: 0x06006823 RID: 26659 RVA: 0x001A698C File Offset: 0x001A4B8C
// (set) Token: 0x06006824 RID: 26660 RVA: 0x001A69B4 File Offset: 0x001A4BB4
public unsafe Vector3 g_v3LightningDodgeStartPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos)) = value;
}
}
// Token: 0x1700241C RID: 9244
// (get) Token: 0x06006825 RID: 26661 RVA: 0x001A69D8 File Offset: 0x001A4BD8
// (set) Token: 0x06006826 RID: 26662 RVA: 0x001A6A00 File Offset: 0x001A4C00
public unsafe bool g_bLightningDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge)) = value;
}
}
// Token: 0x1700241D RID: 9245
// (get) Token: 0x06006827 RID: 26663 RVA: 0x001A6A24 File Offset: 0x001A4C24
// (set) Token: 0x06006828 RID: 26664 RVA: 0x001A6A58 File Offset: 0x001A4C58
public unsafe Transform g_TAbsorb
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700241E RID: 9246
// (get) Token: 0x06006829 RID: 26665 RVA: 0x001A6A80 File Offset: 0x001A4C80
// (set) Token: 0x0600682A RID: 26666 RVA: 0x001A6AB4 File Offset: 0x001A4CB4
public unsafe Absorb g_Absorb
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Absorb(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700241F RID: 9247
// (get) Token: 0x0600682B RID: 26667 RVA: 0x001A6ADC File Offset: 0x001A4CDC
// (set) Token: 0x0600682C RID: 26668 RVA: 0x001A6B10 File Offset: 0x001A4D10
public unsafe EffectPool g_NotShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002420 RID: 9248
// (get) Token: 0x0600682D RID: 26669 RVA: 0x001A6B38 File Offset: 0x001A4D38
// (set) Token: 0x0600682E RID: 26670 RVA: 0x001A6B6C File Offset: 0x001A4D6C
public unsafe EffectPool g_Cure
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002421 RID: 9249
// (get) Token: 0x0600682F RID: 26671 RVA: 0x001A6B94 File Offset: 0x001A4D94
// (set) Token: 0x06006830 RID: 26672 RVA: 0x001A6BC8 File Offset: 0x001A4DC8
public unsafe EffectPool g_TeleportAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002422 RID: 9250
// (get) Token: 0x06006831 RID: 26673 RVA: 0x001A6BF0 File Offset: 0x001A4DF0
// (set) Token: 0x06006832 RID: 26674 RVA: 0x001A6C24 File Offset: 0x001A4E24
public unsafe EffectPool g_ChangeSkinReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002423 RID: 9251
// (get) Token: 0x06006833 RID: 26675 RVA: 0x001A6C4C File Offset: 0x001A4E4C
// (set) Token: 0x06006834 RID: 26676 RVA: 0x001A6C80 File Offset: 0x001A4E80
public unsafe EffectPool g_ChangeSkin
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002424 RID: 9252
// (get) Token: 0x06006835 RID: 26677 RVA: 0x001A6CA8 File Offset: 0x001A4EA8
// (set) Token: 0x06006836 RID: 26678 RVA: 0x001A6CDC File Offset: 0x001A4EDC
public unsafe EffectPool g_AreaTeleportReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002425 RID: 9253
// (get) Token: 0x06006837 RID: 26679 RVA: 0x001A6D04 File Offset: 0x001A4F04
// (set) Token: 0x06006838 RID: 26680 RVA: 0x001A6D38 File Offset: 0x001A4F38
public unsafe EffectPool g_AreaTeleport
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002426 RID: 9254
// (get) Token: 0x06006839 RID: 26681 RVA: 0x001A6D60 File Offset: 0x001A4F60
// (set) Token: 0x0600683A RID: 26682 RVA: 0x001A6D94 File Offset: 0x001A4F94
public unsafe EffectPool g_ItemSelect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002427 RID: 9255
// (get) Token: 0x0600683B RID: 26683 RVA: 0x001A6DBC File Offset: 0x001A4FBC
// (set) Token: 0x0600683C RID: 26684 RVA: 0x001A6DF0 File Offset: 0x001A4FF0
public unsafe EffectPool g_HPAddUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002428 RID: 9256
// (get) Token: 0x0600683D RID: 26685 RVA: 0x001A6E18 File Offset: 0x001A5018
// (set) Token: 0x0600683E RID: 26686 RVA: 0x001A6E4C File Offset: 0x001A504C
public unsafe EffectPool g_HPAddUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002429 RID: 9257
// (get) Token: 0x0600683F RID: 26687 RVA: 0x001A6E74 File Offset: 0x001A5074
// (set) Token: 0x06006840 RID: 26688 RVA: 0x001A6EA8 File Offset: 0x001A50A8
public unsafe EffectPool g_HPAddUsingSuccessBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700242A RID: 9258
// (get) Token: 0x06006841 RID: 26689 RVA: 0x001A6ED0 File Offset: 0x001A50D0
// (set) Token: 0x06006842 RID: 26690 RVA: 0x001A6F04 File Offset: 0x001A5104
public unsafe EffectPool g_MPAddUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700242B RID: 9259
// (get) Token: 0x06006843 RID: 26691 RVA: 0x001A6F2C File Offset: 0x001A512C
// (set) Token: 0x06006844 RID: 26692 RVA: 0x001A6F60 File Offset: 0x001A5160
public unsafe EffectPool g_MPAddUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700242C RID: 9260
// (get) Token: 0x06006845 RID: 26693 RVA: 0x001A6F88 File Offset: 0x001A5188
// (set) Token: 0x06006846 RID: 26694 RVA: 0x001A6FBC File Offset: 0x001A51BC
public unsafe EffectPool g_MPAddUsingSuccessBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700242D RID: 9261
// (get) Token: 0x06006847 RID: 26695 RVA: 0x001A6FE4 File Offset: 0x001A51E4
// (set) Token: 0x06006848 RID: 26696 RVA: 0x001A7018 File Offset: 0x001A5218
public unsafe EffectPool g_SPAddUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700242E RID: 9262
// (get) Token: 0x06006849 RID: 26697 RVA: 0x001A7040 File Offset: 0x001A5240
// (set) Token: 0x0600684A RID: 26698 RVA: 0x001A7074 File Offset: 0x001A5274
public unsafe EffectPool g_SPAddUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700242F RID: 9263
// (get) Token: 0x0600684B RID: 26699 RVA: 0x001A709C File Offset: 0x001A529C
// (set) Token: 0x0600684C RID: 26700 RVA: 0x001A70D0 File Offset: 0x001A52D0
public unsafe EffectPool g_SPAddUsingSuccessBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002430 RID: 9264
// (get) Token: 0x0600684D RID: 26701 RVA: 0x001A70F8 File Offset: 0x001A52F8
// (set) Token: 0x0600684E RID: 26702 RVA: 0x001A712C File Offset: 0x001A532C
public unsafe EffectPool g_DefenseUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002431 RID: 9265
// (get) Token: 0x0600684F RID: 26703 RVA: 0x001A7154 File Offset: 0x001A5354
// (set) Token: 0x06006850 RID: 26704 RVA: 0x001A7188 File Offset: 0x001A5388
public unsafe EffectPool g_DefenseUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002432 RID: 9266
// (get) Token: 0x06006851 RID: 26705 RVA: 0x001A71B0 File Offset: 0x001A53B0
// (set) Token: 0x06006852 RID: 26706 RVA: 0x001A71E4 File Offset: 0x001A53E4
public unsafe EffectPool g_DefenseUsingSuccessBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002433 RID: 9267
// (get) Token: 0x06006853 RID: 26707 RVA: 0x001A720C File Offset: 0x001A540C
// (set) Token: 0x06006854 RID: 26708 RVA: 0x001A7240 File Offset: 0x001A5440
public unsafe EffectPool g_MysteriousUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002434 RID: 9268
// (get) Token: 0x06006855 RID: 26709 RVA: 0x001A7268 File Offset: 0x001A5468
