Add v1.1.0

This commit is contained in:
2023-09-06 22:19:13 +02:00
parent 310f06ecde
commit 4422db7037
2160 changed files with 214256 additions and 178490 deletions

View File

@@ -4,52 +4,52 @@ using UnityEngine.Rendering;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000513 RID: 1299
[Token(Token = "0x2000513")]
// Token: 0x02000562 RID: 1378
[Token(Token = "0x2000562")]
public sealed class AmbientOcclusionComponent : PostProcessingComponentCommandBuffer<AmbientOcclusionModel>
{
// Token: 0x17000319 RID: 793
// (get) Token: 0x06002D0F RID: 11535 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000319")]
// Token: 0x17000344 RID: 836
// (get) Token: 0x06002FA6 RID: 12198 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000344")]
private AmbientOcclusionComponent.OcclusionSource occlusionSource
{
[Token(Token = "0x6002D0F")]
[Address(RVA = "0xB5AD80", Offset = "0xB59580", VA = "0x180B5AD80")]
[Token(Token = "0x6002FA6")]
[Address(RVA = "0xDA7F70", Offset = "0xDA6F70", VA = "0x180DA7F70")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x1700031A RID: 794
// (get) Token: 0x06002D10 RID: 11536 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700031A")]
// Token: 0x17000345 RID: 837
// (get) Token: 0x06002FA7 RID: 12199 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000345")]
private bool ambientOnlySupported
{
[Token(Token = "0x6002D10")]
[Address(RVA = "0xB5ACE0", Offset = "0xB594E0", VA = "0x180B5ACE0")]
[Token(Token = "0x6002FA7")]
[Address(RVA = "0xDA7ED0", Offset = "0xDA6ED0", VA = "0x180DA7ED0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x1700031B RID: 795
// (get) Token: 0x06002D11 RID: 11537 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700031B")]
// Token: 0x17000346 RID: 838
// (get) Token: 0x06002FA8 RID: 12200 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000346")]
public override bool active
{
[Token(Token = "0x6002D11")]
[Address(RVA = "0xB5AC70", Offset = "0xB59470", VA = "0x180B5AC70", Slot = "5")]
[Token(Token = "0x6002FA8")]
[Address(RVA = "0xDA7E60", Offset = "0xDA6E60", VA = "0x180DA7E60", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D12 RID: 11538 RVA: 0x00061408 File Offset: 0x0005F608
[Token(Token = "0x6002D12")]
[Address(RVA = "0xB59F80", Offset = "0xB58780", VA = "0x180B59F80", Slot = "4")]
// Token: 0x06002FA9 RID: 12201 RVA: 0x00068370 File Offset: 0x00066570
[Token(Token = "0x6002FA9")]
[Address(RVA = "0xDA7170", Offset = "0xDA6170", VA = "0x180DA7170", Slot = "4")]
public override DepthTextureMode GetCameraFlags()
{
AmbientOcclusionComponent.OcclusionSource occlusionSource = this.occlusionSource;
@@ -59,17 +59,17 @@ namespace UnityEngine.PostProcessing
return DepthTextureMode.Depth;
}
// Token: 0x06002D13 RID: 11539 RVA: 0x00061428 File Offset: 0x0005F628
[Token(Token = "0x6002D13")]
[Address(RVA = "0xB59FC0", Offset = "0xB587C0", VA = "0x180B59FC0", Slot = "11")]
// Token: 0x06002FAA RID: 12202 RVA: 0x00068390 File Offset: 0x00066590
[Token(Token = "0x6002FAA")]
[Address(RVA = "0xDA71B0", Offset = "0xDA61B0", VA = "0x180DA71B0", Slot = "11")]
public override string GetName()
{
return "Ambient Occlusion";
}
// Token: 0x06002D14 RID: 11540 RVA: 0x0006143C File Offset: 0x0005F63C
[Token(Token = "0x6002D14")]
[Address(RVA = "0xB59F20", Offset = "0xB58720", VA = "0x180B59F20", Slot = "10")]
// Token: 0x06002FAB RID: 12203 RVA: 0x000683A4 File Offset: 0x000665A4
[Token(Token = "0x6002FAB")]
[Address(RVA = "0xDA7110", Offset = "0xDA6110", VA = "0x180DA7110", Slot = "10")]
public override CameraEvent GetCameraEvent()
{
if (this.ambientOnlySupported && !this.context.profile.debugViews.IsModeActive(BuiltinDebugViewsModel.Mode.AmbientOcclusion))
@@ -79,92 +79,92 @@ namespace UnityEngine.PostProcessing
return CameraEvent.BeforeImageEffectsOpaque;
}
// Token: 0x06002D15 RID: 11541 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D15")]
[Address(RVA = "0xB59FF0", Offset = "0xB587F0", VA = "0x180B59FF0", Slot = "12")]
// Token: 0x06002FAC RID: 12204 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAC")]
[Address(RVA = "0xDA71E0", Offset = "0xDA61E0", VA = "0x180DA71E0", Slot = "12")]
public override void PopulateCommandBuffer(CommandBuffer cb)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D16 RID: 11542 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D16")]
[Address(RVA = "0xB5AB70", Offset = "0xB59370", VA = "0x180B5AB70")]
// Token: 0x06002FAD RID: 12205 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FAD")]
[Address(RVA = "0xDA7D60", Offset = "0xDA6D60", VA = "0x180DA7D60")]
public AmbientOcclusionComponent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003549 RID: 13641
[Token(Token = "0x4003549")]
// Token: 0x040037F1 RID: 14321
[Token(Token = "0x40037F1")]
private const string k_BlitShaderString = "Hidden/Post FX/Blit";
// Token: 0x0400354A RID: 13642
[Token(Token = "0x400354A")]
// Token: 0x040037F2 RID: 14322
[Token(Token = "0x40037F2")]
private const string k_ShaderString = "Hidden/Post FX/Ambient Occlusion";
// Token: 0x0400354B RID: 13643
// Token: 0x040037F3 RID: 14323
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400354B")]
[Token(Token = "0x40037F3")]
private readonly RenderTargetIdentifier[] m_MRT;
// Token: 0x02000514 RID: 1300
[Token(Token = "0x2000514")]
// Token: 0x02000563 RID: 1379
[Token(Token = "0x2000563")]
private static class Uniforms
{
// Token: 0x0400354C RID: 13644
[Token(Token = "0x400354C")]
// Token: 0x040037F4 RID: 14324
[Token(Token = "0x40037F4")]
internal static readonly int _Intensity = Shader.PropertyToID("_Intensity");
// Token: 0x0400354D RID: 13645
[Token(Token = "0x400354D")]
// Token: 0x040037F5 RID: 14325
[Token(Token = "0x40037F5")]
internal static readonly int _Radius = Shader.PropertyToID("_Radius");
// Token: 0x0400354E RID: 13646
[Token(Token = "0x400354E")]
// Token: 0x040037F6 RID: 14326
[Token(Token = "0x40037F6")]
internal static readonly int _FogParams = Shader.PropertyToID("_FogParams");
// Token: 0x0400354F RID: 13647
[Token(Token = "0x400354F")]
// Token: 0x040037F7 RID: 14327
[Token(Token = "0x40037F7")]
internal static readonly int _Downsample = Shader.PropertyToID("_Downsample");
// Token: 0x04003550 RID: 13648
[Token(Token = "0x4003550")]
// Token: 0x040037F8 RID: 14328
[Token(Token = "0x40037F8")]
internal static readonly int _SampleCount = Shader.PropertyToID("_SampleCount");
// Token: 0x04003551 RID: 13649
[Token(Token = "0x4003551")]
// Token: 0x040037F9 RID: 14329
[Token(Token = "0x40037F9")]
internal static readonly int _OcclusionTexture1 = Shader.PropertyToID("_OcclusionTexture1");
// Token: 0x04003552 RID: 13650
[Token(Token = "0x4003552")]
// Token: 0x040037FA RID: 14330
[Token(Token = "0x40037FA")]
internal static readonly int _OcclusionTexture2 = Shader.PropertyToID("_OcclusionTexture2");
// Token: 0x04003553 RID: 13651
[Token(Token = "0x4003553")]
// Token: 0x040037FB RID: 14331
[Token(Token = "0x40037FB")]
internal static readonly int _OcclusionTexture = Shader.PropertyToID("_OcclusionTexture");
// Token: 0x04003554 RID: 13652
[Token(Token = "0x4003554")]
// Token: 0x040037FC RID: 14332
[Token(Token = "0x40037FC")]
internal static readonly int _MainTex = Shader.PropertyToID("_MainTex");
// Token: 0x04003555 RID: 13653
[Token(Token = "0x4003555")]
// Token: 0x040037FD RID: 14333
[Token(Token = "0x40037FD")]
internal static readonly int _TempRT = Shader.PropertyToID("_TempRT");
}
// Token: 0x02000515 RID: 1301
[Token(Token = "0x2000515")]
// Token: 0x02000564 RID: 1380
[Token(Token = "0x2000564")]
private enum OcclusionSource
{
// Token: 0x04003557 RID: 13655
[Token(Token = "0x4003557")]
// Token: 0x040037FF RID: 14335
[Token(Token = "0x40037FF")]
DepthTexture,
// Token: 0x04003558 RID: 13656
[Token(Token = "0x4003558")]
// Token: 0x04003800 RID: 14336
[Token(Token = "0x4003800")]
DepthNormalsTexture,
// Token: 0x04003559 RID: 13657
[Token(Token = "0x4003559")]
// Token: 0x04003801 RID: 14337
[Token(Token = "0x4003801")]
GBuffer
}
}

View File

@@ -3,130 +3,130 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200053B RID: 1339
[Token(Token = "0x200053B")]
// Token: 0x0200058A RID: 1418
[Token(Token = "0x200058A")]
[Serializable]
public class AmbientOcclusionModel : PostProcessingModel
{
// Token: 0x17000331 RID: 817
// (get) Token: 0x06002DB1 RID: 11697 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002DB2 RID: 11698 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000331")]
// Token: 0x1700035C RID: 860
// (get) Token: 0x06003048 RID: 12360 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06003049 RID: 12361 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700035C")]
public AmbientOcclusionModel.Settings settings
{
[Token(Token = "0x6002DB1")]
[Address(RVA = "0x4667C0", Offset = "0x464FC0", VA = "0x1804667C0")]
[Token(Token = "0x6003048")]
[Address(RVA = "0x487020", Offset = "0x486020", VA = "0x180487020")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002DB2")]
[Address(RVA = "0x9E3C90", Offset = "0x9E2490", VA = "0x1809E3C90")]
[Token(Token = "0x6003049")]
[Address(RVA = "0x9F9730", Offset = "0x9F8730", VA = "0x1809F9730")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002DB3 RID: 11699 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DB3")]
[Address(RVA = "0xB5AE60", Offset = "0xB59660", VA = "0x180B5AE60", Slot = "4")]
// Token: 0x0600304A RID: 12362 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600304A")]
[Address(RVA = "0xDA8050", Offset = "0xDA7050", VA = "0x180DA8050", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DB4 RID: 11700 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DB4")]
[Address(RVA = "0xB5AE90", Offset = "0xB59690", VA = "0x180B5AE90")]
// Token: 0x0600304B RID: 12363 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600304B")]
[Address(RVA = "0xDA8080", Offset = "0xDA7080", VA = "0x180DA8080")]
public AmbientOcclusionModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0400363C RID: 13884
// Token: 0x040038E4 RID: 14564
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400363C")]
[Token(Token = "0x40038E4")]
[SerializeField]
private AmbientOcclusionModel.Settings m_Settings;
// Token: 0x0200053C RID: 1340
[Token(Token = "0x200053C")]
// Token: 0x0200058B RID: 1419
[Token(Token = "0x200058B")]
public enum SampleCount
{
// Token: 0x0400363E RID: 13886
[Token(Token = "0x400363E")]
// Token: 0x040038E6 RID: 14566
[Token(Token = "0x40038E6")]
Lowest = 3,
// Token: 0x0400363F RID: 13887
[Token(Token = "0x400363F")]
// Token: 0x040038E7 RID: 14567
[Token(Token = "0x40038E7")]
Low = 6,
// Token: 0x04003640 RID: 13888
[Token(Token = "0x4003640")]
// Token: 0x040038E8 RID: 14568
[Token(Token = "0x40038E8")]
Medium = 10,
// Token: 0x04003641 RID: 13889
[Token(Token = "0x4003641")]
// Token: 0x040038E9 RID: 14569
[Token(Token = "0x40038E9")]
High = 16
}
// Token: 0x0200053D RID: 1341
[Token(Token = "0x200053D")]
// Token: 0x0200058C RID: 1420
[Token(Token = "0x200058C")]
[Serializable]
public struct Settings
{
// Token: 0x17000332 RID: 818
// (get) Token: 0x06002DB5 RID: 11701 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000332")]
// Token: 0x1700035D RID: 861
// (get) Token: 0x0600304C RID: 12364 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700035D")]
public static AmbientOcclusionModel.Settings defaultSettings
{
[Token(Token = "0x6002DB5")]
[Address(RVA = "0x670550", Offset = "0x66ED50", VA = "0x180670550")]
[Token(Token = "0x600304C")]
[Address(RVA = "0x19BDE80", Offset = "0x19BCE80", VA = "0x1819BDE80")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x04003642 RID: 13890
// Token: 0x040038EA RID: 14570
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003642")]
[Token(Token = "0x40038EA")]
[Range(0f, 4f)]
[Tooltip("Degree of darkness produced by the effect.")]
public float intensity;
// Token: 0x04003643 RID: 13891
// Token: 0x040038EB RID: 14571
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003643")]
[Token(Token = "0x40038EB")]
[Min(0.0001f)]
[Tooltip("Radius of sample points, which affects extent of darkened areas.")]
public float radius;
// Token: 0x04003644 RID: 13892
// Token: 0x040038EC RID: 14572
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4003644")]
[Token(Token = "0x40038EC")]
[Tooltip("Number of sample points, which affects quality and performance.")]
public AmbientOcclusionModel.SampleCount sampleCount;
// Token: 0x04003645 RID: 13893
// Token: 0x040038ED RID: 14573
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4003645")]
[Token(Token = "0x40038ED")]
[Tooltip("Halves the resolution of the effect to increase performance at the cost of visual quality.")]
public bool downsampling;
// Token: 0x04003646 RID: 13894
// Token: 0x040038EE RID: 14574
[FieldOffset(Offset = "0xD")]
[Token(Token = "0x4003646")]
[Token(Token = "0x40038EE")]
[Tooltip("Forces compatibility with Forward rendered objects when working with the Deferred rendering path.")]
public bool forceForwardCompatibility;
// Token: 0x04003647 RID: 13895
// Token: 0x040038EF RID: 14575
[FieldOffset(Offset = "0xE")]
[Token(Token = "0x4003647")]
[Token(Token = "0x40038EF")]
[Tooltip("Enables the ambient-only mode in that the effect only affects ambient lighting. This mode is only available with the Deferred rendering path and HDR rendering.")]
public bool ambientOnly;
// Token: 0x04003648 RID: 13896
// Token: 0x040038F0 RID: 14576
[FieldOffset(Offset = "0xF")]
[Token(Token = "0x4003648")]
[Token(Token = "0x40038F0")]
[Tooltip("Toggles the use of a higher precision depth texture with the forward rendering path (may impact performances). Has no effect with the deferred rendering path.")]
public bool highPrecision;
}

View File

@@ -3,275 +3,275 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200053E RID: 1342
[Token(Token = "0x200053E")]
// Token: 0x0200058D RID: 1421
[Token(Token = "0x200058D")]
[Serializable]
public class AntialiasingModel : PostProcessingModel
{
// Token: 0x17000333 RID: 819
// (get) Token: 0x06002DB6 RID: 11702 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002DB7 RID: 11703 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000333")]
// Token: 0x1700035E RID: 862
// (get) Token: 0x0600304D RID: 12365 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x0600304E RID: 12366 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700035E")]
public AntialiasingModel.Settings settings
{
[Token(Token = "0x6002DB6")]
[Address(RVA = "0x522830", Offset = "0x521030", VA = "0x180522830")]
[Token(Token = "0x600304D")]
[Address(RVA = "0x502F40", Offset = "0x501F40", VA = "0x180502F40")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002DB7")]
[Address(RVA = "0xB66100", Offset = "0xB64900", VA = "0x180B66100")]
[Token(Token = "0x600304E")]
[Address(RVA = "0xDB3300", Offset = "0xDB2300", VA = "0x180DB3300")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002DB8 RID: 11704 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DB8")]
[Address(RVA = "0xB66090", Offset = "0xB64890", VA = "0x180B66090", Slot = "4")]
// Token: 0x0600304F RID: 12367 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600304F")]
[Address(RVA = "0xDB3290", Offset = "0xDB2290", VA = "0x180DB3290", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DB9 RID: 11705 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DB9")]
[Address(RVA = "0xB660C0", Offset = "0xB648C0", VA = "0x180B660C0")]
// Token: 0x06003050 RID: 12368 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003050")]
[Address(RVA = "0xDB32C0", Offset = "0xDB22C0", VA = "0x180DB32C0")]
public AntialiasingModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003649 RID: 13897
// Token: 0x040038F1 RID: 14577
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003649")]
[Token(Token = "0x40038F1")]
[SerializeField]
private AntialiasingModel.Settings m_Settings;
// Token: 0x0200053F RID: 1343
[Token(Token = "0x200053F")]
// Token: 0x0200058E RID: 1422
[Token(Token = "0x200058E")]
public enum Method
{
// Token: 0x0400364B RID: 13899
[Token(Token = "0x400364B")]
// Token: 0x040038F3 RID: 14579
[Token(Token = "0x40038F3")]
Fxaa,
// Token: 0x0400364C RID: 13900
[Token(Token = "0x400364C")]
// Token: 0x040038F4 RID: 14580
[Token(Token = "0x40038F4")]
Taa
}
// Token: 0x02000540 RID: 1344
[Token(Token = "0x2000540")]
// Token: 0x0200058F RID: 1423
[Token(Token = "0x200058F")]
public enum FxaaPreset
{
// Token: 0x0400364E RID: 13902
[Token(Token = "0x400364E")]
// Token: 0x040038F6 RID: 14582
[Token(Token = "0x40038F6")]
ExtremePerformance,
// Token: 0x0400364F RID: 13903
[Token(Token = "0x400364F")]
// Token: 0x040038F7 RID: 14583
[Token(Token = "0x40038F7")]
Performance,
// Token: 0x04003650 RID: 13904
[Token(Token = "0x4003650")]
// Token: 0x040038F8 RID: 14584
[Token(Token = "0x40038F8")]
Default,
// Token: 0x04003651 RID: 13905
[Token(Token = "0x4003651")]
// Token: 0x040038F9 RID: 14585
[Token(Token = "0x40038F9")]
Quality,
// Token: 0x04003652 RID: 13906
[Token(Token = "0x4003652")]
// Token: 0x040038FA RID: 14586
[Token(Token = "0x40038FA")]
ExtremeQuality
}
// Token: 0x02000541 RID: 1345
[Token(Token = "0x2000541")]
// Token: 0x02000590 RID: 1424
[Token(Token = "0x2000590")]
[Serializable]
public struct FxaaQualitySettings
{
// Token: 0x06002DBA RID: 11706 RVA: 0x000020D3 File Offset: 0x000002D3
// Token: 0x06003051 RID: 12369 RVA: 0x000020D3 File Offset: 0x000002D3
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x6002DBA")]
[Address(RVA = "0x66D650", Offset = "0x66BE50", VA = "0x18066D650")]
[Token(Token = "0x6003051")]
[Address(RVA = "0x19BD460", Offset = "0x19BC460", VA = "0x1819BD460")]
static FxaaQualitySettings()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003653 RID: 13907
// Token: 0x040038FB RID: 14587
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003653")]
[Range(0f, 1f)]
[Token(Token = "0x40038FB")]
[Tooltip("The amount of desired sub-pixel aliasing removal. Effects the sharpeness of the output.")]
[Range(0f, 1f)]
public float subpixelAliasingRemovalAmount;
// Token: 0x04003654 RID: 13908
// Token: 0x040038FC RID: 14588
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003654")]
[Tooltip("The minimum amount of local contrast required to qualify a region as containing an edge.")]
[Token(Token = "0x40038FC")]
[Range(0.063f, 0.333f)]
[Tooltip("The minimum amount of local contrast required to qualify a region as containing an edge.")]
public float edgeDetectionThreshold;
// Token: 0x04003655 RID: 13909
// Token: 0x040038FD RID: 14589
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4003655")]
[Tooltip("Local contrast adaptation value to disallow the algorithm from executing on the darker regions.")]
[Token(Token = "0x40038FD")]
[Range(0f, 0.0833f)]
[Tooltip("Local contrast adaptation value to disallow the algorithm from executing on the darker regions.")]
public float minimumRequiredLuminance;
// Token: 0x04003656 RID: 13910
[Token(Token = "0x4003656")]
// Token: 0x040038FE RID: 14590
[Token(Token = "0x40038FE")]
public static AntialiasingModel.FxaaQualitySettings[] presets;
}
// Token: 0x02000542 RID: 1346
[Token(Token = "0x2000542")]
// Token: 0x02000591 RID: 1425
[Token(Token = "0x2000591")]
[Serializable]
public struct FxaaConsoleSettings
{
// Token: 0x06002DBB RID: 11707 RVA: 0x000020D3 File Offset: 0x000002D3
// Token: 0x06003052 RID: 12370 RVA: 0x000020D3 File Offset: 0x000002D3
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x6002DBB")]
[Address(RVA = "0x66D540", Offset = "0x66BD40", VA = "0x18066D540")]
[Token(Token = "0x6003052")]
[Address(RVA = "0x19BD350", Offset = "0x19BC350", VA = "0x1819BD350")]
static FxaaConsoleSettings()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003657 RID: 13911
// Token: 0x040038FF RID: 14591
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003657")]
[Token(Token = "0x40038FF")]
[Tooltip("The amount of spread applied to the sampling coordinates while sampling for subpixel information.")]
[Range(0.33f, 0.5f)]
public float subpixelSpreadAmount;
// Token: 0x04003658 RID: 13912
// Token: 0x04003900 RID: 14592
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003658")]
[Token(Token = "0x4003900")]
[Attribute(Name = "RangeAttribute", RVA = "0x2620E0", Offset = "0x2614E0")]
[Tooltip("This value dictates how sharp the edges in the image are kept; a higher value implies sharper edges.")]
[Attribute(Name = "RangeAttribute", RVA = "0xDE990", Offset = "0xDDD90")]
public float edgeSharpnessAmount;
// Token: 0x04003659 RID: 13913
// Token: 0x04003901 RID: 14593
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4003659")]
[Tooltip("The minimum amount of local contrast required to qualify a region as containing an edge.")]
[Token(Token = "0x4003901")]
[Range(0.125f, 0.25f)]
[Tooltip("The minimum amount of local contrast required to qualify a region as containing an edge.")]
public float edgeDetectionThreshold;
// Token: 0x0400365A RID: 13914
// Token: 0x04003902 RID: 14594
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400365A")]
[Token(Token = "0x4003902")]
[Range(0.04f, 0.06f)]
[Tooltip("Local contrast adaptation value to disallow the algorithm from executing on the darker regions.")]
public float minimumRequiredLuminance;
// Token: 0x0400365B RID: 13915
[Token(Token = "0x400365B")]
// Token: 0x04003903 RID: 14595
[Token(Token = "0x4003903")]
public static AntialiasingModel.FxaaConsoleSettings[] presets;
}
// Token: 0x02000543 RID: 1347
[Token(Token = "0x2000543")]
// Token: 0x02000592 RID: 1426
[Token(Token = "0x2000592")]
[Serializable]
public struct FxaaSettings
{
// Token: 0x17000334 RID: 820
// (get) Token: 0x06002DBC RID: 11708 RVA: 0x0006234C File Offset: 0x0006054C
[Token(Token = "0x17000334")]
// Token: 0x1700035F RID: 863
// (get) Token: 0x06003053 RID: 12371 RVA: 0x00069420 File Offset: 0x00067620
[Token(Token = "0x1700035F")]
public static AntialiasingModel.FxaaSettings defaultSettings
{
[Token(Token = "0x6002DBC")]
[Address(RVA = "0x54B9B0", Offset = "0x54A1B0", VA = "0x18054B9B0")]
[Token(Token = "0x6003053")]
[Address(RVA = "0x547500", Offset = "0x546500", VA = "0x180547500")]
get
{
return (uint)2;
}
}
// Token: 0x0400365C RID: 13916
// Token: 0x04003904 RID: 14596
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400365C")]
[Token(Token = "0x4003904")]
public AntialiasingModel.FxaaPreset preset;
}
// Token: 0x02000544 RID: 1348
[Token(Token = "0x2000544")]
// Token: 0x02000593 RID: 1427
[Token(Token = "0x2000593")]
[Serializable]
public struct TaaSettings
{
// Token: 0x17000335 RID: 821
// (get) Token: 0x06002DBD RID: 11709 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000335")]
// Token: 0x17000360 RID: 864
// (get) Token: 0x06003054 RID: 12372 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000360")]
public static AntialiasingModel.TaaSettings defaultSettings
{
[Token(Token = "0x6002DBD")]
[Address(RVA = "0x670630", Offset = "0x66EE30", VA = "0x180670630")]
[Token(Token = "0x6003054")]
[Address(RVA = "0x19BDF20", Offset = "0x19BCF20", VA = "0x1819BDF20")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x0400365D RID: 13917
// Token: 0x04003905 RID: 14597
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400365D")]
[Token(Token = "0x4003905")]
[Tooltip("The diameter (in texels) inside which jitter samples are spread. Smaller values result in crisper but more aliased output, while larger values result in more stable but blurrier output.")]
[Range(0.1f, 1f)]
public float jitterSpread;
// Token: 0x0400365E RID: 13918
// Token: 0x04003906 RID: 14598
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400365E")]
[Range(0f, 3f)]
[Token(Token = "0x4003906")]
[Tooltip("Controls the amount of sharpening applied to the color buffer.")]
[Range(0f, 3f)]
public float sharpen;
// Token: 0x0400365F RID: 13919
// Token: 0x04003907 RID: 14599
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400365F")]
[Range(0f, 0.99f)]
[Token(Token = "0x4003907")]
[Tooltip("The blend coefficient for a stationary fragment. Controls the percentage of history sample blended into the final color.")]
[Range(0f, 0.99f)]
public float stationaryBlending;
// Token: 0x04003660 RID: 13920
// Token: 0x04003908 RID: 14600
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4003660")]
[Range(0f, 0.99f)]
[Token(Token = "0x4003908")]
[Tooltip("The blend coefficient for a fragment with significant motion. Controls the percentage of history sample blended into the final color.")]
[Range(0f, 0.99f)]
public float motionBlending;
}
// Token: 0x02000545 RID: 1349
[Token(Token = "0x2000545")]
// Token: 0x02000594 RID: 1428
[Token(Token = "0x2000594")]
[Serializable]
public struct Settings
{
// Token: 0x17000336 RID: 822
// (get) Token: 0x06002DBE RID: 11710 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000336")]
// Token: 0x17000361 RID: 865
// (get) Token: 0x06003055 RID: 12373 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000361")]
public static AntialiasingModel.Settings defaultSettings
{
[Token(Token = "0x6002DBE")]
[Address(RVA = "0x670280", Offset = "0x66EA80", VA = "0x180670280")]
[Token(Token = "0x6003055")]
[Address(RVA = "0x19BDBB0", Offset = "0x19BCBB0", VA = "0x1819BDBB0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x04003661 RID: 13921
// Token: 0x04003909 RID: 14601
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003661")]
[Token(Token = "0x4003909")]
public AntialiasingModel.Method method;
// Token: 0x04003662 RID: 13922
// Token: 0x0400390A RID: 14602
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003662")]
[Token(Token = "0x400390A")]
public AntialiasingModel.FxaaSettings fxaaSettings;
// Token: 0x04003663 RID: 13923
// Token: 0x0400390B RID: 14603
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4003663")]
[Token(Token = "0x400390B")]
public AntialiasingModel.TaaSettings taaSettings;
}
}

View File

@@ -3,34 +3,34 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000516 RID: 1302
[Token(Token = "0x2000516")]
// Token: 0x02000565 RID: 1381
[Token(Token = "0x2000565")]
public sealed class BloomComponent : PostProcessingComponentRenderTexture<BloomModel>
{
// Token: 0x1700031C RID: 796
// (get) Token: 0x06002D18 RID: 11544 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700031C")]
// Token: 0x17000347 RID: 839
// (get) Token: 0x06002FAF RID: 12207 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000347")]
public override bool active
{
[Token(Token = "0x6002D18")]
[Address(RVA = "0xE4CA30", Offset = "0xE4B230", VA = "0x180E4CA30", Slot = "5")]
[Token(Token = "0x6002FAF")]
[Address(RVA = "0x7B01E0", Offset = "0x7AF1E0", VA = "0x1807B01E0", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D19 RID: 11545 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D19")]
[Address(RVA = "0xE4BDB0", Offset = "0xE4A5B0", VA = "0x180E4BDB0")]
// Token: 0x06002FB0 RID: 12208 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FB0")]
[Address(RVA = "0x7AF560", Offset = "0x7AE560", VA = "0x1807AF560")]
public void Prepare(RenderTexture source, Material uberMaterial, Texture autoExposure)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D1A RID: 11546 RVA: 0x0006151C File Offset: 0x0005F71C
[Token(Token = "0x6002D1A")]
[Address(RVA = "0xE4C9A0", Offset = "0xE4B1A0", VA = "0x180E4C9A0")]
// Token: 0x06002FB1 RID: 12209 RVA: 0x00068484 File Offset: 0x00066684
[Token(Token = "0x6002FB1")]
[Address(RVA = "0x7B0150", Offset = "0x7AF150", VA = "0x1807B0150")]
public BloomComponent()
{
RenderTexture[] array = new RenderTexture[16];
@@ -40,62 +40,62 @@ namespace UnityEngine.PostProcessing
base..ctor();
}
// Token: 0x0400355A RID: 13658
[Token(Token = "0x400355A")]
// Token: 0x04003802 RID: 14338
[Token(Token = "0x4003802")]
private const int k_MaxPyramidBlurLevel = 16;
// Token: 0x0400355B RID: 13659
// Token: 0x04003803 RID: 14339
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400355B")]
[Token(Token = "0x4003803")]
private readonly RenderTexture[] m_BlurBuffer1;
// Token: 0x0400355C RID: 13660
// Token: 0x04003804 RID: 14340
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400355C")]
[Token(Token = "0x4003804")]
private readonly RenderTexture[] m_BlurBuffer2;
// Token: 0x02000517 RID: 1303
[Token(Token = "0x2000517")]
// Token: 0x02000566 RID: 1382
[Token(Token = "0x2000566")]
private static class Uniforms
{
// Token: 0x0400355D RID: 13661
[Token(Token = "0x400355D")]
// Token: 0x04003805 RID: 14341
[Token(Token = "0x4003805")]
internal static readonly int _AutoExposure = Shader.PropertyToID("_AutoExposure");
// Token: 0x0400355E RID: 13662
[Token(Token = "0x400355E")]
// Token: 0x04003806 RID: 14342
[Token(Token = "0x4003806")]
internal static readonly int _Threshold = Shader.PropertyToID("_Threshold");
// Token: 0x0400355F RID: 13663
[Token(Token = "0x400355F")]
// Token: 0x04003807 RID: 14343
[Token(Token = "0x4003807")]
internal static readonly int _Curve = Shader.PropertyToID("_Curve");
// Token: 0x04003560 RID: 13664
[Token(Token = "0x4003560")]
// Token: 0x04003808 RID: 14344
[Token(Token = "0x4003808")]
internal static readonly int _PrefilterOffs = Shader.PropertyToID("_PrefilterOffs");
// Token: 0x04003561 RID: 13665
[Token(Token = "0x4003561")]
// Token: 0x04003809 RID: 14345
[Token(Token = "0x4003809")]
internal static readonly int _SampleScale = Shader.PropertyToID("_SampleScale");
// Token: 0x04003562 RID: 13666
[Token(Token = "0x4003562")]
// Token: 0x0400380A RID: 14346
[Token(Token = "0x400380A")]
internal static readonly int _BaseTex = Shader.PropertyToID("_BaseTex");
// Token: 0x04003563 RID: 13667
[Token(Token = "0x4003563")]
// Token: 0x0400380B RID: 14347
[Token(Token = "0x400380B")]
internal static readonly int _BloomTex = Shader.PropertyToID("_BloomTex");
// Token: 0x04003564 RID: 13668
[Token(Token = "0x4003564")]
// Token: 0x0400380C RID: 14348
[Token(Token = "0x400380C")]
internal static readonly int _Bloom_Settings = Shader.PropertyToID("_Bloom_Settings");
// Token: 0x04003565 RID: 13669
[Token(Token = "0x4003565")]
// Token: 0x0400380D RID: 14349
[Token(Token = "0x400380D")]
internal static readonly int _Bloom_DirtTex = Shader.PropertyToID("_Bloom_DirtTex");
// Token: 0x04003566 RID: 13670
[Token(Token = "0x4003566")]
// Token: 0x0400380E RID: 14350
[Token(Token = "0x400380E")]
internal static readonly int _Bloom_DirtIntensity = Shader.PropertyToID("_Bloom_DirtIntensity");
}
}

