305 lines
11 KiB
C#
305 lines
11 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020001C2 RID: 450
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[Token(Token = "0x20001C2")]
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public class DamageObject : AttackableObject
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{
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// Token: 0x06001404 RID: 5124 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001404")]
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[Address(RVA = "0x12F7D10", Offset = "0x12F6D10", VA = "0x1812F7D10", Slot = "4")]
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public override void Init()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001405 RID: 5125 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001405")]
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[Address(RVA = "0x12F8FF0", Offset = "0x12F7FF0", VA = "0x1812F8FF0", Slot = "6")]
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protected override void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001406 RID: 5126 RVA: 0x0002DA9C File Offset: 0x0002BC9C
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[Token(Token = "0x6001406")]
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[Address(RVA = "0x12F8310", Offset = "0x12F7310", VA = "0x1812F8310", Slot = "8")]
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protected override void LateUpdate()
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{
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if (!this.g_bDamage)
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{
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base.LateUpdate();
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return;
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}
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}
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// Token: 0x06001407 RID: 5127 RVA: 0x0002DABC File Offset: 0x0002BCBC
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[Token(Token = "0x6001407")]
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[Address(RVA = "0x12F8330", Offset = "0x12F7330", VA = "0x1812F8330", Slot = "12")]
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protected virtual void SetDamageColor()
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{
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float num = this.g_fDisTimeVal;
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int num2 = 0;
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if (num <= (float)num2)
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{
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float num3 = this.g_fAlpha;
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if (num3 <= (float)num2)
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{
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GameObject gameObject = base.gameObject;
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int num4 = 0;
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gameObject.SetActive(num4 != 0);
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}
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this.g_fAlpha = num3;
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if (!this.FadeOut)
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{
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return;
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}
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GameObject damage = this.Damage;
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int num5 = 0;
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int childCount = damage.transform.childCount;
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if (num5 >= childCount)
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{
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return;
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}
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Material material = this.Damage.transform.GetChild(num5).GetComponent<MeshRenderer>().GetMaterial();
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float num6 = this.g_fAlpha;
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material.SetFloat("_Alpha", num6);
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GameObject damage2 = this.Damage;
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num5++;
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while (damage2 != 0)
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{
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}
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}
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if (this.g_bcDamageCollider.enabled)
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{
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BoxCollider boxCollider = this.g_bcDamageCollider;
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int num7 = 0;
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boxCollider.enabled = num7 != 0;
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}
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float num8 = this.g_fDisTimeVal;
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this.g_fDisTimeVal = num8;
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if (!this.FadeOut)
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{
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GameObject damage3 = this.Damage;
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int num9 = 0;
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int childCount2 = damage3.transform.childCount;
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if (num9 < childCount2)
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{
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MeshCollider component = this.Damage.transform.GetChild(num9).GetComponent<MeshCollider>();
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int num10 = 0;
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component.enabled = num10 != 0;
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GameObject damage4 = this.Damage;
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num9++;
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}
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}
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}
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// Token: 0x06001408 RID: 5128 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001408")]
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[Address(RVA = "0x12F7C20", Offset = "0x12F6C20", VA = "0x1812F7C20", Slot = "9")]
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public override void HitPhysical(AttackData AD)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001409 RID: 5129 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001409")]
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[Address(RVA = "0x12F7A50", Offset = "0x12F6A50", VA = "0x1812F7A50", Slot = "13")]
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public virtual void HitPhysical(float fStrength)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600140A RID: 5130 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600140A")]
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[Address(RVA = "0x12F78E0", Offset = "0x12F68E0", VA = "0x1812F78E0", Slot = "10")]
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public override void HitMagic(AttackData AD)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600140B RID: 5131 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600140B")]
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[Address(RVA = "0x12F85C0", Offset = "0x12F75C0", VA = "0x1812F85C0", Slot = "14")]
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public virtual void SetDamage()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600140C RID: 5132 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600140C")]
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[Address(RVA = "0x12F8B70", Offset = "0x12F7B70", VA = "0x1812F8B70", Slot = "15")]
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public virtual void SetRecovery()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600140D RID: 5133 RVA: 0x0002DC08 File Offset: 0x0002BE08
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[Token(Token = "0x600140D")]
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[Address(RVA = "0x12F8EA0", Offset = "0x12F7EA0", VA = "0x1812F8EA0", Slot = "11")]
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public override void SetTimeScale(float fTimeScale)
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{
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/*
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An exception occurred when decompiling this method (0600140D)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void DamageObject::SetTimeScale(System.Single)
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---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length')
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at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable)
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at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length)
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at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51
