Files
NobetaSource/Interop/Assembly-CSharp/SealGhost02EffectPlay.cs
2023-09-06 22:00:49 +02:00

4357 lines
209 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000E9 RID: 233
public class SealGhost02EffectPlay : MonoBehaviour
{
// Token: 0x0600332A RID: 13098 RVA: 0x000CA4C8 File Offset: 0x000C86C8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 518268, RefRangeEnd = 518269, XrefRangeStart = 517904, XrefRangeEnd = 518268, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(MoveController Move)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600332B RID: 13099 RVA: 0x000CA524 File Offset: 0x000C8724
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518269, XrefRangeEnd = 518327, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600332C RID: 13100 RVA: 0x000CA568 File Offset: 0x000C8768
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 518341, RefRangeEnd = 518342, XrefRangeStart = 518327, XrefRangeEnd = 518341, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CreateEnemy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600332D RID: 13101 RVA: 0x000CA5AC File Offset: 0x000C87AC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518342, XrefRangeEnd = 518347, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDebut01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600332E RID: 13102 RVA: 0x000CA5F0 File Offset: 0x000C87F0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518347, XrefRangeEnd = 518357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDebut02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600332F RID: 13103 RVA: 0x000CA634 File Offset: 0x000C8834
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518357, XrefRangeEnd = 518369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSYell()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003330 RID: 13104 RVA: 0x000CA678 File Offset: 0x000C8878
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518369, XrefRangeEnd = 518375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SkipDebut()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003331 RID: 13105 RVA: 0x000CA6BC File Offset: 0x000C88BC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 518396, RefRangeEnd = 518397, XrefRangeStart = 518375, XrefRangeEnd = 518396, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void RemoveEnemy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003332 RID: 13106 RVA: 0x000CA700 File Offset: 0x000C8900
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518397, XrefRangeEnd = 518401, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003333 RID: 13107 RVA: 0x000CA744 File Offset: 0x000C8944
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518401, XrefRangeEnd = 518407, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniShake()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003334 RID: 13108 RVA: 0x000CA788 File Offset: 0x000C8988
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518407, XrefRangeEnd = 518421, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniMoveHandShakeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003335 RID: 13109 RVA: 0x000CA7CC File Offset: 0x000C89CC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518421, XrefRangeEnd = 518435, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniMoveHandShakeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003336 RID: 13110 RVA: 0x000CA810 File Offset: 0x000C8A10
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518435, XrefRangeEnd = 518447, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniTrunBackShake01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003337 RID: 13111 RVA: 0x000CA854 File Offset: 0x000C8A54
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518447, XrefRangeEnd = 518472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniTrunBackShake02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003338 RID: 13112 RVA: 0x000CA898 File Offset: 0x000C8A98
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518472, XrefRangeEnd = 518484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniJumpShake()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003339 RID: 13113 RVA: 0x000CA8DC File Offset: 0x000C8ADC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518484, XrefRangeEnd = 518495, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniLandShake()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600333A RID: 13114 RVA: 0x000CA920 File Offset: 0x000C8B20
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518495, XrefRangeEnd = 518503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDeathSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600333B RID: 13115 RVA: 0x000CA964 File Offset: 0x000C8B64
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518503, XrefRangeEnd = 518511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DeathBefore()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600333C RID: 13116 RVA: 0x000CA9A8 File Offset: 0x000C8BA8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518511, XrefRangeEnd = 518514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600333D RID: 13117 RVA: 0x000CA9EC File Offset: 0x000C8BEC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518514, XrefRangeEnd = 518534, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600333E RID: 13118 RVA: 0x000CAA30 File Offset: 0x000C8C30
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518534, XrefRangeEnd = 518537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandChargeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600333F RID: 13119 RVA: 0x000CAA74 File Offset: 0x000C8C74
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518537, XrefRangeEnd = 518540, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandChargeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003340 RID: 13120 RVA: 0x000CAAB8 File Offset: 0x000C8CB8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518540, XrefRangeEnd = 518544, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003341 RID: 13121 RVA: 0x000CAAFC File Offset: 0x000C8CFC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518544, XrefRangeEnd = 518547, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopPSHandCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003342 RID: 13122 RVA: 0x000CAB40 File Offset: 0x000C8D40
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518547, XrefRangeEnd = 518559, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0101()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003343 RID: 13123 RVA: 0x000CAB84 File Offset: 0x000C8D84
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518559, XrefRangeEnd = 518571, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0102()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003344 RID: 13124 RVA: 0x000CABC8 File Offset: 0x000C8DC8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518571, XrefRangeEnd = 518583, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003345 RID: 13125 RVA: 0x000CAC0C File Offset: 0x000C8E0C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518583, XrefRangeEnd = 518618, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack02Floor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003346 RID: 13126 RVA: 0x000CAC50 File Offset: 0x000C8E50
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518618, XrefRangeEnd = 518630, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003347 RID: 13127 RVA: 0x000CAC94 File Offset: 0x000C8E94
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518630, XrefRangeEnd = 518651, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03Shot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003348 RID: 13128 RVA: 0x000CACD8 File Offset: 0x000C8ED8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518651, XrefRangeEnd = 518663, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003349 RID: 13129 RVA: 0x000CAD1C File Offset: 0x000C8F1C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518663, XrefRangeEnd = 518680, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack04Floor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600334A RID: 13130 RVA: 0x000CAD60 File Offset: 0x000C8F60
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518680, XrefRangeEnd = 518692, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack05()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600334B RID: 13131 RVA: 0x000CADA4 File Offset: 0x000C8FA4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518692, XrefRangeEnd = 518715, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniMoveDamageObjectPos()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600334C RID: 13132 RVA: 0x000CADE8 File Offset: 0x000C8FE8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518715, XrefRangeEnd = 518723, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageAllObject()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600334D RID: 13133 RVA: 0x000CAE2C File Offset: 0x000C902C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 518731, RefRangeEnd = 518732, XrefRangeStart = 518723, XrefRangeEnd = 518731, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damage()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600334E RID: 13134 RVA: 0x000CAE70 File Offset: 0x000C9070
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 518747, RefRangeEnd = 518751, XrefRangeStart = 518732, XrefRangeEnd = 518747, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int GetPlayerArea()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600334F RID: 13135 RVA: 0x000CAEC0 File Offset: 0x000C90C0
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 518766, RefRangeEnd = 518770, XrefRangeStart = 518751, XrefRangeEnd = 518766, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int GetOwnArea()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06003350 RID: 13136 RVA: 0x000CAF10 File Offset: 0x000C9110
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 518780, RefRangeEnd = 518782, XrefRangeStart = 518770, XrefRangeEnd = 518780, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe bool CheckHitFlyPlayer()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06003351 RID: 13137 RVA: 0x000CAF60 File Offset: 0x000C9160
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518782, XrefRangeEnd = 518802, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack05Fly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003352 RID: 13138 RVA: 0x000CAFA4 File Offset: 0x000C91A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518802, XrefRangeEnd = 518808, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateAttack05Fly(float fDaltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDaltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003353 RID: 13139 RVA: 0x000CAFF8 File Offset: 0x000C91F8
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 518812, RefRangeEnd = 518814, XrefRangeStart = 518808, XrefRangeEnd = 518812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 GetAreaDirection(int iIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x06003354 RID: 13140 RVA: 0x000CB05C File Offset: 0x000C925C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 518828, RefRangeEnd = 518830, XrefRangeStart = 518814, XrefRangeEnd = 518828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int GetJumpPointIndex()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06003355 RID: 13141 RVA: 0x000CB0AC File Offset: 0x000C92AC
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 518855, RefRangeEnd = 518857, XrefRangeStart = 518830, XrefRangeEnd = 518855, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 GetJumpPoint(int iIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x06003356 RID: 13142 RVA: 0x000CB110 File Offset: 0x000C9310
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 518882, RefRangeEnd = 518884, XrefRangeStart = 518857, XrefRangeEnd = 518882, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 GetJumpPointDirection(int iIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x06003357 RID: 13143 RVA: 0x000CB174 File Offset: 0x000C9374
[CallerCount(5585)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CheckDamageObject()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003358 RID: 13144 RVA: 0x000CB1B8 File Offset: 0x000C93B8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 518908, RefRangeEnd = 518909, XrefRangeStart = 518884, XrefRangeEnd = 518908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateCharacterFloorFireCollider()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003359 RID: 13145 RVA: 0x000CB1FC File Offset: 0x000C93FC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 518909, RefRangeEnd = 518910, XrefRangeStart = 518909, XrefRangeEnd = 518909, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fColliderTime;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600335A RID: 13146 RVA: 0x000CB278 File Offset: 0x000C9478
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 518942, RefRangeEnd = 518943, XrefRangeStart = 518910, XrefRangeEnd = 518942, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorFireCollider(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600335B RID: 13147 RVA: 0x000CB2CC File Offset: 0x000C94CC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 518975, RefRangeEnd = 518976, XrefRangeStart = 518943, XrefRangeEnd = 518975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorFireBigCollider(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600335C RID: 13148 RVA: 0x000CB320 File Offset: 0x000C9520
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518976, XrefRangeEnd = 518978, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndFloorFireCollider()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600335D RID: 13149 RVA: 0x000CB364 File Offset: 0x000C9564
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519014, RefRangeEnd = 519015, XrefRangeStart = 518978, XrefRangeEnd = 519014, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorExp(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600335E RID: 13150 RVA: 0x000CB3B8 File Offset: 0x000C95B8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519015, XrefRangeEnd = 519017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDebut()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600335F RID: 13151 RVA: 0x000CB3FC File Offset: 0x000C95FC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519017, XrefRangeEnd = 519018, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDeath01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003360 RID: 13152 RVA: 0x000CB440 File Offset: 0x000C9640
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519018, XrefRangeEnd = 519019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDeath02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003361 RID: 13153 RVA: 0x000CB484 File Offset: 0x000C9684
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519021, RefRangeEnd = 519022, XrefRangeStart = 519019, XrefRangeEnd = 519021, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDamage()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003362 RID: 13154 RVA: 0x000CB4C8 File Offset: 0x000C96C8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519022, XrefRangeEnd = 519024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003363 RID: 13155 RVA: 0x000CB50C File Offset: 0x000C970C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519024, XrefRangeEnd = 519026, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellAttack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003364 RID: 13156 RVA: 0x000CB550 File Offset: 0x000C9750
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519026, XrefRangeEnd = 519027, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing(int index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003365 RID: 13157 RVA: 0x000CB5A4 File Offset: 0x000C97A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519027, XrefRangeEnd = 519028, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEImpact(int index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003366 RID: 13158 RVA: 0x000CB5F8 File Offset: 0x000C97F8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519028, XrefRangeEnd = 519029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEChain(int index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003367 RID: 13159 RVA: 0x000CB64C File Offset: 0x000C984C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519094, RefRangeEnd = 519095, XrefRangeStart = 519029, XrefRangeEnd = 519094, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003368 RID: 13160 RVA: 0x000CB6A0 File Offset: 0x000C98A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519095, XrefRangeEnd = 519096, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SealGhost02EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003369 RID: 13161 RVA: 0x000CB6EC File Offset: 0x000C98EC
// Note: this type is marked as 'beforefieldinit'.
