Files
NobetaSource/Interop/Assembly-CSharp/AI_SpecterArmorGirl04.cs
2023-09-06 22:19:13 +02:00

1054 lines
54 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x02000091 RID: 145
public class AI_SpecterArmorGirl04 : AI_NPC
{
// Token: 0x0600111D RID: 4381 RVA: 0x0004A268 File Offset: 0x00048468
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504039, XrefRangeEnd = 504085, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Start(GameObject This, NPCManage NPCM)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(This);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(NPCM);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600111E RID: 4382 RVA: 0x0004A2E4 File Offset: 0x000484E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504085, XrefRangeEnd = 504105, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Update(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600111F RID: 4383 RVA: 0x0004A344 File Offset: 0x00048544
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504105, XrefRangeEnd = 504110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void LateUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001120 RID: 4384 RVA: 0x0004A394 File Offset: 0x00048594
[CallerCount(5874)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001121 RID: 4385 RVA: 0x0004A3E8 File Offset: 0x000485E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504110, XrefRangeEnd = 504121, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void InitStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001122 RID: 4386 RVA: 0x0004A448 File Offset: 0x00048648
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Sky()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001123 RID: 4387 RVA: 0x0004A498 File Offset: 0x00048698
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Land()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Land_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001124 RID: 4388 RVA: 0x0004A4E8 File Offset: 0x000486E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Idle()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001125 RID: 4389 RVA: 0x0004A538 File Offset: 0x00048738
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Patrol()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001126 RID: 4390 RVA: 0x0004A588 File Offset: 0x00048788
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void GoHome()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001127 RID: 4391 RVA: 0x0004A5D8 File Offset: 0x000487D8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Confirming()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001128 RID: 4392 RVA: 0x0004A628 File Offset: 0x00048828
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void LookFor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001129 RID: 4393 RVA: 0x0004A678 File Offset: 0x00048878
[CallerCount(0)]
public unsafe override void Hear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600112A RID: 4394 RVA: 0x0004A6C8 File Offset: 0x000488C8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void HearCheck()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600112B RID: 4395 RVA: 0x0004A718 File Offset: 0x00048918
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600112C RID: 4396 RVA: 0x0004A768 File Offset: 0x00048968
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void DamagedFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600112D RID: 4397 RVA: 0x0004A7B8 File Offset: 0x000489B8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void DamagedDown()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600112E RID: 4398 RVA: 0x0004A808 File Offset: 0x00048A08
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504121, XrefRangeEnd = 504122, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Death_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600112F RID: 4399 RVA: 0x0004A858 File Offset: 0x00048A58
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001130 RID: 4400 RVA: 0x0004A8A8 File Offset: 0x00048AA8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504122, XrefRangeEnd = 504155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Fighting()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001131 RID: 4401 RVA: 0x0004A8F8 File Offset: 0x00048AF8
[CallerCount(7)]
[CachedScanResults(RefRangeStart = 504187, RefRangeEnd = 504194, XrefRangeStart = 504155, XrefRangeEnd = 504187, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitFightingType(AI_SpecterArmorGirl04.AIFighting Type)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Type;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001132 RID: 4402 RVA: 0x0004A94C File Offset: 0x00048B4C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 504197, RefRangeEnd = 504198, XrefRangeStart = 504194, XrefRangeEnd = 504197, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackSelect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001133 RID: 4403 RVA: 0x0004A990 File Offset: 0x00048B90
