Files
NobetaSource/Interop/Assembly-CSharp/SealGhostEffectPlay.cs
2023-09-06 22:00:49 +02:00

3877 lines
185 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000EA RID: 234
public class SealGhostEffectPlay : MonoBehaviour
{
// Token: 0x06003497 RID: 13463 RVA: 0x000CFB84 File Offset: 0x000CDD84
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519365, RefRangeEnd = 519366, XrefRangeStart = 519096, XrefRangeEnd = 519365, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(MoveController Move)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003498 RID: 13464 RVA: 0x000CFBE0 File Offset: 0x000CDDE0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519366, XrefRangeEnd = 519410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003499 RID: 13465 RVA: 0x000CFC24 File Offset: 0x000CDE24
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519422, RefRangeEnd = 519423, XrefRangeStart = 519410, XrefRangeEnd = 519422, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CreateEnemy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600349A RID: 13466 RVA: 0x000CFC68 File Offset: 0x000CDE68
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519423, XrefRangeEnd = 519440, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptDebut()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600349B RID: 13467 RVA: 0x000CFCAC File Offset: 0x000CDEAC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519440, XrefRangeEnd = 519445, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptDebutSkip()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600349C RID: 13468 RVA: 0x000CFCF0 File Offset: 0x000CDEF0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519445, XrefRangeEnd = 519454, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptRoar()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_ScriptRoar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600349D RID: 13469 RVA: 0x000CFD34 File Offset: 0x000CDF34
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 515703, RefRangeEnd = 515705, XrefRangeStart = 515703, XrefRangeEnd = 515705, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void RemoveEnemy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600349E RID: 13470 RVA: 0x000CFD78 File Offset: 0x000CDF78
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519462, RefRangeEnd = 519463, XrefRangeStart = 519454, XrefRangeEnd = 519462, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damage()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600349F RID: 13471 RVA: 0x000CFDBC File Offset: 0x000CDFBC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519463, XrefRangeEnd = 519468, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034A0 RID: 13472 RVA: 0x000CFE00 File Offset: 0x000CE000
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519468, XrefRangeEnd = 519478, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDeathSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034A1 RID: 13473 RVA: 0x000CFE44 File Offset: 0x000CE044
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519485, RefRangeEnd = 519486, XrefRangeStart = 519478, XrefRangeEnd = 519485, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDestory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034A2 RID: 13474 RVA: 0x000CFE88 File Offset: 0x000CE088
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519486, XrefRangeEnd = 519488, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034A3 RID: 13475 RVA: 0x000CFECC File Offset: 0x000CE0CC
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 519506, RefRangeEnd = 519508, XrefRangeStart = 519488, XrefRangeEnd = 519506, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034A4 RID: 13476 RVA: 0x000CFF10 File Offset: 0x000CE110
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519508, XrefRangeEnd = 519511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandChargeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034A5 RID: 13477 RVA: 0x000CFF54 File Offset: 0x000CE154
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519511, XrefRangeEnd = 519514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandChargeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034A6 RID: 13478 RVA: 0x000CFF98 File Offset: 0x000CE198
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519514, XrefRangeEnd = 519518, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034A7 RID: 13479 RVA: 0x000CFFDC File Offset: 0x000CE1DC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopPSHandCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034A8 RID: 13480 RVA: 0x000D0020 File Offset: 0x000CE220
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519518, XrefRangeEnd = 519530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0101()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034A9 RID: 13481 RVA: 0x000D0064 File Offset: 0x000CE264
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519530, XrefRangeEnd = 519554, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0101Collision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034AA RID: 13482 RVA: 0x000D00A8 File Offset: 0x000CE2A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519554, XrefRangeEnd = 519566, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0102()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034AB RID: 13483 RVA: 0x000D00EC File Offset: 0x000CE2EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519566, XrefRangeEnd = 519590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0102Collision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034AC RID: 13484 RVA: 0x000D0130 File Offset: 0x000CE330
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519590, XrefRangeEnd = 519602, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0201()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034AD RID: 13485 RVA: 0x000D0174 File Offset: 0x000CE374
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519602, XrefRangeEnd = 519638, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0202()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034AE RID: 13486 RVA: 0x000D01B8 File Offset: 0x000CE3B8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519638, XrefRangeEnd = 519650, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0301()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0301_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034AF RID: 13487 RVA: 0x000D01FC File Offset: 0x000CE3FC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519650, XrefRangeEnd = 519662, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0302()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0302_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034B0 RID: 13488 RVA: 0x000D0240 File Offset: 0x000CE440
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519662, XrefRangeEnd = 519674, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack0303()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0303_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034B1 RID: 13489 RVA: 0x000D0284 File Offset: 0x000CE484
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519674, XrefRangeEnd = 519686, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034B2 RID: 13490 RVA: 0x000D02C8 File Offset: 0x000CE4C8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519686, XrefRangeEnd = 519705, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack04Shot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034B3 RID: 13491 RVA: 0x000D030C File Offset: 0x000CE50C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519705, XrefRangeEnd = 519717, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack05()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034B4 RID: 13492 RVA: 0x000D0350 File Offset: 0x000CE550
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519717, XrefRangeEnd = 519741, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack05Wall()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05Wall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034B5 RID: 13493 RVA: 0x000D0394 File Offset: 0x000CE594
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519741, XrefRangeEnd = 519753, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack06()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034B6 RID: 13494 RVA: 0x000D03D8 File Offset: 0x000CE5D8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519753, XrefRangeEnd = 519763, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack06Dash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06Dash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034B7 RID: 13495 RVA: 0x000D041C File Offset: 0x000CE61C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519763, XrefRangeEnd = 519765, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDebut()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034B8 RID: 13496 RVA: 0x000D0460 File Offset: 0x000CE660
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519766, RefRangeEnd = 519767, XrefRangeStart = 519765, XrefRangeEnd = 519766, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDeath01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034B9 RID: 13497 RVA: 0x000D04A4 File Offset: 0x000CE6A4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519768, RefRangeEnd = 519769, XrefRangeStart = 519767, XrefRangeEnd = 519768, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDeath02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034BA RID: 13498 RVA: 0x000D04E8 File Offset: 0x000CE6E8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519771, RefRangeEnd = 519772, XrefRangeStart = 519769, XrefRangeEnd = 519771, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDamage()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034BB RID: 13499 RVA: 0x000D052C File Offset: 0x000CE72C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519772, XrefRangeEnd = 519774, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellDamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034BC RID: 13500 RVA: 0x000D0570 File Offset: 0x000CE770
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519774, XrefRangeEnd = 519776, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEYellAttack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034BD RID: 13501 RVA: 0x000D05B4 File Offset: 0x000CE7B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519776, XrefRangeEnd = 519777, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDeathFall()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDeathFall_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034BE RID: 13502 RVA: 0x000D05F8 File Offset: 0x000CE7F8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519777, XrefRangeEnd = 519778, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDestory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034BF RID: 13503 RVA: 0x000D063C File Offset: 0x000CE83C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519778, XrefRangeEnd = 519779, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing(int index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060034C0 RID: 13504 RVA: 0x000D0690 File Offset: 0x000CE890
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519779, XrefRangeEnd = 519780, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEImpact(int index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060034C1 RID: 13505 RVA: 0x000D06E4 File Offset: 0x000CE8E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519780, XrefRangeEnd = 519781, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEChain(int index)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref index;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060034C2 RID: 13506 RVA: 0x000D0738 File Offset: 0x000CE938
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519805, RefRangeEnd = 519806, XrefRangeStart = 519781, XrefRangeEnd = 519805, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateCharacterFloorFireCollider()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034C3 RID: 13507 RVA: 0x000D077C File Offset: 0x000CE97C
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 519806, RefRangeEnd = 519809, XrefRangeStart = 519806, XrefRangeEnd = 519806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fColliderTime;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034C4 RID: 13508 RVA: 0x000D07F8 File Offset: 0x000CE9F8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519841, RefRangeEnd = 519842, XrefRangeStart = 519809, XrefRangeEnd = 519841, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorFireCollider(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060034C5 RID: 13509 RVA: 0x000D084C File Offset: 0x000CEA4C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519842, XrefRangeEnd = 519844, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndFloorFireCollider()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034C6 RID: 13510 RVA: 0x000D0890 File Offset: 0x000CEA90
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519876, RefRangeEnd = 519877, XrefRangeStart = 519844, XrefRangeEnd = 519876, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorFireBigCollider(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060034C7 RID: 13511 RVA: 0x000D08E4 File Offset: 0x000CEAE4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519913, RefRangeEnd = 519914, XrefRangeStart = 519877, XrefRangeEnd = 519913, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorExp(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060034C8 RID: 13512 RVA: 0x000D0938 File Offset: 0x000CEB38
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 519948, RefRangeEnd = 519949, XrefRangeStart = 519914, XrefRangeEnd = 519948, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateAttack06Dash(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateAttack06Dash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060034C9 RID: 13513 RVA: 0x000D098C File Offset: 0x000CEB8C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 516157, RefRangeEnd = 516159, XrefRangeStart = 516157, XrefRangeEnd = 516159, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 FindMoveWatch(Vector3 v3PlayerDir, bool bRight)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3PlayerDir;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bRight;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMoveWatch_Public_Vector3_Vector3_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060034CA RID: 13514 RVA: 0x000D0A04 File Offset: 0x000CEC04
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 FindMovePosFar()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosFar_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060034CB RID: 13515 RVA: 0x000D0A54 File Offset: 0x000CEC54
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 FindMovePosNear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060034CC RID: 13516 RVA: 0x000D0AA4 File Offset: 0x000CECA4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 FindMovePosNear2()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear2_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060034CD RID: 13517 RVA: 0x000D0AF4 File Offset: 0x000CECF4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 FindMovePos01Random()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos01Random_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060034CE RID: 13518 RVA: 0x000D0B44 File Offset: 0x000CED44
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 FindMovePos02Random()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos02Random_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x060034CF RID: 13519 RVA: 0x000D0B94 File Offset: 0x000CED94
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 520014, RefRangeEnd = 520015, XrefRangeStart = 519949, XrefRangeEnd = 520014, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060034D0 RID: 13520 RVA: 0x000D0BE8 File Offset: 0x000CEDE8
[CallerCount(63)]
[CachedScanResults(RefRangeStart = 222154, RefRangeEnd = 222217, XrefRangeStart = 222154, XrefRangeEnd = 222217, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SealGhostEffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060034D1 RID: 13521 RVA: 0x000D0C34 File Offset: 0x000CEE34
// Note: this type is marked as 'beforefieldinit'.