// (set) Token: 0x06006856 RID: 26710 RVA: 0x001A729C File Offset: 0x001A549C
public unsafe EffectPool g_MysteriousUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002435 RID: 9269
// (get) Token: 0x06006857 RID: 26711 RVA: 0x001A72C4 File Offset: 0x001A54C4
// (set) Token: 0x06006858 RID: 26712 RVA: 0x001A72F8 File Offset: 0x001A54F8
public unsafe EffectPool g_HolyUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002436 RID: 9270
// (get) Token: 0x06006859 RID: 26713 RVA: 0x001A7320 File Offset: 0x001A5520
// (set) Token: 0x0600685A RID: 26714 RVA: 0x001A7354 File Offset: 0x001A5554
public unsafe EffectPool g_HolyUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002437 RID: 9271
// (get) Token: 0x0600685B RID: 26715 RVA: 0x001A737C File Offset: 0x001A557C
// (set) Token: 0x0600685C RID: 26716 RVA: 0x001A73B0 File Offset: 0x001A55B0
public unsafe EffectPool g_BagMaxAdd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002438 RID: 9272
// (get) Token: 0x0600685D RID: 26717 RVA: 0x001A73D8 File Offset: 0x001A55D8
// (set) Token: 0x0600685E RID: 26718 RVA: 0x001A740C File Offset: 0x001A560C
public unsafe EffectPool g_SwitchNull
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002439 RID: 9273
// (get) Token: 0x0600685F RID: 26719 RVA: 0x001A7434 File Offset: 0x001A5634
// (set) Token: 0x06006860 RID: 26720 RVA: 0x001A7468 File Offset: 0x001A5668
public unsafe EffectPool g_SwitchIce
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700243A RID: 9274
// (get) Token: 0x06006861 RID: 26721 RVA: 0x001A7490 File Offset: 0x001A5690
// (set) Token: 0x06006862 RID: 26722 RVA: 0x001A74C4 File Offset: 0x001A56C4
public unsafe EffectPool g_SwitchFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700243B RID: 9275
// (get) Token: 0x06006863 RID: 26723 RVA: 0x001A74EC File Offset: 0x001A56EC
// (set) Token: 0x06006864 RID: 26724 RVA: 0x001A7520 File Offset: 0x001A5720
public unsafe EffectPool g_SwitchLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700243C RID: 9276
// (get) Token: 0x06006865 RID: 26725 RVA: 0x001A7548 File Offset: 0x001A5748
// (set) Token: 0x06006866 RID: 26726 RVA: 0x001A757C File Offset: 0x001A577C
public unsafe EffectPool g_DashSomke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700243D RID: 9277
// (get) Token: 0x06006867 RID: 26727 RVA: 0x001A75A4 File Offset: 0x001A57A4
// (set) Token: 0x06006868 RID: 26728 RVA: 0x001A75D8 File Offset: 0x001A57D8
public unsafe EffectPool g_BrakeSomke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700243E RID: 9278
// (get) Token: 0x06006869 RID: 26729 RVA: 0x001A7600 File Offset: 0x001A5800
// (set) Token: 0x0600686A RID: 26730 RVA: 0x001A7634 File Offset: 0x001A5834
public unsafe EffectPool g_WaterSplash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700243F RID: 9279
// (get) Token: 0x0600686B RID: 26731 RVA: 0x001A765C File Offset: 0x001A585C
// (set) Token: 0x0600686C RID: 26732 RVA: 0x001A767A File Offset: 0x001A587A
public unsafe static float g_fWaterSplashCDTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&value));
}
}
// Token: 0x17002440 RID: 9280
// (get) Token: 0x0600686D RID: 26733 RVA: 0x001A768C File Offset: 0x001A588C
// (set) Token: 0x0600686E RID: 26734 RVA: 0x001A76B4 File Offset: 0x001A58B4
public unsafe float g_fWaterSplashCDTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal)) = value;
}
}
// Token: 0x17002441 RID: 9281
// (get) Token: 0x0600686F RID: 26735 RVA: 0x001A76D8 File Offset: 0x001A58D8
// (set) Token: 0x06006870 RID: 26736 RVA: 0x001A76F6 File Offset: 0x001A58F6
public unsafe static float g_fContinueWaterSplash
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&value));
}
}
// Token: 0x17002442 RID: 9282
// (get) Token: 0x06006871 RID: 26737 RVA: 0x001A7708 File Offset: 0x001A5908
// (set) Token: 0x06006872 RID: 26738 RVA: 0x001A7730 File Offset: 0x001A5930
public unsafe float g_fContinueWaterSplashVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal)) = value;
}
}
// Token: 0x17002443 RID: 9283
// (get) Token: 0x06006873 RID: 26739 RVA: 0x001A7754 File Offset: 0x001A5954
// (set) Token: 0x06006874 RID: 26740 RVA: 0x001A7788 File Offset: 0x001A5988
public unsafe EffectPool g_OnLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002444 RID: 9284
// (get) Token: 0x06006875 RID: 26741 RVA: 0x001A77B0 File Offset: 0x001A59B0
// (set) Token: 0x06006876 RID: 26742 RVA: 0x001A77E4 File Offset: 0x001A59E4
public unsafe EffectPool g_CurseLossMoney
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002445 RID: 9285
// (get) Token: 0x06006877 RID: 26743 RVA: 0x001A780C File Offset: 0x001A5A0C
// (set) Token: 0x06006878 RID: 26744 RVA: 0x001A7834 File Offset: 0x001A5A34
public unsafe bool g_bCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge)) = value;
}
}
// Token: 0x17002446 RID: 9286
// (get) Token: 0x06006879 RID: 26745 RVA: 0x001A7858 File Offset: 0x001A5A58
// (set) Token: 0x0600687A RID: 26746 RVA: 0x001A7880 File Offset: 0x001A5A80
public unsafe PlayerEffectPlay.Magic g_Magic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic)) = value;
}
}
// Token: 0x17002447 RID: 9287
// (get) Token: 0x0600687B RID: 26747 RVA: 0x001A78A4 File Offset: 0x001A5AA4
// (set) Token: 0x0600687C RID: 26748 RVA: 0x001A78CC File Offset: 0x001A5ACC
public unsafe float g_fNullRecoil
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil)) = value;
}
}
// Token: 0x17002448 RID: 9288
// (get) Token: 0x0600687D RID: 26749 RVA: 0x001A78F0 File Offset: 0x001A5AF0
// (set) Token: 0x0600687E RID: 26750 RVA: 0x001A7918 File Offset: 0x001A5B18
public unsafe float g_fIceRecoil
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil)) = value;
}
}
// Token: 0x17002449 RID: 9289
// (get) Token: 0x0600687F RID: 26751 RVA: 0x001A793C File Offset: 0x001A5B3C
// (set) Token: 0x06006880 RID: 26752 RVA: 0x001A7964 File Offset: 0x001A5B64
public unsafe float g_fFireRecoil
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil)) = value;
}
}
// Token: 0x1700244A RID: 9290
// (get) Token: 0x06006881 RID: 26753 RVA: 0x001A7988 File Offset: 0x001A5B88
// (set) Token: 0x06006882 RID: 26754 RVA: 0x001A79B0 File Offset: 0x001A5BB0
public unsafe float g_fLightningRecoil
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil)) = value;
}
}
// Token: 0x1700244B RID: 9291
// (get) Token: 0x06006883 RID: 26755 RVA: 0x001A79D4 File Offset: 0x001A5BD4
// (set) Token: 0x06006884 RID: 26756 RVA: 0x001A79FC File Offset: 0x001A5BFC
public unsafe float g_fNullShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake)) = value;
}
}
// Token: 0x1700244C RID: 9292
// (get) Token: 0x06006885 RID: 26757 RVA: 0x001A7A20 File Offset: 0x001A5C20
// (set) Token: 0x06006886 RID: 26758 RVA: 0x001A7A48 File Offset: 0x001A5C48
public unsafe float g_fIceShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake)) = value;
}
}
