6248 lines
295 KiB
C#
6248 lines
295 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using Il2CppSystem;
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using Il2CppSystem.Collections.Generic;
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using MarsSDK;
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using UnityEngine;
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using XftWeapon;
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// Token: 0x0200030B RID: 779
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public class PlayerEffectPlay : Il2CppSystem.Object
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{
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// Token: 0x1700245B RID: 9307
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// (get) Token: 0x060066AC RID: 26284 RVA: 0x001A0860 File Offset: 0x0019EA60
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public unsafe GameSave GameSave
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{
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576516, XrefRangeEnd = 576520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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get
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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IntPtr intPtr3 = intPtr;
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return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
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}
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}
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// Token: 0x060066AD RID: 26285 RVA: 0x001A08B8 File Offset: 0x0019EAB8
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 577654, RefRangeEnd = 577655, XrefRangeStart = 576520, XrefRangeEnd = 577654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Start(WizardGirlManage source, CharacterBaseData BaseData, PlayerMagicData MagicData, MoveController Move, PlayerSound Sound)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(BaseData);
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ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(MagicData);
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ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move);
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ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Sound);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066AE RID: 26286 RVA: 0x001A0974 File Offset: 0x0019EB74
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 577778, RefRangeEnd = 577779, XrefRangeStart = 577655, XrefRangeEnd = 577778, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void SetDisplay(NobetaSkin skin)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(skin);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x060066AF RID: 26287 RVA: 0x001A09D0 File Offset: 0x0019EBD0
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 577885, RefRangeEnd = 577886, XrefRangeStart = 577779, XrefRangeEnd = 577885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Update(float fDeltaTime)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref fDeltaTime;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x060066B0 RID: 26288 RVA: 0x001A0A24 File Offset: 0x0019EC24
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 577894, RefRangeEnd = 577895, XrefRangeStart = 577886, XrefRangeEnd = 577894, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void LateUpdate(float fDeltaTime)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref fDeltaTime;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x060066B1 RID: 26289 RVA: 0x001A0A78 File Offset: 0x0019EC78
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[CallerCount(8)]
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[CachedScanResults(RefRangeStart = 577908, RefRangeEnd = 577916, XrefRangeStart = 577895, XrefRangeEnd = 577908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void SetWTrailActive(bool bActive, float fActiveTime = 0.5f)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref bActive;
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fActiveTime;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066B2 RID: 26290 RVA: 0x001A0AE0 File Offset: 0x0019ECE0
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 577930, RefRangeEnd = 577932, XrefRangeStart = 577916, XrefRangeEnd = 577930, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayFireWTrail(string name)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.ManagedStringToIl2Cpp(name);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x060066B3 RID: 26291 RVA: 0x001A0B3C File Offset: 0x0019ED3C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 577932, XrefRangeEnd = 577938, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayItem(ItemSystem.ItemType Type)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref Type;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x060066B4 RID: 26292 RVA: 0x001A0B90 File Offset: 0x0019ED90
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[CallerCount(24)]
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[CachedScanResults(RefRangeStart = 577945, RefRangeEnd = 577969, XrefRangeStart = 577938, XrefRangeEnd = 577945, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopItemEffect()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066B5 RID: 26293 RVA: 0x001A0BD4 File Offset: 0x0019EDD4
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 577993, RefRangeEnd = 577994, XrefRangeStart = 577969, XrefRangeEnd = 577993, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayItemSuccess(ItemSystem.ItemType Type)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref Type;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x060066B6 RID: 26294 RVA: 0x001A0C28 File Offset: 0x0019EE28
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 577994, XrefRangeEnd = 577996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopDefense()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066B7 RID: 26295 RVA: 0x001A0C6C File Offset: 0x0019EE6C
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 577999, RefRangeEnd = 578000, XrefRangeStart = 577996, XrefRangeEnd = 577999, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Cohesion()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066B8 RID: 26296 RVA: 0x001A0CB0 File Offset: 0x0019EEB0
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[CallerCount(13)]
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[CachedScanResults(RefRangeStart = 578006, RefRangeEnd = 578019, XrefRangeStart = 578000, XrefRangeEnd = 578006, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void CohesionSuccess(bool bPlaySE = true)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref bPlaySE;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x060066B9 RID: 26297 RVA: 0x001A0D04 File Offset: 0x0019EF04
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[CallerCount(30)]
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[CachedScanResults(RefRangeStart = 578029, RefRangeEnd = 578059, XrefRangeStart = 578019, XrefRangeEnd = 578029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopCohesion()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066BA RID: 26298 RVA: 0x001A0D48 File Offset: 0x0019EF48
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[CallerCount(14)]
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[CachedScanResults(RefRangeStart = 578064, RefRangeEnd = 578078, XrefRangeStart = 578059, XrefRangeEnd = 578064, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopCohesionSuccess()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066BB RID: 26299 RVA: 0x001A0D8C File Offset: 0x0019EF8C
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[CallerCount(3)]
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[CachedScanResults(RefRangeStart = 578091, RefRangeEnd = 578094, XrefRangeStart = 578078, XrefRangeEnd = 578091, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Shot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066BC RID: 26300 RVA: 0x001A0DD0 File Offset: 0x0019EFD0
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 578110, RefRangeEnd = 578111, XrefRangeStart = 578094, XrefRangeEnd = 578110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void NotShot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066BD RID: 26301 RVA: 0x001A0E14 File Offset: 0x0019F014
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 578150, RefRangeEnd = 578152, XrefRangeStart = 578111, XrefRangeEnd = 578150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void NullSwordEnergy(string sAttackName)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.ManagedStringToIl2Cpp(sAttackName);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x060066BE RID: 26302 RVA: 0x001A0E70 File Offset: 0x0019F070
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 578195, RefRangeEnd = 578196, XrefRangeStart = 578152, XrefRangeEnd = 578195, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void NullShot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066BF RID: 26303 RVA: 0x001A0EB4 File Offset: 0x0019F0B4
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 578210, RefRangeEnd = 578211, XrefRangeStart = 578196, XrefRangeEnd = 578210, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void LightningChargeShot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066C0 RID: 26304 RVA: 0x001A0EF8 File Offset: 0x0019F0F8
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 578307, RefRangeEnd = 578308, XrefRangeStart = 578211, XrefRangeEnd = 578307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void LightningShot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060066C1 RID: 26305 RVA: 0x001A0F3C File Offset: 0x0019F13C
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 578361, RefRangeEnd = 578362, XrefRangeStart = 578308, XrefRangeEnd = 578361, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void FireShot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066C2 RID: 26306 RVA: 0x001A0F80 File Offset: 0x0019F180
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578405, RefRangeEnd = 578406, XrefRangeStart = 578362, XrefRangeEnd = 578405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void IceShot()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066C3 RID: 26307 RVA: 0x001A0FC4 File Offset: 0x0019F1C4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578410, RefRangeEnd = 578411, XrefRangeStart = 578406, XrefRangeEnd = 578410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayAbsorb()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066C4 RID: 26308 RVA: 0x001A1008 File Offset: 0x0019F208
|
|
[CallerCount(3)]
|
|
[CachedScanResults(RefRangeStart = 578414, RefRangeEnd = 578417, XrefRangeStart = 578411, XrefRangeEnd = 578414, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySkyJumpEffect()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066C5 RID: 26309 RVA: 0x001A104C File Offset: 0x0019F24C
|
|
[CallerCount(3)]
|
|
[CachedScanResults(RefRangeStart = 578420, RefRangeEnd = 578423, XrefRangeStart = 578417, XrefRangeEnd = 578420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayHighLandEffect()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066C6 RID: 26310 RVA: 0x001A1090 File Offset: 0x0019F290
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578423, XrefRangeEnd = 578426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayItemSelect(Transform Item)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Item);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066C7 RID: 26311 RVA: 0x001A10EC File Offset: 0x0019F2EC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578426, XrefRangeEnd = 578428, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void CloseItemSelect()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066C8 RID: 26312 RVA: 0x001A1130 File Offset: 0x0019F330
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 578433, RefRangeEnd = 578435, XrefRangeStart = 578428, XrefRangeEnd = 578433, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayDashSmoke(bool bRFoot)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref bRFoot;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066C9 RID: 26313 RVA: 0x001A1184 File Offset: 0x0019F384
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578441, RefRangeEnd = 578442, XrefRangeStart = 578435, XrefRangeEnd = 578441, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayBrakeSmoke()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066CA RID: 26314 RVA: 0x001A11C8 File Offset: 0x0019F3C8
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578445, RefRangeEnd = 578446, XrefRangeStart = 578442, XrefRangeEnd = 578445, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066CB RID: 26315 RVA: 0x001A120C File Offset: 0x0019F40C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578446, XrefRangeEnd = 578449, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03Null()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066CC RID: 26316 RVA: 0x001A1250 File Offset: 0x0019F450
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578449, XrefRangeEnd = 578452, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03Ice()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066CD RID: 26317 RVA: 0x001A1294 File Offset: 0x0019F494
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578452, XrefRangeEnd = 578455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03Fire()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066CE RID: 26318 RVA: 0x001A12D8 File Offset: 0x0019F4D8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578455, XrefRangeEnd = 578458, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03Lightning()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066CF RID: 26319 RVA: 0x001A131C File Offset: 0x0019F51C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578461, RefRangeEnd = 578462, XrefRangeStart = 578458, XrefRangeEnd = 578461, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack04()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066D0 RID: 26320 RVA: 0x001A1360 File Offset: 0x0019F560
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578462, XrefRangeEnd = 578465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack04Null()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066D1 RID: 26321 RVA: 0x001A13A4 File Offset: 0x0019F5A4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578465, XrefRangeEnd = 578468, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack04Ice()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066D2 RID: 26322 RVA: 0x001A13E8 File Offset: 0x0019F5E8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578468, XrefRangeEnd = 578471, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack04Fire()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066D3 RID: 26323 RVA: 0x001A142C File Offset: 0x0019F62C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578471, XrefRangeEnd = 578474, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack04Lightning()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066D4 RID: 26324 RVA: 0x001A1470 File Offset: 0x0019F670
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578477, RefRangeEnd = 578478, XrefRangeStart = 578474, XrefRangeEnd = 578477, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5DodgeForward()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066D5 RID: 26325 RVA: 0x001A14B4 File Offset: 0x0019F6B4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578481, RefRangeEnd = 578482, XrefRangeStart = 578478, XrefRangeEnd = 578481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5DodgeBack()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066D6 RID: 26326 RVA: 0x001A14F8 File Offset: 0x0019F6F8
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 578497, RefRangeEnd = 578499, XrefRangeStart = 578482, XrefRangeEnd = 578497, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayCure()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066D7 RID: 26327 RVA: 0x001A153C File Offset: 0x0019F73C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578514, RefRangeEnd = 578515, XrefRangeStart = 578499, XrefRangeEnd = 578514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void TeleportAttack()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066D8 RID: 26328 RVA: 0x001A1580 File Offset: 0x0019F780
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578520, RefRangeEnd = 578521, XrefRangeStart = 578515, XrefRangeEnd = 578520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayChangeSkinReady()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066D9 RID: 26329 RVA: 0x001A15C4 File Offset: 0x0019F7C4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578526, RefRangeEnd = 578527, XrefRangeStart = 578521, XrefRangeEnd = 578526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayChangeSkin()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066DA RID: 26330 RVA: 0x001A1608 File Offset: 0x0019F808
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578532, RefRangeEnd = 578533, XrefRangeStart = 578527, XrefRangeEnd = 578532, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayAreaTeleportReady()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066DB RID: 26331 RVA: 0x001A164C File Offset: 0x0019F84C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578538, RefRangeEnd = 578539, XrefRangeStart = 578533, XrefRangeEnd = 578538, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayAreaTeleport()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066DC RID: 26332 RVA: 0x001A1690 File Offset: 0x0019F890
