68 lines
2.2 KiB
C#
68 lines
2.2 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace UnityStandardAssets.ImageEffects
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{
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// Token: 0x02000619 RID: 1561
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[Token(Token = "0x2000619")]
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internal class Quads
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{
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// Token: 0x06003208 RID: 12808 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6003208")]
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[Address(RVA = "0xEBF040", Offset = "0xEBE040", VA = "0x180EBF040")]
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private static bool HasMeshes()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06003209 RID: 12809 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6003209")]
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[Address(RVA = "0xEBE4C0", Offset = "0xEBD4C0", VA = "0x180EBE4C0")]
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public static void Cleanup()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600320A RID: 12810 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600320A")]
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[Address(RVA = "0xEBEC90", Offset = "0xEBDC90", VA = "0x180EBEC90")]
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public static Mesh[] GetMeshes(int totalWidth, int totalHeight)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600320B RID: 12811 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600320B")]
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[Address(RVA = "0xEBE720", Offset = "0xEBD720", VA = "0x180EBE720")]
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private static Mesh GetMesh(int triCount, int triOffset, int totalWidth, int totalHeight)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600320C RID: 12812 RVA: 0x0006BF7C File Offset: 0x0006A17C
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[Token(Token = "0x600320C")]
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[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
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public Quads()
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{
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}
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// Token: 0x0600320D RID: 12813 RVA: 0x000020D3 File Offset: 0x000002D3
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// Note: this type is marked as 'beforefieldinit'.
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[Token(Token = "0x600320D")]
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[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
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static Quads()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x04003C0B RID: 15371
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[Token(Token = "0x4003C0B")]
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private static Mesh[] meshes;
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// Token: 0x04003C0C RID: 15372
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[Token(Token = "0x4003C0C")]
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private static int currentQuads;
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}
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}
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