// Token: 0x1700244D RID: 9293
// (get) Token: 0x06006887 RID: 26759 RVA: 0x001A7A6C File Offset: 0x001A5C6C
// (set) Token: 0x06006888 RID: 26760 RVA: 0x001A7A94 File Offset: 0x001A5C94
public unsafe float g_fFireShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake)) = value;
}
}
// Token: 0x1700244E RID: 9294
// (get) Token: 0x06006889 RID: 26761 RVA: 0x001A7AB8 File Offset: 0x001A5CB8
// (set) Token: 0x0600688A RID: 26762 RVA: 0x001A7AE0 File Offset: 0x001A5CE0
public unsafe float g_fLightningShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake)) = value;
}
}
// Token: 0x1700244F RID: 9295
// (get) Token: 0x0600688B RID: 26763 RVA: 0x001A7B04 File Offset: 0x001A5D04
// (set) Token: 0x0600688C RID: 26764 RVA: 0x001A7B38 File Offset: 0x001A5D38
public unsafe Transform g_trTeleportSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002450 RID: 9296
// (get) Token: 0x0600688D RID: 26765 RVA: 0x001A7B60 File Offset: 0x001A5D60
// (set) Token: 0x0600688E RID: 26766 RVA: 0x001A7B88 File Offset: 0x001A5D88
public unsafe bool g_bTeleportDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear)) = value;
}
}
// Token: 0x17002451 RID: 9297
// (get) Token: 0x0600688F RID: 26767 RVA: 0x001A7BAC File Offset: 0x001A5DAC
// (set) Token: 0x06006890 RID: 26768 RVA: 0x001A7BD4 File Offset: 0x001A5DD4
public unsafe bool g_bTeleportAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear)) = value;
}
}
// Token: 0x17002452 RID: 9298
// (get) Token: 0x06006891 RID: 26769 RVA: 0x001A7BF8 File Offset: 0x001A5DF8
// (set) Token: 0x06006892 RID: 26770 RVA: 0x001A7C16 File Offset: 0x001A5E16
public unsafe static float g_fTeleportSizeY
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&value));
}
}
// Token: 0x17002453 RID: 9299
// (get) Token: 0x06006893 RID: 26771 RVA: 0x001A7C28 File Offset: 0x001A5E28
// (set) Token: 0x06006894 RID: 26772 RVA: 0x001A7C46 File Offset: 0x001A5E46
public unsafe static float g_fTeleportSizeXZ
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&value));
}
}
// Token: 0x17002454 RID: 9300
// (get) Token: 0x06006895 RID: 26773 RVA: 0x001A7C58 File Offset: 0x001A5E58
// (set) Token: 0x06006896 RID: 26774 RVA: 0x001A7C80 File Offset: 0x001A5E80
public unsafe float g_fTeleportSizeYVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal)) = value;
}
}
// Token: 0x17002455 RID: 9301
// (get) Token: 0x06006897 RID: 26775 RVA: 0x001A7CA4 File Offset: 0x001A5EA4
// (set) Token: 0x06006898 RID: 26776 RVA: 0x001A7CCC File Offset: 0x001A5ECC
public unsafe float g_fTeleportSizeXZVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal)) = value;
}
}
// Token: 0x17002456 RID: 9302
// (get) Token: 0x06006899 RID: 26777 RVA: 0x001A7CF0 File Offset: 0x001A5EF0
// (set) Token: 0x0600689A RID: 26778 RVA: 0x001A7D0E File Offset: 0x001A5F0E
public unsafe static float g_fTeleportTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&value));
}
}
// Token: 0x17002457 RID: 9303
// (get) Token: 0x0600689B RID: 26779 RVA: 0x001A7D20 File Offset: 0x001A5F20
// (set) Token: 0x0600689C RID: 26780 RVA: 0x001A7D48 File Offset: 0x001A5F48
public unsafe float g_fTeleportTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal)) = value;
}
}
// Token: 0x17002458 RID: 9304
// (get) Token: 0x0600689D RID: 26781 RVA: 0x001A7D6C File Offset: 0x001A5F6C
// (set) Token: 0x0600689E RID: 26782 RVA: 0x001A7DA0 File Offset: 0x001A5FA0
public unsafe NobetaMeshController g_Display
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new NobetaMeshController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002459 RID: 9305
// (get) Token: 0x0600689F RID: 26783 RVA: 0x001A7DC8 File Offset: 0x001A5FC8
// (set) Token: 0x060068A0 RID: 26784 RVA: 0x001A7DFC File Offset: 0x001A5FFC
public unsafe Action<SoundEffect> soundEffectTimeScaleUpdater
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Action<SoundEffect>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700245A RID: 9306
// (get) Token: 0x060068A1 RID: 26785 RVA: 0x001A7E24 File Offset: 0x001A6024
// (set) Token: 0x060068A2 RID: 26786 RVA: 0x001A7E4C File Offset: 0x001A604C
public unsafe float g_fDeltaTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value;
}
}
// Token: 0x0400446C RID: 17516
private static readonly IntPtr NativeFieldInfoPtr_g_This;
// Token: 0x0400446D RID: 17517
private static readonly IntPtr NativeFieldInfoPtr_g_FirePointBone;
// Token: 0x0400446E RID: 17518
private static readonly IntPtr NativeFieldInfoPtr_g_FirePoint;
// Token: 0x0400446F RID: 17519
private static readonly IntPtr NativeFieldInfoPtr_g_CohesionFloorPoint;
// Token: 0x04004470 RID: 17520
private static readonly IntPtr NativeFieldInfoPtr_g_AimTarget;
// Token: 0x04004471 RID: 17521
private static readonly IntPtr NativeFieldInfoPtr_g_ItemHandPoint;
// Token: 0x04004472 RID: 17522
private static readonly IntPtr NativeFieldInfoPtr_g_LFootPoint;
// Token: 0x04004473 RID: 17523
private static readonly IntPtr NativeFieldInfoPtr_g_RFootPoint;
// Token: 0x04004474 RID: 17524
private static readonly IntPtr NativeFieldInfoPtr_g_ThisPosition;
// Token: 0x04004475 RID: 17525
private static readonly IntPtr NativeFieldInfoPtr_g_BaseData;
// Token: 0x04004476 RID: 17526
private static readonly IntPtr NativeFieldInfoPtr_g_PlayerMagicData;
// Token: 0x04004477 RID: 17527
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x04004478 RID: 17528
private static readonly IntPtr NativeFieldInfoPtr_g_Camera;
// Token: 0x04004479 RID: 17529
private static readonly IntPtr NativeFieldInfoPtr_g_Sound;
// Token: 0x0400447A RID: 17530
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail;
// Token: 0x0400447B RID: 17531
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail02;
// Token: 0x0400447C RID: 17532
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail03;
// Token: 0x0400447D RID: 17533
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail04;
// Token: 0x0400447E RID: 17534
private static readonly IntPtr NativeFieldInfoPtr_g_fWLActiveTime;
// Token: 0x0400447F RID: 17535
private static readonly IntPtr NativeFieldInfoPtr_g_SkyJump;
// Token: 0x04004480 RID: 17536
private static readonly IntPtr NativeFieldInfoPtr_g_WindDodge;
// Token: 0x04004481 RID: 17537
private static readonly IntPtr NativeFieldInfoPtr_g_WindDodgeEnd;
// Token: 0x04004482 RID: 17538
private static readonly IntPtr NativeFieldInfoPtr_g_bWindDodge;
// Token: 0x04004483 RID: 17539
private static readonly IntPtr NativeFieldInfoPtr_g_HighLand;
// Token: 0x04004484 RID: 17540
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03;
// Token: 0x04004485 RID: 17541
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04;
// Token: 0x04004486 RID: 17542
private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeForward;
// Token: 0x04004487 RID: 17543
private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeBack;