static SealGhost02EffectPlay()
{
Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SealGhost02EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr);
SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_Move");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_WGM");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_CCC");
SealGhost02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SC");
SealGhost02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "CC");
SealGhost02EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "BC");
SealGhost02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SMR");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Body");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Death");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_FloorFire");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_HandChargeL");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_HandChargeR");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Yell");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_DeathSmoke");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Debut01");
SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Debut02");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_MatChar");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fMatDamage");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fMatDeath");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_CCharGlow");
SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "MoveDirection");
SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "JumpPoint");
SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "DamageObjectRoot");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_DamageBefore");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_DamageAfter");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_DamageObject");
SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "DamageCrystal");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosDamageObject");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosAttackDamageObject");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosHandL");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosHandR");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosTrunBackShake");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosAttack03Shot");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosFloorExp01");
SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosFloorExp02");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_MoveHandShake");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_TrunBackJump");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_TrunBackShake");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Jump");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Land");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack02Floor");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03Shot");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03Bullet");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03BulletCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03BulletCollisionWall");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack04Floor");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorExpReady");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorExp");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack0101");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack0102");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack02");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack04");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack05");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorFire");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorFireBig");
SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorFireCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffMoveHandShake");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffTrunBackJump");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffTrunBackShake");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffJump");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffLand");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack02Floor");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03Shot");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03Bullet");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03BulletCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03BulletCollisionWall");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack04Floor");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorExpReady");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorExp");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack0101");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack0102");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack02");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack04");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack05");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorFire");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorFireBig");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorFireCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Debut");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_DebutLoop");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_DebutExplosion");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Destroy");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_DeathImpact");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDebut");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDeath");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDamage");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDamageFly");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellAttack");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Footstep");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Swing");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Impact");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Chain");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Charge");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Attack03StartUp");
SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Jump");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDebut");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDebutLoop");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDebutExplosion");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDestroy");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDeathImpact");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDebut");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDeath");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDamage");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDamageFly");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellAttack");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEFootstep");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SESwing");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEImpact");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEChain");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SECharge");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEAttack03StartUp");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEJump");
SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SEP_FloorFireCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SEP_Attack03Explosion");
SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SEP_Attack03ExplosionReady");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEPFloorFireCollision");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEPAttack03Explosion");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEPAttack03ExplosionReady");
SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "AD_FloorFire");
SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "AD_Attack05");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireNum");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireTime");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorFireCollider");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorFireColliderPos");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderRadius");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderTime");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireColliderCal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequency");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequencyVal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireBigNum");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorFireBigCollider");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorFireBigColliderPos");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderTime");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireBigColliderCal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorExpReady");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorExpNum");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorExpReadyCal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpReadyFrequency");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpReadyFrequencyVal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorExpStartPos");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorExp");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpTime");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpTimeVal");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorExpPos");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iAttack05FlyNum");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fAttack05Fly");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bDebut");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bDead");
SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bDeathBefore");
SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666472);
SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666473);
SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666474);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666475);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666476);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666477);
SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666478);
SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666479);
SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666480);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666481);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666482);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666483);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666484);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666485);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666486);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666487);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666488);
SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666489);
SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666490);
SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666491);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666492);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666493);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666494);
SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666495);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666496);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666497);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666498);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666499);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666500);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666501);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666502);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666503);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666504);
SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666505);
SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666506);
SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666507);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666508);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666509);
SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666510);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666511);
SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666512);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666513);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666514);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666515);
SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666516);
SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666517);
SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666518);
SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666519);
SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666520);
SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666521);
SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666522);
SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666523);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666524);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666525);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666526);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666527);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666528);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666529);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666530);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666531);
SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666532);
SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666533);
SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666534);
}
// Token: 0x0600336A RID: 13162 RVA: 0x0000351C File Offset: 0x0000171C
public SealGhost02EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170012E5 RID: 4837
// (get) Token: 0x0600336B RID: 13163 RVA: 0x000CC7C0 File Offset: 0x000CA9C0
// (set) Token: 0x0600336C RID: 13164 RVA: 0x000CC7F4 File Offset: 0x000CA9F4
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012E6 RID: 4838
// (get) Token: 0x0600336D RID: 13165 RVA: 0x000CC81C File Offset: 0x000CAA1C
// (set) Token: 0x0600336E RID: 13166 RVA: 0x000CC850 File Offset: 0x000CAA50
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012E7 RID: 4839
// (get) Token: 0x0600336F RID: 13167 RVA: 0x000CC878 File Offset: 0x000CAA78
// (set) Token: 0x06003370 RID: 13168 RVA: 0x000CC8AC File Offset: 0x000CAAAC
public unsafe CCController g_CCC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CCController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012E8 RID: 4840
// (get) Token: 0x06003371 RID: 13169 RVA: 0x000CC8D4 File Offset: 0x000CAAD4
// (set) Token: 0x06003372 RID: 13170 RVA: 0x000CC908 File Offset: 0x000CAB08
public unsafe Il2CppReferenceArray<SphereCollider> SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012E9 RID: 4841
// (get) Token: 0x06003373 RID: 13171 RVA: 0x000CC930 File Offset: 0x000CAB30
// (set) Token: 0x06003374 RID: 13172 RVA: 0x000CC964 File Offset: 0x000CAB64
public unsafe Il2CppReferenceArray<CapsuleCollider> CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012EA RID: 4842
// (get) Token: 0x06003375 RID: 13173 RVA: 0x000CC98C File Offset: 0x000CAB8C
// (set) Token: 0x06003376 RID: 13174 RVA: 0x000CC9C0 File Offset: 0x000CABC0
public unsafe Il2CppReferenceArray<BoxCollider> BC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012EB RID: 4843
// (get) Token: 0x06003377 RID: 13175 RVA: 0x000CC9E8 File Offset: 0x000CABE8
// (set) Token: 0x06003378 RID: 13176 RVA: 0x000CCA1C File Offset: 0x000CAC1C
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012EC RID: 4844
// (get) Token: 0x06003379 RID: 13177 RVA: 0x000CCA44 File Offset: 0x000CAC44
// (set) Token: 0x0600337A RID: 13178 RVA: 0x000CCA78 File Offset: 0x000CAC78
public unsafe ParticleSystem PS_Body
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012ED RID: 4845
// (get) Token: 0x0600337B RID: 13179 RVA: 0x000CCAA0 File Offset: 0x000CACA0
// (set) Token: 0x0600337C RID: 13180 RVA: 0x000CCAD4 File Offset: 0x000CACD4
public unsafe ParticleSystem PS_Death
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012EE RID: 4846
// (get) Token: 0x0600337D RID: 13181 RVA: 0x000CCAFC File Offset: 0x000CACFC
// (set) Token: 0x0600337E RID: 13182 RVA: 0x000CCB30 File Offset: 0x000CAD30
public unsafe ParticleSystem PS_FloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012EF RID: 4847
// (get) Token: 0x0600337F RID: 13183 RVA: 0x000CCB58 File Offset: 0x000CAD58
// (set) Token: 0x06003380 RID: 13184 RVA: 0x000CCB8C File Offset: 0x000CAD8C
public unsafe ParticleSystem PS_HandChargeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012F0 RID: 4848
// (get) Token: 0x06003381 RID: 13185 RVA: 0x000CCBB4 File Offset: 0x000CADB4
// (set) Token: 0x06003382 RID: 13186 RVA: 0x000CCBE8 File Offset: 0x000CADE8
public unsafe ParticleSystem PS_HandChargeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012F1 RID: 4849
// (get) Token: 0x06003383 RID: 13187 RVA: 0x000CCC10 File Offset: 0x000CAE10
// (set) Token: 0x06003384 RID: 13188 RVA: 0x000CCC44 File Offset: 0x000CAE44
public unsafe ParticleSystem PS_Yell
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012F2 RID: 4850
// (get) Token: 0x06003385 RID: 13189 RVA: 0x000CCC6C File Offset: 0x000CAE6C
// (set) Token: 0x06003386 RID: 13190 RVA: 0x000CCCA0 File Offset: 0x000CAEA0
public unsafe ParticleSystem PS_DeathSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012F3 RID: 4851
// (get) Token: 0x06003387 RID: 13191 RVA: 0x000CCCC8 File Offset: 0x000CAEC8
// (set) Token: 0x06003388 RID: 13192 RVA: 0x000CCCFC File Offset: 0x000CAEFC
public unsafe ParticleSystem PS_Debut01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012F4 RID: 4852
// (get) Token: 0x06003389 RID: 13193 RVA: 0x000CCD24 File Offset: 0x000CAF24
// (set) Token: 0x0600338A RID: 13194 RVA: 0x000CCD58 File Offset: 0x000CAF58
public unsafe ParticleSystem PS_Debut02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012F5 RID: 4853
// (get) Token: 0x0600338B RID: 13195 RVA: 0x000CCD80 File Offset: 0x000CAF80
// (set) Token: 0x0600338C RID: 13196 RVA: 0x000CCDB4 File Offset: 0x000CAFB4
public unsafe Il2CppReferenceArray<Material> g_MatChar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012F6 RID: 4854
// (get) Token: 0x0600338D RID: 13197 RVA: 0x000CCDDC File Offset: 0x000CAFDC
// (set) Token: 0x0600338E RID: 13198 RVA: 0x000CCE04 File Offset: 0x000CB004
public unsafe float g_fMatDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value;
}
}
// Token: 0x170012F7 RID: 4855
// (get) Token: 0x0600338F RID: 13199 RVA: 0x000CCE28 File Offset: 0x000CB028
// (set) Token: 0x06003390 RID: 13200 RVA: 0x000CCE50 File Offset: 0x000CB050
public unsafe float g_fMatDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath)) = value;
}
}
// Token: 0x170012F8 RID: 4856
// (get) Token: 0x06003391 RID: 13201 RVA: 0x000CCE74 File Offset: 0x000CB074
// (set) Token: 0x06003392 RID: 13202 RVA: 0x000CCE9C File Offset: 0x000CB09C
public unsafe Color g_CCharGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
}
}
// Token: 0x170012F9 RID: 4857
// (get) Token: 0x06003393 RID: 13203 RVA: 0x000CCEC0 File Offset: 0x000CB0C0
// (set) Token: 0x06003394 RID: 13204 RVA: 0x000CCEF4 File Offset: 0x000CB0F4
public unsafe Il2CppReferenceArray<BoxCollider> MoveDirection
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012FA RID: 4858
// (get) Token: 0x06003395 RID: 13205 RVA: 0x000CCF1C File Offset: 0x000CB11C
// (set) Token: 0x06003396 RID: 13206 RVA: 0x000CCF50 File Offset: 0x000CB150
public unsafe Il2CppReferenceArray<BoxCollider> JumpPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012FB RID: 4859
// (get) Token: 0x06003397 RID: 13207 RVA: 0x000CCF78 File Offset: 0x000CB178
// (set) Token: 0x06003398 RID: 13208 RVA: 0x000CCFAC File Offset: 0x000CB1AC
public unsafe Il2CppReferenceArray<Transform> DamageObjectRoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012FC RID: 4860
// (get) Token: 0x06003399 RID: 13209 RVA: 0x000CCFD4 File Offset: 0x000CB1D4
// (set) Token: 0x0600339A RID: 13210 RVA: 0x000CD008 File Offset: 0x000CB208
public unsafe Il2CppReferenceArray<GameObject> g_DamageBefore
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<GameObject>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012FD RID: 4861
// (get) Token: 0x0600339B RID: 13211 RVA: 0x000CD030 File Offset: 0x000CB230
// (set) Token: 0x0600339C RID: 13212 RVA: 0x000CD064 File Offset: 0x000CB264
public unsafe Il2CppReferenceArray<GameObject> g_DamageAfter
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<GameObject>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012FE RID: 4862
// (get) Token: 0x0600339D RID: 13213 RVA: 0x000CD08C File Offset: 0x000CB28C
// (set) Token: 0x0600339E RID: 13214 RVA: 0x000CD0C0 File Offset: 0x000CB2C0
public unsafe Il2CppReferenceArray<DamagedObjectFloor_BossBig03> g_DamageObject
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<DamagedObjectFloor_BossBig03>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170012FF RID: 4863
// (get) Token: 0x0600339F RID: 13215 RVA: 0x000CD0E8 File Offset: 0x000CB2E8
