Add v1.0.3.1
This commit is contained in:
@@ -0,0 +1,49 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace ch.sycoforge.Decal.Demo
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{
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// Token: 0x020005DE RID: 1502
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||||
[Token(Token = "0x20005DE")]
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||||
public class AdvancedBulletHoles : MonoBehaviour
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||||
{
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// Token: 0x06002F9D RID: 12189 RVA: 0x000020D3 File Offset: 0x000002D3
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||||
[Token(Token = "0x6002F9D")]
|
||||
[Address(RVA = "0x11E3350", Offset = "0x11E2150", VA = "0x1811E3350")]
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private void Start()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002F9E RID: 12190 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002F9E")]
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[Address(RVA = "0x11E3440", Offset = "0x11E2240", VA = "0x1811E3440")]
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private void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002F9F RID: 12191 RVA: 0x000656B8 File Offset: 0x000638B8
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[Token(Token = "0x6002F9F")]
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[Address(RVA = "0x11E39E0", Offset = "0x11E27E0", VA = "0x1811E39E0")]
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public AdvancedBulletHoles()
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{
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}
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// Token: 0x040039E2 RID: 14818
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40039E2")]
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public EasyDecal DecalPrefab;
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// Token: 0x040039E3 RID: 14819
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x40039E3")]
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public GameObject ImpactParticles;
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// Token: 0x040039E4 RID: 14820
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x40039E4")]
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public float CastRadius = 0.25f;
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}
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}
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@@ -0,0 +1,50 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace ch.sycoforge.Decal.Demo
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{
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// Token: 0x020005DF RID: 1503
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[Token(Token = "0x20005DF")]
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public class BasicBulletHoles : MonoBehaviour
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{
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// Token: 0x06002FA0 RID: 12192 RVA: 0x000656D8 File Offset: 0x000638D8
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[Token(Token = "0x6002FA0")]
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[Address(RVA = "0x8D3CC0", Offset = "0x8D2AC0", VA = "0x1808D3CC0")]
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public void Start()
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{
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EasyDecal decalPrefab = this.DecalPrefab;
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int num = 0;
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if (decalPrefab == num)
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{
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Debug.LogError("The DynamicDemo script has no decal prefab attached.");
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return;
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}
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}
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// Token: 0x06002FA1 RID: 12193 RVA: 0x000020D3 File Offset: 0x000002D3
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||||
[Token(Token = "0x6002FA1")]
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||||
[Address(RVA = "0x8D3D70", Offset = "0x8D2B70", VA = "0x1808D3D70")]
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public void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002FA2 RID: 12194 RVA: 0x00065704 File Offset: 0x00063904
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[Token(Token = "0x6002FA2")]
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[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
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public BasicBulletHoles()
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{
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}
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// Token: 0x040039E5 RID: 14821
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40039E5")]
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public EasyDecal DecalPrefab;
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// Token: 0x040039E6 RID: 14822
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x40039E6")]
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private bool t;
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}
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}
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36
Cpp2IL/Assembly-CSharp/ch/sycoforge/Decal/Demo/BezierUtil.cs
Normal file
36
Cpp2IL/Assembly-CSharp/ch/sycoforge/Decal/Demo/BezierUtil.cs
Normal file
@@ -0,0 +1,36 @@
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using System;
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using System.Collections.Generic;
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||||
using Cpp2IlInjected;
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||||
using UnityEngine;
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namespace ch.sycoforge.Decal.Demo
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{
