1770 lines
86 KiB
C#
1770 lines
86 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using UnityEngine;
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// Token: 0x0200011A RID: 282
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public class TreasureChestMonster01EffectPlay : MonoBehaviour
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{
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// Token: 0x06003C78 RID: 15480 RVA: 0x000EF7A0 File Offset: 0x000ED9A0
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 547861, RefRangeEnd = 547862, XrefRangeStart = 547757, XrefRangeEnd = 547861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void InitData()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C79 RID: 15481 RVA: 0x000EF7E4 File Offset: 0x000ED9E4
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547862, XrefRangeEnd = 547940, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Update()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C7A RID: 15482 RVA: 0x000EF828 File Offset: 0x000EDA28
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 547954, RefRangeEnd = 547955, XrefRangeStart = 547940, XrefRangeEnd = 547954, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Create()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C7B RID: 15483 RVA: 0x000EF86C File Offset: 0x000EDA6C
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 547965, RefRangeEnd = 547966, XrefRangeStart = 547955, XrefRangeEnd = 547965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Remove()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C7C RID: 15484 RVA: 0x000EF8B0 File Offset: 0x000EDAB0
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 547970, RefRangeEnd = 547971, XrefRangeStart = 547966, XrefRangeEnd = 547970, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Damaged()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C7D RID: 15485 RVA: 0x000EF8F4 File Offset: 0x000EDAF4
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547971, XrefRangeEnd = 547974, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void DamagedFly()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C7E RID: 15486 RVA: 0x000EF938 File Offset: 0x000EDB38
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547974, XrefRangeEnd = 547990, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Death()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C7F RID: 15487 RVA: 0x000EF97C File Offset: 0x000EDB7C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547990, XrefRangeEnd = 547995, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Destory()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C80 RID: 15488 RVA: 0x000EF9C0 File Offset: 0x000EDBC0
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffAttack01()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C81 RID: 15489 RVA: 0x000EFA04 File Offset: 0x000EDC04
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547995, XrefRangeEnd = 548002, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffAttack02()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C82 RID: 15490 RVA: 0x000EFA48 File Offset: 0x000EDC48
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548002, XrefRangeEnd = 548004, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopEffAttack02()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C83 RID: 15491 RVA: 0x000EFA8C File Offset: 0x000EDC8C
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 548009, RefRangeEnd = 548010, XrefRangeStart = 548004, XrefRangeEnd = 548009, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffMagicLoop()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C84 RID: 15492 RVA: 0x000EFAD0 File Offset: 0x000EDCD0
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 548016, RefRangeEnd = 548017, XrefRangeStart = 548010, XrefRangeEnd = 548016, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffMagicFire()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C85 RID: 15493 RVA: 0x000EFB14 File Offset: 0x000EDD14
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548017, XrefRangeEnd = 548023, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffMagicSmoke()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C86 RID: 15494 RVA: 0x000EFB58 File Offset: 0x000EDD58
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548023, XrefRangeEnd = 548030, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void CallMonster()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C87 RID: 15495 RVA: 0x000EFB9C File Offset: 0x000EDD9C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548030, XrefRangeEnd = 548035, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffGoHome()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C88 RID: 15496 RVA: 0x000EFBE0 File Offset: 0x000EDDE0
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 548037, RefRangeEnd = 548039, XrefRangeStart = 548035, XrefRangeEnd = 548037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void OpenBodyEffect()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C89 RID: 15497 RVA: 0x000EFC24 File Offset: 0x000EDE24
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 548041, RefRangeEnd = 548042, XrefRangeStart = 548039, XrefRangeEnd = 548041, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void CloseBodyEffect()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C8A RID: 15498 RVA: 0x000EFC68 File Offset: 0x000EDE68
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[CallerCount(0)]
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public unsafe void SetIsMove(bool bMove)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref bMove;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06003C8B RID: 15499 RVA: 0x000EFCBC File Offset: 0x000EDEBC