static SealGhostEffectPlay()
{
Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SealGhostEffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr);
SealGhostEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_Move");
SealGhostEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_WGM");
SealGhostEffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_CCC");
SealGhostEffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SC");
SealGhostEffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "CC");
SealGhostEffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "BC");
SealGhostEffectPlay.NativeFieldInfoPtr_MovePos01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "MovePos01");
SealGhostEffectPlay.NativeFieldInfoPtr_MovePos02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "MovePos02");
SealGhostEffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SMR");
SealGhostEffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "PS_Body");
SealGhostEffectPlay.NativeFieldInfoPtr_PS_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "PS_Death");
SealGhostEffectPlay.NativeFieldInfoPtr_PS_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "PS_FloorFire");
SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "PS_HandChargeL");
SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "PS_HandChargeR");
SealGhostEffectPlay.NativeFieldInfoPtr_PS_Yell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "PS_Yell");
SealGhostEffectPlay.NativeFieldInfoPtr_PS_DeathSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "PS_DeathSmoke");
SealGhostEffectPlay.NativeFieldInfoPtr_PS_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "PS_Destory");
SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Pos_Attack01");
SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Pos_Attack02");
SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Pos_Attack04");
SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Pos_Attack05");
SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Pos_Attack06Dash");
SealGhostEffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_MatChar");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fMatDamage");
SealGhostEffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_CCharGlow");
SealGhostEffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_bDead");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack0101");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack0102");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack0201");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack0202");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0301 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack0301");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0302 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack0302");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0303 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack0303");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack04");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack05");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack06");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack06Dash");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack0101Collision");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Attack0102Collision");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_FloorFire");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_FloorFireBig");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_FloorFireCollision");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_FloorExpReady");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_FloorExp");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_ExplosionBall");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_ExplosionBallShot");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_ExplosionBallCollision");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_ExplosionBallHit");
SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Wall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "Eff_Wall");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack0101");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack0102");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack0201");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack0202");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0301 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack0301");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0302 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack0302");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0303 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack0303");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack04");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack05");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack06");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack06Dash");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack0101Collision");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffAttack0102Collision");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffFloorFire");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffFloorFireBig");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffFloorFireCollision");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffFloorExpReady");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffFloorExp");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffExplosionBall");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffExplosionBallShot");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffExplosionBallCollision");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffExplosionBallHit");
SealGhostEffectPlay.NativeFieldInfoPtr_g_EffWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_EffWall");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_YellDebut");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_YellDeath");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_YellDamage");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_YellDamageFly");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_YellAttack");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_OneselfFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_OneselfFloorFire");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_Death");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_Swing");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_Impact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_Impact");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_Chain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_Chain");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_Charge");
SealGhostEffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SE_Attack03StartUp");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEYellDebut");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEYellDeath");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEYellDamage");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEYellDamageFly");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEYellAttack");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEOneselfFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEOneselfFloorFire");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEDeath");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SESwing");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEImpact");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEChain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEChain");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SECharge");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEAttack03StartUp");
SealGhostEffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SEP_FloorFireCollision");
SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SEP_Attack03Explosion");
SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "SEP_Attack03ExplosionReady");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEPFloorFireCollision");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEPAttack03Explosion");
SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_SEPAttack03ExplosionReady");
SealGhostEffectPlay.NativeFieldInfoPtr_AD_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "AD_FloorFire");
SealGhostEffectPlay.NativeFieldInfoPtr_AD_Attack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "AD_Attack06Dash");
SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_iFloorFireNum");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fFloorFireTime");
SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_bFloorFireCollider");
SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_v3FloorFireColliderPos");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fFloorFireColliderRadius");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fFloorFireColliderTime");
SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_iFloorFireColliderCal");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequency");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequencyVal");
SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_iFloorFireBigNum");
SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_bFloorFireBigCollider");
SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_v3FloorFireBigColliderPos");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderTime");
SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_iFloorFireBigColliderCal");
SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_bFloorExpReady");
SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_iFloorExpNum");
SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_iFloorExpReadyCal");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fFloorExpReadyFrequency");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fFloorExpReadyFrequencyVal");
SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_bFloorExp");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fFloorExpTime");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fFloorExpTimeVal");
SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_v3FloorExpPos");
SealGhostEffectPlay.NativeFieldInfoPtr_g_bAttack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_bAttack06Dash");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fAttack06DashInterval");
SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_fAttack06DashIntervalVal");
SealGhostEffectPlay.NativeFieldInfoPtr_g_bDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_bDebut");
SealGhostEffectPlay.NativeFieldInfoPtr_g_bDeathBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, "g_bDeathBefore");
SealGhostEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666535);
SealGhostEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666536);
SealGhostEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666537);
SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666538);
SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666539);
SealGhostEffectPlay.NativeMethodInfoPtr_ScriptRoar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666540);
SealGhostEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666541);
SealGhostEffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666542);
SealGhostEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666543);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666544);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666545);
SealGhostEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666546);
SealGhostEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666547);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666548);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666549);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666550);
SealGhostEffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666551);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666552);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666553);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666554);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666555);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666556);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666557);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0301_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666558);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0302_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666559);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0303_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666560);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666561);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666562);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666563);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05Wall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666564);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666565);
SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06Dash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666566);
SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666567);
SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666568);
SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666569);
SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666570);
SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666571);
SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666572);
SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDeathFall_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666573);
SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666574);
SealGhostEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666575);
SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666576);
SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666577);
SealGhostEffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666578);
SealGhostEffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666579);
SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666580);
SealGhostEffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666581);
SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666582);
SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666583);
SealGhostEffectPlay.NativeMethodInfoPtr_UpdateAttack06Dash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666584);
SealGhostEffectPlay.NativeMethodInfoPtr_FindMoveWatch_Public_Vector3_Vector3_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666585);
SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosFar_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666586);
SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666587);
SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear2_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666588);
SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos01Random_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666589);
SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos02Random_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666590);
SealGhostEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666591);
SealGhostEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhostEffectPlay>.NativeClassPtr, 100666592);
}
// Token: 0x060034D2 RID: 13522 RVA: 0x0000351C File Offset: 0x0000171C
public SealGhostEffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700137B RID: 4987
// (get) Token: 0x060034D3 RID: 13523 RVA: 0x000D1B3C File Offset: 0x000CFD3C
// (set) Token: 0x060034D4 RID: 13524 RVA: 0x000D1B70 File Offset: 0x000CFD70
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700137C RID: 4988
// (get) Token: 0x060034D5 RID: 13525 RVA: 0x000D1B98 File Offset: 0x000CFD98
// (set) Token: 0x060034D6 RID: 13526 RVA: 0x000D1BCC File Offset: 0x000CFDCC
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700137D RID: 4989
// (get) Token: 0x060034D7 RID: 13527 RVA: 0x000D1BF4 File Offset: 0x000CFDF4
// (set) Token: 0x060034D8 RID: 13528 RVA: 0x000D1C28 File Offset: 0x000CFE28
public unsafe CCController g_CCC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CCController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700137E RID: 4990
// (get) Token: 0x060034D9 RID: 13529 RVA: 0x000D1C50 File Offset: 0x000CFE50
// (set) Token: 0x060034DA RID: 13530 RVA: 0x000D1C84 File Offset: 0x000CFE84
public unsafe Il2CppReferenceArray<SphereCollider> SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700137F RID: 4991
// (get) Token: 0x060034DB RID: 13531 RVA: 0x000D1CAC File Offset: 0x000CFEAC
// (set) Token: 0x060034DC RID: 13532 RVA: 0x000D1CE0 File Offset: 0x000CFEE0
public unsafe Il2CppReferenceArray<CapsuleCollider> CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001380 RID: 4992
// (get) Token: 0x060034DD RID: 13533 RVA: 0x000D1D08 File Offset: 0x000CFF08
// (set) Token: 0x060034DE RID: 13534 RVA: 0x000D1D3C File Offset: 0x000CFF3C
public unsafe Il2CppReferenceArray<BoxCollider> BC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_BC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001381 RID: 4993
// (get) Token: 0x060034DF RID: 13535 RVA: 0x000D1D64 File Offset: 0x000CFF64
// (set) Token: 0x060034E0 RID: 13536 RVA: 0x000D1D98 File Offset: 0x000CFF98
public unsafe Il2CppReferenceArray<Transform> MovePos01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001382 RID: 4994
// (get) Token: 0x060034E1 RID: 13537 RVA: 0x000D1DC0 File Offset: 0x000CFFC0
// (set) Token: 0x060034E2 RID: 13538 RVA: 0x000D1DF4 File Offset: 0x000CFFF4
public unsafe Il2CppReferenceArray<Transform> MovePos02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001383 RID: 4995
// (get) Token: 0x060034E3 RID: 13539 RVA: 0x000D1E1C File Offset: 0x000D001C
// (set) Token: 0x060034E4 RID: 13540 RVA: 0x000D1E50 File Offset: 0x000D0050
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SMR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001384 RID: 4996
// (get) Token: 0x060034E5 RID: 13541 RVA: 0x000D1E78 File Offset: 0x000D0078
// (set) Token: 0x060034E6 RID: 13542 RVA: 0x000D1EAC File Offset: 0x000D00AC
public unsafe ParticleSystem PS_Body
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Body);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001385 RID: 4997
// (get) Token: 0x060034E7 RID: 13543 RVA: 0x000D1ED4 File Offset: 0x000D00D4
// (set) Token: 0x060034E8 RID: 13544 RVA: 0x000D1F08 File Offset: 0x000D0108
public unsafe ParticleSystem PS_Death
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Death);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Death), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001386 RID: 4998
// (get) Token: 0x060034E9 RID: 13545 RVA: 0x000D1F30 File Offset: 0x000D0130
// (set) Token: 0x060034EA RID: 13546 RVA: 0x000D1F64 File Offset: 0x000D0164
public unsafe ParticleSystem PS_FloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_FloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001387 RID: 4999
// (get) Token: 0x060034EB RID: 13547 RVA: 0x000D1F8C File Offset: 0x000D018C
// (set) Token: 0x060034EC RID: 13548 RVA: 0x000D1FC0 File Offset: 0x000D01C0
public unsafe ParticleSystem PS_HandChargeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001388 RID: 5000
// (get) Token: 0x060034ED RID: 13549 RVA: 0x000D1FE8 File Offset: 0x000D01E8
// (set) Token: 0x060034EE RID: 13550 RVA: 0x000D201C File Offset: 0x000D021C
public unsafe ParticleSystem PS_HandChargeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001389 RID: 5001
// (get) Token: 0x060034EF RID: 13551 RVA: 0x000D2044 File Offset: 0x000D0244
// (set) Token: 0x060034F0 RID: 13552 RVA: 0x000D2078 File Offset: 0x000D0278
public unsafe ParticleSystem PS_Yell
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Yell);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Yell), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700138A RID: 5002
// (get) Token: 0x060034F1 RID: 13553 RVA: 0x000D20A0 File Offset: 0x000D02A0
// (set) Token: 0x060034F2 RID: 13554 RVA: 0x000D20D4 File Offset: 0x000D02D4
public unsafe ParticleSystem PS_DeathSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_DeathSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_DeathSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700138B RID: 5003
// (get) Token: 0x060034F3 RID: 13555 RVA: 0x000D20FC File Offset: 0x000D02FC
// (set) Token: 0x060034F4 RID: 13556 RVA: 0x000D2130 File Offset: 0x000D0330
public unsafe ParticleSystem PS_Destory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Destory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Destory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700138C RID: 5004
// (get) Token: 0x060034F5 RID: 13557 RVA: 0x000D2158 File Offset: 0x000D0358
// (set) Token: 0x060034F6 RID: 13558 RVA: 0x000D218C File Offset: 0x000D038C