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// Token: 0x020005E0 RID: 1504
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||||
[Token(Token = "0x20005E0")]
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||||
public static class BezierUtil
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||||
{
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||||
// Token: 0x06002FA3 RID: 12195 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002FA3")]
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||||
[Address(RVA = "0x8D4480", Offset = "0x8D3280", VA = "0x1808D4480")]
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||||
public static List<Vector3> InterpolatePath(List<Vector3> path, int segments, float radius, float angleThreshold)
|
||||
{
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||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002FA4 RID: 12196 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002FA4")]
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[Address(RVA = "0x8D4190", Offset = "0x8D2F90", VA = "0x1808D4190")]
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||||
public static Vector3[] GetBezierApproximation(Vector3[] controlPoints, int outputSegmentCount)
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||||
{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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||||
// Token: 0x06002FA5 RID: 12197 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002FA5")]
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[Address(RVA = "0x8D4280", Offset = "0x8D3080", VA = "0x1808D4280")]
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||||
public static Vector3 GetBezierPoint(float t, Vector3[] controlPoints, int index, int count)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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||||
}
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||||
}
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}
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70
Cpp2IL/Assembly-CSharp/ch/sycoforge/Decal/Demo/Footprints.cs
Normal file
70
Cpp2IL/Assembly-CSharp/ch/sycoforge/Decal/Demo/Footprints.cs
Normal file
@@ -0,0 +1,70 @@
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using System;
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using Cpp2IlInjected;
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||||
using UnityEngine;
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||||
|
||||
namespace ch.sycoforge.Decal.Demo
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{
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// Token: 0x020005E1 RID: 1505
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||||
[Token(Token = "0x20005E1")]
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||||
public class Footprints : MonoBehaviour
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||||
{
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||||
// Token: 0x06002FA6 RID: 12198 RVA: 0x00065718 File Offset: 0x00063918
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||||
[Token(Token = "0x6002FA6")]
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||||
[Address(RVA = "0x4C5B10", Offset = "0x4C4910", VA = "0x1804C5B10")]
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||||
public void Start()
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{
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EasyDecal decalPrefab = this.DecalPrefab;
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int num = 0;
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if (decalPrefab == num)
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||||
{
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||||
Debug.LogError("The DynamicDemo script has no decal prefab attached.");
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return;
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||||
}
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}
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||||
// Token: 0x06002FA7 RID: 12199 RVA: 0x000020D3 File Offset: 0x000002D3
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||||
[Token(Token = "0x6002FA7")]
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||||
[Address(RVA = "0x4C5BC0", Offset = "0x4C49C0", VA = "0x1804C5BC0")]
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||||
public void Update()
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||||
{
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||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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||||
}
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||||
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||||
// Token: 0x06002FA8 RID: 12200 RVA: 0x00065744 File Offset: 0x00063944
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[Token(Token = "0x6002FA8")]
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[Address(RVA = "0x4C60F0", Offset = "0x4C4EF0", VA = "0x1804C60F0")]
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||||
public Footprints()
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||||
{
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||||
}
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||||
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||||
// Token: 0x040039E7 RID: 14823
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[FieldOffset(Offset = "0x18")]
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||||
[Token(Token = "0x40039E7")]
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public EasyDecal DecalPrefab;
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||||
// Token: 0x040039E8 RID: 14824
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x40039E8")]
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public float DistanceThreshold = 0.8f;
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||||
// Token: 0x040039E9 RID: 14825
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[FieldOffset(Offset = "0x24")]
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[Token(Token = "0x40039E9")]
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public float FootDistance = 0.5f;