// Token: 0x04004488 RID: 17544
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Null;
// Token: 0x04004489 RID: 17545
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Ice;
// Token: 0x0400448A RID: 17546
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Fire;
// Token: 0x0400448B RID: 17547
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Lightning;
// Token: 0x0400448C RID: 17548
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Null;
// Token: 0x0400448D RID: 17549
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Ice;
// Token: 0x0400448E RID: 17550
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Fire;
// Token: 0x0400448F RID: 17551
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Lightning;
// Token: 0x04004490 RID: 17552
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesion;
// Token: 0x04004491 RID: 17553
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionSuccess;
// Token: 0x04004492 RID: 17554
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionFloor;
// Token: 0x04004493 RID: 17555
private static readonly IntPtr NativeFieldInfoPtr_g_NullShot;
// Token: 0x04004494 RID: 17556
private static readonly IntPtr NativeFieldInfoPtr_g_NullBullet;
// Token: 0x04004495 RID: 17557
private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollision;
// Token: 0x04004496 RID: 17558
private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollisionEnemy;
// Token: 0x04004497 RID: 17559
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeShot;
// Token: 0x04004498 RID: 17560
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeBullet;
// Token: 0x04004499 RID: 17561
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeCollision;
// Token: 0x0400449A RID: 17562
private static readonly IntPtr NativeFieldInfoPtr_g_v3NullChargeTarget;
// Token: 0x0400449B RID: 17563
private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollision;
// Token: 0x0400449C RID: 17564
private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollisionEnemy;
// Token: 0x0400449D RID: 17565
private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollision;
// Token: 0x0400449E RID: 17566
private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollisionWall;
// Token: 0x0400449F RID: 17567
private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergy;
// Token: 0x040044A0 RID: 17568
private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergyCollision;
// Token: 0x040044A1 RID: 17569
private static readonly IntPtr NativeFieldInfoPtr_g_SENullSwordEnergyCollision;
// Token: 0x040044A2 RID: 17570
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesion;
// Token: 0x040044A3 RID: 17571
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionSuccess;
// Token: 0x040044A4 RID: 17572
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionFloor;
// Token: 0x040044A5 RID: 17573
private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot01;
// Token: 0x040044A6 RID: 17574
private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot02;
// Token: 0x040044A7 RID: 17575
private static readonly IntPtr NativeFieldInfoPtr_g_ICECollision;
// Token: 0x040044A8 RID: 17576
private static readonly IntPtr NativeFieldInfoPtr_g_ICECollisionEnemy;
// Token: 0x040044A9 RID: 17577
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeShot01;
// Token: 0x040044AA RID: 17578
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBullet;
// Token: 0x040044AB RID: 17579
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBulletCollision;
// Token: 0x040044AC RID: 17580
private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequency;
// Token: 0x040044AD RID: 17581
private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequencyCom;
// Token: 0x040044AE RID: 17582
private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletNum;
// Token: 0x040044AF RID: 17583
private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletTotal;
// Token: 0x040044B0 RID: 17584
private static readonly IntPtr NativeFieldInfoPtr_g_iICeLockIndex;
// Token: 0x040044B1 RID: 17585
private static readonly IntPtr NativeFieldInfoPtr_g_ICELockTarget;
// Token: 0x040044B2 RID: 17586
private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollision;
// Token: 0x040044B3 RID: 17587
private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollisionEnemy;
// Token: 0x040044B4 RID: 17588
private static readonly IntPtr NativeFieldInfoPtr_g_SEICEChargeBullet;
// Token: 0x040044B5 RID: 17589
private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet;
// Token: 0x040044B6 RID: 17590
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01;
// Token: 0x040044B7 RID: 17591
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02;
// Token: 0x040044B8 RID: 17592
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot;
// Token: 0x040044B9 RID: 17593
private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot;
// Token: 0x040044BA RID: 17594
private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet;
// Token: 0x040044BB RID: 17595
private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex;
// Token: 0x040044BC RID: 17596
private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet;
// Token: 0x040044BD RID: 17597
private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet;
// Token: 0x040044BE RID: 17598
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime;
// Token: 0x040044BF RID: 17599
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal;
// Token: 0x040044C0 RID: 17600
private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection;
// Token: 0x040044C1 RID: 17601
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed;
// Token: 0x040044C2 RID: 17602
private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletTarget;
// Token: 0x040044C3 RID: 17603
private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate;
// Token: 0x040044C4 RID: 17604
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate;
// Token: 0x040044C5 RID: 17605
private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum;
// Token: 0x040044C6 RID: 17606
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesion;
// Token: 0x040044C7 RID: 17607
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionSuccess;
// Token: 0x040044C8 RID: 17608
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor;
// Token: 0x040044C9 RID: 17609
private static readonly IntPtr NativeFieldInfoPtr_g_FireShot;
// Token: 0x040044CA RID: 17610
private static readonly IntPtr NativeFieldInfoPtr_g_FireBullet;
// Token: 0x040044CB RID: 17611
private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollision;
// Token: 0x040044CC RID: 17612
private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollisionEnemy;
// Token: 0x040044CD RID: 17613
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeShot;