public unsafe Transform Pos_Attack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700138D RID: 5005
// (get) Token: 0x060034F7 RID: 13559 RVA: 0x000D21B4 File Offset: 0x000D03B4
// (set) Token: 0x060034F8 RID: 13560 RVA: 0x000D21E8 File Offset: 0x000D03E8
public unsafe Transform Pos_Attack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700138E RID: 5006
// (get) Token: 0x060034F9 RID: 13561 RVA: 0x000D2210 File Offset: 0x000D0410
// (set) Token: 0x060034FA RID: 13562 RVA: 0x000D2244 File Offset: 0x000D0444
public unsafe Transform Pos_Attack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700138F RID: 5007
// (get) Token: 0x060034FB RID: 13563 RVA: 0x000D226C File Offset: 0x000D046C
// (set) Token: 0x060034FC RID: 13564 RVA: 0x000D22A0 File Offset: 0x000D04A0
public unsafe Transform Pos_Attack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001390 RID: 5008
// (get) Token: 0x060034FD RID: 13565 RVA: 0x000D22C8 File Offset: 0x000D04C8
// (set) Token: 0x060034FE RID: 13566 RVA: 0x000D22FC File Offset: 0x000D04FC
public unsafe Transform Pos_Attack06Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack06Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001391 RID: 5009
// (get) Token: 0x060034FF RID: 13567 RVA: 0x000D2324 File Offset: 0x000D0524
// (set) Token: 0x06003500 RID: 13568 RVA: 0x000D2358 File Offset: 0x000D0558
public unsafe Il2CppReferenceArray<Material> g_MatChar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_MatChar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001392 RID: 5010
// (get) Token: 0x06003501 RID: 13569 RVA: 0x000D2380 File Offset: 0x000D0580
// (set) Token: 0x06003502 RID: 13570 RVA: 0x000D23A8 File Offset: 0x000D05A8
public unsafe float g_fMatDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fMatDamage);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value;
}
}
// Token: 0x17001393 RID: 5011
// (get) Token: 0x06003503 RID: 13571 RVA: 0x000D23CC File Offset: 0x000D05CC
// (set) Token: 0x06003504 RID: 13572 RVA: 0x000D23F4 File Offset: 0x000D05F4
public unsafe Color g_CCharGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCharGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
}
}
// Token: 0x17001394 RID: 5012
// (get) Token: 0x06003505 RID: 13573 RVA: 0x000D2418 File Offset: 0x000D0618
// (set) Token: 0x06003506 RID: 13574 RVA: 0x000D2440 File Offset: 0x000D0640
public unsafe bool g_bDead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDead);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDead)) = value;
}
}
// Token: 0x17001395 RID: 5013
// (get) Token: 0x06003507 RID: 13575 RVA: 0x000D2464 File Offset: 0x000D0664
// (set) Token: 0x06003508 RID: 13576 RVA: 0x000D2498 File Offset: 0x000D0698
public unsafe GameObject Eff_Attack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001396 RID: 5014
// (get) Token: 0x06003509 RID: 13577 RVA: 0x000D24C0 File Offset: 0x000D06C0
// (set) Token: 0x0600350A RID: 13578 RVA: 0x000D24F4 File Offset: 0x000D06F4
public unsafe GameObject Eff_Attack0102
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001397 RID: 5015
// (get) Token: 0x0600350B RID: 13579 RVA: 0x000D251C File Offset: 0x000D071C
// (set) Token: 0x0600350C RID: 13580 RVA: 0x000D2550 File Offset: 0x000D0750
public unsafe GameObject Eff_Attack0201
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0201);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0201), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001398 RID: 5016
// (get) Token: 0x0600350D RID: 13581 RVA: 0x000D2578 File Offset: 0x000D0778
// (set) Token: 0x0600350E RID: 13582 RVA: 0x000D25AC File Offset: 0x000D07AC
public unsafe GameObject Eff_Attack0202
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0202);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0202), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001399 RID: 5017
// (get) Token: 0x0600350F RID: 13583 RVA: 0x000D25D4 File Offset: 0x000D07D4
// (set) Token: 0x06003510 RID: 13584 RVA: 0x000D2608 File Offset: 0x000D0808
public unsafe GameObject Eff_Attack0301
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0301);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0301), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700139A RID: 5018
// (get) Token: 0x06003511 RID: 13585 RVA: 0x000D2630 File Offset: 0x000D0830
// (set) Token: 0x06003512 RID: 13586 RVA: 0x000D2664 File Offset: 0x000D0864
public unsafe GameObject Eff_Attack0302
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0302);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0302), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700139B RID: 5019
// (get) Token: 0x06003513 RID: 13587 RVA: 0x000D268C File Offset: 0x000D088C
// (set) Token: 0x06003514 RID: 13588 RVA: 0x000D26C0 File Offset: 0x000D08C0
public unsafe GameObject Eff_Attack0303
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0303);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0303), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700139C RID: 5020
// (get) Token: 0x06003515 RID: 13589 RVA: 0x000D26E8 File Offset: 0x000D08E8
// (set) Token: 0x06003516 RID: 13590 RVA: 0x000D271C File Offset: 0x000D091C
public unsafe GameObject Eff_Attack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700139D RID: 5021
// (get) Token: 0x06003517 RID: 13591 RVA: 0x000D2744 File Offset: 0x000D0944
// (set) Token: 0x06003518 RID: 13592 RVA: 0x000D2778 File Offset: 0x000D0978
public unsafe GameObject Eff_Attack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700139E RID: 5022
// (get) Token: 0x06003519 RID: 13593 RVA: 0x000D27A0 File Offset: 0x000D09A0
// (set) Token: 0x0600351A RID: 13594 RVA: 0x000D27D4 File Offset: 0x000D09D4
public unsafe GameObject Eff_Attack06
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700139F RID: 5023
// (get) Token: 0x0600351B RID: 13595 RVA: 0x000D27FC File Offset: 0x000D09FC
// (set) Token: 0x0600351C RID: 13596 RVA: 0x000D2830 File Offset: 0x000D0A30
public unsafe GameObject Eff_Attack06Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013A0 RID: 5024
// (get) Token: 0x0600351D RID: 13597 RVA: 0x000D2858 File Offset: 0x000D0A58
// (set) Token: 0x0600351E RID: 13598 RVA: 0x000D288C File Offset: 0x000D0A8C
public unsafe GameObject Eff_Attack0101Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013A1 RID: 5025
// (get) Token: 0x0600351F RID: 13599 RVA: 0x000D28B4 File Offset: 0x000D0AB4
// (set) Token: 0x06003520 RID: 13600 RVA: 0x000D28E8 File Offset: 0x000D0AE8
public unsafe GameObject Eff_Attack0102Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013A2 RID: 5026
// (get) Token: 0x06003521 RID: 13601 RVA: 0x000D2910 File Offset: 0x000D0B10
// (set) Token: 0x06003522 RID: 13602 RVA: 0x000D2944 File Offset: 0x000D0B44
public unsafe GameObject Eff_FloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013A3 RID: 5027
// (get) Token: 0x06003523 RID: 13603 RVA: 0x000D296C File Offset: 0x000D0B6C
// (set) Token: 0x06003524 RID: 13604 RVA: 0x000D29A0 File Offset: 0x000D0BA0
public unsafe GameObject Eff_FloorFireBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013A4 RID: 5028
// (get) Token: 0x06003525 RID: 13605 RVA: 0x000D29C8 File Offset: 0x000D0BC8
// (set) Token: 0x06003526 RID: 13606 RVA: 0x000D29FC File Offset: 0x000D0BFC
public unsafe GameObject Eff_FloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013A5 RID: 5029
// (get) Token: 0x06003527 RID: 13607 RVA: 0x000D2A24 File Offset: 0x000D0C24
// (set) Token: 0x06003528 RID: 13608 RVA: 0x000D2A58 File Offset: 0x000D0C58
public unsafe GameObject Eff_FloorExpReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013A6 RID: 5030
// (get) Token: 0x06003529 RID: 13609 RVA: 0x000D2A80 File Offset: 0x000D0C80
// (set) Token: 0x0600352A RID: 13610 RVA: 0x000D2AB4 File Offset: 0x000D0CB4
public unsafe GameObject Eff_FloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013A7 RID: 5031
// (get) Token: 0x0600352B RID: 13611 RVA: 0x000D2ADC File Offset: 0x000D0CDC
// (set) Token: 0x0600352C RID: 13612 RVA: 0x000D2B10 File Offset: 0x000D0D10
public unsafe GameObject Eff_ExplosionBall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013A8 RID: 5032
// (get) Token: 0x0600352D RID: 13613 RVA: 0x000D2B38 File Offset: 0x000D0D38
// (set) Token: 0x0600352E RID: 13614 RVA: 0x000D2B6C File Offset: 0x000D0D6C
public unsafe GameObject Eff_ExplosionBallShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013A9 RID: 5033
// (get) Token: 0x0600352F RID: 13615 RVA: 0x000D2B94 File Offset: 0x000D0D94
// (set) Token: 0x06003530 RID: 13616 RVA: 0x000D2BC8 File Offset: 0x000D0DC8
public unsafe GameObject Eff_ExplosionBallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013AA RID: 5034
// (get) Token: 0x06003531 RID: 13617 RVA: 0x000D2BF0 File Offset: 0x000D0DF0
// (set) Token: 0x06003532 RID: 13618 RVA: 0x000D2C24 File Offset: 0x000D0E24
public unsafe GameObject Eff_ExplosionBallHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013AB RID: 5035
// (get) Token: 0x06003533 RID: 13619 RVA: 0x000D2C4C File Offset: 0x000D0E4C
// (set) Token: 0x06003534 RID: 13620 RVA: 0x000D2C80 File Offset: 0x000D0E80
public unsafe GameObject Eff_Wall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Wall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Wall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013AC RID: 5036
// (get) Token: 0x06003535 RID: 13621 RVA: 0x000D2CA8 File Offset: 0x000D0EA8
// (set) Token: 0x06003536 RID: 13622 RVA: 0x000D2CDC File Offset: 0x000D0EDC
public unsafe EffectPool g_EffAttack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013AD RID: 5037
// (get) Token: 0x06003537 RID: 13623 RVA: 0x000D2D04 File Offset: 0x000D0F04
// (set) Token: 0x06003538 RID: 13624 RVA: 0x000D2D38 File Offset: 0x000D0F38
public unsafe EffectPool g_EffAttack0102
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013AE RID: 5038
// (get) Token: 0x06003539 RID: 13625 RVA: 0x000D2D60 File Offset: 0x000D0F60
// (set) Token: 0x0600353A RID: 13626 RVA: 0x000D2D94 File Offset: 0x000D0F94
public unsafe EffectPool g_EffAttack0201
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0201);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0201), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013AF RID: 5039
// (get) Token: 0x0600353B RID: 13627 RVA: 0x000D2DBC File Offset: 0x000D0FBC
// (set) Token: 0x0600353C RID: 13628 RVA: 0x000D2DF0 File Offset: 0x000D0FF0
public unsafe EffectPool g_EffAttack0202