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548042, XrefRangeEnd = 548044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlaySEFootstep()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C8C RID: 15500 RVA: 0x000EFD00 File Offset: 0x000EDF00
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548044, XrefRangeEnd = 548046, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlaySEBite()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C8D RID: 15501 RVA: 0x000EFD44 File Offset: 0x000EDF44
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlaySEAttack02()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C8E RID: 15502 RVA: 0x000EFD88 File Offset: 0x000EDF88
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548046, XrefRangeEnd = 548048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlaySEOpen()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C8F RID: 15503 RVA: 0x000EFDCC File Offset: 0x000EDFCC
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 548056, RefRangeEnd = 548057, XrefRangeStart = 548048, XrefRangeEnd = 548056, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlaySEMagec()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C90 RID: 15504 RVA: 0x000EFE10 File Offset: 0x000EE010
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548057, XrefRangeEnd = 548060, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlaySEMagicFire()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003C91 RID: 15505 RVA: 0x000EFE54 File Offset: 0x000EE054
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 548063, RefRangeEnd = 548064, XrefRangeStart = 548060, XrefRangeEnd = 548063, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetTimeScale(float fTimeScale)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fTimeScale;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06003C92 RID: 15506 RVA: 0x000EFEA8 File Offset: 0x000EE0A8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548064, XrefRangeEnd = 548065, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe TreasureChestMonster01EffectPlay()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06003C93 RID: 15507 RVA: 0x000EFEF4 File Offset: 0x000EE0F4
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static TreasureChestMonster01EffectPlay()
|
|
{
|
|
Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TreasureChestMonster01EffectPlay");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr);
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_BodyEffect");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_DeathEffect");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_LightEffect");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_MagicSmoke");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Up");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Button");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Ghost");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "DamagedObject");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "BC");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SC");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "CC");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Pos_CallSoul");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffDeathExplosion");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffGoHome");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffMagicLoop");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffMagicFire");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffAttack01");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffAttack02");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffCallSoul");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffEeathExplosion");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffGoHome");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffMagicLoop");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffMagicFire");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffAttack01");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffAttack02");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffCallSoul");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEFootstep");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEBite");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEAttack02");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEOpen");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagic");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagic02");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagicFire");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEFootstep");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEBite");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEAttack02");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEOpen");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagic");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagic02");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagicFire");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEMove");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMoveVolume");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEMagic");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMagicVolume");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMagicPitch");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEAttack02");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEAttac02Frequency");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEAttac02FrequencyVal");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "CallEnemy");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_Mat");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EyeColor");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_BodyColor");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_DefaultColor");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamageTime");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamagedTimeVal");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamageAlpha");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bGoHome");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fGoHomeHideTime");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fGoHomeHideTimeVal");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bFeelPlayer");