// Token: 0x040044CE RID: 17614
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBullet;
// Token: 0x040044CF RID: 17615
private static readonly IntPtr NativeFieldInfoPtr_pooledFireBallCollisions;
// Token: 0x040044D0 RID: 17616
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletTarget;
// Token: 0x040044D1 RID: 17617
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletDirection;
// Token: 0x040044D2 RID: 17618
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision;
// Token: 0x040044D3 RID: 17619
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollisionEnemy;
// Token: 0x040044D4 RID: 17620
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05;
// Token: 0x040044D5 RID: 17621
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05;
// Token: 0x040044D6 RID: 17622
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05;
// Token: 0x040044D7 RID: 17623
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05;
// Token: 0x040044D8 RID: 17624
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireDashAttack_Lv05;
// Token: 0x040044D9 RID: 17625
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05;
// Token: 0x040044DA RID: 17626
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05;
// Token: 0x040044DB RID: 17627
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05;
// Token: 0x040044DC RID: 17628
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack;
// Token: 0x040044DD RID: 17629
private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack;
// Token: 0x040044DE RID: 17630
private static readonly IntPtr NativeFieldInfoPtr_g_RootFireAttack;
// Token: 0x040044DF RID: 17631
private static readonly IntPtr NativeFieldInfoPtr_g_TrFireAttack;
// Token: 0x040044E0 RID: 17632
private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex;
// Token: 0x040044E1 RID: 17633
private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime;
// Token: 0x040044E2 RID: 17634
private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal;
// Token: 0x040044E3 RID: 17635
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency;
// Token: 0x040044E4 RID: 17636
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal;
// Token: 0x040044E5 RID: 17637
private static readonly IntPtr NativeFieldInfoPtr_g_ADFireAttack;
// Token: 0x040044E6 RID: 17638
private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum;
// Token: 0x040044E7 RID: 17639
private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttackCollsion;
// Token: 0x040044E8 RID: 17640
private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackCollsionPos;
// Token: 0x040044E9 RID: 17641
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequency;
// Token: 0x040044EA RID: 17642
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal;
// Token: 0x040044EB RID: 17643
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionRadius;
// Token: 0x040044EC RID: 17644
private static readonly IntPtr NativeFieldInfoPtr_g_FireAttackList;
// Token: 0x040044ED RID: 17645
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet;
// Token: 0x040044EE RID: 17646
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet02;
// Token: 0x040044EF RID: 17647
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet03;
// Token: 0x040044F0 RID: 17648
private static readonly IntPtr NativeFieldInfoPtr_g_LightningAData;
// Token: 0x040044F1 RID: 17649
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBulletCollision;
// Token: 0x040044F2 RID: 17650
private static readonly IntPtr NativeFieldInfoPtr_g_LightningShot;
// Token: 0x040044F3 RID: 17651
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesion;
// Token: 0x040044F4 RID: 17652
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionSuccess;
// Token: 0x040044F5 RID: 17653
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionFloor;
// Token: 0x040044F6 RID: 17654
private static readonly IntPtr NativeFieldInfoPtr_g_LightningFloorAim;
// Token: 0x040044F7 RID: 17655
private static readonly IntPtr NativeFieldInfoPtr_g_LFAController;
// Token: 0x040044F8 RID: 17656
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFloorAimDistance;
// Token: 0x040044F9 RID: 17657
private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAimStatus;
// Token: 0x040044FA RID: 17658
private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeShot;
// Token: 0x040044FB RID: 17659
private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeBullet;
// Token: 0x040044FC RID: 17660
private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeStart;
// Token: 0x040044FD RID: 17661
private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeEnd;
// Token: 0x040044FE RID: 17662
private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningDodgeStartPos;
// Token: 0x040044FF RID: 17663
private static readonly IntPtr NativeFieldInfoPtr_g_bLightningDodge;
// Token: 0x04004500 RID: 17664
private static readonly IntPtr NativeFieldInfoPtr_g_TAbsorb;
// Token: 0x04004501 RID: 17665
private static readonly IntPtr NativeFieldInfoPtr_g_Absorb;
// Token: 0x04004502 RID: 17666
private static readonly IntPtr NativeFieldInfoPtr_g_NotShot;
// Token: 0x04004503 RID: 17667
private static readonly IntPtr NativeFieldInfoPtr_g_Cure;
// Token: 0x04004504 RID: 17668
private static readonly IntPtr NativeFieldInfoPtr_g_TeleportAttack;
// Token: 0x04004505 RID: 17669
private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkinReady;
// Token: 0x04004506 RID: 17670
private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkin;
// Token: 0x04004507 RID: 17671
private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleportReady;
// Token: 0x04004508 RID: 17672
private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleport;
// Token: 0x04004509 RID: 17673
private static readonly IntPtr NativeFieldInfoPtr_g_ItemSelect;
// Token: 0x0400450A RID: 17674
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsing;
// Token: 0x0400450B RID: 17675
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccess;
// Token: 0x0400450C RID: 17676
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccessBody;
// Token: 0x0400450D RID: 17677
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsing;
// Token: 0x0400450E RID: 17678
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccess;
// Token: 0x0400450F RID: 17679
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccessBody;
// Token: 0x04004510 RID: 17680
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsing;
// Token: 0x04004511 RID: 17681
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccess;
// Token: 0x04004512 RID: 17682
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccessBody;
// Token: 0x04004513 RID: 17683
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsing;
// Token: 0x04004514 RID: 17684
