Files
NobetaSource/Interop/Assembly-CSharp/UnityStandardAssets/ImageEffects/Antialiasing.cs
2023-09-06 22:19:13 +02:00

566 lines
25 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x02000603 RID: 1539
public class Antialiasing : PostEffectsBase
{
// Token: 0x0600A1B2 RID: 41394 RVA: 0x00298854 File Offset: 0x00296A54
[CallerCount(0)]
public unsafe Material CurrentAAMaterial()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Material(intPtr3) : null;
}
// Token: 0x0600A1B3 RID: 41395 RVA: 0x002988AC File Offset: 0x00296AAC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 650557, XrefRangeEnd = 650575, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override bool CheckResources()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600A1B4 RID: 41396 RVA: 0x00298908 File Offset: 0x00296B08
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 650575, XrefRangeEnd = 650644, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600A1B5 RID: 41397 RVA: 0x0029897C File Offset: 0x00296B7C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 650644, XrefRangeEnd = 650645, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Antialiasing()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600A1B6 RID: 41398 RVA: 0x002989C8 File Offset: 0x00296BC8
// Note: this type is marked as 'beforefieldinit'.
static Antialiasing()
{
Il2CppClassPointerStore<Antialiasing>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "Antialiasing");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr);
Antialiasing.NativeFieldInfoPtr_mode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "mode");
Antialiasing.NativeFieldInfoPtr_showGeneratedNormals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "showGeneratedNormals");
Antialiasing.NativeFieldInfoPtr_offsetScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "offsetScale");
Antialiasing.NativeFieldInfoPtr_blurRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "blurRadius");
Antialiasing.NativeFieldInfoPtr_edgeThresholdMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeThresholdMin");
Antialiasing.NativeFieldInfoPtr_edgeThreshold = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeThreshold");
Antialiasing.NativeFieldInfoPtr_edgeSharpness = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeSharpness");
Antialiasing.NativeFieldInfoPtr_dlaaSharp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaaSharp");
Antialiasing.NativeFieldInfoPtr_ssaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "ssaaShader");
Antialiasing.NativeFieldInfoPtr_ssaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "ssaa");
Antialiasing.NativeFieldInfoPtr_dlaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaaShader");
Antialiasing.NativeFieldInfoPtr_dlaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaa");
Antialiasing.NativeFieldInfoPtr_nfaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "nfaaShader");
Antialiasing.NativeFieldInfoPtr_nfaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "nfaa");
Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAPreset2");
Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAPreset2");
Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAPreset3");
Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAPreset3");
Antialiasing.NativeFieldInfoPtr_shaderFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAII");
Antialiasing.NativeFieldInfoPtr_materialFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAII");
Antialiasing.NativeFieldInfoPtr_shaderFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAIII");
Antialiasing.NativeFieldInfoPtr_materialFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAIII");
Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675940);
Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675941);
Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675942);
Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675943);
}
// Token: 0x0600A1B7 RID: 41399 RVA: 0x00298C00 File Offset: 0x00296E00
public Antialiasing(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17003682 RID: 13954
// (get) Token: 0x0600A1B8 RID: 41400 RVA: 0x00298C0C File Offset: 0x00296E0C