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578542, RefRangeEnd = 578543, XrefRangeStart = 578539, XrefRangeEnd = 578542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayDashAttackSmoke()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066DD RID: 26333 RVA: 0x001A16D4 File Offset: 0x0019F8D4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578549, RefRangeEnd = 578550, XrefRangeStart = 578543, XrefRangeEnd = 578549, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03Smoke()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066DE RID: 26334 RVA: 0x001A1718 File Offset: 0x0019F918
|
|
[CallerCount(12)]
|
|
[CachedScanResults(RefRangeStart = 578555, RefRangeEnd = 578567, XrefRangeStart = 578550, XrefRangeEnd = 578555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayWaterSplash(float fHeitght)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fHeitght;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066DF RID: 26335 RVA: 0x001A176C File Offset: 0x0019F96C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578572, RefRangeEnd = 578573, XrefRangeStart = 578567, XrefRangeEnd = 578572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void ContinuePlayWaterSplash(float fHeitght)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fHeitght;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066E0 RID: 26336 RVA: 0x001A17C0 File Offset: 0x0019F9C0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578576, RefRangeEnd = 578577, XrefRangeStart = 578573, XrefRangeEnd = 578576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayAttack01_03Collision()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066E1 RID: 26337 RVA: 0x001A1804 File Offset: 0x0019FA04
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578580, RefRangeEnd = 578581, XrefRangeStart = 578577, XrefRangeEnd = 578580, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayOnLight()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066E2 RID: 26338 RVA: 0x001A1848 File Offset: 0x0019FA48
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 578586, RefRangeEnd = 578588, XrefRangeStart = 578581, XrefRangeEnd = 578586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetMagicType(PlayerEffectPlay.Magic Type)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref Type;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066E3 RID: 26339 RVA: 0x001A189C File Offset: 0x0019FA9C
|
|
[CallerCount(0)]
|
|
public unsafe PlayerEffectPlay.Magic GetMagicType()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x060066E4 RID: 26340 RVA: 0x001A18EC File Offset: 0x0019FAEC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578694, RefRangeEnd = 578695, XrefRangeStart = 578588, XrefRangeEnd = 578694, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetPlayerTimeScale(float timeScale)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref timeScale;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066E5 RID: 26341 RVA: 0x001A1940 File Offset: 0x0019FB40
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 578701, RefRangeEnd = 578703, XrefRangeStart = 578695, XrefRangeEnd = 578701, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetFireChargeTarget(Transform Target)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066E6 RID: 26342 RVA: 0x001A199C File Offset: 0x0019FB9C
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 578714, RefRangeEnd = 578716, XrefRangeStart = 578703, XrefRangeEnd = 578714, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetNullChargeTaeger()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066E7 RID: 26343 RVA: 0x001A19E0 File Offset: 0x0019FBE0
|
|
[CallerCount(5)]
|
|
[CachedScanResults(RefRangeStart = 578729, RefRangeEnd = 578734, XrefRangeStart = 578716, XrefRangeEnd = 578729, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetLightningFloorAimEnable(bool bEnable)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref bEnable;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066E8 RID: 26344 RVA: 0x001A1A34 File Offset: 0x0019FC34
|
|
[CallerCount(3)]
|
|
[CachedScanResults(RefRangeStart = 578734, RefRangeEnd = 578737, XrefRangeStart = 578734, XrefRangeEnd = 578734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void Setg_bLightningAimOff()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066E9 RID: 26345 RVA: 0x001A1A78 File Offset: 0x0019FC78
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 578750, RefRangeEnd = 578752, XrefRangeStart = 578737, XrefRangeEnd = 578750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe Transform GetLightningFloorAim()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
IntPtr intPtr3 = intPtr;
|
|
return (intPtr3 != 0) ? new Transform(intPtr3) : null;
|
|
}
|
|
|
|
// Token: 0x060066EA RID: 26346 RVA: 0x001A1AD0 File Offset: 0x0019FCD0
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 578762, RefRangeEnd = 578764, XrefRangeStart = 578752, XrefRangeEnd = 578762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OpenFireAttack(string sName)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.ManagedStringToIl2Cpp(sName);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066EB RID: 26347 RVA: 0x001A1B2C File Offset: 0x0019FD2C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578820, RefRangeEnd = 578821, XrefRangeStart = 578764, XrefRangeEnd = 578820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateFireAttack(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066EC RID: 26348 RVA: 0x001A1B80 File Offset: 0x0019FD80
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578849, RefRangeEnd = 578850, XrefRangeStart = 578821, XrefRangeEnd = 578849, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayIceCounterBullet(Transform Target)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066ED RID: 26349 RVA: 0x001A1BDC File Offset: 0x0019FDDC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578900, RefRangeEnd = 578901, XrefRangeStart = 578850, XrefRangeEnd = 578900, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateIceCounterBullet(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066EE RID: 26350 RVA: 0x001A1C30 File Offset: 0x0019FE30
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578905, RefRangeEnd = 578906, XrefRangeStart = 578901, XrefRangeEnd = 578905, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe float GetRecoil()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x060066EF RID: 26351 RVA: 0x001A1C80 File Offset: 0x0019FE80
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578906, RefRangeEnd = 578907, XrefRangeStart = 578906, XrefRangeEnd = 578906, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe float GetShotShake()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x060066F0 RID: 26352 RVA: 0x001A1CD0 File Offset: 0x0019FED0
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 578935, RefRangeEnd = 578937, XrefRangeStart = 578907, XrefRangeEnd = 578935, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffCurseDeath()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066F1 RID: 26353 RVA: 0x001A1D14 File Offset: 0x0019FF14
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 578937, RefRangeEnd = 578939, XrefRangeStart = 578937, XrefRangeEnd = 578937, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetTeleportDisappear()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066F2 RID: 26354 RVA: 0x001A1D58 File Offset: 0x0019FF58
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578939, RefRangeEnd = 578940, XrefRangeStart = 578939, XrefRangeEnd = 578939, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetTeleportAppear()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066F3 RID: 26355 RVA: 0x001A1D9C File Offset: 0x0019FF9C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 577894, RefRangeEnd = 577895, XrefRangeStart = 577894, XrefRangeEnd = 577895, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateTeleport(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066F4 RID: 26356 RVA: 0x001A1DF0 File Offset: 0x0019FFF0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578946, RefRangeEnd = 578947, XrefRangeStart = 578940, XrefRangeEnd = 578946, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void LightningDodgeStart()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066F5 RID: 26357 RVA: 0x001A1E34 File Offset: 0x001A0034
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578957, RefRangeEnd = 578958, XrefRangeStart = 578947, XrefRangeEnd = 578957, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void LightningDodgeEnd()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066F6 RID: 26358 RVA: 0x001A1E78 File Offset: 0x001A0078
|
|
[CallerCount(0)]
|
|
public unsafe bool GetLightningDodge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x060066F7 RID: 26359 RVA: 0x001A1EC8 File Offset: 0x001A00C8
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 578964, RefRangeEnd = 578966, XrefRangeStart = 578958, XrefRangeEnd = 578964, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffWindDodge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066F8 RID: 26360 RVA: 0x001A1F0C File Offset: 0x001A010C
|
|
[CallerCount(0)]
|
|
public unsafe bool GetWindDodge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x060066F9 RID: 26361 RVA: 0x001A1F5C File Offset: 0x001A015C
|
|
[CallerCount(7)]
|
|
[CachedScanResults(RefRangeStart = 578976, RefRangeEnd = 578983, XrefRangeStart = 578966, XrefRangeEnd = 578976, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void EndWindDodge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066FA RID: 26362 RVA: 0x001A1FA0 File Offset: 0x001A01A0
|
|
[CallerCount(8)]
|
|
[CachedScanResults(RefRangeStart = 578987, RefRangeEnd = 578995, XrefRangeStart = 578983, XrefRangeEnd = 578987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void ResetTeleportState()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066FB RID: 26363 RVA: 0x001A1FE4 File Offset: 0x001A01E4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 578996, RefRangeEnd = 578997, XrefRangeStart = 578995, XrefRangeEnd = 578996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe PlayerEffectPlay()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060066FC RID: 26364 RVA: 0x001A2030 File Offset: 0x001A0230
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578997, XrefRangeEnd = 579011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void _Start_b__213_1(FireBallCollision fbc)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(fbc);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060066FD RID: 26365 RVA: 0x001A208C File Offset: 0x001A028C
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static PlayerEffectPlay()
|
|
{
|
|
Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectPlay");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr);
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_This = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_This");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePointBone");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePoint");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CohesionFloorPoint");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AimTarget");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemHandPoint");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFootPoint");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RFootPoint");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ThisPosition");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BaseData");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PlayerMagicData");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Move");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Camera");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Sound = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Sound");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail02");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail03");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail04");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWLActiveTime");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SkyJump");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodge");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodgeEnd");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bWindDodge");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HighLand");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeForward");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeBack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Null");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Ice");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Fire");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Lightning");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Null");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Ice");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Fire");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Lightning");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesion");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionFloor");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3NullChargeTarget");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollisionWall");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergyCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullSwordEnergyCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesion");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionFloor");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot01");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot02");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeShot01");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBulletCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequency");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequencyCom");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletNum");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletTotal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICeLockIndex");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICELockTarget");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICEChargeBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bIceCounterBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet01");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet02");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBulletShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEIceCounterBulletShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBulletIndex");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PosIceCounterBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PSIceCounterBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTime");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTimeVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletDirection");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletSpeed");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletTarget");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_IceCounterBulletSpearRotate");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletRotate");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireBulletNum");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesion");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionFloor");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "pooledFireBallCollisions");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletTarget");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletDirection");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_01_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_02_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_03_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_04_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireDashAttack_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_01_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_02_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack02_04_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RootFireAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TrFireAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackIndex");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTime");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTimeVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequency");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequencyVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ADFireAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackNum");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttackCollsion");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3FireAttackCollsionPos");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequency");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequencyVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionRadius");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireAttackList");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet02");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet03");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningAData");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBulletCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesion");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionFloor");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningFloorAim");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFAController");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningFloorAimDistance");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningAimStatus");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeStart");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeEnd");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3LightningDodgeStartPos");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningDodge");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TAbsorb");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Absorb");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NotShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Cure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Cure");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TeleportAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkinReady");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkin");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleportReady");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleport");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemSelect");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccessBody");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccessBody");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccessBody");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccessBody");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BagMaxAdd");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchNull");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchIce");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchFire");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchLightning");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DashSomke");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BrakeSomke");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WaterSplash");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTime");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTimeVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplash");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplashVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_OnLight");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CurseLossMoney");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bCharge");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Magic");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullRecoil");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceRecoil");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireRecoil");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningRecoil");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullShake");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceShake");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireShake");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningShake");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_trTeleportSize");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportDisappear");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportAppear");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeY");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZ");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeYVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTime");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTimeVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Display = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Display");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "soundEffectTimeScaleUpdater");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fDeltaTime");
|
|
PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670881);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670882);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670883);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670884);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670885);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670886);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670887);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670888);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670889);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670890);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670891);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670892);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670893);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670894);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670895);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670896);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670897);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670898);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670899);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670900);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670901);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670902);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670903);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670904);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670905);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670906);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670907);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670908);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670909);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670910);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670911);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670912);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670913);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670914);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670915);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670916);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670917);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670918);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670919);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670920);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670921);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670922);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670923);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670924);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670925);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670926);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670927);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670928);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670929);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670930);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670931);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670932);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670933);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670934);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670935);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670936);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670937);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670938);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670939);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670940);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670941);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670942);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670943);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670944);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670945);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670946);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670947);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670948);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670949);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670950);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670951);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670952);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670953);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670954);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670955);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670956);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670957);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670958);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670959);
|
|
PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670960);
|
|
PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670961);
|
|
}
|
|
|
|
// Token: 0x060066FE RID: 26366 RVA: 0x0000A688 File Offset: 0x00008888
|
|
public PlayerEffectPlay(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x17002389 RID: 9097
|
|
// (get) Token: 0x060066FF RID: 26367 RVA: 0x001A3778 File Offset: 0x001A1978
|
|
// (set) Token: 0x06006700 RID: 26368 RVA: 0x001A37AC File Offset: 0x001A19AC
|
|
public unsafe Transform g_This
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700238A RID: 9098
|
|
// (get) Token: 0x06006701 RID: 26369 RVA: 0x001A37D4 File Offset: 0x001A19D4
|
|
// (set) Token: 0x06006702 RID: 26370 RVA: 0x001A3808 File Offset: 0x001A1A08
|
|
public unsafe Transform g_FirePointBone
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700238B RID: 9099
|
|
// (get) Token: 0x06006703 RID: 26371 RVA: 0x001A3830 File Offset: 0x001A1A30
|
|
// (set) Token: 0x06006704 RID: 26372 RVA: 0x001A3864 File Offset: 0x001A1A64
|
|
public unsafe Transform g_FirePoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700238C RID: 9100
|
|
// (get) Token: 0x06006705 RID: 26373 RVA: 0x001A388C File Offset: 0x001A1A8C
|
|
// (set) Token: 0x06006706 RID: 26374 RVA: 0x001A38C0 File Offset: 0x001A1AC0
|
|
public unsafe Transform g_CohesionFloorPoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700238D RID: 9101
|
|
// (get) Token: 0x06006707 RID: 26375 RVA: 0x001A38E8 File Offset: 0x001A1AE8
|
|
// (set) Token: 0x06006708 RID: 26376 RVA: 0x001A391C File Offset: 0x001A1B1C
|
|
public unsafe Transform g_AimTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700238E RID: 9102
|
|
// (get) Token: 0x06006709 RID: 26377 RVA: 0x001A3944 File Offset: 0x001A1B44
|
|
// (set) Token: 0x0600670A RID: 26378 RVA: 0x001A3978 File Offset: 0x001A1B78
|
|
public unsafe Transform g_ItemHandPoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700238F RID: 9103
|
|
// (get) Token: 0x0600670B RID: 26379 RVA: 0x001A39A0 File Offset: 0x001A1BA0
|
|
// (set) Token: 0x0600670C RID: 26380 RVA: 0x001A39D4 File Offset: 0x001A1BD4
|
|
public unsafe Transform g_LFootPoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002390 RID: 9104
|
|
// (get) Token: 0x0600670D RID: 26381 RVA: 0x001A39FC File Offset: 0x001A1BFC
|
|
// (set) Token: 0x0600670E RID: 26382 RVA: 0x001A3A30 File Offset: 0x001A1C30
|
|
public unsafe Transform g_RFootPoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002391 RID: 9105
|
|
// (get) Token: 0x0600670F RID: 26383 RVA: 0x001A3A58 File Offset: 0x001A1C58
|
|
// (set) Token: 0x06006710 RID: 26384 RVA: 0x001A3A8C File Offset: 0x001A1C8C
|
|
public unsafe Transform g_ThisPosition
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002392 RID: 9106
|
|
// (get) Token: 0x06006711 RID: 26385 RVA: 0x001A3AB4 File Offset: 0x001A1CB4
|
|
// (set) Token: 0x06006712 RID: 26386 RVA: 0x001A3AE8 File Offset: 0x001A1CE8
|
|
public unsafe CharacterBaseData g_BaseData
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002393 RID: 9107
|
|
// (get) Token: 0x06006713 RID: 26387 RVA: 0x001A3B10 File Offset: 0x001A1D10
|
|
// (set) Token: 0x06006714 RID: 26388 RVA: 0x001A3B44 File Offset: 0x001A1D44
|
|
public unsafe PlayerMagicData g_PlayerMagicData
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new PlayerMagicData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002394 RID: 9108
|
|
// (get) Token: 0x06006715 RID: 26389 RVA: 0x001A3B6C File Offset: 0x001A1D6C
|
|
// (set) Token: 0x06006716 RID: 26390 RVA: 0x001A3BA0 File Offset: 0x001A1DA0
|
|
public unsafe MoveController g_Move
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002395 RID: 9109
|
|
// (get) Token: 0x06006717 RID: 26391 RVA: 0x001A3BC8 File Offset: 0x001A1DC8
|
|
// (set) Token: 0x06006718 RID: 26392 RVA: 0x001A3BFC File Offset: 0x001A1DFC
|
|
public unsafe Camera g_Camera
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Camera(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002396 RID: 9110
|
|
// (get) Token: 0x06006719 RID: 26393 RVA: 0x001A3C24 File Offset: 0x001A1E24
|
|
// (set) Token: 0x0600671A RID: 26394 RVA: 0x001A3C58 File Offset: 0x001A1E58
|
|
public unsafe PlayerSound g_Sound
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new PlayerSound(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002397 RID: 9111
|
|
// (get) Token: 0x0600671B RID: 26395 RVA: 0x001A3C80 File Offset: 0x001A1E80
|
|
// (set) Token: 0x0600671C RID: 26396 RVA: 0x001A3CB4 File Offset: 0x001A1EB4
|
|
public unsafe XWeaponTrail g_WTrail
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002398 RID: 9112
|
|
// (get) Token: 0x0600671D RID: 26397 RVA: 0x001A3CDC File Offset: 0x001A1EDC
|
|
// (set) Token: 0x0600671E RID: 26398 RVA: 0x001A3D10 File Offset: 0x001A1F10
|
|
public unsafe XWeaponTrail g_WTrail02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002399 RID: 9113
|
|
// (get) Token: 0x0600671F RID: 26399 RVA: 0x001A3D38 File Offset: 0x001A1F38
|
|
// (set) Token: 0x06006720 RID: 26400 RVA: 0x001A3D6C File Offset: 0x001A1F6C
|
|
public unsafe XWeaponTrail g_WTrail03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700239A RID: 9114
|
|
// (get) Token: 0x06006721 RID: 26401 RVA: 0x001A3D94 File Offset: 0x001A1F94
|
|
// (set) Token: 0x06006722 RID: 26402 RVA: 0x001A3DC8 File Offset: 0x001A1FC8
|
|
public unsafe XWeaponTrail g_WTrail04
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700239B RID: 9115
|
|
// (get) Token: 0x06006723 RID: 26403 RVA: 0x001A3DF0 File Offset: 0x001A1FF0
|
|
// (set) Token: 0x06006724 RID: 26404 RVA: 0x001A3E18 File Offset: 0x001A2018
|
|
public unsafe float g_fWLActiveTime
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700239C RID: 9116
|
|
// (get) Token: 0x06006725 RID: 26405 RVA: 0x001A3E3C File Offset: 0x001A203C
|
|
// (set) Token: 0x06006726 RID: 26406 RVA: 0x001A3E70 File Offset: 0x001A2070
|
|
public unsafe EffectPool g_SkyJump
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700239D RID: 9117
|
|
// (get) Token: 0x06006727 RID: 26407 RVA: 0x001A3E98 File Offset: 0x001A2098
|
|
// (set) Token: 0x06006728 RID: 26408 RVA: 0x001A3ECC File Offset: 0x001A20CC
|
|
public unsafe EffectPool g_WindDodge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700239E RID: 9118
|
|
// (get) Token: 0x06006729 RID: 26409 RVA: 0x001A3EF4 File Offset: 0x001A20F4
|
|
// (set) Token: 0x0600672A RID: 26410 RVA: 0x001A3F28 File Offset: 0x001A2128
|
|
public unsafe EffectPool g_WindDodgeEnd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700239F RID: 9119
|
|
// (get) Token: 0x0600672B RID: 26411 RVA: 0x001A3F50 File Offset: 0x001A2150
|
|
// (set) Token: 0x0600672C RID: 26412 RVA: 0x001A3F78 File Offset: 0x001A2178
|
|
public unsafe bool g_bWindDodge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023A0 RID: 9120
|
|
// (get) Token: 0x0600672D RID: 26413 RVA: 0x001A3F9C File Offset: 0x001A219C
|
|
// (set) Token: 0x0600672E RID: 26414 RVA: 0x001A3FD0 File Offset: 0x001A21D0
|
|
public unsafe EffectPool g_HighLand
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023A1 RID: 9121
|
|
// (get) Token: 0x0600672F RID: 26415 RVA: 0x001A3FF8 File Offset: 0x001A21F8
|
|
// (set) Token: 0x06006730 RID: 26416 RVA: 0x001A402C File Offset: 0x001A222C
|
|
public unsafe EffectPool g_L5Attack03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023A2 RID: 9122
|
|
// (get) Token: 0x06006731 RID: 26417 RVA: 0x001A4054 File Offset: 0x001A2254
|
|
// (set) Token: 0x06006732 RID: 26418 RVA: 0x001A4088 File Offset: 0x001A2288
|
|
public unsafe EffectPool g_L5Attack04
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023A3 RID: 9123
|
|
// (get) Token: 0x06006733 RID: 26419 RVA: 0x001A40B0 File Offset: 0x001A22B0
|
|
// (set) Token: 0x06006734 RID: 26420 RVA: 0x001A40E4 File Offset: 0x001A22E4
|
|
public unsafe EffectPool g_L5DodgeForward
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023A4 RID: 9124
|
|
// (get) Token: 0x06006735 RID: 26421 RVA: 0x001A410C File Offset: 0x001A230C
|
|
// (set) Token: 0x06006736 RID: 26422 RVA: 0x001A4140 File Offset: 0x001A2340
|
|
public unsafe EffectPool g_L5DodgeBack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023A5 RID: 9125
|
|
// (get) Token: 0x06006737 RID: 26423 RVA: 0x001A4168 File Offset: 0x001A2368
|
|
// (set) Token: 0x06006738 RID: 26424 RVA: 0x001A419C File Offset: 0x001A239C
|
|
public unsafe EffectPool g_L5Attack03_Null
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023A6 RID: 9126
|
|
// (get) Token: 0x06006739 RID: 26425 RVA: 0x001A41C4 File Offset: 0x001A23C4
|
|
// (set) Token: 0x0600673A RID: 26426 RVA: 0x001A41F8 File Offset: 0x001A23F8
|
|
public unsafe EffectPool g_L5Attack03_Ice
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023A7 RID: 9127
|
|
// (get) Token: 0x0600673B RID: 26427 RVA: 0x001A4220 File Offset: 0x001A2420
|
|
// (set) Token: 0x0600673C RID: 26428 RVA: 0x001A4254 File Offset: 0x001A2454
|
|
