29 lines
776 B
C#
29 lines
776 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200005B RID: 91
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[Token(Token = "0x200005B")]
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public class AI_Doll02_Big : AI_Doll02
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{
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// Token: 0x06000350 RID: 848 RVA: 0x00009D48 File Offset: 0x00007F48
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[Token(Token = "0x6000350")]
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[Address(RVA = "0x1875680", Offset = "0x1874680", VA = "0x181875680", Slot = "4")]
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public override void Start(GameObject This, NPCManage NPCM)
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{
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base.Start(This, NPCM);
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this.g_fWalkSpeed = 3f;
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this.g_fRunSpeed = 12f;
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this.g_fDashSpeed = 16f;
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this.g_fAttackRadius = 6f;
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this.g_fModelSize = 2f;
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}
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// Token: 0x06000351 RID: 849 RVA: 0x00009D94 File Offset: 0x00007F94
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[Token(Token = "0x6000351")]
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[Address(RVA = "0x18756D0", Offset = "0x18746D0", VA = "0x1818756D0")]
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public AI_Doll02_Big()
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{
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}
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}
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