// (set) Token: 0x0600A1B9 RID: 41401 RVA: 0x00298C34 File Offset: 0x00296E34
public unsafe AAMode mode
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode)) = value;
}
}
// Token: 0x17003683 RID: 13955
// (get) Token: 0x0600A1BA RID: 41402 RVA: 0x00298C58 File Offset: 0x00296E58
// (set) Token: 0x0600A1BB RID: 41403 RVA: 0x00298C80 File Offset: 0x00296E80
public unsafe bool showGeneratedNormals
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals)) = value;
}
}
// Token: 0x17003684 RID: 13956
// (get) Token: 0x0600A1BC RID: 41404 RVA: 0x00298CA4 File Offset: 0x00296EA4
// (set) Token: 0x0600A1BD RID: 41405 RVA: 0x00298CCC File Offset: 0x00296ECC
public unsafe float offsetScale
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale)) = value;
}
}
// Token: 0x17003685 RID: 13957
// (get) Token: 0x0600A1BE RID: 41406 RVA: 0x00298CF0 File Offset: 0x00296EF0
// (set) Token: 0x0600A1BF RID: 41407 RVA: 0x00298D18 File Offset: 0x00296F18
public unsafe float blurRadius
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius)) = value;
}
}
// Token: 0x17003686 RID: 13958
// (get) Token: 0x0600A1C0 RID: 41408 RVA: 0x00298D3C File Offset: 0x00296F3C
// (set) Token: 0x0600A1C1 RID: 41409 RVA: 0x00298D64 File Offset: 0x00296F64
public unsafe float edgeThresholdMin
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin)) = value;
}
}
// Token: 0x17003687 RID: 13959
// (get) Token: 0x0600A1C2 RID: 41410 RVA: 0x00298D88 File Offset: 0x00296F88
// (set) Token: 0x0600A1C3 RID: 41411 RVA: 0x00298DB0 File Offset: 0x00296FB0
public unsafe float edgeThreshold
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold)) = value;
}
}
// Token: 0x17003688 RID: 13960
// (get) Token: 0x0600A1C4 RID: 41412 RVA: 0x00298DD4 File Offset: 0x00296FD4
// (set) Token: 0x0600A1C5 RID: 41413 RVA: 0x00298DFC File Offset: 0x00296FFC
public unsafe float edgeSharpness
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness)) = value;
}
}
// Token: 0x17003689 RID: 13961
// (get) Token: 0x0600A1C6 RID: 41414 RVA: 0x00298E20 File Offset: 0x00297020
// (set) Token: 0x0600A1C7 RID: 41415 RVA: 0x00298E48 File Offset: 0x00297048
public unsafe bool dlaaSharp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp)) = value;
}
}
// Token: 0x1700368A RID: 13962
// (get) Token: 0x0600A1C8 RID: 41416 RVA: 0x00298E6C File Offset: 0x0029706C
// (set) Token: 0x0600A1C9 RID: 41417 RVA: 0x00298EA0 File Offset: 0x002970A0
public unsafe Shader ssaaShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700368B RID: 13963
// (get) Token: 0x0600A1CA RID: 41418 RVA: 0x00298EC8 File Offset: 0x002970C8
// (set) Token: 0x0600A1CB RID: 41419 RVA: 0x00298EFC File Offset: 0x002970FC
public unsafe Material ssaa
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700368C RID: 13964
// (get) Token: 0x0600A1CC RID: 41420 RVA: 0x00298F24 File Offset: 0x00297124
// (set) Token: 0x0600A1CD RID: 41421 RVA: 0x00298F58 File Offset: 0x00297158
public unsafe Shader dlaaShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700368D RID: 13965
// (get) Token: 0x0600A1CE RID: 41422 RVA: 0x00298F80 File Offset: 0x00297180
// (set) Token: 0x0600A1CF RID: 41423 RVA: 0x00298FB4 File Offset: 0x002971B4
public unsafe Material dlaa
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700368E RID: 13966
// (get) Token: 0x0600A1D0 RID: 41424 RVA: 0x00298FDC File Offset: 0x002971DC
// (set) Token: 0x0600A1D1 RID: 41425 RVA: 0x00299010 File Offset: 0x00297210
public unsafe Shader nfaaShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700368F RID: 13967
// (get) Token: 0x0600A1D2 RID: 41426 RVA: 0x00299038 File Offset: 0x00297238
// (set) Token: 0x0600A1D3 RID: 41427 RVA: 0x0029906C File Offset: 0x0029726C
public unsafe Material nfaa
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003690 RID: 13968
// (get) Token: 0x0600A1D4 RID: 41428 RVA: 0x00299094 File Offset: 0x00297294
// (set) Token: 0x0600A1D5 RID: 41429 RVA: 0x002990C8 File Offset: 0x002972C8
public unsafe Shader shaderFXAAPreset2
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003691 RID: 13969
// (get) Token: 0x0600A1D6 RID: 41430 RVA: 0x002990F0 File Offset: 0x002972F0