|
|
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bDeath");
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667062);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667063);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667064);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667065);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667066);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667067);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667068);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667069);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667070);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667071);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667072);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667073);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667074);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667075);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667076);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667077);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667078);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667079);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667080);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667081);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667082);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667083);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667084);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667085);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667086);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667087);
|
|
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100667088);
|
|
}
|
|
|
|
// Token: 0x06003C94 RID: 15508 RVA: 0x0000351C File Offset: 0x0000171C
|
|
public TreasureChestMonster01EffectPlay(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x1700163C RID: 5692
|
|
// (get) Token: 0x06003C95 RID: 15509 RVA: 0x000F0604 File Offset: 0x000EE804
|
|
// (set) Token: 0x06003C96 RID: 15510 RVA: 0x000F0638 File Offset: 0x000EE838
|
|
public unsafe ParticleSystem PS_BodyEffect
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700163D RID: 5693
|
|
// (get) Token: 0x06003C97 RID: 15511 RVA: 0x000F0660 File Offset: 0x000EE860
|
|
// (set) Token: 0x06003C98 RID: 15512 RVA: 0x000F0694 File Offset: 0x000EE894
|
|
public unsafe ParticleSystem PS_DeathEffect
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700163E RID: 5694
|
|
// (get) Token: 0x06003C99 RID: 15513 RVA: 0x000F06BC File Offset: 0x000EE8BC
|
|
// (set) Token: 0x06003C9A RID: 15514 RVA: 0x000F06F0 File Offset: 0x000EE8F0
|
|
public unsafe ParticleSystem PS_LightEffect
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700163F RID: 5695
|
|
// (get) Token: 0x06003C9B RID: 15515 RVA: 0x000F0718 File Offset: 0x000EE918
|
|
// (set) Token: 0x06003C9C RID: 15516 RVA: 0x000F074C File Offset: 0x000EE94C
|
|
public unsafe ParticleSystem PS_MagicSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001640 RID: 5696
|
|
// (get) Token: 0x06003C9D RID: 15517 RVA: 0x000F0774 File Offset: 0x000EE974
|
|
// (set) Token: 0x06003C9E RID: 15518 RVA: 0x000F07A8 File Offset: 0x000EE9A8
|
|
public unsafe SkinnedMeshRenderer Mesh_Up
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001641 RID: 5697
|
|
// (get) Token: 0x06003C9F RID: 15519 RVA: 0x000F07D0 File Offset: 0x000EE9D0
|
|
// (set) Token: 0x06003CA0 RID: 15520 RVA: 0x000F0804 File Offset: 0x000EEA04
|
|
public unsafe SkinnedMeshRenderer Mesh_Button
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001642 RID: 5698
|
|
// (get) Token: 0x06003CA1 RID: 15521 RVA: 0x000F082C File Offset: 0x000EEA2C
|
|
// (set) Token: 0x06003CA2 RID: 15522 RVA: 0x000F0860 File Offset: 0x000EEA60
|
|
public unsafe SkinnedMeshRenderer Mesh_Ghost
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001643 RID: 5699
|
|
// (get) Token: 0x06003CA3 RID: 15523 RVA: 0x000F0888 File Offset: 0x000EEA88
|
|
// (set) Token: 0x06003CA4 RID: 15524 RVA: 0x000F08BC File Offset: 0x000EEABC
|
|
public unsafe GameObject DamagedObject
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001644 RID: 5700
|
|
// (get) Token: 0x06003CA5 RID: 15525 RVA: 0x000F08E4 File Offset: 0x000EEAE4
|
|
// (set) Token: 0x06003CA6 RID: 15526 RVA: 0x000F0918 File Offset: 0x000EEB18
|
|
public unsafe Il2CppReferenceArray<BoxCollider> BC
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001645 RID: 5701
|
|
// (get) Token: 0x06003CA7 RID: 15527 RVA: 0x000F0940 File Offset: 0x000EEB40
|
|
// (set) Token: 0x06003CA8 RID: 15528 RVA: 0x000F0974 File Offset: 0x000EEB74
|
|
public unsafe SphereCollider SC
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001646 RID: 5702
|
|
// (get) Token: 0x06003CA9 RID: 15529 RVA: 0x000F099C File Offset: 0x000EEB9C
|
|
// (set) Token: 0x06003CAA RID: 15530 RVA: 0x000F09D0 File Offset: 0x000EEBD0
|
|
public unsafe CharacterController CC
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001647 RID: 5703
|
|
// (get) Token: 0x06003CAB RID: 15531 RVA: 0x000F09F8 File Offset: 0x000EEBF8
|
|
// (set) Token: 0x06003CAC RID: 15532 RVA: 0x000F0A2C File Offset: 0x000EEC2C
|
|
public unsafe Transform Pos_CallSoul
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001648 RID: 5704
|
|
// (get) Token: 0x06003CAD RID: 15533 RVA: 0x000F0A54 File Offset: 0x000EEC54
|
|
// (set) Token: 0x06003CAE RID: 15534 RVA: 0x000F0A88 File Offset: 0x000EEC88
|
|
