[Activity] Add all activities

This commit is contained in:
2023-03-22 22:59:37 +01:00
parent ef948dba27
commit 8db87b9098
10 changed files with 187 additions and 46 deletions

View File

@@ -7,6 +7,7 @@ using Discord;
using Discord.Interactions;
using Discord.WebSocket;
using Microsoft.Extensions.Options;
using Alias = Discord.Commands.AliasAttribute;
namespace Cocotte.Modules.Activities;
@@ -44,50 +45,163 @@ public partial class ActivityModule : InteractionModuleBase<SocketInteractionCon
""");
}
[SlashCommand("abime", "Créer un groupe pour l'Abîme du Néant")]
public async Task ActivityAbyss([Summary("étage", "A quel étage êtes vous")] [MinValue(1), MaxValue(6)] uint stage, [Summary("description", "Message accompagnant la demande de groupe")] string description = "")
[SlashCommand("abime-néant", "Créer un groupe pour l'Abîme du Néant")]
[Alias("abime", "abyss")]
public async Task ActivityVoidAbyss([Summary("étage", "A quel étage vous êtes")] [MinValue(1), MaxValue(6)] uint stage, [Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
const ActivityName activityName = ActivityName.Abyss;
var activityType = ActivityHelper.ActivityNameToType(activityName);
var maxPlayers = ActivityHelper.ActivityTypeToMaxPlayers(activityType);
var activity = new StagedActivity
{
ActivityId = 0,
CreatorDiscordId = Context.User.Id,
CreatorDiscordName = ((SocketGuildUser)Context.User).DisplayName,
Description = description,
Type = activityType,
Name = activityName,
RoleEnabled = true,
MaxPlayers = maxPlayers,
Stage = stage
};
await CreateRoleActivity(activity);
await CreateActivity(ActivityName.Abyss, description, stage: stage);
}
private async Task CreateRoleActivity(Activity activity)
[SlashCommand("origine-guerre", "Créer un groupe pour l'Origine de la guerre")]
[Alias("origine", "OOW")]
public async Task ActivityOrigins([Summary("étage", "A quel étage vous êtes")] [MinValue(1), MaxValue(25)] uint stage, [Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.OriginsOfWar, description, stage: stage);
}
[SlashCommand("raids", "Créer un groupe pour les Raids")]
public async Task ActivityRaids([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.Raids, description);
}
[SlashCommand("conflit-frontalier", "Créer un groupe pour Conflit frontalier")]
[Alias("conflit", "FC")]
public async Task ActivityFrontierClash([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.FrontierClash, description);
}
[SlashCommand("failles-neant", "Créer un groupe pour les Failles du néant")]
[Alias("failles", "rift")]
public async Task ActivityVoidRift([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.VoidRift, description);
}
[SlashCommand("operations-conjointes", "Créer un groupe pour les Opérations conjointes")]
[Alias("operations", "JO")]
public async Task ActivityJointOperation([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.JointOperation, description);
}
[SlashCommand("portes-interstellaires", "Créer un groupe pour les Portes interstellaires")]
[Alias("portes")]
public async Task ActivityInterstellarExploration([Summary("couleur", "De quel couleur de matériaux s'agît-il")] InterstellarColor color, [Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.InterstellarExploration, description, areRolesEnabled: false, interstellarColor: color);
}
[SlashCommand("3v3", "Créer un groupe pour le 3v3 (Échapper au destin)")]
[Alias("BR")]
public async Task ActivityBreakFromDestiny([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.BreakFromDestiny, description, areRolesEnabled: false);
}
[SlashCommand("8v8", "Créer un groupe pour le 8v8 (Abîme critique)")]
[Alias("critical")]
public async Task ActivityCriticalAbyss([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.CriticalAbyss, description);
}
[SlashCommand("evenement", "Créer un groupe pour les évènements")]
[Alias("event")]
public async Task ActivityEvent([Summary("joueurs", "Nombre de joueurs maximum pour cette activité")] [MinValue(2), MaxValue(16)] uint maxPlayers = 8, [Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.Event, description, areRolesEnabled: false, maxPlayers: maxPlayers);
}
[SlashCommand("peche", "Créer un groupe pour de la pêche")]
[Alias("fishing")]
public async Task ActivityFishing([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.Fishing, description, areRolesEnabled: false);
}
[SlashCommand("course", "Créer un groupe pour les courses de Mirroria")]
[Alias("BR")]
public async Task ActivityMirroriaRace([Summary("description", "Message accompagnant la demande de groupe")] string description = "")
{
await CreateActivity(ActivityName.MirroriaRace, description, areRolesEnabled: false);
}
private async Task CreateActivity(ActivityName activityName, string description, bool areRolesEnabled = true, uint? maxPlayers = null, uint? stage = null, InterstellarColor? interstellarColor = null)
{
var user = (SocketGuildUser)Context.User;
_logger.LogTrace("{User} is creating activity {Activity}", user.DisplayName, activity);
_logger.LogTrace("{User} is creating activity {Activity}", user.DisplayName, activityName);
// Activities are identified using their original message id
await RespondAsync("> *Création de l'activité en cours...*");
var response = await GetOriginalResponseAsync();
activity.ActivityId = response.Id;
var activityType = ActivityHelper.ActivityNameToType(activityName);
maxPlayers ??= ActivityHelper.ActivityTypeToMaxPlayers(activityType);
Activity activity;
if (stage is not null)
{
activity = new StagedActivity
{
ActivityId = response.Id,
CreatorDiscordId = Context.User.Id,
CreatorDiscordName = ((SocketGuildUser) Context.User).DisplayName,
Description = description,
Type = activityType,
Name = activityName,
AreRolesEnabled = areRolesEnabled,
MaxPlayers = (uint) maxPlayers,
Stage = (uint) stage
};
}
else if (interstellarColor is not null)
{
activity = new InterstellarActivity
{
ActivityId = response.Id,
CreatorDiscordId = Context.User.Id,
CreatorDiscordName = ((SocketGuildUser) Context.User).DisplayName,
Description = description,
Type = activityType,
Name = activityName,
AreRolesEnabled = false,
MaxPlayers = (uint) maxPlayers,
Color = (InterstellarColor) interstellarColor
};
}
else
{
activity = new Activity
{
ActivityId = response.Id,
CreatorDiscordId = Context.User.Id,
CreatorDiscordName = ((SocketGuildUser) Context.User).DisplayName,
Description = description,
Type = activityType,
Name = activityName,
AreRolesEnabled = true,
MaxPlayers = (uint) maxPlayers
};
}
// Add activity to db
await _activitiesRepository.AddActivity(activity);
// Add creator to activity
var rolePlayer = new ActivityRolePlayer
var rolePlayer = areRolesEnabled ? new ActivityRolePlayer
{
Activity = activity,
DiscordId = user.Id,
Name = user.DisplayName,
Roles = _activityHelper.GetPlayerRoles(user.Roles)
} : new ActivityPlayer
{
Activity = activity,
DiscordId = user.Id,
Name = user.DisplayName
};
activity.ActivityPlayers.Add(rolePlayer);
@@ -144,7 +258,7 @@ public partial class ActivityModule : InteractionModuleBase<SocketInteractionCon
_logger.LogTrace("Player {Player} joined activity {Id}", user.DisplayName, activityId);
var activityPlayer = activity.RoleEnabled ? new ActivityRolePlayer
var activityPlayer = activity.AreRolesEnabled ? new ActivityRolePlayer
{
Activity = activity,
DiscordId = user.Id,