public unsafe EffectPool g_L5Attack03_Fire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023A8 RID: 9128
|
|
// (get) Token: 0x0600673D RID: 26429 RVA: 0x001A427C File Offset: 0x001A247C
|
|
// (set) Token: 0x0600673E RID: 26430 RVA: 0x001A42B0 File Offset: 0x001A24B0
|
|
public unsafe EffectPool g_L5Attack03_Lightning
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023A9 RID: 9129
|
|
// (get) Token: 0x0600673F RID: 26431 RVA: 0x001A42D8 File Offset: 0x001A24D8
|
|
// (set) Token: 0x06006740 RID: 26432 RVA: 0x001A430C File Offset: 0x001A250C
|
|
public unsafe EffectPool g_L5Attack04_Null
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023AA RID: 9130
|
|
// (get) Token: 0x06006741 RID: 26433 RVA: 0x001A4334 File Offset: 0x001A2534
|
|
// (set) Token: 0x06006742 RID: 26434 RVA: 0x001A4368 File Offset: 0x001A2568
|
|
public unsafe EffectPool g_L5Attack04_Ice
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023AB RID: 9131
|
|
// (get) Token: 0x06006743 RID: 26435 RVA: 0x001A4390 File Offset: 0x001A2590
|
|
// (set) Token: 0x06006744 RID: 26436 RVA: 0x001A43C4 File Offset: 0x001A25C4
|
|
public unsafe EffectPool g_L5Attack04_Fire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023AC RID: 9132
|
|
// (get) Token: 0x06006745 RID: 26437 RVA: 0x001A43EC File Offset: 0x001A25EC
|
|
// (set) Token: 0x06006746 RID: 26438 RVA: 0x001A4420 File Offset: 0x001A2620
|
|
public unsafe EffectPool g_L5Attack04_Lightning
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023AD RID: 9133
|
|
// (get) Token: 0x06006747 RID: 26439 RVA: 0x001A4448 File Offset: 0x001A2648
|
|
// (set) Token: 0x06006748 RID: 26440 RVA: 0x001A447C File Offset: 0x001A267C
|
|
public unsafe EffectPool g_NullCohesion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023AE RID: 9134
|
|
// (get) Token: 0x06006749 RID: 26441 RVA: 0x001A44A4 File Offset: 0x001A26A4
|
|
// (set) Token: 0x0600674A RID: 26442 RVA: 0x001A44D8 File Offset: 0x001A26D8
|
|
public unsafe EffectPool g_NullCohesionSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023AF RID: 9135
|
|
// (get) Token: 0x0600674B RID: 26443 RVA: 0x001A4500 File Offset: 0x001A2700
|
|
// (set) Token: 0x0600674C RID: 26444 RVA: 0x001A4534 File Offset: 0x001A2734
|
|
public unsafe EffectPool g_NullCohesionFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B0 RID: 9136
|
|
// (get) Token: 0x0600674D RID: 26445 RVA: 0x001A455C File Offset: 0x001A275C
|
|
// (set) Token: 0x0600674E RID: 26446 RVA: 0x001A4590 File Offset: 0x001A2790
|
|
public unsafe EffectPool g_NullShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B1 RID: 9137
|
|
// (get) Token: 0x0600674F RID: 26447 RVA: 0x001A45B8 File Offset: 0x001A27B8
|
|
// (set) Token: 0x06006750 RID: 26448 RVA: 0x001A45EC File Offset: 0x001A27EC
|
|
public unsafe EffectPool g_NullBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B2 RID: 9138
|
|
// (get) Token: 0x06006751 RID: 26449 RVA: 0x001A4614 File Offset: 0x001A2814
|
|
// (set) Token: 0x06006752 RID: 26450 RVA: 0x001A4648 File Offset: 0x001A2848
|
|
public unsafe EffectPool g_NullBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B3 RID: 9139
|
|
// (get) Token: 0x06006753 RID: 26451 RVA: 0x001A4670 File Offset: 0x001A2870
|
|
// (set) Token: 0x06006754 RID: 26452 RVA: 0x001A46A4 File Offset: 0x001A28A4
|
|
public unsafe EffectPool g_NullBulletCollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B4 RID: 9140
|
|
// (get) Token: 0x06006755 RID: 26453 RVA: 0x001A46CC File Offset: 0x001A28CC
|
|
// (set) Token: 0x06006756 RID: 26454 RVA: 0x001A4700 File Offset: 0x001A2900
|
|
public unsafe EffectPool g_NullChargeShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B5 RID: 9141
|
|
// (get) Token: 0x06006757 RID: 26455 RVA: 0x001A4728 File Offset: 0x001A2928
|
|
// (set) Token: 0x06006758 RID: 26456 RVA: 0x001A475C File Offset: 0x001A295C
|
|
public unsafe EffectPool g_NullChargeBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B6 RID: 9142
|
|
// (get) Token: 0x06006759 RID: 26457 RVA: 0x001A4784 File Offset: 0x001A2984
|
|
// (set) Token: 0x0600675A RID: 26458 RVA: 0x001A47B8 File Offset: 0x001A29B8
|
|
public unsafe EffectPool g_NullChargeCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B7 RID: 9143
|
|
// (get) Token: 0x0600675B RID: 26459 RVA: 0x001A47E0 File Offset: 0x001A29E0
|
|
// (set) Token: 0x0600675C RID: 26460 RVA: 0x001A4808 File Offset: 0x001A2A08
|
|
public unsafe Vector3 g_v3NullChargeTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B8 RID: 9144
|
|
// (get) Token: 0x0600675D RID: 26461 RVA: 0x001A482C File Offset: 0x001A2A2C
|
|
// (set) Token: 0x0600675E RID: 26462 RVA: 0x001A4860 File Offset: 0x001A2A60
|
|
public unsafe SoundEffectPool g_SENullBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B9 RID: 9145
|
|
// (get) Token: 0x0600675F RID: 26463 RVA: 0x001A4888 File Offset: 0x001A2A88
|
|
// (set) Token: 0x06006760 RID: 26464 RVA: 0x001A48BC File Offset: 0x001A2ABC
|
|
public unsafe SoundEffectPool g_SENullBulletCollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BA RID: 9146
|
|
// (get) Token: 0x06006761 RID: 26465 RVA: 0x001A48E4 File Offset: 0x001A2AE4
|
|
// (set) Token: 0x06006762 RID: 26466 RVA: 0x001A4918 File Offset: 0x001A2B18
|
|
public unsafe SoundEffectPool g_SENullChargeCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BB RID: 9147
|
|
// (get) Token: 0x06006763 RID: 26467 RVA: 0x001A4940 File Offset: 0x001A2B40
|
|
// (set) Token: 0x06006764 RID: 26468 RVA: 0x001A4974 File Offset: 0x001A2B74
|
|
public unsafe SoundEffectPool g_SENullChargeCollisionWall
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BC RID: 9148
|
|
// (get) Token: 0x06006765 RID: 26469 RVA: 0x001A499C File Offset: 0x001A2B9C
|
|
// (set) Token: 0x06006766 RID: 26470 RVA: 0x001A49D0 File Offset: 0x001A2BD0
|
|
public unsafe EffectPool g_NullSwordEnergy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BD RID: 9149
|
|
// (get) Token: 0x06006767 RID: 26471 RVA: 0x001A49F8 File Offset: 0x001A2BF8
|
|
// (set) Token: 0x06006768 RID: 26472 RVA: 0x001A4A2C File Offset: 0x001A2C2C
|
|
public unsafe EffectPool g_NullSwordEnergyCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BE RID: 9150
|
|
// (get) Token: 0x06006769 RID: 26473 RVA: 0x001A4A54 File Offset: 0x001A2C54
|
|
// (set) Token: 0x0600676A RID: 26474 RVA: 0x001A4A88 File Offset: 0x001A2C88
|
|
public unsafe SoundEffectPool g_SENullSwordEnergyCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BF RID: 9151
|
|
// (get) Token: 0x0600676B RID: 26475 RVA: 0x001A4AB0 File Offset: 0x001A2CB0
|
|
// (set) Token: 0x0600676C RID: 26476 RVA: 0x001A4AE4 File Offset: 0x001A2CE4
|
|
public unsafe EffectPool g_ICECohesion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C0 RID: 9152
|
|
// (get) Token: 0x0600676D RID: 26477 RVA: 0x001A4B0C File Offset: 0x001A2D0C
|
|
// (set) Token: 0x0600676E RID: 26478 RVA: 0x001A4B40 File Offset: 0x001A2D40
|
|
public unsafe EffectPool g_ICECohesionSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C1 RID: 9153
|
|
// (get) Token: 0x0600676F RID: 26479 RVA: 0x001A4B68 File Offset: 0x001A2D68
|
|
// (set) Token: 0x06006770 RID: 26480 RVA: 0x001A4B9C File Offset: 0x001A2D9C
|
|
public unsafe EffectPool g_ICECohesionFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C2 RID: 9154
|
|
// (get) Token: 0x06006771 RID: 26481 RVA: 0x001A4BC4 File Offset: 0x001A2DC4
|
|
// (set) Token: 0x06006772 RID: 26482 RVA: 0x001A4BF8 File Offset: 0x001A2DF8
|
|
public unsafe EffectPool g_ICEShot01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C3 RID: 9155
|
|
// (get) Token: 0x06006773 RID: 26483 RVA: 0x001A4C20 File Offset: 0x001A2E20
|
|
// (set) Token: 0x06006774 RID: 26484 RVA: 0x001A4C54 File Offset: 0x001A2E54
|
|
public unsafe EffectPool g_ICEShot02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C4 RID: 9156
|
|
// (get) Token: 0x06006775 RID: 26485 RVA: 0x001A4C7C File Offset: 0x001A2E7C
|
|
// (set) Token: 0x06006776 RID: 26486 RVA: 0x001A4CB0 File Offset: 0x001A2EB0
|
|
public unsafe EffectPool g_ICECollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C5 RID: 9157
|
|
// (get) Token: 0x06006777 RID: 26487 RVA: 0x001A4CD8 File Offset: 0x001A2ED8
|
|
// (set) Token: 0x06006778 RID: 26488 RVA: 0x001A4D0C File Offset: 0x001A2F0C
|
|
public unsafe EffectPool g_ICECollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C6 RID: 9158
|
|
// (get) Token: 0x06006779 RID: 26489 RVA: 0x001A4D34 File Offset: 0x001A2F34
|
|
// (set) Token: 0x0600677A RID: 26490 RVA: 0x001A4D68 File Offset: 0x001A2F68
|
|
public unsafe EffectPool g_ICEChargeShot01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C7 RID: 9159
|
|
// (get) Token: 0x0600677B RID: 26491 RVA: 0x001A4D90 File Offset: 0x001A2F90
|
|
// (set) Token: 0x0600677C RID: 26492 RVA: 0x001A4DC4 File Offset: 0x001A2FC4
|
|
public unsafe EffectPool g_ICEChargeBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C8 RID: 9160
|
|
// (get) Token: 0x0600677D RID: 26493 RVA: 0x001A4DEC File Offset: 0x001A2FEC
|
|
// (set) Token: 0x0600677E RID: 26494 RVA: 0x001A4E20 File Offset: 0x001A3020
|
|
public unsafe EffectPool g_ICEChargeBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C9 RID: 9161
|
|
// (get) Token: 0x0600677F RID: 26495 RVA: 0x001A4E48 File Offset: 0x001A3048
|
|
// (set) Token: 0x06006780 RID: 26496 RVA: 0x001A4E70 File Offset: 0x001A3070
|
|
public unsafe float g_fICEBulletFrequency
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CA RID: 9162
|
|
// (get) Token: 0x06006781 RID: 26497 RVA: 0x001A4E94 File Offset: 0x001A3094
|
|
// (set) Token: 0x06006782 RID: 26498 RVA: 0x001A4EBC File Offset: 0x001A30BC
|
|
public unsafe float g_fICEBulletFrequencyCom
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CB RID: 9163
|
|
// (get) Token: 0x06006783 RID: 26499 RVA: 0x001A4EE0 File Offset: 0x001A30E0
|
|
// (set) Token: 0x06006784 RID: 26500 RVA: 0x001A4F08 File Offset: 0x001A3108
|
|
public unsafe int g_iICEBulletNum
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CC RID: 9164
|
|
// (get) Token: 0x06006785 RID: 26501 RVA: 0x001A4F2C File Offset: 0x001A312C
|
|
// (set) Token: 0x06006786 RID: 26502 RVA: 0x001A4F54 File Offset: 0x001A3154
|
|
public unsafe int g_iICEBulletTotal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CD RID: 9165
|
|
// (get) Token: 0x06006787 RID: 26503 RVA: 0x001A4F78 File Offset: 0x001A3178
|
|
// (set) Token: 0x06006788 RID: 26504 RVA: 0x001A4FA0 File Offset: 0x001A31A0
|
|
public unsafe int g_iICeLockIndex
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CE RID: 9166
|
|
// (get) Token: 0x06006789 RID: 26505 RVA: 0x001A4FC4 File Offset: 0x001A31C4
|
|
// (set) Token: 0x0600678A RID: 26506 RVA: 0x001A4FF8 File Offset: 0x001A31F8
|
|
public unsafe Il2CppReferenceArray<Transform> g_ICELockTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CF RID: 9167
|
|
// (get) Token: 0x0600678B RID: 26507 RVA: 0x001A5020 File Offset: 0x001A3220
|
|
// (set) Token: 0x0600678C RID: 26508 RVA: 0x001A5054 File Offset: 0x001A3254
|
|
public unsafe SoundEffectPool g_SEICECollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D0 RID: 9168
|
|
// (get) Token: 0x0600678D RID: 26509 RVA: 0x001A507C File Offset: 0x001A327C
|
|
// (set) Token: 0x0600678E RID: 26510 RVA: 0x001A50B0 File Offset: 0x001A32B0
|
|
public unsafe SoundEffectPool g_SEICECollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D1 RID: 9169
|
|
// (get) Token: 0x0600678F RID: 26511 RVA: 0x001A50D8 File Offset: 0x001A32D8
|
|
// (set) Token: 0x06006790 RID: 26512 RVA: 0x001A510C File Offset: 0x001A330C
|
|
public unsafe SoundEffectPool g_SEICEChargeBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D2 RID: 9170
|
|
// (get) Token: 0x06006791 RID: 26513 RVA: 0x001A5134 File Offset: 0x001A3334
|
|
// (set) Token: 0x06006792 RID: 26514 RVA: 0x001A515C File Offset: 0x001A335C
|
|
public unsafe bool g_bIceCounterBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D3 RID: 9171
|
|
// (get) Token: 0x06006793 RID: 26515 RVA: 0x001A5180 File Offset: 0x001A3380
|
|
// (set) Token: 0x06006794 RID: 26516 RVA: 0x001A51B4 File Offset: 0x001A33B4
|
|
public unsafe EffectPool g_EffIceCounterBullet01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D4 RID: 9172
|
|
// (get) Token: 0x06006795 RID: 26517 RVA: 0x001A51DC File Offset: 0x001A33DC
|
|
// (set) Token: 0x06006796 RID: 26518 RVA: 0x001A5210 File Offset: 0x001A3410
|
|
public unsafe EffectPool g_EffIceCounterBullet02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D5 RID: 9173
|
|
// (get) Token: 0x06006797 RID: 26519 RVA: 0x001A5238 File Offset: 0x001A3438
|
|
// (set) Token: 0x06006798 RID: 26520 RVA: 0x001A526C File Offset: 0x001A346C
|
|
public unsafe EffectPool g_EffIceCounterBulletShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D6 RID: 9174
|
|
// (get) Token: 0x06006799 RID: 26521 RVA: 0x001A5294 File Offset: 0x001A3494
|
|
// (set) Token: 0x0600679A RID: 26522 RVA: 0x001A52C8 File Offset: 0x001A34C8
|
|
public unsafe SoundEffectPool g_SEIceCounterBulletShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D7 RID: 9175
|
|
// (get) Token: 0x0600679B RID: 26523 RVA: 0x001A52F0 File Offset: 0x001A34F0
|
|
// (set) Token: 0x0600679C RID: 26524 RVA: 0x001A530E File Offset: 0x001A350E
|
|
public unsafe static int g_iIceCounterBullet
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D8 RID: 9176
|
|
// (get) Token: 0x0600679D RID: 26525 RVA: 0x001A5320 File Offset: 0x001A3520
|
|
// (set) Token: 0x0600679E RID: 26526 RVA: 0x001A5348 File Offset: 0x001A3548
|
|
public unsafe int g_iIceCounterBulletIndex
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D9 RID: 9177
|
|
// (get) Token: 0x0600679F RID: 26527 RVA: 0x001A536C File Offset: 0x001A356C
|
|
// (set) Token: 0x060067A0 RID: 26528 RVA: 0x001A53A0 File Offset: 0x001A35A0
|
|
public unsafe Il2CppReferenceArray<Transform> g_PosIceCounterBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DA RID: 9178
|
|
// (get) Token: 0x060067A1 RID: 26529 RVA: 0x001A53C8 File Offset: 0x001A35C8
|
|
// (set) Token: 0x060067A2 RID: 26530 RVA: 0x001A53FC File Offset: 0x001A35FC
|
|
public unsafe Il2CppReferenceArray<ParticleSystem> g_PSIceCounterBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DB RID: 9179
|
|
// (get) Token: 0x060067A3 RID: 26531 RVA: 0x001A5424 File Offset: 0x001A3624
|
|
// (set) Token: 0x060067A4 RID: 26532 RVA: 0x001A5442 File Offset: 0x001A3642
|
|
public unsafe static float g_fIceCounterBulletTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DC RID: 9180
|
|
// (get) Token: 0x060067A5 RID: 26533 RVA: 0x001A5454 File Offset: 0x001A3654
|
|
// (set) Token: 0x060067A6 RID: 26534 RVA: 0x001A5488 File Offset: 0x001A3688
|
|
public unsafe Il2CppStructArray<float> g_fIceCounterBulletTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DD RID: 9181
|
|
// (get) Token: 0x060067A7 RID: 26535 RVA: 0x001A54B0 File Offset: 0x001A36B0
|
|
// (set) Token: 0x060067A8 RID: 26536 RVA: 0x001A54E4 File Offset: 0x001A36E4
|
|
public unsafe Il2CppStructArray<Vector3> g_v3IceCounterBulletDirection
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DE RID: 9182
|
|
// (get) Token: 0x060067A9 RID: 26537 RVA: 0x001A550C File Offset: 0x001A370C
|
|
// (set) Token: 0x060067AA RID: 26538 RVA: 0x001A5540 File Offset: 0x001A3740
|
|
public unsafe Il2CppStructArray<float> g_fIceCounterBulletSpeed
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DF RID: 9183
|
|
// (get) Token: 0x060067AB RID: 26539 RVA: 0x001A5568 File Offset: 0x001A3768
|
|
// (set) Token: 0x060067AC RID: 26540 RVA: 0x001A559C File Offset: 0x001A379C
|
|
public unsafe Il2CppReferenceArray<Transform> g_v3IceCounterBulletTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E0 RID: 9184
|
|
// (get) Token: 0x060067AD RID: 26541 RVA: 0x001A55C4 File Offset: 0x001A37C4
|
|
// (set) Token: 0x060067AE RID: 26542 RVA: 0x001A55F8 File Offset: 0x001A37F8
|
|
public unsafe Il2CppReferenceArray<Transform> g_IceCounterBulletSpearRotate
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E1 RID: 9185
|
|
// (get) Token: 0x060067AF RID: 26543 RVA: 0x001A5620 File Offset: 0x001A3820
|
|
// (set) Token: 0x060067B0 RID: 26544 RVA: 0x001A5654 File Offset: 0x001A3854
|
|
public unsafe Il2CppStructArray<float> g_fIceCounterBulletRotate
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E2 RID: 9186
|
|
// (get) Token: 0x060067B1 RID: 26545 RVA: 0x001A567C File Offset: 0x001A387C
|
|
// (set) Token: 0x060067B2 RID: 26546 RVA: 0x001A56A4 File Offset: 0x001A38A4
|
|
public unsafe int g_iFireBulletNum
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E3 RID: 9187
|
|
// (get) Token: 0x060067B3 RID: 26547 RVA: 0x001A56C8 File Offset: 0x001A38C8
|
|
// (set) Token: 0x060067B4 RID: 26548 RVA: 0x001A56FC File Offset: 0x001A38FC
|
|
public unsafe EffectPool g_FireCohesion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E4 RID: 9188
|
|
// (get) Token: 0x060067B5 RID: 26549 RVA: 0x001A5724 File Offset: 0x001A3924
|
|
// (set) Token: 0x060067B6 RID: 26550 RVA: 0x001A5758 File Offset: 0x001A3958
|
|
public unsafe EffectPool g_FireCohesionSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E5 RID: 9189
|
|
// (get) Token: 0x060067B7 RID: 26551 RVA: 0x001A5780 File Offset: 0x001A3980
|
|
// (set) Token: 0x060067B8 RID: 26552 RVA: 0x001A57B4 File Offset: 0x001A39B4
|
|
public unsafe EffectPool g_FireCohesionFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E6 RID: 9190
|
|
// (get) Token: 0x060067B9 RID: 26553 RVA: 0x001A57DC File Offset: 0x001A39DC
|
|
// (set) Token: 0x060067BA RID: 26554 RVA: 0x001A5810 File Offset: 0x001A3A10
|
|
