Files
NobetaSource/Interop/Assembly-CSharp/SpecterArmorGirl02EffectPlay.cs
2023-09-06 22:00:49 +02:00

2637 lines
128 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000EC RID: 236
public class SpecterArmorGirl02EffectPlay : MonoBehaviour
{
// Token: 0x060035DF RID: 13791 RVA: 0x000D497C File Offset: 0x000D2B7C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 520276, RefRangeEnd = 520277, XrefRangeStart = 520027, XrefRangeEnd = 520276, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(MoveController Move)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060035E0 RID: 13792 RVA: 0x000D49D8 File Offset: 0x000D2BD8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520277, XrefRangeEnd = 520348, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035E1 RID: 13793 RVA: 0x000D4A1C File Offset: 0x000D2C1C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 520352, RefRangeEnd = 520353, XrefRangeStart = 520348, XrefRangeEnd = 520352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035E2 RID: 13794 RVA: 0x000D4A60 File Offset: 0x000D2C60
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520353, XrefRangeEnd = 520357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035E3 RID: 13795 RVA: 0x000D4AA4 File Offset: 0x000D2CA4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520357, XrefRangeEnd = 520361, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035E4 RID: 13796 RVA: 0x000D4AE8 File Offset: 0x000D2CE8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520361, XrefRangeEnd = 520366, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035E5 RID: 13797 RVA: 0x000D4B2C File Offset: 0x000D2D2C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 520392, RefRangeEnd = 520393, XrefRangeStart = 520366, XrefRangeEnd = 520392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035E6 RID: 13798 RVA: 0x000D4B70 File Offset: 0x000D2D70
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 520403, RefRangeEnd = 520404, XrefRangeStart = 520393, XrefRangeEnd = 520403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035E7 RID: 13799 RVA: 0x000D4BB4 File Offset: 0x000D2DB4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520404, XrefRangeEnd = 520407, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlayPSArrow()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035E8 RID: 13800 RVA: 0x000D4BF8 File Offset: 0x000D2DF8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520407, XrefRangeEnd = 520410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlayPSCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035E9 RID: 13801 RVA: 0x000D4C3C File Offset: 0x000D2E3C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520410, XrefRangeEnd = 520430, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffArrow01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035EA RID: 13802 RVA: 0x000D4C80 File Offset: 0x000D2E80
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520430, XrefRangeEnd = 520454, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffJumpArrow()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035EB RID: 13803 RVA: 0x000D4CC4 File Offset: 0x000D2EC4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520454, XrefRangeEnd = 520459, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackKick()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035EC RID: 13804 RVA: 0x000D4D08 File Offset: 0x000D2F08
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520459, XrefRangeEnd = 520461, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEAttackKick()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035ED RID: 13805 RVA: 0x000D4D4C File Offset: 0x000D2F4C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520461, XrefRangeEnd = 520489, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayArrow02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035EE RID: 13806 RVA: 0x000D4D90 File Offset: 0x000D2F90
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520489, XrefRangeEnd = 520501, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayArrow03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035EF RID: 13807 RVA: 0x000D4DD4 File Offset: 0x000D2FD4
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 520503, RefRangeEnd = 520505, XrefRangeStart = 520501, XrefRangeEnd = 520503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ModelEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060035F0 RID: 13808 RVA: 0x000D4E28 File Offset: 0x000D3028
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 520515, RefRangeEnd = 520518, XrefRangeStart = 520505, XrefRangeEnd = 520515, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ColliderEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060035F1 RID: 13809 RVA: 0x000D4E7C File Offset: 0x000D307C
[CallerCount(0)]
public unsafe void GetMoveSpeed(float fMoveSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fMoveSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060035F2 RID: 13810 RVA: 0x000D4ED0 File Offset: 0x000D30D0
[CallerCount(0)]
public unsafe void GetRotateSpeed(float fRotateSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fRotateSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060035F3 RID: 13811 RVA: 0x000D4F24 File Offset: 0x000D3124
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520518, XrefRangeEnd = 520524, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035F4 RID: 13812 RVA: 0x000D4F68 File Offset: 0x000D3168
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520524, XrefRangeEnd = 520530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035F5 RID: 13813 RVA: 0x000D4FAC File Offset: 0x000D31AC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520530, XrefRangeEnd = 520535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060035F6 RID: 13814 RVA: 0x000D5000 File Offset: 0x000D3200
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520535, XrefRangeEnd = 520540, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060035F7 RID: 13815 RVA: 0x000D5054 File Offset: 0x000D3254
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520540, XrefRangeEnd = 520545, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060035F8 RID: 13816 RVA: 0x000D50A8 File Offset: 0x000D32A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520545, XrefRangeEnd = 520550, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060035F9 RID: 13817 RVA: 0x000D50FC File Offset: 0x000D32FC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520550, XrefRangeEnd = 520555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060035FA RID: 13818 RVA: 0x000D5150 File Offset: 0x000D3350
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520555, XrefRangeEnd = 520560, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060035FB RID: 13819 RVA: 0x000D51A4 File Offset: 0x000D33A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520560, XrefRangeEnd = 520571, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDamageFlySmokeF()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035FC RID: 13820 RVA: 0x000D51E8 File Offset: 0x000D33E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520571, XrefRangeEnd = 520582, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDamageFlySmokeB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035FD RID: 13821 RVA: 0x000D522C File Offset: 0x000D342C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520582, XrefRangeEnd = 520594, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDeadSmokeB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035FE RID: 13822 RVA: 0x000D5270 File Offset: 0x000D3470
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520594, XrefRangeEnd = 520610, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackJump01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060035FF RID: 13823 RVA: 0x000D52B4 File Offset: 0x000D34B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520610, XrefRangeEnd = 520615, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackJump02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003600 RID: 13824 RVA: 0x000D52F8 File Offset: 0x000D34F8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520615, XrefRangeEnd = 520630, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackDodgeB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003601 RID: 13825 RVA: 0x000D533C File Offset: 0x000D353C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520630, XrefRangeEnd = 520645, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackDodgeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003602 RID: 13826 RVA: 0x000D5380 File Offset: 0x000D3580
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520645, XrefRangeEnd = 520660, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackDodgeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003603 RID: 13827 RVA: 0x000D53C4 File Offset: 0x000D35C4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520660, XrefRangeEnd = 520676, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSkyDodgeF()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003604 RID: 13828 RVA: 0x000D5408 File Offset: 0x000D3608
[CallerCount(5585)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCLie(int i = 0)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref i;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003605 RID: 13829 RVA: 0x000D545C File Offset: 0x000D365C
[CallerCount(5585)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCOriginal()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003606 RID: 13830 RVA: 0x000D54A0 File Offset: 0x000D36A0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 520683, RefRangeEnd = 520684, XrefRangeStart = 520676, XrefRangeEnd = 520683, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003607 RID: 13831 RVA: 0x000D54F4 File Offset: 0x000D36F4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520684, XrefRangeEnd = 520686, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SpecterArmorGirl02EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003608 RID: 13832 RVA: 0x000D5540 File Offset: 0x000D3740
// Note: this type is marked as 'beforefieldinit'.