// (set) Token: 0x060033A0 RID: 13216 RVA: 0x000CD11C File Offset: 0x000CB31C
public unsafe Il2CppReferenceArray<DamageObject02> DamageCrystal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<DamageObject02>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001300 RID: 4864
// (get) Token: 0x060033A1 RID: 13217 RVA: 0x000CD144 File Offset: 0x000CB344
// (set) Token: 0x060033A2 RID: 13218 RVA: 0x000CD178 File Offset: 0x000CB378
public unsafe Transform PosDamageObject
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001301 RID: 4865
// (get) Token: 0x060033A3 RID: 13219 RVA: 0x000CD1A0 File Offset: 0x000CB3A0
// (set) Token: 0x060033A4 RID: 13220 RVA: 0x000CD1D4 File Offset: 0x000CB3D4
public unsafe Transform PosAttackDamageObject
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001302 RID: 4866
// (get) Token: 0x060033A5 RID: 13221 RVA: 0x000CD1FC File Offset: 0x000CB3FC
// (set) Token: 0x060033A6 RID: 13222 RVA: 0x000CD230 File Offset: 0x000CB430
public unsafe Transform PosHandL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001303 RID: 4867
// (get) Token: 0x060033A7 RID: 13223 RVA: 0x000CD258 File Offset: 0x000CB458
// (set) Token: 0x060033A8 RID: 13224 RVA: 0x000CD28C File Offset: 0x000CB48C
public unsafe Transform PosHandR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001304 RID: 4868
// (get) Token: 0x060033A9 RID: 13225 RVA: 0x000CD2B4 File Offset: 0x000CB4B4
// (set) Token: 0x060033AA RID: 13226 RVA: 0x000CD2E8 File Offset: 0x000CB4E8
public unsafe Transform PosTrunBackShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001305 RID: 4869
// (get) Token: 0x060033AB RID: 13227 RVA: 0x000CD310 File Offset: 0x000CB510
// (set) Token: 0x060033AC RID: 13228 RVA: 0x000CD344 File Offset: 0x000CB544
public unsafe Transform PosAttack03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001306 RID: 4870
// (get) Token: 0x060033AD RID: 13229 RVA: 0x000CD36C File Offset: 0x000CB56C
// (set) Token: 0x060033AE RID: 13230 RVA: 0x000CD3A0 File Offset: 0x000CB5A0
public unsafe Transform PosFloorExp01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001307 RID: 4871
// (get) Token: 0x060033AF RID: 13231 RVA: 0x000CD3C8 File Offset: 0x000CB5C8
// (set) Token: 0x060033B0 RID: 13232 RVA: 0x000CD3FC File Offset: 0x000CB5FC
public unsafe Transform PosFloorExp02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001308 RID: 4872
// (get) Token: 0x060033B1 RID: 13233 RVA: 0x000CD424 File Offset: 0x000CB624
// (set) Token: 0x060033B2 RID: 13234 RVA: 0x000CD458 File Offset: 0x000CB658
public unsafe GameObject Eff_MoveHandShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001309 RID: 4873
// (get) Token: 0x060033B3 RID: 13235 RVA: 0x000CD480 File Offset: 0x000CB680
// (set) Token: 0x060033B4 RID: 13236 RVA: 0x000CD4B4 File Offset: 0x000CB6B4
public unsafe GameObject Eff_TrunBackJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700130A RID: 4874
// (get) Token: 0x060033B5 RID: 13237 RVA: 0x000CD4DC File Offset: 0x000CB6DC
// (set) Token: 0x060033B6 RID: 13238 RVA: 0x000CD510 File Offset: 0x000CB710
public unsafe GameObject Eff_TrunBackShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700130B RID: 4875
// (get) Token: 0x060033B7 RID: 13239 RVA: 0x000CD538 File Offset: 0x000CB738
// (set) Token: 0x060033B8 RID: 13240 RVA: 0x000CD56C File Offset: 0x000CB76C
public unsafe GameObject Eff_Jump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700130C RID: 4876
// (get) Token: 0x060033B9 RID: 13241 RVA: 0x000CD594 File Offset: 0x000CB794
// (set) Token: 0x060033BA RID: 13242 RVA: 0x000CD5C8 File Offset: 0x000CB7C8
public unsafe GameObject Eff_Land
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700130D RID: 4877
// (get) Token: 0x060033BB RID: 13243 RVA: 0x000CD5F0 File Offset: 0x000CB7F0
// (set) Token: 0x060033BC RID: 13244 RVA: 0x000CD624 File Offset: 0x000CB824
public unsafe GameObject Eff_Attack02Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700130E RID: 4878
// (get) Token: 0x060033BD RID: 13245 RVA: 0x000CD64C File Offset: 0x000CB84C
// (set) Token: 0x060033BE RID: 13246 RVA: 0x000CD680 File Offset: 0x000CB880
public unsafe GameObject Eff_Attack03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700130F RID: 4879
// (get) Token: 0x060033BF RID: 13247 RVA: 0x000CD6A8 File Offset: 0x000CB8A8
// (set) Token: 0x060033C0 RID: 13248 RVA: 0x000CD6DC File Offset: 0x000CB8DC
public unsafe GameObject Eff_Attack03Bullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001310 RID: 4880
// (get) Token: 0x060033C1 RID: 13249 RVA: 0x000CD704 File Offset: 0x000CB904
// (set) Token: 0x060033C2 RID: 13250 RVA: 0x000CD738 File Offset: 0x000CB938
public unsafe GameObject Eff_Attack03BulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001311 RID: 4881
// (get) Token: 0x060033C3 RID: 13251 RVA: 0x000CD760 File Offset: 0x000CB960
// (set) Token: 0x060033C4 RID: 13252 RVA: 0x000CD794 File Offset: 0x000CB994
public unsafe GameObject Eff_Attack03BulletCollisionWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001312 RID: 4882
// (get) Token: 0x060033C5 RID: 13253 RVA: 0x000CD7BC File Offset: 0x000CB9BC
// (set) Token: 0x060033C6 RID: 13254 RVA: 0x000CD7F0 File Offset: 0x000CB9F0
public unsafe GameObject Eff_Attack04Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001313 RID: 4883
// (get) Token: 0x060033C7 RID: 13255 RVA: 0x000CD818 File Offset: 0x000CBA18
// (set) Token: 0x060033C8 RID: 13256 RVA: 0x000CD84C File Offset: 0x000CBA4C
public unsafe GameObject Eff_FloorExpReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001314 RID: 4884
// (get) Token: 0x060033C9 RID: 13257 RVA: 0x000CD874 File Offset: 0x000CBA74
// (set) Token: 0x060033CA RID: 13258 RVA: 0x000CD8A8 File Offset: 0x000CBAA8
public unsafe GameObject Eff_FloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001315 RID: 4885
// (get) Token: 0x060033CB RID: 13259 RVA: 0x000CD8D0 File Offset: 0x000CBAD0
// (set) Token: 0x060033CC RID: 13260 RVA: 0x000CD904 File Offset: 0x000CBB04
public unsafe GameObject Eff_Attack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001316 RID: 4886
// (get) Token: 0x060033CD RID: 13261 RVA: 0x000CD92C File Offset: 0x000CBB2C
// (set) Token: 0x060033CE RID: 13262 RVA: 0x000CD960 File Offset: 0x000CBB60
public unsafe GameObject Eff_Attack0102
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001317 RID: 4887
// (get) Token: 0x060033CF RID: 13263 RVA: 0x000CD988 File Offset: 0x000CBB88
// (set) Token: 0x060033D0 RID: 13264 RVA: 0x000CD9BC File Offset: 0x000CBBBC
public unsafe GameObject Eff_Attack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001318 RID: 4888
// (get) Token: 0x060033D1 RID: 13265 RVA: 0x000CD9E4 File Offset: 0x000CBBE4
// (set) Token: 0x060033D2 RID: 13266 RVA: 0x000CDA18 File Offset: 0x000CBC18
public unsafe GameObject Eff_Attack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001319 RID: 4889
// (get) Token: 0x060033D3 RID: 13267 RVA: 0x000CDA40 File Offset: 0x000CBC40
// (set) Token: 0x060033D4 RID: 13268 RVA: 0x000CDA74 File Offset: 0x000CBC74
public unsafe GameObject Eff_Attack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700131A RID: 4890
// (get) Token: 0x060033D5 RID: 13269 RVA: 0x000CDA9C File Offset: 0x000CBC9C
// (set) Token: 0x060033D6 RID: 13270 RVA: 0x000CDAD0 File Offset: 0x000CBCD0
public unsafe GameObject Eff_Attack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700131B RID: 4891
// (get) Token: 0x060033D7 RID: 13271 RVA: 0x000CDAF8 File Offset: 0x000CBCF8
// (set) Token: 0x060033D8 RID: 13272 RVA: 0x000CDB2C File Offset: 0x000CBD2C
public unsafe GameObject Eff_FloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700131C RID: 4892
// (get) Token: 0x060033D9 RID: 13273 RVA: 0x000CDB54 File Offset: 0x000CBD54
// (set) Token: 0x060033DA RID: 13274 RVA: 0x000CDB88 File Offset: 0x000CBD88
public unsafe GameObject Eff_FloorFireBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700131D RID: 4893
// (get) Token: 0x060033DB RID: 13275 RVA: 0x000CDBB0 File Offset: 0x000CBDB0
// (set) Token: 0x060033DC RID: 13276 RVA: 0x000CDBE4 File Offset: 0x000CBDE4
public unsafe GameObject Eff_FloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700131E RID: 4894
// (get) Token: 0x060033DD RID: 13277 RVA: 0x000CDC0C File Offset: 0x000CBE0C
// (set) Token: 0x060033DE RID: 13278 RVA: 0x000CDC40 File Offset: 0x000CBE40
public unsafe EffectPool g_EffMoveHandShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700131F RID: 4895
// (get) Token: 0x060033DF RID: 13279 RVA: 0x000CDC68 File Offset: 0x000CBE68
// (set) Token: 0x060033E0 RID: 13280 RVA: 0x000CDC9C File Offset: 0x000CBE9C
public unsafe EffectPool g_EffTrunBackJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001320 RID: 4896
// (get) Token: 0x060033E1 RID: 13281 RVA: 0x000CDCC4 File Offset: 0x000CBEC4
// (set) Token: 0x060033E2 RID: 13282 RVA: 0x000CDCF8 File Offset: 0x000CBEF8
public unsafe EffectPool g_EffTrunBackShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001321 RID: 4897
// (get) Token: 0x060033E3 RID: 13283 RVA: 0x000CDD20 File Offset: 0x000CBF20
// (set) Token: 0x060033E4 RID: 13284 RVA: 0x000CDD54 File Offset: 0x000CBF54
public unsafe EffectPool g_EffJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001322 RID: 4898
// (get) Token: 0x060033E5 RID: 13285 RVA: 0x000CDD7C File Offset: 0x000CBF7C
// (set) Token: 0x060033E6 RID: 13286 RVA: 0x000CDDB0 File Offset: 0x000CBFB0
public unsafe EffectPool g_EffLand
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001323 RID: 4899
// (get) Token: 0x060033E7 RID: 13287 RVA: 0x000CDDD8 File Offset: 0x000CBFD8
// (set) Token: 0x060033E8 RID: 13288 RVA: 0x000CDE0C File Offset: 0x000CC00C
public unsafe EffectPool g_EffAttack02Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001324 RID: 4900
// (get) Token: 0x060033E9 RID: 13289 RVA: 0x000CDE34 File Offset: 0x000CC034
// (set) Token: 0x060033EA RID: 13290 RVA: 0x000CDE68 File Offset: 0x000CC068
public unsafe EffectPool g_EffAttack03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001325 RID: 4901
// (get) Token: 0x060033EB RID: 13291 RVA: 0x000CDE90 File Offset: 0x000CC090
// (set) Token: 0x060033EC RID: 13292 RVA: 0x000CDEC4 File Offset: 0x000CC0C4
public unsafe EffectPool g_EffAttack03Bullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001326 RID: 4902
// (get) Token: 0x060033ED RID: 13293 RVA: 0x000CDEEC File Offset: 0x000CC0EC
// (set) Token: 0x060033EE RID: 13294 RVA: 0x000CDF20 File Offset: 0x000CC120
public unsafe EffectPool g_EffAttack03BulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001327 RID: 4903
// (get) Token: 0x060033EF RID: 13295 RVA: 0x000CDF48 File Offset: 0x000CC148