public unsafe EffectPool g_FireShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E7 RID: 9191
|
|
// (get) Token: 0x060067BB RID: 26555 RVA: 0x001A5838 File Offset: 0x001A3A38
|
|
// (set) Token: 0x060067BC RID: 26556 RVA: 0x001A586C File Offset: 0x001A3A6C
|
|
public unsafe EffectPool g_FireBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E8 RID: 9192
|
|
// (get) Token: 0x060067BD RID: 26557 RVA: 0x001A5894 File Offset: 0x001A3A94
|
|
// (set) Token: 0x060067BE RID: 26558 RVA: 0x001A58C8 File Offset: 0x001A3AC8
|
|
public unsafe EffectPool g_FireBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E9 RID: 9193
|
|
// (get) Token: 0x060067BF RID: 26559 RVA: 0x001A58F0 File Offset: 0x001A3AF0
|
|
// (set) Token: 0x060067C0 RID: 26560 RVA: 0x001A5924 File Offset: 0x001A3B24
|
|
public unsafe EffectPool g_FireBulletCollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023EA RID: 9194
|
|
// (get) Token: 0x060067C1 RID: 26561 RVA: 0x001A594C File Offset: 0x001A3B4C
|
|
// (set) Token: 0x060067C2 RID: 26562 RVA: 0x001A5980 File Offset: 0x001A3B80
|
|
public unsafe EffectPool g_FireChargeShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023EB RID: 9195
|
|
// (get) Token: 0x060067C3 RID: 26563 RVA: 0x001A59A8 File Offset: 0x001A3BA8
|
|
// (set) Token: 0x060067C4 RID: 26564 RVA: 0x001A59DC File Offset: 0x001A3BDC
|
|
public unsafe EffectPool g_FireChargeBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023EC RID: 9196
|
|
// (get) Token: 0x060067C5 RID: 26565 RVA: 0x001A5A04 File Offset: 0x001A3C04
|
|
// (set) Token: 0x060067C6 RID: 26566 RVA: 0x001A5A38 File Offset: 0x001A3C38
|
|
public unsafe GameObjectPoolLimited<FireBallCollision> pooledFireBallCollisions
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObjectPoolLimited<FireBallCollision>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023ED RID: 9197
|
|
// (get) Token: 0x060067C7 RID: 26567 RVA: 0x001A5A60 File Offset: 0x001A3C60
|
|
// (set) Token: 0x060067C8 RID: 26568 RVA: 0x001A5A94 File Offset: 0x001A3C94
|
|
public unsafe Transform g_FireChargeBulletTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023EE RID: 9198
|
|
// (get) Token: 0x060067C9 RID: 26569 RVA: 0x001A5ABC File Offset: 0x001A3CBC
|
|
// (set) Token: 0x060067CA RID: 26570 RVA: 0x001A5AE4 File Offset: 0x001A3CE4
|
|
public unsafe Vector3 g_FireChargeBulletDirection
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023EF RID: 9199
|
|
// (get) Token: 0x060067CB RID: 26571 RVA: 0x001A5B08 File Offset: 0x001A3D08
|
|
// (set) Token: 0x060067CC RID: 26572 RVA: 0x001A5B3C File Offset: 0x001A3D3C
|
|
public unsafe SoundEffectPool g_SEFireCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F0 RID: 9200
|
|
// (get) Token: 0x060067CD RID: 26573 RVA: 0x001A5B64 File Offset: 0x001A3D64
|
|
// (set) Token: 0x060067CE RID: 26574 RVA: 0x001A5B98 File Offset: 0x001A3D98
|
|
public unsafe SoundEffectPool g_SEFireCollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F1 RID: 9201
|
|
// (get) Token: 0x060067CF RID: 26575 RVA: 0x001A5BC0 File Offset: 0x001A3DC0
|
|
// (set) Token: 0x060067D0 RID: 26576 RVA: 0x001A5BF4 File Offset: 0x001A3DF4
|
|
public unsafe EffectPool g_EffFireAttack01_01_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F2 RID: 9202
|
|
// (get) Token: 0x060067D1 RID: 26577 RVA: 0x001A5C1C File Offset: 0x001A3E1C
|
|
// (set) Token: 0x060067D2 RID: 26578 RVA: 0x001A5C50 File Offset: 0x001A3E50
|
|
public unsafe EffectPool g_EffFireAttack01_02_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F3 RID: 9203
|
|
// (get) Token: 0x060067D3 RID: 26579 RVA: 0x001A5C78 File Offset: 0x001A3E78
|
|
// (set) Token: 0x060067D4 RID: 26580 RVA: 0x001A5CAC File Offset: 0x001A3EAC
|
|
public unsafe EffectPool g_EffFireAttack01_03_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F4 RID: 9204
|
|
// (get) Token: 0x060067D5 RID: 26581 RVA: 0x001A5CD4 File Offset: 0x001A3ED4
|
|
// (set) Token: 0x060067D6 RID: 26582 RVA: 0x001A5D08 File Offset: 0x001A3F08
|
|
public unsafe EffectPool g_EffFireAttack01_04_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F5 RID: 9205
|
|
// (get) Token: 0x060067D7 RID: 26583 RVA: 0x001A5D30 File Offset: 0x001A3F30
|
|
// (set) Token: 0x060067D8 RID: 26584 RVA: 0x001A5D64 File Offset: 0x001A3F64
|
|
public unsafe EffectPool g_EffFireDashAttack_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F6 RID: 9206
|
|
// (get) Token: 0x060067D9 RID: 26585 RVA: 0x001A5D8C File Offset: 0x001A3F8C
|
|
// (set) Token: 0x060067DA RID: 26586 RVA: 0x001A5DC0 File Offset: 0x001A3FC0
|
|
public unsafe EffectPool g_EffFireSkyAttack01_01_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F7 RID: 9207
|
|
// (get) Token: 0x060067DB RID: 26587 RVA: 0x001A5DE8 File Offset: 0x001A3FE8
|
|
// (set) Token: 0x060067DC RID: 26588 RVA: 0x001A5E1C File Offset: 0x001A401C
|
|
public unsafe EffectPool g_EffFireSkyAttack01_02_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F8 RID: 9208
|
|
// (get) Token: 0x060067DD RID: 26589 RVA: 0x001A5E44 File Offset: 0x001A4044
|
|
// (set) Token: 0x060067DE RID: 26590 RVA: 0x001A5E78 File Offset: 0x001A4078
|
|
public unsafe EffectPool g_EffFireAttack02_04_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F9 RID: 9209
|
|
// (get) Token: 0x060067DF RID: 26591 RVA: 0x001A5EA0 File Offset: 0x001A40A0
|
|
// (set) Token: 0x060067E0 RID: 26592 RVA: 0x001A5ED4 File Offset: 0x001A40D4
|
|
public unsafe EffectPool g_EffFireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FA RID: 9210
|
|
// (get) Token: 0x060067E1 RID: 26593 RVA: 0x001A5EFC File Offset: 0x001A40FC
|
|
// (set) Token: 0x060067E2 RID: 26594 RVA: 0x001A5F24 File Offset: 0x001A4124
|
|
public unsafe bool g_bFireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FB RID: 9211
|
|
// (get) Token: 0x060067E3 RID: 26595 RVA: 0x001A5F48 File Offset: 0x001A4148
|
|
// (set) Token: 0x060067E4 RID: 26596 RVA: 0x001A5F7C File Offset: 0x001A417C
|
|
public unsafe Transform g_RootFireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FC RID: 9212
|
|
// (get) Token: 0x060067E5 RID: 26597 RVA: 0x001A5FA4 File Offset: 0x001A41A4
|
|
// (set) Token: 0x060067E6 RID: 26598 RVA: 0x001A5FD8 File Offset: 0x001A41D8
|
|
public unsafe Transform g_TrFireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FD RID: 9213
|
|
// (get) Token: 0x060067E7 RID: 26599 RVA: 0x001A6000 File Offset: 0x001A4200
|
|
// (set) Token: 0x060067E8 RID: 26600 RVA: 0x001A6028 File Offset: 0x001A4228
|
|
public unsafe int g_iFireAttackIndex
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FE RID: 9214
|
|
// (get) Token: 0x060067E9 RID: 26601 RVA: 0x001A604C File Offset: 0x001A424C
|
|
// (set) Token: 0x060067EA RID: 26602 RVA: 0x001A606A File Offset: 0x001A426A
|
|
public unsafe static float g_fFireAttackTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FF RID: 9215
|
|
// (get) Token: 0x060067EB RID: 26603 RVA: 0x001A607C File Offset: 0x001A427C
|
|
// (set) Token: 0x060067EC RID: 26604 RVA: 0x001A60A4 File Offset: 0x001A42A4
|
|
public unsafe float g_fFireAttackTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002400 RID: 9216
|
|
// (get) Token: 0x060067ED RID: 26605 RVA: 0x001A60C8 File Offset: 0x001A42C8
|
|
// (set) Token: 0x060067EE RID: 26606 RVA: 0x001A60E6 File Offset: 0x001A42E6
|
|
public unsafe static float g_fAttackFireFrequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002401 RID: 9217
|
|
// (get) Token: 0x060067EF RID: 26607 RVA: 0x001A60F8 File Offset: 0x001A42F8
|
|
// (set) Token: 0x060067F0 RID: 26608 RVA: 0x001A6120 File Offset: 0x001A4320
|
|
public unsafe float g_fAttackFireFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002402 RID: 9218
|
|
// (get) Token: 0x060067F1 RID: 26609 RVA: 0x001A6144 File Offset: 0x001A4344
|
|
// (set) Token: 0x060067F2 RID: 26610 RVA: 0x001A6178 File Offset: 0x001A4378
|
|
public unsafe AttackData g_ADFireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002403 RID: 9219
|
|
// (get) Token: 0x060067F3 RID: 26611 RVA: 0x001A61A0 File Offset: 0x001A43A0
|
|
// (set) Token: 0x060067F4 RID: 26612 RVA: 0x001A61BE File Offset: 0x001A43BE
|
|
public unsafe static int g_iFireAttackNum
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002404 RID: 9220
|
|
// (get) Token: 0x060067F5 RID: 26613 RVA: 0x001A61D0 File Offset: 0x001A43D0
|
|
// (set) Token: 0x060067F6 RID: 26614 RVA: 0x001A6204 File Offset: 0x001A4404
|
|
public unsafe Il2CppStructArray<bool> g_bFireAttackCollsion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002405 RID: 9221
|
|
// (get) Token: 0x060067F7 RID: 26615 RVA: 0x001A622C File Offset: 0x001A442C
|
|
// (set) Token: 0x060067F8 RID: 26616 RVA: 0x001A6260 File Offset: 0x001A4460
|
|
public unsafe Il2CppStructArray<Vector3> g_v3FireAttackCollsionPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002406 RID: 9222
|
|
// (get) Token: 0x060067F9 RID: 26617 RVA: 0x001A6288 File Offset: 0x001A4488
|
|
// (set) Token: 0x060067FA RID: 26618 RVA: 0x001A62A6 File Offset: 0x001A44A6
|
|
public unsafe static float g_fAttackFireCollisionFrequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002407 RID: 9223
|
|
// (get) Token: 0x060067FB RID: 26619 RVA: 0x001A62B8 File Offset: 0x001A44B8
|
|
// (set) Token: 0x060067FC RID: 26620 RVA: 0x001A62E0 File Offset: 0x001A44E0
|
|
public unsafe float g_fAttackFireCollisionFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002408 RID: 9224
|
|
// (get) Token: 0x060067FD RID: 26621 RVA: 0x001A6304 File Offset: 0x001A4504
|
|
// (set) Token: 0x060067FE RID: 26622 RVA: 0x001A6322 File Offset: 0x001A4522
|
|
public unsafe static float g_fAttackFireCollisionRadius
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002409 RID: 9225
|
|
// (get) Token: 0x060067FF RID: 26623 RVA: 0x001A6334 File Offset: 0x001A4534
|
|
// (set) Token: 0x06006800 RID: 26624 RVA: 0x001A6368 File Offset: 0x001A4568
|
|
public unsafe List<Transform> g_FireAttackList
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new List<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240A RID: 9226
|
|
// (get) Token: 0x06006801 RID: 26625 RVA: 0x001A6390 File Offset: 0x001A4590
|
|
// (set) Token: 0x06006802 RID: 26626 RVA: 0x001A63C4 File Offset: 0x001A45C4
|
|
public unsafe LightningBullet g_LightningBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240B RID: 9227
|
|
// (get) Token: 0x06006803 RID: 26627 RVA: 0x001A63EC File Offset: 0x001A45EC
|
|
// (set) Token: 0x06006804 RID: 26628 RVA: 0x001A6420 File Offset: 0x001A4620
|
|
public unsafe LightningBullet g_LightningBullet02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240C RID: 9228
|
|
// (get) Token: 0x06006805 RID: 26629 RVA: 0x001A6448 File Offset: 0x001A4648
|
|
// (set) Token: 0x06006806 RID: 26630 RVA: 0x001A647C File Offset: 0x001A467C
|
|
public unsafe LightningBullet g_LightningBullet03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240D RID: 9229
|
|
// (get) Token: 0x06006807 RID: 26631 RVA: 0x001A64A4 File Offset: 0x001A46A4
|
|
// (set) Token: 0x06006808 RID: 26632 RVA: 0x001A64D8 File Offset: 0x001A46D8
|
|
public unsafe AttackData g_LightningAData
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240E RID: 9230
|
|
// (get) Token: 0x06006809 RID: 26633 RVA: 0x001A6500 File Offset: 0x001A4700
|
|
// (set) Token: 0x0600680A RID: 26634 RVA: 0x001A6534 File Offset: 0x001A4734
|
|
public unsafe EffectPool g_LightningBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240F RID: 9231
|
|
// (get) Token: 0x0600680B RID: 26635 RVA: 0x001A655C File Offset: 0x001A475C
|
|
// (set) Token: 0x0600680C RID: 26636 RVA: 0x001A6590 File Offset: 0x001A4790
|
|
public unsafe EffectPool g_LightningShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002410 RID: 9232
|
|
// (get) Token: 0x0600680D RID: 26637 RVA: 0x001A65B8 File Offset: 0x001A47B8
|
|
// (set) Token: 0x0600680E RID: 26638 RVA: 0x001A65EC File Offset: 0x001A47EC
|
|
public unsafe EffectPool g_LightningCohesion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002411 RID: 9233
|
|
// (get) Token: 0x0600680F RID: 26639 RVA: 0x001A6614 File Offset: 0x001A4814
|
|
// (set) Token: 0x06006810 RID: 26640 RVA: 0x001A6648 File Offset: 0x001A4848
|
|
public unsafe EffectPool g_LightningCohesionSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002412 RID: 9234
|
|
// (get) Token: 0x06006811 RID: 26641 RVA: 0x001A6670 File Offset: 0x001A4870
|
|
// (set) Token: 0x06006812 RID: 26642 RVA: 0x001A66A4 File Offset: 0x001A48A4
|
|
public unsafe EffectPool g_LightningCohesionFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002413 RID: 9235
|
|
// (get) Token: 0x06006813 RID: 26643 RVA: 0x001A66CC File Offset: 0x001A48CC
|
|
// (set) Token: 0x06006814 RID: 26644 RVA: 0x001A6700 File Offset: 0x001A4900
|
|
public unsafe Transform g_LightningFloorAim
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002414 RID: 9236
|
|
// (get) Token: 0x06006815 RID: 26645 RVA: 0x001A6728 File Offset: 0x001A4928
|
|
// (set) Token: 0x06006816 RID: 26646 RVA: 0x001A675C File Offset: 0x001A495C
|
|
public unsafe LightningFloorAim g_LFAController
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new LightningFloorAim(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002415 RID: 9237
|
|
// (get) Token: 0x06006817 RID: 26647 RVA: 0x001A6784 File Offset: 0x001A4984
|
|
// (set) Token: 0x06006818 RID: 26648 RVA: 0x001A67AC File Offset: 0x001A49AC
|
|
public unsafe float g_fLightningFloorAimDistance
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002416 RID: 9238
|
|
// (get) Token: 0x06006819 RID: 26649 RVA: 0x001A67D0 File Offset: 0x001A49D0
|
|
// (set) Token: 0x0600681A RID: 26650 RVA: 0x001A67F8 File Offset: 0x001A49F8
|
|
public unsafe bool g_bLightningAimStatus
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002417 RID: 9239
|
|
// (get) Token: 0x0600681B RID: 26651 RVA: 0x001A681C File Offset: 0x001A4A1C
|
|
// (set) Token: 0x0600681C RID: 26652 RVA: 0x001A6850 File Offset: 0x001A4A50
|
|
public unsafe EffectPool g_LightningChargeShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002418 RID: 9240
|
|
// (get) Token: 0x0600681D RID: 26653 RVA: 0x001A6878 File Offset: 0x001A4A78
|
|
// (set) Token: 0x0600681E RID: 26654 RVA: 0x001A68AC File Offset: 0x001A4AAC
|
|
public unsafe LightningChargeBulletCollision g_LightningChargeBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new LightningChargeBulletCollision(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002419 RID: 9241
|
|
// (get) Token: 0x0600681F RID: 26655 RVA: 0x001A68D4 File Offset: 0x001A4AD4
|
|
// (set) Token: 0x06006820 RID: 26656 RVA: 0x001A6908 File Offset: 0x001A4B08
|
|
public unsafe EffectPool g_LightningDodgeStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241A RID: 9242
|
|
// (get) Token: 0x06006821 RID: 26657 RVA: 0x001A6930 File Offset: 0x001A4B30
|
|
// (set) Token: 0x06006822 RID: 26658 RVA: 0x001A6964 File Offset: 0x001A4B64
|
|
public unsafe EffectPool g_LightningDodgeEnd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241B RID: 9243
|
|
// (get) Token: 0x06006823 RID: 26659 RVA: 0x001A698C File Offset: 0x001A4B8C
|
|
// (set) Token: 0x06006824 RID: 26660 RVA: 0x001A69B4 File Offset: 0x001A4BB4
|
|
public unsafe Vector3 g_v3LightningDodgeStartPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241C RID: 9244
|
|
// (get) Token: 0x06006825 RID: 26661 RVA: 0x001A69D8 File Offset: 0x001A4BD8
|
|
// (set) Token: 0x06006826 RID: 26662 RVA: 0x001A6A00 File Offset: 0x001A4C00
|
|
public unsafe bool g_bLightningDodge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241D RID: 9245
|
|
// (get) Token: 0x06006827 RID: 26663 RVA: 0x001A6A24 File Offset: 0x001A4C24
|
|
// (set) Token: 0x06006828 RID: 26664 RVA: 0x001A6A58 File Offset: 0x001A4C58
|
|
public unsafe Transform g_TAbsorb
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241E RID: 9246
|
|
// (get) Token: 0x06006829 RID: 26665 RVA: 0x001A6A80 File Offset: 0x001A4C80
|
|
// (set) Token: 0x0600682A RID: 26666 RVA: 0x001A6AB4 File Offset: 0x001A4CB4
|
|
public unsafe Absorb g_Absorb
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Absorb(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241F RID: 9247
|
|
// (get) Token: 0x0600682B RID: 26667 RVA: 0x001A6ADC File Offset: 0x001A4CDC
|
|
// (set) Token: 0x0600682C RID: 26668 RVA: 0x001A6B10 File Offset: 0x001A4D10
|
|
public unsafe EffectPool g_NotShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002420 RID: 9248
|
|
// (get) Token: 0x0600682D RID: 26669 RVA: 0x001A6B38 File Offset: 0x001A4D38
|
|
// (set) Token: 0x0600682E RID: 26670 RVA: 0x001A6B6C File Offset: 0x001A4D6C
|
|
public unsafe EffectPool g_Cure
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002421 RID: 9249
|
|
// (get) Token: 0x0600682F RID: 26671 RVA: 0x001A6B94 File Offset: 0x001A4D94
|
|
// (set) Token: 0x06006830 RID: 26672 RVA: 0x001A6BC8 File Offset: 0x001A4DC8
|
|
public unsafe EffectPool g_TeleportAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002422 RID: 9250
|
|
// (get) Token: 0x06006831 RID: 26673 RVA: 0x001A6BF0 File Offset: 0x001A4DF0
|
|
// (set) Token: 0x06006832 RID: 26674 RVA: 0x001A6C24 File Offset: 0x001A4E24
|
|
public unsafe EffectPool g_ChangeSkinReady
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002423 RID: 9251
|
|
// (get) Token: 0x06006833 RID: 26675 RVA: 0x001A6C4C File Offset: 0x001A4E4C
|
|
// (set) Token: 0x06006834 RID: 26676 RVA: 0x001A6C80 File Offset: 0x001A4E80
|
|
public unsafe EffectPool g_ChangeSkin
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002424 RID: 9252
|
|
// (get) Token: 0x06006835 RID: 26677 RVA: 0x001A6CA8 File Offset: 0x001A4EA8