View File

@@ -3,72 +3,72 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000546 RID: 1350
[Token(Token = "0x2000546")]
// Token: 0x02000595 RID: 1429
[Token(Token = "0x2000595")]
[Serializable]
public class BloomModel : PostProcessingModel
{
// Token: 0x17000337 RID: 823
// (get) Token: 0x06002DBF RID: 11711 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002DC0 RID: 11712 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000337")]
// Token: 0x17000362 RID: 866
// (get) Token: 0x06003056 RID: 12374 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06003057 RID: 12375 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000362")]
public BloomModel.Settings settings
{
[Token(Token = "0x6002DBF")]
[Address(RVA = "0xE4CB30", Offset = "0xE4B330", VA = "0x180E4CB30")]
[Token(Token = "0x6003056")]
[Address(RVA = "0x7B02E0", Offset = "0x7AF2E0", VA = "0x1807B02E0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002DC0")]
[Address(RVA = "0xE4CB50", Offset = "0xE4B350", VA = "0x180E4CB50")]
[Token(Token = "0x6003057")]
[Address(RVA = "0x7B0300", Offset = "0x7AF300", VA = "0x1807B0300")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002DC1 RID: 11713 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DC1")]
[Address(RVA = "0xE4CAA0", Offset = "0xE4B2A0", VA = "0x180E4CAA0", Slot = "4")]
// Token: 0x06003058 RID: 12376 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003058")]
[Address(RVA = "0x7B0250", Offset = "0x7AF250", VA = "0x1807B0250", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DC2 RID: 11714 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DC2")]
[Address(RVA = "0xE4CAE0", Offset = "0xE4B2E0", VA = "0x180E4CAE0")]
// Token: 0x06003059 RID: 12377 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003059")]
[Address(RVA = "0x7B0290", Offset = "0x7AF290", VA = "0x1807B0290")]
public BloomModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003664 RID: 13924
// Token: 0x0400390C RID: 14604
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003664")]
[Token(Token = "0x400390C")]
[SerializeField]
private BloomModel.Settings m_Settings;
// Token: 0x02000547 RID: 1351
[Token(Token = "0x2000547")]
// Token: 0x02000596 RID: 1430
[Token(Token = "0x2000596")]
[Serializable]
public struct BloomSettings
{
// Token: 0x17000338 RID: 824
// (get) Token: 0x06002DC4 RID: 11716 RVA: 0x00062378 File Offset: 0x00060578
// (set) Token: 0x06002DC3 RID: 11715 RVA: 0x0006235C File Offset: 0x0006055C
[Token(Token = "0x17000338")]
// Token: 0x17000363 RID: 867
// (get) Token: 0x0600305B RID: 12379 RVA: 0x0006944C File Offset: 0x0006764C
// (set) Token: 0x0600305A RID: 12378 RVA: 0x00069430 File Offset: 0x00067630
[Token(Token = "0x17000363")]
public float thresholdLinear
{
[Token(Token = "0x6002DC4")]
[Address(RVA = "0x66BD00", Offset = "0x66A500", VA = "0x18066BD00")]
[Token(Token = "0x600305B")]
[Address(RVA = "0x19BBD70", Offset = "0x19BAD70", VA = "0x1819BBD70")]
get
{
return Mathf.GammaToLinearSpace(this.threshold);
}
[Token(Token = "0x6002DC3")]
[Address(RVA = "0x66BD10", Offset = "0x66A510", VA = "0x18066BD10")]
[Token(Token = "0x600305A")]
[Address(RVA = "0x19BBD80", Offset = "0x19BAD80", VA = "0x1819BBD80")]
set
{
float num = Mathf.LinearToGammaSpace(value);
@@ -76,112 +76,112 @@ namespace UnityEngine.PostProcessing
}
}
// Token: 0x17000339 RID: 825
// (get) Token: 0x06002DC5 RID: 11717 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000339")]
// Token: 0x17000364 RID: 868
// (get) Token: 0x0600305C RID: 12380 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000364")]
public static BloomModel.BloomSettings defaultSettings
{
[Token(Token = "0x6002DC5")]
[Address(RVA = "0x66BCD0", Offset = "0x66A4D0", VA = "0x18066BCD0")]
[Token(Token = "0x600305C")]
[Address(RVA = "0x19BBD40", Offset = "0x19BAD40", VA = "0x1819BBD40")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x04003665 RID: 13925
// Token: 0x0400390D RID: 14605
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003665")]
[Tooltip("Strength of the bloom filter.")]
[Token(Token = "0x400390D")]
[Min(0f)]
[Tooltip("Strength of the bloom filter.")]
public float intensity;
// Token: 0x04003666 RID: 13926
// Token: 0x0400390E RID: 14606
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003666")]
[Tooltip("Filters out pixels under this level of brightness.")]
[Token(Token = "0x400390E")]
[Min(0f)]
[Tooltip("Filters out pixels under this level of brightness.")]
public float threshold;
// Token: 0x04003667 RID: 13927
// Token: 0x0400390F RID: 14607
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4003667")]
[Tooltip("Makes transition between under/over-threshold gradual (0 = hard threshold, 1 = soft threshold).")]
[Token(Token = "0x400390F")]
[Range(0f, 1f)]
[Tooltip("Makes transition between under/over-threshold gradual (0 = hard threshold, 1 = soft threshold).")]
public float softKnee;
// Token: 0x04003668 RID: 13928
// Token: 0x04003910 RID: 14608
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4003668")]
[Range(1f, 7f)]
[Token(Token = "0x4003910")]
[Tooltip("Changes extent of veiling effects in a screen resolution-independent fashion.")]
[Range(1f, 7f)]
public float radius;
// Token: 0x04003669 RID: 13929
// Token: 0x04003911 RID: 14609
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003669")]
[Token(Token = "0x4003911")]
[Tooltip("Reduces flashing noise with an additional filter.")]
public bool antiFlicker;
}
// Token: 0x02000548 RID: 1352
[Token(Token = "0x2000548")]
// Token: 0x02000597 RID: 1431
[Token(Token = "0x2000597")]
[Serializable]
public struct LensDirtSettings
{
// Token: 0x1700033A RID: 826
// (get) Token: 0x06002DC6 RID: 11718 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700033A")]
// Token: 0x17000365 RID: 869
// (get) Token: 0x0600305D RID: 12381 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000365")]
public static BloomModel.LensDirtSettings defaultSettings
{
[Token(Token = "0x6002DC6")]
[Address(RVA = "0x66FA00", Offset = "0x66E200", VA = "0x18066FA00")]
[Token(Token = "0x600305D")]
[Address(RVA = "0x19BD630", Offset = "0x19BC630", VA = "0x1819BD630")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x0400366A RID: 13930
// Token: 0x04003912 RID: 14610
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400366A")]
[Token(Token = "0x4003912")]
[Tooltip("Dirtiness texture to add smudges or dust to the lens.")]
public Texture texture;
// Token: 0x0400366B RID: 13931
// Token: 0x04003913 RID: 14611
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400366B")]
[Tooltip("Amount of lens dirtiness.")]
[Token(Token = "0x4003913")]
[Min(0f)]
[Tooltip("Amount of lens dirtiness.")]
public float intensity;
}
// Token: 0x02000549 RID: 1353
[Token(Token = "0x2000549")]
// Token: 0x02000598 RID: 1432
[Token(Token = "0x2000598")]
[Serializable]
public struct Settings
{
// Token: 0x1700033B RID: 827
// (get) Token: 0x06002DC7 RID: 11719 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700033B")]
// Token: 0x17000366 RID: 870
// (get) Token: 0x0600305E RID: 12382 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000366")]
public static BloomModel.Settings defaultSettings
{
[Token(Token = "0x6002DC7")]
[Address(RVA = "0x6705A0", Offset = "0x66EDA0", VA = "0x1806705A0")]
[Token(Token = "0x600305E")]
[Address(RVA = "0x19BDEA0", Offset = "0x19BCEA0", VA = "0x1819BDEA0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x0400366C RID: 13932
// Token: 0x04003914 RID: 14612
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400366C")]
[Token(Token = "0x4003914")]
public BloomModel.BloomSettings bloom;
// Token: 0x0400366D RID: 13933
// Token: 0x04003915 RID: 14613
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400366D")]
[Token(Token = "0x4003915")]
public BloomModel.LensDirtSettings lensDirt;
}
}

View File

@@ -5,94 +5,94 @@ using UnityEngine.Rendering;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000518 RID: 1304
[Token(Token = "0x2000518")]
// Token: 0x02000567 RID: 1383
[Token(Token = "0x2000567")]
public sealed class BuiltinDebugViewsComponent : PostProcessingComponentCommandBuffer<BuiltinDebugViewsModel>
{
// Token: 0x1700031D RID: 797
// (get) Token: 0x06002D1C RID: 11548 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700031D")]
// Token: 0x17000348 RID: 840
// (get) Token: 0x06002FB3 RID: 12211 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000348")]
public override bool active
{
[Token(Token = "0x6002D1C")]
[Address(RVA = "0x13D1310", Offset = "0x13CFB10", VA = "0x1813D1310", Slot = "5")]
[Token(Token = "0x6002FB3")]
[Address(RVA = "0xB89020", Offset = "0xB88020", VA = "0x180B89020", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D1D RID: 11549 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D1D")]
[Address(RVA = "0x13D0650", Offset = "0x13CEE50", VA = "0x1813D0650", Slot = "4")]
// Token: 0x06002FB4 RID: 12212 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FB4")]
[Address(RVA = "0xB88360", Offset = "0xB87360", VA = "0x180B88360", Slot = "4")]
public override DepthTextureMode GetCameraFlags()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D1E RID: 11550 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D1E")]
[Address(RVA = "0x13D05F0", Offset = "0x13CEDF0", VA = "0x1813D05F0", Slot = "10")]
// Token: 0x06002FB5 RID: 12213 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FB5")]
[Address(RVA = "0xB88300", Offset = "0xB87300", VA = "0x180B88300", Slot = "10")]
public override CameraEvent GetCameraEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D1F RID: 11551 RVA: 0x000615F4 File Offset: 0x0005F7F4
[Token(Token = "0x6002D1F")]
[Address(RVA = "0x13D06C0", Offset = "0x13CEEC0", VA = "0x1813D06C0", Slot = "11")]
// Token: 0x06002FB6 RID: 12214 RVA: 0x0006855C File Offset: 0x0006675C
[Token(Token = "0x6002FB6")]
[Address(RVA = "0xB883D0", Offset = "0xB873D0", VA = "0x180B883D0", Slot = "11")]
public override string GetName()
{
return "Builtin Debug Views";
}
// Token: 0x06002D20 RID: 11552 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D20")]
[Address(RVA = "0x13D0ED0", Offset = "0x13CF6D0", VA = "0x1813D0ED0", Slot = "12")]
// Token: 0x06002FB7 RID: 12215 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FB7")]
[Address(RVA = "0xB88BE0", Offset = "0xB87BE0", VA = "0x180B88BE0", Slot = "12")]
public override void PopulateCommandBuffer(CommandBuffer cb)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D21 RID: 11553 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D21")]
[Address(RVA = "0x13D0480", Offset = "0x13CEC80", VA = "0x1813D0480")]
// Token: 0x06002FB8 RID: 12216 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FB8")]
[Address(RVA = "0xB88190", Offset = "0xB87190", VA = "0x180B88190")]
private void DepthPass(CommandBuffer cb)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D22 RID: 11554 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D22")]
[Address(RVA = "0x13D03B0", Offset = "0x13CEBB0", VA = "0x1813D03B0")]
// Token: 0x06002FB9 RID: 12217 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FB9")]
[Address(RVA = "0xB880C0", Offset = "0xB870C0", VA = "0x180B880C0")]
private void DepthNormalsPass(CommandBuffer cb)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D23 RID: 11555 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D23")]
[Address(RVA = "0x13D06F0", Offset = "0x13CEEF0", VA = "0x1813D06F0")]
// Token: 0x06002FBA RID: 12218 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FBA")]
[Address(RVA = "0xB88400", Offset = "0xB87400", VA = "0x180B88400")]
private void MotionVectorsPass(CommandBuffer cb)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D24 RID: 11556 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D24")]
[Address(RVA = "0x13D11C0", Offset = "0x13CF9C0", VA = "0x1813D11C0")]
// Token: 0x06002FBB RID: 12219 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FBB")]
[Address(RVA = "0xB88ED0", Offset = "0xB87ED0", VA = "0x180B88ED0")]
private void PrepareArrows()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D25 RID: 11557 RVA: 0x00061608 File Offset: 0x0005F808
[Token(Token = "0x6002D25")]
[Address(RVA = "0x13D0EA0", Offset = "0x13CF6A0", VA = "0x1813D0EA0", Slot = "7")]
// Token: 0x06002FBC RID: 12220 RVA: 0x00068570 File Offset: 0x00066770
[Token(Token = "0x6002FBC")]
[Address(RVA = "0xB88BB0", Offset = "0xB87BB0", VA = "0x180B88BB0", Slot = "7")]
public override void OnDisable()
{
/*
An exception occurred when decompiling this method (06002D25)
An exception occurred when decompiling this method (06002FBC)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.BuiltinDebugViewsComponent::OnDisable()
@@ -108,100 +108,100 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
*/;
}
// Token: 0x06002D26 RID: 11558 RVA: 0x00061628 File Offset: 0x0005F828
[Token(Token = "0x6002D26")]
[Address(RVA = "0x13D12D0", Offset = "0x13CFAD0", VA = "0x1813D12D0")]
// Token: 0x06002FBD RID: 12221 RVA: 0x00068590 File Offset: 0x00066790
[Token(Token = "0x6002FBD")]
[Address(RVA = "0xB88FE0", Offset = "0xB87FE0", VA = "0x180B88FE0")]
public BuiltinDebugViewsComponent()
{
}
// Token: 0x04003567 RID: 13671
[Token(Token = "0x4003567")]
// Token: 0x0400380F RID: 14351
[Token(Token = "0x400380F")]
private const string k_ShaderString = "Hidden/Post FX/Builtin Debug Views";
// Token: 0x04003568 RID: 13672
// Token: 0x04003810 RID: 14352
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003568")]
[Token(Token = "0x4003810")]
private BuiltinDebugViewsComponent.ArrowArray m_Arrows;
// Token: 0x02000519 RID: 1305
[Token(Token = "0x2000519")]
// Token: 0x02000568 RID: 1384
[Token(Token = "0x2000568")]
private static class Uniforms
{
// Token: 0x04003569 RID: 13673
[Token(Token = "0x4003569")]
// Token: 0x04003811 RID: 14353
[Token(Token = "0x4003811")]
internal static readonly int _DepthScale = Shader.PropertyToID("_DepthScale");
// Token: 0x0400356A RID: 13674
[Token(Token = "0x400356A")]
// Token: 0x04003812 RID: 14354
[Token(Token = "0x4003812")]
internal static readonly int _TempRT = Shader.PropertyToID("_TempRT");
// Token: 0x0400356B RID: 13675
[Token(Token = "0x400356B")]
// Token: 0x04003813 RID: 14355
[Token(Token = "0x4003813")]
internal static readonly int _Opacity = Shader.PropertyToID("_Opacity");
// Token: 0x0400356C RID: 13676
[Token(Token = "0x400356C")]
// Token: 0x04003814 RID: 14356
[Token(Token = "0x4003814")]
internal static readonly int _MainTex = Shader.PropertyToID("_MainTex");
// Token: 0x0400356D RID: 13677
[Token(Token = "0x400356D")]
// Token: 0x04003815 RID: 14357
[Token(Token = "0x4003815")]
internal static readonly int _TempRT2 = Shader.PropertyToID("_TempRT2");
// Token: 0x0400356E RID: 13678
[Token(Token = "0x400356E")]
// Token: 0x04003816 RID: 14358
[Token(Token = "0x4003816")]
internal static readonly int _Amplitude = Shader.PropertyToID("_Amplitude");
// Token: 0x0400356F RID: 13679
[Token(Token = "0x400356F")]
// Token: 0x04003817 RID: 14359
[Token(Token = "0x4003817")]
internal static readonly int _Scale = Shader.PropertyToID("_Scale");
}
// Token: 0x0200051A RID: 1306
[Token(Token = "0x200051A")]
// Token: 0x02000569 RID: 1385
[Token(Token = "0x2000569")]
private enum Pass
{
// Token: 0x04003571 RID: 13681
[Token(Token = "0x4003571")]
// Token: 0x04003819 RID: 14361
[Token(Token = "0x4003819")]
Depth,
// Token: 0x04003572 RID: 13682
[Token(Token = "0x4003572")]
// Token: 0x0400381A RID: 14362
[Token(Token = "0x400381A")]
Normals,
// Token: 0x04003573 RID: 13683
[Token(Token = "0x4003573")]
// Token: 0x0400381B RID: 14363
[Token(Token = "0x400381B")]
MovecOpacity,
// Token: 0x04003574 RID: 13684
[Token(Token = "0x4003574")]
// Token: 0x0400381C RID: 14364
[Token(Token = "0x400381C")]
MovecImaging,
// Token: 0x04003575 RID: 13685
[Token(Token = "0x4003575")]
// Token: 0x0400381D RID: 14365
[Token(Token = "0x400381D")]
MovecArrows
}
// Token: 0x0200051B RID: 1307
[Token(Token = "0x200051B")]
// Token: 0x0200056A RID: 1386
[Token(Token = "0x200056A")]
private class ArrowArray
{
// Token: 0x1700031E RID: 798
// (get) Token: 0x06002D28 RID: 11560 RVA: 0x000616B4 File Offset: 0x0005F8B4
// (set) Token: 0x06002D29 RID: 11561 RVA: 0x000616C8 File Offset: 0x0005F8C8
[Token(Token = "0x1700031E")]
// Token: 0x17000349 RID: 841
// (get) Token: 0x06002FBF RID: 12223 RVA: 0x0006861C File Offset: 0x0006681C
// (set) Token: 0x06002FC0 RID: 12224 RVA: 0x00068630 File Offset: 0x00066830
[Token(Token = "0x17000349")]
public Mesh mesh
{
[Token(Token = "0x6002D28")]
[Address(RVA = "0x345100", Offset = "0x343900", VA = "0x180345100")]
[Token(Token = "0x6002FBF")]
[Address(RVA = "0x32FD80", Offset = "0x32ED80", VA = "0x18032FD80")]
[CompilerGenerated]
get
{
return this.<mesh>k__BackingField;
}
[Token(Token = "0x6002D29")]
[Address(RVA = "0x3CBE00", Offset = "0x3CA600", VA = "0x1803CBE00")]
[Token(Token = "0x6002FC0")]
[Address(RVA = "0x3EDC60", Offset = "0x3ECC60", VA = "0x1803EDC60")]
[CompilerGenerated]
private set
{
/*
An exception occurred when decompiling this method (06002D29)
An exception occurred when decompiling this method (06002FC0)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.BuiltinDebugViewsComponent/ArrowArray::set_mesh(UnityEngine.Mesh)
@@ -218,53 +218,53 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
}
}
// Token: 0x1700031F RID: 799
// (get) Token: 0x06002D2A RID: 11562 RVA: 0x000616DC File Offset: 0x0005F8DC
// (set) Token: 0x06002D2B RID: 11563 RVA: 0x000616F0 File Offset: 0x0005F8F0
[Token(Token = "0x1700031F")]
// Token: 0x1700034A RID: 842
// (get) Token: 0x06002FC1 RID: 12225 RVA: 0x00068644 File Offset: 0x00066844
// (set) Token: 0x06002FC2 RID: 12226 RVA: 0x00068658 File Offset: 0x00066858
[Token(Token = "0x1700034A")]
public int columnCount
{
[Token(Token = "0x6002D2A")]
[Address(RVA = "0x29D0F0", Offset = "0x29B8F0", VA = "0x18029D0F0")]
[Token(Token = "0x6002FC1")]
[Address(RVA = "0x29D0F0", Offset = "0x29C0F0", VA = "0x18029D0F0")]
get;
[Token(Token = "0x6002D2B")]
[Address(RVA = "0x29D100", Offset = "0x29B900", VA = "0x18029D100")]
[Token(Token = "0x6002FC2")]
[Address(RVA = "0x29D100", Offset = "0x29C100", VA = "0x18029D100")]
private set;
}
// Token: 0x17000320 RID: 800
// (get) Token: 0x06002D2C RID: 11564 RVA: 0x00061704 File Offset: 0x0005F904
// (set) Token: 0x06002D2D RID: 11565 RVA: 0x00061718 File Offset: 0x0005F918
[Token(Token = "0x17000320")]
// Token: 0x1700034B RID: 843
// (get) Token: 0x06002FC3 RID: 12227 RVA: 0x0006866C File Offset: 0x0006686C
// (set) Token: 0x06002FC4 RID: 12228 RVA: 0x00068680 File Offset: 0x00066880
[Token(Token = "0x1700034B")]
public int rowCount
{
[Token(Token = "0x6002D2C")]
[Address(RVA = "0x4A9E60", Offset = "0x4A8660", VA = "0x1804A9E60")]
[Token(Token = "0x6002FC3")]
[Address(RVA = "0x3763D0", Offset = "0x3753D0", VA = "0x1803763D0")]
get;
[Token(Token = "0x6002D2D")]
[Address(RVA = "0x4A9E90", Offset = "0x4A8690", VA = "0x1804A9E90")]
[Token(Token = "0x6002FC4")]
[Address(RVA = "0x4C2380", Offset = "0x4C1380", VA = "0x1804C2380")]
private set;
}
// Token: 0x06002D2E RID: 11566 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D2E")]
[Address(RVA = "0x66B650", Offset = "0x669E50", VA = "0x18066B650")]
// Token: 0x06002FC5 RID: 12229 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FC5")]
[Address(RVA = "0x19BB6C0", Offset = "0x19BA6C0", VA = "0x1819BB6C0")]
public void BuildMesh(int columns, int rows)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D2F RID: 11567 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D2F")]
[Address(RVA = "0x66BB40", Offset = "0x66A340", VA = "0x18066BB40")]
// Token: 0x06002FC6 RID: 12230 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FC6")]
[Address(RVA = "0x19BBBB0", Offset = "0x19BABB0", VA = "0x1819BBBB0")]
public void Release()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D30 RID: 11568 RVA: 0x0006172C File Offset: 0x0005F92C
[Token(Token = "0x6002D30")]
[Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")]
// Token: 0x06002FC7 RID: 12231 RVA: 0x00068694 File Offset: 0x00066894
[Token(Token = "0x6002FC7")]
[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
public ArrowArray()
{
}

View File

@@ -3,228 +3,228 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200054A RID: 1354
[Token(Token = "0x200054A")]
// Token: 0x02000599 RID: 1433
[Token(Token = "0x2000599")]
[Serializable]
public class BuiltinDebugViewsModel : PostProcessingModel
{
// Token: 0x1700033C RID: 828
// (get) Token: 0x06002DC8 RID: 11720 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002DC9 RID: 11721 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700033C")]
// Token: 0x17000367 RID: 871
// (get) Token: 0x0600305F RID: 12383 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06003060 RID: 12384 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000367")]
public BuiltinDebugViewsModel.Settings settings
{
[Token(Token = "0x6002DC8")]
[Address(RVA = "0x470AF0", Offset = "0x46F2F0", VA = "0x180470AF0")]
[Token(Token = "0x600305F")]
[Address(RVA = "0x491350", Offset = "0x490350", VA = "0x180491350")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002DC9")]
[Address(RVA = "0x13D1410", Offset = "0x13CFC10", VA = "0x1813D1410")]
[Token(Token = "0x6003060")]
[Address(RVA = "0xB89120", Offset = "0xB88120", VA = "0x180B89120")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x1700033D RID: 829
// (get) Token: 0x06002DCA RID: 11722 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700033D")]
// Token: 0x17000368 RID: 872
// (get) Token: 0x06003061 RID: 12385 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000368")]
public bool willInterrupt
{
[Token(Token = "0x6002DCA")]
[Address(RVA = "0x13D13F0", Offset = "0x13CFBF0", VA = "0x1813D13F0")]
[Token(Token = "0x6003061")]
[Address(RVA = "0xB89100", Offset = "0xB88100", VA = "0x180B89100")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002DCB RID: 11723 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DCB")]
[Address(RVA = "0x13D1380", Offset = "0x13CFB80", VA = "0x1813D1380", Slot = "4")]
// Token: 0x06003062 RID: 12386 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003062")]
[Address(RVA = "0xB89090", Offset = "0xB88090", VA = "0x180B89090", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DCC RID: 11724 RVA: 0x00062390 File Offset: 0x00060590
[Token(Token = "0x6002DCC")]
[Address(RVA = "0x13D1370", Offset = "0x13CFB70", VA = "0x1813D1370")]
// Token: 0x06003063 RID: 12387 RVA: 0x00069464 File Offset: 0x00067664
[Token(Token = "0x6003063")]
[Address(RVA = "0xB89080", Offset = "0xB88080", VA = "0x180B89080")]
public bool IsModeActive(BuiltinDebugViewsModel.Mode mode)
{
return this.m_Settings == mode;
}
// Token: 0x06002DCD RID: 11725 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DCD")]
[Address(RVA = "0x13D13B0", Offset = "0x13CFBB0", VA = "0x1813D13B0")]
// Token: 0x06003064 RID: 12388 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003064")]
[Address(RVA = "0xB890C0", Offset = "0xB880C0", VA = "0x180B890C0")]
public BuiltinDebugViewsModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0400366E RID: 13934
// Token: 0x04003916 RID: 14614
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400366E")]
[Token(Token = "0x4003916")]
[SerializeField]
private BuiltinDebugViewsModel.Settings m_Settings;
// Token: 0x0200054B RID: 1355
[Token(Token = "0x200054B")]
// Token: 0x0200059A RID: 1434
[Token(Token = "0x200059A")]
[Serializable]
public struct DepthSettings
{
// Token: 0x1700033E RID: 830
// (get) Token: 0x06002DCE RID: 11726 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700033E")]
// Token: 0x17000369 RID: 873
// (get) Token: 0x06003065 RID: 12389 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000369")]
public static BuiltinDebugViewsModel.DepthSettings defaultSettings
{
[Token(Token = "0x6002DCE")]
[Address(RVA = "0x66D260", Offset = "0x66BA60", VA = "0x18066D260")]
[Token(Token = "0x6003065")]
[Address(RVA = "0x19BD2B0", Offset = "0x19BC2B0", VA = "0x1819BD2B0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x0400366F RID: 13935
// Token: 0x04003917 RID: 14615
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400366F")]
[Token(Token = "0x4003917")]
[Range(0f, 1f)]
[Tooltip("Scales the camera far plane before displaying the depth map.")]
public float scale;
}
// Token: 0x0200054C RID: 1356
[Token(Token = "0x200054C")]
// Token: 0x0200059B RID: 1435
[Token(Token = "0x200059B")]
[Serializable]
public struct MotionVectorsSettings
{
// Token: 0x1700033F RID: 831
// (get) Token: 0x06002DCF RID: 11727 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700033F")]
// Token: 0x1700036A RID: 874
// (get) Token: 0x06003066 RID: 12390 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700036A")]
public static BuiltinDebugViewsModel.MotionVectorsSettings defaultSettings
{
[Token(Token = "0x6002DCF")]
[Address(RVA = "0x66FE90", Offset = "0x66E690", VA = "0x18066FE90")]
[Token(Token = "0x6003066")]
[Address(RVA = "0x19BD7C0", Offset = "0x19BC7C0", VA = "0x1819BD7C0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x04003670 RID: 13936
// Token: 0x04003918 RID: 14616
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003670")]
[Tooltip("Opacity of the source render.")]
[Token(Token = "0x4003918")]
[Range(0f, 1f)]
[Tooltip("Opacity of the source render.")]
public float sourceOpacity;
// Token: 0x04003671 RID: 13937
// Token: 0x04003919 RID: 14617
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003671")]
[Tooltip("Opacity of the per-pixel motion vector colors.")]
[Token(Token = "0x4003919")]
[Range(0f, 1f)]
[Tooltip("Opacity of the per-pixel motion vector colors.")]
public float motionImageOpacity;
// Token: 0x04003672 RID: 13938
// Token: 0x0400391A RID: 14618
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4003672")]
[Token(Token = "0x400391A")]
[Tooltip("Because motion vectors are mainly very small vectors, you can use this setting to make them more visible.")]
[Min(0f)]
public float motionImageAmplitude;
// Token: 0x04003673 RID: 13939
// Token: 0x0400391B RID: 14619
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4003673")]
[Token(Token = "0x400391B")]
[Range(0f, 1f)]
[Tooltip("Opacity for the motion vector arrows.")]
public float motionVectorsOpacity;
// Token: 0x04003674 RID: 13940
// Token: 0x0400391C RID: 14620
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003674")]
[Token(Token = "0x400391C")]
[Range(8f, 64f)]
[Tooltip("The arrow density on screen.")]
public int motionVectorsResolution;
// Token: 0x04003675 RID: 13941
// Token: 0x0400391D RID: 14621
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4003675")]
[Tooltip("Tweaks the arrows length.")]
[Token(Token = "0x400391D")]
[Min(0f)]
[Tooltip("Tweaks the arrows length.")]
public float motionVectorsAmplitude;
}
// Token: 0x0200054D RID: 1357
[Token(Token = "0x200054D")]
// Token: 0x0200059C RID: 1436
[Token(Token = "0x200059C")]
public enum Mode
{
// Token: 0x04003677 RID: 13943
[Token(Token = "0x4003677")]
// Token: 0x0400391F RID: 14623
[Token(Token = "0x400391F")]
None,
// Token: 0x04003678 RID: 13944
[Token(Token = "0x4003678")]
// Token: 0x04003920 RID: 14624
[Token(Token = "0x4003920")]
Depth,
// Token: 0x04003679 RID: 13945
[Token(Token = "0x4003679")]
// Token: 0x04003921 RID: 14625
[Token(Token = "0x4003921")]
Normals,
// Token: 0x0400367A RID: 13946
[Token(Token = "0x400367A")]
// Token: 0x04003922 RID: 14626
[Token(Token = "0x4003922")]
MotionVectors,
// Token: 0x0400367B RID: 13947
[Token(Token = "0x400367B")]
// Token: 0x04003923 RID: 14627
[Token(Token = "0x4003923")]
AmbientOcclusion,
// Token: 0x0400367C RID: 13948
[Token(Token = "0x400367C")]
// Token: 0x04003924 RID: 14628
[Token(Token = "0x4003924")]
EyeAdaptation,
// Token: 0x0400367D RID: 13949
[Token(Token = "0x400367D")]
// Token: 0x04003925 RID: 14629
[Token(Token = "0x4003925")]
FocusPlane,
// Token: 0x0400367E RID: 13950
[Token(Token = "0x400367E")]
// Token: 0x04003926 RID: 14630
[Token(Token = "0x4003926")]
PreGradingLog,
// Token: 0x0400367F RID: 13951
[Token(Token = "0x400367F")]
// Token: 0x04003927 RID: 14631
[Token(Token = "0x4003927")]
LogLut,
// Token: 0x04003680 RID: 13952
[Token(Token = "0x4003680")]
// Token: 0x04003928 RID: 14632
[Token(Token = "0x4003928")]
UserLut
}
// Token: 0x0200054E RID: 1358
[Token(Token = "0x200054E")]
// Token: 0x0200059D RID: 1437
[Token(Token = "0x200059D")]
[Serializable]
public struct Settings
{
// Token: 0x17000340 RID: 832
// (get) Token: 0x06002DD0 RID: 11728 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000340")]
// Token: 0x1700036B RID: 875
// (get) Token: 0x06003067 RID: 12391 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700036B")]
public static BuiltinDebugViewsModel.Settings defaultSettings
{
[Token(Token = "0x6002DD0")]
[Address(RVA = "0x670220", Offset = "0x66EA20", VA = "0x180670220")]
[Token(Token = "0x6003067")]
[Address(RVA = "0x19BDB50", Offset = "0x19BCB50", VA = "0x1819BDB50")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x04003681 RID: 13953
// Token: 0x04003929 RID: 14633
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003681")]
[Token(Token = "0x4003929")]
public BuiltinDebugViewsModel.Mode mode;
// Token: 0x04003682 RID: 13954
// Token: 0x0400392A RID: 14634
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003682")]
[Token(Token = "0x400392A")]
public BuiltinDebugViewsModel.DepthSettings depth;
// Token: 0x04003683 RID: 13955
// Token: 0x0400392B RID: 14635
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4003683")]
[Token(Token = "0x400392B")]
public BuiltinDebugViewsModel.MotionVectorsSettings motionVectors;
}
}

View File

@@ -3,61 +3,61 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200051C RID: 1308
[Token(Token = "0x200051C")]
// Token: 0x0200056B RID: 1387
[Token(Token = "0x200056B")]
public sealed class ChromaticAberrationComponent : PostProcessingComponentRenderTexture<ChromaticAberrationModel>
{
// Token: 0x17000321 RID: 801
// (get) Token: 0x06002D31 RID: 11569 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000321")]
// Token: 0x1700034C RID: 844
// (get) Token: 0x06002FC8 RID: 12232 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700034C")]
public override bool active
{
[Token(Token = "0x6002D31")]
[Address(RVA = "0x108D310", Offset = "0x108BB10", VA = "0x18108D310", Slot = "5")]
[Token(Token = "0x6002FC8")]
[Address(RVA = "0xB99D50", Offset = "0xB98D50", VA = "0x180B99D50", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D32 RID: 11570 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D32")]
[Address(RVA = "0x108CF30", Offset = "0x108B730", VA = "0x18108CF30", Slot = "7")]
// Token: 0x06002FC9 RID: 12233 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FC9")]
[Address(RVA = "0xB99970", Offset = "0xB98970", VA = "0x180B99970", Slot = "7")]
public override void OnDisable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D33 RID: 11571 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D33")]
[Address(RVA = "0x108CF60", Offset = "0x108B760", VA = "0x18108CF60", Slot = "10")]
// Token: 0x06002FCA RID: 12234 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FCA")]
[Address(RVA = "0xB999A0", Offset = "0xB989A0", VA = "0x180B999A0", Slot = "10")]
public override void Prepare(Material uberMaterial)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D34 RID: 11572 RVA: 0x00061740 File Offset: 0x0005F940
[Token(Token = "0x6002D34")]
[Address(RVA = "0x108D2D0", Offset = "0x108BAD0", VA = "0x18108D2D0")]
// Token: 0x06002FCB RID: 12235 RVA: 0x000686A8 File Offset: 0x000668A8
[Token(Token = "0x6002FCB")]
[Address(RVA = "0xB99D10", Offset = "0xB98D10", VA = "0x180B99D10")]
public ChromaticAberrationComponent()
{
}
// Token: 0x04003579 RID: 13689
// Token: 0x04003821 RID: 14369
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003579")]
[Token(Token = "0x4003821")]
private Texture2D m_SpectrumLut;
// Token: 0x0200051D RID: 1309
[Token(Token = "0x200051D")]
// Token: 0x0200056C RID: 1388
[Token(Token = "0x200056C")]
private static class Uniforms
{
// Token: 0x0400357A RID: 13690
[Token(Token = "0x400357A")]
// Token: 0x04003822 RID: 14370
[Token(Token = "0x4003822")]
internal static readonly int _ChromaticAberration_Amount = Shader.PropertyToID("_ChromaticAberration_Amount");
// Token: 0x0400357B RID: 13691
[Token(Token = "0x400357B")]
// Token: 0x04003823 RID: 14371
[Token(Token = "0x4003823")]
internal static readonly int _ChromaticAberration_Spectrum = Shader.PropertyToID("_ChromaticAberration_Spectrum");
}
}

View File

@@ -3,80 +3,80 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200054F RID: 1359
[Token(Token = "0x200054F")]
// Token: 0x0200059E RID: 1438
[Token(Token = "0x200059E")]
[Serializable]
public class ChromaticAberrationModel : PostProcessingModel
{
// Token: 0x17000341 RID: 833
// (get) Token: 0x06002DD1 RID: 11729 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002DD2 RID: 11730 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000341")]
// Token: 0x1700036C RID: 876
// (get) Token: 0x06003068 RID: 12392 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06003069 RID: 12393 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700036C")]
public ChromaticAberrationModel.Settings settings
{
[Token(Token = "0x6002DD1")]
[Address(RVA = "0x4667C0", Offset = "0x464FC0", VA = "0x1804667C0")]
[Token(Token = "0x6003068")]
[Address(RVA = "0x487020", Offset = "0x486020", VA = "0x180487020")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002DD2")]
[Address(RVA = "0x96D450", Offset = "0x96BC50", VA = "0x18096D450")]
[Token(Token = "0x6003069")]
[Address(RVA = "0x4ADAA0", Offset = "0x4ACAA0", VA = "0x1804ADAA0")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002DD3 RID: 11731 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DD3")]
[Address(RVA = "0x108D380", Offset = "0x108BB80", VA = "0x18108D380", Slot = "4")]
// Token: 0x0600306A RID: 12394 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600306A")]
[Address(RVA = "0xB99DC0", Offset = "0xB98DC0", VA = "0x180B99DC0", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DD4 RID: 11732 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DD4")]
[Address(RVA = "0x108D3B0", Offset = "0x108BBB0", VA = "0x18108D3B0")]
// Token: 0x0600306B RID: 12395 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600306B")]
[Address(RVA = "0xB99DF0", Offset = "0xB98DF0", VA = "0x180B99DF0")]
public ChromaticAberrationModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003684 RID: 13956
// Token: 0x0400392C RID: 14636
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003684")]
[Token(Token = "0x400392C")]
[SerializeField]
private ChromaticAberrationModel.Settings m_Settings;
// Token: 0x02000550 RID: 1360
[Token(Token = "0x2000550")]
// Token: 0x0200059F RID: 1439
[Token(Token = "0x200059F")]
[Serializable]
public struct Settings
{
// Token: 0x17000342 RID: 834
// (get) Token: 0x06002DD5 RID: 11733 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000342")]
// Token: 0x1700036D RID: 877
// (get) Token: 0x0600306C RID: 12396 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700036D")]
public static ChromaticAberrationModel.Settings defaultSettings
{
[Token(Token = "0x6002DD5")]
[Address(RVA = "0x670300", Offset = "0x66EB00", VA = "0x180670300")]
[Token(Token = "0x600306C")]
[Address(RVA = "0x19BDC30", Offset = "0x19BCC30", VA = "0x1819BDC30")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x04003685 RID: 13957
// Token: 0x0400392D RID: 14637
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003685")]
[Token(Token = "0x400392D")]
[Tooltip("Shift the hue of chromatic aberrations.")]
public Texture2D spectralTexture;
// Token: 0x04003686 RID: 13958
// Token: 0x0400392E RID: 14638
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4003686")]
[Token(Token = "0x400392E")]
[Range(0f, 1f)]
[Tooltip("Amount of tangential distortion.")]
public float intensity;