public unsafe GameObject EffDeathExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001649 RID: 5705
|
|
// (get) Token: 0x06003CAF RID: 15535 RVA: 0x000F0AB0 File Offset: 0x000EECB0
|
|
// (set) Token: 0x06003CB0 RID: 15536 RVA: 0x000F0AE4 File Offset: 0x000EECE4
|
|
public unsafe GameObject EffGoHome
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700164A RID: 5706
|
|
// (get) Token: 0x06003CB1 RID: 15537 RVA: 0x000F0B0C File Offset: 0x000EED0C
|
|
// (set) Token: 0x06003CB2 RID: 15538 RVA: 0x000F0B40 File Offset: 0x000EED40
|
|
public unsafe GameObject EffMagicLoop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700164B RID: 5707
|
|
// (get) Token: 0x06003CB3 RID: 15539 RVA: 0x000F0B68 File Offset: 0x000EED68
|
|
// (set) Token: 0x06003CB4 RID: 15540 RVA: 0x000F0B9C File Offset: 0x000EED9C
|
|
public unsafe GameObject EffMagicFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700164C RID: 5708
|
|
// (get) Token: 0x06003CB5 RID: 15541 RVA: 0x000F0BC4 File Offset: 0x000EEDC4
|
|
// (set) Token: 0x06003CB6 RID: 15542 RVA: 0x000F0BF8 File Offset: 0x000EEDF8
|
|
public unsafe GameObject EffAttack01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700164D RID: 5709
|
|
// (get) Token: 0x06003CB7 RID: 15543 RVA: 0x000F0C20 File Offset: 0x000EEE20
|
|
// (set) Token: 0x06003CB8 RID: 15544 RVA: 0x000F0C54 File Offset: 0x000EEE54
|
|
public unsafe GameObject EffAttack02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700164E RID: 5710
|
|
// (get) Token: 0x06003CB9 RID: 15545 RVA: 0x000F0C7C File Offset: 0x000EEE7C
|
|
// (set) Token: 0x06003CBA RID: 15546 RVA: 0x000F0CB0 File Offset: 0x000EEEB0
|
|
public unsafe GameObject EffCallSoul
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700164F RID: 5711
|
|
// (get) Token: 0x06003CBB RID: 15547 RVA: 0x000F0CD8 File Offset: 0x000EEED8
|
|
// (set) Token: 0x06003CBC RID: 15548 RVA: 0x000F0D0C File Offset: 0x000EEF0C
|
|
public unsafe EffectPool g_EffEeathExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001650 RID: 5712
|
|
// (get) Token: 0x06003CBD RID: 15549 RVA: 0x000F0D34 File Offset: 0x000EEF34
|
|
// (set) Token: 0x06003CBE RID: 15550 RVA: 0x000F0D68 File Offset: 0x000EEF68
|
|
public unsafe EffectPool g_EffGoHome
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001651 RID: 5713
|
|
// (get) Token: 0x06003CBF RID: 15551 RVA: 0x000F0D90 File Offset: 0x000EEF90
|
|
// (set) Token: 0x06003CC0 RID: 15552 RVA: 0x000F0DC4 File Offset: 0x000EEFC4
|
|
public unsafe EffectPool g_EffMagicLoop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001652 RID: 5714
|
|
// (get) Token: 0x06003CC1 RID: 15553 RVA: 0x000F0DEC File Offset: 0x000EEFEC
|
|
// (set) Token: 0x06003CC2 RID: 15554 RVA: 0x000F0E20 File Offset: 0x000EF020
|
|
public unsafe EffectPool g_EffMagicFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001653 RID: 5715
|
|
// (get) Token: 0x06003CC3 RID: 15555 RVA: 0x000F0E48 File Offset: 0x000EF048
|
|
// (set) Token: 0x06003CC4 RID: 15556 RVA: 0x000F0E7C File Offset: 0x000EF07C
|
|
public unsafe EffectPool g_EffAttack01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001654 RID: 5716
|
|
// (get) Token: 0x06003CC5 RID: 15557 RVA: 0x000F0EA4 File Offset: 0x000EF0A4
|
|
// (set) Token: 0x06003CC6 RID: 15558 RVA: 0x000F0ED8 File Offset: 0x000EF0D8
|
|
public unsafe EffectPool g_EffAttack02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001655 RID: 5717
|
|
// (get) Token: 0x06003CC7 RID: 15559 RVA: 0x000F0F00 File Offset: 0x000EF100
|
|
// (set) Token: 0x06003CC8 RID: 15560 RVA: 0x000F0F34 File Offset: 0x000EF134
|
|
public unsafe EffectPool g_EffCallSoul
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001656 RID: 5718
|
|
// (get) Token: 0x06003CC9 RID: 15561 RVA: 0x000F0F5C File Offset: 0x000EF15C
|
|
// (set) Token: 0x06003CCA RID: 15562 RVA: 0x000F0F90 File Offset: 0x000EF190
|
|
public unsafe GameObject SEFootstep
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001657 RID: 5719
|
|
// (get) Token: 0x06003CCB RID: 15563 RVA: 0x000F0FB8 File Offset: 0x000EF1B8
|
|
// (set) Token: 0x06003CCC RID: 15564 RVA: 0x000F0FEC File Offset: 0x000EF1EC
|
|
public unsafe GameObject SEBite
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001658 RID: 5720
|
|
// (get) Token: 0x06003CCD RID: 15565 RVA: 0x000F1014 File Offset: 0x000EF214
|
|
// (set) Token: 0x06003CCE RID: 15566 RVA: 0x000F1048 File Offset: 0x000EF248
|
|
public unsafe GameObject SEAttack02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001659 RID: 5721
|
|
// (get) Token: 0x06003CCF RID: 15567 RVA: 0x000F1070 File Offset: 0x000EF270
|
|
// (set) Token: 0x06003CD0 RID: 15568 RVA: 0x000F10A4 File Offset: 0x000EF2A4
|
|
public unsafe GameObject SEOpen
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700165A RID: 5722
|
|
// (get) Token: 0x06003CD1 RID: 15569 RVA: 0x000F10CC File Offset: 0x000EF2CC
|
|
// (set) Token: 0x06003CD2 RID: 15570 RVA: 0x000F1100 File Offset: 0x000EF300
|
|
public unsafe GameObject SEMagic
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700165B RID: 5723
|
|
// (get) Token: 0x06003CD3 RID: 15571 RVA: 0x000F1128 File Offset: 0x000EF328
|
|
// (set) Token: 0x06003CD4 RID: 15572 RVA: 0x000F115C File Offset: 0x000EF35C
|
|
public unsafe GameObject SEMagic02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700165C RID: 5724
|
|
// (get) Token: 0x06003CD5 RID: 15573 RVA: 0x000F1184 File Offset: 0x000EF384
|
|
// (set) Token: 0x06003CD6 RID: 15574 RVA: 0x000F11B8 File Offset: 0x000EF3B8
|
|
public unsafe GameObject SEMagicFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700165D RID: 5725
|
|
// (get) Token: 0x06003CD7 RID: 15575 RVA: 0x000F11E0 File Offset: 0x000EF3E0
|
|
// (set) Token: 0x06003CD8 RID: 15576 RVA: 0x000F1214 File Offset: 0x000EF414
|
|
public unsafe SoundEffect g_SEFootstep
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700165E RID: 5726
|