|
|
// (set) Token: 0x06006836 RID: 26678 RVA: 0x001A6CDC File Offset: 0x001A4EDC
|
|
public unsafe EffectPool g_AreaTeleportReady
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002425 RID: 9253
|
|
// (get) Token: 0x06006837 RID: 26679 RVA: 0x001A6D04 File Offset: 0x001A4F04
|
|
// (set) Token: 0x06006838 RID: 26680 RVA: 0x001A6D38 File Offset: 0x001A4F38
|
|
public unsafe EffectPool g_AreaTeleport
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002426 RID: 9254
|
|
// (get) Token: 0x06006839 RID: 26681 RVA: 0x001A6D60 File Offset: 0x001A4F60
|
|
// (set) Token: 0x0600683A RID: 26682 RVA: 0x001A6D94 File Offset: 0x001A4F94
|
|
public unsafe EffectPool g_ItemSelect
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002427 RID: 9255
|
|
// (get) Token: 0x0600683B RID: 26683 RVA: 0x001A6DBC File Offset: 0x001A4FBC
|
|
// (set) Token: 0x0600683C RID: 26684 RVA: 0x001A6DF0 File Offset: 0x001A4FF0
|
|
public unsafe EffectPool g_HPAddUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002428 RID: 9256
|
|
// (get) Token: 0x0600683D RID: 26685 RVA: 0x001A6E18 File Offset: 0x001A5018
|
|
// (set) Token: 0x0600683E RID: 26686 RVA: 0x001A6E4C File Offset: 0x001A504C
|
|
public unsafe EffectPool g_HPAddUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002429 RID: 9257
|
|
// (get) Token: 0x0600683F RID: 26687 RVA: 0x001A6E74 File Offset: 0x001A5074
|
|
// (set) Token: 0x06006840 RID: 26688 RVA: 0x001A6EA8 File Offset: 0x001A50A8
|
|
public unsafe EffectPool g_HPAddUsingSuccessBody
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242A RID: 9258
|
|
// (get) Token: 0x06006841 RID: 26689 RVA: 0x001A6ED0 File Offset: 0x001A50D0
|
|
// (set) Token: 0x06006842 RID: 26690 RVA: 0x001A6F04 File Offset: 0x001A5104
|
|
public unsafe EffectPool g_MPAddUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242B RID: 9259
|
|
// (get) Token: 0x06006843 RID: 26691 RVA: 0x001A6F2C File Offset: 0x001A512C
|
|
// (set) Token: 0x06006844 RID: 26692 RVA: 0x001A6F60 File Offset: 0x001A5160
|
|
public unsafe EffectPool g_MPAddUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242C RID: 9260
|
|
// (get) Token: 0x06006845 RID: 26693 RVA: 0x001A6F88 File Offset: 0x001A5188
|
|
// (set) Token: 0x06006846 RID: 26694 RVA: 0x001A6FBC File Offset: 0x001A51BC
|
|
public unsafe EffectPool g_MPAddUsingSuccessBody
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242D RID: 9261
|
|
// (get) Token: 0x06006847 RID: 26695 RVA: 0x001A6FE4 File Offset: 0x001A51E4
|
|
// (set) Token: 0x06006848 RID: 26696 RVA: 0x001A7018 File Offset: 0x001A5218
|
|
public unsafe EffectPool g_SPAddUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242E RID: 9262
|
|
// (get) Token: 0x06006849 RID: 26697 RVA: 0x001A7040 File Offset: 0x001A5240
|
|
// (set) Token: 0x0600684A RID: 26698 RVA: 0x001A7074 File Offset: 0x001A5274
|
|
public unsafe EffectPool g_SPAddUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242F RID: 9263
|
|
// (get) Token: 0x0600684B RID: 26699 RVA: 0x001A709C File Offset: 0x001A529C
|
|
// (set) Token: 0x0600684C RID: 26700 RVA: 0x001A70D0 File Offset: 0x001A52D0
|
|
public unsafe EffectPool g_SPAddUsingSuccessBody
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002430 RID: 9264
|
|
// (get) Token: 0x0600684D RID: 26701 RVA: 0x001A70F8 File Offset: 0x001A52F8
|
|
// (set) Token: 0x0600684E RID: 26702 RVA: 0x001A712C File Offset: 0x001A532C
|
|
public unsafe EffectPool g_DefenseUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002431 RID: 9265
|
|
// (get) Token: 0x0600684F RID: 26703 RVA: 0x001A7154 File Offset: 0x001A5354
|
|
// (set) Token: 0x06006850 RID: 26704 RVA: 0x001A7188 File Offset: 0x001A5388
|
|
public unsafe EffectPool g_DefenseUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002432 RID: 9266
|
|
// (get) Token: 0x06006851 RID: 26705 RVA: 0x001A71B0 File Offset: 0x001A53B0
|
|
// (set) Token: 0x06006852 RID: 26706 RVA: 0x001A71E4 File Offset: 0x001A53E4
|
|
public unsafe EffectPool g_DefenseUsingSuccessBody
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002433 RID: 9267
|
|
// (get) Token: 0x06006853 RID: 26707 RVA: 0x001A720C File Offset: 0x001A540C
|
|
// (set) Token: 0x06006854 RID: 26708 RVA: 0x001A7240 File Offset: 0x001A5440
|
|
public unsafe EffectPool g_MysteriousUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002434 RID: 9268
|
|
// (get) Token: 0x06006855 RID: 26709 RVA: 0x001A7268 File Offset: 0x001A5468
|
|
// (set) Token: 0x06006856 RID: 26710 RVA: 0x001A729C File Offset: 0x001A549C
|
|
public unsafe EffectPool g_MysteriousUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002435 RID: 9269
|
|
// (get) Token: 0x06006857 RID: 26711 RVA: 0x001A72C4 File Offset: 0x001A54C4
|
|
// (set) Token: 0x06006858 RID: 26712 RVA: 0x001A72F8 File Offset: 0x001A54F8
|
|
public unsafe EffectPool g_HolyUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002436 RID: 9270
|
|
// (get) Token: 0x06006859 RID: 26713 RVA: 0x001A7320 File Offset: 0x001A5520
|
|
// (set) Token: 0x0600685A RID: 26714 RVA: 0x001A7354 File Offset: 0x001A5554
|
|
public unsafe EffectPool g_HolyUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002437 RID: 9271
|
|
// (get) Token: 0x0600685B RID: 26715 RVA: 0x001A737C File Offset: 0x001A557C
|
|
// (set) Token: 0x0600685C RID: 26716 RVA: 0x001A73B0 File Offset: 0x001A55B0
|
|
public unsafe EffectPool g_BagMaxAdd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002438 RID: 9272
|
|
// (get) Token: 0x0600685D RID: 26717 RVA: 0x001A73D8 File Offset: 0x001A55D8
|
|
// (set) Token: 0x0600685E RID: 26718 RVA: 0x001A740C File Offset: 0x001A560C
|
|
public unsafe EffectPool g_SwitchNull
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002439 RID: 9273
|
|
// (get) Token: 0x0600685F RID: 26719 RVA: 0x001A7434 File Offset: 0x001A5634
|
|
// (set) Token: 0x06006860 RID: 26720 RVA: 0x001A7468 File Offset: 0x001A5668
|
|
public unsafe EffectPool g_SwitchIce
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243A RID: 9274
|
|
// (get) Token: 0x06006861 RID: 26721 RVA: 0x001A7490 File Offset: 0x001A5690
|
|
// (set) Token: 0x06006862 RID: 26722 RVA: 0x001A74C4 File Offset: 0x001A56C4
|
|
public unsafe EffectPool g_SwitchFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243B RID: 9275
|
|
// (get) Token: 0x06006863 RID: 26723 RVA: 0x001A74EC File Offset: 0x001A56EC
|
|
// (set) Token: 0x06006864 RID: 26724 RVA: 0x001A7520 File Offset: 0x001A5720
|
|
public unsafe EffectPool g_SwitchLightning
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243C RID: 9276
|
|
// (get) Token: 0x06006865 RID: 26725 RVA: 0x001A7548 File Offset: 0x001A5748
|
|
// (set) Token: 0x06006866 RID: 26726 RVA: 0x001A757C File Offset: 0x001A577C
|
|
public unsafe EffectPool g_DashSomke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243D RID: 9277
|
|
// (get) Token: 0x06006867 RID: 26727 RVA: 0x001A75A4 File Offset: 0x001A57A4
|
|
// (set) Token: 0x06006868 RID: 26728 RVA: 0x001A75D8 File Offset: 0x001A57D8
|
|
public unsafe EffectPool g_BrakeSomke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243E RID: 9278
|
|
// (get) Token: 0x06006869 RID: 26729 RVA: 0x001A7600 File Offset: 0x001A5800
|
|
// (set) Token: 0x0600686A RID: 26730 RVA: 0x001A7634 File Offset: 0x001A5834
|
|
public unsafe EffectPool g_WaterSplash
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243F RID: 9279
|
|
// (get) Token: 0x0600686B RID: 26731 RVA: 0x001A765C File Offset: 0x001A585C
|
|
// (set) Token: 0x0600686C RID: 26732 RVA: 0x001A767A File Offset: 0x001A587A
|
|
public unsafe static float g_fWaterSplashCDTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002440 RID: 9280
|
|
// (get) Token: 0x0600686D RID: 26733 RVA: 0x001A768C File Offset: 0x001A588C
|
|
// (set) Token: 0x0600686E RID: 26734 RVA: 0x001A76B4 File Offset: 0x001A58B4
|
|
public unsafe float g_fWaterSplashCDTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002441 RID: 9281
|
|
// (get) Token: 0x0600686F RID: 26735 RVA: 0x001A76D8 File Offset: 0x001A58D8
|
|
// (set) Token: 0x06006870 RID: 26736 RVA: 0x001A76F6 File Offset: 0x001A58F6
|
|
public unsafe static float g_fContinueWaterSplash
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002442 RID: 9282
|
|
// (get) Token: 0x06006871 RID: 26737 RVA: 0x001A7708 File Offset: 0x001A5908
|
|
// (set) Token: 0x06006872 RID: 26738 RVA: 0x001A7730 File Offset: 0x001A5930
|
|
public unsafe float g_fContinueWaterSplashVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002443 RID: 9283
|
|
// (get) Token: 0x06006873 RID: 26739 RVA: 0x001A7754 File Offset: 0x001A5954
|
|
// (set) Token: 0x06006874 RID: 26740 RVA: 0x001A7788 File Offset: 0x001A5988
|
|
public unsafe EffectPool g_OnLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002444 RID: 9284
|
|
// (get) Token: 0x06006875 RID: 26741 RVA: 0x001A77B0 File Offset: 0x001A59B0
|
|
// (set) Token: 0x06006876 RID: 26742 RVA: 0x001A77E4 File Offset: 0x001A59E4
|
|
public unsafe EffectPool g_CurseLossMoney
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002445 RID: 9285
|
|
// (get) Token: 0x06006877 RID: 26743 RVA: 0x001A780C File Offset: 0x001A5A0C
|
|
// (set) Token: 0x06006878 RID: 26744 RVA: 0x001A7834 File Offset: 0x001A5A34
|
|
public unsafe bool g_bCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002446 RID: 9286
|
|
// (get) Token: 0x06006879 RID: 26745 RVA: 0x001A7858 File Offset: 0x001A5A58
|
|
// (set) Token: 0x0600687A RID: 26746 RVA: 0x001A7880 File Offset: 0x001A5A80
|
|
public unsafe PlayerEffectPlay.Magic g_Magic
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002447 RID: 9287
|
|
// (get) Token: 0x0600687B RID: 26747 RVA: 0x001A78A4 File Offset: 0x001A5AA4
|
|
// (set) Token: 0x0600687C RID: 26748 RVA: 0x001A78CC File Offset: 0x001A5ACC
|
|
public unsafe float g_fNullRecoil
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002448 RID: 9288
|
|
// (get) Token: 0x0600687D RID: 26749 RVA: 0x001A78F0 File Offset: 0x001A5AF0
|
|
// (set) Token: 0x0600687E RID: 26750 RVA: 0x001A7918 File Offset: 0x001A5B18
|
|
public unsafe float g_fIceRecoil
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002449 RID: 9289
|
|
// (get) Token: 0x0600687F RID: 26751 RVA: 0x001A793C File Offset: 0x001A5B3C
|
|
// (set) Token: 0x06006880 RID: 26752 RVA: 0x001A7964 File Offset: 0x001A5B64
|
|
public unsafe float g_fFireRecoil
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244A RID: 9290
|
|
// (get) Token: 0x06006881 RID: 26753 RVA: 0x001A7988 File Offset: 0x001A5B88
|
|
// (set) Token: 0x06006882 RID: 26754 RVA: 0x001A79B0 File Offset: 0x001A5BB0
|
|
public unsafe float g_fLightningRecoil
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244B RID: 9291
|
|
// (get) Token: 0x06006883 RID: 26755 RVA: 0x001A79D4 File Offset: 0x001A5BD4
|
|
// (set) Token: 0x06006884 RID: 26756 RVA: 0x001A79FC File Offset: 0x001A5BFC
|
|
public unsafe float g_fNullShake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244C RID: 9292
|
|
// (get) Token: 0x06006885 RID: 26757 RVA: 0x001A7A20 File Offset: 0x001A5C20
|
|
// (set) Token: 0x06006886 RID: 26758 RVA: 0x001A7A48 File Offset: 0x001A5C48
|
|
public unsafe float g_fIceShake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244D RID: 9293
|
|
// (get) Token: 0x06006887 RID: 26759 RVA: 0x001A7A6C File Offset: 0x001A5C6C
|
|
// (set) Token: 0x06006888 RID: 26760 RVA: 0x001A7A94 File Offset: 0x001A5C94
|
|
public unsafe float g_fFireShake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244E RID: 9294
|
|
// (get) Token: 0x06006889 RID: 26761 RVA: 0x001A7AB8 File Offset: 0x001A5CB8
|
|
// (set) Token: 0x0600688A RID: 26762 RVA: 0x001A7AE0 File Offset: 0x001A5CE0
|
|
public unsafe float g_fLightningShake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244F RID: 9295
|
|
// (get) Token: 0x0600688B RID: 26763 RVA: 0x001A7B04 File Offset: 0x001A5D04
|
|
// (set) Token: 0x0600688C RID: 26764 RVA: 0x001A7B38 File Offset: 0x001A5D38
|
|
public unsafe Transform g_trTeleportSize
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002450 RID: 9296
|
|
// (get) Token: 0x0600688D RID: 26765 RVA: 0x001A7B60 File Offset: 0x001A5D60
|
|
// (set) Token: 0x0600688E RID: 26766 RVA: 0x001A7B88 File Offset: 0x001A5D88
|
|
public unsafe bool g_bTeleportDisappear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002451 RID: 9297
|
|
// (get) Token: 0x0600688F RID: 26767 RVA: 0x001A7BAC File Offset: 0x001A5DAC
|
|
// (set) Token: 0x06006890 RID: 26768 RVA: 0x001A7BD4 File Offset: 0x001A5DD4
|
|
public unsafe bool g_bTeleportAppear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002452 RID: 9298
|
|
// (get) Token: 0x06006891 RID: 26769 RVA: 0x001A7BF8 File Offset: 0x001A5DF8
|
|
// (set) Token: 0x06006892 RID: 26770 RVA: 0x001A7C16 File Offset: 0x001A5E16
|
|
public unsafe static float g_fTeleportSizeY
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002453 RID: 9299
|
|
// (get) Token: 0x06006893 RID: 26771 RVA: 0x001A7C28 File Offset: 0x001A5E28
|
|
// (set) Token: 0x06006894 RID: 26772 RVA: 0x001A7C46 File Offset: 0x001A5E46
|
|
public unsafe static float g_fTeleportSizeXZ
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002454 RID: 9300
|
|
// (get) Token: 0x06006895 RID: 26773 RVA: 0x001A7C58 File Offset: 0x001A5E58
|
|
// (set) Token: 0x06006896 RID: 26774 RVA: 0x001A7C80 File Offset: 0x001A5E80
|
|
public unsafe float g_fTeleportSizeYVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002455 RID: 9301
|
|
// (get) Token: 0x06006897 RID: 26775 RVA: 0x001A7CA4 File Offset: 0x001A5EA4
|
|
// (set) Token: 0x06006898 RID: 26776 RVA: 0x001A7CCC File Offset: 0x001A5ECC
|
|
public unsafe float g_fTeleportSizeXZVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002456 RID: 9302
|
|
// (get) Token: 0x06006899 RID: 26777 RVA: 0x001A7CF0 File Offset: 0x001A5EF0
|
|
// (set) Token: 0x0600689A RID: 26778 RVA: 0x001A7D0E File Offset: 0x001A5F0E
|
|
public unsafe static float g_fTeleportTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002457 RID: 9303
|
|
// (get) Token: 0x0600689B RID: 26779 RVA: 0x001A7D20 File Offset: 0x001A5F20
|
|
// (set) Token: 0x0600689C RID: 26780 RVA: 0x001A7D48 File Offset: 0x001A5F48
|
|
public unsafe float g_fTeleportTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002458 RID: 9304
|
|
// (get) Token: 0x0600689D RID: 26781 RVA: 0x001A7D6C File Offset: 0x001A5F6C
|
|
// (set) Token: 0x0600689E RID: 26782 RVA: 0x001A7DA0 File Offset: 0x001A5FA0
|
|
public unsafe NobetaMeshController g_Display
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new NobetaMeshController(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002459 RID: 9305
|
|
// (get) Token: 0x0600689F RID: 26783 RVA: 0x001A7DC8 File Offset: 0x001A5FC8
|
|
// (set) Token: 0x060068A0 RID: 26784 RVA: 0x001A7DFC File Offset: 0x001A5FFC
|
|
public unsafe Action<SoundEffect> soundEffectTimeScaleUpdater
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Action<SoundEffect>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700245A RID: 9306
|
|
// (get) Token: 0x060068A1 RID: 26785 RVA: 0x001A7E24 File Offset: 0x001A6024
|
|
// (set) Token: 0x060068A2 RID: 26786 RVA: 0x001A7E4C File Offset: 0x001A604C
|
|
public unsafe float g_fDeltaTime
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x0400446C RID: 17516
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_This;
|
|
|
|
// Token: 0x0400446D RID: 17517
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FirePointBone;
|
|
|
|
// Token: 0x0400446E RID: 17518
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FirePoint;
|
|
|
|
// Token: 0x0400446F RID: 17519
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CohesionFloorPoint;
|
|
|
|
// Token: 0x04004470 RID: 17520
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_AimTarget;
|
|
|
|
// Token: 0x04004471 RID: 17521
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ItemHandPoint;
|
|
|
|
// Token: 0x04004472 RID: 17522
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LFootPoint;
|
|
|
|
// Token: 0x04004473 RID: 17523
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_RFootPoint;
|
|
|
|
// Token: 0x04004474 RID: 17524
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ThisPosition;
|
|
|
|
// Token: 0x04004475 RID: 17525
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_BaseData;
|
|
|
|
// Token: 0x04004476 RID: 17526
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_PlayerMagicData;
|
|
|
|
// Token: 0x04004477 RID: 17527
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
|
|
|
|
// Token: 0x04004478 RID: 17528
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Camera;
|
|
|
|
// Token: 0x04004479 RID: 17529
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Sound;
|
|
|
|
// Token: 0x0400447A RID: 17530
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail;
|
|
|
|
// Token: 0x0400447B RID: 17531
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail02;
|
|
|
|
// Token: 0x0400447C RID: 17532
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail03;
|
|
|
|
// Token: 0x0400447D RID: 17533
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail04;
|
|
|
|
// Token: 0x0400447E RID: 17534
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWLActiveTime;
|
|
|
|
// Token: 0x0400447F RID: 17535
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SkyJump;
|
|
|
|
// Token: 0x04004480 RID: 17536
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WindDodge;
|
|
|
|
// Token: 0x04004481 RID: 17537
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WindDodgeEnd;
|
|
|
|
// Token: 0x04004482 RID: 17538