View File

@@ -3,195 +3,195 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200051E RID: 1310
[Token(Token = "0x200051E")]
// Token: 0x0200056D RID: 1389
[Token(Token = "0x200056D")]
public sealed class ColorGradingComponent : PostProcessingComponentRenderTexture<ColorGradingModel>
{
// Token: 0x17000322 RID: 802
// (get) Token: 0x06002D36 RID: 11574 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000322")]
// Token: 0x1700034D RID: 845
// (get) Token: 0x06002FCD RID: 12237 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700034D")]
public override bool active
{
[Token(Token = "0x6002D36")]
[Address(RVA = "0x1093400", Offset = "0x1091C00", VA = "0x181093400", Slot = "5")]
[Token(Token = "0x6002FCD")]
[Address(RVA = "0x12ECD30", Offset = "0x12EBD30", VA = "0x1812ECD30", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D37 RID: 11575 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D37")]
[Address(RVA = "0x1093360", Offset = "0x1091B60", VA = "0x181093360")]
// Token: 0x06002FCE RID: 12238 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FCE")]
[Address(RVA = "0x12ECC90", Offset = "0x12EBC90", VA = "0x1812ECC90")]
private float StandardIlluminantY(float x)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D38 RID: 11576 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D38")]
[Address(RVA = "0x1090400", Offset = "0x108EC00", VA = "0x181090400")]
// Token: 0x06002FCF RID: 12239 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FCF")]
[Address(RVA = "0x12E9D30", Offset = "0x12E8D30", VA = "0x1812E9D30")]
private Vector3 CIExyToLMS(float x, float y)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D39 RID: 11577 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D39")]
[Address(RVA = "0x1090490", Offset = "0x108EC90", VA = "0x181090490")]
// Token: 0x06002FD0 RID: 12240 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FD0")]
[Address(RVA = "0x12E9DC0", Offset = "0x12E8DC0", VA = "0x1812E9DC0")]
private Vector3 CalculateColorBalance(float temperature, float tint)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D3A RID: 11578 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D3A")]
[Address(RVA = "0x1092D10", Offset = "0x1091510", VA = "0x181092D10")]
// Token: 0x06002FD1 RID: 12241 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FD1")]
[Address(RVA = "0x12EC640", Offset = "0x12EB640", VA = "0x1812EC640")]
private static Color NormalizeColor(Color c)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D3B RID: 11579 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D3B")]
[Address(RVA = "0x1090A60", Offset = "0x108F260", VA = "0x181090A60")]
// Token: 0x06002FD2 RID: 12242 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FD2")]
[Address(RVA = "0x12EA390", Offset = "0x12E9390", VA = "0x1812EA390")]
private static Vector3 ClampVector(Vector3 v, float min, float max)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D3C RID: 11580 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D3C")]
[Address(RVA = "0x1092390", Offset = "0x1090B90", VA = "0x181092390")]
// Token: 0x06002FD3 RID: 12243 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FD3")]
[Address(RVA = "0x12EBCC0", Offset = "0x12EACC0", VA = "0x1812EBCC0")]
public static Vector3 GetLiftValue(Color lift)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D3D RID: 11581 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D3D")]
[Address(RVA = "0x10920F0", Offset = "0x10908F0", VA = "0x1810920F0")]
// Token: 0x06002FD4 RID: 12244 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FD4")]
[Address(RVA = "0x12EBA20", Offset = "0x12EAA20", VA = "0x1812EBA20")]
public static Vector3 GetGammaValue(Color gamma)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D3E RID: 11582 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D3E")]
[Address(RVA = "0x1091EA0", Offset = "0x10906A0", VA = "0x181091EA0")]
// Token: 0x06002FD5 RID: 12245 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FD5")]
[Address(RVA = "0x12EB7D0", Offset = "0x12EA7D0", VA = "0x1812EB7D0")]
public static Vector3 GetGainValue(Color gain)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D3F RID: 11583 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D3F")]
[Address(RVA = "0x10905B0", Offset = "0x108EDB0", VA = "0x1810905B0")]
// Token: 0x06002FD6 RID: 12246 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FD6")]
[Address(RVA = "0x12E9EE0", Offset = "0x12E8EE0", VA = "0x1812E9EE0")]
public static void CalculateLiftGammaGain(Color lift, Color gamma, Color gain, out Vector3 outLift, out Vector3 outGamma, out Vector3 outGain)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D40 RID: 11584 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D40")]
[Address(RVA = "0x1092A50", Offset = "0x1091250", VA = "0x181092A50")]
// Token: 0x06002FD7 RID: 12247 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FD7")]
[Address(RVA = "0x12EC380", Offset = "0x12EB380", VA = "0x1812EC380")]
public static Vector3 GetSlopeValue(Color slope)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D41 RID: 11585 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D41")]
[Address(RVA = "0x10927C0", Offset = "0x1090FC0", VA = "0x1810927C0")]
// Token: 0x06002FD8 RID: 12248 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FD8")]
[Address(RVA = "0x12EC0F0", Offset = "0x12EB0F0", VA = "0x1812EC0F0")]
public static Vector3 GetPowerValue(Color power)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D42 RID: 11586 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D42")]
[Address(RVA = "0x10925A0", Offset = "0x1090DA0", VA = "0x1810925A0")]
// Token: 0x06002FD9 RID: 12249 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FD9")]
[Address(RVA = "0x12EBED0", Offset = "0x12EAED0", VA = "0x1812EBED0")]
public static Vector3 GetOffsetValue(Color offset)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D43 RID: 11587 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D43")]
[Address(RVA = "0x1090810", Offset = "0x108F010", VA = "0x181090810")]
// Token: 0x06002FDA RID: 12250 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FDA")]
[Address(RVA = "0x12EA140", Offset = "0x12E9140", VA = "0x1812EA140")]
public static void CalculateSlopePowerOffset(Color slope, Color power, Color offset, out Vector3 outSlope, out Vector3 outPower, out Vector3 outOffset)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D44 RID: 11588 RVA: 0x00061780 File Offset: 0x0005F980
[Token(Token = "0x6002D44")]
[Address(RVA = "0x10916E0", Offset = "0x108FEE0", VA = "0x1810916E0")]
// Token: 0x06002FDB RID: 12251 RVA: 0x000686E8 File Offset: 0x000668E8
[Token(Token = "0x6002FDB")]
[Address(RVA = "0x12EB010", Offset = "0x12EA010", VA = "0x1812EB010")]
private TextureFormat GetCurveFormat()
{
bool flag = SystemInfo.SupportsTextureFormat((TextureFormat)((uint)17));
return TextureFormat.RGBA32;
}
// Token: 0x06002D45 RID: 11589 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D45")]
[Address(RVA = "0x1091710", Offset = "0x108FF10", VA = "0x181091710")]
// Token: 0x06002FDC RID: 12252 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FDC")]
[Address(RVA = "0x12EB040", Offset = "0x12EA040", VA = "0x1812EB040")]
private Texture2D GetCurveTexture()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D46 RID: 11590 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D46")]
[Address(RVA = "0x1092C70", Offset = "0x1091470", VA = "0x181092C70")]
// Token: 0x06002FDD RID: 12253 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FDD")]
[Address(RVA = "0x12EC5A0", Offset = "0x12EB5A0", VA = "0x1812EC5A0")]
private bool IsLogLutValid(RenderTexture lut)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D47 RID: 11591 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D47")]
[Address(RVA = "0x1092580", Offset = "0x1090D80", VA = "0x181092580")]
// Token: 0x06002FDE RID: 12254 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FDE")]
[Address(RVA = "0x12EBEB0", Offset = "0x12EAEB0", VA = "0x1812EBEB0")]
private RenderTextureFormat GetLutFormat()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D48 RID: 11592 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D48")]
[Address(RVA = "0x1090B20", Offset = "0x108F320", VA = "0x181090B20")]
// Token: 0x06002FDF RID: 12255 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FDF")]
[Address(RVA = "0x12EA450", Offset = "0x12E9450", VA = "0x1812EA450")]
private void GenerateLut()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D49 RID: 11593 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D49")]
[Address(RVA = "0x1092FF0", Offset = "0x10917F0", VA = "0x181092FF0", Slot = "10")]
// Token: 0x06002FE0 RID: 12256 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FE0")]
[Address(RVA = "0x12EC920", Offset = "0x12EB920", VA = "0x1812EC920", Slot = "10")]
public override void Prepare(Material uberMaterial)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D4A RID: 11594 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D4A")]
[Address(RVA = "0x1092E80", Offset = "0x1091680", VA = "0x181092E80")]
// Token: 0x06002FE1 RID: 12257 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FE1")]
[Address(RVA = "0x12EC7B0", Offset = "0x12EB7B0", VA = "0x1812EC7B0")]
public void OnGUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D4B RID: 11595 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D4B")]
[Address(RVA = "0x1092DF0", Offset = "0x10915F0", VA = "0x181092DF0", Slot = "7")]
// Token: 0x06002FE2 RID: 12258 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FE2")]
[Address(RVA = "0x12EC720", Offset = "0x12EB720", VA = "0x1812EC720", Slot = "7")]
public override void OnDisable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D4C RID: 11596 RVA: 0x00061798 File Offset: 0x0005F998
[Token(Token = "0x6002D4C")]
[Address(RVA = "0x1093390", Offset = "0x1091B90", VA = "0x181093390")]
// Token: 0x06002FE3 RID: 12259 RVA: 0x00068700 File Offset: 0x00066900
[Token(Token = "0x6002FE3")]
[Address(RVA = "0x12ECCC0", Offset = "0x12EBCC0", VA = "0x1812ECCC0")]
public ColorGradingComponent()
{
Color[] array = new Color[256];
@@ -199,120 +199,111 @@ namespace UnityEngine.PostProcessing
base..ctor();
}
// Token: 0x0400357C RID: 13692
[Token(Token = "0x400357C")]
// Token: 0x04003824 RID: 14372
[Token(Token = "0x4003824")]
private const int k_InternalLogLutSize = 32;
// Token: 0x0400357D RID: 13693
[Token(Token = "0x400357D")]
// Token: 0x04003825 RID: 14373
[Token(Token = "0x4003825")]
private const int k_CurvePrecision = 128;
// Token: 0x0400357E RID: 13694
[Token(Token = "0x400357E")]
// Token: 0x04003826 RID: 14374
[Token(Token = "0x4003826")]
private const float k_CurveStep = 0.0078125f;
// Token: 0x0400357F RID: 13695
// Token: 0x04003827 RID: 14375
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400357F")]
[Token(Token = "0x4003827")]
private Texture2D m_GradingCurves;
// Token: 0x04003580 RID: 13696
// Token: 0x04003828 RID: 14376
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003580")]
[Token(Token = "0x4003828")]
private Color[] m_pixels;
// Token: 0x0200051F RID: 1311
[Token(Token = "0x200051F")]
// Token: 0x0200056E RID: 1390
[Token(Token = "0x200056E")]
private static class Uniforms
{
// Token: 0x06002D4D RID: 11597 RVA: 0x000020D3 File Offset: 0x000002D3
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x6002D4D")]
[Address(RVA = "0x676500", Offset = "0x674D00", VA = "0x180676500")]
static Uniforms()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003829 RID: 14377
[Token(Token = "0x4003829")]
internal static readonly int _LutParams = Shader.PropertyToID("_LutParams");
// Token: 0x04003581 RID: 13697
[Token(Token = "0x4003581")]
internal static readonly int _LutParams;
// Token: 0x0400382A RID: 14378
[Token(Token = "0x400382A")]
internal static readonly int _NeutralTonemapperParams1 = Shader.PropertyToID("_NeutralTonemapperParams1");
// Token: 0x04003582 RID: 13698
[Token(Token = "0x4003582")]
internal static readonly int _NeutralTonemapperParams1;
// Token: 0x0400382B RID: 14379
[Token(Token = "0x400382B")]
internal static readonly int _NeutralTonemapperParams2 = Shader.PropertyToID("_NeutralTonemapperParams2");
// Token: 0x04003583 RID: 13699
[Token(Token = "0x4003583")]
internal static readonly int _NeutralTonemapperParams2;
// Token: 0x0400382C RID: 14380
[Token(Token = "0x400382C")]
internal static readonly int _HueShift = Shader.PropertyToID("_HueShift");
// Token: 0x04003584 RID: 13700
[Token(Token = "0x4003584")]
internal static readonly int _HueShift;
// Token: 0x0400382D RID: 14381
[Token(Token = "0x400382D")]
internal static readonly int _Saturation = Shader.PropertyToID("_Saturation");
// Token: 0x04003585 RID: 13701
[Token(Token = "0x4003585")]
internal static readonly int _Saturation;
// Token: 0x0400382E RID: 14382
[Token(Token = "0x400382E")]
internal static readonly int _Contrast = Shader.PropertyToID("_Contrast");
// Token: 0x04003586 RID: 13702
[Token(Token = "0x4003586")]
internal static readonly int _Contrast;
// Token: 0x0400382F RID: 14383
[Token(Token = "0x400382F")]
internal static readonly int _Balance = Shader.PropertyToID("_Balance");
// Token: 0x04003587 RID: 13703
[Token(Token = "0x4003587")]
internal static readonly int _Balance;
// Token: 0x04003830 RID: 14384
[Token(Token = "0x4003830")]
internal static readonly int _Lift = Shader.PropertyToID("_Lift");
// Token: 0x04003588 RID: 13704
[Token(Token = "0x4003588")]
internal static readonly int _Lift;
// Token: 0x04003831 RID: 14385
[Token(Token = "0x4003831")]
internal static readonly int _InvGamma = Shader.PropertyToID("_InvGamma");
// Token: 0x04003589 RID: 13705
[Token(Token = "0x4003589")]
internal static readonly int _InvGamma;
// Token: 0x04003832 RID: 14386
[Token(Token = "0x4003832")]
internal static readonly int _Gain = Shader.PropertyToID("_Gain");
// Token: 0x0400358A RID: 13706
[Token(Token = "0x400358A")]
internal static readonly int _Gain;
// Token: 0x04003833 RID: 14387
[Token(Token = "0x4003833")]
internal static readonly int _Slope = Shader.PropertyToID("_Slope");
// Token: 0x0400358B RID: 13707
[Token(Token = "0x400358B")]
internal static readonly int _Slope;
// Token: 0x04003834 RID: 14388
[Token(Token = "0x4003834")]
internal static readonly int _Power = Shader.PropertyToID("_Power");
// Token: 0x0400358C RID: 13708
[Token(Token = "0x400358C")]
internal static readonly int _Power;
// Token: 0x04003835 RID: 14389
[Token(Token = "0x4003835")]
internal static readonly int _Offset = Shader.PropertyToID("_Offset");
// Token: 0x0400358D RID: 13709
[Token(Token = "0x400358D")]
internal static readonly int _Offset;
// Token: 0x04003836 RID: 14390
[Token(Token = "0x4003836")]
internal static readonly int _ChannelMixerRed = Shader.PropertyToID("_ChannelMixerRed");
// Token: 0x0400358E RID: 13710
[Token(Token = "0x400358E")]
internal static readonly int _ChannelMixerRed;
// Token: 0x04003837 RID: 14391
[Token(Token = "0x4003837")]
internal static readonly int _ChannelMixerGreen = Shader.PropertyToID("_ChannelMixerGreen");
// Token: 0x0400358F RID: 13711
[Token(Token = "0x400358F")]
internal static readonly int _ChannelMixerGreen;
// Token: 0x04003838 RID: 14392
[Token(Token = "0x4003838")]
internal static readonly int _ChannelMixerBlue = Shader.PropertyToID("_ChannelMixerBlue");
// Token: 0x04003590 RID: 13712
[Token(Token = "0x4003590")]
internal static readonly int _ChannelMixerBlue;
// Token: 0x04003839 RID: 14393
[Token(Token = "0x4003839")]
internal static readonly int _Curves = Shader.PropertyToID("_Curves");
// Token: 0x04003591 RID: 13713
[Token(Token = "0x4003591")]
internal static readonly int _Curves;
// Token: 0x0400383A RID: 14394
[Token(Token = "0x400383A")]
internal static readonly int _LogLut = Shader.PropertyToID("_LogLut");
// Token: 0x04003592 RID: 13714
[Token(Token = "0x4003592")]
internal static readonly int _LogLut;
// Token: 0x0400383B RID: 14395
[Token(Token = "0x400383B")]
internal static readonly int _LogLut_Params = Shader.PropertyToID("_LogLut_Params");
// Token: 0x04003593 RID: 13715
[Token(Token = "0x4003593")]
internal static readonly int _LogLut_Params;
// Token: 0x04003594 RID: 13716
[Token(Token = "0x4003594")]
internal static readonly int _ExposureEV;
// Token: 0x0400383C RID: 14396
[Token(Token = "0x400383C")]
internal static readonly int _ExposureEV = Shader.PropertyToID("_ExposureEV");
}
}
}

View File

@@ -3,30 +3,30 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200057E RID: 1406
[Token(Token = "0x200057E")]
// Token: 0x020005CD RID: 1485
[Token(Token = "0x20005CD")]
[Serializable]
public sealed class ColorGradingCurve
{
// Token: 0x06002E46 RID: 11846 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E46")]
[Address(RVA = "0x10936E0", Offset = "0x1091EE0", VA = "0x1810936E0")]
// Token: 0x060030DD RID: 12509 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030DD")]
[Address(RVA = "0x12ED010", Offset = "0x12EC010", VA = "0x1812ED010")]
public ColorGradingCurve(AnimationCurve curve, float zeroValue, bool loop, Vector2 bounds)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E47 RID: 11847 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E47")]
[Address(RVA = "0x1093460", Offset = "0x1091C60", VA = "0x181093460")]
// Token: 0x060030DE RID: 12510 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030DE")]
[Address(RVA = "0x12ECD90", Offset = "0x12EBD90", VA = "0x1812ECD90")]
public void Cache()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E48 RID: 11848 RVA: 0x00062930 File Offset: 0x00060B30
[Token(Token = "0x6002E48")]
[Address(RVA = "0x1093660", Offset = "0x1091E60", VA = "0x181093660")]
// Token: 0x060030DF RID: 12511 RVA: 0x00069A04 File Offset: 0x00067C04
[Token(Token = "0x60030DF")]
[Address(RVA = "0x12ECF90", Offset = "0x12EBF90", VA = "0x1812ECF90")]
public float Evaluate(float t)
{
if (this.curve.length != 0 && this.m_Loop && this.curve.length != 1)
@@ -36,32 +36,32 @@ namespace UnityEngine.PostProcessing
return this.m_ZeroValue;
}
// Token: 0x0400373E RID: 14142
// Token: 0x040039E6 RID: 14822
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400373E")]
[Token(Token = "0x40039E6")]
public AnimationCurve curve;
// Token: 0x0400373F RID: 14143
// Token: 0x040039E7 RID: 14823
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400373F")]
[Token(Token = "0x40039E7")]
[SerializeField]
private bool m_Loop;
// Token: 0x04003740 RID: 14144
// Token: 0x040039E8 RID: 14824
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4003740")]
[Token(Token = "0x40039E8")]
[SerializeField]
private float m_ZeroValue;
// Token: 0x04003741 RID: 14145
// Token: 0x040039E9 RID: 14825
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003741")]
[Token(Token = "0x40039E9")]
[SerializeField]
private float m_Range;
// Token: 0x04003742 RID: 14146
// Token: 0x040039EA RID: 14826
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003742")]
[Token(Token = "0x40039EA")]
private AnimationCurve m_InternalLoopingCurve;
}
}

View File

@@ -4,65 +4,65 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000551 RID: 1361
[Token(Token = "0x2000551")]
// Token: 0x020005A0 RID: 1440
[Token(Token = "0x20005A0")]
[Serializable]
public class ColorGradingModel : PostProcessingModel
{
// Token: 0x17000343 RID: 835
// (get) Token: 0x06002DD6 RID: 11734 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002DD7 RID: 11735 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000343")]
// Token: 0x1700036E RID: 878
// (get) Token: 0x0600306D RID: 12397 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x0600306E RID: 12398 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700036E")]
public ColorGradingModel.Settings settings
{
[Token(Token = "0x6002DD6")]
[Address(RVA = "0x10938B0", Offset = "0x10920B0", VA = "0x1810938B0")]
[Token(Token = "0x600306D")]
[Address(RVA = "0x12ED1E0", Offset = "0x12EC1E0", VA = "0x1812ED1E0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002DD7")]
[Address(RVA = "0x1093930", Offset = "0x1092130", VA = "0x181093930")]
[Token(Token = "0x600306E")]
[Address(RVA = "0x12ED260", Offset = "0x12EC260", VA = "0x1812ED260")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x17000344 RID: 836
// (get) Token: 0x06002DD8 RID: 11736 RVA: 0x000623A8 File Offset: 0x000605A8
// (set) Token: 0x06002DD9 RID: 11737 RVA: 0x000623BC File Offset: 0x000605BC
[Token(Token = "0x17000344")]
// Token: 0x1700036F RID: 879
// (get) Token: 0x0600306F RID: 12399 RVA: 0x0006947C File Offset: 0x0006767C
// (set) Token: 0x06003070 RID: 12400 RVA: 0x00069490 File Offset: 0x00067690
[Token(Token = "0x1700036F")]
public bool isDirty
{
[Token(Token = "0x6002DD8")]
[Address(RVA = "0xA4CEB0", Offset = "0xA4B6B0", VA = "0x180A4CEB0")]
[Token(Token = "0x600306F")]
[Address(RVA = "0xA78020", Offset = "0xA77020", VA = "0x180A78020")]
get;
[Token(Token = "0x6002DD9")]
[Address(RVA = "0xA4CFD0", Offset = "0xA4B7D0", VA = "0x180A4CFD0")]
[Token(Token = "0x6003070")]
[Address(RVA = "0xA78140", Offset = "0xA77140", VA = "0x180A78140")]
internal set;
}
// Token: 0x17000345 RID: 837
// (get) Token: 0x06002DDA RID: 11738 RVA: 0x000623D0 File Offset: 0x000605D0
// (set) Token: 0x06002DDB RID: 11739 RVA: 0x000623E4 File Offset: 0x000605E4
[Token(Token = "0x17000345")]
// Token: 0x17000370 RID: 880
// (get) Token: 0x06003071 RID: 12401 RVA: 0x000694A4 File Offset: 0x000676A4
// (set) Token: 0x06003072 RID: 12402 RVA: 0x000694B8 File Offset: 0x000676B8
[Token(Token = "0x17000370")]
public RenderTexture bakedLut
{
[Token(Token = "0x6002DDA")]
[Address(RVA = "0x687F80", Offset = "0x686780", VA = "0x180687F80")]
[Token(Token = "0x6003071")]
[Address(RVA = "0x68ADE0", Offset = "0x689DE0", VA = "0x18068ADE0")]
[CompilerGenerated]
get
{
return this.<bakedLut>k__BackingField;
}
[Token(Token = "0x6002DDB")]
[Address(RVA = "0x688000", Offset = "0x686800", VA = "0x180688000")]
[Token(Token = "0x6003072")]
[Address(RVA = "0x68AE60", Offset = "0x689E60", VA = "0x18068AE60")]
[CompilerGenerated]
internal set
{
/*
An exception occurred when decompiling this method (06002DDB)
An exception occurred when decompiling this method (06003072)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.ColorGradingModel::set_bakedLut(UnityEngine.RenderTexture)
@@ -79,464 +79,464 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
}
}
// Token: 0x06002DDC RID: 11740 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DDC")]
[Address(RVA = "0x1093760", Offset = "0x1091F60", VA = "0x181093760", Slot = "4")]
// Token: 0x06003073 RID: 12403 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003073")]
[Address(RVA = "0x12ED090", Offset = "0x12EC090", VA = "0x1812ED090", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DDD RID: 11741 RVA: 0x000623F8 File Offset: 0x000605F8
[Token(Token = "0x6002DDD")]
[Address(RVA = "0x1093750", Offset = "0x1091F50", VA = "0x181093750", Slot = "5")]
// Token: 0x06003074 RID: 12404 RVA: 0x000694CC File Offset: 0x000676CC
[Token(Token = "0x6003074")]
[Address(RVA = "0x12ED080", Offset = "0x12EC080", VA = "0x1812ED080", Slot = "5")]
public override void OnValidate()
{
this.<isDirty>k__BackingField = true;
}
// Token: 0x06002DDE RID: 11742 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DDE")]
[Address(RVA = "0x1093810", Offset = "0x1092010", VA = "0x181093810")]
// Token: 0x06003075 RID: 12405 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003075")]
[Address(RVA = "0x12ED140", Offset = "0x12EC140", VA = "0x1812ED140")]
public ColorGradingModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003687 RID: 13959
// Token: 0x0400392F RID: 14639
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003687")]
[Token(Token = "0x400392F")]
[SerializeField]
private ColorGradingModel.Settings m_Settings;
// Token: 0x02000552 RID: 1362
[Token(Token = "0x2000552")]
// Token: 0x020005A1 RID: 1441
[Token(Token = "0x20005A1")]
public enum Tonemapper
{
// Token: 0x0400368B RID: 13963
[Token(Token = "0x400368B")]
// Token: 0x04003933 RID: 14643
[Token(Token = "0x4003933")]
None,
// Token: 0x0400368C RID: 13964
[Token(Token = "0x400368C")]
// Token: 0x04003934 RID: 14644
[Token(Token = "0x4003934")]
ACES,
// Token: 0x0400368D RID: 13965
[Token(Token = "0x400368D")]
// Token: 0x04003935 RID: 14645
[Token(Token = "0x4003935")]
Neutral
}
// Token: 0x02000553 RID: 1363
[Token(Token = "0x2000553")]
// Token: 0x020005A2 RID: 1442
[Token(Token = "0x20005A2")]
[Serializable]
public struct TonemappingSettings
{
// Token: 0x17000346 RID: 838
// (get) Token: 0x06002DDF RID: 11743 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000346")]
// Token: 0x17000371 RID: 881
// (get) Token: 0x06003076 RID: 12406 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000371")]
public static ColorGradingModel.TonemappingSettings defaultSettings
{
[Token(Token = "0x6002DDF")]
[Address(RVA = "0x670650", Offset = "0x66EE50", VA = "0x180670650")]
[Token(Token = "0x6003076")]
[Address(RVA = "0x19BDF40", Offset = "0x19BCF40", VA = "0x1819BDF40")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x0400368E RID: 13966
// Token: 0x04003936 RID: 14646
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400368E")]
[Token(Token = "0x4003936")]
[Tooltip("Tonemapping algorithm to use at the end of the color grading process. Use \"Neutral\" if you need a customizable tonemapper or \"Filmic\" to give a standard filmic look to your scenes.")]
public ColorGradingModel.Tonemapper tonemapper;
// Token: 0x0400368F RID: 13967
// Token: 0x04003937 RID: 14647
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400368F")]
[Token(Token = "0x4003937")]
[Range(-0.1f, 0.1f)]
public float neutralBlackIn;
// Token: 0x04003690 RID: 13968
// Token: 0x04003938 RID: 14648
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4003690")]
[Token(Token = "0x4003938")]
[Range(1f, 20f)]
public float neutralWhiteIn;
// Token: 0x04003691 RID: 13969
// Token: 0x04003939 RID: 14649
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4003691")]
[Token(Token = "0x4003939")]
[Range(-0.09f, 0.1f)]
public float neutralBlackOut;
// Token: 0x04003692 RID: 13970
// Token: 0x0400393A RID: 14650
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003692")]
[Token(Token = "0x400393A")]
[Range(1f, 19f)]
public float neutralWhiteOut;
// Token: 0x04003693 RID: 13971
// Token: 0x0400393B RID: 14651
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4003693")]
[Token(Token = "0x400393B")]
[Range(0.1f, 20f)]
public float neutralWhiteLevel;
// Token: 0x04003694 RID: 13972
// Token: 0x0400393C RID: 14652
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003694")]
[Token(Token = "0x400393C")]
[Range(1f, 10f)]
public float neutralWhiteClip;
}
// Token: 0x02000554 RID: 1364
[Token(Token = "0x2000554")]
// Token: 0x020005A3 RID: 1443
[Token(Token = "0x20005A3")]
[Serializable]
public struct BasicSettings
{
// Token: 0x17000347 RID: 839
// (get) Token: 0x06002DE0 RID: 11744 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000347")]
// Token: 0x17000372 RID: 882
// (get) Token: 0x06003077 RID: 12407 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000372")]
public static ColorGradingModel.BasicSettings defaultSettings
{
[Token(Token = "0x6002DE0")]
[Address(RVA = "0x66BB90", Offset = "0x66A390", VA = "0x18066BB90")]
[Token(Token = "0x6003077")]
[Address(RVA = "0x19BBC00", Offset = "0x19BAC00", VA = "0x1819BBC00")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x04003695 RID: 13973
// Token: 0x0400393D RID: 14653
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003695")]
[Token(Token = "0x400393D")]
[Tooltip("Adjusts the overall exposure of the scene in EV units. This is applied after HDR effect and right before tonemapping so it won't affect previous effects in the chain.")]
public float postExposure;
// Token: 0x04003696 RID: 13974
// Token: 0x0400393E RID: 14654
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003696")]
[Token(Token = "0x400393E")]
[Range(-100f, 100f)]
[Tooltip("Sets the white balance to a custom color temperature.")]
public float temperature;
// Token: 0x04003697 RID: 13975
// Token: 0x0400393F RID: 14655
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4003697")]
[Token(Token = "0x400393F")]
[Range(-100f, 100f)]
[Tooltip("Sets the white balance to compensate for a green or magenta tint.")]
public float tint;
// Token: 0x04003698 RID: 13976
// Token: 0x04003940 RID: 14656
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4003698")]
[Token(Token = "0x4003940")]
[Range(-180f, 180f)]
[Tooltip("Shift the hue of all colors.")]
public float hueShift;
// Token: 0x04003699 RID: 13977
// Token: 0x04003941 RID: 14657
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003699")]
[Token(Token = "0x4003941")]
[Attribute(Name = "RangeAttribute", RVA = "0x262AD0", Offset = "0x261ED0")]
[Tooltip("Pushes the intensity of all colors.")]
[Range(0f, 0f)]
public float saturation;
// Token: 0x0400369A RID: 13978
// Token: 0x04003942 RID: 14658
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x400369A")]
[Attribute(Name = "RangeAttribute", RVA = "0xDF580", Offset = "0xDE980")]
[Token(Token = "0x4003942")]
[Attribute(Name = "RangeAttribute", RVA = "0x262B90", Offset = "0x261F90")]
[Tooltip("Expands or shrinks the overall range of tonal values.")]
public float contrast;
}
// Token: 0x02000555 RID: 1365
[Token(Token = "0x2000555")]
// Token: 0x020005A4 RID: 1444
[Token(Token = "0x20005A4")]
[Serializable]
public struct ChannelMixerSettings
{
// Token: 0x17000348 RID: 840
// (get) Token: 0x06002DE1 RID: 11745 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000348")]
// Token: 0x17000373 RID: 883
// (get) Token: 0x06003078 RID: 12408 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000373")]
public static ColorGradingModel.ChannelMixerSettings defaultSettings
{
[Token(Token = "0x6002DE1")]
[Address(RVA = "0x66C300", Offset = "0x66AB00", VA = "0x18066C300")]
[Token(Token = "0x6003078")]
[Address(RVA = "0x19BC370", Offset = "0x19BB370", VA = "0x1819BC370")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x0400369B RID: 13979
// Token: 0x04003943 RID: 14659
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400369B")]
[Token(Token = "0x4003943")]
public Vector3 red;
// Token: 0x0400369C RID: 13980
// Token: 0x04003944 RID: 14660
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400369C")]
[Token(Token = "0x4003944")]
public Vector3 green;
// Token: 0x0400369D RID: 13981
// Token: 0x04003945 RID: 14661
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400369D")]
[Token(Token = "0x4003945")]
public Vector3 blue;
// Token: 0x0400369E RID: 13982
// Token: 0x04003946 RID: 14662
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400369E")]
[Token(Token = "0x4003946")]
[HideInInspector]
public int currentEditingChannel;
}
// Token: 0x02000556 RID: 1366
[Token(Token = "0x2000556")]
// Token: 0x020005A5 RID: 1445
[Token(Token = "0x20005A5")]
[Serializable]
public struct LogWheelsSettings
{
// Token: 0x17000349 RID: 841
// (get) Token: 0x06002DE2 RID: 11746 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000349")]
// Token: 0x17000374 RID: 884
// (get) Token: 0x06003079 RID: 12409 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000374")]
public static ColorGradingModel.LogWheelsSettings defaultSettings
{
[Token(Token = "0x6002DE2")]
[Address(RVA = "0x66FB30", Offset = "0x66E330", VA = "0x18066FB30")]
[Token(Token = "0x6003079")]
[Address(RVA = "0x19BD760", Offset = "0x19BC760", VA = "0x1819BD760")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x0400369F RID: 13983
// Token: 0x04003947 RID: 14663
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400369F")]
[Token(Token = "0x4003947")]
[Trackball("GetSlopeValue")]
public Color slope;
// Token: 0x040036A0 RID: 13984
// Token: 0x04003948 RID: 14664
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40036A0")]
[Token(Token = "0x4003948")]
[Trackball("GetPowerValue")]
public Color power;
// Token: 0x040036A1 RID: 13985
// Token: 0x04003949 RID: 14665
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40036A1")]
[Token(Token = "0x4003949")]
[Trackball("GetOffsetValue")]
public Color offset;
}
// Token: 0x02000557 RID: 1367
[Token(Token = "0x2000557")]
// Token: 0x020005A6 RID: 1446
[Token(Token = "0x20005A6")]
[Serializable]
public struct LinearWheelsSettings
{
// Token: 0x1700034A RID: 842
// (get) Token: 0x06002DE3 RID: 11747 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700034A")]
// Token: 0x17000375 RID: 885
// (get) Token: 0x0600307A RID: 12410 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000375")]
public static ColorGradingModel.LinearWheelsSettings defaultSettings
{
[Token(Token = "0x6002DE3")]
[Address(RVA = "0x66FB30", Offset = "0x66E330", VA = "0x18066FB30")]
[Token(Token = "0x600307A")]
[Address(RVA = "0x19BD760", Offset = "0x19BC760", VA = "0x1819BD760")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x040036A2 RID: 13986
// Token: 0x0400394A RID: 14666
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036A2")]
[Token(Token = "0x400394A")]
[Trackball("GetLiftValue")]
public Color lift;
// Token: 0x040036A3 RID: 13987
// Token: 0x0400394B RID: 14667
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40036A3")]
[Token(Token = "0x400394B")]
[Trackball("GetGammaValue")]
public Color gamma;
// Token: 0x040036A4 RID: 13988
// Token: 0x0400394C RID: 14668
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40036A4")]
[Token(Token = "0x400394C")]
[Trackball("GetGainValue")]
public Color gain;
}
// Token: 0x02000558 RID: 1368
[Token(Token = "0x2000558")]
// Token: 0x020005A7 RID: 1447
[Token(Token = "0x20005A7")]
public enum ColorWheelMode
{
// Token: 0x040036A6 RID: 13990
[Token(Token = "0x40036A6")]
// Token: 0x0400394E RID: 14670
[Token(Token = "0x400394E")]
Linear,
// Token: 0x040036A7 RID: 13991
[Token(Token = "0x40036A7")]
// Token: 0x0400394F RID: 14671
[Token(Token = "0x400394F")]
Log
}
// Token: 0x02000559 RID: 1369
[Token(Token = "0x2000559")]
// Token: 0x020005A8 RID: 1448
[Token(Token = "0x20005A8")]
[Serializable]
public struct ColorWheelsSettings
{
// Token: 0x1700034B RID: 843
// (get) Token: 0x06002DE4 RID: 11748 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700034B")]
// Token: 0x17000376 RID: 886
// (get) Token: 0x0600307B RID: 12411 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000376")]
public static ColorGradingModel.ColorWheelsSettings defaultSettings
{
[Token(Token = "0x6002DE4")]
[Address(RVA = "0x66CA60", Offset = "0x66B260", VA = "0x18066CA60")]
[Token(Token = "0x600307B")]
[Address(RVA = "0x19BCAB0", Offset = "0x19BBAB0", VA = "0x1819BCAB0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x040036A8 RID: 13992
// Token: 0x04003950 RID: 14672
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036A8")]
[Token(Token = "0x4003950")]
public ColorGradingModel.ColorWheelMode mode;
// Token: 0x040036A9 RID: 13993
// Token: 0x04003951 RID: 14673
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40036A9")]
[Token(Token = "0x4003951")]
[TrackballGroup]
public ColorGradingModel.LogWheelsSettings log;
// Token: 0x040036AA RID: 13994
// Token: 0x04003952 RID: 14674
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40036AA")]
[Token(Token = "0x4003952")]
[TrackballGroup]
public ColorGradingModel.LinearWheelsSettings linear;
}
// Token: 0x0200055A RID: 1370
[Token(Token = "0x200055A")]
// Token: 0x020005A9 RID: 1449
[Token(Token = "0x20005A9")]
[Serializable]
public struct CurvesSettings
{
// Token: 0x1700034C RID: 844
// (get) Token: 0x06002DE5 RID: 11749 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700034C")]
// Token: 0x17000377 RID: 887
// (get) Token: 0x0600307C RID: 12412 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000377")]
public static ColorGradingModel.CurvesSettings defaultSettings
{
[Token(Token = "0x6002DE5")]
[Address(RVA = "0x66CB30", Offset = "0x66B330", VA = "0x18066CB30")]
[Token(Token = "0x600307C")]
[Address(RVA = "0x19BCB80", Offset = "0x19BBB80", VA = "0x1819BCB80")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x040036AB RID: 13995
// Token: 0x04003953 RID: 14675
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036AB")]
[Token(Token = "0x4003953")]
public ColorGradingCurve master;
// Token: 0x040036AC RID: 13996
// Token: 0x04003954 RID: 14676
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40036AC")]
[Token(Token = "0x4003954")]
public ColorGradingCurve red;
// Token: 0x040036AD RID: 13997
// Token: 0x04003955 RID: 14677
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40036AD")]
[Token(Token = "0x4003955")]
public ColorGradingCurve green;
// Token: 0x040036AE RID: 13998
// Token: 0x04003956 RID: 14678
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036AE")]
[Token(Token = "0x4003956")]
public ColorGradingCurve blue;
// Token: 0x040036AF RID: 13999
// Token: 0x04003957 RID: 14679
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40036AF")]
[Token(Token = "0x4003957")]
public ColorGradingCurve hueVShue;
// Token: 0x040036B0 RID: 14000
// Token: 0x04003958 RID: 14680
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40036B0")]
[Token(Token = "0x4003958")]
public ColorGradingCurve hueVSsat;
// Token: 0x040036B1 RID: 14001
// Token: 0x04003959 RID: 14681
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40036B1")]
[Token(Token = "0x4003959")]
public ColorGradingCurve satVSsat;
// Token: 0x040036B2 RID: 14002
// Token: 0x0400395A RID: 14682
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40036B2")]
[Token(Token = "0x400395A")]
public ColorGradingCurve lumVSsat;
// Token: 0x040036B3 RID: 14003
// Token: 0x0400395B RID: 14683
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40036B3")]
[Token(Token = "0x400395B")]
[HideInInspector]
public int e_CurrentEditingCurve;
// Token: 0x040036B4 RID: 14004
// Token: 0x0400395C RID: 14684
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x40036B4")]
[Token(Token = "0x400395C")]
[HideInInspector]
public bool e_CurveY;
// Token: 0x040036B5 RID: 14005
// Token: 0x0400395D RID: 14685
[FieldOffset(Offset = "0x45")]
[Token(Token = "0x40036B5")]
[Token(Token = "0x400395D")]
[HideInInspector]
public bool e_CurveR;
// Token: 0x040036B6 RID: 14006
// Token: 0x0400395E RID: 14686
[FieldOffset(Offset = "0x46")]
[Token(Token = "0x40036B6")]
[Token(Token = "0x400395E")]
[HideInInspector]
public bool e_CurveG;
// Token: 0x040036B7 RID: 14007
// Token: 0x0400395F RID: 14687
[FieldOffset(Offset = "0x47")]
[Token(Token = "0x40036B7")]
[Token(Token = "0x400395F")]
[HideInInspector]
public bool e_CurveB;
}
// Token: 0x0200055B RID: 1371
[Token(Token = "0x200055B")]
// Token: 0x020005AA RID: 1450
[Token(Token = "0x20005AA")]
[Serializable]
public struct Settings
{
// Token: 0x1700034D RID: 845
// (get) Token: 0x06002DE6 RID: 11750 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700034D")]
// Token: 0x17000378 RID: 888
// (get) Token: 0x0600307D RID: 12413 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000378")]
public static ColorGradingModel.Settings defaultSettings
{
[Token(Token = "0x6002DE6")]
[Address(RVA = "0x670330", Offset = "0x66EB30", VA = "0x180670330")]
[Token(Token = "0x600307D")]
[Address(RVA = "0x19BDC60", Offset = "0x19BCC60", VA = "0x1819BDC60")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x040036B8 RID: 14008
// Token: 0x04003960 RID: 14688
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036B8")]
[Token(Token = "0x4003960")]
public ColorGradingModel.TonemappingSettings tonemapping;
// Token: 0x040036B9 RID: 14009
// Token: 0x04003961 RID: 14689
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40036B9")]
[Token(Token = "0x4003961")]
public ColorGradingModel.BasicSettings basic;
// Token: 0x040036BA RID: 14010
// Token: 0x04003962 RID: 14690
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40036BA")]
[Token(Token = "0x4003962")]
public ColorGradingModel.ChannelMixerSettings channelMixer;
// Token: 0x040036BB RID: 14011
// Token: 0x04003963 RID: 14691
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x40036BB")]
[Token(Token = "0x4003963")]
public ColorGradingModel.ColorWheelsSettings colorWheels;
// Token: 0x040036BC RID: 14012
// Token: 0x04003964 RID: 14692
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x40036BC")]
[Token(Token = "0x4003964")]
public ColorGradingModel.CurvesSettings curves;
}
}