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504198, XrefRangeEnd = 504212, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightReadyBattle()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightReadyBattle_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001134 RID: 4404 RVA: 0x0004A9D4 File Offset: 0x00048BD4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 504238, RefRangeEnd = 504239, XrefRangeStart = 504212, XrefRangeEnd = 504238, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightWatch()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightWatch_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001135 RID: 4405 RVA: 0x0004AA18 File Offset: 0x00048C18
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504239, XrefRangeEnd = 504253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightPlayerDead()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001136 RID: 4406 RVA: 0x0004AA5C File Offset: 0x00048C5C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504253, XrefRangeEnd = 504255, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001137 RID: 4407 RVA: 0x0004AAA0 File Offset: 0x00048CA0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504255, XrefRangeEnd = 504257, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001138 RID: 4408 RVA: 0x0004AAE4 File Offset: 0x00048CE4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 504283, RefRangeEnd = 504284, XrefRangeStart = 504257, XrefRangeEnd = 504283, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightSkill02Ready()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001139 RID: 4409 RVA: 0x0004AB28 File Offset: 0x00048D28
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 504305, RefRangeEnd = 504306, XrefRangeStart = 504284, XrefRangeEnd = 504305, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightSkill02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600113A RID: 4410 RVA: 0x0004AB6C File Offset: 0x00048D6C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504306, XrefRangeEnd = 504307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightSkill02End()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02End_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600113B RID: 4411 RVA: 0x0004ABB0 File Offset: 0x00048DB0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504307, XrefRangeEnd = 504354, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Hit(AttackData Data)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Data);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600113C RID: 4412 RVA: 0x0004AC14 File Offset: 0x00048E14
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Source;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSize;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref SoundType;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600113D RID: 4413 RVA: 0x0004AC9C File Offset: 0x00048E9C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Resurrection()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600113E RID: 4414 RVA: 0x0004ACEC File Offset: 0x00048EEC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504354, XrefRangeEnd = 504363, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Create_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600113F RID: 4415 RVA: 0x0004AD3C File Offset: 0x00048F3C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504363, XrefRangeEnd = 504368, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001140 RID: 4416 RVA: 0x0004AD8C File Offset: 0x00048F8C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504368, XrefRangeEnd = 504371, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001141 RID: 4417 RVA: 0x0004ADEC File Offset: 0x00048FEC
[CallerCount(0)]
public unsafe override void SetAiStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001142 RID: 4418 RVA: 0x0004AE4C File Offset: 0x0004904C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 504372, RefRangeEnd = 504373, XrefRangeStart = 504371, XrefRangeEnd = 504372, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe AI_SpecterArmorGirl04()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001143 RID: 4419 RVA: 0x0004AE98 File Offset: 0x00049098
// Note: this type is marked as 'beforefieldinit'.
static AI_SpecterArmorGirl04()
{
Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AI_SpecterArmorGirl04");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr);