static SpecterArmorGirl02EffectPlay()
{
Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl02EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr);
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_Move");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_WGM");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_matFire");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fFireMatAlpha");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_MatModel");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_colDamaged");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_MatBody");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EyeColor");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_BodyColor");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_DefaultColor");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Eye");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_BodyLight");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Weapon");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_DeathEffect");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Dodge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Arrow");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Charge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SMR");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_CCC");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SC");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "CC");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosFootL");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosFootR");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosDamageFlyB");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosDamageFlyF");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fRotateSpeed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_FootSmokeWalk");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_FootSmokeRun");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_DamageFlySmoke");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrrow01Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrrow02Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow03");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow03Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_AttackKick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffFootSmokeWalk");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffFootSmokeRun");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffDamageFlySmoke");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow03");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow03Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffAttackKick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_FootStep");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Dodge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_DamageFly");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Destroy");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Kick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Charge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_ArrowShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_SkillShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Bow");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEFootStep");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEDodge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEDamageFly");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SE_Destroy");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEKick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SECharge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrowShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SESkillShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEBow");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Arrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Arrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrowSpeed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Speed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Reciprocal");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03ReciprocalVal");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_iArrow03Total");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_iArrow03Val");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Interval");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03IntervalVal");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_bDeath");
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666595);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666596);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666597);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666598);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666599);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666600);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666601);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666602);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666603);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666604);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666605);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666606);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666607);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666608);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666609);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666610);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666611);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666612);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666613);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666614);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666615);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666616);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666617);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666618);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666619);