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0202);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013B0 RID: 5040
// (get) Token: 0x0600353D RID: 13629 RVA: 0x000D2E18 File Offset: 0x000D1018
// (set) Token: 0x0600353E RID: 13630 RVA: 0x000D2E4C File Offset: 0x000D104C
public unsafe EffectPool g_EffAttack0301
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0301);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0301), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013B1 RID: 5041
// (get) Token: 0x0600353F RID: 13631 RVA: 0x000D2E74 File Offset: 0x000D1074
// (set) Token: 0x06003540 RID: 13632 RVA: 0x000D2EA8 File Offset: 0x000D10A8
public unsafe EffectPool g_EffAttack0302
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0302);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0302), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013B2 RID: 5042
// (get) Token: 0x06003541 RID: 13633 RVA: 0x000D2ED0 File Offset: 0x000D10D0
// (set) Token: 0x06003542 RID: 13634 RVA: 0x000D2F04 File Offset: 0x000D1104
public unsafe EffectPool g_EffAttack0303
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0303);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0303), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013B3 RID: 5043
// (get) Token: 0x06003543 RID: 13635 RVA: 0x000D2F2C File Offset: 0x000D112C
// (set) Token: 0x06003544 RID: 13636 RVA: 0x000D2F60 File Offset: 0x000D1160
public unsafe EffectPool g_EffAttack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013B4 RID: 5044
// (get) Token: 0x06003545 RID: 13637 RVA: 0x000D2F88 File Offset: 0x000D1188
// (set) Token: 0x06003546 RID: 13638 RVA: 0x000D2FBC File Offset: 0x000D11BC
public unsafe EffectPool g_EffAttack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013B5 RID: 5045
// (get) Token: 0x06003547 RID: 13639 RVA: 0x000D2FE4 File Offset: 0x000D11E4
// (set) Token: 0x06003548 RID: 13640 RVA: 0x000D3018 File Offset: 0x000D1218
public unsafe EffectPool g_EffAttack06
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013B6 RID: 5046
// (get) Token: 0x06003549 RID: 13641 RVA: 0x000D3040 File Offset: 0x000D1240
// (set) Token: 0x0600354A RID: 13642 RVA: 0x000D3074 File Offset: 0x000D1274
public unsafe EffectPool g_EffAttack06Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013B7 RID: 5047
// (get) Token: 0x0600354B RID: 13643 RVA: 0x000D309C File Offset: 0x000D129C
// (set) Token: 0x0600354C RID: 13644 RVA: 0x000D30D0 File Offset: 0x000D12D0
public unsafe EffectPool g_EffAttack0101Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013B8 RID: 5048
// (get) Token: 0x0600354D RID: 13645 RVA: 0x000D30F8 File Offset: 0x000D12F8
// (set) Token: 0x0600354E RID: 13646 RVA: 0x000D312C File Offset: 0x000D132C
public unsafe EffectPool g_EffAttack0102Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013B9 RID: 5049
// (get) Token: 0x0600354F RID: 13647 RVA: 0x000D3154 File Offset: 0x000D1354
// (set) Token: 0x06003550 RID: 13648 RVA: 0x000D3188 File Offset: 0x000D1388
public unsafe EffectPool g_EffFloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013BA RID: 5050
// (get) Token: 0x06003551 RID: 13649 RVA: 0x000D31B0 File Offset: 0x000D13B0
// (set) Token: 0x06003552 RID: 13650 RVA: 0x000D31E4 File Offset: 0x000D13E4
public unsafe EffectPool g_EffFloorFireBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013BB RID: 5051
// (get) Token: 0x06003553 RID: 13651 RVA: 0x000D320C File Offset: 0x000D140C
// (set) Token: 0x06003554 RID: 13652 RVA: 0x000D3240 File Offset: 0x000D1440
public unsafe EffectPool g_EffFloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013BC RID: 5052
// (get) Token: 0x06003555 RID: 13653 RVA: 0x000D3268 File Offset: 0x000D1468
// (set) Token: 0x06003556 RID: 13654 RVA: 0x000D329C File Offset: 0x000D149C
public unsafe EffectPool g_EffFloorExpReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013BD RID: 5053
// (get) Token: 0x06003557 RID: 13655 RVA: 0x000D32C4 File Offset: 0x000D14C4
// (set) Token: 0x06003558 RID: 13656 RVA: 0x000D32F8 File Offset: 0x000D14F8
public unsafe EffectPool g_EffFloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013BE RID: 5054
// (get) Token: 0x06003559 RID: 13657 RVA: 0x000D3320 File Offset: 0x000D1520
// (set) Token: 0x0600355A RID: 13658 RVA: 0x000D3354 File Offset: 0x000D1554
public unsafe EffectPool g_EffExplosionBall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013BF RID: 5055
// (get) Token: 0x0600355B RID: 13659 RVA: 0x000D337C File Offset: 0x000D157C
// (set) Token: 0x0600355C RID: 13660 RVA: 0x000D33B0 File Offset: 0x000D15B0
public unsafe EffectPool g_EffExplosionBallShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C0 RID: 5056
// (get) Token: 0x0600355D RID: 13661 RVA: 0x000D33D8 File Offset: 0x000D15D8
// (set) Token: 0x0600355E RID: 13662 RVA: 0x000D340C File Offset: 0x000D160C
public unsafe EffectPool g_EffExplosionBallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C1 RID: 5057
// (get) Token: 0x0600355F RID: 13663 RVA: 0x000D3434 File Offset: 0x000D1634
// (set) Token: 0x06003560 RID: 13664 RVA: 0x000D3468 File Offset: 0x000D1668
public unsafe EffectPool g_EffExplosionBallHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C2 RID: 5058
// (get) Token: 0x06003561 RID: 13665 RVA: 0x000D3490 File Offset: 0x000D1690
// (set) Token: 0x06003562 RID: 13666 RVA: 0x000D34C4 File Offset: 0x000D16C4
public unsafe EffectPool g_EffWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffWall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffWall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C3 RID: 5059
// (get) Token: 0x06003563 RID: 13667 RVA: 0x000D34EC File Offset: 0x000D16EC
// (set) Token: 0x06003564 RID: 13668 RVA: 0x000D3520 File Offset: 0x000D1720
public unsafe GameObject SE_YellDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDebut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C4 RID: 5060
// (get) Token: 0x06003565 RID: 13669 RVA: 0x000D3548 File Offset: 0x000D1748
// (set) Token: 0x06003566 RID: 13670 RVA: 0x000D357C File Offset: 0x000D177C
public unsafe GameObject SE_YellDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDeath);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C5 RID: 5061
// (get) Token: 0x06003567 RID: 13671 RVA: 0x000D35A4 File Offset: 0x000D17A4
// (set) Token: 0x06003568 RID: 13672 RVA: 0x000D35D8 File Offset: 0x000D17D8
public unsafe GameObject SE_YellDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C6 RID: 5062
// (get) Token: 0x06003569 RID: 13673 RVA: 0x000D3600 File Offset: 0x000D1800
// (set) Token: 0x0600356A RID: 13674 RVA: 0x000D3634 File Offset: 0x000D1834
public unsafe GameObject SE_YellDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C7 RID: 5063
// (get) Token: 0x0600356B RID: 13675 RVA: 0x000D365C File Offset: 0x000D185C
// (set) Token: 0x0600356C RID: 13676 RVA: 0x000D3690 File Offset: 0x000D1890
public unsafe GameObject SE_YellAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C8 RID: 5064
// (get) Token: 0x0600356D RID: 13677 RVA: 0x000D36B8 File Offset: 0x000D18B8
// (set) Token: 0x0600356E RID: 13678 RVA: 0x000D36EC File Offset: 0x000D18EC
public unsafe GameObject SE_OneselfFloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_OneselfFloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_OneselfFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013C9 RID: 5065
// (get) Token: 0x0600356F RID: 13679 RVA: 0x000D3714 File Offset: 0x000D1914
// (set) Token: 0x06003570 RID: 13680 RVA: 0x000D3748 File Offset: 0x000D1948
public unsafe GameObject SE_Death
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Death);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Death), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CA RID: 5066
// (get) Token: 0x06003571 RID: 13681 RVA: 0x000D3770 File Offset: 0x000D1970
// (set) Token: 0x06003572 RID: 13682 RVA: 0x000D37A4 File Offset: 0x000D19A4
public unsafe GameObject SE_Swing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Swing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CB RID: 5067
// (get) Token: 0x06003573 RID: 13683 RVA: 0x000D37CC File Offset: 0x000D19CC
// (set) Token: 0x06003574 RID: 13684 RVA: 0x000D3800 File Offset: 0x000D1A00
public unsafe GameObject SE_Impact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Impact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Impact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CC RID: 5068
// (get) Token: 0x06003575 RID: 13685 RVA: 0x000D3828 File Offset: 0x000D1A28
// (set) Token: 0x06003576 RID: 13686 RVA: 0x000D385C File Offset: 0x000D1A5C
public unsafe GameObject SE_Chain
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Chain);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Chain), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CD RID: 5069
// (get) Token: 0x06003577 RID: 13687 RVA: 0x000D3884 File Offset: 0x000D1A84
// (set) Token: 0x06003578 RID: 13688 RVA: 0x000D38B8 File Offset: 0x000D1AB8
public unsafe GameObject SE_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CE RID: 5070
// (get) Token: 0x06003579 RID: 13689 RVA: 0x000D38E0 File Offset: 0x000D1AE0
// (set) Token: 0x0600357A RID: 13690 RVA: 0x000D3914 File Offset: 0x000D1B14
public unsafe GameObject SE_Attack03StartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013CF RID: 5071
// (get) Token: 0x0600357B RID: 13691 RVA: 0x000D393C File Offset: 0x000D1B3C
// (set) Token: 0x0600357C RID: 13692 RVA: 0x000D3970 File Offset: 0x000D1B70
public unsafe SoundEffect g_SEYellDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDebut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D0 RID: 5072
// (get) Token: 0x0600357D RID: 13693 RVA: 0x000D3998 File Offset: 0x000D1B98
// (set) Token: 0x0600357E RID: 13694 RVA: 0x000D39CC File Offset: 0x000D1BCC
public unsafe SoundEffect g_SEYellDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDeath);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D1 RID: 5073
// (get) Token: 0x0600357F RID: 13695 RVA: 0x000D39F4 File Offset: 0x000D1BF4
// (set) Token: 0x06003580 RID: 13696 RVA: 0x000D3A28 File Offset: 0x000D1C28
public unsafe SoundEffect g_SEYellDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamage);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D2 RID: 5074
// (get) Token: 0x06003581 RID: 13697 RVA: 0x000D3A50 File Offset: 0x000D1C50
// (set) Token: 0x06003582 RID: 13698 RVA: 0x000D3A84 File Offset: 0x000D1C84