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_Effect");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAttackRadius");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAttackRadiusMin");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAttackRadiusMax");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAniMoveSpeed");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAniMoveAngle");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_v3PreForward");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_Fightting");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_AttackType");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_iBattleWatchType");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAniBattleMoveDirection");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fTrackTime");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAttackRotate");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_ShakeHead");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_ShakeBody");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_ShakeAll");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_ShakeWeapon");
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664877);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664878);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664879);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664880);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664881);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664882);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Land_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664883);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664884);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664885);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664886);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664887);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664888);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664889);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664890);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664891);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664892);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664893);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Death_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664894);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664895);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664896);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664897);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664898);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightReadyBattle_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664899);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightWatch_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664900);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664901);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664902);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664903);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664904);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664905);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02End_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664906);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664907);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664908);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664909);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Create_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664910);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664911);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664912);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664913);
AI_SpecterArmorGirl04.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664914);
}
// Token: 0x06001144 RID: 4420 RVA: 0x0001D7C8 File Offset: 0x0001B9C8
public AI_SpecterArmorGirl04(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700053B RID: 1339
// (get) Token: 0x06001145 RID: 4421 RVA: 0x0004B314 File Offset: 0x00049514
// (set) Token: 0x06001146 RID: 4422 RVA: 0x0004B348 File Offset: 0x00049548
public unsafe SpecterArmorGirl04EffectPlay g_Effect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SpecterArmorGirl04EffectPlay(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700053C RID: 1340
// (get) Token: 0x06001147 RID: 4423 RVA: 0x0004B370 File Offset: 0x00049570
// (set) Token: 0x06001148 RID: 4424 RVA: 0x0004B38E File Offset: 0x0004958E
public unsafe static float g_fAttackRadius
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&value));
}
}
// Token: 0x1700053D RID: 1341
// (get) Token: 0x06001149 RID: 4425 RVA: 0x0004B3A0 File Offset: 0x000495A0
// (set) Token: 0x0600114A RID: 4426 RVA: 0x0004B3C8 File Offset: 0x000495C8
public unsafe float g_fAttackRadiusMin
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin)) = value;
}
}
// Token: 0x1700053E RID: 1342
// (get) Token: 0x0600114B RID: 4427 RVA: 0x0004B3EC File Offset: 0x000495EC
// (set) Token: 0x0600114C RID: 4428 RVA: 0x0004B414 File Offset: 0x00049614
public unsafe float g_fAttackRadiusMax
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax)) = value;
}
}
// Token: 0x1700053F RID: 1343
// (get) Token: 0x0600114D RID: 4429 RVA: 0x0004B438 File Offset: 0x00049638
// (set) Token: 0x0600114E RID: 4430 RVA: 0x0004B460 File Offset: 0x00049660