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bWindDodge;
|
|
|
|
// Token: 0x04004483 RID: 17539
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HighLand;
|
|
|
|
// Token: 0x04004484 RID: 17540
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03;
|
|
|
|
// Token: 0x04004485 RID: 17541
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04;
|
|
|
|
// Token: 0x04004486 RID: 17542
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeForward;
|
|
|
|
// Token: 0x04004487 RID: 17543
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeBack;
|
|
|
|
// Token: 0x04004488 RID: 17544
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Null;
|
|
|
|
// Token: 0x04004489 RID: 17545
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Ice;
|
|
|
|
// Token: 0x0400448A RID: 17546
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Fire;
|
|
|
|
// Token: 0x0400448B RID: 17547
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Lightning;
|
|
|
|
// Token: 0x0400448C RID: 17548
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Null;
|
|
|
|
// Token: 0x0400448D RID: 17549
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Ice;
|
|
|
|
// Token: 0x0400448E RID: 17550
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Fire;
|
|
|
|
// Token: 0x0400448F RID: 17551
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Lightning;
|
|
|
|
// Token: 0x04004490 RID: 17552
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesion;
|
|
|
|
// Token: 0x04004491 RID: 17553
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionSuccess;
|
|
|
|
// Token: 0x04004492 RID: 17554
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionFloor;
|
|
|
|
// Token: 0x04004493 RID: 17555
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullShot;
|
|
|
|
// Token: 0x04004494 RID: 17556
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullBullet;
|
|
|
|
// Token: 0x04004495 RID: 17557
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollision;
|
|
|
|
// Token: 0x04004496 RID: 17558
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollisionEnemy;
|
|
|
|
// Token: 0x04004497 RID: 17559
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeShot;
|
|
|
|
// Token: 0x04004498 RID: 17560
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeBullet;
|
|
|
|
// Token: 0x04004499 RID: 17561
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeCollision;
|
|
|
|
// Token: 0x0400449A RID: 17562
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3NullChargeTarget;
|
|
|
|
// Token: 0x0400449B RID: 17563
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollision;
|
|
|
|
// Token: 0x0400449C RID: 17564
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollisionEnemy;
|
|
|
|
// Token: 0x0400449D RID: 17565
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollision;
|
|
|
|
// Token: 0x0400449E RID: 17566
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollisionWall;
|
|
|
|
// Token: 0x0400449F RID: 17567
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergy;
|
|
|
|
// Token: 0x040044A0 RID: 17568
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergyCollision;
|
|
|
|
// Token: 0x040044A1 RID: 17569
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SENullSwordEnergyCollision;
|
|
|
|
// Token: 0x040044A2 RID: 17570
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesion;
|
|
|
|
// Token: 0x040044A3 RID: 17571
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionSuccess;
|
|
|
|
// Token: 0x040044A4 RID: 17572
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionFloor;
|
|
|
|
// Token: 0x040044A5 RID: 17573
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot01;
|
|
|
|
// Token: 0x040044A6 RID: 17574
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot02;
|
|
|
|
// Token: 0x040044A7 RID: 17575
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICECollision;
|
|
|
|
// Token: 0x040044A8 RID: 17576
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICECollisionEnemy;
|
|
|
|
// Token: 0x040044A9 RID: 17577
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeShot01;
|
|
|
|
// Token: 0x040044AA RID: 17578
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBullet;
|
|
|
|
// Token: 0x040044AB RID: 17579
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBulletCollision;
|
|
|
|
// Token: 0x040044AC RID: 17580
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequency;
|
|
|
|
// Token: 0x040044AD RID: 17581
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequencyCom;
|
|
|
|
// Token: 0x040044AE RID: 17582
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletNum;
|
|
|
|
// Token: 0x040044AF RID: 17583
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletTotal;
|
|
|
|
// Token: 0x040044B0 RID: 17584
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iICeLockIndex;
|
|
|
|
// Token: 0x040044B1 RID: 17585
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICELockTarget;
|
|
|
|
// Token: 0x040044B2 RID: 17586
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollision;
|
|
|
|
// Token: 0x040044B3 RID: 17587
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollisionEnemy;
|
|
|
|
// Token: 0x040044B4 RID: 17588
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEICEChargeBullet;
|
|
|
|
// Token: 0x040044B5 RID: 17589
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet;
|
|
|
|
// Token: 0x040044B6 RID: 17590
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01;
|
|
|
|
// Token: 0x040044B7 RID: 17591
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02;
|
|
|
|
// Token: 0x040044B8 RID: 17592
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot;
|
|
|
|
// Token: 0x040044B9 RID: 17593
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot;
|
|
|
|
// Token: 0x040044BA RID: 17594
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet;
|
|
|
|
// Token: 0x040044BB RID: 17595
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex;
|
|
|
|
// Token: 0x040044BC RID: 17596
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet;
|
|
|
|
// Token: 0x040044BD RID: 17597
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet;
|
|
|
|
// Token: 0x040044BE RID: 17598
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime;
|
|
|
|
// Token: 0x040044BF RID: 17599
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal;
|
|
|
|
// Token: 0x040044C0 RID: 17600
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection;
|
|
|
|
// Token: 0x040044C1 RID: 17601
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed;
|
|
|
|
// Token: 0x040044C2 RID: 17602
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletTarget;
|
|
|
|
// Token: 0x040044C3 RID: 17603
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate;
|
|
|
|
// Token: 0x040044C4 RID: 17604
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate;
|
|
|
|
// Token: 0x040044C5 RID: 17605
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum;
|
|
|
|
// Token: 0x040044C6 RID: 17606
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesion;
|
|
|
|
// Token: 0x040044C7 RID: 17607
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionSuccess;
|
|
|
|
// Token: 0x040044C8 RID: 17608
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor;
|
|
|
|
// Token: 0x040044C9 RID: 17609
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireShot;
|
|
|
|
// Token: 0x040044CA RID: 17610
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireBullet;
|
|
|
|
// Token: 0x040044CB RID: 17611
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollision;
|
|
|
|
// Token: 0x040044CC RID: 17612
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollisionEnemy;
|
|
|
|
// Token: 0x040044CD RID: 17613
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeShot;
|
|
|
|
// Token: 0x040044CE RID: 17614
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBullet;
|
|
|
|
// Token: 0x040044CF RID: 17615
|
|
private static readonly IntPtr NativeFieldInfoPtr_pooledFireBallCollisions;
|
|
|
|
// Token: 0x040044D0 RID: 17616
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletTarget;
|
|
|
|
// Token: 0x040044D1 RID: 17617
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletDirection;
|
|
|
|
// Token: 0x040044D2 RID: 17618
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision;
|
|
|
|
// Token: 0x040044D3 RID: 17619
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollisionEnemy;
|
|
|
|
// Token: 0x040044D4 RID: 17620
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05;
|
|
|
|
// Token: 0x040044D5 RID: 17621
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05;
|
|
|
|
// Token: 0x040044D6 RID: 17622
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05;
|
|
|
|
// Token: 0x040044D7 RID: 17623
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05;
|
|
|
|
// Token: 0x040044D8 RID: 17624
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireDashAttack_Lv05;
|
|
|
|
// Token: 0x040044D9 RID: 17625
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05;
|
|
|
|
// Token: 0x040044DA RID: 17626
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05;
|
|
|
|
// Token: 0x040044DB RID: 17627
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05;
|
|
|
|
// Token: 0x040044DC RID: 17628
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack;
|
|
|
|
// Token: 0x040044DD RID: 17629
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack;
|
|
|
|
// Token: 0x040044DE RID: 17630
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_RootFireAttack;
|
|
|
|
// Token: 0x040044DF RID: 17631
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_TrFireAttack;
|
|
|
|
// Token: 0x040044E0 RID: 17632
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex;
|
|
|
|
// Token: 0x040044E1 RID: 17633
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime;
|
|
|
|
// Token: 0x040044E2 RID: 17634
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal;
|
|
|
|
// Token: 0x040044E3 RID: 17635
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency;
|
|
|
|
// Token: 0x040044E4 RID: 17636
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal;
|
|
|
|
// Token: 0x040044E5 RID: 17637
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ADFireAttack;
|
|
|
|
// Token: 0x040044E6 RID: 17638
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum;
|
|
|
|
// Token: 0x040044E7 RID: 17639
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttackCollsion;
|
|
|
|
// Token: 0x040044E8 RID: 17640
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackCollsionPos;
|
|
|
|
// Token: 0x040044E9 RID: 17641
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequency;
|
|
|
|
// Token: 0x040044EA RID: 17642
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal;
|
|
|
|
// Token: 0x040044EB RID: 17643
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionRadius;
|
|
|
|
// Token: 0x040044EC RID: 17644
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireAttackList;
|
|
|
|
// Token: 0x040044ED RID: 17645
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet;
|
|
|
|
// Token: 0x040044EE RID: 17646
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet02;
|
|
|
|
// Token: 0x040044EF RID: 17647
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet03;
|
|
|
|
// Token: 0x040044F0 RID: 17648
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningAData;
|
|
|
|
// Token: 0x040044F1 RID: 17649
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBulletCollision;
|
|
|
|
// Token: 0x040044F2 RID: 17650
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningShot;
|
|
|
|
// Token: 0x040044F3 RID: 17651
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesion;
|
|
|
|
// Token: 0x040044F4 RID: 17652
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionSuccess;
|
|
|
|
// Token: 0x040044F5 RID: 17653
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionFloor;
|
|
|
|
// Token: 0x040044F6 RID: 17654
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningFloorAim;
|
|
|
|
// Token: 0x040044F7 RID: 17655
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LFAController;
|
|
|
|
// Token: 0x040044F8 RID: 17656
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFloorAimDistance;
|
|
|
|
// Token: 0x040044F9 RID: 17657
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAimStatus;
|
|
|
|
// Token: 0x040044FA RID: 17658
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeShot;
|
|
|
|
// Token: 0x040044FB RID: 17659
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeBullet;
|
|
|
|
// Token: 0x040044FC RID: 17660
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeStart;
|
|
|
|
// Token: 0x040044FD RID: 17661
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeEnd;
|
|
|
|
// Token: 0x040044FE RID: 17662
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningDodgeStartPos;
|
|
|
|
// Token: 0x040044FF RID: 17663
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bLightningDodge;
|
|
|
|
// Token: 0x04004500 RID: 17664
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_TAbsorb;
|
|
|
|
// Token: 0x04004501 RID: 17665
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Absorb;
|
|
|
|
// Token: 0x04004502 RID: 17666
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NotShot;
|
|
|
|
// Token: 0x04004503 RID: 17667
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Cure;
|
|
|
|
// Token: 0x04004504 RID: 17668
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_TeleportAttack;
|
|
|
|
// Token: 0x04004505 RID: 17669
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkinReady;
|
|
|
|
// Token: 0x04004506 RID: 17670
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkin;
|
|
|
|
// Token: 0x04004507 RID: 17671
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleportReady;
|
|
|
|
// Token: 0x04004508 RID: 17672
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleport;
|
|
|
|
// Token: 0x04004509 RID: 17673
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ItemSelect;
|
|
|
|
// Token: 0x0400450A RID: 17674
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsing;
|
|
|
|
// Token: 0x0400450B RID: 17675
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccess;
|
|
|
|
// Token: 0x0400450C RID: 17676
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccessBody;
|
|
|
|
// Token: 0x0400450D RID: 17677
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsing;
|
|
|
|
// Token: 0x0400450E RID: 17678
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccess;
|
|
|
|
// Token: 0x0400450F RID: 17679
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccessBody;
|
|
|
|
// Token: 0x04004510 RID: 17680
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsing;
|
|
|
|
// Token: 0x04004511 RID: 17681
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccess;
|
|
|
|
// Token: 0x04004512 RID: 17682
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccessBody;
|
|
|
|
// Token: 0x04004513 RID: 17683
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsing;
|
|
|
|
// Token: 0x04004514 RID: 17684
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccess;
|
|
|
|
// Token: 0x04004515 RID: 17685
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccessBody;
|
|
|
|
// Token: 0x04004516 RID: 17686
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsing;
|
|
|
|
// Token: 0x04004517 RID: 17687
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsingSuccess;
|
|
|
|
// Token: 0x04004518 RID: 17688
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsing;
|
|
|
|
// Token: 0x04004519 RID: 17689
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsingSuccess;
|
|
|
|
// Token: 0x0400451A RID: 17690
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_BagMaxAdd;
|
|
|
|
// Token: 0x0400451B RID: 17691
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchNull;
|
|
|
|
// Token: 0x0400451C RID: 17692
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchIce;
|
|
|
|
// Token: 0x0400451D RID: 17693
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchFire;
|
|
|
|
// Token: 0x0400451E RID: 17694
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchLightning;
|
|
|
|
// Token: 0x0400451F RID: 17695
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_DashSomke;
|
|
|
|
// Token: 0x04004520 RID: 17696
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_BrakeSomke;
|
|
|
|
// Token: 0x04004521 RID: 17697
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WaterSplash;
|
|
|
|
// Token: 0x04004522 RID: 17698
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTime;
|
|
|
|
// Token: 0x04004523 RID: 17699
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTimeVal;
|
|
|
|
// Token: 0x04004524 RID: 17700
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplash;
|
|
|
|
// Token: 0x04004525 RID: 17701
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplashVal;
|
|
|
|
// Token: 0x04004526 RID: 17702
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_OnLight;
|
|
|
|
// Token: 0x04004527 RID: 17703
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CurseLossMoney;
|
|
|
|
// Token: 0x04004528 RID: 17704
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bCharge;
|
|
|
|
// Token: 0x04004529 RID: 17705
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Magic;
|
|
|
|
// Token: 0x0400452A RID: 17706
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fNullRecoil;
|
|
|
|
// Token: 0x0400452B RID: 17707
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceRecoil;
|
|
|
|
// Token: 0x0400452C RID: 17708
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireRecoil;
|
|
|
|
// Token: 0x0400452D RID: 17709
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningRecoil;