View File

@@ -3,78 +3,78 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000520 RID: 1312
[Token(Token = "0x2000520")]
// Token: 0x0200056F RID: 1391
[Token(Token = "0x200056F")]
public sealed class DepthOfFieldComponent : PostProcessingComponentRenderTexture<DepthOfFieldModel>
{
// Token: 0x17000323 RID: 803
// (get) Token: 0x06002D4E RID: 11598 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000323")]
// Token: 0x1700034E RID: 846
// (get) Token: 0x06002FE5 RID: 12261 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700034E")]
public override bool active
{
[Token(Token = "0x6002D4E")]
[Address(RVA = "0x1492810", Offset = "0x1491010", VA = "0x181492810", Slot = "5")]
[Token(Token = "0x6002FE5")]
[Address(RVA = "0x12FCA60", Offset = "0x12FBA60", VA = "0x1812FCA60", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D4F RID: 11599 RVA: 0x000617C0 File Offset: 0x0005F9C0
[Token(Token = "0x6002D4F")]
[Address(RVA = "0x47E540", Offset = "0x47CD40", VA = "0x18047E540", Slot = "4")]
// Token: 0x06002FE6 RID: 12262 RVA: 0x00068864 File Offset: 0x00066A64
[Token(Token = "0x6002FE6")]
[Address(RVA = "0x367A80", Offset = "0x366A80", VA = "0x180367A80", Slot = "4")]
public override DepthTextureMode GetCameraFlags()
{
return DepthTextureMode.Depth;
}
// Token: 0x06002D50 RID: 11600 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D50")]
[Address(RVA = "0x1491A20", Offset = "0x1490220", VA = "0x181491A20")]
// Token: 0x06002FE7 RID: 12263 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FE7")]
[Address(RVA = "0x12FBC70", Offset = "0x12FAC70", VA = "0x1812FBC70")]
private float CalculateFocalLength()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D51 RID: 11601 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D51")]
[Address(RVA = "0x1491AC0", Offset = "0x14902C0", VA = "0x181491AC0")]
// Token: 0x06002FE8 RID: 12264 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FE8")]
[Address(RVA = "0x12FBD10", Offset = "0x12FAD10", VA = "0x1812FBD10")]
private float CalculateMaxCoCRadius(int screenHeight)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D52 RID: 11602 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D52")]
[Address(RVA = "0x1491B40", Offset = "0x1490340", VA = "0x181491B40")]
// Token: 0x06002FE9 RID: 12265 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FE9")]
[Address(RVA = "0x12FBD90", Offset = "0x12FAD90", VA = "0x1812FBD90")]
private bool CheckHistory(int width, int height)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D53 RID: 11603 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D53")]
[Address(RVA = "0x1492780", Offset = "0x1490F80", VA = "0x181492780")]
// Token: 0x06002FEA RID: 12266 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FEA")]
[Address(RVA = "0x12FC9D0", Offset = "0x12FB9D0", VA = "0x1812FC9D0")]
private RenderTextureFormat SelectFormat(RenderTextureFormat primary, RenderTextureFormat secondary)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D54 RID: 11604 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D54")]
[Address(RVA = "0x1491CB0", Offset = "0x14904B0", VA = "0x181491CB0")]
// Token: 0x06002FEB RID: 12267 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FEB")]
[Address(RVA = "0x12FBF00", Offset = "0x12FAF00", VA = "0x1812FBF00")]
public void Prepare(RenderTexture source, Material uberMaterial, bool antialiasCoC, Vector2 taaJitter, float taaBlending)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D55 RID: 11605 RVA: 0x000617D0 File Offset: 0x0005F9D0
[Token(Token = "0x6002D55")]
[Address(RVA = "0x1491C20", Offset = "0x1490420", VA = "0x181491C20", Slot = "7")]
// Token: 0x06002FEC RID: 12268 RVA: 0x00068874 File Offset: 0x00066A74
[Token(Token = "0x6002FEC")]
[Address(RVA = "0x12FBE70", Offset = "0x12FAE70", VA = "0x1812FBE70", Slot = "7")]
public override void OnDisable()
{
/*
An exception occurred when decompiling this method (06002D55)
An exception occurred when decompiling this method (06002FEC)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.DepthOfFieldComponent::OnDisable()
@@ -90,72 +90,72 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
*/;
}
// Token: 0x06002D56 RID: 11606 RVA: 0x00061804 File Offset: 0x0005FA04
[Token(Token = "0x6002D56")]
[Address(RVA = "0x14927D0", Offset = "0x1490FD0", VA = "0x1814927D0")]
// Token: 0x06002FED RID: 12269 RVA: 0x000688A8 File Offset: 0x00066AA8
[Token(Token = "0x6002FED")]
[Address(RVA = "0x12FCA20", Offset = "0x12FBA20", VA = "0x1812FCA20")]
public DepthOfFieldComponent()
{
}
// Token: 0x04003595 RID: 13717
[Token(Token = "0x4003595")]
// Token: 0x0400383D RID: 14397
[Token(Token = "0x400383D")]
private const string k_ShaderString = "Hidden/Post FX/Depth Of Field";
// Token: 0x04003596 RID: 13718
// Token: 0x0400383E RID: 14398
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003596")]
[Token(Token = "0x400383E")]
private RenderTexture m_CoCHistory;
// Token: 0x04003597 RID: 13719
[Token(Token = "0x4003597")]
// Token: 0x0400383F RID: 14399
[Token(Token = "0x400383F")]
private const float k_FilmHeight = 0.024f;
// Token: 0x02000521 RID: 1313
[Token(Token = "0x2000521")]
// Token: 0x02000570 RID: 1392
[Token(Token = "0x2000570")]
private static class Uniforms
{
// Token: 0x04003598 RID: 13720
[Token(Token = "0x4003598")]
// Token: 0x04003840 RID: 14400
[Token(Token = "0x4003840")]
internal static readonly int _DepthOfFieldTex = Shader.PropertyToID("_DepthOfFieldTex");
// Token: 0x04003599 RID: 13721
[Token(Token = "0x4003599")]
// Token: 0x04003841 RID: 14401
[Token(Token = "0x4003841")]
internal static readonly int _DepthOfFieldCoCTex = Shader.PropertyToID("_DepthOfFieldCoCTex");
// Token: 0x0400359A RID: 13722
[Token(Token = "0x400359A")]
// Token: 0x04003842 RID: 14402
[Token(Token = "0x4003842")]
internal static readonly int _Distance = Shader.PropertyToID("_Distance");
// Token: 0x0400359B RID: 13723
[Token(Token = "0x400359B")]
// Token: 0x04003843 RID: 14403
[Token(Token = "0x4003843")]
internal static readonly int _LensCoeff = Shader.PropertyToID("_LensCoeff");
// Token: 0x0400359C RID: 13724
[Token(Token = "0x400359C")]
// Token: 0x04003844 RID: 14404
[Token(Token = "0x4003844")]
internal static readonly int _MaxCoC = Shader.PropertyToID("_MaxCoC");
// Token: 0x0400359D RID: 13725
[Token(Token = "0x400359D")]
// Token: 0x04003845 RID: 14405
[Token(Token = "0x4003845")]
internal static readonly int _RcpMaxCoC = Shader.PropertyToID("_RcpMaxCoC");
// Token: 0x0400359E RID: 13726
[Token(Token = "0x400359E")]
// Token: 0x04003846 RID: 14406
[Token(Token = "0x4003846")]
internal static readonly int _RcpAspect = Shader.PropertyToID("_RcpAspect");
// Token: 0x0400359F RID: 13727
[Token(Token = "0x400359F")]
// Token: 0x04003847 RID: 14407
[Token(Token = "0x4003847")]
internal static readonly int _MainTex = Shader.PropertyToID("_MainTex");
// Token: 0x040035A0 RID: 13728
[Token(Token = "0x40035A0")]
// Token: 0x04003848 RID: 14408
[Token(Token = "0x4003848")]
internal static readonly int _CoCTex = Shader.PropertyToID("_CoCTex");
// Token: 0x040035A1 RID: 13729
[Token(Token = "0x40035A1")]
// Token: 0x04003849 RID: 14409
[Token(Token = "0x4003849")]
internal static readonly int _TaaParams = Shader.PropertyToID("_TaaParams");
// Token: 0x040035A2 RID: 13730
[Token(Token = "0x40035A2")]
// Token: 0x0400384A RID: 14410
[Token(Token = "0x400384A")]
internal static readonly int _DepthOfFieldParams = Shader.PropertyToID("_DepthOfFieldParams");
}
}

View File

@@ -3,119 +3,119 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200055C RID: 1372
[Token(Token = "0x200055C")]
// Token: 0x020005AB RID: 1451
[Token(Token = "0x20005AB")]
[Serializable]
public class DepthOfFieldModel : PostProcessingModel
{
// Token: 0x1700034E RID: 846
// (get) Token: 0x06002DE7 RID: 11751 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002DE8 RID: 11752 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700034E")]
// Token: 0x17000379 RID: 889
// (get) Token: 0x0600307E RID: 12414 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x0600307F RID: 12415 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000379")]
public DepthOfFieldModel.Settings settings
{
[Token(Token = "0x6002DE7")]
[Address(RVA = "0x1495170", Offset = "0x1493970", VA = "0x181495170")]
[Token(Token = "0x600307E")]
[Address(RVA = "0x17E0380", Offset = "0x17DF380", VA = "0x1817E0380")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002DE8")]
[Address(RVA = "0x1495190", Offset = "0x1493990", VA = "0x181495190")]
[Token(Token = "0x600307F")]
[Address(RVA = "0x17E03A0", Offset = "0x17DF3A0", VA = "0x1817E03A0")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002DE9 RID: 11753 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DE9")]
[Address(RVA = "0x1495100", Offset = "0x1493900", VA = "0x181495100", Slot = "4")]
// Token: 0x06003080 RID: 12416 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003080")]
[Address(RVA = "0x17E0310", Offset = "0x17DF310", VA = "0x1817E0310", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DEA RID: 11754 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DEA")]
[Address(RVA = "0x1495130", Offset = "0x1493930", VA = "0x181495130")]
// Token: 0x06003081 RID: 12417 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003081")]
[Address(RVA = "0x17E0340", Offset = "0x17DF340", VA = "0x1817E0340")]
public DepthOfFieldModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040036BD RID: 14013
// Token: 0x04003965 RID: 14693
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036BD")]
[Token(Token = "0x4003965")]
[SerializeField]
private DepthOfFieldModel.Settings m_Settings;
// Token: 0x0200055D RID: 1373
[Token(Token = "0x200055D")]
// Token: 0x020005AC RID: 1452
[Token(Token = "0x20005AC")]
public enum KernelSize
{
// Token: 0x040036BF RID: 14015
[Token(Token = "0x40036BF")]
// Token: 0x04003967 RID: 14695
[Token(Token = "0x4003967")]
Small,
// Token: 0x040036C0 RID: 14016
[Token(Token = "0x40036C0")]
// Token: 0x04003968 RID: 14696
[Token(Token = "0x4003968")]
Medium,
// Token: 0x040036C1 RID: 14017
[Token(Token = "0x40036C1")]
// Token: 0x04003969 RID: 14697
[Token(Token = "0x4003969")]
Large,
// Token: 0x040036C2 RID: 14018
[Token(Token = "0x40036C2")]
// Token: 0x0400396A RID: 14698
[Token(Token = "0x400396A")]
VeryLarge
}
// Token: 0x0200055E RID: 1374
[Token(Token = "0x200055E")]
// Token: 0x020005AD RID: 1453
[Token(Token = "0x20005AD")]
[Serializable]
public struct Settings
{
// Token: 0x1700034F RID: 847
// (get) Token: 0x06002DEB RID: 11755 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700034F")]
// Token: 0x1700037A RID: 890
// (get) Token: 0x06003082 RID: 12418 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700037A")]
public static DepthOfFieldModel.Settings defaultSettings
{
[Token(Token = "0x6002DEB")]
[Address(RVA = "0x670520", Offset = "0x66ED20", VA = "0x180670520")]
[Token(Token = "0x6003082")]
[Address(RVA = "0x19BDE50", Offset = "0x19BCE50", VA = "0x1819BDE50")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x040036C3 RID: 14019
// Token: 0x0400396B RID: 14699
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036C3")]
[Token(Token = "0x400396B")]
[Min(0.1f)]
[Tooltip("Distance to the point of focus.")]
public float focusDistance;
// Token: 0x040036C4 RID: 14020
// Token: 0x0400396C RID: 14700
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40036C4")]
[Tooltip("Ratio of aperture (known as f-stop or f-number). The smaller the value is, the shallower the depth of field is.")]
[Token(Token = "0x400396C")]
[Range(0.05f, 32f)]
[Tooltip("Ratio of aperture (known as f-stop or f-number). The smaller the value is, the shallower the depth of field is.")]
public float aperture;
// Token: 0x040036C5 RID: 14021
// Token: 0x0400396D RID: 14701
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40036C5")]
[Range(1f, 300f)]
[Token(Token = "0x400396D")]
[Tooltip("Distance between the lens and the film. The larger the value is, the shallower the depth of field is.")]
[Range(1f, 300f)]
public float focalLength;
// Token: 0x040036C6 RID: 14022
// Token: 0x0400396E RID: 14702
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x40036C6")]
[Token(Token = "0x400396E")]
[Tooltip("Calculate the focal length automatically from the field-of-view value set on the camera. Using this setting isn't recommended.")]
public bool useCameraFov;
// Token: 0x040036C7 RID: 14023
// Token: 0x0400396F RID: 14703
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40036C7")]
[Token(Token = "0x400396F")]
[Tooltip("Convolution kernel size of the bokeh filter, which determines the maximum radius of bokeh. It also affects the performance (the larger the kernel is, the longer the GPU time is required).")]
public DepthOfFieldModel.KernelSize kernelSize;
}

View File

@@ -3,78 +3,78 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000522 RID: 1314
[Token(Token = "0x2000522")]
// Token: 0x02000571 RID: 1393
[Token(Token = "0x2000571")]
public sealed class DitheringComponent : PostProcessingComponentRenderTexture<DitheringModel>
{
// Token: 0x17000324 RID: 804
// (get) Token: 0x06002D58 RID: 11608 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000324")]
// Token: 0x1700034F RID: 847
// (get) Token: 0x06002FEF RID: 12271 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700034F")]
public override bool active
{
[Token(Token = "0x6002D58")]
[Address(RVA = "0x1498010", Offset = "0x1496810", VA = "0x181498010", Slot = "5")]
[Token(Token = "0x6002FEF")]
[Address(RVA = "0x17E0BF0", Offset = "0x17DFBF0", VA = "0x1817E0BF0", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D59 RID: 11609 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D59")]
[Address(RVA = "0x1497C60", Offset = "0x1496460", VA = "0x181497C60", Slot = "7")]
// Token: 0x06002FF0 RID: 12272 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FF0")]
[Address(RVA = "0x17E0840", Offset = "0x17DF840", VA = "0x1817E0840", Slot = "7")]
public override void OnDisable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D5A RID: 11610 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D5A")]
[Address(RVA = "0x1497B20", Offset = "0x1496320", VA = "0x181497B20")]
// Token: 0x06002FF1 RID: 12273 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FF1")]
[Address(RVA = "0x17E0700", Offset = "0x17DF700", VA = "0x1817E0700")]
private void LoadNoiseTextures()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D5B RID: 11611 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D5B")]
[Address(RVA = "0x1497C80", Offset = "0x1496480", VA = "0x181497C80", Slot = "10")]
// Token: 0x06002FF2 RID: 12274 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FF2")]
[Address(RVA = "0x17E0860", Offset = "0x17DF860", VA = "0x1817E0860", Slot = "10")]
public override void Prepare(Material uberMaterial)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D5C RID: 11612 RVA: 0x000618CC File Offset: 0x0005FACC
[Token(Token = "0x6002D5C")]
[Address(RVA = "0x1497FD0", Offset = "0x14967D0", VA = "0x181497FD0")]
// Token: 0x06002FF3 RID: 12275 RVA: 0x00068970 File Offset: 0x00066B70
[Token(Token = "0x6002FF3")]
[Address(RVA = "0x17E0BB0", Offset = "0x17DFBB0", VA = "0x1817E0BB0")]
public DitheringComponent()
{
}
// Token: 0x040035A3 RID: 13731
// Token: 0x0400384B RID: 14411
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40035A3")]
[Token(Token = "0x400384B")]
private Texture2D[] noiseTextures;
// Token: 0x040035A4 RID: 13732
// Token: 0x0400384C RID: 14412
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40035A4")]
[Token(Token = "0x400384C")]
private int textureIndex;
// Token: 0x040035A5 RID: 13733
[Token(Token = "0x40035A5")]
// Token: 0x0400384D RID: 14413
[Token(Token = "0x400384D")]
private const int k_TextureCount = 64;
// Token: 0x02000523 RID: 1315
[Token(Token = "0x2000523")]
// Token: 0x02000572 RID: 1394
[Token(Token = "0x2000572")]
private static class Uniforms
{
// Token: 0x040035A6 RID: 13734
[Token(Token = "0x40035A6")]
// Token: 0x0400384E RID: 14414
[Token(Token = "0x400384E")]
internal static readonly int _DitheringTex = Shader.PropertyToID("_DitheringTex");
// Token: 0x040035A7 RID: 13735
[Token(Token = "0x40035A7")]
// Token: 0x0400384F RID: 14415
[Token(Token = "0x400384F")]
internal static readonly int _DitheringCoords = Shader.PropertyToID("_DitheringCoords");
}
}

View File

@@ -3,43 +3,43 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200055F RID: 1375
[Token(Token = "0x200055F")]
// Token: 0x020005AE RID: 1454
[Token(Token = "0x20005AE")]
[Serializable]
public class DitheringModel : PostProcessingModel
{
// Token: 0x17000350 RID: 848
// (get) Token: 0x06002DEC RID: 11756 RVA: 0x0006240C File Offset: 0x0006060C
// (set) Token: 0x06002DED RID: 11757 RVA: 0x00062420 File Offset: 0x00060620
[Token(Token = "0x17000350")]
// Token: 0x1700037B RID: 891
// (get) Token: 0x06003083 RID: 12419 RVA: 0x000694E0 File Offset: 0x000676E0
// (set) Token: 0x06003084 RID: 12420 RVA: 0x000694F4 File Offset: 0x000676F4
[Token(Token = "0x1700037B")]
public DitheringModel.Settings settings
{
[Token(Token = "0x6002DEC")]
[Address(RVA = "0x41E660", Offset = "0x41CE60", VA = "0x18041E660")]
[Token(Token = "0x6003083")]
[Address(RVA = "0x368050", Offset = "0x367050", VA = "0x180368050")]
get
{
return this.m_Settings;
}
[Token(Token = "0x6002DED")]
[Address(RVA = "0x41E690", Offset = "0x41CE90", VA = "0x18041E690")]
[Token(Token = "0x6003084")]
[Address(RVA = "0x368060", Offset = "0x367060", VA = "0x180368060")]
set
{
this.m_Settings = value;
}
}
// Token: 0x06002DEE RID: 11758 RVA: 0x00062434 File Offset: 0x00060634
[Token(Token = "0x6002DEE")]
[Address(RVA = "0x1498070", Offset = "0x1496870", VA = "0x181498070", Slot = "4")]
// Token: 0x06003085 RID: 12421 RVA: 0x00069508 File Offset: 0x00067708
[Token(Token = "0x6003085")]
[Address(RVA = "0x17E0C50", Offset = "0x17DFC50", VA = "0x1817E0C50", Slot = "4")]
public override void Reset()
{
bool allowHex = 0.AllowHex;
this.m_Settings = allowHex;
}
// Token: 0x06002DEF RID: 11759 RVA: 0x00062450 File Offset: 0x00060650
[Token(Token = "0x6002DEF")]
[Address(RVA = "0x1498090", Offset = "0x1496890", VA = "0x181498090")]
// Token: 0x06003086 RID: 12422 RVA: 0x00069524 File Offset: 0x00067724
[Token(Token = "0x6003086")]
[Address(RVA = "0x17E0C70", Offset = "0x17DFC70", VA = "0x1817E0C70")]
public DitheringModel()
{
bool allowHex = 0.AllowHex;
@@ -47,24 +47,24 @@ namespace UnityEngine.PostProcessing
base..ctor();
}
// Token: 0x040036C8 RID: 14024
// Token: 0x04003970 RID: 14704
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036C8")]
[Token(Token = "0x4003970")]
[SerializeField]
private DitheringModel.Settings m_Settings;
// Token: 0x02000560 RID: 1376
[Token(Token = "0x2000560")]
// Token: 0x020005AF RID: 1455
[Token(Token = "0x20005AF")]
[Serializable]
public struct Settings
{
// Token: 0x17000351 RID: 849
// (get) Token: 0x06002DF0 RID: 11760 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000351")]
// Token: 0x1700037C RID: 892
// (get) Token: 0x06003087 RID: 12423 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700037C")]
public static DitheringModel.Settings defaultSettings
{
[Token(Token = "0x6002DF0")]
[Address(RVA = "0x29A960", Offset = "0x299160", VA = "0x18029A960")]
[Token(Token = "0x6003087")]
[Address(RVA = "0x29A960", Offset = "0x299960", VA = "0x18029A960")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");

View File

@@ -3,42 +3,42 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000524 RID: 1316
[Token(Token = "0x2000524")]
// Token: 0x02000573 RID: 1395
[Token(Token = "0x2000573")]
public sealed class EyeAdaptationComponent : PostProcessingComponentRenderTexture<EyeAdaptationModel>
{
// Token: 0x17000325 RID: 805
// (get) Token: 0x06002D5E RID: 11614 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000325")]
// Token: 0x17000350 RID: 848
// (get) Token: 0x06002FF5 RID: 12277 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000350")]
public override bool active
{
[Token(Token = "0x6002D5E")]
[Address(RVA = "0xA99FA0", Offset = "0xA987A0", VA = "0x180A99FA0", Slot = "5")]
[Token(Token = "0x6002FF5")]
[Address(RVA = "0xD0DDF0", Offset = "0xD0CDF0", VA = "0x180D0DDF0", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D5F RID: 11615 RVA: 0x0006190C File Offset: 0x0005FB0C
[Token(Token = "0x6002D5F")]
[Address(RVA = "0xA99010", Offset = "0xA97810", VA = "0x180A99010")]
// Token: 0x06002FF6 RID: 12278 RVA: 0x000689B0 File Offset: 0x00066BB0
[Token(Token = "0x6002FF6")]
[Address(RVA = "0xD0CE60", Offset = "0xD0BE60", VA = "0x180D0CE60")]
public void ResetHistory()
{
this.m_FirstFrame = true;
}
// Token: 0x06002D60 RID: 11616 RVA: 0x00061920 File Offset: 0x0005FB20
[Token(Token = "0x6002D60")]
[Address(RVA = "0xA99010", Offset = "0xA97810", VA = "0x180A99010", Slot = "6")]
// Token: 0x06002FF7 RID: 12279 RVA: 0x000689C4 File Offset: 0x00066BC4
[Token(Token = "0x6002FF7")]
[Address(RVA = "0xD0CE60", Offset = "0xD0BE60", VA = "0x180D0CE60", Slot = "6")]
public override void OnEnable()
{
this.m_FirstFrame = true;
}
// Token: 0x06002D61 RID: 11617 RVA: 0x00061934 File Offset: 0x0005FB34
[Token(Token = "0x6002D61")]
[Address(RVA = "0xA98F00", Offset = "0xA97700", VA = "0x180A98F00", Slot = "7")]
// Token: 0x06002FF8 RID: 12280 RVA: 0x000689D8 File Offset: 0x00066BD8
[Token(Token = "0x6002FF8")]
[Address(RVA = "0xD0CD50", Offset = "0xD0BD50", VA = "0x180D0CD50", Slot = "7")]
public override void OnDisable()
{
RenderTexture[] autoExposurePool = this.m_AutoExposurePool;
@@ -66,33 +66,33 @@ namespace UnityEngine.PostProcessing
throw new NullReferenceException();
}
// Token: 0x06002D62 RID: 11618 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D62")]
[Address(RVA = "0xA98DD0", Offset = "0xA975D0", VA = "0x180A98DD0")]
// Token: 0x06002FF9 RID: 12281 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FF9")]
[Address(RVA = "0xD0CC20", Offset = "0xD0BC20", VA = "0x180D0CC20")]
private Vector4 GetHistogramScaleOffsetRes()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D63 RID: 11619 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D63")]
[Address(RVA = "0xA991E0", Offset = "0xA979E0", VA = "0x180A991E0")]
// Token: 0x06002FFA RID: 12282 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FFA")]
[Address(RVA = "0xD0D030", Offset = "0xD0C030", VA = "0x180D0D030")]
public Texture Prepare(RenderTexture source, Material uberMaterial)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D64 RID: 11620 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D64")]
[Address(RVA = "0xA99020", Offset = "0xA97820", VA = "0x180A99020")]
// Token: 0x06002FFB RID: 12283 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FFB")]
[Address(RVA = "0xD0CE70", Offset = "0xD0BE70", VA = "0x180D0CE70")]
public void OnGUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D65 RID: 11621 RVA: 0x000619B4 File Offset: 0x0005FBB4
[Token(Token = "0x6002D65")]
[Address(RVA = "0xA99F30", Offset = "0xA98730", VA = "0x180A99F30")]
// Token: 0x06002FFC RID: 12284 RVA: 0x00068A58 File Offset: 0x00066C58
[Token(Token = "0x6002FFC")]
[Address(RVA = "0xD0DD80", Offset = "0xD0CD80", VA = "0x180D0DD80")]
public EyeAdaptationComponent()
{
RenderTexture[] array = new RenderTexture[2];
@@ -101,83 +101,83 @@ namespace UnityEngine.PostProcessing
base..ctor();
}
// Token: 0x040035A8 RID: 13736
// Token: 0x04003850 RID: 14416
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40035A8")]
[Token(Token = "0x4003850")]
private ComputeShader m_EyeCompute;
// Token: 0x040035A9 RID: 13737
// Token: 0x04003851 RID: 14417
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40035A9")]
[Token(Token = "0x4003851")]
private ComputeBuffer m_HistogramBuffer;
// Token: 0x040035AA RID: 13738
// Token: 0x04003852 RID: 14418
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40035AA")]
[Token(Token = "0x4003852")]
private readonly RenderTexture[] m_AutoExposurePool;
// Token: 0x040035AB RID: 13739
// Token: 0x04003853 RID: 14419
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40035AB")]
[Token(Token = "0x4003853")]
private int m_AutoExposurePingPing;
// Token: 0x040035AC RID: 13740
// Token: 0x04003854 RID: 14420
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40035AC")]
[Token(Token = "0x4003854")]
private RenderTexture m_CurrentAutoExposure;
// Token: 0x040035AD RID: 13741
// Token: 0x04003855 RID: 14421
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40035AD")]
[Token(Token = "0x4003855")]
private RenderTexture m_DebugHistogram;
// Token: 0x040035AE RID: 13742
[Token(Token = "0x40035AE")]
// Token: 0x04003856 RID: 14422
[Token(Token = "0x4003856")]
private static uint[] s_EmptyHistogramBuffer;
// Token: 0x040035AF RID: 13743
// Token: 0x04003857 RID: 14423
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40035AF")]
[Token(Token = "0x4003857")]
private bool m_FirstFrame;
// Token: 0x040035B0 RID: 13744
[Token(Token = "0x40035B0")]
// Token: 0x04003858 RID: 14424
[Token(Token = "0x4003858")]
private const int k_HistogramBins = 64;
// Token: 0x040035B1 RID: 13745
[Token(Token = "0x40035B1")]
// Token: 0x04003859 RID: 14425
[Token(Token = "0x4003859")]
private const int k_HistogramThreadX = 16;
// Token: 0x040035B2 RID: 13746
[Token(Token = "0x40035B2")]
// Token: 0x0400385A RID: 14426
[Token(Token = "0x400385A")]
private const int k_HistogramThreadY = 16;
// Token: 0x02000525 RID: 1317
[Token(Token = "0x2000525")]
// Token: 0x02000574 RID: 1396
[Token(Token = "0x2000574")]
private static class Uniforms
{
// Token: 0x040035B3 RID: 13747
[Token(Token = "0x40035B3")]
// Token: 0x0400385B RID: 14427
[Token(Token = "0x400385B")]
internal static readonly int _Params = Shader.PropertyToID("_Params");
// Token: 0x040035B4 RID: 13748
[Token(Token = "0x40035B4")]
// Token: 0x0400385C RID: 14428
[Token(Token = "0x400385C")]
internal static readonly int _Speed = Shader.PropertyToID("_Speed");
// Token: 0x040035B5 RID: 13749
[Token(Token = "0x40035B5")]
// Token: 0x0400385D RID: 14429
[Token(Token = "0x400385D")]
internal static readonly int _ScaleOffsetRes = Shader.PropertyToID("_ScaleOffsetRes");
// Token: 0x040035B6 RID: 13750
[Token(Token = "0x40035B6")]
// Token: 0x0400385E RID: 14430
[Token(Token = "0x400385E")]
internal static readonly int _ExposureCompensation = Shader.PropertyToID("_ExposureCompensation");
// Token: 0x040035B7 RID: 13751
[Token(Token = "0x40035B7")]
// Token: 0x0400385F RID: 14431
[Token(Token = "0x400385F")]
internal static readonly int _AutoExposure = Shader.PropertyToID("_AutoExposure");
// Token: 0x040035B8 RID: 13752
[Token(Token = "0x40035B8")]
// Token: 0x04003860 RID: 14432
[Token(Token = "0x4003860")]
internal static readonly int _DebugWidth = Shader.PropertyToID("_DebugWidth");
}
}