// (set) Token: 0x0600A1D7 RID: 41431 RVA: 0x00299124 File Offset: 0x00297324
public unsafe Material materialFXAAPreset2
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003692 RID: 13970
// (get) Token: 0x0600A1D8 RID: 41432 RVA: 0x0029914C File Offset: 0x0029734C
// (set) Token: 0x0600A1D9 RID: 41433 RVA: 0x00299180 File Offset: 0x00297380
public unsafe Shader shaderFXAAPreset3
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003693 RID: 13971
// (get) Token: 0x0600A1DA RID: 41434 RVA: 0x002991A8 File Offset: 0x002973A8
// (set) Token: 0x0600A1DB RID: 41435 RVA: 0x002991DC File Offset: 0x002973DC
public unsafe Material materialFXAAPreset3
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003694 RID: 13972
// (get) Token: 0x0600A1DC RID: 41436 RVA: 0x00299204 File Offset: 0x00297404
// (set) Token: 0x0600A1DD RID: 41437 RVA: 0x00299238 File Offset: 0x00297438
public unsafe Shader shaderFXAAII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003695 RID: 13973
// (get) Token: 0x0600A1DE RID: 41438 RVA: 0x00299260 File Offset: 0x00297460
// (set) Token: 0x0600A1DF RID: 41439 RVA: 0x00299294 File Offset: 0x00297494
public unsafe Material materialFXAAII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003696 RID: 13974
// (get) Token: 0x0600A1E0 RID: 41440 RVA: 0x002992BC File Offset: 0x002974BC
// (set) Token: 0x0600A1E1 RID: 41441 RVA: 0x002992F0 File Offset: 0x002974F0
public unsafe Shader shaderFXAAIII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003697 RID: 13975
// (get) Token: 0x0600A1E2 RID: 41442 RVA: 0x00299318 File Offset: 0x00297518
// (set) Token: 0x0600A1E3 RID: 41443 RVA: 0x0029934C File Offset: 0x0029754C
public unsafe Material materialFXAAIII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04006C80 RID: 27776
private static readonly IntPtr NativeFieldInfoPtr_mode;
// Token: 0x04006C81 RID: 27777
private static readonly IntPtr NativeFieldInfoPtr_showGeneratedNormals;
// Token: 0x04006C82 RID: 27778
private static readonly IntPtr NativeFieldInfoPtr_offsetScale;
// Token: 0x04006C83 RID: 27779
private static readonly IntPtr NativeFieldInfoPtr_blurRadius;
// Token: 0x04006C84 RID: 27780
private static readonly IntPtr NativeFieldInfoPtr_edgeThresholdMin;
// Token: 0x04006C85 RID: 27781
private static readonly IntPtr NativeFieldInfoPtr_edgeThreshold;
// Token: 0x04006C86 RID: 27782
private static readonly IntPtr NativeFieldInfoPtr_edgeSharpness;
// Token: 0x04006C87 RID: 27783
private static readonly IntPtr NativeFieldInfoPtr_dlaaSharp;
// Token: 0x04006C88 RID: 27784
private static readonly IntPtr NativeFieldInfoPtr_ssaaShader;
// Token: 0x04006C89 RID: 27785
private static readonly IntPtr NativeFieldInfoPtr_ssaa;
// Token: 0x04006C8A RID: 27786
private static readonly IntPtr NativeFieldInfoPtr_dlaaShader;
// Token: 0x04006C8B RID: 27787
private static readonly IntPtr NativeFieldInfoPtr_dlaa;
// Token: 0x04006C8C RID: 27788
private static readonly IntPtr NativeFieldInfoPtr_nfaaShader;
// Token: 0x04006C8D RID: 27789
private static readonly IntPtr NativeFieldInfoPtr_nfaa;
// Token: 0x04006C8E RID: 27790
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset2;
// Token: 0x04006C8F RID: 27791
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset2;
// Token: 0x04006C90 RID: 27792
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset3;
// Token: 0x04006C91 RID: 27793
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset3;
// Token: 0x04006C92 RID: 27794
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAII;
// Token: 0x04006C93 RID: 27795
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAII;
// Token: 0x04006C94 RID: 27796
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAIII;
// Token: 0x04006C95 RID: 27797
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAIII;
// Token: 0x04006C96 RID: 27798
private static readonly IntPtr NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0;
// Token: 0x04006C97 RID: 27799
private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0;
// Token: 0x04006C98 RID: 27800
private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0;
// Token: 0x04006C99 RID: 27801
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
}