// (set) Token: 0x060033F0 RID: 13296 RVA: 0x000CDF7C File Offset: 0x000CC17C
public unsafe EffectPool g_EffAttack03BulletCollisionWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001328 RID: 4904
// (get) Token: 0x060033F1 RID: 13297 RVA: 0x000CDFA4 File Offset: 0x000CC1A4
// (set) Token: 0x060033F2 RID: 13298 RVA: 0x000CDFD8 File Offset: 0x000CC1D8
public unsafe EffectPool g_EffAttack04Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001329 RID: 4905
// (get) Token: 0x060033F3 RID: 13299 RVA: 0x000CE000 File Offset: 0x000CC200
// (set) Token: 0x060033F4 RID: 13300 RVA: 0x000CE034 File Offset: 0x000CC234
public unsafe EffectPool g_EffFloorExpReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700132A RID: 4906
// (get) Token: 0x060033F5 RID: 13301 RVA: 0x000CE05C File Offset: 0x000CC25C
// (set) Token: 0x060033F6 RID: 13302 RVA: 0x000CE090 File Offset: 0x000CC290
public unsafe EffectPool g_EffFloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700132B RID: 4907
// (get) Token: 0x060033F7 RID: 13303 RVA: 0x000CE0B8 File Offset: 0x000CC2B8
// (set) Token: 0x060033F8 RID: 13304 RVA: 0x000CE0EC File Offset: 0x000CC2EC
public unsafe EffectPool g_EffAttack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700132C RID: 4908
// (get) Token: 0x060033F9 RID: 13305 RVA: 0x000CE114 File Offset: 0x000CC314
// (set) Token: 0x060033FA RID: 13306 RVA: 0x000CE148 File Offset: 0x000CC348
public unsafe EffectPool g_EffAttack0102
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700132D RID: 4909
// (get) Token: 0x060033FB RID: 13307 RVA: 0x000CE170 File Offset: 0x000CC370
// (set) Token: 0x060033FC RID: 13308 RVA: 0x000CE1A4 File Offset: 0x000CC3A4
public unsafe EffectPool g_EffAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700132E RID: 4910
// (get) Token: 0x060033FD RID: 13309 RVA: 0x000CE1CC File Offset: 0x000CC3CC
// (set) Token: 0x060033FE RID: 13310 RVA: 0x000CE200 File Offset: 0x000CC400
public unsafe EffectPool g_EffAttack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700132F RID: 4911
// (get) Token: 0x060033FF RID: 13311 RVA: 0x000CE228 File Offset: 0x000CC428
// (set) Token: 0x06003400 RID: 13312 RVA: 0x000CE25C File Offset: 0x000CC45C
public unsafe EffectPool g_EffAttack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001330 RID: 4912
// (get) Token: 0x06003401 RID: 13313 RVA: 0x000CE284 File Offset: 0x000CC484
// (set) Token: 0x06003402 RID: 13314 RVA: 0x000CE2B8 File Offset: 0x000CC4B8
public unsafe EffectPool g_EffAttack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001331 RID: 4913
// (get) Token: 0x06003403 RID: 13315 RVA: 0x000CE2E0 File Offset: 0x000CC4E0
// (set) Token: 0x06003404 RID: 13316 RVA: 0x000CE314 File Offset: 0x000CC514
public unsafe EffectPool g_EffFloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001332 RID: 4914
// (get) Token: 0x06003405 RID: 13317 RVA: 0x000CE33C File Offset: 0x000CC53C
// (set) Token: 0x06003406 RID: 13318 RVA: 0x000CE370 File Offset: 0x000CC570
public unsafe EffectPool g_EffFloorFireBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001333 RID: 4915
// (get) Token: 0x06003407 RID: 13319 RVA: 0x000CE398 File Offset: 0x000CC598
// (set) Token: 0x06003408 RID: 13320 RVA: 0x000CE3CC File Offset: 0x000CC5CC
public unsafe EffectPool g_EffFloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001334 RID: 4916
// (get) Token: 0x06003409 RID: 13321 RVA: 0x000CE3F4 File Offset: 0x000CC5F4
// (set) Token: 0x0600340A RID: 13322 RVA: 0x000CE428 File Offset: 0x000CC628
public unsafe GameObject SE_Debut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001335 RID: 4917
// (get) Token: 0x0600340B RID: 13323 RVA: 0x000CE450 File Offset: 0x000CC650
// (set) Token: 0x0600340C RID: 13324 RVA: 0x000CE484 File Offset: 0x000CC684
public unsafe GameObject SE_DebutLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001336 RID: 4918
// (get) Token: 0x0600340D RID: 13325 RVA: 0x000CE4AC File Offset: 0x000CC6AC
// (set) Token: 0x0600340E RID: 13326 RVA: 0x000CE4E0 File Offset: 0x000CC6E0
public unsafe GameObject SE_DebutExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001337 RID: 4919
// (get) Token: 0x0600340F RID: 13327 RVA: 0x000CE508 File Offset: 0x000CC708
// (set) Token: 0x06003410 RID: 13328 RVA: 0x000CE53C File Offset: 0x000CC73C
public unsafe GameObject SE_Destroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001338 RID: 4920
// (get) Token: 0x06003411 RID: 13329 RVA: 0x000CE564 File Offset: 0x000CC764
// (set) Token: 0x06003412 RID: 13330 RVA: 0x000CE598 File Offset: 0x000CC798
public unsafe GameObject SE_DeathImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001339 RID: 4921
// (get) Token: 0x06003413 RID: 13331 RVA: 0x000CE5C0 File Offset: 0x000CC7C0
// (set) Token: 0x06003414 RID: 13332 RVA: 0x000CE5F4 File Offset: 0x000CC7F4
public unsafe GameObject SE_YellDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700133A RID: 4922
// (get) Token: 0x06003415 RID: 13333 RVA: 0x000CE61C File Offset: 0x000CC81C
// (set) Token: 0x06003416 RID: 13334 RVA: 0x000CE650 File Offset: 0x000CC850
public unsafe GameObject SE_YellDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700133B RID: 4923
// (get) Token: 0x06003417 RID: 13335 RVA: 0x000CE678 File Offset: 0x000CC878
// (set) Token: 0x06003418 RID: 13336 RVA: 0x000CE6AC File Offset: 0x000CC8AC
public unsafe GameObject SE_YellDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700133C RID: 4924
// (get) Token: 0x06003419 RID: 13337 RVA: 0x000CE6D4 File Offset: 0x000CC8D4
// (set) Token: 0x0600341A RID: 13338 RVA: 0x000CE708 File Offset: 0x000CC908
public unsafe GameObject SE_YellDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700133D RID: 4925
// (get) Token: 0x0600341B RID: 13339 RVA: 0x000CE730 File Offset: 0x000CC930
// (set) Token: 0x0600341C RID: 13340 RVA: 0x000CE764 File Offset: 0x000CC964
public unsafe GameObject SE_YellAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700133E RID: 4926
// (get) Token: 0x0600341D RID: 13341 RVA: 0x000CE78C File Offset: 0x000CC98C
// (set) Token: 0x0600341E RID: 13342 RVA: 0x000CE7C0 File Offset: 0x000CC9C0
public unsafe GameObject SE_Footstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700133F RID: 4927
// (get) Token: 0x0600341F RID: 13343 RVA: 0x000CE7E8 File Offset: 0x000CC9E8
// (set) Token: 0x06003420 RID: 13344 RVA: 0x000CE81C File Offset: 0x000CCA1C
public unsafe GameObject SE_Swing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001340 RID: 4928
// (get) Token: 0x06003421 RID: 13345 RVA: 0x000CE844 File Offset: 0x000CCA44
// (set) Token: 0x06003422 RID: 13346 RVA: 0x000CE878 File Offset: 0x000CCA78
public unsafe GameObject SE_Impact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001341 RID: 4929
// (get) Token: 0x06003423 RID: 13347 RVA: 0x000CE8A0 File Offset: 0x000CCAA0
// (set) Token: 0x06003424 RID: 13348 RVA: 0x000CE8D4 File Offset: 0x000CCAD4
public unsafe GameObject SE_Chain
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001342 RID: 4930
// (get) Token: 0x06003425 RID: 13349 RVA: 0x000CE8FC File Offset: 0x000CCAFC
// (set) Token: 0x06003426 RID: 13350 RVA: 0x000CE930 File Offset: 0x000CCB30
public unsafe GameObject SE_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001343 RID: 4931
// (get) Token: 0x06003427 RID: 13351 RVA: 0x000CE958 File Offset: 0x000CCB58
// (set) Token: 0x06003428 RID: 13352 RVA: 0x000CE98C File Offset: 0x000CCB8C
public unsafe GameObject SE_Attack03StartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001344 RID: 4932
// (get) Token: 0x06003429 RID: 13353 RVA: 0x000CE9B4 File Offset: 0x000CCBB4
// (set) Token: 0x0600342A RID: 13354 RVA: 0x000CE9E8 File Offset: 0x000CCBE8
public unsafe GameObject SE_Jump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001345 RID: 4933
// (get) Token: 0x0600342B RID: 13355 RVA: 0x000CEA10 File Offset: 0x000CCC10
// (set) Token: 0x0600342C RID: 13356 RVA: 0x000CEA44 File Offset: 0x000CCC44
public unsafe SoundEffect g_SEDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001346 RID: 4934
// (get) Token: 0x0600342D RID: 13357 RVA: 0x000CEA6C File Offset: 0x000CCC6C
// (set) Token: 0x0600342E RID: 13358 RVA: 0x000CEAA0 File Offset: 0x000CCCA0
public unsafe SoundEffect g_SEDebutLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001347 RID: 4935
// (get) Token: 0x0600342F RID: 13359 RVA: 0x000CEAC8 File Offset: 0x000CCCC8
// (set) Token: 0x06003430 RID: 13360 RVA: 0x000CEAFC File Offset: 0x000CCCFC
public unsafe SoundEffect g_SEDebutExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001348 RID: 4936
// (get) Token: 0x06003431 RID: 13361 RVA: 0x000CEB24 File Offset: 0x000CCD24
// (set) Token: 0x06003432 RID: 13362 RVA: 0x000CEB58 File Offset: 0x000CCD58
public unsafe SoundEffect g_SEDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001349 RID: 4937
// (get) Token: 0x06003433 RID: 13363 RVA: 0x000CEB80 File Offset: 0x000CCD80
// (set) Token: 0x06003434 RID: 13364 RVA: 0x000CEBB4 File Offset: 0x000CCDB4
public unsafe SoundEffect g_SEDeathImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700134A RID: 4938
// (get) Token: 0x06003435 RID: 13365 RVA: 0x000CEBDC File Offset: 0x000CCDDC
// (set) Token: 0x06003436 RID: 13366 RVA: 0x000CEC10 File Offset: 0x000CCE10
public unsafe SoundEffect g_SEYellDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700134B RID: 4939
// (get) Token: 0x06003437 RID: 13367 RVA: 0x000CEC38 File Offset: 0x000CCE38
// (set) Token: 0x06003438 RID: 13368 RVA: 0x000CEC6C File Offset: 0x000CCE6C
public unsafe SoundEffect g_SEYellDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700134C RID: 4940
// (get) Token: 0x06003439 RID: 13369 RVA: 0x000CEC94 File Offset: 0x000CCE94
// (set) Token: 0x0600343A RID: 13370 RVA: 0x000CECC8 File Offset: 0x000CCEC8
public unsafe SoundEffect g_SEYellDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700134D RID: 4941
// (get) Token: 0x0600343B RID: 13371 RVA: 0x000CECF0 File Offset: 0x000CCEF0
// (set) Token: 0x0600343C RID: 13372 RVA: 0x000CED24 File Offset: 0x000CCF24
public unsafe SoundEffect g_SEYellDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700134E RID: 4942
// (get) Token: 0x0600343D RID: 13373 RVA: 0x000CED4C File Offset: 0x000CCF4C
// (set) Token: 0x0600343E RID: 13374 RVA: 0x000CED80 File Offset: 0x000CCF80
public unsafe SoundEffect g_SEYellAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700134F RID: 4943
// (get) Token: 0x0600343F RID: 13375 RVA: 0x000CEDA8 File Offset: 0x000CCFA8
// (set) Token: 0x06003440 RID: 13376 RVA: 0x000CEDDC File Offset: 0x000CCFDC
public unsafe SoundEffect g_SEFootstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001350 RID: 4944