View File

@@ -3,154 +3,154 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000561 RID: 1377
[Token(Token = "0x2000561")]
// Token: 0x020005B0 RID: 1456
[Token(Token = "0x20005B0")]
[Serializable]
public class EyeAdaptationModel : PostProcessingModel
{
// Token: 0x17000352 RID: 850
// (get) Token: 0x06002DF1 RID: 11761 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002DF2 RID: 11762 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000352")]
// Token: 0x1700037D RID: 893
// (get) Token: 0x06003088 RID: 12424 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06003089 RID: 12425 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700037D")]
public EyeAdaptationModel.Settings settings
{
[Token(Token = "0x6002DF1")]
[Address(RVA = "0xA9A0A0", Offset = "0xA988A0", VA = "0x180A9A0A0")]
[Token(Token = "0x6003088")]
[Address(RVA = "0xD0DEF0", Offset = "0xD0CEF0", VA = "0x180D0DEF0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002DF2")]
[Address(RVA = "0xA9A0D0", Offset = "0xA988D0", VA = "0x180A9A0D0")]
[Token(Token = "0x6003089")]
[Address(RVA = "0xD0DF20", Offset = "0xD0CF20", VA = "0x180D0DF20")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002DF3 RID: 11763 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DF3")]
[Address(RVA = "0xA9A010", Offset = "0xA98810", VA = "0x180A9A010", Slot = "4")]
// Token: 0x0600308A RID: 12426 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600308A")]
[Address(RVA = "0xD0DE60", Offset = "0xD0CE60", VA = "0x180D0DE60", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DF4 RID: 11764 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DF4")]
[Address(RVA = "0xA9A050", Offset = "0xA98850", VA = "0x180A9A050")]
// Token: 0x0600308B RID: 12427 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600308B")]
[Address(RVA = "0xD0DEA0", Offset = "0xD0CEA0", VA = "0x180D0DEA0")]
public EyeAdaptationModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040036C9 RID: 14025
// Token: 0x04003971 RID: 14705
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036C9")]
[Token(Token = "0x4003971")]
[SerializeField]
private EyeAdaptationModel.Settings m_Settings;
// Token: 0x02000562 RID: 1378
[Token(Token = "0x2000562")]
// Token: 0x020005B1 RID: 1457
[Token(Token = "0x20005B1")]
public enum EyeAdaptationType
{
// Token: 0x040036CB RID: 14027
[Token(Token = "0x40036CB")]
// Token: 0x04003973 RID: 14707
[Token(Token = "0x4003973")]
Progressive,
// Token: 0x040036CC RID: 14028
[Token(Token = "0x40036CC")]
// Token: 0x04003974 RID: 14708
[Token(Token = "0x4003974")]
Fixed
}
// Token: 0x02000563 RID: 1379
[Token(Token = "0x2000563")]
// Token: 0x020005B2 RID: 1458
[Token(Token = "0x20005B2")]
[Serializable]
public struct Settings
{
// Token: 0x17000353 RID: 851
// (get) Token: 0x06002DF5 RID: 11765 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000353")]
// Token: 0x1700037E RID: 894
// (get) Token: 0x0600308C RID: 12428 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700037E")]
public static EyeAdaptationModel.Settings defaultSettings
{
[Token(Token = "0x6002DF5")]
[Address(RVA = "0x6702A0", Offset = "0x66EAA0", VA = "0x1806702A0")]
[Token(Token = "0x600308C")]
[Address(RVA = "0x19BDBD0", Offset = "0x19BCBD0", VA = "0x1819BDBD0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x040036CD RID: 14029
// Token: 0x04003975 RID: 14709
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036CD")]
[Tooltip("Filters the dark part of the histogram when computing the average luminance to avoid very dark pixels from contributing to the auto exposure. Unit is in percent.")]
[Token(Token = "0x4003975")]
[Range(1f, 99f)]
[Tooltip("Filters the dark part of the histogram when computing the average luminance to avoid very dark pixels from contributing to the auto exposure. Unit is in percent.")]
public float lowPercent;
// Token: 0x040036CE RID: 14030
// Token: 0x04003976 RID: 14710
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40036CE")]
[Tooltip("Filters the bright part of the histogram when computing the average luminance to avoid very dark pixels from contributing to the auto exposure. Unit is in percent.")]
[Token(Token = "0x4003976")]
[Range(1f, 99f)]
[Tooltip("Filters the bright part of the histogram when computing the average luminance to avoid very dark pixels from contributing to the auto exposure. Unit is in percent.")]
public float highPercent;
// Token: 0x040036CF RID: 14031
// Token: 0x04003977 RID: 14711
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40036CF")]
[Token(Token = "0x4003977")]
[Tooltip("Minimum average luminance to consider for auto exposure (in EV).")]
public float minLuminance;
// Token: 0x040036D0 RID: 14032
// Token: 0x04003978 RID: 14712
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x40036D0")]
[Token(Token = "0x4003978")]
[Tooltip("Maximum average luminance to consider for auto exposure (in EV).")]
public float maxLuminance;
// Token: 0x040036D1 RID: 14033
// Token: 0x04003979 RID: 14713
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40036D1")]
[Token(Token = "0x4003979")]
[Min(0f)]
[Tooltip("Exposure bias. Use this to offset the global exposure of the scene.")]
public float keyValue;
// Token: 0x040036D2 RID: 14034
// Token: 0x0400397A RID: 14714
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40036D2")]
[Token(Token = "0x400397A")]
[Tooltip("Set this to true to let Unity handle the key value automatically based on average luminance.")]
public bool dynamicKeyValue;
// Token: 0x040036D3 RID: 14035
// Token: 0x0400397B RID: 14715
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036D3")]
[Token(Token = "0x400397B")]
[Tooltip("Use \"Progressive\" if you want the auto exposure to be animated. Use \"Fixed\" otherwise.")]
public EyeAdaptationModel.EyeAdaptationType adaptationType;
// Token: 0x040036D4 RID: 14036
// Token: 0x0400397C RID: 14716
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40036D4")]
[Token(Token = "0x400397C")]
[Min(0f)]
[Tooltip("Adaptation speed from a dark to a light environment.")]
public float speedUp;
// Token: 0x040036D5 RID: 14037
// Token: 0x0400397D RID: 14717
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40036D5")]
[Tooltip("Adaptation speed from a light to a dark environment.")]
[Token(Token = "0x400397D")]
[Min(0f)]
[Tooltip("Adaptation speed from a light to a dark environment.")]
public float speedDown;
// Token: 0x040036D6 RID: 14038
// Token: 0x0400397E RID: 14718
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40036D6")]
[Token(Token = "0x400397E")]
[Tooltip("Lower bound for the brightness range of the generated histogram (in EV). The bigger the spread between min & max, the lower the precision will be.")]
[Range(-16f, -1f)]
public int logMin;
// Token: 0x040036D7 RID: 14039
// Token: 0x0400397F RID: 14719
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40036D7")]
[Tooltip("Upper bound for the brightness range of the generated histogram (in EV). The bigger the spread between min & max, the lower the precision will be.")]
[Token(Token = "0x400397F")]
[Range(1f, 16f)]
[Tooltip("Upper bound for the brightness range of the generated histogram (in EV). The bigger the spread between min & max, the lower the precision will be.")]
public int logMax;
}
}

View File

@@ -4,88 +4,88 @@ using UnityEngine.Rendering;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000526 RID: 1318
[Token(Token = "0x2000526")]
// Token: 0x02000575 RID: 1397
[Token(Token = "0x2000575")]
public sealed class FogComponent : PostProcessingComponentCommandBuffer<FogModel>
{
// Token: 0x17000326 RID: 806
// (get) Token: 0x06002D67 RID: 11623 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000326")]
// Token: 0x17000351 RID: 849
// (get) Token: 0x06002FFE RID: 12286 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000351")]
public override bool active
{
[Token(Token = "0x6002D67")]
[Address(RVA = "0x4D3B50", Offset = "0x4D2350", VA = "0x1804D3B50", Slot = "5")]
[Token(Token = "0x6002FFE")]
[Address(RVA = "0x367F80", Offset = "0x366F80", VA = "0x180367F80", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D68 RID: 11624 RVA: 0x00061A44 File Offset: 0x0005FC44
[Token(Token = "0x6002D68")]
[Address(RVA = "0x4D3660", Offset = "0x4D1E60", VA = "0x1804D3660", Slot = "11")]
// Token: 0x06002FFF RID: 12287 RVA: 0x00068AE8 File Offset: 0x00066CE8
[Token(Token = "0x6002FFF")]
[Address(RVA = "0x367A90", Offset = "0x366A90", VA = "0x180367A90", Slot = "11")]
public override string GetName()
{
return "Fog";
}
// Token: 0x06002D69 RID: 11625 RVA: 0x00061A58 File Offset: 0x0005FC58
[Token(Token = "0x6002D69")]
[Address(RVA = "0x47E540", Offset = "0x47CD40", VA = "0x18047E540", Slot = "4")]
// Token: 0x06003000 RID: 12288 RVA: 0x00068AFC File Offset: 0x00066CFC
[Token(Token = "0x6003000")]
[Address(RVA = "0x367A80", Offset = "0x366A80", VA = "0x180367A80", Slot = "4")]
public override DepthTextureMode GetCameraFlags()
{
return DepthTextureMode.Depth;
}
// Token: 0x06002D6A RID: 11626 RVA: 0x00061A68 File Offset: 0x0005FC68
[Token(Token = "0x6002D6A")]
[Address(RVA = "0x4D3650", Offset = "0x4D1E50", VA = "0x1804D3650", Slot = "10")]
// Token: 0x06003001 RID: 12289 RVA: 0x00068B0C File Offset: 0x00066D0C
[Token(Token = "0x6003001")]
[Address(RVA = "0x367A70", Offset = "0x366A70", VA = "0x180367A70", Slot = "10")]
public override CameraEvent GetCameraEvent()
{
return CameraEvent.AfterImageEffectsOpaque;
}
// Token: 0x06002D6B RID: 11627 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D6B")]
[Address(RVA = "0x4D3690", Offset = "0x4D1E90", VA = "0x1804D3690", Slot = "12")]
// Token: 0x06003002 RID: 12290 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003002")]
[Address(RVA = "0x367AC0", Offset = "0x366AC0", VA = "0x180367AC0", Slot = "12")]
public override void PopulateCommandBuffer(CommandBuffer cb)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D6C RID: 11628 RVA: 0x00061A78 File Offset: 0x0005FC78
[Token(Token = "0x6002D6C")]
[Address(RVA = "0x4D3B10", Offset = "0x4D2310", VA = "0x1804D3B10")]
// Token: 0x06003003 RID: 12291 RVA: 0x00068B1C File Offset: 0x00066D1C
[Token(Token = "0x6003003")]
[Address(RVA = "0x367F40", Offset = "0x366F40", VA = "0x180367F40")]
public FogComponent()
{
}
// Token: 0x040035B9 RID: 13753
[Token(Token = "0x40035B9")]
// Token: 0x04003861 RID: 14433
[Token(Token = "0x4003861")]
private const string k_ShaderString = "Hidden/Post FX/Fog";
// Token: 0x02000527 RID: 1319
[Token(Token = "0x2000527")]
// Token: 0x02000576 RID: 1398
[Token(Token = "0x2000576")]
private static class Uniforms
{
// Token: 0x040035BA RID: 13754
[Token(Token = "0x40035BA")]
// Token: 0x04003862 RID: 14434
[Token(Token = "0x4003862")]
internal static readonly int _FogColor = Shader.PropertyToID("_FogColor");
// Token: 0x040035BB RID: 13755
[Token(Token = "0x40035BB")]
// Token: 0x04003863 RID: 14435
[Token(Token = "0x4003863")]
internal static readonly int _Density = Shader.PropertyToID("_Density");
// Token: 0x040035BC RID: 13756
[Token(Token = "0x40035BC")]
// Token: 0x04003864 RID: 14436
[Token(Token = "0x4003864")]
internal static readonly int _Start = Shader.PropertyToID("_Start");
// Token: 0x040035BD RID: 13757
[Token(Token = "0x40035BD")]
// Token: 0x04003865 RID: 14437
[Token(Token = "0x4003865")]
internal static readonly int _End = Shader.PropertyToID("_End");
// Token: 0x040035BE RID: 13758
[Token(Token = "0x40035BE")]
// Token: 0x04003866 RID: 14438
[Token(Token = "0x4003866")]
internal static readonly int _TempRT = Shader.PropertyToID("_TempRT");
}
}

View File

@@ -3,74 +3,74 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000564 RID: 1380
[Token(Token = "0x2000564")]
// Token: 0x020005B3 RID: 1459
[Token(Token = "0x20005B3")]
[Serializable]
public class FogModel : PostProcessingModel
{
// Token: 0x17000354 RID: 852
// (get) Token: 0x06002DF6 RID: 11766 RVA: 0x00062474 File Offset: 0x00060674
// (set) Token: 0x06002DF7 RID: 11767 RVA: 0x00062488 File Offset: 0x00060688
[Token(Token = "0x17000354")]
// Token: 0x1700037F RID: 895
// (get) Token: 0x0600308D RID: 12429 RVA: 0x00069548 File Offset: 0x00067748
// (set) Token: 0x0600308E RID: 12430 RVA: 0x0006955C File Offset: 0x0006775C
[Token(Token = "0x1700037F")]
public FogModel.Settings settings
{
[Token(Token = "0x6002DF6")]
[Address(RVA = "0x41E660", Offset = "0x41CE60", VA = "0x18041E660")]
[Token(Token = "0x600308D")]
[Address(RVA = "0x368050", Offset = "0x367050", VA = "0x180368050")]
get
{
return this.m_Settings;
}
[Token(Token = "0x6002DF7")]
[Address(RVA = "0x41E690", Offset = "0x41CE90", VA = "0x18041E690")]
[Token(Token = "0x600308E")]
[Address(RVA = "0x368060", Offset = "0x367060", VA = "0x180368060")]
set
{
this.m_Settings = value;
}
}
// Token: 0x06002DF8 RID: 11768 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DF8")]
[Address(RVA = "0x4D3BD0", Offset = "0x4D23D0", VA = "0x1804D3BD0", Slot = "4")]
// Token: 0x0600308F RID: 12431 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600308F")]
[Address(RVA = "0x368000", Offset = "0x367000", VA = "0x180368000", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DF9 RID: 11769 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DF9")]
[Address(RVA = "0x4D3BF0", Offset = "0x4D23F0", VA = "0x1804D3BF0")]
// Token: 0x06003090 RID: 12432 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003090")]
[Address(RVA = "0x368020", Offset = "0x367020", VA = "0x180368020")]
public FogModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040036D8 RID: 14040
// Token: 0x04003980 RID: 14720
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036D8")]
[Token(Token = "0x4003980")]
[SerializeField]
private FogModel.Settings m_Settings;
// Token: 0x02000565 RID: 1381
[Token(Token = "0x2000565")]
// Token: 0x020005B4 RID: 1460
[Token(Token = "0x20005B4")]
[Serializable]
public struct Settings
{
// Token: 0x17000355 RID: 853
// (get) Token: 0x06002DFA RID: 11770 RVA: 0x0006249C File Offset: 0x0006069C
[Token(Token = "0x17000355")]
// Token: 0x17000380 RID: 896
// (get) Token: 0x06003091 RID: 12433 RVA: 0x00069570 File Offset: 0x00067770
[Token(Token = "0x17000380")]
public static FogModel.Settings defaultSettings
{
[Token(Token = "0x6002DFA")]
[Address(RVA = "0x497D00", Offset = "0x496500", VA = "0x180497D00")]
[Token(Token = "0x6003091")]
[Address(RVA = "0x4990D0", Offset = "0x4980D0", VA = "0x1804990D0")]
get
{
return (ulong)1L;
}
}
// Token: 0x040036D9 RID: 14041
// Token: 0x04003981 RID: 14721
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036D9")]
[Token(Token = "0x4003981")]
[Tooltip("Should the fog affect the skybox?")]
public bool excludeSkybox;
}

View File

@@ -3,48 +3,48 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000528 RID: 1320
[Token(Token = "0x2000528")]
// Token: 0x02000577 RID: 1399
[Token(Token = "0x2000577")]
public sealed class FxaaComponent : PostProcessingComponentRenderTexture<AntialiasingModel>
{
// Token: 0x17000327 RID: 807
// (get) Token: 0x06002D6E RID: 11630 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000327")]
// Token: 0x17000352 RID: 850
// (get) Token: 0x06003005 RID: 12293 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000352")]
public override bool active
{
[Token(Token = "0x6002D6E")]
[Address(RVA = "0x4D58A0", Offset = "0x4D40A0", VA = "0x1804D58A0", Slot = "5")]
[Token(Token = "0x6003005")]
[Address(RVA = "0x369CF0", Offset = "0x368CF0", VA = "0x180369CF0", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D6F RID: 11631 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D6F")]
[Address(RVA = "0x4D5580", Offset = "0x4D3D80", VA = "0x1804D5580")]
// Token: 0x06003006 RID: 12294 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003006")]
[Address(RVA = "0x3699D0", Offset = "0x3689D0", VA = "0x1803699D0")]
public void Render(RenderTexture source, RenderTexture destination)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D70 RID: 11632 RVA: 0x00061AE4 File Offset: 0x0005FCE4
[Token(Token = "0x6002D70")]
[Address(RVA = "0x4D5860", Offset = "0x4D4060", VA = "0x1804D5860")]
// Token: 0x06003007 RID: 12295 RVA: 0x00068B88 File Offset: 0x00066D88
[Token(Token = "0x6003007")]
[Address(RVA = "0x369CB0", Offset = "0x368CB0", VA = "0x180369CB0")]
public FxaaComponent()
{
}
// Token: 0x02000529 RID: 1321
[Token(Token = "0x2000529")]
// Token: 0x02000578 RID: 1400
[Token(Token = "0x2000578")]
private static class Uniforms
{
// Token: 0x040035BF RID: 13759
[Token(Token = "0x40035BF")]
// Token: 0x04003867 RID: 14439
[Token(Token = "0x4003867")]
internal static readonly int _QualitySettings = Shader.PropertyToID("_QualitySettings");
// Token: 0x040035C0 RID: 13760
[Token(Token = "0x40035C0")]
// Token: 0x04003868 RID: 14440
[Token(Token = "0x4003868")]
internal static readonly int _ConsoleSettings = Shader.PropertyToID("_ConsoleSettings");
}
}

View File

@@ -3,17 +3,17 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200050F RID: 1295
[Token(Token = "0x200050F")]
// Token: 0x0200055E RID: 1374
[Token(Token = "0x200055E")]
public sealed class GetSetAttribute : PropertyAttribute
{
// Token: 0x06002D0B RID: 11531 RVA: 0x000613A0 File Offset: 0x0005F5A0
[Token(Token = "0x6002D0B")]
[Address(RVA = "0x512010", Offset = "0x510810", VA = "0x180512010")]
// Token: 0x06002FA2 RID: 12194 RVA: 0x00068308 File Offset: 0x00066508
[Token(Token = "0x6002FA2")]
[Address(RVA = "0x8CB150", Offset = "0x8CA150", VA = "0x1808CB150")]
public GetSetAttribute(string name)
{
/*
An exception occurred when decompiling this method (06002D0B)
An exception occurred when decompiling this method (06002FA2)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.GetSetAttribute::.ctor(System.String)
@@ -29,14 +29,14 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
*/;
}
// Token: 0x04003545 RID: 13637
// Token: 0x040037ED RID: 14317
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003545")]
[Token(Token = "0x40037ED")]
public readonly string name;
// Token: 0x04003546 RID: 13638
// Token: 0x040037EE RID: 14318
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003546")]
[Token(Token = "0x40037EE")]
public bool dirty;
}
}

View File

@@ -3,69 +3,69 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200052A RID: 1322
[Token(Token = "0x200052A")]
// Token: 0x02000579 RID: 1401
[Token(Token = "0x2000579")]
public sealed class GrainComponent : PostProcessingComponentRenderTexture<GrainModel>
{
// Token: 0x17000328 RID: 808
// (get) Token: 0x06002D72 RID: 11634 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000328")]
// Token: 0x17000353 RID: 851
// (get) Token: 0x06003009 RID: 12297 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000353")]
public override bool active
{
[Token(Token = "0x6002D72")]
[Address(RVA = "0x11D5FC0", Offset = "0x11D47C0", VA = "0x1811D5FC0", Slot = "5")]
[Token(Token = "0x6003009")]
[Address(RVA = "0x16425C0", Offset = "0x16415C0", VA = "0x1816425C0", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D73 RID: 11635 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D73")]
[Address(RVA = "0x108CF30", Offset = "0x108B730", VA = "0x18108CF30", Slot = "7")]
// Token: 0x0600300A RID: 12298 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600300A")]
[Address(RVA = "0xB99970", Offset = "0xB98970", VA = "0x180B99970", Slot = "7")]
public override void OnDisable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D74 RID: 11636 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D74")]
[Address(RVA = "0x11D5AE0", Offset = "0x11D42E0", VA = "0x1811D5AE0", Slot = "10")]
// Token: 0x0600300B RID: 12299 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600300B")]
[Address(RVA = "0x16420E0", Offset = "0x16410E0", VA = "0x1816420E0", Slot = "10")]
public override void Prepare(Material uberMaterial)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D75 RID: 11637 RVA: 0x00061B24 File Offset: 0x0005FD24
[Token(Token = "0x6002D75")]
[Address(RVA = "0x11D5F80", Offset = "0x11D4780", VA = "0x1811D5F80")]
// Token: 0x0600300C RID: 12300 RVA: 0x00068BC8 File Offset: 0x00066DC8
[Token(Token = "0x600300C")]
[Address(RVA = "0x1642580", Offset = "0x1641580", VA = "0x181642580")]
public GrainComponent()
{
}
// Token: 0x040035C1 RID: 13761
// Token: 0x04003869 RID: 14441
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40035C1")]
[Token(Token = "0x4003869")]
private RenderTexture m_GrainLookupRT;
// Token: 0x0200052B RID: 1323
[Token(Token = "0x200052B")]
// Token: 0x0200057A RID: 1402
[Token(Token = "0x200057A")]
private static class Uniforms
{
// Token: 0x040035C2 RID: 13762
[Token(Token = "0x40035C2")]
// Token: 0x0400386A RID: 14442
[Token(Token = "0x400386A")]
internal static readonly int _Grain_Params1 = Shader.PropertyToID("_Grain_Params1");
// Token: 0x040035C3 RID: 13763
[Token(Token = "0x40035C3")]
// Token: 0x0400386B RID: 14443
[Token(Token = "0x400386B")]
internal static readonly int _Grain_Params2 = Shader.PropertyToID("_Grain_Params2");
// Token: 0x040035C4 RID: 13764
[Token(Token = "0x40035C4")]
// Token: 0x0400386C RID: 14444
[Token(Token = "0x400386C")]
internal static readonly int _GrainTex = Shader.PropertyToID("_GrainTex");
// Token: 0x040035C5 RID: 13765
[Token(Token = "0x40035C5")]
// Token: 0x0400386D RID: 14445
[Token(Token = "0x400386D")]
internal static readonly int _Phase = Shader.PropertyToID("_Phase");
}
}

View File

@@ -3,96 +3,96 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000566 RID: 1382
[Token(Token = "0x2000566")]
// Token: 0x020005B5 RID: 1461
[Token(Token = "0x20005B5")]
[Serializable]
public class GrainModel : PostProcessingModel
{
// Token: 0x17000356 RID: 854
// (get) Token: 0x06002DFB RID: 11771 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002DFC RID: 11772 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000356")]
// Token: 0x17000381 RID: 897
// (get) Token: 0x06003092 RID: 12434 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06003093 RID: 12435 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000381")]
public GrainModel.Settings settings
{
[Token(Token = "0x6002DFB")]
[Address(RVA = "0x4667C0", Offset = "0x464FC0", VA = "0x1804667C0")]
[Token(Token = "0x6003092")]
[Address(RVA = "0x487020", Offset = "0x486020", VA = "0x180487020")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002DFC")]
[Address(RVA = "0x9E3C90", Offset = "0x9E2490", VA = "0x1809E3C90")]
[Token(Token = "0x6003093")]
[Address(RVA = "0x9F9730", Offset = "0x9F8730", VA = "0x1809F9730")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002DFD RID: 11773 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DFD")]
[Address(RVA = "0x11D6040", Offset = "0x11D4840", VA = "0x1811D6040", Slot = "4")]
// Token: 0x06003094 RID: 12436 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003094")]
[Address(RVA = "0x1642640", Offset = "0x1641640", VA = "0x181642640", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DFE RID: 11774 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DFE")]
[Address(RVA = "0x11D6070", Offset = "0x11D4870", VA = "0x1811D6070")]
// Token: 0x06003095 RID: 12437 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003095")]
[Address(RVA = "0x1642670", Offset = "0x1641670", VA = "0x181642670")]
public GrainModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040036DA RID: 14042
// Token: 0x04003982 RID: 14722
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036DA")]
[Token(Token = "0x4003982")]
[SerializeField]
private GrainModel.Settings m_Settings;
// Token: 0x02000567 RID: 1383
[Token(Token = "0x2000567")]
// Token: 0x020005B6 RID: 1462
[Token(Token = "0x20005B6")]
[Serializable]
public struct Settings
{
// Token: 0x17000357 RID: 855
// (get) Token: 0x06002DFF RID: 11775 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000357")]
// Token: 0x17000382 RID: 898
// (get) Token: 0x06003096 RID: 12438 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000382")]
public static GrainModel.Settings defaultSettings
{
[Token(Token = "0x6002DFF")]
[Address(RVA = "0x670570", Offset = "0x66ED70", VA = "0x180670570")]
[Token(Token = "0x6003096")]
[Address(RVA = "0x16ADBE0", Offset = "0x16ACBE0", VA = "0x1816ADBE0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x040036DB RID: 14043
// Token: 0x04003983 RID: 14723
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036DB")]
[Token(Token = "0x4003983")]
[Tooltip("Enable the use of colored grain.")]
public bool colored;
// Token: 0x040036DC RID: 14044
// Token: 0x04003984 RID: 14724
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40036DC")]
[Token(Token = "0x4003984")]
[Range(0f, 1f)]
[Tooltip("Grain strength. Higher means more visible grain.")]
public float intensity;
// Token: 0x040036DD RID: 14045
// Token: 0x04003985 RID: 14725
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40036DD")]
[Tooltip("Grain particle size.")]
[Token(Token = "0x4003985")]
[Range(0.3f, 3f)]
[Tooltip("Grain particle size.")]
public float size;
// Token: 0x040036DE RID: 14046
// Token: 0x04003986 RID: 14726
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x40036DE")]
[Tooltip("Controls the noisiness response curve based on scene luminance. Lower values mean less noise in dark areas.")]
[Token(Token = "0x4003986")]
[Range(0f, 1f)]
[Tooltip("Controls the noisiness response curve based on scene luminance. Lower values mean less noise in dark areas.")]
public float luminanceContribution;
}
}

View File

@@ -3,65 +3,65 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200057F RID: 1407
[Token(Token = "0x200057F")]
// Token: 0x020005CE RID: 1486
[Token(Token = "0x20005CE")]
public static class GraphicsUtils
{
// Token: 0x17000369 RID: 873
// (get) Token: 0x06002E49 RID: 11849 RVA: 0x0006297C File Offset: 0x00060B7C
[Token(Token = "0x17000369")]
// Token: 0x17000394 RID: 916
// (get) Token: 0x060030E0 RID: 12512 RVA: 0x00069A50 File Offset: 0x00067C50
[Token(Token = "0x17000394")]
public static bool isLinearColorSpace
{
[Token(Token = "0x6002E49")]
[Address(RVA = "0x11D6410", Offset = "0x11D4C10", VA = "0x1811D6410")]
[Token(Token = "0x60030E0")]
[Address(RVA = "0x1642A10", Offset = "0x1641A10", VA = "0x181642A10")]
get
{
return QualitySettings.activeColorSpace == ColorSpace.Linear;
}
}
// Token: 0x1700036A RID: 874
// (get) Token: 0x06002E4A RID: 11850 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700036A")]
// Token: 0x17000395 RID: 917
// (get) Token: 0x060030E1 RID: 12513 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000395")]
public static bool supportsDX11
{
[Token(Token = "0x6002E4A")]
[Address(RVA = "0x11D67D0", Offset = "0x11D4FD0", VA = "0x1811D67D0")]
[Token(Token = "0x60030E1")]
[Address(RVA = "0x1642DD0", Offset = "0x1641DD0", VA = "0x181642DD0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x1700036B RID: 875
// (get) Token: 0x06002E4B RID: 11851 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700036B")]
// Token: 0x17000396 RID: 918
// (get) Token: 0x060030E2 RID: 12514 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000396")]
public static Texture2D whiteTexture
{
[Token(Token = "0x6002E4B")]
[Address(RVA = "0x11D6800", Offset = "0x11D5000", VA = "0x1811D6800")]
[Token(Token = "0x60030E2")]
[Address(RVA = "0x1642E00", Offset = "0x1641E00", VA = "0x181642E00")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x1700036C RID: 876
// (get) Token: 0x06002E4C RID: 11852 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700036C")]
// Token: 0x17000397 RID: 919
// (get) Token: 0x060030E3 RID: 12515 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000397")]
public static Mesh quad
{
[Token(Token = "0x6002E4C")]
[Address(RVA = "0x11D6430", Offset = "0x11D4C30", VA = "0x1811D6430")]
[Token(Token = "0x60030E3")]
[Address(RVA = "0x1642A30", Offset = "0x1641A30", VA = "0x181642A30")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002E4D RID: 11853 RVA: 0x00062994 File Offset: 0x00060B94
[Token(Token = "0x6002E4D")]
[Address(RVA = "0x11D60A0", Offset = "0x11D48A0", VA = "0x1811D60A0")]
// Token: 0x060030E4 RID: 12516 RVA: 0x00069A68 File Offset: 0x00067C68
[Token(Token = "0x60030E4")]
[Address(RVA = "0x16426A0", Offset = "0x16416A0", VA = "0x1816426A0")]
public static void Blit(Material material, int pass)
{
GL.PushMatrix();
@@ -84,17 +84,17 @@ namespace UnityEngine.PostProcessing
GL.PopMatrix();
}
// Token: 0x06002E4E RID: 11854 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E4E")]
[Address(RVA = "0x11D61A0", Offset = "0x11D49A0", VA = "0x1811D61A0")]
// Token: 0x060030E5 RID: 12517 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030E5")]
[Address(RVA = "0x16427A0", Offset = "0x16417A0", VA = "0x1816427A0")]
public static void ClearAndBlit(Texture source, RenderTexture destination, Material material, int pass, bool clearColor = true, bool clearDepth = false)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E4F RID: 11855 RVA: 0x00062A50 File Offset: 0x00060C50
[Token(Token = "0x6002E4F")]
[Address(RVA = "0x11D6340", Offset = "0x11D4B40", VA = "0x1811D6340")]
// Token: 0x060030E6 RID: 12518 RVA: 0x00069B24 File Offset: 0x00067D24
[Token(Token = "0x60030E6")]
[Address(RVA = "0x1642940", Offset = "0x1641940", VA = "0x181642940")]
public static void Destroy(Object obj)
{
int num = 0;
@@ -105,20 +105,20 @@ namespace UnityEngine.PostProcessing
}
}
// Token: 0x06002E50 RID: 11856 RVA: 0x00062A70 File Offset: 0x00060C70
[Token(Token = "0x6002E50")]
[Address(RVA = "0x11D63D0", Offset = "0x11D4BD0", VA = "0x1811D63D0")]
// Token: 0x060030E7 RID: 12519 RVA: 0x00069B44 File Offset: 0x00067D44
[Token(Token = "0x60030E7")]
[Address(RVA = "0x16429D0", Offset = "0x16419D0", VA = "0x1816429D0")]
public static void Dispose()
{
GraphicsUtils.Destroy(GraphicsUtils.s_Quad);
}
// Token: 0x04003743 RID: 14147
[Token(Token = "0x4003743")]
// Token: 0x040039EB RID: 14827
[Token(Token = "0x40039EB")]
private static Texture2D s_WhiteTexture;
// Token: 0x04003744 RID: 14148
[Token(Token = "0x4003744")]
// Token: 0x040039EC RID: 14828
[Token(Token = "0x40039EC")]
private static Mesh s_Quad;
}
}

View File

@@ -4,17 +4,17 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000580 RID: 1408
[Token(Token = "0x2000580")]
// Token: 0x020005CF RID: 1487
[Token(Token = "0x20005CF")]
public sealed class MaterialFactory : IDisposable
{
// Token: 0x06002E51 RID: 11857 RVA: 0x00062A88 File Offset: 0x00060C88
[Token(Token = "0x6002E51")]
[Address(RVA = "0x4241B0", Offset = "0x4229B0", VA = "0x1804241B0")]
// Token: 0x060030E8 RID: 12520 RVA: 0x00069B5C File Offset: 0x00067D5C
[Token(Token = "0x60030E8")]
[Address(RVA = "0x424850", Offset = "0x423850", VA = "0x180424850")]
public MaterialFactory()
{
/*
An exception occurred when decompiling this method (06002E51)
An exception occurred when decompiling this method (060030E8)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.MaterialFactory::.ctor()
@@ -30,25 +30,25 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
*/;
}
// Token: 0x06002E52 RID: 11858 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E52")]
[Address(RVA = "0x423FB0", Offset = "0x4227B0", VA = "0x180423FB0")]
// Token: 0x060030E9 RID: 12521 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030E9")]
[Address(RVA = "0x424650", Offset = "0x423650", VA = "0x180424650")]
public Material Get(string shaderName)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E53 RID: 11859 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E53")]
[Address(RVA = "0x423EB0", Offset = "0x4226B0", VA = "0x180423EB0", Slot = "4")]
// Token: 0x060030EA RID: 12522 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030EA")]
[Address(RVA = "0x424550", Offset = "0x423550", VA = "0x180424550", Slot = "4")]
public void Dispose()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003745 RID: 14149
// Token: 0x040039ED RID: 14829
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003745")]
[Token(Token = "0x40039ED")]
private Dictionary<string, Material> m_Materials;
}
}