|
// (get) Token: 0x06003CD9 RID: 15577 RVA: 0x000F123C File Offset: 0x000EF43C
|
|
// (set) Token: 0x06003CDA RID: 15578 RVA: 0x000F1270 File Offset: 0x000EF470
|
|
public unsafe SoundEffect g_SEBite
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700165F RID: 5727
|
|
// (get) Token: 0x06003CDB RID: 15579 RVA: 0x000F1298 File Offset: 0x000EF498
|
|
// (set) Token: 0x06003CDC RID: 15580 RVA: 0x000F12CC File Offset: 0x000EF4CC
|
|
public unsafe SoundEffect g_SEAttack02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001660 RID: 5728
|
|
// (get) Token: 0x06003CDD RID: 15581 RVA: 0x000F12F4 File Offset: 0x000EF4F4
|
|
// (set) Token: 0x06003CDE RID: 15582 RVA: 0x000F1328 File Offset: 0x000EF528
|
|
public unsafe SoundEffect g_SEOpen
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001661 RID: 5729
|
|
// (get) Token: 0x06003CDF RID: 15583 RVA: 0x000F1350 File Offset: 0x000EF550
|
|
// (set) Token: 0x06003CE0 RID: 15584 RVA: 0x000F1384 File Offset: 0x000EF584
|
|
public unsafe SoundEffect g_SEMagic
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001662 RID: 5730
|
|
// (get) Token: 0x06003CE1 RID: 15585 RVA: 0x000F13AC File Offset: 0x000EF5AC
|
|
// (set) Token: 0x06003CE2 RID: 15586 RVA: 0x000F13E0 File Offset: 0x000EF5E0
|
|
public unsafe SoundEffect g_SEMagic02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001663 RID: 5731
|
|
// (get) Token: 0x06003CE3 RID: 15587 RVA: 0x000F1408 File Offset: 0x000EF608
|
|
// (set) Token: 0x06003CE4 RID: 15588 RVA: 0x000F143C File Offset: 0x000EF63C
|
|
public unsafe SoundEffect g_SEMagicFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001664 RID: 5732
|
|
// (get) Token: 0x06003CE5 RID: 15589 RVA: 0x000F1464 File Offset: 0x000EF664
|
|
// (set) Token: 0x06003CE6 RID: 15590 RVA: 0x000F148C File Offset: 0x000EF68C
|
|
public unsafe bool g_bSEMove
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001665 RID: 5733
|
|
// (get) Token: 0x06003CE7 RID: 15591 RVA: 0x000F14B0 File Offset: 0x000EF6B0
|
|
// (set) Token: 0x06003CE8 RID: 15592 RVA: 0x000F14D8 File Offset: 0x000EF6D8
|
|
public unsafe float g_fSEMoveVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001666 RID: 5734
|
|
// (get) Token: 0x06003CE9 RID: 15593 RVA: 0x000F14FC File Offset: 0x000EF6FC
|
|
// (set) Token: 0x06003CEA RID: 15594 RVA: 0x000F1524 File Offset: 0x000EF724
|
|
public unsafe bool g_bSEMagic
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001667 RID: 5735
|
|
// (get) Token: 0x06003CEB RID: 15595 RVA: 0x000F1548 File Offset: 0x000EF748
|
|
// (set) Token: 0x06003CEC RID: 15596 RVA: 0x000F1570 File Offset: 0x000EF770
|
|
public unsafe float g_fSEMagicVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001668 RID: 5736
|
|
// (get) Token: 0x06003CED RID: 15597 RVA: 0x000F1594 File Offset: 0x000EF794
|
|
// (set) Token: 0x06003CEE RID: 15598 RVA: 0x000F15BC File Offset: 0x000EF7BC
|
|
public unsafe float g_fSEMagicPitch
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001669 RID: 5737
|
|
// (get) Token: 0x06003CEF RID: 15599 RVA: 0x000F15E0 File Offset: 0x000EF7E0
|
|
// (set) Token: 0x06003CF0 RID: 15600 RVA: 0x000F1608 File Offset: 0x000EF808
|
|
public unsafe bool g_bSEAttack02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700166A RID: 5738
|
|
// (get) Token: 0x06003CF1 RID: 15601 RVA: 0x000F162C File Offset: 0x000EF82C
|
|
// (set) Token: 0x06003CF2 RID: 15602 RVA: 0x000F164A File Offset: 0x000EF84A
|
|
public unsafe static float g_fSEAttac02Frequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700166B RID: 5739
|
|
// (get) Token: 0x06003CF3 RID: 15603 RVA: 0x000F165C File Offset: 0x000EF85C
|
|
// (set) Token: 0x06003CF4 RID: 15604 RVA: 0x000F1684 File Offset: 0x000EF884
|
|
public unsafe float g_fSEAttac02FrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700166C RID: 5740
|
|
// (get) Token: 0x06003CF5 RID: 15605 RVA: 0x000F16A8 File Offset: 0x000EF8A8
|
|
// (set) Token: 0x06003CF6 RID: 15606 RVA: 0x000F16DC File Offset: 0x000EF8DC
|
|
public unsafe Il2CppReferenceArray<SceneEvent> CallEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SceneEvent>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700166D RID: 5741
|
|
// (get) Token: 0x06003CF7 RID: 15607 RVA: 0x000F1704 File Offset: 0x000EF904
|
|
// (set) Token: 0x06003CF8 RID: 15608 RVA: 0x000F1738 File Offset: 0x000EF938
|
|
public unsafe Material g_Mat
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Material(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700166E RID: 5742
|
|
// (get) Token: 0x06003CF9 RID: 15609 RVA: 0x000F1760 File Offset: 0x000EF960
|
|
// (set) Token: 0x06003CFA RID: 15610 RVA: 0x000F1788 File Offset: 0x000EF988
|
|
public unsafe Color g_EyeColor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700166F RID: 5743
|
|
// (get) Token: 0x06003CFB RID: 15611 RVA: 0x000F17AC File Offset: 0x000EF9AC
|
|
// (set) Token: 0x06003CFC RID: 15612 RVA: 0x000F17D4 File Offset: 0x000EF9D4
|
|
public unsafe Color g_BodyColor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001670 RID: 5744
|
|
// (get) Token: 0x06003CFD RID: 15613 RVA: 0x000F17F8 File Offset: 0x000EF9F8
|
|
// (set) Token: 0x06003CFE RID: 15614 RVA: 0x000F1820 File Offset: 0x000EFA20
|
|
public unsafe Color g_DefaultColor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001671 RID: 5745
|
|
// (get) Token: 0x06003CFF RID: 15615 RVA: 0x000F1844 File Offset: 0x000EFA44
|
|
// (set) Token: 0x06003D00 RID: 15616 RVA: 0x000F1862 File Offset: 0x000EFA62
|
|
public unsafe static float g_fDamageTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001672 RID: 5746
|
|
// (get) Token: 0x06003D01 RID: 15617 RVA: 0x000F1874 File Offset: 0x000EFA74
|
|
// (set) Token: 0x06003D02 RID: 15618 RVA: 0x000F189C File Offset: 0x000EFA9C
|
|
public unsafe float g_fDamagedTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001673 RID: 5747