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccess;
// Token: 0x04004515 RID: 17685
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccessBody;
// Token: 0x04004516 RID: 17686
private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsing;
// Token: 0x04004517 RID: 17687
private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsingSuccess;
// Token: 0x04004518 RID: 17688
private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsing;
// Token: 0x04004519 RID: 17689
private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsingSuccess;
// Token: 0x0400451A RID: 17690
private static readonly IntPtr NativeFieldInfoPtr_g_BagMaxAdd;
// Token: 0x0400451B RID: 17691
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchNull;
// Token: 0x0400451C RID: 17692
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchIce;
// Token: 0x0400451D RID: 17693
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchFire;
// Token: 0x0400451E RID: 17694
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchLightning;
// Token: 0x0400451F RID: 17695
private static readonly IntPtr NativeFieldInfoPtr_g_DashSomke;
// Token: 0x04004520 RID: 17696
private static readonly IntPtr NativeFieldInfoPtr_g_BrakeSomke;
// Token: 0x04004521 RID: 17697
private static readonly IntPtr NativeFieldInfoPtr_g_WaterSplash;
// Token: 0x04004522 RID: 17698
private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTime;
// Token: 0x04004523 RID: 17699
private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTimeVal;
// Token: 0x04004524 RID: 17700
private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplash;
// Token: 0x04004525 RID: 17701
private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplashVal;
// Token: 0x04004526 RID: 17702
private static readonly IntPtr NativeFieldInfoPtr_g_OnLight;
// Token: 0x04004527 RID: 17703
private static readonly IntPtr NativeFieldInfoPtr_g_CurseLossMoney;
// Token: 0x04004528 RID: 17704
private static readonly IntPtr NativeFieldInfoPtr_g_bCharge;
// Token: 0x04004529 RID: 17705
private static readonly IntPtr NativeFieldInfoPtr_g_Magic;
// Token: 0x0400452A RID: 17706
private static readonly IntPtr NativeFieldInfoPtr_g_fNullRecoil;
// Token: 0x0400452B RID: 17707
private static readonly IntPtr NativeFieldInfoPtr_g_fIceRecoil;
// Token: 0x0400452C RID: 17708
private static readonly IntPtr NativeFieldInfoPtr_g_fFireRecoil;
// Token: 0x0400452D RID: 17709
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningRecoil;
// Token: 0x0400452E RID: 17710
private static readonly IntPtr NativeFieldInfoPtr_g_fNullShake;
// Token: 0x0400452F RID: 17711
private static readonly IntPtr NativeFieldInfoPtr_g_fIceShake;
// Token: 0x04004530 RID: 17712
private static readonly IntPtr NativeFieldInfoPtr_g_fFireShake;
// Token: 0x04004531 RID: 17713
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningShake;
// Token: 0x04004532 RID: 17714
private static readonly IntPtr NativeFieldInfoPtr_g_trTeleportSize;
// Token: 0x04004533 RID: 17715
private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportDisappear;
// Token: 0x04004534 RID: 17716
private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportAppear;
// Token: 0x04004535 RID: 17717
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeY;
// Token: 0x04004536 RID: 17718
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZ;
// Token: 0x04004537 RID: 17719
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeYVal;
// Token: 0x04004538 RID: 17720
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZVal;
// Token: 0x04004539 RID: 17721
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTime;
// Token: 0x0400453A RID: 17722
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTimeVal;
// Token: 0x0400453B RID: 17723
private static readonly IntPtr NativeFieldInfoPtr_g_Display;
// Token: 0x0400453C RID: 17724
private static readonly IntPtr NativeFieldInfoPtr_soundEffectTimeScaleUpdater;
// Token: 0x0400453D RID: 17725
private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;
// Token: 0x0400453E RID: 17726
private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0;
// Token: 0x0400453F RID: 17727
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0;
// Token: 0x04004540 RID: 17728
private static readonly IntPtr NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0;
// Token: 0x04004541 RID: 17729
private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_Single_0;
// Token: 0x04004542 RID: 17730
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0;
// Token: 0x04004543 RID: 17731
private static readonly IntPtr NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0;
// Token: 0x04004544 RID: 17732
private static readonly IntPtr NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0;
// Token: 0x04004545 RID: 17733
private static readonly IntPtr NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0;
// Token: 0x04004546 RID: 17734
private static readonly IntPtr NativeMethodInfoPtr_StopItemEffect_Public_Void_0;
// Token: 0x04004547 RID: 17735
private static readonly IntPtr NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0;
// Token: 0x04004548 RID: 17736
private static readonly IntPtr NativeMethodInfoPtr_StopDefense_Public_Void_0;
// Token: 0x04004549 RID: 17737
private static readonly IntPtr NativeMethodInfoPtr_Cohesion_Public_Void_0;
// Token: 0x0400454A RID: 17738
private static readonly IntPtr NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0;
// Token: 0x0400454B RID: 17739
private static readonly IntPtr NativeMethodInfoPtr_StopCohesion_Public_Void_0;
// Token: 0x0400454C RID: 17740
private static readonly IntPtr NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0;
// Token: 0x0400454D RID: 17741
private static readonly IntPtr NativeMethodInfoPtr_Shot_Public_Void_0;
// Token: 0x0400454E RID: 17742
private static readonly IntPtr NativeMethodInfoPtr_NotShot_Public_Void_0;
// Token: 0x0400454F RID: 17743
private static readonly IntPtr NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0;
// Token: 0x04004550 RID: 17744
private static readonly IntPtr NativeMethodInfoPtr_NullShot_Private_Void_0;
// Token: 0x04004551 RID: 17745
private static readonly IntPtr NativeMethodInfoPtr_LightningChargeShot_Public_Void_0;
// Token: 0x04004552 RID: 17746
private static readonly IntPtr NativeMethodInfoPtr_LightningShot_Private_Void_0;
// Token: 0x04004553 RID: 17747
private static readonly IntPtr NativeMethodInfoPtr_FireShot_Private_Void_0;
// Token: 0x04004554 RID: 17748
private static readonly IntPtr NativeMethodInfoPtr_IceShot_Private_Void_0;
// Token: 0x04004555 RID: 17749
private static readonly IntPtr NativeMethodInfoPtr_PlayAbsorb_Public_Void_0;
// Token: 0x04004556 RID: 17750
private static readonly IntPtr NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0;
// Token: 0x04004557 RID: 17751