View File

@@ -3,21 +3,21 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000510 RID: 1296
[Token(Token = "0x2000510")]
// Token: 0x0200055F RID: 1375
[Token(Token = "0x200055F")]
public sealed class MinAttribute : PropertyAttribute
{
// Token: 0x06002D0C RID: 11532 RVA: 0x000613BC File Offset: 0x0005F5BC
[Token(Token = "0x6002D0C")]
[Address(RVA = "0xCBCD40", Offset = "0xCBB540", VA = "0x180CBCD40")]
// Token: 0x06002FA3 RID: 12195 RVA: 0x00068324 File Offset: 0x00066524
[Token(Token = "0x6002FA3")]
[Address(RVA = "0xC2F410", Offset = "0xC2E410", VA = "0x180C2F410")]
public MinAttribute(float min)
{
this.min = min;
}
// Token: 0x04003547 RID: 13639
// Token: 0x040037EF RID: 14319
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003547")]
[Token(Token = "0x40037EF")]
public readonly float min;
}
}

View File

@@ -4,17 +4,17 @@ using UnityEngine.Rendering;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200052C RID: 1324
[Token(Token = "0x200052C")]
// Token: 0x0200057B RID: 1403
[Token(Token = "0x200057B")]
public sealed class MotionBlurComponent : PostProcessingComponentCommandBuffer<MotionBlurModel>
{
// Token: 0x17000329 RID: 809
// (get) Token: 0x06002D77 RID: 11639 RVA: 0x00061B84 File Offset: 0x0005FD84
[Token(Token = "0x17000329")]
// Token: 0x17000354 RID: 852
// (get) Token: 0x0600300E RID: 12302 RVA: 0x00068C28 File Offset: 0x00066E28
[Token(Token = "0x17000354")]
public MotionBlurComponent.ReconstructionFilter reconstructionFilter
{
[Token(Token = "0x6002D77")]
[Address(RVA = "0xCC1190", Offset = "0xCBF990", VA = "0x180CC1190")]
[Token(Token = "0x600300E")]
[Address(RVA = "0xC33860", Offset = "0xC32860", VA = "0x180C33860")]
get
{
MotionBlurComponent.ReconstructionFilter reconstructionFilter = this.m_ReconstructionFilter;
@@ -27,13 +27,13 @@ namespace UnityEngine.PostProcessing
}
}
// Token: 0x1700032A RID: 810
// (get) Token: 0x06002D78 RID: 11640 RVA: 0x00061BAC File Offset: 0x0005FDAC
[Token(Token = "0x1700032A")]
// Token: 0x17000355 RID: 853
// (get) Token: 0x0600300F RID: 12303 RVA: 0x00068C50 File Offset: 0x00066E50
[Token(Token = "0x17000355")]
public MotionBlurComponent.FrameBlendingFilter frameBlendingFilter
{
[Token(Token = "0x6002D78")]
[Address(RVA = "0xCC1120", Offset = "0xCBF920", VA = "0x180CC1120")]
[Token(Token = "0x600300F")]
[Address(RVA = "0xC337F0", Offset = "0xC327F0", VA = "0x180C337F0")]
get
{
MotionBlurComponent.FrameBlendingFilter frameBlendingFilter = this.m_FrameBlendingFilter;
@@ -46,34 +46,34 @@ namespace UnityEngine.PostProcessing
}
}
// Token: 0x1700032B RID: 811
// (get) Token: 0x06002D79 RID: 11641 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700032B")]
// Token: 0x17000356 RID: 854
// (get) Token: 0x06003010 RID: 12304 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000356")]
public override bool active
{
[Token(Token = "0x6002D79")]
[Address(RVA = "0xCC1060", Offset = "0xCBF860", VA = "0x180CC1060", Slot = "5")]
[Token(Token = "0x6003010")]
[Address(RVA = "0xC33730", Offset = "0xC32730", VA = "0x180C33730", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D7A RID: 11642 RVA: 0x00061BD4 File Offset: 0x0005FDD4
[Token(Token = "0x6002D7A")]
[Address(RVA = "0xCC0820", Offset = "0xCBF020", VA = "0x180CC0820", Slot = "11")]
// Token: 0x06003011 RID: 12305 RVA: 0x00068C78 File Offset: 0x00066E78
[Token(Token = "0x6003011")]
[Address(RVA = "0xC32EF0", Offset = "0xC31EF0", VA = "0x180C32EF0", Slot = "11")]
public override string GetName()
{
return "Motion Blur";
}
// Token: 0x06002D7B RID: 11643 RVA: 0x00061BE8 File Offset: 0x0005FDE8
[Token(Token = "0x6002D7B")]
[Address(RVA = "0xCC0FF0", Offset = "0xCBF7F0", VA = "0x180CC0FF0")]
// Token: 0x06003012 RID: 12306 RVA: 0x00068C8C File Offset: 0x00066E8C
[Token(Token = "0x6003012")]
[Address(RVA = "0xC336C0", Offset = "0xC326C0", VA = "0x180C336C0")]
public void ResetHistory()
{
/*
An exception occurred when decompiling this method (06002D7B)
An exception occurred when decompiling this method (06003012)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.MotionBlurComponent::ResetHistory()
@@ -89,41 +89,41 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
*/;
}
// Token: 0x06002D7C RID: 11644 RVA: 0x00061C08 File Offset: 0x0005FE08
[Token(Token = "0x6002D7C")]
[Address(RVA = "0x54BDF0", Offset = "0x54A5F0", VA = "0x18054BDF0", Slot = "4")]
// Token: 0x06003013 RID: 12307 RVA: 0x00068CAC File Offset: 0x00066EAC
[Token(Token = "0x6003013")]
[Address(RVA = "0x547940", Offset = "0x546940", VA = "0x180547940", Slot = "4")]
public override DepthTextureMode GetCameraFlags()
{
return DepthTextureMode.Depth | DepthTextureMode.MotionVectors;
}
// Token: 0x06002D7D RID: 11645 RVA: 0x00061C18 File Offset: 0x0005FE18
[Token(Token = "0x6002D7D")]
[Address(RVA = "0xAE0F10", Offset = "0xADF710", VA = "0x180AE0F10", Slot = "10")]
// Token: 0x06003014 RID: 12308 RVA: 0x00068CBC File Offset: 0x00066EBC
[Token(Token = "0x6003014")]
[Address(RVA = "0xB46160", Offset = "0xB45160", VA = "0x180B46160", Slot = "10")]
public override CameraEvent GetCameraEvent()
{
return CameraEvent.BeforeImageEffects;
}
// Token: 0x06002D7E RID: 11646 RVA: 0x00061C28 File Offset: 0x0005FE28
[Token(Token = "0x6002D7E")]
[Address(RVA = "0x477920", Offset = "0x476120", VA = "0x180477920", Slot = "6")]
// Token: 0x06003015 RID: 12309 RVA: 0x00068CCC File Offset: 0x00066ECC
[Token(Token = "0x6003015")]
[Address(RVA = "0x50F3F0", Offset = "0x50E3F0", VA = "0x18050F3F0", Slot = "6")]
public override void OnEnable()
{
this.m_FirstFrame = true;
}
// Token: 0x06002D7F RID: 11647 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D7F")]
[Address(RVA = "0xCC0870", Offset = "0xCBF070", VA = "0x180CC0870", Slot = "12")]
// Token: 0x06003016 RID: 12310 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003016")]
[Address(RVA = "0xC32F40", Offset = "0xC31F40", VA = "0x180C32F40", Slot = "12")]
public override void PopulateCommandBuffer(CommandBuffer cb)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D80 RID: 11648 RVA: 0x00061C3C File Offset: 0x0005FE3C
[Token(Token = "0x6002D80")]
[Address(RVA = "0xCC0850", Offset = "0xCBF050", VA = "0x180CC0850", Slot = "7")]
// Token: 0x06003017 RID: 12311 RVA: 0x00068CE0 File Offset: 0x00066EE0
[Token(Token = "0x6003017")]
[Address(RVA = "0xC32F20", Offset = "0xC31F20", VA = "0x180C32F20", Slot = "7")]
public override void OnDisable()
{
MotionBlurComponent.FrameBlendingFilter frameBlendingFilter = this.m_FrameBlendingFilter;
@@ -134,177 +134,177 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
}
}
// Token: 0x06002D81 RID: 11649 RVA: 0x00061C5C File Offset: 0x0005FE5C
[Token(Token = "0x6002D81")]
[Address(RVA = "0xCC1020", Offset = "0xCBF820", VA = "0x180CC1020")]
// Token: 0x06003018 RID: 12312 RVA: 0x00068D00 File Offset: 0x00066F00
[Token(Token = "0x6003018")]
[Address(RVA = "0xC336F0", Offset = "0xC326F0", VA = "0x180C336F0")]
public MotionBlurComponent()
{
}
// Token: 0x040035C6 RID: 13766
// Token: 0x0400386E RID: 14446
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40035C6")]
[Token(Token = "0x400386E")]
private MotionBlurComponent.ReconstructionFilter m_ReconstructionFilter;
// Token: 0x040035C7 RID: 13767
// Token: 0x0400386F RID: 14447
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40035C7")]
[Token(Token = "0x400386F")]
private MotionBlurComponent.FrameBlendingFilter m_FrameBlendingFilter;
// Token: 0x040035C8 RID: 13768
// Token: 0x04003870 RID: 14448
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40035C8")]
[Token(Token = "0x4003870")]
private bool m_FirstFrame = true;
// Token: 0x0200052D RID: 1325
[Token(Token = "0x200052D")]
// Token: 0x0200057C RID: 1404
[Token(Token = "0x200057C")]
private static class Uniforms
{
// Token: 0x040035C9 RID: 13769
[Token(Token = "0x40035C9")]
// Token: 0x04003871 RID: 14449
[Token(Token = "0x4003871")]
internal static readonly int _VelocityScale = Shader.PropertyToID("_VelocityScale");
// Token: 0x040035CA RID: 13770
[Token(Token = "0x40035CA")]
// Token: 0x04003872 RID: 14450
[Token(Token = "0x4003872")]
internal static readonly int _MaxBlurRadius = Shader.PropertyToID("_MaxBlurRadius");
// Token: 0x040035CB RID: 13771
[Token(Token = "0x40035CB")]
// Token: 0x04003873 RID: 14451
[Token(Token = "0x4003873")]
internal static readonly int _RcpMaxBlurRadius = Shader.PropertyToID("_RcpMaxBlurRadius");
// Token: 0x040035CC RID: 13772
[Token(Token = "0x40035CC")]
// Token: 0x04003874 RID: 14452
[Token(Token = "0x4003874")]
internal static readonly int _VelocityTex = Shader.PropertyToID("_VelocityTex");
// Token: 0x040035CD RID: 13773
[Token(Token = "0x40035CD")]
// Token: 0x04003875 RID: 14453
[Token(Token = "0x4003875")]
internal static readonly int _MainTex = Shader.PropertyToID("_MainTex");
// Token: 0x040035CE RID: 13774
[Token(Token = "0x40035CE")]
// Token: 0x04003876 RID: 14454
[Token(Token = "0x4003876")]
internal static readonly int _Tile2RT = Shader.PropertyToID("_Tile2RT");
// Token: 0x040035CF RID: 13775
[Token(Token = "0x40035CF")]
// Token: 0x04003877 RID: 14455
[Token(Token = "0x4003877")]
internal static readonly int _Tile4RT = Shader.PropertyToID("_Tile4RT");
// Token: 0x040035D0 RID: 13776
[Token(Token = "0x40035D0")]
// Token: 0x04003878 RID: 14456
[Token(Token = "0x4003878")]
internal static readonly int _Tile8RT = Shader.PropertyToID("_Tile8RT");
// Token: 0x040035D1 RID: 13777
[Token(Token = "0x40035D1")]
// Token: 0x04003879 RID: 14457
[Token(Token = "0x4003879")]
internal static readonly int _TileMaxOffs = Shader.PropertyToID("_TileMaxOffs");
// Token: 0x040035D2 RID: 13778
[Token(Token = "0x40035D2")]
// Token: 0x0400387A RID: 14458
[Token(Token = "0x400387A")]
internal static readonly int _TileMaxLoop = Shader.PropertyToID("_TileMaxLoop");
// Token: 0x040035D3 RID: 13779
[Token(Token = "0x40035D3")]
// Token: 0x0400387B RID: 14459
[Token(Token = "0x400387B")]
internal static readonly int _TileVRT = Shader.PropertyToID("_TileVRT");
// Token: 0x040035D4 RID: 13780
[Token(Token = "0x40035D4")]
// Token: 0x0400387C RID: 14460
[Token(Token = "0x400387C")]
internal static readonly int _NeighborMaxTex = Shader.PropertyToID("_NeighborMaxTex");
// Token: 0x040035D5 RID: 13781
[Token(Token = "0x40035D5")]
// Token: 0x0400387D RID: 14461
[Token(Token = "0x400387D")]
internal static readonly int _LoopCount = Shader.PropertyToID("_LoopCount");
// Token: 0x040035D6 RID: 13782
[Token(Token = "0x40035D6")]
// Token: 0x0400387E RID: 14462
[Token(Token = "0x400387E")]
internal static readonly int _TempRT = Shader.PropertyToID("_TempRT");
// Token: 0x040035D7 RID: 13783
[Token(Token = "0x40035D7")]
// Token: 0x0400387F RID: 14463
[Token(Token = "0x400387F")]
internal static readonly int _History1LumaTex = Shader.PropertyToID("_History1LumaTex");
// Token: 0x040035D8 RID: 13784
[Token(Token = "0x40035D8")]
// Token: 0x04003880 RID: 14464
[Token(Token = "0x4003880")]
internal static readonly int _History2LumaTex = Shader.PropertyToID("_History2LumaTex");
// Token: 0x040035D9 RID: 13785
[Token(Token = "0x40035D9")]
// Token: 0x04003881 RID: 14465
[Token(Token = "0x4003881")]
internal static readonly int _History3LumaTex = Shader.PropertyToID("_History3LumaTex");
// Token: 0x040035DA RID: 13786
[Token(Token = "0x40035DA")]
// Token: 0x04003882 RID: 14466
[Token(Token = "0x4003882")]
internal static readonly int _History4LumaTex = Shader.PropertyToID("_History4LumaTex");
// Token: 0x040035DB RID: 13787
[Token(Token = "0x40035DB")]
// Token: 0x04003883 RID: 14467
[Token(Token = "0x4003883")]
internal static readonly int _History1ChromaTex = Shader.PropertyToID("_History1ChromaTex");
// Token: 0x040035DC RID: 13788
[Token(Token = "0x40035DC")]
// Token: 0x04003884 RID: 14468
[Token(Token = "0x4003884")]
internal static readonly int _History2ChromaTex = Shader.PropertyToID("_History2ChromaTex");
// Token: 0x040035DD RID: 13789
[Token(Token = "0x40035DD")]
// Token: 0x04003885 RID: 14469
[Token(Token = "0x4003885")]
internal static readonly int _History3ChromaTex = Shader.PropertyToID("_History3ChromaTex");
// Token: 0x040035DE RID: 13790
[Token(Token = "0x40035DE")]
// Token: 0x04003886 RID: 14470
[Token(Token = "0x4003886")]
internal static readonly int _History4ChromaTex = Shader.PropertyToID("_History4ChromaTex");
// Token: 0x040035DF RID: 13791
[Token(Token = "0x40035DF")]
// Token: 0x04003887 RID: 14471
[Token(Token = "0x4003887")]
internal static readonly int _History1Weight = Shader.PropertyToID("_History1Weight");
// Token: 0x040035E0 RID: 13792
[Token(Token = "0x40035E0")]
// Token: 0x04003888 RID: 14472
[Token(Token = "0x4003888")]
internal static readonly int _History2Weight = Shader.PropertyToID("_History2Weight");
// Token: 0x040035E1 RID: 13793
[Token(Token = "0x40035E1")]
// Token: 0x04003889 RID: 14473
[Token(Token = "0x4003889")]
internal static readonly int _History3Weight = Shader.PropertyToID("_History3Weight");
// Token: 0x040035E2 RID: 13794
[Token(Token = "0x40035E2")]
// Token: 0x0400388A RID: 14474
[Token(Token = "0x400388A")]
internal static readonly int _History4Weight = Shader.PropertyToID("_History4Weight");
}
// Token: 0x0200052E RID: 1326
[Token(Token = "0x200052E")]
// Token: 0x0200057D RID: 1405
[Token(Token = "0x200057D")]
private enum Pass
{
// Token: 0x040035E4 RID: 13796
[Token(Token = "0x40035E4")]
// Token: 0x0400388C RID: 14476
[Token(Token = "0x400388C")]
VelocitySetup,
// Token: 0x040035E5 RID: 13797
[Token(Token = "0x40035E5")]
// Token: 0x0400388D RID: 14477
[Token(Token = "0x400388D")]
TileMax1,
// Token: 0x040035E6 RID: 13798
[Token(Token = "0x40035E6")]
// Token: 0x0400388E RID: 14478
[Token(Token = "0x400388E")]
TileMax2,
// Token: 0x040035E7 RID: 13799
[Token(Token = "0x40035E7")]
// Token: 0x0400388F RID: 14479
[Token(Token = "0x400388F")]
TileMaxV,
// Token: 0x040035E8 RID: 13800
[Token(Token = "0x40035E8")]
// Token: 0x04003890 RID: 14480
[Token(Token = "0x4003890")]
NeighborMax,
// Token: 0x040035E9 RID: 13801
[Token(Token = "0x40035E9")]
// Token: 0x04003891 RID: 14481
[Token(Token = "0x4003891")]
Reconstruction,
// Token: 0x040035EA RID: 13802
[Token(Token = "0x40035EA")]
// Token: 0x04003892 RID: 14482
[Token(Token = "0x4003892")]
FrameCompression,
// Token: 0x040035EB RID: 13803
[Token(Token = "0x40035EB")]
// Token: 0x04003893 RID: 14483
[Token(Token = "0x4003893")]
FrameBlendingChroma,
// Token: 0x040035EC RID: 13804
[Token(Token = "0x40035EC")]
// Token: 0x04003894 RID: 14484
[Token(Token = "0x4003894")]
FrameBlendingRaw
}
// Token: 0x0200052F RID: 1327
[Token(Token = "0x200052F")]
// Token: 0x0200057E RID: 1406
[Token(Token = "0x200057E")]
public class ReconstructionFilter
{
// Token: 0x06002D83 RID: 11651 RVA: 0x00061E0C File Offset: 0x0006000C
[Token(Token = "0x6002D83")]
[Address(RVA = "0x6993A0", Offset = "0x697BA0", VA = "0x1806993A0")]
// Token: 0x0600301A RID: 12314 RVA: 0x00068EB0 File Offset: 0x000670B0
[Token(Token = "0x600301A")]
[Address(RVA = "0x69C580", Offset = "0x69B580", VA = "0x18069C580")]
public ReconstructionFilter()
{
if (!SystemInfo.SupportsRenderTextureFormat(this.m_PackedRTFormat))
@@ -313,9 +313,9 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
}
}
// Token: 0x06002D84 RID: 11652 RVA: 0x00061E4C File Offset: 0x0006004C
[Token(Token = "0x6002D84")]
[Address(RVA = "0x698970", Offset = "0x697170", VA = "0x180698970")]
// Token: 0x0600301B RID: 12315 RVA: 0x00068EF0 File Offset: 0x000670F0
[Token(Token = "0x600301B")]
[Address(RVA = "0x69BB50", Offset = "0x69AB50", VA = "0x18069BB50")]
private void CheckTextureFormatSupport()
{
if (!SystemInfo.SupportsRenderTextureFormat(this.m_PackedRTFormat))
@@ -324,72 +324,72 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
}
}
// Token: 0x06002D85 RID: 11653 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D85")]
[Address(RVA = "0x6989A0", Offset = "0x6971A0", VA = "0x1806989A0")]
// Token: 0x0600301C RID: 12316 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600301C")]
[Address(RVA = "0x69BB80", Offset = "0x69AB80", VA = "0x18069BB80")]
public bool IsSupported()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D86 RID: 11654 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D86")]
[Address(RVA = "0x6989B0", Offset = "0x6971B0", VA = "0x1806989B0")]
// Token: 0x0600301D RID: 12317 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600301D")]
[Address(RVA = "0x69BB90", Offset = "0x69AB90", VA = "0x18069BB90")]
public void ProcessImage(PostProcessingContext context, CommandBuffer cb, ref MotionBlurModel.Settings settings, RenderTargetIdentifier source, RenderTargetIdentifier destination, Material material)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040035ED RID: 13805
// Token: 0x04003895 RID: 14485
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40035ED")]
[Token(Token = "0x4003895")]
private RenderTextureFormat m_VectorRTFormat = (RenderTextureFormat)((ulong)13L);
// Token: 0x040035EE RID: 13806
// Token: 0x04003896 RID: 14486
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40035EE")]
[Token(Token = "0x4003896")]
private RenderTextureFormat m_PackedRTFormat = (RenderTextureFormat)((ulong)8L);
}
// Token: 0x02000530 RID: 1328
[Token(Token = "0x2000530")]
// Token: 0x0200057F RID: 1407
[Token(Token = "0x200057F")]
public class FrameBlendingFilter
{
// Token: 0x06002D87 RID: 11655 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D87")]
[Address(RVA = "0x697030", Offset = "0x695830", VA = "0x180697030")]
// Token: 0x0600301E RID: 12318 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600301E")]
[Address(RVA = "0x6994D0", Offset = "0x6984D0", VA = "0x1806994D0")]
public FrameBlendingFilter()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D88 RID: 11656 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D88")]
[Address(RVA = "0x696D20", Offset = "0x695520", VA = "0x180696D20")]
// Token: 0x0600301F RID: 12319 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600301F")]
[Address(RVA = "0x6991C0", Offset = "0x6981C0", VA = "0x1806991C0")]
public void Dispose()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D89 RID: 11657 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D89")]
[Address(RVA = "0x696EF0", Offset = "0x6956F0", VA = "0x180696EF0")]
// Token: 0x06003020 RID: 12320 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003020")]
[Address(RVA = "0x699390", Offset = "0x698390", VA = "0x180699390")]
public void PushFrame(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, Material material)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D8A RID: 11658 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D8A")]
[Address(RVA = "0x6966E0", Offset = "0x694EE0", VA = "0x1806966E0")]
// Token: 0x06003021 RID: 12321 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003021")]
[Address(RVA = "0x698B80", Offset = "0x697B80", VA = "0x180698B80")]
public void BlendFrames(CommandBuffer cb, float strength, RenderTargetIdentifier source, RenderTargetIdentifier destination, Material material)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D8B RID: 11659 RVA: 0x00061E70 File Offset: 0x00060070
[Token(Token = "0x6002D8B")]
[Address(RVA = "0x696CF0", Offset = "0x6954F0", VA = "0x180696CF0")]
// Token: 0x06003022 RID: 12322 RVA: 0x00068F14 File Offset: 0x00067114
[Token(Token = "0x6003022")]
[Address(RVA = "0x699190", Offset = "0x698190", VA = "0x180699190")]
private static bool CheckSupportCompression()
{
bool flag = SystemInfo.SupportsRenderTextureFormat(RenderTextureFormat.R8);
@@ -400,93 +400,93 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
return SystemInfo.supportedRenderTargetCount > 1;
}
// Token: 0x06002D8C RID: 11660 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D8C")]
[Address(RVA = "0x696E20", Offset = "0x695620", VA = "0x180696E20")]
// Token: 0x06003023 RID: 12323 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003023")]
[Address(RVA = "0x6992C0", Offset = "0x6982C0", VA = "0x1806992C0")]
private static RenderTextureFormat GetPreferredRenderTextureFormat()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D8D RID: 11661 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D8D")]
[Address(RVA = "0x696DA0", Offset = "0x6955A0", VA = "0x180696DA0")]
// Token: 0x06003024 RID: 12324 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003024")]
[Address(RVA = "0x699240", Offset = "0x698240", VA = "0x180699240")]
private MotionBlurComponent.FrameBlendingFilter.Frame GetFrameRelative(int offset)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040035EF RID: 13807
// Token: 0x04003897 RID: 14487
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40035EF")]
[Token(Token = "0x4003897")]
private bool m_UseCompression;
// Token: 0x040035F0 RID: 13808
// Token: 0x04003898 RID: 14488
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40035F0")]
[Token(Token = "0x4003898")]
private RenderTextureFormat m_RawTextureFormat;
// Token: 0x040035F1 RID: 13809
// Token: 0x04003899 RID: 14489
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40035F1")]
[Token(Token = "0x4003899")]
private MotionBlurComponent.FrameBlendingFilter.Frame[] m_FrameList;
// Token: 0x040035F2 RID: 13810
// Token: 0x0400389A RID: 14490
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40035F2")]
[Token(Token = "0x400389A")]
private int m_LastFrameCount;
// Token: 0x02000531 RID: 1329
[Token(Token = "0x2000531")]
// Token: 0x02000580 RID: 1408
[Token(Token = "0x2000580")]
private struct Frame
{
// Token: 0x06002D8E RID: 11662 RVA: 0x00061E98 File Offset: 0x00060098
[Token(Token = "0x6002D8E")]
[Address(RVA = "0x12DC7F0", Offset = "0x12DAFF0", VA = "0x1812DC7F0")]
// Token: 0x06003025 RID: 12325 RVA: 0x00068F3C File Offset: 0x0006713C
[Token(Token = "0x6003025")]
[Address(RVA = "0x6C7F00", Offset = "0x6C6F00", VA = "0x1806C7F00")]
public float CalculateWeight(float strength, float currentTime)
{
return 0f;
}
// Token: 0x06002D8F RID: 11663 RVA: 0x00038FC3 File Offset: 0x000371C3
[Token(Token = "0x6002D8F")]
[Address(RVA = "0x12DCD20", Offset = "0x12DB520", VA = "0x1812DCD20")]
// Token: 0x06003026 RID: 12326 RVA: 0x0003DF9B File Offset: 0x0003C19B
[Token(Token = "0x6003026")]
[Address(RVA = "0x6C8430", Offset = "0x6C7430", VA = "0x1806C8430")]
public void Release()
{
}
// Token: 0x06002D90 RID: 11664 RVA: 0x00038FC3 File Offset: 0x000371C3
[Token(Token = "0x6002D90")]
[Address(RVA = "0x12DCA00", Offset = "0x12DB200", VA = "0x1812DCA00")]
// Token: 0x06003027 RID: 12327 RVA: 0x0003DF9B File Offset: 0x0003C19B
[Token(Token = "0x6003027")]
[Address(RVA = "0x6C8110", Offset = "0x6C7110", VA = "0x1806C8110")]
public void MakeRecord(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, Material material)
{
}
// Token: 0x06002D91 RID: 11665 RVA: 0x00038FC3 File Offset: 0x000371C3
[Token(Token = "0x6002D91")]
[Address(RVA = "0x12DC870", Offset = "0x12DB070", VA = "0x1812DC870")]
// Token: 0x06003028 RID: 12328 RVA: 0x0003DF9B File Offset: 0x0003C19B
[Token(Token = "0x6003028")]
[Address(RVA = "0x6C7F80", Offset = "0x6C6F80", VA = "0x1806C7F80")]
public void MakeRecordRaw(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, RenderTextureFormat format)
{
}
// Token: 0x040035F3 RID: 13811
// Token: 0x0400389B RID: 14491
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40035F3")]
[Token(Token = "0x400389B")]
public RenderTexture lumaTexture;
// Token: 0x040035F4 RID: 13812
// Token: 0x0400389C RID: 14492
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40035F4")]
[Token(Token = "0x400389C")]
public RenderTexture chromaTexture;
// Token: 0x040035F5 RID: 13813
// Token: 0x0400389D RID: 14493
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40035F5")]
[Token(Token = "0x400389D")]
private float m_Time;
// Token: 0x040035F6 RID: 13814
// Token: 0x0400389E RID: 14494
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40035F6")]
[Token(Token = "0x400389E")]
private RenderTargetIdentifier[] m_MRT;
}
}

View File

@@ -3,25 +3,25 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000568 RID: 1384
[Token(Token = "0x2000568")]
// Token: 0x020005B7 RID: 1463
[Token(Token = "0x20005B7")]
[Serializable]
public class MotionBlurModel : PostProcessingModel
{
// Token: 0x17000358 RID: 856
// (get) Token: 0x06002E00 RID: 11776 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002E01 RID: 11777 RVA: 0x000624AC File Offset: 0x000606AC
[Token(Token = "0x17000358")]
// Token: 0x17000383 RID: 899
// (get) Token: 0x06003097 RID: 12439 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06003098 RID: 12440 RVA: 0x00069580 File Offset: 0x00067780
[Token(Token = "0x17000383")]
public MotionBlurModel.Settings settings
{
[Token(Token = "0x6002E00")]
[Address(RVA = "0x546E90", Offset = "0x545690", VA = "0x180546E90")]
[Token(Token = "0x6003097")]
[Address(RVA = "0x5429F0", Offset = "0x5419F0", VA = "0x1805429F0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002E01")]
[Address(RVA = "0x546EC0", Offset = "0x5456C0", VA = "0x180546EC0")]
[Token(Token = "0x6003098")]
[Address(RVA = "0x542A20", Offset = "0x541A20", VA = "0x180542A20")]
set
{
float frameBlending = value.frameBlending;
@@ -29,18 +29,18 @@ namespace UnityEngine.PostProcessing
}
}
// Token: 0x06002E02 RID: 11778 RVA: 0x000624CC File Offset: 0x000606CC
[Token(Token = "0x6002E02")]
[Address(RVA = "0xCC1200", Offset = "0xCBFA00", VA = "0x180CC1200", Slot = "4")]
// Token: 0x06003099 RID: 12441 RVA: 0x000695A0 File Offset: 0x000677A0
[Token(Token = "0x6003099")]
[Address(RVA = "0xC338D0", Offset = "0xC328D0", VA = "0x180C338D0", Slot = "4")]
public override void Reset()
{
float frameBlending = MotionBlurModel.Settings.defaultSettings.frameBlending;
this.m_Settings.frameBlending = frameBlending;
}
// Token: 0x06002E03 RID: 11779 RVA: 0x000624F0 File Offset: 0x000606F0
[Token(Token = "0x6002E03")]
[Address(RVA = "0xCC1230", Offset = "0xCBFA30", VA = "0x180CC1230")]
// Token: 0x0600309A RID: 12442 RVA: 0x000695C4 File Offset: 0x000677C4
[Token(Token = "0x600309A")]
[Address(RVA = "0xC33900", Offset = "0xC32900", VA = "0x180C33900")]
public MotionBlurModel()
{
float frameBlending = MotionBlurModel.Settings.defaultSettings.frameBlending;
@@ -48,49 +48,49 @@ namespace UnityEngine.PostProcessing
base..ctor();
}
// Token: 0x040036DF RID: 14047
// Token: 0x04003987 RID: 14727
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036DF")]
[Token(Token = "0x4003987")]
[SerializeField]
private MotionBlurModel.Settings m_Settings;
// Token: 0x02000569 RID: 1385
[Token(Token = "0x2000569")]
// Token: 0x020005B8 RID: 1464
[Token(Token = "0x20005B8")]
[Serializable]
public struct Settings
{
// Token: 0x17000359 RID: 857
// (get) Token: 0x06002E04 RID: 11780 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000359")]
// Token: 0x17000384 RID: 900
// (get) Token: 0x0600309B RID: 12443 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000384")]
public static MotionBlurModel.Settings defaultSettings
{
[Token(Token = "0x6002E04")]
[Address(RVA = "0x69A010", Offset = "0x698810", VA = "0x18069A010")]
[Token(Token = "0x600309B")]
[Address(RVA = "0x69D1F0", Offset = "0x69C1F0", VA = "0x18069D1F0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x040036E0 RID: 14048
// Token: 0x04003988 RID: 14728
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036E0")]
[Token(Token = "0x4003988")]
[Range(0f, 360f)]
[Tooltip("The angle of rotary shutter. Larger values give longer exposure.")]
public float shutterAngle;
// Token: 0x040036E1 RID: 14049
// Token: 0x04003989 RID: 14729
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40036E1")]
[Range(4f, 32f)]
[Token(Token = "0x4003989")]
[Tooltip("The amount of sample points, which affects quality and performances.")]
[Range(4f, 32f)]
public int sampleCount;
// Token: 0x040036E2 RID: 14050
// Token: 0x0400398A RID: 14730
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40036E2")]
[Range(0f, 1f)]
[Token(Token = "0x400398A")]
[Tooltip("The strength of multiple frame blending. The opacity of preceding frames are determined from this coefficient and time differences.")]
[Range(0f, 1f)]
public float frameBlending;
}
}