|
|
// (get) Token: 0x06003D03 RID: 15619 RVA: 0x000F18C0 File Offset: 0x000EFAC0
|
|
// (set) Token: 0x06003D04 RID: 15620 RVA: 0x000F18E8 File Offset: 0x000EFAE8
|
|
public unsafe float g_fDamageAlpha
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001674 RID: 5748
|
|
// (get) Token: 0x06003D05 RID: 15621 RVA: 0x000F190C File Offset: 0x000EFB0C
|
|
// (set) Token: 0x06003D06 RID: 15622 RVA: 0x000F1934 File Offset: 0x000EFB34
|
|
public unsafe bool g_bGoHome
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001675 RID: 5749
|
|
// (get) Token: 0x06003D07 RID: 15623 RVA: 0x000F1958 File Offset: 0x000EFB58
|
|
// (set) Token: 0x06003D08 RID: 15624 RVA: 0x000F1976 File Offset: 0x000EFB76
|
|
public unsafe static float g_fGoHomeHideTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001676 RID: 5750
|
|
// (get) Token: 0x06003D09 RID: 15625 RVA: 0x000F1988 File Offset: 0x000EFB88
|
|
// (set) Token: 0x06003D0A RID: 15626 RVA: 0x000F19B0 File Offset: 0x000EFBB0
|
|
public unsafe float g_fGoHomeHideTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001677 RID: 5751
|
|
// (get) Token: 0x06003D0B RID: 15627 RVA: 0x000F19D4 File Offset: 0x000EFBD4
|
|
// (set) Token: 0x06003D0C RID: 15628 RVA: 0x000F19FC File Offset: 0x000EFBFC
|
|
public unsafe bool g_bFeelPlayer
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001678 RID: 5752
|
|
// (get) Token: 0x06003D0D RID: 15629 RVA: 0x000F1A20 File Offset: 0x000EFC20
|
|
// (set) Token: 0x06003D0E RID: 15630 RVA: 0x000F1A48 File Offset: 0x000EFC48
|
|
public unsafe bool g_bDeath
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x04002793 RID: 10131
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_BodyEffect;
|
|
|
|
// Token: 0x04002794 RID: 10132
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;
|
|
|
|
// Token: 0x04002795 RID: 10133
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_LightEffect;
|
|
|
|
// Token: 0x04002796 RID: 10134
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_MagicSmoke;
|
|
|
|
// Token: 0x04002797 RID: 10135
|
|
private static readonly IntPtr NativeFieldInfoPtr_Mesh_Up;
|
|
|
|
// Token: 0x04002798 RID: 10136
|
|
private static readonly IntPtr NativeFieldInfoPtr_Mesh_Button;
|
|
|
|
// Token: 0x04002799 RID: 10137
|
|
private static readonly IntPtr NativeFieldInfoPtr_Mesh_Ghost;
|
|
|
|
// Token: 0x0400279A RID: 10138
|
|
private static readonly IntPtr NativeFieldInfoPtr_DamagedObject;
|
|
|
|
// Token: 0x0400279B RID: 10139
|
|
private static readonly IntPtr NativeFieldInfoPtr_BC;
|
|
|
|
// Token: 0x0400279C RID: 10140
|
|
private static readonly IntPtr NativeFieldInfoPtr_SC;
|
|
|
|
// Token: 0x0400279D RID: 10141
|
|
private static readonly IntPtr NativeFieldInfoPtr_CC;
|
|
|
|
// Token: 0x0400279E RID: 10142
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_CallSoul;
|
|
|
|
// Token: 0x0400279F RID: 10143
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffDeathExplosion;
|
|
|
|
// Token: 0x040027A0 RID: 10144
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private static readonly IntPtr NativeFieldInfoPtr_EffGoHome;
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// Token: 0x040027A1 RID: 10145
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private static readonly IntPtr NativeFieldInfoPtr_EffMagicLoop;
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// Token: 0x040027A2 RID: 10146
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private static readonly IntPtr NativeFieldInfoPtr_EffMagicFire;
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// Token: 0x040027A3 RID: 10147
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private static readonly IntPtr NativeFieldInfoPtr_EffAttack01;
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// Token: 0x040027A4 RID: 10148
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private static readonly IntPtr NativeFieldInfoPtr_EffAttack02;
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// Token: 0x040027A5 RID: 10149
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private static readonly IntPtr NativeFieldInfoPtr_EffCallSoul;
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// Token: 0x040027A6 RID: 10150
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private static readonly IntPtr NativeFieldInfoPtr_g_EffEeathExplosion;
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// Token: 0x040027A7 RID: 10151
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private static readonly IntPtr NativeFieldInfoPtr_g_EffGoHome;
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// Token: 0x040027A8 RID: 10152
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private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLoop;
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// Token: 0x040027A9 RID: 10153
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private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicFire;
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// Token: 0x040027AA RID: 10154
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private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;
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// Token: 0x040027AB RID: 10155
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private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;
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// Token: 0x040027AC RID: 10156
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private static readonly IntPtr NativeFieldInfoPtr_g_EffCallSoul;
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// Token: 0x040027AD RID: 10157
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private static readonly IntPtr NativeFieldInfoPtr_SEFootstep;
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// Token: 0x040027AE RID: 10158