private static readonly IntPtr NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0;
// Token: 0x04004558 RID: 17752
private static readonly IntPtr NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0;
// Token: 0x04004559 RID: 17753
private static readonly IntPtr NativeMethodInfoPtr_CloseItemSelect_Public_Void_0;
// Token: 0x0400455A RID: 17754
private static readonly IntPtr NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0;
// Token: 0x0400455B RID: 17755
private static readonly IntPtr NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0;
// Token: 0x0400455C RID: 17756
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0;
// Token: 0x0400455D RID: 17757
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0;
// Token: 0x0400455E RID: 17758
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0;
// Token: 0x0400455F RID: 17759
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0;
// Token: 0x04004560 RID: 17760
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0;
// Token: 0x04004561 RID: 17761
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0;
// Token: 0x04004562 RID: 17762
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0;
// Token: 0x04004563 RID: 17763
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0;
// Token: 0x04004564 RID: 17764
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0;
// Token: 0x04004565 RID: 17765
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0;
// Token: 0x04004566 RID: 17766
private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0;
// Token: 0x04004567 RID: 17767
private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0;
// Token: 0x04004568 RID: 17768
private static readonly IntPtr NativeMethodInfoPtr_PlayCure_Public_Void_0;
// Token: 0x04004569 RID: 17769
private static readonly IntPtr NativeMethodInfoPtr_TeleportAttack_Public_Void_0;
// Token: 0x0400456A RID: 17770
private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0;
// Token: 0x0400456B RID: 17771
private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0;
// Token: 0x0400456C RID: 17772
private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0;
// Token: 0x0400456D RID: 17773
private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0;
// Token: 0x0400456E RID: 17774
private static readonly IntPtr NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0;
// Token: 0x0400456F RID: 17775
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0;
// Token: 0x04004570 RID: 17776
private static readonly IntPtr NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0;
// Token: 0x04004571 RID: 17777
private static readonly IntPtr NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0;
// Token: 0x04004572 RID: 17778
private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0;
// Token: 0x04004573 RID: 17779
private static readonly IntPtr NativeMethodInfoPtr_PlayOnLight_Public_Void_0;
// Token: 0x04004574 RID: 17780
private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0;
// Token: 0x04004575 RID: 17781
private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0;
// Token: 0x04004576 RID: 17782
private static readonly IntPtr NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0;
// Token: 0x04004577 RID: 17783
private static readonly IntPtr NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0;
// Token: 0x04004578 RID: 17784
private static readonly IntPtr NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0;
// Token: 0x04004579 RID: 17785
private static readonly IntPtr NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0;
// Token: 0x0400457A RID: 17786
private static readonly IntPtr NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0;
// Token: 0x0400457B RID: 17787
private static readonly IntPtr NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0;
// Token: 0x0400457C RID: 17788
private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0;
// Token: 0x0400457D RID: 17789
private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0;
// Token: 0x0400457E RID: 17790
private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0;
// Token: 0x0400457F RID: 17791
private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0;
// Token: 0x04004580 RID: 17792
private static readonly IntPtr NativeMethodInfoPtr_GetRecoil_Public_Single_0;
// Token: 0x04004581 RID: 17793
private static readonly IntPtr NativeMethodInfoPtr_GetShotShake_Public_Single_0;
// Token: 0x04004582 RID: 17794
private static readonly IntPtr NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0;
// Token: 0x04004583 RID: 17795
private static readonly IntPtr NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0;
// Token: 0x04004584 RID: 17796
private static readonly IntPtr NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0;
// Token: 0x04004585 RID: 17797
private static readonly IntPtr NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0;
// Token: 0x04004586 RID: 17798
private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0;
// Token: 0x04004587 RID: 17799
private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0;
// Token: 0x04004588 RID: 17800
private static readonly IntPtr NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0;
// Token: 0x04004589 RID: 17801
private static readonly IntPtr NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0;
// Token: 0x0400458A RID: 17802
private static readonly IntPtr NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0;
// Token: 0x0400458B RID: 17803
private static readonly IntPtr NativeMethodInfoPtr_EndWindDodge_Public_Void_0;
// Token: 0x0400458C RID: 17804
private static readonly IntPtr NativeMethodInfoPtr_ResetTeleportState_Public_Void_0;
// Token: 0x0400458D RID: 17805
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x0400458E RID: 17806
private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0;
// Token: 0x0200030C RID: 780
public enum Magic
{
// Token: 0x04004590 RID: 17808
Null,
// Token: 0x04004591 RID: 17809
Ice,
// Token: 0x04004592 RID: 17810
Fire,
// Token: 0x04004593 RID: 17811
Lightning
}
// Token: 0x0200030D RID: 781
[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass213_0")]
public sealed class __c__DisplayClass213_0 : Il2CppSystem.Object
{
// Token: 0x060068A3 RID: 26787 RVA: 0x001A7E70 File Offset: 0x001A6070
[CallerCount(1642)]
[CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe __c__DisplayClass213_0()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060068A4 RID: 26788 RVA: 0x001A7EBC File Offset: 0x001A60BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576503, XrefRangeEnd = 576506, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _Start_b__2()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060068A5 RID: 26789 RVA: 0x001A7F00 File Offset: 0x001A6100
// Note: this type is marked as 'beforefieldinit'.