public unsafe SoundEffect g_SEYellDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D3 RID: 5075
// (get) Token: 0x06003583 RID: 13699 RVA: 0x000D3AAC File Offset: 0x000D1CAC
// (set) Token: 0x06003584 RID: 13700 RVA: 0x000D3AE0 File Offset: 0x000D1CE0
public unsafe SoundEffect g_SEYellAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D4 RID: 5076
// (get) Token: 0x06003585 RID: 13701 RVA: 0x000D3B08 File Offset: 0x000D1D08
// (set) Token: 0x06003586 RID: 13702 RVA: 0x000D3B3C File Offset: 0x000D1D3C
public unsafe SoundEffect g_SEOneselfFloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEOneselfFloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEOneselfFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D5 RID: 5077
// (get) Token: 0x06003587 RID: 13703 RVA: 0x000D3B64 File Offset: 0x000D1D64
// (set) Token: 0x06003588 RID: 13704 RVA: 0x000D3B98 File Offset: 0x000D1D98
public unsafe SoundEffect g_SEDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEDeath);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D6 RID: 5078
// (get) Token: 0x06003589 RID: 13705 RVA: 0x000D3BC0 File Offset: 0x000D1DC0
// (set) Token: 0x0600358A RID: 13706 RVA: 0x000D3BF4 File Offset: 0x000D1DF4
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D7 RID: 5079
// (get) Token: 0x0600358B RID: 13707 RVA: 0x000D3C1C File Offset: 0x000D1E1C
// (set) Token: 0x0600358C RID: 13708 RVA: 0x000D3C50 File Offset: 0x000D1E50
public unsafe SoundEffect g_SEImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D8 RID: 5080
// (get) Token: 0x0600358D RID: 13709 RVA: 0x000D3C78 File Offset: 0x000D1E78
// (set) Token: 0x0600358E RID: 13710 RVA: 0x000D3CAC File Offset: 0x000D1EAC
public unsafe SoundEffect g_SEChain
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEChain);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEChain), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013D9 RID: 5081
// (get) Token: 0x0600358F RID: 13711 RVA: 0x000D3CD4 File Offset: 0x000D1ED4
// (set) Token: 0x06003590 RID: 13712 RVA: 0x000D3D08 File Offset: 0x000D1F08
public unsafe SoundEffect g_SECharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SECharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013DA RID: 5082
// (get) Token: 0x06003591 RID: 13713 RVA: 0x000D3D30 File Offset: 0x000D1F30
// (set) Token: 0x06003592 RID: 13714 RVA: 0x000D3D64 File Offset: 0x000D1F64
public unsafe SoundEffect g_SEAttack03StartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013DB RID: 5083
// (get) Token: 0x06003593 RID: 13715 RVA: 0x000D3D8C File Offset: 0x000D1F8C
// (set) Token: 0x06003594 RID: 13716 RVA: 0x000D3DC0 File Offset: 0x000D1FC0
public unsafe GameObject SEP_FloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013DC RID: 5084
// (get) Token: 0x06003595 RID: 13717 RVA: 0x000D3DE8 File Offset: 0x000D1FE8
// (set) Token: 0x06003596 RID: 13718 RVA: 0x000D3E1C File Offset: 0x000D201C
public unsafe GameObject SEP_Attack03Explosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013DD RID: 5085
// (get) Token: 0x06003597 RID: 13719 RVA: 0x000D3E44 File Offset: 0x000D2044
// (set) Token: 0x06003598 RID: 13720 RVA: 0x000D3E78 File Offset: 0x000D2078
public unsafe GameObject SEP_Attack03ExplosionReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013DE RID: 5086
// (get) Token: 0x06003599 RID: 13721 RVA: 0x000D3EA0 File Offset: 0x000D20A0
// (set) Token: 0x0600359A RID: 13722 RVA: 0x000D3ED4 File Offset: 0x000D20D4
public unsafe SoundEffectPool g_SEPFloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013DF RID: 5087
// (get) Token: 0x0600359B RID: 13723 RVA: 0x000D3EFC File Offset: 0x000D20FC
// (set) Token: 0x0600359C RID: 13724 RVA: 0x000D3F30 File Offset: 0x000D2130
public unsafe SoundEffectPool g_SEPAttack03Explosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E0 RID: 5088
// (get) Token: 0x0600359D RID: 13725 RVA: 0x000D3F58 File Offset: 0x000D2158
// (set) Token: 0x0600359E RID: 13726 RVA: 0x000D3F8C File Offset: 0x000D218C
public unsafe SoundEffectPool g_SEPAttack03ExplosionReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E1 RID: 5089
// (get) Token: 0x0600359F RID: 13727 RVA: 0x000D3FB4 File Offset: 0x000D21B4
// (set) Token: 0x060035A0 RID: 13728 RVA: 0x000D3FE8 File Offset: 0x000D21E8
public unsafe AttackData AD_FloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_FloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E2 RID: 5090
// (get) Token: 0x060035A1 RID: 13729 RVA: 0x000D4010 File Offset: 0x000D2210
// (set) Token: 0x060035A2 RID: 13730 RVA: 0x000D4044 File Offset: 0x000D2244
public unsafe AttackData AD_Attack06Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_Attack06Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_Attack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E3 RID: 5091
// (get) Token: 0x060035A3 RID: 13731 RVA: 0x000D406C File Offset: 0x000D226C
// (set) Token: 0x060035A4 RID: 13732 RVA: 0x000D408A File Offset: 0x000D228A
public unsafe static int g_iFloorFireNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value));
}
}
// Token: 0x170013E4 RID: 5092
// (get) Token: 0x060035A5 RID: 13733 RVA: 0x000D409C File Offset: 0x000D229C
// (set) Token: 0x060035A6 RID: 13734 RVA: 0x000D40BA File Offset: 0x000D22BA
public unsafe static float g_fFloorFireTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&value));
}
}
// Token: 0x170013E5 RID: 5093
// (get) Token: 0x060035A7 RID: 13735 RVA: 0x000D40CC File Offset: 0x000D22CC
// (set) Token: 0x060035A8 RID: 13736 RVA: 0x000D4100 File Offset: 0x000D2300
public unsafe Il2CppStructArray<bool> g_bFloorFireCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E6 RID: 5094
// (get) Token: 0x060035A9 RID: 13737 RVA: 0x000D4128 File Offset: 0x000D2328
// (set) Token: 0x060035AA RID: 13738 RVA: 0x000D415C File Offset: 0x000D235C
public unsafe Il2CppStructArray<Vector3> g_v3FloorFireColliderPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E7 RID: 5095
// (get) Token: 0x060035AB RID: 13739 RVA: 0x000D4184 File Offset: 0x000D2384
// (set) Token: 0x060035AC RID: 13740 RVA: 0x000D41B8 File Offset: 0x000D23B8
public unsafe Il2CppStructArray<float> g_fFloorFireColliderRadius
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E8 RID: 5096
// (get) Token: 0x060035AD RID: 13741 RVA: 0x000D41E0 File Offset: 0x000D23E0
// (set) Token: 0x060035AE RID: 13742 RVA: 0x000D4214 File Offset: 0x000D2414
public unsafe Il2CppStructArray<float> g_fFloorFireColliderTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013E9 RID: 5097
// (get) Token: 0x060035AF RID: 13743 RVA: 0x000D423C File Offset: 0x000D243C
// (set) Token: 0x060035B0 RID: 13744 RVA: 0x000D4264 File Offset: 0x000D2464
public unsafe int g_iFloorFireColliderCal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value;
}
}
// Token: 0x170013EA RID: 5098
// (get) Token: 0x060035B1 RID: 13745 RVA: 0x000D4288 File Offset: 0x000D2488
// (set) Token: 0x060035B2 RID: 13746 RVA: 0x000D42A6 File Offset: 0x000D24A6
public unsafe static float g_fFloorFireColliderFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value));
}
}
// Token: 0x170013EB RID: 5099
// (get) Token: 0x060035B3 RID: 13747 RVA: 0x000D42B8 File Offset: 0x000D24B8
// (set) Token: 0x060035B4 RID: 13748 RVA: 0x000D42E0 File Offset: 0x000D24E0
public unsafe float g_fFloorFireColliderFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value;
}
}
// Token: 0x170013EC RID: 5100
// (get) Token: 0x060035B5 RID: 13749 RVA: 0x000D4304 File Offset: 0x000D2504
// (set) Token: 0x060035B6 RID: 13750 RVA: 0x000D4322 File Offset: 0x000D2522
public unsafe static int g_iFloorFireBigNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&value));
}
}
// Token: 0x170013ED RID: 5101
// (get) Token: 0x060035B7 RID: 13751 RVA: 0x000D4334 File Offset: 0x000D2534
// (set) Token: 0x060035B8 RID: 13752 RVA: 0x000D4368 File Offset: 0x000D2568
public unsafe Il2CppStructArray<bool> g_bFloorFireBigCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013EE RID: 5102
// (get) Token: 0x060035B9 RID: 13753 RVA: 0x000D4390 File Offset: 0x000D2590
// (set) Token: 0x060035BA RID: 13754 RVA: 0x000D43C4 File Offset: 0x000D25C4
public unsafe Il2CppStructArray<Vector3> g_v3FloorFireBigColliderPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013EF RID: 5103
// (get) Token: 0x060035BB RID: 13755 RVA: 0x000D43EC File Offset: 0x000D25EC
// (set) Token: 0x060035BC RID: 13756 RVA: 0x000D4420 File Offset: 0x000D2620
public unsafe Il2CppStructArray<float> g_fFloorFireBigColliderTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F0 RID: 5104
// (get) Token: 0x060035BD RID: 13757 RVA: 0x000D4448 File Offset: 0x000D2648
// (set) Token: 0x060035BE RID: 13758 RVA: 0x000D4470 File Offset: 0x000D2670
public unsafe int g_iFloorFireBigColliderCal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal)) = value;
}
}
// Token: 0x170013F1 RID: 5105
// (get) Token: 0x060035BF RID: 13759 RVA: 0x000D4494 File Offset: 0x000D2694
// (set) Token: 0x060035C0 RID: 13760 RVA: 0x000D44BC File Offset: 0x000D26BC
public unsafe bool g_bFloorExpReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExpReady);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExpReady)) = value;
}
}
// Token: 0x170013F2 RID: 5106
// (get) Token: 0x060035C1 RID: 13761 RVA: 0x000D44E0 File Offset: 0x000D26E0
// (set) Token: 0x060035C2 RID: 13762 RVA: 0x000D44FE File Offset: 0x000D26FE
public unsafe static int g_iFloorExpNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value));
}
}
// Token: 0x170013F3 RID: 5107
// (get) Token: 0x060035C3 RID: 13763 RVA: 0x000D4510 File Offset: 0x000D2710
// (set) Token: 0x060035C4 RID: 13764 RVA: 0x000D4538 File Offset: 0x000D2738
public unsafe int g_iFloorExpReadyCal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal)) = value;
}
}
// Token: 0x170013F4 RID: 5108
// (get) Token: 0x060035C5 RID: 13765 RVA: 0x000D455C File Offset: 0x000D275C
// (set) Token: 0x060035C6 RID: 13766 RVA: 0x000D457A File Offset: 0x000D277A
public unsafe static float g_fFloorExpReadyFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&value));
}
}
// Token: 0x170013F5 RID: 5109
// (get) Token: 0x060035C7 RID: 13767 RVA: 0x000D458C File Offset: 0x000D278C
// (set) Token: 0x060035C8 RID: 13768 RVA: 0x000D45B4 File Offset: 0x000D27B4
public unsafe float g_fFloorExpReadyFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal)) = value;
}
}
// Token: 0x170013F6 RID: 5110
// (get) Token: 0x060035C9 RID: 13769 RVA: 0x000D45D8 File Offset: 0x000D27D8