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private static readonly IntPtr NativeFieldInfoPtr_SEBite;
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// Token: 0x040027AF RID: 10159
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private static readonly IntPtr NativeFieldInfoPtr_SEAttack02;
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// Token: 0x040027B0 RID: 10160
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private static readonly IntPtr NativeFieldInfoPtr_SEOpen;
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// Token: 0x040027B1 RID: 10161
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private static readonly IntPtr NativeFieldInfoPtr_SEMagic;
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// Token: 0x040027B2 RID: 10162
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private static readonly IntPtr NativeFieldInfoPtr_SEMagic02;
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// Token: 0x040027B3 RID: 10163
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private static readonly IntPtr NativeFieldInfoPtr_SEMagicFire;
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// Token: 0x040027B4 RID: 10164
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private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;
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// Token: 0x040027B5 RID: 10165
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private static readonly IntPtr NativeFieldInfoPtr_g_SEBite;
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// Token: 0x040027B6 RID: 10166
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private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack02;
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// Token: 0x040027B7 RID: 10167
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private static readonly IntPtr NativeFieldInfoPtr_g_SEOpen;
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// Token: 0x040027B8 RID: 10168
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private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic;
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// Token: 0x040027B9 RID: 10169
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private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic02;
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// Token: 0x040027BA RID: 10170
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private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicFire;
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// Token: 0x040027BB RID: 10171
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private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove;
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// Token: 0x040027BC RID: 10172
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private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;
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// Token: 0x040027BD RID: 10173
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private static readonly IntPtr NativeFieldInfoPtr_g_bSEMagic;
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// Token: 0x040027BE RID: 10174
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private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicVolume;
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// Token: 0x040027BF RID: 10175
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private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicPitch;
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// Token: 0x040027C0 RID: 10176
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private static readonly IntPtr NativeFieldInfoPtr_g_bSEAttack02;
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// Token: 0x040027C1 RID: 10177
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private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02Frequency;
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// Token: 0x040027C2 RID: 10178
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private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02FrequencyVal;
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// Token: 0x040027C3 RID: 10179
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private static readonly IntPtr NativeFieldInfoPtr_CallEnemy;
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// Token: 0x040027C4 RID: 10180
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private static readonly IntPtr NativeFieldInfoPtr_g_Mat;
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// Token: 0x040027C5 RID: 10181
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private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;
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// Token: 0x040027C6 RID: 10182
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private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;
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// Token: 0x040027C7 RID: 10183
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private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;
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// Token: 0x040027C8 RID: 10184
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private static readonly IntPtr NativeFieldInfoPtr_g_fDamageTime;
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// Token: 0x040027C9 RID: 10185
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private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedTimeVal;
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// Token: 0x040027CA RID: 10186
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private static readonly IntPtr NativeFieldInfoPtr_g_fDamageAlpha;
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// Token: 0x040027CB RID: 10187