|
|
|
|
// Token: 0x0400452E RID: 17710
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fNullShake;
|
|
|
|
// Token: 0x0400452F RID: 17711
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceShake;
|
|
|
|
// Token: 0x04004530 RID: 17712
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireShake;
|
|
|
|
// Token: 0x04004531 RID: 17713
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningShake;
|
|
|
|
// Token: 0x04004532 RID: 17714
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_trTeleportSize;
|
|
|
|
// Token: 0x04004533 RID: 17715
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportDisappear;
|
|
|
|
// Token: 0x04004534 RID: 17716
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportAppear;
|
|
|
|
// Token: 0x04004535 RID: 17717
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeY;
|
|
|
|
// Token: 0x04004536 RID: 17718
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZ;
|
|
|
|
// Token: 0x04004537 RID: 17719
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeYVal;
|
|
|
|
// Token: 0x04004538 RID: 17720
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZVal;
|
|
|
|
// Token: 0x04004539 RID: 17721
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTime;
|
|
|
|
// Token: 0x0400453A RID: 17722
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTimeVal;
|
|
|
|
// Token: 0x0400453B RID: 17723
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Display;
|
|
|
|
// Token: 0x0400453C RID: 17724
|
|
private static readonly IntPtr NativeFieldInfoPtr_soundEffectTimeScaleUpdater;
|
|
|
|
// Token: 0x0400453D RID: 17725
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;
|
|
|
|
// Token: 0x0400453E RID: 17726
|
|
private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0;
|
|
|
|
// Token: 0x0400453F RID: 17727
|
|
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0;
|
|
|
|
// Token: 0x04004540 RID: 17728
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0;
|
|
|
|
// Token: 0x04004541 RID: 17729
|
|
private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_Single_0;
|
|
|
|
// Token: 0x04004542 RID: 17730
|
|
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0;
|
|
|
|
// Token: 0x04004543 RID: 17731
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0;
|
|
|
|
// Token: 0x04004544 RID: 17732
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0;
|
|
|
|
// Token: 0x04004545 RID: 17733
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0;
|
|
|
|
// Token: 0x04004546 RID: 17734
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopItemEffect_Public_Void_0;
|
|
|
|
// Token: 0x04004547 RID: 17735
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0;
|
|
|
|
// Token: 0x04004548 RID: 17736
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopDefense_Public_Void_0;
|
|
|
|
// Token: 0x04004549 RID: 17737
|
|
private static readonly IntPtr NativeMethodInfoPtr_Cohesion_Public_Void_0;
|
|
|
|
// Token: 0x0400454A RID: 17738
|
|
private static readonly IntPtr NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0;
|
|
|
|
// Token: 0x0400454B RID: 17739
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopCohesion_Public_Void_0;
|
|
|
|
// Token: 0x0400454C RID: 17740
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0;
|
|
|
|
// Token: 0x0400454D RID: 17741
|
|
private static readonly IntPtr NativeMethodInfoPtr_Shot_Public_Void_0;
|
|
|
|
// Token: 0x0400454E RID: 17742
|
|
private static readonly IntPtr NativeMethodInfoPtr_NotShot_Public_Void_0;
|
|
|
|
// Token: 0x0400454F RID: 17743
|
|
private static readonly IntPtr NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0;
|
|
|
|
// Token: 0x04004550 RID: 17744
|
|
private static readonly IntPtr NativeMethodInfoPtr_NullShot_Private_Void_0;
|
|
|
|
// Token: 0x04004551 RID: 17745
|
|
private static readonly IntPtr NativeMethodInfoPtr_LightningChargeShot_Public_Void_0;
|
|
|
|
// Token: 0x04004552 RID: 17746
|
|
private static readonly IntPtr NativeMethodInfoPtr_LightningShot_Private_Void_0;
|
|
|
|
// Token: 0x04004553 RID: 17747
|
|
private static readonly IntPtr NativeMethodInfoPtr_FireShot_Private_Void_0;
|
|
|
|
// Token: 0x04004554 RID: 17748
|
|
private static readonly IntPtr NativeMethodInfoPtr_IceShot_Private_Void_0;
|
|
|
|
// Token: 0x04004555 RID: 17749
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayAbsorb_Public_Void_0;
|
|
|
|
// Token: 0x04004556 RID: 17750
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0;
|
|
|
|
// Token: 0x04004557 RID: 17751
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0;
|
|
|
|
// Token: 0x04004558 RID: 17752
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0;
|
|
|
|
// Token: 0x04004559 RID: 17753
|
|
private static readonly IntPtr NativeMethodInfoPtr_CloseItemSelect_Public_Void_0;
|
|
|
|
// Token: 0x0400455A RID: 17754
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0;
|
|
|
|
// Token: 0x0400455B RID: 17755
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0;
|
|
|
|
// Token: 0x0400455C RID: 17756
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0;
|
|
|
|
// Token: 0x0400455D RID: 17757
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0;
|
|
|
|
// Token: 0x0400455E RID: 17758
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0;
|
|
|
|
// Token: 0x0400455F RID: 17759
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0;
|
|
|
|
// Token: 0x04004560 RID: 17760
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0;
|
|
|
|
// Token: 0x04004561 RID: 17761
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0;
|
|
|
|
// Token: 0x04004562 RID: 17762
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0;
|
|
|
|
// Token: 0x04004563 RID: 17763
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0;
|
|
|
|
// Token: 0x04004564 RID: 17764
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0;
|
|
|
|
// Token: 0x04004565 RID: 17765
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0;
|
|
|
|
// Token: 0x04004566 RID: 17766
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0;
|
|
|
|
// Token: 0x04004567 RID: 17767
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0;
|
|
|
|
// Token: 0x04004568 RID: 17768
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayCure_Public_Void_0;
|
|
|
|
// Token: 0x04004569 RID: 17769
|
|
private static readonly IntPtr NativeMethodInfoPtr_TeleportAttack_Public_Void_0;
|
|
|
|
// Token: 0x0400456A RID: 17770
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0;
|
|
|
|
// Token: 0x0400456B RID: 17771
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0;
|
|
|
|
// Token: 0x0400456C RID: 17772
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0;
|
|
|
|
// Token: 0x0400456D RID: 17773
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0;
|
|
|
|
// Token: 0x0400456E RID: 17774
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0;
|
|
|
|
// Token: 0x0400456F RID: 17775
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0;
|
|
|
|
// Token: 0x04004570 RID: 17776
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0;
|
|
|
|
// Token: 0x04004571 RID: 17777
|
|
private static readonly IntPtr NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0;
|
|
|
|
// Token: 0x04004572 RID: 17778
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0;
|
|
|
|
// Token: 0x04004573 RID: 17779
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayOnLight_Public_Void_0;
|
|
|
|
// Token: 0x04004574 RID: 17780
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0;
|
|
|
|
// Token: 0x04004575 RID: 17781
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0;
|
|
|
|
// Token: 0x04004576 RID: 17782
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0;
|
|
|
|
// Token: 0x04004577 RID: 17783
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0;
|
|
|
|
// Token: 0x04004578 RID: 17784
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0;
|
|
|
|
// Token: 0x04004579 RID: 17785
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0;
|
|
|
|
// Token: 0x0400457A RID: 17786
|
|
private static readonly IntPtr NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0;
|
|
|
|
// Token: 0x0400457B RID: 17787
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0;
|
|
|
|
// Token: 0x0400457C RID: 17788
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0;
|
|
|
|
// Token: 0x0400457D RID: 17789
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0;
|
|
|
|
// Token: 0x0400457E RID: 17790
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0;
|
|
|
|
// Token: 0x0400457F RID: 17791
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0;
|
|
|
|
// Token: 0x04004580 RID: 17792
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetRecoil_Public_Single_0;
|
|
|
|
// Token: 0x04004581 RID: 17793
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetShotShake_Public_Single_0;
|
|
|
|
// Token: 0x04004582 RID: 17794
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0;
|
|
|
|
// Token: 0x04004583 RID: 17795
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0;
|
|
|
|
// Token: 0x04004584 RID: 17796
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0;
|
|
|
|
// Token: 0x04004585 RID: 17797
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0;
|
|
|
|
// Token: 0x04004586 RID: 17798
|
|
private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0;
|
|
|
|
// Token: 0x04004587 RID: 17799
|
|
private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0;
|
|
|
|
// Token: 0x04004588 RID: 17800
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0;
|
|
|
|
// Token: 0x04004589 RID: 17801
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0;
|
|
|
|
// Token: 0x0400458A RID: 17802
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0;
|
|
|
|
// Token: 0x0400458B RID: 17803
|
|
private static readonly IntPtr NativeMethodInfoPtr_EndWindDodge_Public_Void_0;
|
|
|
|
// Token: 0x0400458C RID: 17804
|
|
private static readonly IntPtr NativeMethodInfoPtr_ResetTeleportState_Public_Void_0;
|
|
|
|
// Token: 0x0400458D RID: 17805
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
|
|
// Token: 0x0400458E RID: 17806
|
|
private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0;
|
|
|
|
// Token: 0x0200030C RID: 780
|
|
public enum Magic
|
|
{
|
|
// Token: 0x04004590 RID: 17808
|
|
Null,
|
|
// Token: 0x04004591 RID: 17809
|
|
Ice,
|
|
// Token: 0x04004592 RID: 17810
|
|
Fire,
|
|
// Token: 0x04004593 RID: 17811
|
|
Lightning
|
|
}
|
|
|
|
// Token: 0x0200030D RID: 781
|
|
[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass213_0")]
|
|
public sealed class __c__DisplayClass213_0 : Il2CppSystem.Object
|
|
{
|
|
// Token: 0x060068A3 RID: 26787 RVA: 0x001A7E70 File Offset: 0x001A6070
|
|
[CallerCount(1642)]
|
|
[CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe __c__DisplayClass213_0()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060068A4 RID: 26788 RVA: 0x001A7EBC File Offset: 0x001A60BC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576503, XrefRangeEnd = 576506, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void _Start_b__2()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060068A5 RID: 26789 RVA: 0x001A7F00 File Offset: 0x001A6100
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static __c__DisplayClass213_0()
|
|
{
|
|
Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass213_0");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr);
|
|
PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "fbc");
|
|
PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "<>4__this");
|
|
PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100670962);
|
|
PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100670963);
|
|
}
|
|
|
|
// Token: 0x060068A6 RID: 26790 RVA: 0x0000A688 File Offset: 0x00008888
|
|
public __c__DisplayClass213_0(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x1700245C RID: 9308
|
|
// (get) Token: 0x060068A7 RID: 26791 RVA: 0x001A7F7C File Offset: 0x001A617C
|
|
// (set) Token: 0x060068A8 RID: 26792 RVA: 0x001A7FB0 File Offset: 0x001A61B0
|
|
public unsafe FireBallCollision fbc
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new FireBallCollision(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700245D RID: 9309
|
|
// (get) Token: 0x060068A9 RID: 26793 RVA: 0x001A7FD8 File Offset: 0x001A61D8
|
|
// (set) Token: 0x060068AA RID: 26794 RVA: 0x001A800C File Offset: 0x001A620C
|
|
public unsafe PlayerEffectPlay __4__this
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new PlayerEffectPlay(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x04004594 RID: 17812
|
|
private static readonly IntPtr NativeFieldInfoPtr_fbc;
|
|
|
|
// Token: 0x04004595 RID: 17813
|
|
private static readonly IntPtr NativeFieldInfoPtr___4__this;
|
|
|
|
// Token: 0x04004596 RID: 17814
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
|
|
// Token: 0x04004597 RID: 17815
|
|
private static readonly IntPtr NativeMethodInfoPtr__Start_b__2_Internal_Void_0;
|
|
}
|
|
|
|
// Token: 0x0200030E RID: 782
|
|
[ObfuscatedName("PlayerEffectPlay/<>c")]
|
|
[Serializable]
|
|
public sealed class __c : Il2CppSystem.Object
|
|
{
|
|
// Token: 0x060068AB RID: 26795 RVA: 0x001A8034 File Offset: 0x001A6234
|
|
[CallerCount(1642)]
|
|
[CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe __c()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060068AC RID: 26796 RVA: 0x001A8080 File Offset: 0x001A6280
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576506, XrefRangeEnd = 576514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe GameObject _Start_b__213_0()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
IntPtr intPtr3 = intPtr;
|
|
return (intPtr3 != 0) ? new GameObject(intPtr3) : null;
|
|
}
|
|
|
|
// Token: 0x060068AD RID: 26797 RVA: 0x001A80D8 File Offset: 0x001A62D8
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static __c()
|
|
{
|
|
Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr);
|
|
PlayerEffectPlay.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9");
|
|
PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9__213_0");
|
|
PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100670965);
|
|
PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100670966);
|
|
}
|
|
|
|
// Token: 0x060068AE RID: 26798 RVA: 0x0000A688 File Offset: 0x00008888
|
|
public __c(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x1700245E RID: 9310
|
|
// (get) Token: 0x060068AF RID: 26799 RVA: 0x001A8154 File Offset: 0x001A6354
|
|
// (set) Token: 0x060068B0 RID: 26800 RVA: 0x001A817F File Offset: 0x001A637F
|
|
public unsafe static PlayerEffectPlay.__c __9
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, (void*)(&intPtr));
|
|
IntPtr intPtr2 = intPtr;
|
|
return (intPtr2 != 0) ? new PlayerEffectPlay.__c(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700245F RID: 9311
|
|
// (get) Token: 0x060068B1 RID: 26801 RVA: 0x001A8194 File Offset: 0x001A6394
|
|
// (set) Token: 0x060068B2 RID: 26802 RVA: 0x001A81BF File Offset: 0x001A63BF
|
|
public unsafe static Func<GameObject> __9__213_0
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, (void*)(&intPtr));
|
|
IntPtr intPtr2 = intPtr;
|
|
return (intPtr2 != 0) ? new Func<GameObject>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x04004598 RID: 17816
|
|
private static readonly IntPtr NativeFieldInfoPtr___9;
|
|
|
|
// Token: 0x04004599 RID: 17817
|
|
private static readonly IntPtr NativeFieldInfoPtr___9__213_0;
|
|
|
|
// Token: 0x0400459A RID: 17818
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
|
|
// Token: 0x0400459B RID: 17819
|
|
private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0;
|
|
}
|
|
|
|
// Token: 0x0200030F RID: 783
|
|
[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass268_0")]
|
|
public sealed class __c__DisplayClass268_0 : Il2CppSystem.Object
|
|
{
|
|
// Token: 0x060068B3 RID: 26803 RVA: 0x001A81D4 File Offset: 0x001A63D4
|
|
[CallerCount(1642)]
|
|
[CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe __c__DisplayClass268_0()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060068B4 RID: 26804 RVA: 0x001A8220 File Offset: 0x001A6420
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576514, XrefRangeEnd = 576516, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void _SetPlayerTimeScale_b__0(SoundEffect se)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060068B5 RID: 26805 RVA: 0x001A827C File Offset: 0x001A647C
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static __c__DisplayClass268_0()
|
|
{
|
|
Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass268_0");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr);
|
|
PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, "timeScale");
|
|
PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100670967);
|
|
PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100670968);
|
|
}
|
|
|
|
// Token: 0x060068B6 RID: 26806 RVA: 0x0000A688 File Offset: 0x00008888
|
|
public __c__DisplayClass268_0(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x17002460 RID: 9312
|
|
// (get) Token: 0x060068B7 RID: 26807 RVA: 0x001A82E4 File Offset: 0x001A64E4
|
|
// (set) Token: 0x060068B8 RID: 26808 RVA: 0x001A830C File Offset: 0x001A650C
|
|
public unsafe float timeScale
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x0400459C RID: 17820
|
|
private static readonly IntPtr NativeFieldInfoPtr_timeScale;
|
|
|
|
// Token: 0x0400459D RID: 17821
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
|
|
// Token: 0x0400459E RID: 17822
|
|
private static readonly IntPtr NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0;
|
|
}
|
|
}
|