public unsafe float g_fAniMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed)) = value;
}
}
// Token: 0x17000540 RID: 1344
// (get) Token: 0x0600114F RID: 4431 RVA: 0x0004B484 File Offset: 0x00049684
// (set) Token: 0x06001150 RID: 4432 RVA: 0x0004B4AC File Offset: 0x000496AC
public unsafe float g_fAniMoveAngle
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle)) = value;
}
}
// Token: 0x17000541 RID: 1345
// (get) Token: 0x06001151 RID: 4433 RVA: 0x0004B4D0 File Offset: 0x000496D0
// (set) Token: 0x06001152 RID: 4434 RVA: 0x0004B4F8 File Offset: 0x000496F8
public unsafe Vector3 g_v3PreForward
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward)) = value;
}
}
// Token: 0x17000542 RID: 1346
// (get) Token: 0x06001153 RID: 4435 RVA: 0x0004B51C File Offset: 0x0004971C
// (set) Token: 0x06001154 RID: 4436 RVA: 0x0004B544 File Offset: 0x00049744
public unsafe AI_SpecterArmorGirl04.AIFighting g_Fightting
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting)) = value;
}
}
// Token: 0x17000543 RID: 1347
// (get) Token: 0x06001155 RID: 4437 RVA: 0x0004B568 File Offset: 0x00049768
// (set) Token: 0x06001156 RID: 4438 RVA: 0x0004B590 File Offset: 0x00049790
public unsafe AI_SpecterArmorGirl04.AIFighting g_AttackType
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType)) = value;
}
}
// Token: 0x17000544 RID: 1348
// (get) Token: 0x06001157 RID: 4439 RVA: 0x0004B5B4 File Offset: 0x000497B4
// (set) Token: 0x06001158 RID: 4440 RVA: 0x0004B5DC File Offset: 0x000497DC
public unsafe int g_iBattleWatchType
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType)) = value;
}
}
// Token: 0x17000545 RID: 1349
// (get) Token: 0x06001159 RID: 4441 RVA: 0x0004B600 File Offset: 0x00049800
// (set) Token: 0x0600115A RID: 4442 RVA: 0x0004B628 File Offset: 0x00049828
public unsafe float g_fAniBattleMoveDirection
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection)) = value;
}
}
// Token: 0x17000546 RID: 1350
// (get) Token: 0x0600115B RID: 4443 RVA: 0x0004B64C File Offset: 0x0004984C
// (set) Token: 0x0600115C RID: 4444 RVA: 0x0004B674 File Offset: 0x00049874
public unsafe float g_fTrackTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime)) = value;
}
}
// Token: 0x17000547 RID: 1351
// (get) Token: 0x0600115D RID: 4445 RVA: 0x0004B698 File Offset: 0x00049898
// (set) Token: 0x0600115E RID: 4446 RVA: 0x0004B6C0 File Offset: 0x000498C0
public unsafe float g_fAttackRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate)) = value;
}
}
// Token: 0x17000548 RID: 1352
// (get) Token: 0x0600115F RID: 4447 RVA: 0x0004B6E4 File Offset: 0x000498E4
// (set) Token: 0x06001160 RID: 4448 RVA: 0x0004B718 File Offset: 0x00049918
public unsafe Shake g_ShakeHead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000549 RID: 1353
// (get) Token: 0x06001161 RID: 4449 RVA: 0x0004B740 File Offset: 0x00049940
// (set) Token: 0x06001162 RID: 4450 RVA: 0x0004B774 File Offset: 0x00049974
public unsafe Shake g_ShakeBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700054A RID: 1354
// (get) Token: 0x06001163 RID: 4451 RVA: 0x0004B79C File Offset: 0x0004999C
// (set) Token: 0x06001164 RID: 4452 RVA: 0x0004B7D0 File Offset: 0x000499D0
public unsafe Shake g_ShakeAll
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700054B RID: 1355
// (get) Token: 0x06001165 RID: 4453 RVA: 0x0004B7F8 File Offset: 0x000499F8
// (set) Token: 0x06001166 RID: 4454 RVA: 0x0004B82C File Offset: 0x00049A2C
public unsafe Shake g_ShakeWeapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04000D90 RID: 3472
private static readonly IntPtr NativeFieldInfoPtr_g_Effect;
// Token: 0x04000D91 RID: 3473
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadius;
// Token: 0x04000D92 RID: 3474
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMin;
// Token: 0x04000D93 RID: 3475
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMax;
// Token: 0x04000D94 RID: 3476
private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveSpeed;
// Token: 0x04000D95 RID: 3477
private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveAngle;
// Token: 0x04000D96 RID: 3478
private static readonly IntPtr NativeFieldInfoPtr_g_v3PreForward;
// Token: 0x04000D97 RID: 3479
private static readonly IntPtr NativeFieldInfoPtr_g_Fightting;
// Token: 0x04000D98 RID: 3480
private static readonly IntPtr NativeFieldInfoPtr_g_AttackType;
// Token: 0x04000D99 RID: 3481
private static readonly IntPtr NativeFieldInfoPtr_g_iBattleWatchType;
// Token: 0x04000D9A RID: 3482
private static readonly IntPtr NativeFieldInfoPtr_g_fAniBattleMoveDirection;
// Token: 0x04000D9B RID: 3483
private static readonly IntPtr NativeFieldInfoPtr_g_fTrackTime;
// Token: 0x04000D9C RID: 3484
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRotate;
// Token: 0x04000D9D RID: 3485
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeHead;
// Token: 0x04000D9E RID: 3486
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeBody;