View File

@@ -5,34 +5,34 @@ using UnityEngine.Rendering;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000576 RID: 1398
[Token(Token = "0x2000576")]
[ImageEffectAllowedInSceneView]
// Token: 0x020005C5 RID: 1477
[Token(Token = "0x20005C5")]
[DisallowMultipleComponent]
[ExecuteInEditMode]
[RequireComponent(typeof(Camera))]
[ImageEffectAllowedInSceneView]
[AddComponentMenu("Effects/Post-Processing Behaviour", -1)]
[RequireComponent(typeof(Camera))]
public class PostProcessingBehaviour : MonoBehaviour
{
// Token: 0x06002E14 RID: 11796 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E14")]
[Address(RVA = "0xCAE180", Offset = "0xCAC980", VA = "0x180CAE180")]
// Token: 0x060030AB RID: 12459 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030AB")]
[Address(RVA = "0xEBA940", Offset = "0xEB9940", VA = "0x180EBA940")]
private void OnEnable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E15 RID: 11797 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E15")]
[Address(RVA = "0xCAECD0", Offset = "0xCAD4D0", VA = "0x180CAECD0")]
// Token: 0x060030AC RID: 12460 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030AC")]
[Address(RVA = "0xEBB430", Offset = "0xEBA430", VA = "0x180EBB430")]
private void OnPreCull()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E16 RID: 11798 RVA: 0x0006251C File Offset: 0x0006071C
[Token(Token = "0x6002E16")]
[Address(RVA = "0xCAF390", Offset = "0xCADB90", VA = "0x180CAF390")]
// Token: 0x060030AD RID: 12461 RVA: 0x000695F0 File Offset: 0x000677F0
[Token(Token = "0x60030AD")]
[Address(RVA = "0xEBBAF0", Offset = "0xEBAAF0", VA = "0x180EBBAF0")]
private void OnPreRender()
{
PostProcessingProfile postProcessingProfile = this.profile;
@@ -55,9 +55,9 @@ namespace UnityEngine.PostProcessing
}
}
// Token: 0x06002E17 RID: 11799 RVA: 0x00062594 File Offset: 0x00060794
[Token(Token = "0x6002E17")]
[Address(RVA = "0xCAEBD0", Offset = "0xCAD3D0", VA = "0x180CAEBD0")]
// Token: 0x060030AE RID: 12462 RVA: 0x00069668 File Offset: 0x00067868
[Token(Token = "0x60030AE")]
[Address(RVA = "0xEBB330", Offset = "0xEBA330", VA = "0x180EBB330")]
private void OnPostRender()
{
PostProcessingProfile postProcessingProfile = this.profile;
@@ -74,33 +74,33 @@ namespace UnityEngine.PostProcessing
}
}
// Token: 0x06002E18 RID: 11800 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E18")]
[Address(RVA = "0xCAF4B0", Offset = "0xCADCB0", VA = "0x180CAF4B0")]
// Token: 0x060030AF RID: 12463 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030AF")]
[Address(RVA = "0xEBBC10", Offset = "0xEBAC10", VA = "0x180EBBC10")]
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E19 RID: 11801 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E19")]
[Address(RVA = "0xCAE9D0", Offset = "0xCAD1D0", VA = "0x180CAE9D0")]
// Token: 0x060030B0 RID: 12464 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030B0")]
[Address(RVA = "0xEBB130", Offset = "0xEBA130", VA = "0x180EBB130")]
private void OnGUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E1A RID: 11802 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E1A")]
[Address(RVA = "0xCADF50", Offset = "0xCAC750", VA = "0x180CADF50")]
// Token: 0x060030B1 RID: 12465 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030B1")]
[Address(RVA = "0xEBA710", Offset = "0xEB9710", VA = "0x180EBA710")]
private void OnDisable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E1B RID: 11803 RVA: 0x0006260C File Offset: 0x0006080C
[Token(Token = "0x6002E1B")]
[Address(RVA = "0xCAFAF0", Offset = "0xCAE2F0", VA = "0x180CAFAF0")]
// Token: 0x060030B2 RID: 12466 RVA: 0x000696E0 File Offset: 0x000678E0
[Token(Token = "0x60030B2")]
[Address(RVA = "0xEBC250", Offset = "0xEBB250", VA = "0x180EBC250")]
public void ResetTemporalEffects()
{
this.m_Taa.ResetHistory();
@@ -108,73 +108,73 @@ namespace UnityEngine.PostProcessing
this.m_EyeAdaptation.ResetHistory();
}
// Token: 0x06002E1C RID: 11804 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E1C")]
[Address(RVA = "0xCADAB0", Offset = "0xCAC2B0", VA = "0x180CADAB0")]
// Token: 0x060030B3 RID: 12467 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030B3")]
[Address(RVA = "0xEBA270", Offset = "0xEB9270", VA = "0x180EBA270")]
private void CheckObservers()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E1D RID: 11805 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E1D")]
[Address(RVA = "0xCADE30", Offset = "0xCAC630", VA = "0x180CADE30")]
// Token: 0x060030B4 RID: 12468 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030B4")]
[Address(RVA = "0xEBA5F0", Offset = "0xEB95F0", VA = "0x180EBA5F0")]
private void DisableComponents()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E1E RID: 11806 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E1E")]
[Address(RVA = "0xBA9D90", Offset = "0xBA8590", VA = "0x180BA9D90")]
// Token: 0x060030B5 RID: 12469 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030B5")]
[Address(RVA = "0xC46910", Offset = "0xC45910", VA = "0x180C46910")]
private CommandBuffer AddCommandBuffer<T>(CameraEvent evt, string name) where T : PostProcessingModel
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E1F RID: 11807 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E1F")]
[Address(RVA = "0xBAA070", Offset = "0xBA8870", VA = "0x180BAA070")]
// Token: 0x060030B6 RID: 12470 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030B6")]
[Address(RVA = "0xC46BF0", Offset = "0xC45BF0", VA = "0x180C46BF0")]
private void RemoveCommandBuffer<T>() where T : PostProcessingModel
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E20 RID: 11808 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E20")]
[Address(RVA = "0xBA9F50", Offset = "0xBA8750", VA = "0x180BA9F50")]
// Token: 0x060030B7 RID: 12471 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030B7")]
[Address(RVA = "0xC46AD0", Offset = "0xC45AD0", VA = "0x180C46AD0")]
private CommandBuffer GetCommandBuffer<T>(CameraEvent evt, string name) where T : PostProcessingModel
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E21 RID: 11809 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E21")]
[Address(RVA = "0xBAA180", Offset = "0xBA8980", VA = "0x180BAA180")]
// Token: 0x060030B8 RID: 12472 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030B8")]
[Address(RVA = "0xC46D00", Offset = "0xC45D00", VA = "0x180C46D00")]
private void TryExecuteCommandBuffer<T>(PostProcessingComponentCommandBuffer cpp2il__autoParamName__idx_0) where T : PostProcessingModel
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E22 RID: 11810 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E22")]
[Address(RVA = "0xBAA270", Offset = "0xBA8A70", VA = "0x180BAA270")]
// Token: 0x060030B9 RID: 12473 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030B9")]
[Address(RVA = "0xC46DF0", Offset = "0xC45DF0", VA = "0x180C46DF0")]
private bool TryPrepareUberImageEffect<T>(PostProcessingComponentRenderTexture<T> component, Material material) where T : PostProcessingModel
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E23 RID: 11811 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E23")]
[Address(RVA = "0xBA9EF0", Offset = "0xBA86F0", VA = "0x180BA9EF0")]
// Token: 0x060030BA RID: 12474 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030BA")]
[Address(RVA = "0xC46A70", Offset = "0xC45A70", VA = "0x180C46A70")]
private T AddComponent<T>(T component) where T : PostProcessingComponentBase
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E24 RID: 11812 RVA: 0x00062640 File Offset: 0x00060840
[Token(Token = "0x6002E24")]
[Address(RVA = "0xCAFB40", Offset = "0xCAE340", VA = "0x180CAFB40")]
// Token: 0x060030BB RID: 12475 RVA: 0x00069714 File Offset: 0x00067914
[Token(Token = "0x60030BB")]
[Address(RVA = "0xEBC2A0", Offset = "0xEBB2A0", VA = "0x180EBC2A0")]
public PostProcessingBehaviour()
{
List<PostProcessingComponentBase> list = new List();
@@ -184,149 +184,149 @@ namespace UnityEngine.PostProcessing
base..ctor();
}
// Token: 0x0400370A RID: 14090
// Token: 0x040039B2 RID: 14770
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400370A")]
[Token(Token = "0x40039B2")]
public PostProcessingProfile profile;
// Token: 0x0400370B RID: 14091
// Token: 0x040039B3 RID: 14771
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400370B")]
[Token(Token = "0x40039B3")]
public Func<Vector2, Matrix4x4> jitteredMatrixFunc;
// Token: 0x0400370C RID: 14092
// Token: 0x040039B4 RID: 14772
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400370C")]
[Token(Token = "0x40039B4")]
private Dictionary<Type, KeyValuePair<CameraEvent, CommandBuffer>> m_CommandBuffers;
// Token: 0x0400370D RID: 14093
// Token: 0x040039B5 RID: 14773
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400370D")]
[Token(Token = "0x40039B5")]
private List<PostProcessingComponentBase> m_Components;
// Token: 0x0400370E RID: 14094
// Token: 0x040039B6 RID: 14774
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400370E")]
[Token(Token = "0x40039B6")]
private Dictionary<PostProcessingComponentBase, bool> m_ComponentStates;
// Token: 0x0400370F RID: 14095
// Token: 0x040039B7 RID: 14775
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400370F")]
[Token(Token = "0x40039B7")]
private MaterialFactory m_MaterialFactory;
// Token: 0x04003710 RID: 14096
// Token: 0x040039B8 RID: 14776
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4003710")]
[Token(Token = "0x40039B8")]
private RenderTextureFactory m_RenderTextureFactory;
// Token: 0x04003711 RID: 14097
// Token: 0x040039B9 RID: 14777
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4003711")]
[Token(Token = "0x40039B9")]
private PostProcessingContext m_Context;
// Token: 0x04003712 RID: 14098
// Token: 0x040039BA RID: 14778
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4003712")]
[Token(Token = "0x40039BA")]
private Camera m_Camera;
// Token: 0x04003713 RID: 14099
// Token: 0x040039BB RID: 14779
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4003713")]
[Token(Token = "0x40039BB")]
private PostProcessingProfile m_PreviousProfile;
// Token: 0x04003714 RID: 14100
// Token: 0x040039BC RID: 14780
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4003714")]
[Token(Token = "0x40039BC")]
private bool m_RenderingInSceneView;
// Token: 0x04003715 RID: 14101
// Token: 0x040039BD RID: 14781
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4003715")]
[Token(Token = "0x40039BD")]
private BuiltinDebugViewsComponent m_DebugViews;
// Token: 0x04003716 RID: 14102
// Token: 0x040039BE RID: 14782
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4003716")]
[Token(Token = "0x40039BE")]
private AmbientOcclusionComponent m_AmbientOcclusion;
// Token: 0x04003717 RID: 14103
// Token: 0x040039BF RID: 14783
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4003717")]
[Token(Token = "0x40039BF")]
private ScreenSpaceReflectionComponent m_ScreenSpaceReflection;
// Token: 0x04003718 RID: 14104
// Token: 0x040039C0 RID: 14784
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4003718")]
[Token(Token = "0x40039C0")]
private FogComponent m_FogComponent;
// Token: 0x04003719 RID: 14105
// Token: 0x040039C1 RID: 14785
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4003719")]
[Token(Token = "0x40039C1")]
private MotionBlurComponent m_MotionBlur;
// Token: 0x0400371A RID: 14106
// Token: 0x040039C2 RID: 14786
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x400371A")]
[Token(Token = "0x40039C2")]
private TaaComponent m_Taa;
// Token: 0x0400371B RID: 14107
// Token: 0x040039C3 RID: 14787
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400371B")]
[Token(Token = "0x40039C3")]
private EyeAdaptationComponent m_EyeAdaptation;
// Token: 0x0400371C RID: 14108
// Token: 0x040039C4 RID: 14788
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400371C")]
[Token(Token = "0x40039C4")]
private DepthOfFieldComponent m_DepthOfField;
// Token: 0x0400371D RID: 14109
// Token: 0x040039C5 RID: 14789
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x400371D")]
[Token(Token = "0x40039C5")]
private BloomComponent m_Bloom;
// Token: 0x0400371E RID: 14110
// Token: 0x040039C6 RID: 14790
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400371E")]
[Token(Token = "0x40039C6")]
private ChromaticAberrationComponent m_ChromaticAberration;
// Token: 0x0400371F RID: 14111
// Token: 0x040039C7 RID: 14791
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400371F")]
[Token(Token = "0x40039C7")]
private ColorGradingComponent m_ColorGrading;
// Token: 0x04003720 RID: 14112
// Token: 0x040039C8 RID: 14792
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x4003720")]
[Token(Token = "0x40039C8")]
private UserLutComponent m_UserLut;
// Token: 0x04003721 RID: 14113
// Token: 0x040039C9 RID: 14793
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x4003721")]
[Token(Token = "0x40039C9")]
private GrainComponent m_Grain;
// Token: 0x04003722 RID: 14114
// Token: 0x040039CA RID: 14794
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x4003722")]
[Token(Token = "0x40039CA")]
private VignetteComponent m_Vignette;
// Token: 0x04003723 RID: 14115
// Token: 0x040039CB RID: 14795
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x4003723")]
[Token(Token = "0x40039CB")]
private DitheringComponent m_Dithering;
// Token: 0x04003724 RID: 14116
// Token: 0x040039CC RID: 14796
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x4003724")]
[Token(Token = "0x40039CC")]
private FxaaComponent m_Fxaa;
// Token: 0x04003725 RID: 14117
// Token: 0x040039CD RID: 14797
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4003725")]
[Token(Token = "0x40039CD")]
private List<PostProcessingComponentBase> m_ComponentsToEnable;
// Token: 0x04003726 RID: 14118
// Token: 0x040039CE RID: 14798
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4003726")]
[Token(Token = "0x40039CE")]
private List<PostProcessingComponentBase> m_ComponentsToDisable;
}
}

View File

@@ -1,29 +1,28 @@
using System;
using System.Collections;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000578 RID: 1400
[Token(Token = "0x2000578")]
// Token: 0x020005C7 RID: 1479
[Token(Token = "0x20005C7")]
public abstract class PostProcessingComponent<T> : PostProcessingComponentBase where T : PostProcessingModel
{
// Token: 0x17000361 RID: 865
// (get) Token: 0x06002E2B RID: 11819 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002E2C RID: 11820 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000361")]
// Token: 0x1700038C RID: 908
// (get) Token: 0x060030C2 RID: 12482 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x060030C3 RID: 12483 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700038C")]
public T model
{
[Token(Token = "0x6002E2B")]
[Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")]
[Token(Token = "0x60030C2")]
[Address(RVA = "0x2EF530", Offset = "0x2EE530", VA = "0x1802EF530")]
[CompilerGenerated]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002E2C")]
[Address(RVA = "0x454D70", Offset = "0x453570", VA = "0x180454D70")]
[Token(Token = "0x60030C3")]
[Address(RVA = "0x475600", Offset = "0x474600", VA = "0x180475600")]
[CompilerGenerated]
internal set
{
@@ -31,26 +30,26 @@ namespace UnityEngine.PostProcessing
}
}
// Token: 0x06002E2D RID: 11821 RVA: 0x00062684 File Offset: 0x00060884
[Token(Token = "0x6002E2D")]
[Address(RVA = "0xAA5AD0", Offset = "0xAA42D0", VA = "0x180AA5AD0", Slot = "9")]
// Token: 0x060030C4 RID: 12484 RVA: 0x00069758 File Offset: 0x00067958
[Token(Token = "0x60030C4")]
[Address(RVA = "0xAB7BD0", Offset = "0xAB6BD0", VA = "0x180AB7BD0", Slot = "9")]
public virtual void Init(PostProcessingContext pcontext, T pmodel)
{
this.<model>k__BackingField = pcontext;
IDictionaryEnumerator enumerator = ((IDictionary)this).GetEnumerator();
bool active = base.active;
}
// Token: 0x06002E2E RID: 11822 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E2E")]
[Address(RVA = "0x2AA0C0", Offset = "0x2A88C0", VA = "0x1802AA0C0", Slot = "8")]
// Token: 0x060030C5 RID: 12485 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030C5")]
[Address(RVA = "0x2AA0C0", Offset = "0x2A90C0", VA = "0x1802AA0C0", Slot = "8")]
public override PostProcessingModel GetModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E2F RID: 11823 RVA: 0x000626A0 File Offset: 0x000608A0
[Token(Token = "0x6002E2F")]
[Address(RVA = "0xA03EA0", Offset = "0xA026A0", VA = "0x180A03EA0")]
// Token: 0x060030C6 RID: 12486 RVA: 0x00069774 File Offset: 0x00067974
[Token(Token = "0x60030C6")]
[Address(RVA = "0xA19940", Offset = "0xA18940", VA = "0x180A19940")]
protected PostProcessingComponent()
{
}

View File

@@ -3,60 +3,60 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000577 RID: 1399
[Token(Token = "0x2000577")]
// Token: 0x020005C6 RID: 1478
[Token(Token = "0x20005C6")]
public abstract class PostProcessingComponentBase
{
// Token: 0x06002E25 RID: 11813 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E25")]
[Address(RVA = "0x2E8FA0", Offset = "0x2E77A0", VA = "0x1802E8FA0", Slot = "4")]
// Token: 0x060030BC RID: 12476 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030BC")]
[Address(RVA = "0x2FF2E0", Offset = "0x2FE2E0", VA = "0x1802FF2E0", Slot = "4")]
public virtual DepthTextureMode GetCameraFlags()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x17000360 RID: 864
// (get) Token: 0x06002E26 RID: 11814
[Token(Token = "0x17000360")]
// Token: 0x1700038B RID: 907
// (get) Token: 0x060030BD RID: 12477
[Token(Token = "0x1700038B")]
public abstract bool active
{
[Token(Token = "0x6002E26")]
[Token(Token = "0x60030BD")]
[Address(Slot = "5")]
get;
}
// Token: 0x06002E27 RID: 11815 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E27")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "6")]
// Token: 0x060030BE RID: 12478 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030BE")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "6")]
public virtual void OnEnable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E28 RID: 11816 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E28")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "7")]
// Token: 0x060030BF RID: 12479 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030BF")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "7")]
public virtual void OnDisable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E29 RID: 11817
[Token(Token = "0x6002E29")]
// Token: 0x060030C0 RID: 12480
[Token(Token = "0x60030C0")]
[Address(Slot = "8")]
public abstract PostProcessingModel GetModel();
// Token: 0x06002E2A RID: 11818 RVA: 0x00062670 File Offset: 0x00060870
[Token(Token = "0x6002E2A")]
[Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")]
// Token: 0x060030C1 RID: 12481 RVA: 0x00069744 File Offset: 0x00067944
[Token(Token = "0x60030C1")]
[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
protected PostProcessingComponentBase()
{
this.OnEnable();
}
// Token: 0x04003727 RID: 14119
// Token: 0x040039CF RID: 14799
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003727")]
[Token(Token = "0x40039CF")]
public PostProcessingContext context;
}
}

View File

@@ -4,28 +4,28 @@ using UnityEngine.Rendering;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000579 RID: 1401
[Token(Token = "0x2000579")]
// Token: 0x020005C8 RID: 1480
[Token(Token = "0x20005C8")]
public abstract class PostProcessingComponentCommandBuffer<T> : PostProcessingComponent<T> where T : PostProcessingModel
{
// Token: 0x06002E30 RID: 11824
[Token(Token = "0x6002E30")]
// Token: 0x060030C7 RID: 12487
[Token(Token = "0x60030C7")]
[Address(Slot = "10")]
public abstract CameraEvent GetCameraEvent();
// Token: 0x06002E31 RID: 11825
[Token(Token = "0x6002E31")]
// Token: 0x060030C8 RID: 12488
[Token(Token = "0x60030C8")]
[Address(Slot = "11")]
public abstract string GetName();
// Token: 0x06002E32 RID: 11826
[Token(Token = "0x6002E32")]
// Token: 0x060030C9 RID: 12489
[Token(Token = "0x60030C9")]
[Address(Slot = "12")]
public abstract void PopulateCommandBuffer(CommandBuffer cb);
// Token: 0x06002E33 RID: 11827 RVA: 0x000626BC File Offset: 0x000608BC
[Token(Token = "0x6002E33")]
[Address(RVA = "0x29FEB0", Offset = "0x29E6B0", VA = "0x18029FEB0")]
// Token: 0x060030CA RID: 12490 RVA: 0x00069790 File Offset: 0x00067990
[Token(Token = "0x60030CA")]
[Address(RVA = "0x29FEB0", Offset = "0x29EEB0", VA = "0x18029FEB0")]
protected PostProcessingComponentCommandBuffer()
{
CameraEvent cameraEvent = this.GetCameraEvent();

View File

@@ -1,27 +1,26 @@
using System;
using System.Collections;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200057A RID: 1402
[Token(Token = "0x200057A")]
// Token: 0x020005C9 RID: 1481
[Token(Token = "0x20005C9")]
public abstract class PostProcessingComponentRenderTexture<T> : PostProcessingComponent<T> where T : PostProcessingModel
{
// Token: 0x06002E34 RID: 11828 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E34")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "10")]
// Token: 0x060030CB RID: 12491 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030CB")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "10")]
public virtual void Prepare(Material material)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E35 RID: 11829 RVA: 0x000626D8 File Offset: 0x000608D8
[Token(Token = "0x6002E35")]
[Address(RVA = "0x29FEB0", Offset = "0x29E6B0", VA = "0x18029FEB0")]
// Token: 0x060030CC RID: 12492 RVA: 0x000697AC File Offset: 0x000679AC
[Token(Token = "0x60030CC")]
[Address(RVA = "0x29FEB0", Offset = "0x29EEB0", VA = "0x18029FEB0")]
protected PostProcessingComponentRenderTexture()
{
IDictionaryEnumerator enumerator = ((IDictionary)this).GetEnumerator();
bool active = base.active;
}
}
}

View File

@@ -3,35 +3,35 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200057B RID: 1403
[Token(Token = "0x200057B")]
// Token: 0x020005CA RID: 1482
[Token(Token = "0x20005CA")]
public class PostProcessingContext
{
// Token: 0x17000362 RID: 866
// (get) Token: 0x06002E36 RID: 11830 RVA: 0x000626F4 File Offset: 0x000608F4
// (set) Token: 0x06002E37 RID: 11831 RVA: 0x00062708 File Offset: 0x00060908
[Token(Token = "0x17000362")]
// Token: 0x1700038D RID: 909
// (get) Token: 0x060030CD RID: 12493 RVA: 0x000697C8 File Offset: 0x000679C8
// (set) Token: 0x060030CE RID: 12494 RVA: 0x000697DC File Offset: 0x000679DC
[Token(Token = "0x1700038D")]
public bool interrupted
{
[Token(Token = "0x6002E36")]
[Address(RVA = "0x477710", Offset = "0x475F10", VA = "0x180477710")]
[Token(Token = "0x60030CD")]
[Address(RVA = "0x4920D0", Offset = "0x4910D0", VA = "0x1804920D0")]
get;
[Token(Token = "0x6002E37")]
[Address(RVA = "0x4FCED0", Offset = "0x4FB6D0", VA = "0x1804FCED0")]
[Token(Token = "0x60030CE")]
[Address(RVA = "0x36BDF0", Offset = "0x36ADF0", VA = "0x18036BDF0")]
private set;
}
// Token: 0x06002E38 RID: 11832 RVA: 0x0006271C File Offset: 0x0006091C
[Token(Token = "0x6002E38")]
[Address(RVA = "0x477920", Offset = "0x476120", VA = "0x180477920")]
// Token: 0x060030CF RID: 12495 RVA: 0x000697F0 File Offset: 0x000679F0
[Token(Token = "0x60030CF")]
[Address(RVA = "0x50F3F0", Offset = "0x50E3F0", VA = "0x18050F3F0")]
public void Interrupt()
{
this.<interrupted>k__BackingField = true;
}
// Token: 0x06002E39 RID: 11833 RVA: 0x00062730 File Offset: 0x00060930
[Token(Token = "0x6002E39")]
[Address(RVA = "0xCAFBF0", Offset = "0xCAE3F0", VA = "0x180CAFBF0")]
// Token: 0x060030D0 RID: 12496 RVA: 0x00069804 File Offset: 0x00067A04
[Token(Token = "0x60030D0")]
[Address(RVA = "0xEBC350", Offset = "0xEBB350", VA = "0x180EBC350")]
public PostProcessingContext Reset()
{
int num = 0;
@@ -43,96 +43,96 @@ namespace UnityEngine.PostProcessing
return this;
}
// Token: 0x17000363 RID: 867
// (get) Token: 0x06002E3A RID: 11834 RVA: 0x00062764 File Offset: 0x00060964
[Token(Token = "0x17000363")]
// Token: 0x1700038E RID: 910
// (get) Token: 0x060030D1 RID: 12497 RVA: 0x00069838 File Offset: 0x00067A38
[Token(Token = "0x1700038E")]
public bool isGBufferAvailable
{
[Token(Token = "0x6002E3A")]
[Address(RVA = "0xCAFC70", Offset = "0xCAE470", VA = "0x180CAFC70")]
[Token(Token = "0x60030D1")]
[Address(RVA = "0xEBC3D0", Offset = "0xEBB3D0", VA = "0x180EBC3D0")]
get
{
return this.camera.actualRenderingPath == RenderingPath.DeferredShading;
}
}
// Token: 0x17000364 RID: 868
// (get) Token: 0x06002E3B RID: 11835 RVA: 0x00062788 File Offset: 0x00060988
[Token(Token = "0x17000364")]
// Token: 0x1700038F RID: 911
// (get) Token: 0x060030D2 RID: 12498 RVA: 0x0006985C File Offset: 0x00067A5C
[Token(Token = "0x1700038F")]
public bool isHdr
{
[Token(Token = "0x6002E3B")]
[Address(RVA = "0xCAFCA0", Offset = "0xCAE4A0", VA = "0x180CAFCA0")]
[Token(Token = "0x60030D2")]
[Address(RVA = "0xEBC400", Offset = "0xEBB400", VA = "0x180EBC400")]
get
{
return this.camera.allowHDR;
}
}
// Token: 0x17000365 RID: 869
// (get) Token: 0x06002E3C RID: 11836 RVA: 0x000627A8 File Offset: 0x000609A8
[Token(Token = "0x17000365")]
// Token: 0x17000390 RID: 912
// (get) Token: 0x060030D3 RID: 12499 RVA: 0x0006987C File Offset: 0x00067A7C
[Token(Token = "0x17000390")]
public int width
{
[Token(Token = "0x6002E3C")]
[Address(RVA = "0xCAFD00", Offset = "0xCAE500", VA = "0x180CAFD00")]
[Token(Token = "0x60030D3")]
[Address(RVA = "0xEBC460", Offset = "0xEBB460", VA = "0x180EBC460")]
get
{
return this.camera.pixelWidth;
}
}
// Token: 0x17000366 RID: 870
// (get) Token: 0x06002E3D RID: 11837 RVA: 0x000627C8 File Offset: 0x000609C8
[Token(Token = "0x17000366")]
// Token: 0x17000391 RID: 913
// (get) Token: 0x060030D4 RID: 12500 RVA: 0x0006989C File Offset: 0x00067A9C
[Token(Token = "0x17000391")]
public int height
{
[Token(Token = "0x6002E3D")]
[Address(RVA = "0xCAFC50", Offset = "0xCAE450", VA = "0x180CAFC50")]
[Token(Token = "0x60030D4")]
[Address(RVA = "0xEBC3B0", Offset = "0xEBB3B0", VA = "0x180EBC3B0")]
get
{
return this.camera.pixelHeight;
}
}
// Token: 0x17000367 RID: 871
// (get) Token: 0x06002E3E RID: 11838 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000367")]
// Token: 0x17000392 RID: 914
// (get) Token: 0x060030D5 RID: 12501 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000392")]
public Rect viewport
{
[Token(Token = "0x6002E3E")]
[Address(RVA = "0xCAFCC0", Offset = "0xCAE4C0", VA = "0x180CAFCC0")]
[Token(Token = "0x60030D5")]
[Address(RVA = "0xEBC420", Offset = "0xEBB420", VA = "0x180EBC420")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002E3F RID: 11839 RVA: 0x000627E8 File Offset: 0x000609E8
[Token(Token = "0x6002E3F")]
[Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")]
// Token: 0x060030D6 RID: 12502 RVA: 0x000698BC File Offset: 0x00067ABC
[Token(Token = "0x60030D6")]
[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
public PostProcessingContext()
{
}
// Token: 0x04003729 RID: 14121
// Token: 0x040039D1 RID: 14801
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003729")]
[Token(Token = "0x40039D1")]
public PostProcessingProfile profile;
// Token: 0x0400372A RID: 14122
// Token: 0x040039D2 RID: 14802
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400372A")]
[Token(Token = "0x40039D2")]
public Camera camera;
// Token: 0x0400372B RID: 14123
// Token: 0x040039D3 RID: 14803
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400372B")]
[Token(Token = "0x40039D3")]
public MaterialFactory materialFactory;
// Token: 0x0400372C RID: 14124
// Token: 0x040039D4 RID: 14804
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400372C")]
[Token(Token = "0x40039D4")]
public RenderTextureFactory renderTextureFactory;
}
}

View File

@@ -3,25 +3,25 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200057C RID: 1404
[Token(Token = "0x200057C")]
// Token: 0x020005CB RID: 1483
[Token(Token = "0x20005CB")]
[Serializable]
public abstract class PostProcessingModel
{
// Token: 0x17000368 RID: 872
// (get) Token: 0x06002E40 RID: 11840 RVA: 0x000627FC File Offset: 0x000609FC
// (set) Token: 0x06002E41 RID: 11841 RVA: 0x00062810 File Offset: 0x00060A10
[Token(Token = "0x17000368")]
// Token: 0x17000393 RID: 915
// (get) Token: 0x060030D7 RID: 12503 RVA: 0x000698D0 File Offset: 0x00067AD0
// (set) Token: 0x060030D8 RID: 12504 RVA: 0x000698E4 File Offset: 0x00067AE4
[Token(Token = "0x17000393")]
public bool enabled
{
[Token(Token = "0x6002E40")]
[Address(RVA = "0x34A550", Offset = "0x348D50", VA = "0x18034A550")]
[Token(Token = "0x60030D7")]
[Address(RVA = "0x335430", Offset = "0x334430", VA = "0x180335430")]
get
{
return this.m_Enabled;
}
[Token(Token = "0x6002E41")]
[Address(RVA = "0xCAFD20", Offset = "0xCAE520", VA = "0x180CAFD20")]
[Token(Token = "0x60030D8")]
[Address(RVA = "0xEBC480", Offset = "0xEBB480", VA = "0x180EBC480")]
set
{
this.m_Enabled = value;
@@ -33,30 +33,30 @@ namespace UnityEngine.PostProcessing
}
}
// Token: 0x06002E42 RID: 11842
[Token(Token = "0x6002E42")]
// Token: 0x060030D9 RID: 12505
[Token(Token = "0x60030D9")]
[Address(Slot = "4")]
public abstract void Reset();
// Token: 0x06002E43 RID: 11843 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E43")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "5")]
// Token: 0x060030DA RID: 12506 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030DA")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "5")]
public virtual void OnValidate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E44 RID: 11844 RVA: 0x00062830 File Offset: 0x00060A30
[Token(Token = "0x6002E44")]
[Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")]
// Token: 0x060030DB RID: 12507 RVA: 0x00069904 File Offset: 0x00067B04
[Token(Token = "0x60030DB")]
[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
protected PostProcessingModel()
{
this.OnValidate();
}
// Token: 0x0400372E RID: 14126
// Token: 0x040039D6 RID: 14806
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400372E")]
[Token(Token = "0x40039D6")]
[SerializeField]
[GetSet("enabled")]
private bool m_Enabled;

View File

@@ -3,13 +3,13 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200057D RID: 1405
[Token(Token = "0x200057D")]
// Token: 0x020005CC RID: 1484
[Token(Token = "0x20005CC")]
public class PostProcessingProfile : ScriptableObject
{
// Token: 0x06002E45 RID: 11845 RVA: 0x00062844 File Offset: 0x00060A44
[Token(Token = "0x6002E45")]
[Address(RVA = "0xCAFD40", Offset = "0xCAE540", VA = "0x180CAFD40")]
// Token: 0x060030DC RID: 12508 RVA: 0x00069918 File Offset: 0x00067B18
[Token(Token = "0x60030DC")]
[Address(RVA = "0xEBC4A0", Offset = "0xEBB4A0", VA = "0x180EBC4A0")]
public PostProcessingProfile()
{
BuiltinDebugViewsModel builtinDebugViewsModel = new BuiltinDebugViewsModel();
@@ -45,79 +45,79 @@ namespace UnityEngine.PostProcessing
base..ctor();
}
// Token: 0x0400372F RID: 14127
// Token: 0x040039D7 RID: 14807
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400372F")]
[Token(Token = "0x40039D7")]
public BuiltinDebugViewsModel debugViews;
// Token: 0x04003730 RID: 14128
// Token: 0x040039D8 RID: 14808
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003730")]
[Token(Token = "0x40039D8")]
public FogModel fog;
// Token: 0x04003731 RID: 14129
// Token: 0x040039D9 RID: 14809
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003731")]
[Token(Token = "0x40039D9")]
public AntialiasingModel antialiasing;
// Token: 0x04003732 RID: 14130
// Token: 0x040039DA RID: 14810
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003732")]
[Token(Token = "0x40039DA")]
public AmbientOcclusionModel ambientOcclusion;
// Token: 0x04003733 RID: 14131
// Token: 0x040039DB RID: 14811
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4003733")]
[Token(Token = "0x40039DB")]
public ScreenSpaceReflectionModel screenSpaceReflection;
// Token: 0x04003734 RID: 14132
// Token: 0x040039DC RID: 14812
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4003734")]
[Token(Token = "0x40039DC")]
public DepthOfFieldModel depthOfField;
// Token: 0x04003735 RID: 14133
// Token: 0x040039DD RID: 14813
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4003735")]
[Token(Token = "0x40039DD")]
public MotionBlurModel motionBlur;
// Token: 0x04003736 RID: 14134
// Token: 0x040039DE RID: 14814
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4003736")]
[Token(Token = "0x40039DE")]
public EyeAdaptationModel eyeAdaptation;
// Token: 0x04003737 RID: 14135
// Token: 0x040039DF RID: 14815
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4003737")]
[Token(Token = "0x40039DF")]
public BloomModel bloom;
// Token: 0x04003738 RID: 14136
// Token: 0x040039E0 RID: 14816
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4003738")]
[Token(Token = "0x40039E0")]
public ColorGradingModel colorGrading;
// Token: 0x04003739 RID: 14137
// Token: 0x040039E1 RID: 14817
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4003739")]
[Token(Token = "0x40039E1")]
public UserLutModel userLut;
// Token: 0x0400373A RID: 14138
// Token: 0x040039E2 RID: 14818
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400373A")]
[Token(Token = "0x40039E2")]
public ChromaticAberrationModel chromaticAberration;
// Token: 0x0400373B RID: 14139
// Token: 0x040039E3 RID: 14819
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400373B")]
[Token(Token = "0x40039E3")]
public GrainModel grain;
// Token: 0x0400373C RID: 14140
// Token: 0x040039E4 RID: 14820
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400373C")]
[Token(Token = "0x40039E4")]
public VignetteModel vignette;
// Token: 0x0400373D RID: 14141
// Token: 0x040039E5 RID: 14821
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400373D")]
[Token(Token = "0x40039E5")]
public DitheringModel dithering;
}
}

View File

@@ -4,17 +4,17 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000581 RID: 1409
[Token(Token = "0x2000581")]
// Token: 0x020005D0 RID: 1488
[Token(Token = "0x20005D0")]
public sealed class RenderTextureFactory : IDisposable
{
// Token: 0x06002E54 RID: 11860 RVA: 0x00062AA8 File Offset: 0x00060CA8
[Token(Token = "0x6002E54")]
[Address(RVA = "0xCB7560", Offset = "0xCB5D60", VA = "0x180CB7560")]
// Token: 0x060030EB RID: 12523 RVA: 0x00069B7C File Offset: 0x00067D7C
[Token(Token = "0x60030EB")]
[Address(RVA = "0x505630", Offset = "0x504630", VA = "0x180505630")]
public RenderTextureFactory()
{
/*
An exception occurred when decompiling this method (06002E54)
An exception occurred when decompiling this method (060030EB)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.RenderTextureFactory::.ctor()
@@ -30,49 +30,49 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
*/;
}
// Token: 0x06002E55 RID: 11861 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E55")]
[Address(RVA = "0xCB70F0", Offset = "0xCB58F0", VA = "0x180CB70F0")]
// Token: 0x060030EC RID: 12524 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030EC")]
[Address(RVA = "0x5052A0", Offset = "0x5042A0", VA = "0x1805052A0")]
public RenderTexture Get(RenderTexture baseRenderTexture)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E56 RID: 11862 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E56")]
[Address(RVA = "0xCB7290", Offset = "0xCB5A90", VA = "0x180CB7290")]
// Token: 0x060030ED RID: 12525 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030ED")]
[Address(RVA = "0x505440", Offset = "0x504440", VA = "0x180505440")]
public RenderTexture Get(int width, int height, int depthBuffer = 0, RenderTextureFormat format = RenderTextureFormat.ARGBHalf, RenderTextureReadWrite rw = RenderTextureReadWrite.Default, FilterMode filterMode = FilterMode.Bilinear, TextureWrapMode wrapMode = TextureWrapMode.Clamp, string name = "FactoryTempTexture")
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E57 RID: 11863 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E57")]
[Address(RVA = "0xCB7440", Offset = "0xCB5C40", VA = "0x180CB7440")]
// Token: 0x060030EE RID: 12526 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030EE")]
[Address(RVA = "0x505510", Offset = "0x504510", VA = "0x180505510")]
public void Release(RenderTexture rt)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E58 RID: 11864 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E58")]
[Address(RVA = "0xCB7360", Offset = "0xCB5B60", VA = "0x180CB7360")]
// Token: 0x060030EF RID: 12527 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030EF")]
[Address(RVA = "0x5051C0", Offset = "0x5041C0", VA = "0x1805051C0")]
public void ReleaseAll()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E59 RID: 11865 RVA: 0x00062AC8 File Offset: 0x00060CC8
[Token(Token = "0x6002E59")]
[Address(RVA = "0xCB70E0", Offset = "0xCB58E0", VA = "0x180CB70E0", Slot = "4")]
// Token: 0x060030F0 RID: 12528 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F0")]
[Address(RVA = "0x5051C0", Offset = "0x5041C0", VA = "0x1805051C0", Slot = "4")]
public void Dispose()
{
this.ReleaseAll();
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003746 RID: 14150
// Token: 0x040039EE RID: 14830
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003746")]
[Token(Token = "0x40039EE")]
private HashSet<RenderTexture> m_TemporaryRTs;
}
}