// (set) Token: 0x060035CA RID: 13770 RVA: 0x000D460C File Offset: 0x000D280C
public unsafe Il2CppStructArray<bool> g_bFloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F7 RID: 5111
// (get) Token: 0x060035CB RID: 13771 RVA: 0x000D4634 File Offset: 0x000D2834
// (set) Token: 0x060035CC RID: 13772 RVA: 0x000D4652 File Offset: 0x000D2852
public unsafe static float g_fFloorExpTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&value));
}
}
// Token: 0x170013F8 RID: 5112
// (get) Token: 0x060035CD RID: 13773 RVA: 0x000D4664 File Offset: 0x000D2864
// (set) Token: 0x060035CE RID: 13774 RVA: 0x000D4698 File Offset: 0x000D2898
public unsafe Il2CppStructArray<float> g_fFloorExpTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013F9 RID: 5113
// (get) Token: 0x060035CF RID: 13775 RVA: 0x000D46C0 File Offset: 0x000D28C0
// (set) Token: 0x060035D0 RID: 13776 RVA: 0x000D46F4 File Offset: 0x000D28F4
public unsafe Il2CppStructArray<Vector3> g_v3FloorExpPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170013FA RID: 5114
// (get) Token: 0x060035D1 RID: 13777 RVA: 0x000D471C File Offset: 0x000D291C
// (set) Token: 0x060035D2 RID: 13778 RVA: 0x000D4744 File Offset: 0x000D2944
public unsafe bool g_bAttack06Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bAttack06Dash);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bAttack06Dash)) = value;
}
}
// Token: 0x170013FB RID: 5115
// (get) Token: 0x060035D3 RID: 13779 RVA: 0x000D4768 File Offset: 0x000D2968
// (set) Token: 0x060035D4 RID: 13780 RVA: 0x000D4786 File Offset: 0x000D2986
public unsafe static float g_fAttack06DashInterval
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashInterval, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashInterval, (void*)(&value));
}
}
// Token: 0x170013FC RID: 5116
// (get) Token: 0x060035D5 RID: 13781 RVA: 0x000D4798 File Offset: 0x000D2998
// (set) Token: 0x060035D6 RID: 13782 RVA: 0x000D47C0 File Offset: 0x000D29C0
public unsafe float g_fAttack06DashIntervalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashIntervalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashIntervalVal)) = value;
}
}
// Token: 0x170013FD RID: 5117
// (get) Token: 0x060035D7 RID: 13783 RVA: 0x000D47E4 File Offset: 0x000D29E4
// (set) Token: 0x060035D8 RID: 13784 RVA: 0x000D480C File Offset: 0x000D2A0C
public unsafe bool g_bDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDebut);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDebut)) = value;
}
}
// Token: 0x170013FE RID: 5118
// (get) Token: 0x060035D9 RID: 13785 RVA: 0x000D4830 File Offset: 0x000D2A30
// (set) Token: 0x060035DA RID: 13786 RVA: 0x000D4858 File Offset: 0x000D2A58
public unsafe bool g_bDeathBefore
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDeathBefore);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDeathBefore)) = value;
}
}
// Token: 0x040022A7 RID: 8871
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x040022A8 RID: 8872
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x040022A9 RID: 8873
private static readonly IntPtr NativeFieldInfoPtr_g_CCC;
// Token: 0x040022AA RID: 8874
private static readonly IntPtr NativeFieldInfoPtr_SC;
// Token: 0x040022AB RID: 8875
private static readonly IntPtr NativeFieldInfoPtr_CC;
// Token: 0x040022AC RID: 8876
private static readonly IntPtr NativeFieldInfoPtr_BC;
// Token: 0x040022AD RID: 8877
private static readonly IntPtr NativeFieldInfoPtr_MovePos01;
// Token: 0x040022AE RID: 8878
private static readonly IntPtr NativeFieldInfoPtr_MovePos02;
// Token: 0x040022AF RID: 8879
private static readonly IntPtr NativeFieldInfoPtr_SMR;
// Token: 0x040022B0 RID: 8880
private static readonly IntPtr NativeFieldInfoPtr_PS_Body;
// Token: 0x040022B1 RID: 8881
private static readonly IntPtr NativeFieldInfoPtr_PS_Death;
// Token: 0x040022B2 RID: 8882
private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFire;
// Token: 0x040022B3 RID: 8883
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL;
// Token: 0x040022B4 RID: 8884
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;
// Token: 0x040022B5 RID: 8885
private static readonly IntPtr NativeFieldInfoPtr_PS_Yell;
// Token: 0x040022B6 RID: 8886
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathSmoke;
// Token: 0x040022B7 RID: 8887
private static readonly IntPtr NativeFieldInfoPtr_PS_Destory;
// Token: 0x040022B8 RID: 8888
private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack01;
// Token: 0x040022B9 RID: 8889
private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack02;
// Token: 0x040022BA RID: 8890
private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack04;
// Token: 0x040022BB RID: 8891
private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack05;
// Token: 0x040022BC RID: 8892
private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack06Dash;
// Token: 0x040022BD RID: 8893
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
// Token: 0x040022BE RID: 8894
private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage;
// Token: 0x040022BF RID: 8895
private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;
// Token: 0x040022C0 RID: 8896
private static readonly IntPtr NativeFieldInfoPtr_g_bDead;
// Token: 0x040022C1 RID: 8897
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101;
// Token: 0x040022C2 RID: 8898
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102;
// Token: 0x040022C3 RID: 8899
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0201;
// Token: 0x040022C4 RID: 8900
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202;
// Token: 0x040022C5 RID: 8901
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0301;
// Token: 0x040022C6 RID: 8902
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0302;
// Token: 0x040022C7 RID: 8903
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0303;
// Token: 0x040022C8 RID: 8904
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04;
// Token: 0x040022C9 RID: 8905
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05;
// Token: 0x040022CA RID: 8906
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack06;
// Token: 0x040022CB RID: 8907
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack06Dash;
// Token: 0x040022CC RID: 8908
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101Collision;
// Token: 0x040022CD RID: 8909
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102Collision;
// Token: 0x040022CE RID: 8910
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFire;
// Token: 0x040022CF RID: 8911
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireBig;
// Token: 0x040022D0 RID: 8912
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision;
// Token: 0x040022D1 RID: 8913
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExpReady;
// Token: 0x040022D2 RID: 8914
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExp;
// Token: 0x040022D3 RID: 8915
private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBall;
// Token: 0x040022D4 RID: 8916
private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBallShot;
// Token: 0x040022D5 RID: 8917
private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBallCollision;
// Token: 0x040022D6 RID: 8918
private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBallHit;
// Token: 0x040022D7 RID: 8919
private static readonly IntPtr NativeFieldInfoPtr_Eff_Wall;
// Token: 0x040022D8 RID: 8920
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101;
// Token: 0x040022D9 RID: 8921
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102;
// Token: 0x040022DA RID: 8922
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0201;
// Token: 0x040022DB RID: 8923
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202;
// Token: 0x040022DC RID: 8924
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0301;
// Token: 0x040022DD RID: 8925
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0302;
// Token: 0x040022DE RID: 8926
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0303;
// Token: 0x040022DF RID: 8927
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04;
// Token: 0x040022E0 RID: 8928
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05;
// Token: 0x040022E1 RID: 8929
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack06;
// Token: 0x040022E2 RID: 8930
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack06Dash;
// Token: 0x040022E3 RID: 8931
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101Collision;
// Token: 0x040022E4 RID: 8932
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102Collision;
// Token: 0x040022E5 RID: 8933
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFire;
// Token: 0x040022E6 RID: 8934
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireBig;
// Token: 0x040022E7 RID: 8935
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision;
// Token: 0x040022E8 RID: 8936
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExpReady;
// Token: 0x040022E9 RID: 8937
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp;
// Token: 0x040022EA RID: 8938
private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBall;
// Token: 0x040022EB RID: 8939
private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBallShot;
// Token: 0x040022EC RID: 8940
private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBallCollision;
// Token: 0x040022ED RID: 8941
private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBallHit;
// Token: 0x040022EE RID: 8942
private static readonly IntPtr NativeFieldInfoPtr_g_EffWall;
// Token: 0x040022EF RID: 8943
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDebut;
// Token: 0x040022F0 RID: 8944
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDeath;
// Token: 0x040022F1 RID: 8945
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamage;
// Token: 0x040022F2 RID: 8946
private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamageFly;
// Token: 0x040022F3 RID: 8947
private static readonly IntPtr NativeFieldInfoPtr_SE_YellAttack;
// Token: 0x040022F4 RID: 8948
private static readonly IntPtr NativeFieldInfoPtr_SE_OneselfFloorFire;
// Token: 0x040022F5 RID: 8949
private static readonly IntPtr NativeFieldInfoPtr_SE_Death;
// Token: 0x040022F6 RID: 8950
private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;
// Token: 0x040022F7 RID: 8951
private static readonly IntPtr NativeFieldInfoPtr_SE_Impact;
// Token: 0x040022F8 RID: 8952
private static readonly IntPtr NativeFieldInfoPtr_SE_Chain;
