Files
NobetaSource/Interop/Assembly-CSharp/UnityStandardAssets/ImageEffects/Fisheye.cs
2023-09-06 22:00:49 +02:00

165 lines
7.4 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x020005D0 RID: 1488
public class Fisheye : PostEffectsBase
{
// Token: 0x06009C0E RID: 39950 RVA: 0x0027FC1C File Offset: 0x0027DE1C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 620671, XrefRangeEnd = 620675, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override bool CheckResources()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Fisheye.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06009C0F RID: 39951 RVA: 0x0027FC78 File Offset: 0x0027DE78
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 620675, XrefRangeEnd = 620683, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Fisheye.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06009C10 RID: 39952 RVA: 0x0027FCEC File Offset: 0x0027DEEC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 620683, XrefRangeEnd = 620684, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Fisheye()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<Fisheye>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Fisheye.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06009C11 RID: 39953 RVA: 0x0027FD38 File Offset: 0x0027DF38
// Note: this type is marked as 'beforefieldinit'.
static Fisheye()
{
Il2CppClassPointerStore<Fisheye>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "Fisheye");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<Fisheye>.NativeClassPtr);
Fisheye.NativeFieldInfoPtr_strengthX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Fisheye>.NativeClassPtr, "strengthX");
Fisheye.NativeFieldInfoPtr_strengthY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Fisheye>.NativeClassPtr, "strengthY");
Fisheye.NativeFieldInfoPtr_fishEyeShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Fisheye>.NativeClassPtr, "fishEyeShader");
Fisheye.NativeFieldInfoPtr_fisheyeMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Fisheye>.NativeClassPtr, "fisheyeMaterial");
Fisheye.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Fisheye>.NativeClassPtr, 100675339);
Fisheye.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Fisheye>.NativeClassPtr, 100675340);
Fisheye.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Fisheye>.NativeClassPtr, 100675341);
}
// Token: 0x06009C12 RID: 39954 RVA: 0x00275EC4 File Offset: 0x002740C4
public Fisheye(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170034FD RID: 13565
// (get) Token: 0x06009C13 RID: 39955 RVA: 0x0027FDF4 File Offset: 0x0027DFF4
// (set) Token: 0x06009C14 RID: 39956 RVA: 0x0027FE1C File Offset: 0x0027E01C
public unsafe float strengthX
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthX);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthX)) = value;
}
}
// Token: 0x170034FE RID: 13566
// (get) Token: 0x06009C15 RID: 39957 RVA: 0x0027FE40 File Offset: 0x0027E040
// (set) Token: 0x06009C16 RID: 39958 RVA: 0x0027FE68 File Offset: 0x0027E068
public unsafe float strengthY
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthY);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthY)) = value;
}
}
// Token: 0x170034FF RID: 13567
// (get) Token: 0x06009C17 RID: 39959 RVA: 0x0027FE8C File Offset: 0x0027E08C
// (set) Token: 0x06009C18 RID: 39960 RVA: 0x0027FEC0 File Offset: 0x0027E0C0
public unsafe Shader fishEyeShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fishEyeShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fishEyeShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003500 RID: 13568
// (get) Token: 0x06009C19 RID: 39961 RVA: 0x0027FEE8 File Offset: 0x0027E0E8
// (set) Token: 0x06009C1A RID: 39962 RVA: 0x0027FF1C File Offset: 0x0027E11C
public unsafe Material fisheyeMaterial
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fisheyeMaterial);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fisheyeMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x040068A2 RID: 26786
private static readonly IntPtr NativeFieldInfoPtr_strengthX;
// Token: 0x040068A3 RID: 26787
private static readonly IntPtr NativeFieldInfoPtr_strengthY;
// Token: 0x040068A4 RID: 26788
private static readonly IntPtr NativeFieldInfoPtr_fishEyeShader;
// Token: 0x040068A5 RID: 26789
private static readonly IntPtr NativeFieldInfoPtr_fisheyeMaterial;
// Token: 0x040068A6 RID: 26790
private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0;
// Token: 0x040068A7 RID: 26791
private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0;
// Token: 0x040068A8 RID: 26792
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
}