Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityStandardAssets/ImageEffects/ScreenSpaceAmbientOcclusion.cs
2023-09-06 22:19:13 +02:00

176 lines
5.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x0200061D RID: 1565
[Token(Token = "0x200061D")]
[ExecuteInEditMode]
[RequireComponent(typeof(Camera))]
[AddComponentMenu("Image Effects/Rendering/Screen Space Ambient Occlusion")]
public class ScreenSpaceAmbientOcclusion : MonoBehaviour
{
// Token: 0x06003215 RID: 12821 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003215")]
[Address(RVA = "0x515410", Offset = "0x514410", VA = "0x180515410")]
private static Material CreateMaterial(Shader shader)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003216 RID: 12822 RVA: 0x0006C0BC File Offset: 0x0006A2BC
[Token(Token = "0x6003216")]
[Address(RVA = "0x515630", Offset = "0x514630", VA = "0x180515630")]
private static void DestroyMaterial(Material mat)
{
if (mat)
{
UnityEngine.Object.DestroyImmediate(mat);
return;
}
}
// Token: 0x06003217 RID: 12823 RVA: 0x0006C0DC File Offset: 0x0006A2DC
[Token(Token = "0x6003217")]
[Address(RVA = "0x5156C0", Offset = "0x5146C0", VA = "0x1805156C0")]
private void OnDisable()
{
Material ssaomaterial = this.m_SSAOMaterial;
if (ssaomaterial)
{
UnityEngine.Object.DestroyImmediate(ssaomaterial);
return;
}
}
// Token: 0x06003218 RID: 12824 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003218")]
[Address(RVA = "0x515F60", Offset = "0x514F60", VA = "0x180515F60")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003219 RID: 12825 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003219")]
[Address(RVA = "0x515750", Offset = "0x514750", VA = "0x180515750")]
private void OnEnable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600321A RID: 12826 RVA: 0x0006C100 File Offset: 0x0006A300
[Token(Token = "0x600321A")]
[Address(RVA = "0x5154C0", Offset = "0x5144C0", VA = "0x1805154C0")]
private void CreateMaterials()
{
if (!this.m_SSAOMaterial && this.m_SSAOShader.isSupported)
{
Shader ssaoshader = this.m_SSAOShader;
if (ssaoshader)
{
new Material(ssaoshader).hideFlags = HideFlags.HideAndDontSave;
}
int num = 0;
this.m_SSAOMaterial = num;
Material ssaomaterial = this.m_SSAOMaterial;
Texture2D randomTexture = this.m_RandomTexture;
ssaomaterial.SetTexture("_RandomTexture", randomTexture);
}
}
// Token: 0x0600321B RID: 12827 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600321B")]
[Address(RVA = "0x5157C0", Offset = "0x5147C0", VA = "0x1805157C0")]
[ImageEffectOpaque]
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600321C RID: 12828 RVA: 0x0006C170 File Offset: 0x0006A370
[Token(Token = "0x600321C")]
[Address(RVA = "0x516020", Offset = "0x515020", VA = "0x180516020")]
public ScreenSpaceAmbientOcclusion()
{
}
// Token: 0x04003C20 RID: 15392
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003C20")]
[Range(0.05f, 1f)]
public float m_Radius = 0.4f;
// Token: 0x04003C21 RID: 15393
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4003C21")]
public ScreenSpaceAmbientOcclusion.SSAOSamples m_SampleCount = (ScreenSpaceAmbientOcclusion.SSAOSamples)((ulong)1L);
// Token: 0x04003C22 RID: 15394
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003C22")]
[Range(0.5f, 4f)]
public float m_OcclusionIntensity = 1.5f;
// Token: 0x04003C23 RID: 15395
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4003C23")]
[Range(0f, 4f)]
public int m_Blur = (int)((ulong)2L);
// Token: 0x04003C24 RID: 15396
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003C24")]
[Range(1f, 6f)]
public int m_Downsampling = (int)((ulong)2L);
// Token: 0x04003C25 RID: 15397
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4003C25")]
[Attribute(Name = "RangeAttribute", RVA = "0x267170", Offset = "0x266570")]
public float m_OcclusionAttenuation = 1f;
// Token: 0x04003C26 RID: 15398
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003C26")]
[Range(1E-05f, 0.5f)]
public float m_MinZ = 0.01f;
// Token: 0x04003C27 RID: 15399
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4003C27")]
public Shader m_SSAOShader;
// Token: 0x04003C28 RID: 15400
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4003C28")]
private Material m_SSAOMaterial;
// Token: 0x04003C29 RID: 15401
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4003C29")]
public Texture2D m_RandomTexture;
// Token: 0x04003C2A RID: 15402
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4003C2A")]
private bool m_Supported;
// Token: 0x0200061E RID: 1566
[Token(Token = "0x200061E")]
public enum SSAOSamples
{
// Token: 0x04003C2C RID: 15404
[Token(Token = "0x4003C2C")]
Low,
// Token: 0x04003C2D RID: 15405
[Token(Token = "0x4003C2D")]
Medium,
// Token: 0x04003C2E RID: 15406
[Token(Token = "0x4003C2E")]
High
}
}
}