71 lines
1.8 KiB
C#
71 lines
1.8 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace ch.sycoforge.Decal.Demo
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{
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// Token: 0x02000639 RID: 1593
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[Token(Token = "0x2000639")]
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public class Footprints : MonoBehaviour
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{
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// Token: 0x0600326F RID: 12911 RVA: 0x0006C9E8 File Offset: 0x0006ABE8
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[Token(Token = "0x600326F")]
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[Address(RVA = "0x368340", Offset = "0x367340", VA = "0x180368340")]
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public void Start()
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{
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EasyDecal decalPrefab = this.DecalPrefab;
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int num = 0;
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if (decalPrefab == num)
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{
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Debug.LogError("The DynamicDemo script has no decal prefab attached.");
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return;
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}
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}
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// Token: 0x06003270 RID: 12912 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6003270")]
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[Address(RVA = "0x3683F0", Offset = "0x3673F0", VA = "0x1803683F0")]
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public void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06003271 RID: 12913 RVA: 0x0006CA14 File Offset: 0x0006AC14
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[Token(Token = "0x6003271")]
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[Address(RVA = "0x368920", Offset = "0x367920", VA = "0x180368920")]
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public Footprints()
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{
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}
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// Token: 0x04003CD1 RID: 15569
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4003CD1")]
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public EasyDecal DecalPrefab;
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// Token: 0x04003CD2 RID: 15570
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4003CD2")]
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public float DistanceThreshold = 0.8f;
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// Token: 0x04003CD3 RID: 15571
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[FieldOffset(Offset = "0x24")]
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[Token(Token = "0x4003CD3")]
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public float FootDistance = 0.5f;
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// Token: 0x04003CD4 RID: 15572
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4003CD4")]
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private float distance;
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// Token: 0x04003CD5 RID: 15573
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[FieldOffset(Offset = "0x2C")]
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[Token(Token = "0x4003CD5")]
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private int index;
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// Token: 0x04003CD6 RID: 15574
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4003CD6")]
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private Vector3 lastPosition;
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}
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}
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