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666620);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666621);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666622);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666623);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666624);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666625);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666626);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666627);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666628);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666629);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666630);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666631);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666632);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666633);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666634);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666635);
}
// Token: 0x06003609 RID: 13833 RVA: 0x0000351C File Offset: 0x0000171C
public SpecterArmorGirl02EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170013FF RID: 5119
// (get) Token: 0x0600360A RID: 13834 RVA: 0x000D5F84 File Offset: 0x000D4184
// (set) Token: 0x0600360B RID: 13835 RVA: 0x000D5FB8 File Offset: 0x000D41B8
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001400 RID: 5120
// (get) Token: 0x0600360C RID: 13836 RVA: 0x000D5FE0 File Offset: 0x000D41E0
// (set) Token: 0x0600360D RID: 13837 RVA: 0x000D6014 File Offset: 0x000D4214
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001401 RID: 5121
// (get) Token: 0x0600360E RID: 13838 RVA: 0x000D603C File Offset: 0x000D423C
// (set) Token: 0x0600360F RID: 13839 RVA: 0x000D6070 File Offset: 0x000D4270
public unsafe Material g_matFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001402 RID: 5122
// (get) Token: 0x06003610 RID: 13840 RVA: 0x000D6098 File Offset: 0x000D4298
// (set) Token: 0x06003611 RID: 13841 RVA: 0x000D60C0 File Offset: 0x000D42C0
public unsafe float g_fFireMatAlpha
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value;
}
}
// Token: 0x17001403 RID: 5123
// (get) Token: 0x06003612 RID: 13842 RVA: 0x000D60E4 File Offset: 0x000D42E4
// (set) Token: 0x06003613 RID: 13843 RVA: 0x000D610C File Offset: 0x000D430C
public unsafe float g_fMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
}
}
// Token: 0x17001404 RID: 5124
// (get) Token: 0x06003614 RID: 13844 RVA: 0x000D6130 File Offset: 0x000D4330
// (set) Token: 0x06003615 RID: 13845 RVA: 0x000D6164 File Offset: 0x000D4364
public unsafe Il2CppReferenceArray<Material> g_MatModel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001405 RID: 5125
// (get) Token: 0x06003616 RID: 13846 RVA: 0x000D618C File Offset: 0x000D438C
// (set) Token: 0x06003617 RID: 13847 RVA: 0x000D61B4 File Offset: 0x000D43B4
public unsafe Color g_colDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
}
}
// Token: 0x17001406 RID: 5126
// (get) Token: 0x06003618 RID: 13848 RVA: 0x000D61D8 File Offset: 0x000D43D8
// (set) Token: 0x06003619 RID: 13849 RVA: 0x000D620C File Offset: 0x000D440C
public unsafe Material g_MatBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001407 RID: 5127
// (get) Token: 0x0600361A RID: 13850 RVA: 0x000D6234 File Offset: 0x000D4434
// (set) Token: 0x0600361B RID: 13851 RVA: 0x000D625C File Offset: 0x000D445C
public unsafe Color g_EyeColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
}
}
// Token: 0x17001408 RID: 5128
// (get) Token: 0x0600361C RID: 13852 RVA: 0x000D6280 File Offset: 0x000D4480
// (set) Token: 0x0600361D RID: 13853 RVA: 0x000D62A8 File Offset: 0x000D44A8
public unsafe Color g_BodyColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
}
}
// Token: 0x17001409 RID: 5129
// (get) Token: 0x0600361E RID: 13854 RVA: 0x000D62CC File Offset: 0x000D44CC
// (set) Token: 0x0600361F RID: 13855 RVA: 0x000D62F4 File Offset: 0x000D44F4
public unsafe Color g_DefaultColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
}
}
// Token: 0x1700140A RID: 5130
// (get) Token: 0x06003620 RID: 13856 RVA: 0x000D6318 File Offset: 0x000D4518
// (set) Token: 0x06003621 RID: 13857 RVA: 0x000D634C File Offset: 0x000D454C
public unsafe ParticleSystem PS_Eye
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700140B RID: 5131
// (get) Token: 0x06003622 RID: 13858 RVA: 0x000D6374 File Offset: 0x000D4574
// (set) Token: 0x06003623 RID: 13859 RVA: 0x000D63A8 File Offset: 0x000D45A8
public unsafe ParticleSystem PS_BodyLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700140C RID: 5132
// (get) Token: 0x06003624 RID: 13860 RVA: 0x000D63D0 File Offset: 0x000D45D0
// (set) Token: 0x06003625 RID: 13861 RVA: 0x000D6404 File Offset: 0x000D4604
public unsafe ParticleSystem PS_Weapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700140D RID: 5133
// (get) Token: 0x06003626 RID: 13862 RVA: 0x000D642C File Offset: 0x000D462C
// (set) Token: 0x06003627 RID: 13863 RVA: 0x000D6460 File Offset: 0x000D4660
public unsafe ParticleSystem PS_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700140E RID: 5134
// (get) Token: 0x06003628 RID: 13864 RVA: 0x000D6488 File Offset: 0x000D4688
// (set) Token: 0x06003629 RID: 13865 RVA: 0x000D64BC File Offset: 0x000D46BC
public unsafe ParticleSystem PS_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700140F RID: 5135
// (get) Token: 0x0600362A RID: 13866 RVA: 0x000D64E4 File Offset: 0x000D46E4
// (set) Token: 0x0600362B RID: 13867 RVA: 0x000D6518 File Offset: 0x000D4718
public unsafe ParticleSystem PS_Arrow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001410 RID: 5136
// (get) Token: 0x0600362C RID: 13868 RVA: 0x000D6540 File Offset: 0x000D4740
// (set) Token: 0x0600362D RID: 13869 RVA: 0x000D6574 File Offset: 0x000D4774
public unsafe ParticleSystem PS_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001411 RID: 5137
// (get) Token: 0x0600362E RID: 13870 RVA: 0x000D659C File Offset: 0x000D479C
// (set) Token: 0x0600362F RID: 13871 RVA: 0x000D65D0 File Offset: 0x000D47D0