// (get) Token: 0x06003441 RID: 13377 RVA: 0x000CEE04 File Offset: 0x000CD004
// (set) Token: 0x06003442 RID: 13378 RVA: 0x000CEE38 File Offset: 0x000CD038
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001351 RID: 4945
// (get) Token: 0x06003443 RID: 13379 RVA: 0x000CEE60 File Offset: 0x000CD060
// (set) Token: 0x06003444 RID: 13380 RVA: 0x000CEE94 File Offset: 0x000CD094
public unsafe SoundEffect g_SEImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001352 RID: 4946
// (get) Token: 0x06003445 RID: 13381 RVA: 0x000CEEBC File Offset: 0x000CD0BC
// (set) Token: 0x06003446 RID: 13382 RVA: 0x000CEEF0 File Offset: 0x000CD0F0
public unsafe SoundEffect g_SEChain
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001353 RID: 4947
// (get) Token: 0x06003447 RID: 13383 RVA: 0x000CEF18 File Offset: 0x000CD118
// (set) Token: 0x06003448 RID: 13384 RVA: 0x000CEF4C File Offset: 0x000CD14C
public unsafe SoundEffect g_SECharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001354 RID: 4948
// (get) Token: 0x06003449 RID: 13385 RVA: 0x000CEF74 File Offset: 0x000CD174
// (set) Token: 0x0600344A RID: 13386 RVA: 0x000CEFA8 File Offset: 0x000CD1A8
public unsafe SoundEffect g_SEAttack03StartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001355 RID: 4949
// (get) Token: 0x0600344B RID: 13387 RVA: 0x000CEFD0 File Offset: 0x000CD1D0
// (set) Token: 0x0600344C RID: 13388 RVA: 0x000CF004 File Offset: 0x000CD204
public unsafe SoundEffect g_SEJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001356 RID: 4950
// (get) Token: 0x0600344D RID: 13389 RVA: 0x000CF02C File Offset: 0x000CD22C
// (set) Token: 0x0600344E RID: 13390 RVA: 0x000CF060 File Offset: 0x000CD260
public unsafe GameObject SEP_FloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001357 RID: 4951
// (get) Token: 0x0600344F RID: 13391 RVA: 0x000CF088 File Offset: 0x000CD288
// (set) Token: 0x06003450 RID: 13392 RVA: 0x000CF0BC File Offset: 0x000CD2BC
public unsafe GameObject SEP_Attack03Explosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001358 RID: 4952
// (get) Token: 0x06003451 RID: 13393 RVA: 0x000CF0E4 File Offset: 0x000CD2E4
// (set) Token: 0x06003452 RID: 13394 RVA: 0x000CF118 File Offset: 0x000CD318
public unsafe GameObject SEP_Attack03ExplosionReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001359 RID: 4953
// (get) Token: 0x06003453 RID: 13395 RVA: 0x000CF140 File Offset: 0x000CD340
// (set) Token: 0x06003454 RID: 13396 RVA: 0x000CF174 File Offset: 0x000CD374
public unsafe SoundEffectPool g_SEPFloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700135A RID: 4954
// (get) Token: 0x06003455 RID: 13397 RVA: 0x000CF19C File Offset: 0x000CD39C
// (set) Token: 0x06003456 RID: 13398 RVA: 0x000CF1D0 File Offset: 0x000CD3D0
public unsafe SoundEffectPool g_SEPAttack03Explosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700135B RID: 4955
// (get) Token: 0x06003457 RID: 13399 RVA: 0x000CF1F8 File Offset: 0x000CD3F8
// (set) Token: 0x06003458 RID: 13400 RVA: 0x000CF22C File Offset: 0x000CD42C
public unsafe SoundEffectPool g_SEPAttack03ExplosionReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700135C RID: 4956
// (get) Token: 0x06003459 RID: 13401 RVA: 0x000CF254 File Offset: 0x000CD454
// (set) Token: 0x0600345A RID: 13402 RVA: 0x000CF288 File Offset: 0x000CD488
public unsafe AttackData AD_FloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700135D RID: 4957
// (get) Token: 0x0600345B RID: 13403 RVA: 0x000CF2B0 File Offset: 0x000CD4B0
// (set) Token: 0x0600345C RID: 13404 RVA: 0x000CF2E4 File Offset: 0x000CD4E4
public unsafe AttackData AD_Attack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700135E RID: 4958
// (get) Token: 0x0600345D RID: 13405 RVA: 0x000CF30C File Offset: 0x000CD50C
// (set) Token: 0x0600345E RID: 13406 RVA: 0x000CF32A File Offset: 0x000CD52A
public unsafe static int g_iFloorFireNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value));
}
}
// Token: 0x1700135F RID: 4959
// (get) Token: 0x0600345F RID: 13407 RVA: 0x000CF33C File Offset: 0x000CD53C
// (set) Token: 0x06003460 RID: 13408 RVA: 0x000CF35A File Offset: 0x000CD55A
public unsafe static float g_fFloorFireTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&value));
}
}
// Token: 0x17001360 RID: 4960
// (get) Token: 0x06003461 RID: 13409 RVA: 0x000CF36C File Offset: 0x000CD56C
// (set) Token: 0x06003462 RID: 13410 RVA: 0x000CF3A0 File Offset: 0x000CD5A0
public unsafe Il2CppStructArray<bool> g_bFloorFireCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001361 RID: 4961
// (get) Token: 0x06003463 RID: 13411 RVA: 0x000CF3C8 File Offset: 0x000CD5C8
// (set) Token: 0x06003464 RID: 13412 RVA: 0x000CF3FC File Offset: 0x000CD5FC
public unsafe Il2CppStructArray<Vector3> g_v3FloorFireColliderPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001362 RID: 4962
// (get) Token: 0x06003465 RID: 13413 RVA: 0x000CF424 File Offset: 0x000CD624
// (set) Token: 0x06003466 RID: 13414 RVA: 0x000CF458 File Offset: 0x000CD658
public unsafe Il2CppStructArray<float> g_fFloorFireColliderRadius
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001363 RID: 4963
// (get) Token: 0x06003467 RID: 13415 RVA: 0x000CF480 File Offset: 0x000CD680
// (set) Token: 0x06003468 RID: 13416 RVA: 0x000CF4B4 File Offset: 0x000CD6B4
public unsafe Il2CppStructArray<float> g_fFloorFireColliderTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001364 RID: 4964
// (get) Token: 0x06003469 RID: 13417 RVA: 0x000CF4DC File Offset: 0x000CD6DC
// (set) Token: 0x0600346A RID: 13418 RVA: 0x000CF504 File Offset: 0x000CD704
public unsafe int g_iFloorFireColliderCal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value;
}
}
// Token: 0x17001365 RID: 4965
// (get) Token: 0x0600346B RID: 13419 RVA: 0x000CF528 File Offset: 0x000CD728
// (set) Token: 0x0600346C RID: 13420 RVA: 0x000CF546 File Offset: 0x000CD746
public unsafe static float g_fFloorFireColliderFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value));
}
}
// Token: 0x17001366 RID: 4966
// (get) Token: 0x0600346D RID: 13421 RVA: 0x000CF558 File Offset: 0x000CD758
// (set) Token: 0x0600346E RID: 13422 RVA: 0x000CF580 File Offset: 0x000CD780
public unsafe float g_fFloorFireColliderFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value;
}
}
// Token: 0x17001367 RID: 4967
// (get) Token: 0x0600346F RID: 13423 RVA: 0x000CF5A4 File Offset: 0x000CD7A4
// (set) Token: 0x06003470 RID: 13424 RVA: 0x000CF5C2 File Offset: 0x000CD7C2
public unsafe static int g_iFloorFireBigNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&value));
}
}
// Token: 0x17001368 RID: 4968
// (get) Token: 0x06003471 RID: 13425 RVA: 0x000CF5D4 File Offset: 0x000CD7D4
// (set) Token: 0x06003472 RID: 13426 RVA: 0x000CF608 File Offset: 0x000CD808
public unsafe Il2CppStructArray<bool> g_bFloorFireBigCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001369 RID: 4969
// (get) Token: 0x06003473 RID: 13427 RVA: 0x000CF630 File Offset: 0x000CD830
// (set) Token: 0x06003474 RID: 13428 RVA: 0x000CF664 File Offset: 0x000CD864
public unsafe Il2CppStructArray<Vector3> g_v3FloorFireBigColliderPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700136A RID: 4970
// (get) Token: 0x06003475 RID: 13429 RVA: 0x000CF68C File Offset: 0x000CD88C
// (set) Token: 0x06003476 RID: 13430 RVA: 0x000CF6C0 File Offset: 0x000CD8C0
public unsafe Il2CppStructArray<float> g_fFloorFireBigColliderTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700136B RID: 4971
// (get) Token: 0x06003477 RID: 13431 RVA: 0x000CF6E8 File Offset: 0x000CD8E8
// (set) Token: 0x06003478 RID: 13432 RVA: 0x000CF710 File Offset: 0x000CD910
public unsafe int g_iFloorFireBigColliderCal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal)) = value;
}
}
// Token: 0x1700136C RID: 4972
// (get) Token: 0x06003479 RID: 13433 RVA: 0x000CF734 File Offset: 0x000CD934
// (set) Token: 0x0600347A RID: 13434 RVA: 0x000CF75C File Offset: 0x000CD95C
public unsafe bool g_bFloorExpReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady)) = value;
}
}
// Token: 0x1700136D RID: 4973
// (get) Token: 0x0600347B RID: 13435 RVA: 0x000CF780 File Offset: 0x000CD980
// (set) Token: 0x0600347C RID: 13436 RVA: 0x000CF79E File Offset: 0x000CD99E
public unsafe static int g_iFloorExpNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value));
}
}
// Token: 0x1700136E RID: 4974
// (get) Token: 0x0600347D RID: 13437 RVA: 0x000CF7B0 File Offset: 0x000CD9B0
// (set) Token: 0x0600347E RID: 13438 RVA: 0x000CF7D8 File Offset: 0x000CD9D8
public unsafe int g_iFloorExpReadyCal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal)) = value;
}
}
// Token: 0x1700136F RID: 4975
// (get) Token: 0x0600347F RID: 13439 RVA: 0x000CF7FC File Offset: 0x000CD9FC
// (set) Token: 0x06003480 RID: 13440 RVA: 0x000CF81A File Offset: 0x000CDA1A
public unsafe static float g_fFloorExpReadyFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&value));
}
}
// Token: 0x17001370 RID: 4976
// (get) Token: 0x06003481 RID: 13441 RVA: 0x000CF82C File Offset: 0x000CDA2C
// (set) Token: 0x06003482 RID: 13442 RVA: 0x000CF854 File Offset: 0x000CDA54
public unsafe float g_fFloorExpReadyFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal)) = value;
}
}
// Token: 0x17001371 RID: 4977
// (get) Token: 0x06003483 RID: 13443 RVA: 0x000CF878 File Offset: 0x000CDA78
// (set) Token: 0x06003484 RID: 13444 RVA: 0x000CF8A0 File Offset: 0x000CDAA0
public unsafe Vector3 g_v3FloorExpStartPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos)) = value;
}
}
// Token: 0x17001372 RID: 4978
// (get) Token: 0x06003485 RID: 13445 RVA: 0x000CF8C4 File Offset: 0x000CDAC4
// (set) Token: 0x06003486 RID: 13446 RVA: 0x000CF8F8 File Offset: 0x000CDAF8
public unsafe Il2CppStructArray<bool> g_bFloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001373 RID: 4979
// (get) Token: 0x06003487 RID: 13447 RVA: 0x000CF920 File Offset: 0x000CDB20
// (set) Token: 0x06003488 RID: 13448 RVA: 0x000CF93E File Offset: 0x000CDB3E
public unsafe static float g_fFloorExpTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&value));
}
}
// Token: 0x17001374 RID: 4980
// (get) Token: 0x06003489 RID: 13449 RVA: 0x000CF950 File Offset: 0x000CDB50
// (set) Token: 0x0600348A RID: 13450 RVA: 0x000CF984 File Offset: 0x000CDB84
public unsafe Il2CppStructArray<float> g_fFloorExpTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001375 RID: 4981
// (get) Token: 0x0600348B RID: 13451 RVA: 0x000CF9AC File Offset: 0x000CDBAC
// (set) Token: 0x0600348C RID: 13452 RVA: 0x000CF9E0 File Offset: 0x000CDBE0
public unsafe Il2CppStructArray<Vector3> g_v3FloorExpPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001376 RID: 4982
