Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/GrounderDemo.cs
2023-09-06 22:19:13 +02:00

49 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x02000433 RID: 1075
[Token(Token = "0x2000433")]
public class GrounderDemo : MonoBehaviour
{
// Token: 0x0600268F RID: 9871 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600268F")]
[Address(RVA = "0x16FB490", Offset = "0x16FA490", VA = "0x1816FB490")]
private void OnGUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002690 RID: 9872 RVA: 0x00058EC4 File Offset: 0x000570C4
[Token(Token = "0x6002690")]
[Address(RVA = "0x16FB400", Offset = "0x16FA400", VA = "0x1816FB400")]
public void Activate(int index)
{
GameObject[] array = this.characters;
int num = 0;
if (num < array.Length)
{
GameObject gameObject = array[num];
bool flag = num == index;
gameObject.SetActive(flag);
GameObject[] array2 = this.characters;
num++;
}
}
// Token: 0x06002691 RID: 9873 RVA: 0x00058F0C File Offset: 0x0005710C
[Token(Token = "0x6002691")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public GrounderDemo()
{
}
// Token: 0x04003044 RID: 12356
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003044")]
public GameObject[] characters;
}
}