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001412 RID: 5138
// (get) Token: 0x06003630 RID: 13872 RVA: 0x000D65F8 File Offset: 0x000D47F8
// (set) Token: 0x06003631 RID: 13873 RVA: 0x000D662C File Offset: 0x000D482C
public unsafe CCController g_CCC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CCController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001413 RID: 5139
// (get) Token: 0x06003632 RID: 13874 RVA: 0x000D6654 File Offset: 0x000D4854
// (set) Token: 0x06003633 RID: 13875 RVA: 0x000D6688 File Offset: 0x000D4888
public unsafe Il2CppReferenceArray<SphereCollider> SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001414 RID: 5140
// (get) Token: 0x06003634 RID: 13876 RVA: 0x000D66B0 File Offset: 0x000D48B0
// (set) Token: 0x06003635 RID: 13877 RVA: 0x000D66E4 File Offset: 0x000D48E4
public unsafe Il2CppReferenceArray<CapsuleCollider> CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001415 RID: 5141
// (get) Token: 0x06003636 RID: 13878 RVA: 0x000D670C File Offset: 0x000D490C
// (set) Token: 0x06003637 RID: 13879 RVA: 0x000D6740 File Offset: 0x000D4940
public unsafe Transform PosFootL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001416 RID: 5142
// (get) Token: 0x06003638 RID: 13880 RVA: 0x000D6768 File Offset: 0x000D4968
// (set) Token: 0x06003639 RID: 13881 RVA: 0x000D679C File Offset: 0x000D499C
public unsafe Transform PosFootR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001417 RID: 5143
// (get) Token: 0x0600363A RID: 13882 RVA: 0x000D67C4 File Offset: 0x000D49C4
// (set) Token: 0x0600363B RID: 13883 RVA: 0x000D67F8 File Offset: 0x000D49F8
public unsafe Transform PosDamageFlyB
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001418 RID: 5144
// (get) Token: 0x0600363C RID: 13884 RVA: 0x000D6820 File Offset: 0x000D4A20
// (set) Token: 0x0600363D RID: 13885 RVA: 0x000D6854 File Offset: 0x000D4A54
public unsafe Transform PosDamageFlyF
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001419 RID: 5145
// (get) Token: 0x0600363E RID: 13886 RVA: 0x000D687C File Offset: 0x000D4A7C
// (set) Token: 0x0600363F RID: 13887 RVA: 0x000D68B0 File Offset: 0x000D4AB0
public unsafe Transform PosShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141A RID: 5146
// (get) Token: 0x06003640 RID: 13888 RVA: 0x000D68D8 File Offset: 0x000D4AD8
// (set) Token: 0x06003641 RID: 13889 RVA: 0x000D6900 File Offset: 0x000D4B00
public unsafe float g_fMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
}
}
// Token: 0x1700141B RID: 5147
// (get) Token: 0x06003642 RID: 13890 RVA: 0x000D6924 File Offset: 0x000D4B24
// (set) Token: 0x06003643 RID: 13891 RVA: 0x000D694C File Offset: 0x000D4B4C
public unsafe float g_fRotateSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value;
}
}
// Token: 0x1700141C RID: 5148
// (get) Token: 0x06003644 RID: 13892 RVA: 0x000D6970 File Offset: 0x000D4B70
// (set) Token: 0x06003645 RID: 13893 RVA: 0x000D69A4 File Offset: 0x000D4BA4
public unsafe GameObject Eff_FootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141D RID: 5149
// (get) Token: 0x06003646 RID: 13894 RVA: 0x000D69CC File Offset: 0x000D4BCC
// (set) Token: 0x06003647 RID: 13895 RVA: 0x000D6A00 File Offset: 0x000D4C00
public unsafe GameObject Eff_FootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141E RID: 5150
// (get) Token: 0x06003648 RID: 13896 RVA: 0x000D6A28 File Offset: 0x000D4C28
// (set) Token: 0x06003649 RID: 13897 RVA: 0x000D6A5C File Offset: 0x000D4C5C
public unsafe GameObject Eff_DamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141F RID: 5151
// (get) Token: 0x0600364A RID: 13898 RVA: 0x000D6A84 File Offset: 0x000D4C84
// (set) Token: 0x0600364B RID: 13899 RVA: 0x000D6AB8 File Offset: 0x000D4CB8
public unsafe GameObject Eff_Arrow01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001420 RID: 5152
// (get) Token: 0x0600364C RID: 13900 RVA: 0x000D6AE0 File Offset: 0x000D4CE0
// (set) Token: 0x0600364D RID: 13901 RVA: 0x000D6B14 File Offset: 0x000D4D14
public unsafe GameObject Eff_Arrrow01Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001421 RID: 5153
// (get) Token: 0x0600364E RID: 13902 RVA: 0x000D6B3C File Offset: 0x000D4D3C
// (set) Token: 0x0600364F RID: 13903 RVA: 0x000D6B70 File Offset: 0x000D4D70
public unsafe GameObject Eff_Arrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001422 RID: 5154
// (get) Token: 0x06003650 RID: 13904 RVA: 0x000D6B98 File Offset: 0x000D4D98
// (set) Token: 0x06003651 RID: 13905 RVA: 0x000D6BCC File Offset: 0x000D4DCC
public unsafe GameObject Eff_Arrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001423 RID: 5155
// (get) Token: 0x06003652 RID: 13906 RVA: 0x000D6BF4 File Offset: 0x000D4DF4
// (set) Token: 0x06003653 RID: 13907 RVA: 0x000D6C28 File Offset: 0x000D4E28
public unsafe GameObject Eff_Arrow02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001424 RID: 5156
// (get) Token: 0x06003654 RID: 13908 RVA: 0x000D6C50 File Offset: 0x000D4E50
// (set) Token: 0x06003655 RID: 13909 RVA: 0x000D6C84 File Offset: 0x000D4E84
public unsafe GameObject Eff_Arrrow02Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001425 RID: 5157
// (get) Token: 0x06003656 RID: 13910 RVA: 0x000D6CAC File Offset: 0x000D4EAC
// (set) Token: 0x06003657 RID: 13911 RVA: 0x000D6CE0 File Offset: 0x000D4EE0
public unsafe GameObject Eff_Arrow02Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001426 RID: 5158
// (get) Token: 0x06003658 RID: 13912 RVA: 0x000D6D08 File Offset: 0x000D4F08
// (set) Token: 0x06003659 RID: 13913 RVA: 0x000D6D3C File Offset: 0x000D4F3C
public unsafe GameObject Eff_Arrow02WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001427 RID: 5159
// (get) Token: 0x0600365A RID: 13914 RVA: 0x000D6D64 File Offset: 0x000D4F64
// (set) Token: 0x0600365B RID: 13915 RVA: 0x000D6D98 File Offset: 0x000D4F98
public unsafe GameObject Eff_Arrow03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001428 RID: 5160
// (get) Token: 0x0600365C RID: 13916 RVA: 0x000D6DC0 File Offset: 0x000D4FC0
// (set) Token: 0x0600365D RID: 13917 RVA: 0x000D6DF4 File Offset: 0x000D4FF4
