[Activity] Add all activities

This commit is contained in:
2023-03-22 22:59:37 +01:00
parent ef948dba27
commit 8db87b9098
10 changed files with 187 additions and 46 deletions

View File

@@ -26,7 +26,7 @@ public class ActivityFormatter
ActivityName.VoidRift => "Failles du néant",
ActivityName.OriginsOfWar => "Origine de la guerre",
ActivityName.JointOperation => "Opération conjointe",
ActivityName.InterstellarExploration => "Exploration interstellaire",
ActivityName.InterstellarExploration => "Portes interstellaires",
ActivityName.BreakFromDestiny => "Échapper au destin (3v3)",
ActivityName.CriticalAbyss => "Abîme critique (8v8)",
ActivityName.Event => "Event",
@@ -92,29 +92,29 @@ public class ActivityFormatter
public string FormatActivityPlayer(ActivityPlayer player, int namePadding) => player switch
{
ActivityRolePlayer rolePlayer => $"` {player.Name.PadRight(namePadding)} ` **―** {RolesToEmotes(rolePlayer.Roles)}",
_ => $"{player.Name})"
_ => $"` {player.Name} `"
};
private string RolesToEmotes(ActivityRoles rolePlayerRoles)
private string RolesToEmotes(PlayerRoles rolePlayerRoles)
{
var emotesBuilder = new StringBuilder();
if (rolePlayerRoles.HasFlag(ActivityRoles.Helper))
if (rolePlayerRoles.HasFlag(PlayerRoles.Helper))
{
emotesBuilder.Append($" {_options.HelperEmote} ");
}
if (rolePlayerRoles.HasFlag(ActivityRoles.Dps))
if (rolePlayerRoles.HasFlag(PlayerRoles.Dps))
{
emotesBuilder.Append($" {_options.DpsEmote} ");
}
if (rolePlayerRoles.HasFlag(ActivityRoles.Tank))
if (rolePlayerRoles.HasFlag(PlayerRoles.Tank))
{
emotesBuilder.Append($" {_options.TankEmote} ");
}
if (rolePlayerRoles.HasFlag(ActivityRoles.Support))
if (rolePlayerRoles.HasFlag(PlayerRoles.Support))
{
emotesBuilder.Append($" {_options.SupportEmote} ");
}

View File

@@ -15,19 +15,19 @@ public class ActivityHelper
_options = options.Value;
}
public ActivityRoles GetPlayerRoles(IEnumerable<SocketRole> userRoles)
public PlayerRoles GetPlayerRoles(IEnumerable<SocketRole> userRoles)
{
var roles = ActivityRoles.None;
var roles = PlayerRoles.None;
foreach (var socketRole in userRoles)
{
roles |= socketRole.Id switch
{
var role when role == _options.HelperRoleId => ActivityRoles.Helper,
var role when role == _options.DpsRoleId => ActivityRoles.Dps,
var role when role == _options.TankRoleId => ActivityRoles.Tank,
var role when role == _options.SupportRoleId => ActivityRoles.Support,
_ => ActivityRoles.None
var role when role == _options.HelperRoleId => PlayerRoles.Helper,
var role when role == _options.DpsRoleId => PlayerRoles.Dps,
var role when role == _options.TankRoleId => PlayerRoles.Tank,
var role when role == _options.SupportRoleId => PlayerRoles.Support,
_ => PlayerRoles.None
};
}
@@ -63,6 +63,7 @@ public class ActivityHelper
ActivityType.Event4Players => 4,
ActivityType.Pve8Players or
ActivityType.Pvp8Players or
ActivityType.Event8Players => 8,
ActivityType.Pvp3Players => 3,

