Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/UserControlAI.cs
2023-09-06 22:19:13 +02:00

44 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x02000443 RID: 1091
[Token(Token = "0x2000443")]
public class UserControlAI : UserControlThirdPerson
{
// Token: 0x060026DE RID: 9950 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60026DE")]
[Address(RVA = "0x4ACD60", Offset = "0x4ABD60", VA = "0x1804ACD60", Slot = "4")]
protected override void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060026DF RID: 9951 RVA: 0x000594F8 File Offset: 0x000576F8
[Token(Token = "0x60026DF")]
[Address(RVA = "0x4ACF70", Offset = "0x4ABF70", VA = "0x1804ACF70")]
public UserControlAI()
{
this.canCrouch = true;
base..ctor();
}
// Token: 0x040030CA RID: 12490
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40030CA")]
public Transform moveTarget;
// Token: 0x040030CB RID: 12491
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40030CB")]
public float stoppingDistance = 0.5f;
// Token: 0x040030CC RID: 12492
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x40030CC")]
public float stoppingThreshold = 1.5f;
}
}