Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityStandardAssets/ImageEffects/Twirl.cs
2023-09-06 22:19:13 +02:00

50 lines
1.4 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x0200062A RID: 1578
[Token(Token = "0x200062A")]
[ExecuteInEditMode]
[AddComponentMenu("Image Effects/Displacement/Twirl")]
public class Twirl : ImageEffectBase
{
// Token: 0x06003231 RID: 12849 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003231")]
[Address(RVA = "0x4B9B40", Offset = "0x4B8B40", VA = "0x1804B9B40")]
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003232 RID: 12850 RVA: 0x0006C3D8 File Offset: 0x0006A5D8
[Token(Token = "0x6003232")]
[Address(RVA = "0xF6AE30", Offset = "0xF69E30", VA = "0x180F6AE30")]
public Twirl()
{
this.radius.y = 0.3f;
this.angle = 50f;
this.center = (ulong)1056964608L;
this.center.y = 0.5f;
base..ctor();
}
// Token: 0x04003C72 RID: 15474
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003C72")]
public Vector2 radius = (ulong)1050253722L;
// Token: 0x04003C73 RID: 15475
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003C73")]
[Range(0f, 360f)]
public float angle;
// Token: 0x04003C74 RID: 15476
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4003C74")]
public Vector2 center;
}
}