View File

@@ -7,6 +7,7 @@ using Discord;
using Discord.Interactions;
using Discord.WebSocket;
using Microsoft.Extensions.Options;
using Alias = Discord.Commands.AliasAttribute;
namespace Cocotte.Modules.Activities;
@@ -44,50 +45,163 @@ public partial class ActivityModule : InteractionModuleBase<SocketInteractionCon
""");
}
[SlashCommand("abime", "Créer un groupe pour l'Abîme du Néant")]
public async Task ActivityAbyss([Summary("étage", "A quel étage êtes vous")] [MinValue(1), MaxValue(6)] uint stage, [Summary("description", "Message accompagnant la demande de groupe")] string description = "")
[SlashCommand("abime-néant", "Créer un groupe pour l'Abîme du Néant")]
[Alias("abime", "abyss")]
public async Task ActivityVoidAbyss([Summary("étage", "A quel étage vous êtes")] [MinValue(1), MaxValue(6)] uint stage, [Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
const ActivityName activityName = ActivityName.Abyss;
var activityType = ActivityHelper.ActivityNameToType(activityName);
var maxPlayers = ActivityHelper.ActivityTypeToMaxPlayers(activityType);
var activity = new StagedActivity
{
ActivityId = 0,
CreatorDiscordId = Context.User.Id,
CreatorDiscordName = ((SocketGuildUser)Context.User).DisplayName,
Description = description,
Type = activityType,
Name = activityName,
RoleEnabled = true,
MaxPlayers = maxPlayers,
Stage = stage
};
await CreateRoleActivity(activity);
await CreateActivity(ActivityName.Abyss, description, stage: stage);
}
private async Task CreateRoleActivity(Activity activity)
[SlashCommand("origine-guerre", "Créer un groupe pour l'Origine de la guerre")]
[Alias("origine", "OOW")]
public async Task ActivityOrigins([Summary("étage", "A quel étage vous êtes")] [MinValue(1), MaxValue(25)] uint stage, [Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.OriginsOfWar, description, stage: stage);
}
[SlashCommand("raids", "Créer un groupe pour les Raids")]
public async Task ActivityRaids([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.Raids, description);
}
[SlashCommand("conflit-frontalier", "Créer un groupe pour Conflit frontalier")]
[Alias("conflit", "FC")]
public async Task ActivityFrontierClash([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.FrontierClash, description);
}
[SlashCommand("failles-neant", "Créer un groupe pour les Failles du néant")]
[Alias("failles", "rift")]
public async Task ActivityVoidRift([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.VoidRift, description);
}
[SlashCommand("operations-conjointes", "Créer un groupe pour les Opérations conjointes")]
[Alias("operations", "JO")]
public async Task ActivityJointOperation([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.JointOperation, description);
}
[SlashCommand("portes-interstellaires", "Créer un groupe pour les Portes interstellaires")]
[Alias("portes")]
public async Task ActivityInterstellarExploration([Summary("couleur", "De quel couleur de matériaux s'agît-il")] InterstellarColor color, [Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.InterstellarExploration, description, areRolesEnabled: false, interstellarColor: color);
}
[SlashCommand("3v3", "Créer un groupe pour le 3v3 (Échapper au destin)")]
[Alias("BR")]
public async Task ActivityBreakFromDestiny([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.BreakFromDestiny, description, areRolesEnabled: false);
}
[SlashCommand("8v8", "Créer un groupe pour le 8v8 (Abîme critique)")]
[Alias("critical")]
public async Task ActivityCriticalAbyss([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.CriticalAbyss, description);
}
[SlashCommand("evenement", "Créer un groupe pour les évènements")]
[Alias("event")]
public async Task ActivityEvent([Summary("joueurs", "Nombre de joueurs maximum pour cette activité")] [MinValue(2), MaxValue(16)] uint maxPlayers = 8, [Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.Event, description, areRolesEnabled: false, maxPlayers: maxPlayers);
}
[SlashCommand("peche", "Créer un groupe pour de la pêche")]
[Alias("fishing")]
public async Task ActivityFishing([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.Fishing, description, areRolesEnabled: false);
}
[SlashCommand("course", "Créer un groupe pour les courses de Mirroria")]
[Alias("BR")]
public async Task ActivityMirroriaRace([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.MirroriaRace, description, areRolesEnabled: false);
}
private async Task CreateActivity(ActivityName activityName, string description, bool areRolesEnabled = true, uint? maxPlayers = null, uint? stage = null, InterstellarColor? interstellarColor = null)
{
var user = (SocketGuildUser)Context.User;
_logger.LogTrace("{User} is creating activity {Activity}", user.DisplayName, activity);
_logger.LogTrace("{User} is creating activity {Activity}", user.DisplayName, activityName);
// Activities are identified using their original message id
await RespondAsync("> *Création de l'activité en cours...*");
var response = await GetOriginalResponseAsync();
activity.ActivityId = response.Id;
var activityType = ActivityHelper.ActivityNameToType(activityName);
maxPlayers ??= ActivityHelper.ActivityTypeToMaxPlayers(activityType);
Activity activity;
if (stage is not null)
{
activity = new StagedActivity
{
ActivityId = response.Id,
CreatorDiscordId = Context.User.Id,
CreatorDiscordName = ((SocketGuildUser) Context.User).DisplayName,
Description = description,
Type = activityType,
Name = activityName,
AreRolesEnabled = areRolesEnabled,
MaxPlayers = (uint) maxPlayers,
Stage = (uint) stage
};
}
else if (interstellarColor is not null)
{
activity = new InterstellarActivity
{
ActivityId = response.Id,
CreatorDiscordId = Context.User.Id,
CreatorDiscordName = ((SocketGuildUser) Context.User).DisplayName,
Description = description,
Type = activityType,
Name = activityName,
AreRolesEnabled = false,
MaxPlayers = (uint) maxPlayers,
Color = (InterstellarColor) interstellarColor
};
}
else
{
activity = new Activity
{
ActivityId = response.Id,
CreatorDiscordId = Context.User.Id,
CreatorDiscordName = ((SocketGuildUser) Context.User).DisplayName,
Description = description,
Type = activityType,
Name = activityName,
AreRolesEnabled = true,
MaxPlayers = (uint) maxPlayers
};
}
// Add activity to db
await _activitiesRepository.AddActivity(activity);
// Add creator to activity
var rolePlayer = new ActivityRolePlayer
var rolePlayer = areRolesEnabled ? new ActivityRolePlayer
{
Activity = activity,
DiscordId = user.Id,
Name = user.DisplayName,
Roles = _activityHelper.GetPlayerRoles(user.Roles)
} : new ActivityPlayer
{
Activity = activity,
DiscordId = user.Id,
Name = user.DisplayName
};
activity.ActivityPlayers.Add(rolePlayer);
@@ -144,7 +258,7 @@ public partial class ActivityModule : InteractionModuleBase<SocketInteractionCon
_logger.LogTrace("Player {Player} joined activity {Id}", user.DisplayName, activityId);
var activityPlayer = activity.RoleEnabled ? new ActivityRolePlayer
var activityPlayer = activity.AreRolesEnabled ? new ActivityRolePlayer
{
Activity = activity,
DiscordId = user.Id,

