32 lines
715 B
C#
32 lines
715 B
C#
using System;
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// Token: 0x0200021C RID: 540
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[Flags]
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public enum TimeEffectType
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{
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// Token: 0x040034B4 RID: 13492
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LittleWitch = 1,
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// Token: 0x040034B5 RID: 13493
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LittleWitchEffect = 2,
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// Token: 0x040034B6 RID: 13494
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PassiveEvent = 4,
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// Token: 0x040034B7 RID: 13495
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EnemyAndNpc = 8,
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// Token: 0x040034B8 RID: 13496
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StageEffect = 16,
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// Token: 0x040034B9 RID: 13497
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AttackableObject = 32,
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// Token: 0x040034BA RID: 13498
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Physics = 64,
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// Token: 0x040034BB RID: 13499
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PlayerTimeScale = 7,
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// Token: 0x040034BC RID: 13500
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PlayerHitStop = 3,
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// Token: 0x040034BD RID: 13501
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StageTimeScale = 120,
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// Token: 0x040034BE RID: 13502
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StageHitStop = 8,
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// Token: 0x040034BF RID: 13503
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All = 127
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}
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