public unsafe GameObject Eff_Arrow03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001429 RID: 5161
// (get) Token: 0x0600365E RID: 13918 RVA: 0x000D6E1C File Offset: 0x000D501C
// (set) Token: 0x0600365F RID: 13919 RVA: 0x000D6E50 File Offset: 0x000D5050
public unsafe GameObject Eff_AttackKick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142A RID: 5162
// (get) Token: 0x06003660 RID: 13920 RVA: 0x000D6E78 File Offset: 0x000D5078
// (set) Token: 0x06003661 RID: 13921 RVA: 0x000D6EAC File Offset: 0x000D50AC
public unsafe EffectPool g_EffFootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142B RID: 5163
// (get) Token: 0x06003662 RID: 13922 RVA: 0x000D6ED4 File Offset: 0x000D50D4
// (set) Token: 0x06003663 RID: 13923 RVA: 0x000D6F08 File Offset: 0x000D5108
public unsafe EffectPool g_EffFootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142C RID: 5164
// (get) Token: 0x06003664 RID: 13924 RVA: 0x000D6F30 File Offset: 0x000D5130
// (set) Token: 0x06003665 RID: 13925 RVA: 0x000D6F64 File Offset: 0x000D5164
public unsafe EffectPool g_EffDamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142D RID: 5165
// (get) Token: 0x06003666 RID: 13926 RVA: 0x000D6F8C File Offset: 0x000D518C
// (set) Token: 0x06003667 RID: 13927 RVA: 0x000D6FC0 File Offset: 0x000D51C0
public unsafe EffectPool g_EffArrow01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142E RID: 5166
// (get) Token: 0x06003668 RID: 13928 RVA: 0x000D6FE8 File Offset: 0x000D51E8
// (set) Token: 0x06003669 RID: 13929 RVA: 0x000D701C File Offset: 0x000D521C
public unsafe EffectPool g_EffArrow01Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142F RID: 5167
// (get) Token: 0x0600366A RID: 13930 RVA: 0x000D7044 File Offset: 0x000D5244
// (set) Token: 0x0600366B RID: 13931 RVA: 0x000D7078 File Offset: 0x000D5278
public unsafe EffectPool g_EffArrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001430 RID: 5168
// (get) Token: 0x0600366C RID: 13932 RVA: 0x000D70A0 File Offset: 0x000D52A0
// (set) Token: 0x0600366D RID: 13933 RVA: 0x000D70D4 File Offset: 0x000D52D4
public unsafe EffectPool g_EffArrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001431 RID: 5169
// (get) Token: 0x0600366E RID: 13934 RVA: 0x000D70FC File Offset: 0x000D52FC
// (set) Token: 0x0600366F RID: 13935 RVA: 0x000D7130 File Offset: 0x000D5330
public unsafe EffectPool g_EffArrow02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001432 RID: 5170
// (get) Token: 0x06003670 RID: 13936 RVA: 0x000D7158 File Offset: 0x000D5358
// (set) Token: 0x06003671 RID: 13937 RVA: 0x000D718C File Offset: 0x000D538C
public unsafe EffectPool g_EffArrow02Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001433 RID: 5171
// (get) Token: 0x06003672 RID: 13938 RVA: 0x000D71B4 File Offset: 0x000D53B4
// (set) Token: 0x06003673 RID: 13939 RVA: 0x000D71E8 File Offset: 0x000D53E8
public unsafe EffectPool g_EffArrow02Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001434 RID: 5172
// (get) Token: 0x06003674 RID: 13940 RVA: 0x000D7210 File Offset: 0x000D5410
// (set) Token: 0x06003675 RID: 13941 RVA: 0x000D7244 File Offset: 0x000D5444
public unsafe EffectPool g_EffArrow02WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001435 RID: 5173
// (get) Token: 0x06003676 RID: 13942 RVA: 0x000D726C File Offset: 0x000D546C
// (set) Token: 0x06003677 RID: 13943 RVA: 0x000D72A0 File Offset: 0x000D54A0
public unsafe EffectPool g_EffArrow03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001436 RID: 5174
// (get) Token: 0x06003678 RID: 13944 RVA: 0x000D72C8 File Offset: 0x000D54C8
// (set) Token: 0x06003679 RID: 13945 RVA: 0x000D72FC File Offset: 0x000D54FC
public unsafe EffectPool g_EffArrow03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001437 RID: 5175
// (get) Token: 0x0600367A RID: 13946 RVA: 0x000D7324 File Offset: 0x000D5524
// (set) Token: 0x0600367B RID: 13947 RVA: 0x000D7358 File Offset: 0x000D5558
public unsafe EffectPool g_EffAttackKick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001438 RID: 5176
// (get) Token: 0x0600367C RID: 13948 RVA: 0x000D7380 File Offset: 0x000D5580
// (set) Token: 0x0600367D RID: 13949 RVA: 0x000D73B4 File Offset: 0x000D55B4
public unsafe GameObject SE_FootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001439 RID: 5177
// (get) Token: 0x0600367E RID: 13950 RVA: 0x000D73DC File Offset: 0x000D55DC
// (set) Token: 0x0600367F RID: 13951 RVA: 0x000D7410 File Offset: 0x000D5610
public unsafe GameObject SE_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143A RID: 5178
// (get) Token: 0x06003680 RID: 13952 RVA: 0x000D7438 File Offset: 0x000D5638
// (set) Token: 0x06003681 RID: 13953 RVA: 0x000D746C File Offset: 0x000D566C
public unsafe GameObject SE_DamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143B RID: 5179
// (get) Token: 0x06003682 RID: 13954 RVA: 0x000D7494 File Offset: 0x000D5694
// (set) Token: 0x06003683 RID: 13955 RVA: 0x000D74C8 File Offset: 0x000D56C8
public unsafe GameObject SE_Destroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143C RID: 5180
// (get) Token: 0x06003684 RID: 13956 RVA: 0x000D74F0 File Offset: 0x000D56F0
// (set) Token: 0x06003685 RID: 13957 RVA: 0x000D7524 File Offset: 0x000D5724
public unsafe GameObject SE_Kick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143D RID: 5181
// (get) Token: 0x06003686 RID: 13958 RVA: 0x000D754C File Offset: 0x000D574C
// (set) Token: 0x06003687 RID: 13959 RVA: 0x000D7580 File Offset: 0x000D5780
public unsafe GameObject SE_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143E RID: 5182
// (get) Token: 0x06003688 RID: 13960 RVA: 0x000D75A8 File Offset: 0x000D57A8
// (set) Token: 0x06003689 RID: 13961 RVA: 0x000D75DC File Offset: 0x000D57DC
public unsafe GameObject SE_ArrowShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143F RID: 5183
// (get) Token: 0x0600368A RID: 13962 RVA: 0x000D7604 File Offset: 0x000D5804
// (set) Token: 0x0600368B RID: 13963 RVA: 0x000D7638 File Offset: 0x000D5838