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private static readonly IntPtr NativeFieldInfoPtr_g_bGoHome;
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// Token: 0x040027CC RID: 10188
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private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTime;
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// Token: 0x040027CD RID: 10189
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private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTimeVal;
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// Token: 0x040027CE RID: 10190
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private static readonly IntPtr NativeFieldInfoPtr_g_bFeelPlayer;
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// Token: 0x040027CF RID: 10191
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private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
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// Token: 0x040027D0 RID: 10192
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private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
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// Token: 0x040027D1 RID: 10193
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private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
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// Token: 0x040027D2 RID: 10194
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private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
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// Token: 0x040027D3 RID: 10195
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private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
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// Token: 0x040027D4 RID: 10196
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private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
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// Token: 0x040027D5 RID: 10197
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private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;
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// Token: 0x040027D6 RID: 10198
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private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
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// Token: 0x040027D7 RID: 10199
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private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;
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// Token: 0x040027D8 RID: 10200
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0;
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// Token: 0x040027D9 RID: 10201
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0;
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// Token: 0x040027DA RID: 10202
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private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack02_Public_Void_0;
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// Token: 0x040027DB RID: 10203
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0;
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// Token: 0x040027DC RID: 10204
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0;
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// Token: 0x040027DD RID: 10205
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0;
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// Token: 0x040027DE RID: 10206
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private static readonly IntPtr NativeMethodInfoPtr_CallMonster_Public_Void_0;
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// Token: 0x040027DF RID: 10207
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private static readonly IntPtr NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0;
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// Token: 0x040027E0 RID: 10208
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private static readonly IntPtr NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0;
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// Token: 0x040027E1 RID: 10209
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private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0;
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// Token: 0x040027E2 RID: 10210
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private static readonly IntPtr NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0;
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// Token: 0x040027E3 RID: 10211
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0;
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// Token: 0x040027E4 RID: 10212
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEBite_Public_Void_0;
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// Token: 0x040027E5 RID: 10213
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0;
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// Token: 0x040027E6 RID: 10214
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEOpen_Public_Void_0;
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// Token: 0x040027E7 RID: 10215
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagec_Public_Void_0;
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// Token: 0x040027E8 RID: 10216
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private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0;
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// Token: 0x040027E9 RID: 10217
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private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
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// Token: 0x040027EA RID: 10218
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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