static __c__DisplayClass213_0()
{
Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass213_0");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr);
PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "fbc");
PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "<>4__this");
PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100670962);
PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100670963);
}
// Token: 0x060068A6 RID: 26790 RVA: 0x0000A688 File Offset: 0x00008888
public __c__DisplayClass213_0(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700245C RID: 9308
// (get) Token: 0x060068A7 RID: 26791 RVA: 0x001A7F7C File Offset: 0x001A617C
// (set) Token: 0x060068A8 RID: 26792 RVA: 0x001A7FB0 File Offset: 0x001A61B0
public unsafe FireBallCollision fbc
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new FireBallCollision(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700245D RID: 9309
// (get) Token: 0x060068A9 RID: 26793 RVA: 0x001A7FD8 File Offset: 0x001A61D8
// (set) Token: 0x060068AA RID: 26794 RVA: 0x001A800C File Offset: 0x001A620C
public unsafe PlayerEffectPlay __4__this
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new PlayerEffectPlay(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04004594 RID: 17812
private static readonly IntPtr NativeFieldInfoPtr_fbc;
// Token: 0x04004595 RID: 17813
private static readonly IntPtr NativeFieldInfoPtr___4__this;
// Token: 0x04004596 RID: 17814
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04004597 RID: 17815
private static readonly IntPtr NativeMethodInfoPtr__Start_b__2_Internal_Void_0;
}
// Token: 0x0200030E RID: 782
[ObfuscatedName("PlayerEffectPlay/<>c")]
[Serializable]
public sealed class __c : Il2CppSystem.Object
{
// Token: 0x060068AB RID: 26795 RVA: 0x001A8034 File Offset: 0x001A6234
[CallerCount(1642)]
[CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe __c()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060068AC RID: 26796 RVA: 0x001A8080 File Offset: 0x001A6280
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576506, XrefRangeEnd = 576514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameObject _Start_b__213_0()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new GameObject(intPtr3) : null;
}
// Token: 0x060068AD RID: 26797 RVA: 0x001A80D8 File Offset: 0x001A62D8
// Note: this type is marked as 'beforefieldinit'.
static __c()
{
Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr);
PlayerEffectPlay.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9");
PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9__213_0");
PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100670965);
PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100670966);
}
// Token: 0x060068AE RID: 26798 RVA: 0x0000A688 File Offset: 0x00008888
public __c(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700245E RID: 9310
// (get) Token: 0x060068AF RID: 26799 RVA: 0x001A8154 File Offset: 0x001A6354
// (set) Token: 0x060068B0 RID: 26800 RVA: 0x001A817F File Offset: 0x001A637F
public unsafe static PlayerEffectPlay.__c __9
{
get
{
IntPtr intPtr;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, (void*)(&intPtr));
IntPtr intPtr2 = intPtr;
return (intPtr2 != 0) ? new PlayerEffectPlay.__c(intPtr2) : null;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700245F RID: 9311
// (get) Token: 0x060068B1 RID: 26801 RVA: 0x001A8194 File Offset: 0x001A6394
// (set) Token: 0x060068B2 RID: 26802 RVA: 0x001A81BF File Offset: 0x001A63BF
public unsafe static Func<GameObject> __9__213_0
{
get
{
IntPtr intPtr;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, (void*)(&intPtr));
IntPtr intPtr2 = intPtr;
return (intPtr2 != 0) ? new Func<GameObject>(intPtr2) : null;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04004598 RID: 17816
private static readonly IntPtr NativeFieldInfoPtr___9;
// Token: 0x04004599 RID: 17817
private static readonly IntPtr NativeFieldInfoPtr___9__213_0;
// Token: 0x0400459A RID: 17818
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x0400459B RID: 17819
private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0;
}
// Token: 0x0200030F RID: 783
[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass268_0")]
public sealed class __c__DisplayClass268_0 : Il2CppSystem.Object
{
// Token: 0x060068B3 RID: 26803 RVA: 0x001A81D4 File Offset: 0x001A63D4
[CallerCount(1642)]
[CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe __c__DisplayClass268_0()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060068B4 RID: 26804 RVA: 0x001A8220 File Offset: 0x001A6420
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576514, XrefRangeEnd = 576516, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _SetPlayerTimeScale_b__0(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060068B5 RID: 26805 RVA: 0x001A827C File Offset: 0x001A647C
// Note: this type is marked as 'beforefieldinit'.
static __c__DisplayClass268_0()
{
Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass268_0");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr);
PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, "timeScale");
PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100670967);
PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100670968);
}
// Token: 0x060068B6 RID: 26806 RVA: 0x0000A688 File Offset: 0x00008888
public __c__DisplayClass268_0(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17002460 RID: 9312
// (get) Token: 0x060068B7 RID: 26807 RVA: 0x001A82E4 File Offset: 0x001A64E4
// (set) Token: 0x060068B8 RID: 26808 RVA: 0x001A830C File Offset: 0x001A650C
public unsafe float timeScale
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale)) = value;
}
}
// Token: 0x0400459C RID: 17820
private static readonly IntPtr NativeFieldInfoPtr_timeScale;
// Token: 0x0400459D RID: 17821
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x0400459E RID: 17822
private static readonly IntPtr NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0;
}
}