public unsafe GameObject SE_SkillShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001440 RID: 5184
// (get) Token: 0x0600368C RID: 13964 RVA: 0x000D7660 File Offset: 0x000D5860
// (set) Token: 0x0600368D RID: 13965 RVA: 0x000D7694 File Offset: 0x000D5894
public unsafe GameObject SE_Bow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001441 RID: 5185
// (get) Token: 0x0600368E RID: 13966 RVA: 0x000D76BC File Offset: 0x000D58BC
// (set) Token: 0x0600368F RID: 13967 RVA: 0x000D76F0 File Offset: 0x000D58F0
public unsafe SoundEffect g_SEFootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001442 RID: 5186
// (get) Token: 0x06003690 RID: 13968 RVA: 0x000D7718 File Offset: 0x000D5918
// (set) Token: 0x06003691 RID: 13969 RVA: 0x000D774C File Offset: 0x000D594C
public unsafe SoundEffect g_SEDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001443 RID: 5187
// (get) Token: 0x06003692 RID: 13970 RVA: 0x000D7774 File Offset: 0x000D5974
// (set) Token: 0x06003693 RID: 13971 RVA: 0x000D77A8 File Offset: 0x000D59A8
public unsafe SoundEffect g_SEDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001444 RID: 5188
// (get) Token: 0x06003694 RID: 13972 RVA: 0x000D77D0 File Offset: 0x000D59D0
// (set) Token: 0x06003695 RID: 13973 RVA: 0x000D7804 File Offset: 0x000D5A04
public unsafe SoundEffect g_SE_Destroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001445 RID: 5189
// (get) Token: 0x06003696 RID: 13974 RVA: 0x000D782C File Offset: 0x000D5A2C
// (set) Token: 0x06003697 RID: 13975 RVA: 0x000D7860 File Offset: 0x000D5A60
public unsafe SoundEffect g_SEKick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001446 RID: 5190
// (get) Token: 0x06003698 RID: 13976 RVA: 0x000D7888 File Offset: 0x000D5A88
// (set) Token: 0x06003699 RID: 13977 RVA: 0x000D78BC File Offset: 0x000D5ABC
public unsafe SoundEffect g_SECharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001447 RID: 5191
// (get) Token: 0x0600369A RID: 13978 RVA: 0x000D78E4 File Offset: 0x000D5AE4
// (set) Token: 0x0600369B RID: 13979 RVA: 0x000D7918 File Offset: 0x000D5B18
public unsafe SoundEffect g_SEArrowShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001448 RID: 5192
// (get) Token: 0x0600369C RID: 13980 RVA: 0x000D7940 File Offset: 0x000D5B40
// (set) Token: 0x0600369D RID: 13981 RVA: 0x000D7974 File Offset: 0x000D5B74
public unsafe SoundEffect g_SESkillShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001449 RID: 5193
// (get) Token: 0x0600369E RID: 13982 RVA: 0x000D799C File Offset: 0x000D5B9C
// (set) Token: 0x0600369F RID: 13983 RVA: 0x000D79D0 File Offset: 0x000D5BD0
public unsafe SoundEffect g_SEBow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144A RID: 5194
// (get) Token: 0x060036A0 RID: 13984 RVA: 0x000D79F8 File Offset: 0x000D5BF8
// (set) Token: 0x060036A1 RID: 13985 RVA: 0x000D7A2C File Offset: 0x000D5C2C
public unsafe GameObject SE_Arrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144B RID: 5195
// (get) Token: 0x060036A2 RID: 13986 RVA: 0x000D7A54 File Offset: 0x000D5C54
// (set) Token: 0x060036A3 RID: 13987 RVA: 0x000D7A88 File Offset: 0x000D5C88
public unsafe GameObject SE_Arrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144C RID: 5196
// (get) Token: 0x060036A4 RID: 13988 RVA: 0x000D7AB0 File Offset: 0x000D5CB0
// (set) Token: 0x060036A5 RID: 13989 RVA: 0x000D7AE4 File Offset: 0x000D5CE4
public unsafe SoundEffectPool g_SEArrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144D RID: 5197
// (get) Token: 0x060036A6 RID: 13990 RVA: 0x000D7B0C File Offset: 0x000D5D0C
// (set) Token: 0x060036A7 RID: 13991 RVA: 0x000D7B40 File Offset: 0x000D5D40
public unsafe SoundEffectPool g_SEArrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144E RID: 5198
// (get) Token: 0x060036A8 RID: 13992 RVA: 0x000D7B68 File Offset: 0x000D5D68
// (set) Token: 0x060036A9 RID: 13993 RVA: 0x000D7B86 File Offset: 0x000D5D86
public unsafe static float g_fArrowSpeed
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&value));
}
}
// Token: 0x1700144F RID: 5199
// (get) Token: 0x060036AA RID: 13994 RVA: 0x000D7B98 File Offset: 0x000D5D98
// (set) Token: 0x060036AB RID: 13995 RVA: 0x000D7BB6 File Offset: 0x000D5DB6
public unsafe static float g_fArrow03Speed
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&value));
}
}
// Token: 0x17001450 RID: 5200
// (get) Token: 0x060036AC RID: 13996 RVA: 0x000D7BC8 File Offset: 0x000D5DC8
// (set) Token: 0x060036AD RID: 13997 RVA: 0x000D7BE6 File Offset: 0x000D5DE6
public unsafe static float g_fArrow03Reciprocal
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&value));
}
}
// Token: 0x17001451 RID: 5201
// (get) Token: 0x060036AE RID: 13998 RVA: 0x000D7BF8 File Offset: 0x000D5DF8
// (set) Token: 0x060036AF RID: 13999 RVA: 0x000D7C20 File Offset: 0x000D5E20
public unsafe float g_fArrow03ReciprocalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal)) = value;
}
}
// Token: 0x17001452 RID: 5202
// (get) Token: 0x060036B0 RID: 14000 RVA: 0x000D7C44 File Offset: 0x000D5E44
// (set) Token: 0x060036B1 RID: 14001 RVA: 0x000D7C62 File Offset: 0x000D5E62
public unsafe static int g_iArrow03Total
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&value));
}
}
// Token: 0x17001453 RID: 5203
// (get) Token: 0x060036B2 RID: 14002 RVA: 0x000D7C74 File Offset: 0x000D5E74
// (set) Token: 0x060036B3 RID: 14003 RVA: 0x000D7C9C File Offset: 0x000D5E9C
public unsafe int g_iArrow03Val
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val)) = value;
}
}
// Token: 0x17001454 RID: 5204
// (get) Token: 0x060036B4 RID: 14004 RVA: 0x000D7CC0 File Offset: 0x000D5EC0
// (set) Token: 0x060036B5 RID: 14005 RVA: 0x000D7CDE File Offset: 0x000D5EDE
public unsafe static float g_fArrow03Interval
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&value));
}
}
// Token: 0x17001455 RID: 5205
// (get) Token: 0x060036B6 RID: 14006 RVA: 0x000D7CF0 File Offset: 0x000D5EF0
// (set) Token: 0x060036B7 RID: 14007 RVA: 0x000D7D18 File Offset: 0x000D5F18
public unsafe float g_fArrow03IntervalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal)) = value;
}
}
