Files
NobetaSource/Cpp2IL/Assembly-CSharp/TimeEffectType.cs
2023-09-06 22:19:13 +02:00

46 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x02000252 RID: 594
[Token(Token = "0x2000252")]
[Flags]
public enum TimeEffectType
{
// Token: 0x040021D2 RID: 8658
[Token(Token = "0x40021D2")]
LittleWitch = 1,
// Token: 0x040021D3 RID: 8659
[Token(Token = "0x40021D3")]
LittleWitchEffect = 2,
// Token: 0x040021D4 RID: 8660
[Token(Token = "0x40021D4")]
PassiveEvent = 4,
// Token: 0x040021D5 RID: 8661
[Token(Token = "0x40021D5")]
EnemyAndNpc = 8,
// Token: 0x040021D6 RID: 8662
[Token(Token = "0x40021D6")]
StageEffect = 16,
// Token: 0x040021D7 RID: 8663
[Token(Token = "0x40021D7")]
AttackableObject = 32,
// Token: 0x040021D8 RID: 8664
[Token(Token = "0x40021D8")]
Physics = 64,
// Token: 0x040021D9 RID: 8665
[Token(Token = "0x40021D9")]
PlayerTimeScale = 7,
// Token: 0x040021DA RID: 8666
[Token(Token = "0x40021DA")]
PlayerHitStop = 3,
// Token: 0x040021DB RID: 8667
[Token(Token = "0x40021DB")]
StageTimeScale = 120,
// Token: 0x040021DC RID: 8668
[Token(Token = "0x40021DC")]
StageHitStop = 8,
// Token: 0x040021DD RID: 8669
[Token(Token = "0x40021DD")]
All = 127
}