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||||
// Token: 0x040039EA RID: 14826
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||||
[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x40039EA")]
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||||
private float distance;
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||||
|
||||
// Token: 0x040039EB RID: 14827
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||||
[FieldOffset(Offset = "0x2C")]
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||||
[Token(Token = "0x40039EB")]
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||||
private int index;
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||||
|
||||
// Token: 0x040039EC RID: 14828
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||||
[FieldOffset(Offset = "0x30")]
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||||
[Token(Token = "0x40039EC")]
|
||||
private Vector3 lastPosition;
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||||
}
|
||||
}
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28
Cpp2IL/Assembly-CSharp/ch/sycoforge/Decal/Demo/LineUtil.cs
Normal file
28
Cpp2IL/Assembly-CSharp/ch/sycoforge/Decal/Demo/LineUtil.cs
Normal file
@@ -0,0 +1,28 @@
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using System;
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using System.Collections.Generic;
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||||
using Cpp2IlInjected;
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||||
using UnityEngine;
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||||
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||||
namespace ch.sycoforge.Decal.Demo
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||||
{
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||||
// Token: 0x020005E2 RID: 1506
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||||
[Token(Token = "0x20005E2")]
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||||
public static class LineUtil
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{
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||||
// Token: 0x06002FA9 RID: 12201 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002FA9")]
|
||||
[Address(RVA = "0x3FB580", Offset = "0x3FA380", VA = "0x1803FB580")]
|
||||
public static void DrawPath(float thickness, Material material, List<Vector3> path)
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06002FAA RID: 12202 RVA: 0x000020D3 File Offset: 0x000002D3
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||||
[Token(Token = "0x6002FAA")]
|
||||
[Address(RVA = "0x3FB180", Offset = "0x3F9F80", VA = "0x1803FB180")]
|
||||
private static void DrawLine(float thickness, Vector3 start, Vector3 end)
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
}
|
||||
}
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||||
137
Cpp2IL/Assembly-CSharp/ch/sycoforge/Decal/Demo/PathAgent.cs
Normal file
137
Cpp2IL/Assembly-CSharp/ch/sycoforge/Decal/Demo/PathAgent.cs
Normal file
@@ -0,0 +1,137 @@
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||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AI;
|
||||
|
||||
namespace ch.sycoforge.Decal.Demo
|
||||
{
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||||
// Token: 0x020005E3 RID: 1507
|
||||
[Token(Token = "0x20005E3")]
|
||||
[RequireComponent(typeof(LineRenderer))]
|
||||
[RequireComponent(typeof(NavMeshAgent))]
|
||||
public class PathAgent : MonoBehaviour
|
||||
{
|
||||
// Token: 0x06002FAB RID: 12203 RVA: 0x00065770 File Offset: 0x00063970
|
||||
[Token(Token = "0x6002FAB")]
|
||||
[Address(RVA = "0x310410", Offset = "0x30F210", VA = "0x180310410")]
|
||||
private void Start()
|
||||
{
|
||||
GameObject gameObject = this.TargetAimDecal.gameObject;
|
||||
int num = 0;
|
||||
gameObject.SetActive(num != 0);
|
||||
NavMeshAgent component = base.GetComponent<NavMeshAgent>();
|
||||
this.agent = component;
|
||||
LineRenderer component2 = base.GetComponent<LineRenderer>();
|
||||
this.lineRenderer = component2;
|
||||
throw new NullReferenceException();
|
||||
}
|
||||
|
||||
// Token: 0x06002FAC RID: 12204 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6002FAC")]
|
||||
[Address(RVA = "0x3104B0", Offset = "0x30F2B0", VA = "0x1803104B0")]
|
||||
private void Update()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06002FAD RID: 12205 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6002FAD")]
|
||||
[Address(RVA = "0x310220", Offset = "0x30F020", VA = "0x180310220")]
|
||||
private void SetTarget(Ray mouseRay)
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06002FAE RID: 12206 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6002FAE")]
|
||||
[Address(RVA = "0x30FB30", Offset = "0x30E930", VA = "0x18030FB30")]
|
||||
private void CreatePath(Ray mouseRay)
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06002FAF RID: 12207 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6002FAF")]
|
||||
[Address(RVA = "0x3100D0", Offset = "0x30EED0", VA = "0x1803100D0")]
|
||||
private void OnDrawGizmos()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06002FB0 RID: 12208 RVA: 0x000657B4 File Offset: 0x000639B4
|
||||
[Token(Token = "0x6002FB0")]
|
||||
[Address(RVA = "0x310710", Offset = "0x30F510", VA = "0x180310710")]
|
||||
public PathAgent()
|
||||
{
|
||||
List<Vector3> list = new List();
|
||||
this.path = list;
|
||||
float z = Vector3.up.z;
|
||||
this.decalOffset.z = z;
|
||||
base..ctor();
|
||||
}
|
||||
|
||||
// Token: 0x040039ED RID: 14829
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x40039ED")]
|
||||
public float PathThickness = 1f;
|
||||
|
||||
// Token: 0x040039EE RID: 14830
|
||||
[FieldOffset(Offset = "0x1C")]
|
||||
[Token(Token = "0x40039EE")]
|
||||
[Tooltip("Distance from the ground.")]
|
||||
public float NormalPathOffset;
|
||||
|
||||
// Token: 0x040039EF RID: 14831
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x40039EF")]
|
||||
[Tooltip("Max radius between segments.")]
|
||||
[Range(0.001f, 0.5f)]
|
||||
public float Radius = 0.25f;
|
||||
|
||||
// Token: 0x040039F0 RID: 14832
|
||||
[FieldOffset(Offset = "0x24")]
|
||||
[Token(Token = "0x40039F0")]
|
||||
[Tooltip("Discard segments when their angle is smaller than this value.")]