// Token: 0x17001456 RID: 5206
// (get) Token: 0x060036B8 RID: 14008 RVA: 0x000D7D3C File Offset: 0x000D5F3C
// (set) Token: 0x060036B9 RID: 14009 RVA: 0x000D7D64 File Offset: 0x000D5F64
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x04002367 RID: 9063
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x04002368 RID: 9064
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x04002369 RID: 9065
private static readonly IntPtr NativeFieldInfoPtr_g_matFire;
// Token: 0x0400236A RID: 9066
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha;
// Token: 0x0400236B RID: 9067
private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;
// Token: 0x0400236C RID: 9068
private static readonly IntPtr NativeFieldInfoPtr_g_MatModel;
// Token: 0x0400236D RID: 9069
private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;
// Token: 0x0400236E RID: 9070
private static readonly IntPtr NativeFieldInfoPtr_g_MatBody;
// Token: 0x0400236F RID: 9071
private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;
// Token: 0x04002370 RID: 9072
private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;
// Token: 0x04002371 RID: 9073
private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;
// Token: 0x04002372 RID: 9074
private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;
// Token: 0x04002373 RID: 9075
private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight;
// Token: 0x04002374 RID: 9076
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon;
// Token: 0x04002375 RID: 9077
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;
// Token: 0x04002376 RID: 9078
private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge;
// Token: 0x04002377 RID: 9079
private static readonly IntPtr NativeFieldInfoPtr_PS_Arrow;
// Token: 0x04002378 RID: 9080
private static readonly IntPtr NativeFieldInfoPtr_PS_Charge;
// Token: 0x04002379 RID: 9081
private static readonly IntPtr NativeFieldInfoPtr_SMR;
// Token: 0x0400237A RID: 9082
private static readonly IntPtr NativeFieldInfoPtr_g_CCC;
// Token: 0x0400237B RID: 9083
private static readonly IntPtr NativeFieldInfoPtr_SC;
// Token: 0x0400237C RID: 9084
private static readonly IntPtr NativeFieldInfoPtr_CC;
// Token: 0x0400237D RID: 9085
private static readonly IntPtr NativeFieldInfoPtr_PosFootL;
// Token: 0x0400237E RID: 9086
private static readonly IntPtr NativeFieldInfoPtr_PosFootR;
// Token: 0x0400237F RID: 9087
private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyB;
// Token: 0x04002380 RID: 9088
private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyF;
// Token: 0x04002381 RID: 9089
private static readonly IntPtr NativeFieldInfoPtr_PosShot;
// Token: 0x04002382 RID: 9090
private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;
// Token: 0x04002383 RID: 9091
private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed;
// Token: 0x04002384 RID: 9092
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk;
// Token: 0x04002385 RID: 9093
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun;
// Token: 0x04002386 RID: 9094
private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke;
// Token: 0x04002387 RID: 9095
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01;
// Token: 0x04002388 RID: 9096
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow01Shot;
// Token: 0x04002389 RID: 9097
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01Collision;
// Token: 0x0400238A RID: 9098
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01WallCollision;
// Token: 0x0400238B RID: 9099
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02;
// Token: 0x0400238C RID: 9100
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow02Shot;
// Token: 0x0400238D RID: 9101
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02Collision;
// Token: 0x0400238E RID: 9102
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02WallCollision;
// Token: 0x0400238F RID: 9103
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03;
// Token: 0x04002390 RID: 9104
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03Shot;
// Token: 0x04002391 RID: 9105
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackKick;
// Token: 0x04002392 RID: 9106
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk;
// Token: 0x04002393 RID: 9107
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun;
// Token: 0x04002394 RID: 9108
private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke;
// Token: 0x04002395 RID: 9109
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01;
// Token: 0x04002396 RID: 9110
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Shot;
// Token: 0x04002397 RID: 9111
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Collision;
// Token: 0x04002398 RID: 9112
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01WallCollision;
// Token: 0x04002399 RID: 9113
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02;
// Token: 0x0400239A RID: 9114
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Shot;
// Token: 0x0400239B RID: 9115
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Collision;
// Token: 0x0400239C RID: 9116
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02WallCollision;
// Token: 0x0400239D RID: 9117
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03;
// Token: 0x0400239E RID: 9118
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03Shot;
// Token: 0x0400239F RID: 9119
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackKick;
// Token: 0x040023A0 RID: 9120
private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;
// Token: 0x040023A1 RID: 9121
private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge;
// Token: 0x040023A2 RID: 9122
private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly;
// Token: 0x040023A3 RID: 9123
private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy;
// Token: 0x040023A4 RID: 9124
private static readonly IntPtr NativeFieldInfoPtr_SE_Kick;
// Token: 0x040023A5 RID: 9125
private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;
// Token: 0x040023A6 RID: 9126