// Token: 0x040022F9 RID: 8953
private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;
// Token: 0x040022FA RID: 8954
private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03StartUp;
// Token: 0x040022FB RID: 8955
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDebut;
// Token: 0x040022FC RID: 8956
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDeath;
// Token: 0x040022FD RID: 8957
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamage;
// Token: 0x040022FE RID: 8958
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamageFly;
// Token: 0x040022FF RID: 8959
private static readonly IntPtr NativeFieldInfoPtr_g_SEYellAttack;
// Token: 0x04002300 RID: 8960
private static readonly IntPtr NativeFieldInfoPtr_g_SEOneselfFloorFire;
// Token: 0x04002301 RID: 8961
private static readonly IntPtr NativeFieldInfoPtr_g_SEDeath;
// Token: 0x04002302 RID: 8962
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x04002303 RID: 8963
private static readonly IntPtr NativeFieldInfoPtr_g_SEImpact;
// Token: 0x04002304 RID: 8964
private static readonly IntPtr NativeFieldInfoPtr_g_SEChain;
// Token: 0x04002305 RID: 8965
private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;
// Token: 0x04002306 RID: 8966
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03StartUp;
// Token: 0x04002307 RID: 8967
private static readonly IntPtr NativeFieldInfoPtr_SEP_FloorFireCollision;
// Token: 0x04002308 RID: 8968
private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03Explosion;
// Token: 0x04002309 RID: 8969
private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03ExplosionReady;
// Token: 0x0400230A RID: 8970
private static readonly IntPtr NativeFieldInfoPtr_g_SEPFloorFireCollision;
// Token: 0x0400230B RID: 8971
private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03Explosion;
// Token: 0x0400230C RID: 8972
private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03ExplosionReady;
// Token: 0x0400230D RID: 8973
private static readonly IntPtr NativeFieldInfoPtr_AD_FloorFire;
// Token: 0x0400230E RID: 8974
private static readonly IntPtr NativeFieldInfoPtr_AD_Attack06Dash;
// Token: 0x0400230F RID: 8975
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum;
// Token: 0x04002310 RID: 8976
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireTime;
// Token: 0x04002311 RID: 8977
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider;
// Token: 0x04002312 RID: 8978
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos;
// Token: 0x04002313 RID: 8979
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius;
// Token: 0x04002314 RID: 8980
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime;
// Token: 0x04002315 RID: 8981
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal;
// Token: 0x04002316 RID: 8982
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency;
// Token: 0x04002317 RID: 8983
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal;
// Token: 0x04002318 RID: 8984
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigNum;
// Token: 0x04002319 RID: 8985
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBigCollider;
// Token: 0x0400231A RID: 8986
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos;
// Token: 0x0400231B RID: 8987
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderTime;
// Token: 0x0400231C RID: 8988
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderCal;
// Token: 0x0400231D RID: 8989
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExpReady;
// Token: 0x0400231E RID: 8990
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum;
// Token: 0x0400231F RID: 8991
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpReadyCal;
// Token: 0x04002320 RID: 8992
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequency;
// Token: 0x04002321 RID: 8993
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal;
// Token: 0x04002322 RID: 8994
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp;
// Token: 0x04002323 RID: 8995
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTime;
// Token: 0x04002324 RID: 8996
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTimeVal;
// Token: 0x04002325 RID: 8997
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpPos;
// Token: 0x04002326 RID: 8998
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack06Dash;
// Token: 0x04002327 RID: 8999
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack06DashInterval;
// Token: 0x04002328 RID: 9000
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack06DashIntervalVal;
// Token: 0x04002329 RID: 9001
private static readonly IntPtr NativeFieldInfoPtr_g_bDebut;
// Token: 0x0400232A RID: 9002
private static readonly IntPtr NativeFieldInfoPtr_g_bDeathBefore;
// Token: 0x0400232B RID: 9003
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;
// Token: 0x0400232C RID: 9004
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x0400232D RID: 9005
private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Void_0;
// Token: 0x0400232E RID: 9006
private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut_Public_Void_0;
// Token: 0x0400232F RID: 9007
private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0;
// Token: 0x04002330 RID: 9008
private static readonly IntPtr NativeMethodInfoPtr_ScriptRoar_Public_Void_0;
// Token: 0x04002331 RID: 9009
private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0;
// Token: 0x04002332 RID: 9010
private static readonly IntPtr NativeMethodInfoPtr_Damage_Public_Void_0;
// Token: 0x04002333 RID: 9011
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;
// Token: 0x04002334 RID: 9012
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0;
// Token: 0x04002335 RID: 9013
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestory_Public_Void_0;
// Token: 0x04002336 RID: 9014
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x04002337 RID: 9015
private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;
// Token: 0x04002338 RID: 9016
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0;
// Token: 0x04002339 RID: 9017
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0;
// Token: 0x0400233A RID: 9018
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0;
// Token: 0x0400233B RID: 9019
private static readonly IntPtr NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0;
// Token: 0x0400233C RID: 9020
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0;
// Token: 0x0400233D RID: 9021
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101Collision_Public_Void_0;
// Token: 0x0400233E RID: 9022
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0;
// Token: 0x0400233F RID: 9023
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102Collision_Public_Void_0;
// Token: 0x04002340 RID: 9024
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0;
// Token: 0x04002341 RID: 9025
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0;
// Token: 0x04002342 RID: 9026
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0301_Public_Void_0;
// Token: 0x04002343 RID: 9027
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0302_Public_Void_0;
// Token: 0x04002344 RID: 9028
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0303_Public_Void_0;
// Token: 0x04002345 RID: 9029
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0;
// Token: 0x04002346 RID: 9030
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Shot_Public_Void_0;
// Token: 0x04002347 RID: 9031
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0;
// Token: 0x04002348 RID: 9032
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Wall_Public_Void_0;
// Token: 0x04002349 RID: 9033
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack06_Public_Void_0;
// Token: 0x0400234A RID: 9034
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack06Dash_Public_Void_0;
// Token: 0x0400234B RID: 9035
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0;
// Token: 0x0400234C RID: 9036
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0;
// Token: 0x0400234D RID: 9037
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0;
// Token: 0x0400234E RID: 9038
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0;
// Token: 0x0400234F RID: 9039
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0;
// Token: 0x04002350 RID: 9040
private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0;
// Token: 0x04002351 RID: 9041
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeathFall_Private_Void_0;
// Token: 0x04002352 RID: 9042
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Private_Void_0;
// Token: 0x04002353 RID: 9043
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0;
// Token: 0x04002354 RID: 9044
private static readonly IntPtr NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0;
// Token: 0x04002355 RID: 9045
private static readonly IntPtr NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0;
// Token: 0x04002356 RID: 9046
private static readonly IntPtr NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0;
// Token: 0x04002357 RID: 9047
private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0;
// Token: 0x04002358 RID: 9048
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0;
// Token: 0x04002359 RID: 9049
private static readonly IntPtr NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0;
// Token: 0x0400235A RID: 9050
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0;
// Token: 0x0400235B RID: 9051
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0;
// Token: 0x0400235C RID: 9052
private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack06Dash_Public_Void_Single_0;
// Token: 0x0400235D RID: 9053
private static readonly IntPtr NativeMethodInfoPtr_FindMoveWatch_Public_Vector3_Vector3_Boolean_0;
// Token: 0x0400235E RID: 9054
private static readonly IntPtr NativeMethodInfoPtr_FindMovePosFar_Public_Vector3_0;
// Token: 0x0400235F RID: 9055
private static readonly IntPtr NativeMethodInfoPtr_FindMovePosNear_Public_Vector3_0;
// Token: 0x04002360 RID: 9056
private static readonly IntPtr NativeMethodInfoPtr_FindMovePosNear2_Public_Vector3_0;
// Token: 0x04002361 RID: 9057
private static readonly IntPtr NativeMethodInfoPtr_FindMovePos01Random_Public_Vector3_0;
// Token: 0x04002362 RID: 9058
private static readonly IntPtr NativeMethodInfoPtr_FindMovePos02Random_Public_Vector3_0;
// Token: 0x04002363 RID: 9059
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x04002364 RID: 9060
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}