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at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401
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at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x0600140E RID: 5134 RVA: 0x0002DC8C File Offset: 0x0002BE8C
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[Token(Token = "0x600140E")]
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[Address(RVA = "0x6FDD40", Offset = "0x6FCD40", VA = "0x1806FDD40")]
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public bool GetIsDamage()
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{
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return this.g_bDamage;
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}
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// Token: 0x0600140F RID: 5135 RVA: 0x0002DCA0 File Offset: 0x0002BEA0
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[Token(Token = "0x600140F")]
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[Address(RVA = "0x12F4920", Offset = "0x12F3920", VA = "0x1812F4920")]
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public DamageObject()
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{
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}
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// Token: 0x04001E56 RID: 7766
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4001E56")]
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public GameObject Original;
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// Token: 0x04001E57 RID: 7767
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x4001E57")]
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public GameObject Damage;
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// Token: 0x04001E58 RID: 7768
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4001E58")]
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public int DamageMoney;
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// Token: 0x04001E59 RID: 7769
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[FieldOffset(Offset = "0x7C")]
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[Token(Token = "0x4001E59")]
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public int DamageHP;
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// Token: 0x04001E5A RID: 7770
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x4001E5A")]
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public int DamageMP;
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// Token: 0x04001E5B RID: 7771
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[FieldOffset(Offset = "0x84")]
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[Token(Token = "0x4001E5B")]
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public ItemSystem.ItemType ItemType;
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// Token: 0x04001E5C RID: 7772
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x4001E5C")]
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public int PropertyID = (int)((ulong)4294967295L);
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// Token: 0x04001E5D RID: 7773
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[FieldOffset(Offset = "0x90")]
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[Token(Token = "0x4001E5D")]
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public GameObject DamageEffectObject;
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// Token: 0x04001E5E RID: 7774
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[FieldOffset(Offset = "0x98")]
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[Token(Token = "0x4001E5E")]
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public GameObject HitEffectObject;
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// Token: 0x04001E5F RID: 7775
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[FieldOffset(Offset = "0xA0")]
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[Token(Token = "0x4001E5F")]
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public SceneEvent[] OpenEvent;
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// Token: 0x04001E60 RID: 7776
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[FieldOffset(Offset = "0xA8")]
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[Token(Token = "0x4001E60")]
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protected Vector3 g_v3Center;
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// Token: 0x04001E61 RID: 7777
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[FieldOffset(Offset = "0xB8")]
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[Token(Token = "0x4001E61")]
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protected BoxCollider g_BC;
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// Token: 0x04001E62 RID: 7778
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[FieldOffset(Offset = "0xC0")]
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[Token(Token = "0x4001E62")]
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private float g_fOriginalMass = 1f;
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// Token: 0x04001E63 RID: 7779
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[FieldOffset(Offset = "0xC4")]
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[Token(Token = "0x4001E63")]
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private float g_fOriginalAngularDrag = 0.05f;
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// Token: 0x04001E64 RID: 7780
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[FieldOffset(Offset = "0xC8")]
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[Token(Token = "0x4001E64")]
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protected bool g_bDamage;
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// Token: 0x04001E65 RID: 7781
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[Token(Token = "0x4001E65")]
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protected const float g_fDisTime = 4.5f;
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// Token: 0x04001E66 RID: 7782
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[Token(Token = "0x4001E66")]
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protected const float g_fDisSpeed = 1f;
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// Token: 0x04001E67 RID: 7783
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[FieldOffset(Offset = "0xCC")]
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[Token(Token = "0x4001E67")]
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protected float g_fDisTimeVal;
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// Token: 0x04001E68 RID: 7784
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[FieldOffset(Offset = "0xD0")]
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[Token(Token = "0x4001E68")]
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protected float g_fAlpha = 1f;
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// Token: 0x04001E69 RID: 7785
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[FieldOffset(Offset = "0xD4")]
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[Token(Token = "0x4001E69")]
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protected float g_fOriginalHP;
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// Token: 0x04001E6A RID: 7786
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[FieldOffset(Offset = "0xD8")]
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[Token(Token = "0x4001E6A")]
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protected EffectPool g_DamageEffect;
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// Token: 0x04001E6B RID: 7787
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[FieldOffset(Offset = "0xE0")]
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[Token(Token = "0x4001E6B")]
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protected EffectPool g_HitEffect;
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// Token: 0x04001E6C RID: 7788
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[FieldOffset(Offset = "0xE8")]
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[Token(Token = "0x4001E6C")]
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protected Vector3[] g_v3RecoveryPosition;
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// Token: 0x04001E6D RID: 7789
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[FieldOffset(Offset = "0xF0")]
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[Token(Token = "0x4001E6D")]
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protected Quaternion[] g_qRecoveryRotation;
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// Token: 0x04001E6E RID: 7790
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[FieldOffset(Offset = "0xF8")]
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[Token(Token = "0x4001E6E")]
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protected BoxCollider g_bcDamageCollider;
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// Token: 0x04001E6F RID: 7791
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[FieldOffset(Offset = "0x100")]
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[Token(Token = "0x4001E6F")]
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public bool FadeOut = true;
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}
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