private static readonly IntPtr NativeFieldInfoPtr_SE_ArrowShot;
// Token: 0x040023A7 RID: 9127
private static readonly IntPtr NativeFieldInfoPtr_SE_SkillShot;
// Token: 0x040023A8 RID: 9128
private static readonly IntPtr NativeFieldInfoPtr_SE_Bow;
// Token: 0x040023A9 RID: 9129
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;
// Token: 0x040023AA RID: 9130
private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;
// Token: 0x040023AB RID: 9131
private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly;
// Token: 0x040023AC RID: 9132
private static readonly IntPtr NativeFieldInfoPtr_g_SE_Destroy;
// Token: 0x040023AD RID: 9133
private static readonly IntPtr NativeFieldInfoPtr_g_SEKick;
// Token: 0x040023AE RID: 9134
private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;
// Token: 0x040023AF RID: 9135
private static readonly IntPtr NativeFieldInfoPtr_g_SEArrowShot;
// Token: 0x040023B0 RID: 9136
private static readonly IntPtr NativeFieldInfoPtr_g_SESkillShot;
// Token: 0x040023B1 RID: 9137
private static readonly IntPtr NativeFieldInfoPtr_g_SEBow;
// Token: 0x040023B2 RID: 9138
private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01Collision;
// Token: 0x040023B3 RID: 9139
private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01WallCollision;
// Token: 0x040023B4 RID: 9140
private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01Collision;
// Token: 0x040023B5 RID: 9141
private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01WallCollision;
// Token: 0x040023B6 RID: 9142
private static readonly IntPtr NativeFieldInfoPtr_g_fArrowSpeed;
// Token: 0x040023B7 RID: 9143
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Speed;
// Token: 0x040023B8 RID: 9144
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Reciprocal;
// Token: 0x040023B9 RID: 9145
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03ReciprocalVal;
// Token: 0x040023BA RID: 9146
private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Total;
// Token: 0x040023BB RID: 9147
private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Val;
// Token: 0x040023BC RID: 9148
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Interval;
// Token: 0x040023BD RID: 9149
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03IntervalVal;
// Token: 0x040023BE RID: 9150
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x040023BF RID: 9151
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;
// Token: 0x040023C0 RID: 9152
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x040023C1 RID: 9153
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x040023C2 RID: 9154
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;
// Token: 0x040023C3 RID: 9155
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x040023C4 RID: 9156
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;
// Token: 0x040023C5 RID: 9157
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x040023C6 RID: 9158
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x040023C7 RID: 9159
private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0;
// Token: 0x040023C8 RID: 9160
private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0;
// Token: 0x040023C9 RID: 9161
private static readonly IntPtr NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0;
// Token: 0x040023CA RID: 9162
private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0;
// Token: 0x040023CB RID: 9163
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0;
// Token: 0x040023CC RID: 9164
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0;
// Token: 0x040023CD RID: 9165
private static readonly IntPtr NativeMethodInfoPtr_PlayArrow02_Public_Void_0;
// Token: 0x040023CE RID: 9166
private static readonly IntPtr NativeMethodInfoPtr_PlayArrow03_Public_Void_0;
// Token: 0x040023CF RID: 9167
private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0;
// Token: 0x040023D0 RID: 9168
private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0;
// Token: 0x040023D1 RID: 9169
private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;
// Token: 0x040023D2 RID: 9170
private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0;
// Token: 0x040023D3 RID: 9171
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0;
// Token: 0x040023D4 RID: 9172
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0;
// Token: 0x040023D5 RID: 9173
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0;
// Token: 0x040023D6 RID: 9174
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0;
// Token: 0x040023D7 RID: 9175
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0;
// Token: 0x040023D8 RID: 9176
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0;
// Token: 0x040023D9 RID: 9177
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0;
// Token: 0x040023DA RID: 9178
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0;
// Token: 0x040023DB RID: 9179
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0;
// Token: 0x040023DC RID: 9180
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0;
// Token: 0x040023DD RID: 9181
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0;
// Token: 0x040023DE RID: 9182
private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump01_Public_Void_0;
// Token: 0x040023DF RID: 9183
private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump02_Public_Void_0;
// Token: 0x040023E0 RID: 9184
private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0;
// Token: 0x040023E1 RID: 9185
private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0;
// Token: 0x040023E2 RID: 9186
private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0;
// Token: 0x040023E3 RID: 9187
private static readonly IntPtr NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0;
// Token: 0x040023E4 RID: 9188
private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0;
// Token: 0x040023E5 RID: 9189
private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0;
// Token: 0x040023E6 RID: 9190
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x040023E7 RID: 9191
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}