// (get) Token: 0x0600348D RID: 13453 RVA: 0x000CFA08 File Offset: 0x000CDC08
// (set) Token: 0x0600348E RID: 13454 RVA: 0x000CFA30 File Offset: 0x000CDC30
public unsafe int g_iAttack05FlyNum
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum)) = value;
}
}
// Token: 0x17001377 RID: 4983
// (get) Token: 0x0600348F RID: 13455 RVA: 0x000CFA54 File Offset: 0x000CDC54
// (set) Token: 0x06003490 RID: 13456 RVA: 0x000CFA7C File Offset: 0x000CDC7C
public unsafe float g_fAttack05Fly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly)) = value;
}
}
// Token: 0x17001378 RID: 4984
// (get) Token: 0x06003491 RID: 13457 RVA: 0x000CFAA0 File Offset: 0x000CDCA0
// (set) Token: 0x06003492 RID: 13458 RVA: 0x000CFAC8 File Offset: 0x000CDCC8
public unsafe bool g_bDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut)) = value;
}
}
// Token: 0x17001379 RID: 4985
// (get) Token: 0x06003493 RID: 13459 RVA: 0x000CFAEC File Offset: 0x000CDCEC
// (set) Token: 0x06003494 RID: 13460 RVA: 0x000CFB14 File Offset: 0x000CDD14
public unsafe bool g_bDead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead)) = value;
}
}
// Token: 0x1700137A RID: 4986
// (get) Token: 0x06003495 RID: 13461 RVA: 0x000CFB38 File Offset: 0x000CDD38
// (set) Token: 0x06003496 RID: 13462 RVA: 0x000CFB60 File Offset: 0x000CDD60
public unsafe bool g_bDeathBefore
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore)) = value;
}
}
// Token: 0x040021D2 RID: 8658
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x040021D3 RID: 8659
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x040021D4 RID: 8660
private static readonly IntPtr NativeFieldInfoPtr_g_CCC;
// Token: 0x040021D5 RID: 8661
private static readonly IntPtr NativeFieldInfoPtr_SC;
// Token: 0x040021D6 RID: 8662
private static readonly IntPtr NativeFieldInfoPtr_CC;
// Token: 0x040021D7 RID: 8663
private static readonly IntPtr NativeFieldInfoPtr_BC;
// Token: 0x040021D8 RID: 8664
private static readonly IntPtr NativeFieldInfoPtr_SMR;
// Token: 0x040021D9 RID: 8665
private static readonly IntPtr NativeFieldInfoPtr_PS_Body;
// Token: 0x040021DA RID: 8666
private static readonly IntPtr NativeFieldInfoPtr_PS_Death;
// Token: 0x040021DB RID: 8667
private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFire;
// Token: 0x040021DC RID: 8668
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL;
// Token: 0x040021DD RID: 8669
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;
// Token: 0x040021DE RID: 8670
private static readonly IntPtr NativeFieldInfoPtr_PS_Yell;
// Token: 0x040021DF RID: 8671
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathSmoke;
// Token: 0x040021E0 RID: 8672
private static readonly IntPtr NativeFieldInfoPtr_PS_Debut01;
// Token: 0x040021E1 RID: 8673
private static readonly IntPtr NativeFieldInfoPtr_PS_Debut02;
// Token: 0x040021E2 RID: 8674
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
// Token: 0x040021E3 RID: 8675
private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage;
// Token: 0x040021E4 RID: 8676
private static readonly IntPtr NativeFieldInfoPtr_g_fMatDeath;
// Token: 0x040021E5 RID: 8677
private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;
// Token: 0x040021E6 RID: 8678
private static readonly IntPtr NativeFieldInfoPtr_MoveDirection;
// Token: 0x040021E7 RID: 8679
private static readonly IntPtr NativeFieldInfoPtr_JumpPoint;
// Token: 0x040021E8 RID: 8680
private static readonly IntPtr NativeFieldInfoPtr_DamageObjectRoot;
// Token: 0x040021E9 RID: 8681
private static readonly IntPtr NativeFieldInfoPtr_g_DamageBefore;
// Token: 0x040021EA RID: 8682
private static readonly IntPtr NativeFieldInfoPtr_g_DamageAfter;
// Token: 0x040021EB RID: 8683
private static readonly IntPtr NativeFieldInfoPtr_g_DamageObject;
// Token: 0x040021EC RID: 8684
private static readonly IntPtr NativeFieldInfoPtr_DamageCrystal;
// Token: 0x040021ED RID: 8685
private static readonly IntPtr NativeFieldInfoPtr_PosDamageObject;
// Token: 0x040021EE RID: 8686
private static readonly IntPtr NativeFieldInfoPtr_PosAttackDamageObject;
// Token: 0x040021EF RID: 8687
private static readonly IntPtr NativeFieldInfoPtr_PosHandL;
// Token: 0x040021F0 RID: 8688
private static readonly IntPtr NativeFieldInfoPtr_PosHandR;
// Token: 0x040021F1 RID: 8689
private static readonly IntPtr NativeFieldInfoPtr_PosTrunBackShake;
// Token: 0x040021F2 RID: 8690
private static readonly IntPtr NativeFieldInfoPtr_PosAttack03Shot;
// Token: 0x040021F3 RID: 8691
private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp01;
// Token: 0x040021F4 RID: 8692
private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp02;
// Token: 0x040021F5 RID: 8693
private static readonly IntPtr NativeFieldInfoPtr_Eff_MoveHandShake;
// Token: 0x040021F6 RID: 8694
private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackJump;
// Token: 0x040021F7 RID: 8695
private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackShake;
// Token: 0x040021F8 RID: 8696
private static readonly IntPtr NativeFieldInfoPtr_Eff_Jump;
// Token: 0x040021F9 RID: 8697
private static readonly IntPtr NativeFieldInfoPtr_Eff_Land;
// Token: 0x040021FA RID: 8698
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02Floor;
// Token: 0x040021FB RID: 8699
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Shot;
// Token: 0x040021FC RID: 8700
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Bullet;
// Token: 0x040021FD RID: 8701
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollision;
// Token: 0x040021FE RID: 8702
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall;
// Token: 0x040021FF RID: 8703
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Floor;
// Token: 0x04002200 RID: 8704
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExpReady;
// Token: 0x04002201 RID: 8705
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExp;
// Token: 0x04002202 RID: 8706
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101;
// Token: 0x04002203 RID: 8707
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102;
// Token: 0x04002204 RID: 8708
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02;
// Token: 0x04002205 RID: 8709
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03;
// Token: 0x04002206 RID: 8710
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04;
// Token: 0x04002207 RID: 8711
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05;
// Token: 0x04002208 RID: 8712
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFire;
// Token: 0x04002209 RID: 8713
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireBig;
// Token: 0x0400220A RID: 8714
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision;
// Token: 0x0400220B RID: 8715
private static readonly IntPtr NativeFieldInfoPtr_g_EffMoveHandShake;
// Token: 0x0400220C RID: 8716
private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackJump;
// Token: 0x0400220D RID: 8717
private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackShake;
// Token: 0x0400220E RID: 8718
private static readonly IntPtr NativeFieldInfoPtr_g_EffJump;
// Token: 0x0400220F RID: 8719
private static readonly IntPtr NativeFieldInfoPtr_g_EffLand;
// Token: 0x04002210 RID: 8720
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02Floor;
// Token: 0x04002211 RID: 8721
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Shot;
// Token: 0x04002212 RID: 8722
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Bullet;
// Token: 0x04002213 RID: 8723
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollision;
// Token: 0x04002214 RID: 8724
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall;
// Token: 0x04002215 RID: 8725
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Floor;
// Token: 0x04002216 RID: 8726
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExpReady;
// Token: 0x04002217 RID: 8727
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp;
// Token: 0x04002218 RID: 8728
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101;
// Token: 0x04002219 RID: 8729
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102;
// Token: 0x0400221A RID: 8730
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;
// Token: 0x0400221B RID: 8731
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03;
// Token: 0x0400221C RID: 8732
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04;
// Token: 0x0400221D RID: 8733
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05;
// Token: 0x0400221E RID: 8734
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFire;
// Token: 0x0400221F RID: 8735
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireBig;
// Token: 0x04002220 RID: 8736
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision;
// Token: 0x04002221 RID: 8737
private static readonly IntPtr NativeFieldInfoPtr_SE_Debut;
// Token: 0x04002222 RID: 8738
private static readonly IntPtr NativeFieldInfoPtr_SE_DebutLoop;
// Token: 0x04002223 RID: 8739
private static readonly IntPtr NativeFieldInfoPtr_SE_DebutExplosion;
// Token: 0x04002224 RID: 8740
private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy;
// Token: 0x04002225 RID: 8741
private static readonly IntPtr NativeFieldInfoPtr_SE_DeathImpact;
// Token: 0x04002226 RID: 8742
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDebut;
// Token: 0x04002227 RID: 8743
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDeath;
// Token: 0x04002228 RID: 8744
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamage;
// Token: 0x04002229 RID: 8745
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamageFly;
// Token: 0x0400222A RID: 8746
private static readonly IntPtr NativeFieldInfoPtr_SE_YellAttack;
// Token: 0x0400222B RID: 8747
private static readonly IntPtr NativeFieldInfoPtr_SE_Footstep;
// Token: 0x0400222C RID: 8748
private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;
// Token: 0x0400222D RID: 8749
private static readonly IntPtr NativeFieldInfoPtr_SE_Impact;
// Token: 0x0400222E RID: 8750
private static readonly IntPtr NativeFieldInfoPtr_SE_Chain;
// Token: 0x0400222F RID: 8751
private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;
// Token: 0x04002230 RID: 8752
private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03StartUp;
// Token: 0x04002231 RID: 8753
private static readonly IntPtr NativeFieldInfoPtr_SE_Jump;
// Token: 0x04002232 RID: 8754
private static readonly IntPtr NativeFieldInfoPtr_g_SEDebut;
// Token: 0x04002233 RID: 8755
private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutLoop;
// Token: 0x04002234 RID: 8756
private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutExplosion;
// Token: 0x04002235 RID: 8757
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroy;
// Token: 0x04002236 RID: 8758