|
||||
public float AngleThreshold = 5f;
|
||||
|
||||
// Token: 0x040039F1 RID: 14833
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x40039F1")]
|
||||
public bool DrawGizmos;
|
||||
|
||||
// Token: 0x040039F2 RID: 14834
|
||||
[FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x40039F2")]
|
||||
public EasyDecal TargetAimDecal;
|
||||
|
||||
// Token: 0x040039F3 RID: 14835
|
||||
[FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x40039F3")]
|
||||
public GameObject TargetPointDecalPrefab;
|
||||
|
||||
// Token: 0x040039F4 RID: 14836
|
||||
[FieldOffset(Offset = "0x40")]
|
||||
[Token(Token = "0x40039F4")]
|
||||
private List<Vector3> path;
|
||||
|
||||
// Token: 0x040039F5 RID: 14837
|
||||
[FieldOffset(Offset = "0x48")]
|
||||
[Token(Token = "0x40039F5")]
|
||||
private NavMeshAgent agent;
|
||||
|
||||
// Token: 0x040039F6 RID: 14838
|
||||
[FieldOffset(Offset = "0x50")]
|
||||
[Token(Token = "0x40039F6")]
|
||||
private LineRenderer lineRenderer;
|
||||
|
||||
// Token: 0x040039F7 RID: 14839
|
||||
[FieldOffset(Offset = "0x58")]
|
||||
[Token(Token = "0x40039F7")]
|
||||
private Vector3 decalOffset;
|
||||
|
||||
// Token: 0x040039F8 RID: 14840
|
||||
[Token(Token = "0x40039F8")]
|
||||
private const int MAXDISTANCE = 50;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ch.sycoforge.Decal.Demo
|
||||
{
|
||||
// Token: 0x020005E4 RID: 1508
|
||||
[Token(Token = "0x20005E4")]
|
||||
public class ProxyRegister : MonoBehaviour
|
||||
{
|
||||
// Token: 0x06002FB1 RID: 12209 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6002FB1")]
|
||||
[Address(RVA = "0xBE1380", Offset = "0xBE0180", VA = "0x180BE1380")]
|
||||
private void Start()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06002FB2 RID: 12210 RVA: 0x0006580C File Offset: 0x00063A0C
|
||||
[Token(Token = "0x6002FB2")]
|
||||
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
|
||||
public ProxyRegister()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x040039F9 RID: 14841
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x40039F9")]
|
||||
public StaticProxyCollection ProxyCollection;
|
||||
}
|
||||
}
|
||||
59
Cpp2IL/Assembly-CSharp/ch/sycoforge/Decal/Demo/Sinoid.cs
Normal file
59
Cpp2IL/Assembly-CSharp/ch/sycoforge/Decal/Demo/Sinoid.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ch.sycoforge.Decal.Demo
|
||||
{
|
||||
// Token: 0x020005E5 RID: 1509
|
||||
[Token(Token = "0x20005E5")]
|
||||
public class Sinoid : MonoBehaviour
|
||||
{
|
||||
// Token: 0x06002FB3 RID: 12211 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6002FB3")]
|
||||
[Address(RVA = "0x11F3770", Offset = "0x11F2570", VA = "0x1811F3770")]
|
||||
private void Start()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06002FB4 RID: 12212 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6002FB4")]
|
||||
[Address(RVA = "0x11F37B0", Offset = "0x11F25B0", VA = "0x1811F37B0")]
|
||||
private void Update()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06002FB5 RID: 12213 RVA: 0x00065820 File Offset: 0x00063A20
|
||||
[Token(Token = "0x6002FB5")]
|
||||
[Address(RVA = "0x11F39C0", Offset = "0x11F27C0", VA = "0x1811F39C0")]
|
||||
public Sinoid()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x040039FA RID: 14842
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x40039FA")]
|
||||
public float AngularVelocity = 2f;
|
||||
|
||||
// Token: 0x040039FB RID: 14843
|
||||
[FieldOffset(Offset = "0x1C")]
|
||||
[Token(Token = "0x40039FB")]
|
||||
public float SineFreq = 0.2f;
|
||||
|
||||
// Token: 0x040039FC RID: 14844
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x40039FC")]
|
||||
public float Amplitude = 0.25f;
|
||||
|
||||
// Token: 0x040039FD RID: 14845
|
||||
[FieldOffset(Offset = "0x24")]
|
||||
[Token(Token = "0x40039FD")]
|
||||
private float accuTime;
|
||||
|
||||
// Token: 0x040039FE RID: 14846
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x40039FE")]
|
||||
private Vector3 startPos;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user