View File

@@ -21,8 +21,8 @@ public partial class ActivityModule
Activity = activity,
Name = $"Player{Random.Shared.Next(1, 100)}",
DiscordId = (ulong) Random.Shared.NextInt64(),
Roles = (ActivityRoles) Random.Shared.Next((int) (ActivityRoles.Dps | ActivityRoles.Helper |
ActivityRoles.Support | ActivityRoles.Tank) + 1)
Roles = (PlayerRoles) Random.Shared.Next((int) (PlayerRoles.Dps | PlayerRoles.Helper |
PlayerRoles.Support | PlayerRoles.Tank) + 1)
};
// Add the player to the activity

View File

@@ -3,7 +3,7 @@ using System.ComponentModel.DataAnnotations.Schema;
namespace Cocotte.Modules.Activities.Models;
public abstract class Activity
public class Activity
{
[Key, DatabaseGenerated(DatabaseGeneratedOption.None)]
public required ulong ActivityId { get; set; }
@@ -13,7 +13,7 @@ public abstract class Activity
public string? Description { get; init; }
public required ActivityType Type { get; init; }
public required ActivityName Name { get; init; }
public required bool RoleEnabled { get; init; }
public required bool AreRolesEnabled { get; init; }
public required uint MaxPlayers { get; set; }
public List<ActivityPlayer> ActivityPlayers { get; init; } = new();

View File

@@ -2,5 +2,5 @@
public class ActivityRolePlayer : ActivityPlayer
{
public required ActivityRoles Roles { get; init; }
public required PlayerRoles Roles { get; init; }
}

View File

@@ -0,0 +1,11 @@
namespace Cocotte.Modules.Activities.Models;
public class InterstellarActivity : Activity
{
public required InterstellarColor Color { get; init; }
public override string ToString()
{
return $"{base.ToString()}, {nameof(InterstellarColor)}: {Color}";
}
}

View File

@@ -0,0 +1,15 @@
using Discord.Interactions;
namespace Cocotte.Modules.Activities.Models;
public enum InterstellarColor
{
[ChoiceDisplay("Verte")]
Green,
[ChoiceDisplay("Rouge")]
Red,
[ChoiceDisplay("Bleue")]
Blue,
[ChoiceDisplay("Noire")]
Black
}

View File

@@ -1,7 +1,7 @@
namespace Cocotte.Modules.Activities;
[Flags]
public enum ActivityRoles : byte
public enum PlayerRoles : byte
{
None = 0b0000,
Helper = 0b0001,

View File

@@ -71,7 +71,7 @@ await using(var scope = host.Services.CreateAsyncScope())
if (hostEnvironment.IsDevelopment())
{
var dbContext = scope.ServiceProvider.GetRequiredService<CocotteDbContext>();
// await dbContext.Database.EnsureDeletedAsync();
await dbContext.Database.EnsureDeletedAsync();
await dbContext.Database.EnsureCreatedAsync();
}
}