// Token: 0x04000D9F RID: 3487
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeAll;
// Token: 0x04000DA0 RID: 3488
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeWeapon;
// Token: 0x04000DA1 RID: 3489
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0;
// Token: 0x04000DA2 RID: 3490
private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0;
// Token: 0x04000DA3 RID: 3491
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0;
// Token: 0x04000DA4 RID: 3492
private static readonly IntPtr NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0;
// Token: 0x04000DA5 RID: 3493
private static readonly IntPtr NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0;
// Token: 0x04000DA6 RID: 3494
private static readonly IntPtr NativeMethodInfoPtr_Sky_Public_Virtual_Void_0;
// Token: 0x04000DA7 RID: 3495
private static readonly IntPtr NativeMethodInfoPtr_Land_Public_Virtual_Void_0;
// Token: 0x04000DA8 RID: 3496
private static readonly IntPtr NativeMethodInfoPtr_Idle_Public_Virtual_Void_0;
// Token: 0x04000DA9 RID: 3497
private static readonly IntPtr NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0;
// Token: 0x04000DAA RID: 3498
private static readonly IntPtr NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0;
// Token: 0x04000DAB RID: 3499
private static readonly IntPtr NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0;
// Token: 0x04000DAC RID: 3500
private static readonly IntPtr NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0;
// Token: 0x04000DAD RID: 3501
private static readonly IntPtr NativeMethodInfoPtr_Hear_Public_Virtual_Void_0;
// Token: 0x04000DAE RID: 3502
private static readonly IntPtr NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0;
// Token: 0x04000DAF RID: 3503
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0;
// Token: 0x04000DB0 RID: 3504
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0;
// Token: 0x04000DB1 RID: 3505
private static readonly IntPtr NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0;
// Token: 0x04000DB2 RID: 3506
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Virtual_Void_0;
// Token: 0x04000DB3 RID: 3507
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0;
// Token: 0x04000DB4 RID: 3508
private static readonly IntPtr NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0;
// Token: 0x04000DB5 RID: 3509
private static readonly IntPtr NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0;
// Token: 0x04000DB6 RID: 3510
private static readonly IntPtr NativeMethodInfoPtr_FightAttackSelect_Private_Void_0;
// Token: 0x04000DB7 RID: 3511
private static readonly IntPtr NativeMethodInfoPtr_FightReadyBattle_Private_Void_0;
// Token: 0x04000DB8 RID: 3512
private static readonly IntPtr NativeMethodInfoPtr_FightWatch_Private_Void_0;
// Token: 0x04000DB9 RID: 3513
private static readonly IntPtr NativeMethodInfoPtr_FightPlayerDead_Private_Void_0;
// Token: 0x04000DBA RID: 3514
private static readonly IntPtr NativeMethodInfoPtr_FightAttack_Private_Void_0;
// Token: 0x04000DBB RID: 3515
private static readonly IntPtr NativeMethodInfoPtr_FightAttack02_Private_Void_0;
// Token: 0x04000DBC RID: 3516
private static readonly IntPtr NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0;
// Token: 0x04000DBD RID: 3517
private static readonly IntPtr NativeMethodInfoPtr_FightSkill02_Private_Void_0;
// Token: 0x04000DBE RID: 3518
private static readonly IntPtr NativeMethodInfoPtr_FightSkill02End_Private_Void_0;
// Token: 0x04000DBF RID: 3519
private static readonly IntPtr NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0;
// Token: 0x04000DC0 RID: 3520
private static readonly IntPtr NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0;
// Token: 0x04000DC1 RID: 3521
private static readonly IntPtr NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0;
// Token: 0x04000DC2 RID: 3522
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_Void_0;
// Token: 0x04000DC3 RID: 3523
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Virtual_Void_0;
// Token: 0x04000DC4 RID: 3524
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0;
// Token: 0x04000DC5 RID: 3525
private static readonly IntPtr NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0;
// Token: 0x04000DC6 RID: 3526
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x02000092 RID: 146
public enum AIFighting
{
// Token: 0x04000DC8 RID: 3528
ReadyBattle,
// Token: 0x04000DC9 RID: 3529
WatchFirst,
// Token: 0x04000DCA RID: 3530
Watch,
// Token: 0x04000DCB RID: 3531
PlayerDead,
// Token: 0x04000DCC RID: 3532
Attack01,
// Token: 0x04000DCD RID: 3533
Attack02,
// Token: 0x04000DCE RID: 3534
Attack03,
// Token: 0x04000DCF RID: 3535
Skill01,
// Token: 0x04000DD0 RID: 3536
Skill03,
// Token: 0x04000DD1 RID: 3537
Skill04,
// Token: 0x04000DD2 RID: 3538
Skill02Ready,
// Token: 0x04000DD3 RID: 3539
Skill02,
// Token: 0x04000DD4 RID: 3540
Skill02End,
// Token: 0x04000DD5 RID: 3541
AttackDebut
}
}