private static readonly IntPtr NativeFieldInfoPtr_g_SEDeathImpact;
// Token: 0x04002237 RID: 8759
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDebut;
// Token: 0x04002238 RID: 8760
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDeath;
// Token: 0x04002239 RID: 8761
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamage;
// Token: 0x0400223A RID: 8762
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamageFly;
// Token: 0x0400223B RID: 8763
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellAttack;
// Token: 0x0400223C RID: 8764
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;
// Token: 0x0400223D RID: 8765
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x0400223E RID: 8766
private static readonly IntPtr NativeFieldInfoPtr_g_SEImpact;
// Token: 0x0400223F RID: 8767
private static readonly IntPtr NativeFieldInfoPtr_g_SEChain;
// Token: 0x04002240 RID: 8768
private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;
// Token: 0x04002241 RID: 8769
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03StartUp;
// Token: 0x04002242 RID: 8770
private static readonly IntPtr NativeFieldInfoPtr_g_SEJump;
// Token: 0x04002243 RID: 8771
private static readonly IntPtr NativeFieldInfoPtr_SEP_FloorFireCollision;
// Token: 0x04002244 RID: 8772
private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03Explosion;
// Token: 0x04002245 RID: 8773
private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03ExplosionReady;
// Token: 0x04002246 RID: 8774
private static readonly IntPtr NativeFieldInfoPtr_g_SEPFloorFireCollision;
// Token: 0x04002247 RID: 8775
private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03Explosion;
// Token: 0x04002248 RID: 8776
private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03ExplosionReady;
// Token: 0x04002249 RID: 8777
private static readonly IntPtr NativeFieldInfoPtr_AD_FloorFire;
// Token: 0x0400224A RID: 8778
private static readonly IntPtr NativeFieldInfoPtr_AD_Attack05;
// Token: 0x0400224B RID: 8779
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum;
// Token: 0x0400224C RID: 8780
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireTime;
// Token: 0x0400224D RID: 8781
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider;
// Token: 0x0400224E RID: 8782
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos;
// Token: 0x0400224F RID: 8783
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius;
// Token: 0x04002250 RID: 8784
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime;
// Token: 0x04002251 RID: 8785
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal;
// Token: 0x04002252 RID: 8786
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency;
// Token: 0x04002253 RID: 8787
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal;
// Token: 0x04002254 RID: 8788
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigNum;
// Token: 0x04002255 RID: 8789
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBigCollider;
// Token: 0x04002256 RID: 8790
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos;
// Token: 0x04002257 RID: 8791
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderTime;
// Token: 0x04002258 RID: 8792
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderCal;
// Token: 0x04002259 RID: 8793
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExpReady;
// Token: 0x0400225A RID: 8794
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum;
// Token: 0x0400225B RID: 8795
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpReadyCal;
// Token: 0x0400225C RID: 8796
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequency;
// Token: 0x0400225D RID: 8797
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal;
// Token: 0x0400225E RID: 8798
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpStartPos;
// Token: 0x0400225F RID: 8799
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp;
// Token: 0x04002260 RID: 8800
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTime;
// Token: 0x04002261 RID: 8801
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTimeVal;
// Token: 0x04002262 RID: 8802
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpPos;
// Token: 0x04002263 RID: 8803
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05FlyNum;
// Token: 0x04002264 RID: 8804
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05Fly;
// Token: 0x04002265 RID: 8805
private static readonly IntPtr NativeFieldInfoPtr_g_bDebut;
// Token: 0x04002266 RID: 8806
private static readonly IntPtr NativeFieldInfoPtr_g_bDead;
// Token: 0x04002267 RID: 8807
private static readonly IntPtr NativeFieldInfoPtr_g_bDeathBefore;
// Token: 0x04002268 RID: 8808
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;
// Token: 0x04002269 RID: 8809
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x0400226A RID: 8810
private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Void_0;
// Token: 0x0400226B RID: 8811
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0;
// Token: 0x0400226C RID: 8812
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0;
// Token: 0x0400226D RID: 8813
private static readonly IntPtr NativeMethodInfoPtr_PlayPSYell_Public_Void_0;
// Token: 0x0400226E RID: 8814
private static readonly IntPtr NativeMethodInfoPtr_SkipDebut_Public_Void_0;
// Token: 0x0400226F RID: 8815
private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0;
// Token: 0x04002270 RID: 8816
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;
// Token: 0x04002271 RID: 8817
private static readonly IntPtr NativeMethodInfoPtr_AniShake_Public_Void_0;
// Token: 0x04002272 RID: 8818
private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0;
// Token: 0x04002273 RID: 8819
private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0;
// Token: 0x04002274 RID: 8820
private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0;
// Token: 0x04002275 RID: 8821
private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0;
// Token: 0x04002276 RID: 8822
private static readonly IntPtr NativeMethodInfoPtr_AniJumpShake_Public_Void_0;
// Token: 0x04002277 RID: 8823
private static readonly IntPtr NativeMethodInfoPtr_AniLandShake_Public_Void_0;
// Token: 0x04002278 RID: 8824
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0;
// Token: 0x04002279 RID: 8825
private static readonly IntPtr NativeMethodInfoPtr_DeathBefore_Public_Void_0;
// Token: 0x0400227A RID: 8826
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x0400227B RID: 8827
private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;
// Token: 0x0400227C RID: 8828
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0;
// Token: 0x0400227D RID: 8829
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0;
// Token: 0x0400227E RID: 8830
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0;
// Token: 0x0400227F RID: 8831
private static readonly IntPtr NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0;
// Token: 0x04002280 RID: 8832
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0;
// Token: 0x04002281 RID: 8833
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0;
// Token: 0x04002282 RID: 8834
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0;
// Token: 0x04002283 RID: 8835
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0;
// Token: 0x04002284 RID: 8836
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0;
// Token: 0x04002285 RID: 8837
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0;
// Token: 0x04002286 RID: 8838
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0;
// Token: 0x04002287 RID: 8839
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0;
// Token: 0x04002288 RID: 8840
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0;
// Token: 0x04002289 RID: 8841
private static readonly IntPtr NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0;
// Token: 0x0400228A RID: 8842
private static readonly IntPtr NativeMethodInfoPtr_DamageAllObject_Public_Void_0;
// Token: 0x0400228B RID: 8843
private static readonly IntPtr NativeMethodInfoPtr_Damage_Public_Void_0;
// Token: 0x0400228C RID: 8844
private static readonly IntPtr NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0;
// Token: 0x0400228D RID: 8845
private static readonly IntPtr NativeMethodInfoPtr_GetOwnArea_Public_Int32_0;
// Token: 0x0400228E RID: 8846
private static readonly IntPtr NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0;
// Token: 0x0400228F RID: 8847
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0;
// Token: 0x04002290 RID: 8848
private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0;
// Token: 0x04002291 RID: 8849
private static readonly IntPtr NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0;
// Token: 0x04002292 RID: 8850
private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0;
// Token: 0x04002293 RID: 8851
private static readonly IntPtr NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0;
// Token: 0x04002294 RID: 8852
private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0;
// Token: 0x04002295 RID: 8853
private static readonly IntPtr NativeMethodInfoPtr_CheckDamageObject_Public_Void_0;
// Token: 0x04002296 RID: 8854
private static readonly IntPtr NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0;
// Token: 0x04002297 RID: 8855
private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0;
// Token: 0x04002298 RID: 8856
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0;
// Token: 0x04002299 RID: 8857
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0;
// Token: 0x0400229A RID: 8858
private static readonly IntPtr NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0;
// Token: 0x0400229B RID: 8859
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0;
// Token: 0x0400229C RID: 8860
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0;
// Token: 0x0400229D RID: 8861
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0;
// Token: 0x0400229E RID: 8862
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0;
// Token: 0x0400229F RID: 8863
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0;
// Token: 0x040022A0 RID: 8864
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0;
// Token: 0x040022A1 RID: 8865
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0;
// Token: 0x040022A2 RID: 8866
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0;
// Token: 0x040022A3 RID: 8867
private static readonly IntPtr NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0;
// Token: 0x040022A4 RID: 8868
private static readonly IntPtr NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0;
// Token: 0x040022A5 RID: 8869
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x040022A6 RID: 8870
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}