79 lines
2.0 KiB
C#
79 lines
2.0 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x0200034B RID: 843
|
|
[Token(Token = "0x200034B")]
|
|
public class NobetaAnimatorData
|
|
{
|
|
// Token: 0x06001FEE RID: 8174 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001FEE")]
|
|
[Address(RVA = "0xF180B0", Offset = "0xF170B0", VA = "0x180F180B0")]
|
|
public void UpdateNormalState(SceneManager.GameState gameStatus, NobetaState nobetaState)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001FEF RID: 8175 RVA: 0x0004BED0 File Offset: 0x0004A0D0
|
|
[Token(Token = "0x6001FEF")]
|
|
[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
|
|
public NobetaAnimatorData()
|
|
{
|
|
}
|
|
|
|
// Token: 0x040028DD RID: 10461
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x40028DD")]
|
|
public float deltaTime;
|
|
|
|
// Token: 0x040028DE RID: 10462
|
|
[FieldOffset(Offset = "0x14")]
|
|
[Token(Token = "0x40028DE")]
|
|
public float moveSpeed;
|
|
|
|
// Token: 0x040028DF RID: 10463
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x40028DF")]
|
|
public float moveAngle;
|
|
|
|
// Token: 0x040028E0 RID: 10464
|
|
[FieldOffset(Offset = "0x1C")]
|
|
[Token(Token = "0x40028E0")]
|
|
public Vector2 inputMovement;
|
|
|
|
// Token: 0x040028E1 RID: 10465
|
|
[FieldOffset(Offset = "0x24")]
|
|
[Token(Token = "0x40028E1")]
|
|
public float aimReadyWeight;
|
|
|
|
// Token: 0x040028E2 RID: 10466
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x40028E2")]
|
|
public float aimWeight;
|
|
|
|
// Token: 0x040028E3 RID: 10467
|
|
[FieldOffset(Offset = "0x2C")]
|
|
[Token(Token = "0x40028E3")]
|
|
public bool isSky;
|
|
|
|
// Token: 0x040028E4 RID: 10468
|
|
[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x40028E4")]
|
|
public float norFireAngle;
|
|
|
|
// Token: 0x040028E5 RID: 10469
|
|
[FieldOffset(Offset = "0x34")]
|
|
[Token(Token = "0x40028E5")]
|
|
public bool isChargeMax;
|
|
|
|
// Token: 0x040028E6 RID: 10470
|
|
[FieldOffset(Offset = "0x38")]
|
|
[Token(Token = "0x40028E6")]
|
|
public float holdShot;
|
|
|
|
// Token: 0x040028E7 RID: 10471
|
|
[FieldOffset(Offset = "0x3C")]
|
|
[Token(Token = "0x40028E7")]
|
|
public bool isNormalState;
|
|
}
|