View File

@@ -4,34 +4,34 @@ using UnityEngine.Rendering;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000532 RID: 1330
[Token(Token = "0x2000532")]
// Token: 0x02000581 RID: 1409
[Token(Token = "0x2000581")]
public sealed class ScreenSpaceReflectionComponent : PostProcessingComponentCommandBuffer<ScreenSpaceReflectionModel>
{
// Token: 0x06002D92 RID: 11666 RVA: 0x00061EB0 File Offset: 0x000600B0
[Token(Token = "0x6002D92")]
[Address(RVA = "0x47E540", Offset = "0x47CD40", VA = "0x18047E540", Slot = "4")]
// Token: 0x06003029 RID: 12329 RVA: 0x00068F54 File Offset: 0x00067154
[Token(Token = "0x6003029")]
[Address(RVA = "0x367A80", Offset = "0x366A80", VA = "0x180367A80", Slot = "4")]
public override DepthTextureMode GetCameraFlags()
{
return DepthTextureMode.Depth;
}
// Token: 0x1700032C RID: 812
// (get) Token: 0x06002D93 RID: 11667 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700032C")]
// Token: 0x17000357 RID: 855
// (get) Token: 0x0600302A RID: 12330 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000357")]
public override bool active
{
[Token(Token = "0x6002D93")]
[Address(RVA = "0x47FC90", Offset = "0x47E490", VA = "0x18047FC90", Slot = "5")]
[Token(Token = "0x600302A")]
[Address(RVA = "0x5177B0", Offset = "0x5167B0", VA = "0x1805177B0", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D94 RID: 11668 RVA: 0x00061EC0 File Offset: 0x000600C0
[Token(Token = "0x6002D94")]
[Address(RVA = "0x47E580", Offset = "0x47CD80", VA = "0x18047E580", Slot = "6")]
// Token: 0x0600302B RID: 12331 RVA: 0x00068F64 File Offset: 0x00067164
[Token(Token = "0x600302B")]
[Address(RVA = "0x5160A0", Offset = "0x5150A0", VA = "0x1805160A0", Slot = "6")]
public override void OnEnable()
{
int[] reflectionTextures = this.m_ReflectionTextures;
@@ -51,238 +51,240 @@ namespace UnityEngine.PostProcessing
reflectionTextures5[2] = num5;
}
// Token: 0x06002D95 RID: 11669 RVA: 0x00061F64 File Offset: 0x00060164
[Token(Token = "0x6002D95")]
[Address(RVA = "0x47E550", Offset = "0x47CD50", VA = "0x18047E550", Slot = "11")]
// Token: 0x0600302C RID: 12332 RVA: 0x00069008 File Offset: 0x00067208
[Token(Token = "0x600302C")]
[Address(RVA = "0x516070", Offset = "0x515070", VA = "0x180516070", Slot = "11")]
public override string GetName()
{
return "Screen Space Reflection";
}
// Token: 0x06002D96 RID: 11670 RVA: 0x00061F78 File Offset: 0x00060178
[Token(Token = "0x6002D96")]
[Address(RVA = "0x47E530", Offset = "0x47CD30", VA = "0x18047E530", Slot = "10")]
// Token: 0x0600302D RID: 12333 RVA: 0x0006901C File Offset: 0x0006721C
[Token(Token = "0x600302D")]
[Address(RVA = "0x516060", Offset = "0x515060", VA = "0x180516060", Slot = "10")]
public override CameraEvent GetCameraEvent()
{
return CameraEvent.AfterFinalPass;
}
// Token: 0x06002D97 RID: 11671 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D97")]
[Address(RVA = "0x47E6F0", Offset = "0x47CEF0", VA = "0x18047E6F0", Slot = "12")]
// Token: 0x0600302E RID: 12334 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600302E")]
[Address(RVA = "0x516210", Offset = "0x515210", VA = "0x180516210", Slot = "12")]
public override void PopulateCommandBuffer(CommandBuffer cb)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D98 RID: 11672 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D98")]
[Address(RVA = "0x47FC20", Offset = "0x47E420", VA = "0x18047FC20")]
// Token: 0x0600302F RID: 12335 RVA: 0x0006902C File Offset: 0x0006722C
[Token(Token = "0x600302F")]
[Address(RVA = "0x517740", Offset = "0x516740", VA = "0x180517740")]
public ScreenSpaceReflectionComponent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
int[] array = new int[5];
this.m_ReflectionTextures = array;
base..ctor();
}
// Token: 0x040035F7 RID: 13815
// Token: 0x0400389F RID: 14495
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40035F7")]
[Token(Token = "0x400389F")]
private bool k_HighlightSuppression;
// Token: 0x040035F8 RID: 13816
// Token: 0x040038A0 RID: 14496
[FieldOffset(Offset = "0x21")]
[Token(Token = "0x40035F8")]
private bool k_TraceBehindObjects;
[Token(Token = "0x40038A0")]
private bool k_TraceBehindObjects = true;
// Token: 0x040035F9 RID: 13817
// Token: 0x040038A1 RID: 14497
[FieldOffset(Offset = "0x22")]
[Token(Token = "0x40035F9")]
[Token(Token = "0x40038A1")]
private bool k_TreatBackfaceHitAsMiss;
// Token: 0x040035FA RID: 13818
// Token: 0x040038A2 RID: 14498
[FieldOffset(Offset = "0x23")]
[Token(Token = "0x40035FA")]
private bool k_BilateralUpsample;
[Token(Token = "0x40038A2")]
private bool k_BilateralUpsample = true;
// Token: 0x040035FB RID: 13819
// Token: 0x040038A3 RID: 14499
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40035FB")]
[Token(Token = "0x40038A3")]
private readonly int[] m_ReflectionTextures;
// Token: 0x02000533 RID: 1331
[Token(Token = "0x2000533")]
// Token: 0x02000582 RID: 1410
[Token(Token = "0x2000582")]
private static class Uniforms
{
// Token: 0x040035FC RID: 13820
[Token(Token = "0x40035FC")]
// Token: 0x040038A4 RID: 14500
[Token(Token = "0x40038A4")]
internal static readonly int _RayStepSize = Shader.PropertyToID("_RayStepSize");
// Token: 0x040035FD RID: 13821
[Token(Token = "0x40035FD")]
// Token: 0x040038A5 RID: 14501
[Token(Token = "0x40038A5")]
internal static readonly int _AdditiveReflection = Shader.PropertyToID("_AdditiveReflection");
// Token: 0x040035FE RID: 13822
[Token(Token = "0x40035FE")]
// Token: 0x040038A6 RID: 14502
[Token(Token = "0x40038A6")]
internal static readonly int _BilateralUpsampling = Shader.PropertyToID("_BilateralUpsampling");
// Token: 0x040035FF RID: 13823
[Token(Token = "0x40035FF")]
// Token: 0x040038A7 RID: 14503
[Token(Token = "0x40038A7")]
internal static readonly int _TreatBackfaceHitAsMiss = Shader.PropertyToID("_TreatBackfaceHitAsMiss");
// Token: 0x04003600 RID: 13824
[Token(Token = "0x4003600")]
// Token: 0x040038A8 RID: 14504
[Token(Token = "0x40038A8")]
internal static readonly int _AllowBackwardsRays = Shader.PropertyToID("_AllowBackwardsRays");
// Token: 0x04003601 RID: 13825
[Token(Token = "0x4003601")]
// Token: 0x040038A9 RID: 14505
[Token(Token = "0x40038A9")]
internal static readonly int _TraceBehindObjects = Shader.PropertyToID("_TraceBehindObjects");
// Token: 0x04003602 RID: 13826
[Token(Token = "0x4003602")]
// Token: 0x040038AA RID: 14506
[Token(Token = "0x40038AA")]
internal static readonly int _MaxSteps = Shader.PropertyToID("_MaxSteps");
// Token: 0x04003603 RID: 13827
[Token(Token = "0x4003603")]
// Token: 0x040038AB RID: 14507
[Token(Token = "0x40038AB")]
internal static readonly int _FullResolutionFiltering = Shader.PropertyToID("_FullResolutionFiltering");
// Token: 0x04003604 RID: 13828
[Token(Token = "0x4003604")]
// Token: 0x040038AC RID: 14508
[Token(Token = "0x40038AC")]
internal static readonly int _HalfResolution = Shader.PropertyToID("_HalfResolution");
// Token: 0x04003605 RID: 13829
[Token(Token = "0x4003605")]
// Token: 0x040038AD RID: 14509
[Token(Token = "0x40038AD")]
internal static readonly int _HighlightSuppression = Shader.PropertyToID("_HighlightSuppression");
// Token: 0x04003606 RID: 13830
[Token(Token = "0x4003606")]
// Token: 0x040038AE RID: 14510
[Token(Token = "0x40038AE")]
internal static readonly int _PixelsPerMeterAtOneMeter = Shader.PropertyToID("_PixelsPerMeterAtOneMeter");
// Token: 0x04003607 RID: 13831
[Token(Token = "0x4003607")]
// Token: 0x040038AF RID: 14511
[Token(Token = "0x40038AF")]
internal static readonly int _ScreenEdgeFading = Shader.PropertyToID("_ScreenEdgeFading");
// Token: 0x04003608 RID: 13832
[Token(Token = "0x4003608")]
// Token: 0x040038B0 RID: 14512
[Token(Token = "0x40038B0")]
internal static readonly int _ReflectionBlur = Shader.PropertyToID("_ReflectionBlur");
// Token: 0x04003609 RID: 13833
[Token(Token = "0x4003609")]
// Token: 0x040038B1 RID: 14513
[Token(Token = "0x40038B1")]
internal static readonly int _MaxRayTraceDistance = Shader.PropertyToID("_MaxRayTraceDistance");
// Token: 0x0400360A RID: 13834
[Token(Token = "0x400360A")]
// Token: 0x040038B2 RID: 14514
[Token(Token = "0x40038B2")]
internal static readonly int _FadeDistance = Shader.PropertyToID("_FadeDistance");
// Token: 0x0400360B RID: 13835
[Token(Token = "0x400360B")]
// Token: 0x040038B3 RID: 14515
[Token(Token = "0x40038B3")]
internal static readonly int _LayerThickness = Shader.PropertyToID("_LayerThickness");
// Token: 0x0400360C RID: 13836
[Token(Token = "0x400360C")]
// Token: 0x040038B4 RID: 14516
[Token(Token = "0x40038B4")]
internal static readonly int _SSRMultiplier = Shader.PropertyToID("_SSRMultiplier");
// Token: 0x0400360D RID: 13837
[Token(Token = "0x400360D")]
// Token: 0x040038B5 RID: 14517
[Token(Token = "0x40038B5")]
internal static readonly int _FresnelFade = Shader.PropertyToID("_FresnelFade");
// Token: 0x0400360E RID: 13838
[Token(Token = "0x400360E")]
// Token: 0x040038B6 RID: 14518
[Token(Token = "0x40038B6")]
internal static readonly int _FresnelFadePower = Shader.PropertyToID("_FresnelFadePower");
// Token: 0x0400360F RID: 13839
[Token(Token = "0x400360F")]
// Token: 0x040038B7 RID: 14519
[Token(Token = "0x40038B7")]
internal static readonly int _ReflectionBufferSize = Shader.PropertyToID("_ReflectionBufferSize");
// Token: 0x04003610 RID: 13840
[Token(Token = "0x4003610")]
// Token: 0x040038B8 RID: 14520
[Token(Token = "0x40038B8")]
internal static readonly int _ScreenSize = Shader.PropertyToID("_ScreenSize");
// Token: 0x04003611 RID: 13841
[Token(Token = "0x4003611")]
// Token: 0x040038B9 RID: 14521
[Token(Token = "0x40038B9")]
internal static readonly int _InvScreenSize = Shader.PropertyToID("_InvScreenSize");
// Token: 0x04003612 RID: 13842
[Token(Token = "0x4003612")]
// Token: 0x040038BA RID: 14522
[Token(Token = "0x40038BA")]
internal static readonly int _ProjInfo = Shader.PropertyToID("_ProjInfo");
// Token: 0x04003613 RID: 13843
[Token(Token = "0x4003613")]
// Token: 0x040038BB RID: 14523
[Token(Token = "0x40038BB")]
internal static readonly int _CameraClipInfo = Shader.PropertyToID("_CameraClipInfo");
// Token: 0x04003614 RID: 13844
[Token(Token = "0x4003614")]
// Token: 0x040038BC RID: 14524
[Token(Token = "0x40038BC")]
internal static readonly int _ProjectToPixelMatrix = Shader.PropertyToID("_ProjectToPixelMatrix");
// Token: 0x04003615 RID: 13845
[Token(Token = "0x4003615")]
// Token: 0x040038BD RID: 14525
[Token(Token = "0x40038BD")]
internal static readonly int _WorldToCameraMatrix = Shader.PropertyToID("_WorldToCameraMatrix");
// Token: 0x04003616 RID: 13846
[Token(Token = "0x4003616")]
// Token: 0x040038BE RID: 14526
[Token(Token = "0x40038BE")]
internal static readonly int _CameraToWorldMatrix = Shader.PropertyToID("_CameraToWorldMatrix");
// Token: 0x04003617 RID: 13847
[Token(Token = "0x4003617")]
// Token: 0x040038BF RID: 14527
[Token(Token = "0x40038BF")]
internal static readonly int _Axis = Shader.PropertyToID("_Axis");
// Token: 0x04003618 RID: 13848
[Token(Token = "0x4003618")]
// Token: 0x040038C0 RID: 14528
[Token(Token = "0x40038C0")]
internal static readonly int _CurrentMipLevel = Shader.PropertyToID("_CurrentMipLevel");
// Token: 0x04003619 RID: 13849
[Token(Token = "0x4003619")]
// Token: 0x040038C1 RID: 14529
[Token(Token = "0x40038C1")]
internal static readonly int _NormalAndRoughnessTexture = Shader.PropertyToID("_NormalAndRoughnessTexture");
// Token: 0x0400361A RID: 13850
[Token(Token = "0x400361A")]
// Token: 0x040038C2 RID: 14530
[Token(Token = "0x40038C2")]
internal static readonly int _HitPointTexture = Shader.PropertyToID("_HitPointTexture");
// Token: 0x0400361B RID: 13851
[Token(Token = "0x400361B")]
// Token: 0x040038C3 RID: 14531
[Token(Token = "0x40038C3")]
internal static readonly int _BlurTexture = Shader.PropertyToID("_BlurTexture");
// Token: 0x0400361C RID: 13852
[Token(Token = "0x400361C")]
// Token: 0x040038C4 RID: 14532
[Token(Token = "0x40038C4")]
internal static readonly int _FilteredReflections = Shader.PropertyToID("_FilteredReflections");
// Token: 0x0400361D RID: 13853
[Token(Token = "0x400361D")]
// Token: 0x040038C5 RID: 14533
[Token(Token = "0x40038C5")]
internal static readonly int _FinalReflectionTexture = Shader.PropertyToID("_FinalReflectionTexture");
// Token: 0x0400361E RID: 13854
[Token(Token = "0x400361E")]
// Token: 0x040038C6 RID: 14534
[Token(Token = "0x40038C6")]
internal static readonly int _TempTexture = Shader.PropertyToID("_TempTexture");
}
// Token: 0x02000534 RID: 1332
[Token(Token = "0x2000534")]
// Token: 0x02000583 RID: 1411
[Token(Token = "0x2000583")]
private enum PassIndex
{
// Token: 0x04003620 RID: 13856
[Token(Token = "0x4003620")]
// Token: 0x040038C8 RID: 14536
[Token(Token = "0x40038C8")]
RayTraceStep,
// Token: 0x04003621 RID: 13857
[Token(Token = "0x4003621")]
// Token: 0x040038C9 RID: 14537
[Token(Token = "0x40038C9")]
CompositeFinal,
// Token: 0x04003622 RID: 13858
[Token(Token = "0x4003622")]
// Token: 0x040038CA RID: 14538
[Token(Token = "0x40038CA")]
Blur,
// Token: 0x04003623 RID: 13859
[Token(Token = "0x4003623")]
// Token: 0x040038CB RID: 14539
[Token(Token = "0x40038CB")]
CompositeSSR,
// Token: 0x04003624 RID: 13860
[Token(Token = "0x4003624")]
// Token: 0x040038CC RID: 14540
[Token(Token = "0x40038CC")]
MinMipGeneration,
// Token: 0x04003625 RID: 13861
[Token(Token = "0x4003625")]
// Token: 0x040038CD RID: 14541
[Token(Token = "0x40038CD")]
HitPointToReflections,
// Token: 0x04003626 RID: 13862
[Token(Token = "0x4003626")]
// Token: 0x040038CE RID: 14542
[Token(Token = "0x40038CE")]
BilateralKeyPack,
// Token: 0x04003627 RID: 13863
[Token(Token = "0x4003627")]
// Token: 0x040038CF RID: 14543
[Token(Token = "0x40038CF")]
BlitDepthAsCSZ,
// Token: 0x04003628 RID: 13864
[Token(Token = "0x4003628")]
// Token: 0x040038D0 RID: 14544
[Token(Token = "0x40038D0")]
PoissonBlur
}
}

View File

@@ -3,214 +3,214 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200056A RID: 1386
[Token(Token = "0x200056A")]
// Token: 0x020005B9 RID: 1465
[Token(Token = "0x20005B9")]
[Serializable]
public class ScreenSpaceReflectionModel : PostProcessingModel
{
// Token: 0x1700035A RID: 858
// (get) Token: 0x06002E05 RID: 11781 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002E06 RID: 11782 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700035A")]
// Token: 0x17000385 RID: 901
// (get) Token: 0x0600309C RID: 12444 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x0600309D RID: 12445 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000385")]
public ScreenSpaceReflectionModel.Settings settings
{
[Token(Token = "0x6002E05")]
[Address(RVA = "0x47FD90", Offset = "0x47E590", VA = "0x18047FD90")]
[Token(Token = "0x600309C")]
[Address(RVA = "0x5178B0", Offset = "0x5168B0", VA = "0x1805178B0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002E06")]
[Address(RVA = "0x47FDC0", Offset = "0x47E5C0", VA = "0x18047FDC0")]
[Token(Token = "0x600309D")]
[Address(RVA = "0x5178E0", Offset = "0x5168E0", VA = "0x1805178E0")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002E07 RID: 11783 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E07")]
[Address(RVA = "0x47FD00", Offset = "0x47E500", VA = "0x18047FD00", Slot = "4")]
// Token: 0x0600309E RID: 12446 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600309E")]
[Address(RVA = "0x517820", Offset = "0x516820", VA = "0x180517820", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E08 RID: 11784 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E08")]
[Address(RVA = "0x47FD40", Offset = "0x47E540", VA = "0x18047FD40")]
// Token: 0x0600309F RID: 12447 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600309F")]
[Address(RVA = "0x517860", Offset = "0x516860", VA = "0x180517860")]
public ScreenSpaceReflectionModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040036E3 RID: 14051
// Token: 0x0400398B RID: 14731
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036E3")]
[Token(Token = "0x400398B")]
[SerializeField]
private ScreenSpaceReflectionModel.Settings m_Settings;
// Token: 0x0200056B RID: 1387
[Token(Token = "0x200056B")]
// Token: 0x020005BA RID: 1466
[Token(Token = "0x20005BA")]
public enum SSRResolution
{
// Token: 0x040036E5 RID: 14053
[Token(Token = "0x40036E5")]
// Token: 0x0400398D RID: 14733
[Token(Token = "0x400398D")]
High,
// Token: 0x040036E6 RID: 14054
[Token(Token = "0x40036E6")]
// Token: 0x0400398E RID: 14734
[Token(Token = "0x400398E")]
Low = 2
}
// Token: 0x0200056C RID: 1388
[Token(Token = "0x200056C")]
// Token: 0x020005BB RID: 1467
[Token(Token = "0x20005BB")]
public enum SSRReflectionBlendType
{
// Token: 0x040036E8 RID: 14056
[Token(Token = "0x40036E8")]
// Token: 0x04003990 RID: 14736
[Token(Token = "0x4003990")]
PhysicallyBased,
// Token: 0x040036E9 RID: 14057
[Token(Token = "0x40036E9")]
// Token: 0x04003991 RID: 14737
[Token(Token = "0x4003991")]
Additive
}
// Token: 0x0200056D RID: 1389
[Token(Token = "0x200056D")]
// Token: 0x020005BC RID: 1468
[Token(Token = "0x20005BC")]
[Serializable]
public struct IntensitySettings
{
// Token: 0x040036EA RID: 14058
// Token: 0x04003992 RID: 14738
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036EA")]
[Token(Token = "0x4003992")]
[Tooltip("Nonphysical multiplier for the SSR reflections. 1.0 is physically based.")]
[Range(0f, 0f)]
public float reflectionMultiplier;
// Token: 0x040036EB RID: 14059
// Token: 0x04003993 RID: 14739
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40036EB")]
[Token(Token = "0x4003993")]
[Tooltip("How far away from the maxDistance to begin fading SSR.")]
[Range(0f, 1000f)]
public float fadeDistance;
// Token: 0x040036EC RID: 14060
// Token: 0x04003994 RID: 14740
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40036EC")]
[Token(Token = "0x4003994")]
[Tooltip("Amplify Fresnel fade out. Increase if floor reflections look good close to the surface and bad farther 'under' the floor.")]
[Range(0f, 1f)]
public float fresnelFade;
// Token: 0x040036ED RID: 14061
// Token: 0x04003995 RID: 14741
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x40036ED")]
[Range(0.1f, 10f)]
[Token(Token = "0x4003995")]
[Tooltip("Higher values correspond to a faster Fresnel fade as the reflection changes from the grazing angle.")]
[Range(0.1f, 10f)]
public float fresnelFadePower;
}
// Token: 0x0200056E RID: 1390
[Token(Token = "0x200056E")]
// Token: 0x020005BD RID: 1469
[Token(Token = "0x20005BD")]
[Serializable]
public struct ReflectionSettings
{
// Token: 0x040036EE RID: 14062
// Token: 0x04003996 RID: 14742
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036EE")]
[Token(Token = "0x4003996")]
[Tooltip("How the reflections are blended into the render.")]
public ScreenSpaceReflectionModel.SSRReflectionBlendType blendType;
// Token: 0x040036EF RID: 14063
// Token: 0x04003997 RID: 14743
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40036EF")]
[Token(Token = "0x4003997")]
[Tooltip("Half resolution SSRR is much faster, but less accurate.")]
public ScreenSpaceReflectionModel.SSRResolution reflectionQuality;
// Token: 0x040036F0 RID: 14064
// Token: 0x04003998 RID: 14744
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40036F0")]
[Token(Token = "0x4003998")]
[Tooltip("Maximum reflection distance in world units.")]
[Range(0.1f, 300f)]
public float maxDistance;
// Token: 0x040036F1 RID: 14065
// Token: 0x04003999 RID: 14745
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x40036F1")]
[Range(16f, 1024f)]
[Token(Token = "0x4003999")]
[Tooltip("Max raytracing length.")]
[Range(16f, 1024f)]
public int iterationCount;
// Token: 0x040036F2 RID: 14066
// Token: 0x0400399A RID: 14746
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40036F2")]
[Tooltip("Log base 2 of ray tracing coarse step size. Higher traces farther, lower gives better quality silhouettes.")]
[Token(Token = "0x400399A")]
[Range(1f, 16f)]
[Tooltip("Log base 2 of ray tracing coarse step size. Higher traces farther, lower gives better quality silhouettes.")]
public int stepSize;
// Token: 0x040036F3 RID: 14067
// Token: 0x0400399B RID: 14747
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40036F3")]
[Token(Token = "0x400399B")]
[Tooltip("Typical thickness of columns, walls, furniture, and other objects that reflection rays might pass behind.")]
[Range(0.01f, 10f)]
public float widthModifier;
// Token: 0x040036F4 RID: 14068
// Token: 0x0400399C RID: 14748
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036F4")]
[Tooltip("Blurriness of reflections.")]
[Token(Token = "0x400399C")]
[Range(0.1f, 8f)]
[Tooltip("Blurriness of reflections.")]
public float reflectionBlur;
// Token: 0x040036F5 RID: 14069
// Token: 0x0400399D RID: 14749
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40036F5")]
[Token(Token = "0x400399D")]
[Tooltip("Disable for a performance gain in scenes where most glossy objects are horizontal, like floors, water, and tables. Leave on for scenes with glossy vertical objects.")]
public bool reflectBackfaces;
}
// Token: 0x0200056F RID: 1391
[Token(Token = "0x200056F")]
// Token: 0x020005BE RID: 1470
[Token(Token = "0x20005BE")]
[Serializable]
public struct ScreenEdgeMask
{
// Token: 0x040036F6 RID: 14070
// Token: 0x0400399E RID: 14750
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036F6")]
[Tooltip("Higher = fade out SSRR near the edge of the screen so that reflections don't pop under camera motion.")]
[Token(Token = "0x400399E")]
[Range(0f, 1f)]
[Tooltip("Higher = fade out SSRR near the edge of the screen so that reflections don't pop under camera motion.")]
public float intensity;
}
// Token: 0x02000570 RID: 1392
[Token(Token = "0x2000570")]
// Token: 0x020005BF RID: 1471
[Token(Token = "0x20005BF")]
[Serializable]
public struct Settings
{
// Token: 0x1700035B RID: 859
// (get) Token: 0x06002E09 RID: 11785 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700035B")]
// Token: 0x17000386 RID: 902
// (get) Token: 0x060030A0 RID: 12448 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000386")]
public static ScreenSpaceReflectionModel.Settings defaultSettings
{
[Token(Token = "0x6002E09")]
[Address(RVA = "0x699F70", Offset = "0x698770", VA = "0x180699F70")]
[Token(Token = "0x60030A0")]
[Address(RVA = "0x69D150", Offset = "0x69C150", VA = "0x18069D150")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x040036F7 RID: 14071
// Token: 0x0400399F RID: 14751
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036F7")]
[Token(Token = "0x400399F")]
public ScreenSpaceReflectionModel.ReflectionSettings reflection;
// Token: 0x040036F8 RID: 14072
// Token: 0x040039A0 RID: 14752
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40036F8")]
[Token(Token = "0x40039A0")]
public ScreenSpaceReflectionModel.IntensitySettings intensity;
// Token: 0x040036F9 RID: 14073
// Token: 0x040039A1 RID: 14753
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40036F9")]
[Token(Token = "0x40039A1")]
public ScreenSpaceReflectionModel.ScreenEdgeMask screenEdgeMask;
}
}

View File

@@ -4,46 +4,46 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000535 RID: 1333
[Token(Token = "0x2000535")]
// Token: 0x02000584 RID: 1412
[Token(Token = "0x2000584")]
public sealed class TaaComponent : PostProcessingComponentRenderTexture<AntialiasingModel>
{
// Token: 0x1700032D RID: 813
// (get) Token: 0x06002D9A RID: 11674 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700032D")]
// Token: 0x17000358 RID: 856
// (get) Token: 0x06003031 RID: 12337 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000358")]
public override bool active
{
[Token(Token = "0x6002D9A")]
[Address(RVA = "0x131DAB0", Offset = "0x131C2B0", VA = "0x18131DAB0", Slot = "5")]
[Token(Token = "0x6003031")]
[Address(RVA = "0x98ECF0", Offset = "0x98DCF0", VA = "0x18098ECF0", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D9B RID: 11675 RVA: 0x000621A4 File Offset: 0x000603A4
[Token(Token = "0x6002D9B")]
[Address(RVA = "0x54BDF0", Offset = "0x54A5F0", VA = "0x18054BDF0", Slot = "4")]
// Token: 0x06003032 RID: 12338 RVA: 0x00069278 File Offset: 0x00067478
[Token(Token = "0x6003032")]
[Address(RVA = "0x547940", Offset = "0x546940", VA = "0x180547940", Slot = "4")]
public override DepthTextureMode GetCameraFlags()
{
return DepthTextureMode.Depth | DepthTextureMode.MotionVectors;
}
// Token: 0x1700032E RID: 814
// (get) Token: 0x06002D9C RID: 11676 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002D9D RID: 11677 RVA: 0x000621B4 File Offset: 0x000603B4
[Token(Token = "0x1700032E")]
// Token: 0x17000359 RID: 857
// (get) Token: 0x06003033 RID: 12339 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06003034 RID: 12340 RVA: 0x00069288 File Offset: 0x00067488
[Token(Token = "0x17000359")]
public Vector2 jitterVector
{
[Token(Token = "0x6002D9C")]
[Address(RVA = "0x131DB30", Offset = "0x131C330", VA = "0x18131DB30")]
[Token(Token = "0x6003033")]
[Address(RVA = "0x98ED70", Offset = "0x98DD70", VA = "0x18098ED70")]
[CompilerGenerated]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002D9D")]
[Address(RVA = "0x7F6A50", Offset = "0x7F5250", VA = "0x1807F6A50")]
[Token(Token = "0x6003034")]
[Address(RVA = "0x7DFC50", Offset = "0x7DEC50", VA = "0x1807DFC50")]
[CompilerGenerated]
private set
{
@@ -51,65 +51,65 @@ namespace UnityEngine.PostProcessing
}
}
// Token: 0x06002D9E RID: 11678 RVA: 0x000621C8 File Offset: 0x000603C8
[Token(Token = "0x6002D9E")]
[Address(RVA = "0x131D4D0", Offset = "0x131BCD0", VA = "0x18131D4D0")]
// Token: 0x06003035 RID: 12341 RVA: 0x0006929C File Offset: 0x0006749C
[Token(Token = "0x6003035")]
[Address(RVA = "0x98E710", Offset = "0x98D710", VA = "0x18098E710")]
public void ResetHistory()
{
this.m_ResetHistory = true;
}
// Token: 0x06002D9F RID: 11679 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D9F")]
[Address(RVA = "0x131D4E0", Offset = "0x131BCE0", VA = "0x18131D4E0")]
// Token: 0x06003036 RID: 12342 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003036")]
[Address(RVA = "0x98E720", Offset = "0x98D720", VA = "0x18098E720")]
public void SetProjectionMatrix(Func<Vector2, Matrix4x4> jitteredFunc)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DA0 RID: 11680 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DA0")]
[Address(RVA = "0x131CF30", Offset = "0x131B730", VA = "0x18131CF30")]
// Token: 0x06003037 RID: 12343 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003037")]
[Address(RVA = "0x98E170", Offset = "0x98D170", VA = "0x18098E170")]
public void Render(RenderTexture source, RenderTexture destination)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DA1 RID: 11681 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DA1")]
[Address(RVA = "0x131C720", Offset = "0x131AF20", VA = "0x18131C720")]
// Token: 0x06003038 RID: 12344 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003038")]
[Address(RVA = "0x98D960", Offset = "0x98C960", VA = "0x18098D960")]
private float GetHaltonValue(int index, int radix)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DA2 RID: 11682 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DA2")]
[Address(RVA = "0x131C660", Offset = "0x131AE60", VA = "0x18131C660")]
// Token: 0x06003039 RID: 12345 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003039")]
[Address(RVA = "0x98D8A0", Offset = "0x98C8A0", VA = "0x18098D8A0")]
private Vector2 GenerateRandomOffset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DA3 RID: 11683 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DA3")]
[Address(RVA = "0x131C920", Offset = "0x131B120", VA = "0x18131C920")]
// Token: 0x0600303A RID: 12346 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600303A")]
[Address(RVA = "0x98DB60", Offset = "0x98CB60", VA = "0x18098DB60")]
private Matrix4x4 GetPerspectiveProjectionMatrix(Vector2 offset)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DA4 RID: 11684 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DA4")]
[Address(RVA = "0x131C760", Offset = "0x131AF60", VA = "0x18131C760")]
// Token: 0x0600303B RID: 12347 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600303B")]
[Address(RVA = "0x98D9A0", Offset = "0x98C9A0", VA = "0x18098D9A0")]
private Matrix4x4 GetOrthographicProjectionMatrix(Vector2 offset)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DA5 RID: 11685 RVA: 0x000621DC File Offset: 0x000603DC
[Token(Token = "0x6002DA5")]
[Address(RVA = "0x131CE90", Offset = "0x131B690", VA = "0x18131CE90", Slot = "7")]
// Token: 0x0600303C RID: 12348 RVA: 0x000692B0 File Offset: 0x000674B0
[Token(Token = "0x600303C")]
[Address(RVA = "0x98E0D0", Offset = "0x98D0D0", VA = "0x18098E0D0", Slot = "7")]
public override void OnDisable()
{
RenderTexture historyTexture = this.m_HistoryTexture;
@@ -124,9 +124,9 @@ namespace UnityEngine.PostProcessing
this.m_ResetHistory = true;
}
// Token: 0x06002DA6 RID: 11686 RVA: 0x00062220 File Offset: 0x00060420
[Token(Token = "0x6002DA6")]
[Address(RVA = "0x131DA40", Offset = "0x131C240", VA = "0x18131DA40")]
// Token: 0x0600303D RID: 12349 RVA: 0x000692F4 File Offset: 0x000674F4
[Token(Token = "0x600303D")]
[Address(RVA = "0x98EC80", Offset = "0x98DC80", VA = "0x18098EC80")]
public TaaComponent()
{
RenderBuffer[] array = new RenderBuffer[2];
@@ -135,56 +135,56 @@ namespace UnityEngine.PostProcessing
base..ctor();
}
// Token: 0x04003629 RID: 13865
[Token(Token = "0x4003629")]
// Token: 0x040038D1 RID: 14545
[Token(Token = "0x40038D1")]
private const string k_ShaderString = "Hidden/Post FX/Temporal Anti-aliasing";
// Token: 0x0400362A RID: 13866
[Token(Token = "0x400362A")]
// Token: 0x040038D2 RID: 14546
[Token(Token = "0x40038D2")]
private const int k_SampleCount = 8;
// Token: 0x0400362B RID: 13867
// Token: 0x040038D3 RID: 14547
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400362B")]
[Token(Token = "0x40038D3")]
private readonly RenderBuffer[] m_MRT;
// Token: 0x0400362C RID: 13868
// Token: 0x040038D4 RID: 14548
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400362C")]
[Token(Token = "0x40038D4")]
private int m_SampleIndex;
// Token: 0x0400362D RID: 13869
// Token: 0x040038D5 RID: 14549
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400362D")]
[Token(Token = "0x40038D5")]
private bool m_ResetHistory;
// Token: 0x0400362E RID: 13870
// Token: 0x040038D6 RID: 14550
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400362E")]
[Token(Token = "0x40038D6")]
private RenderTexture m_HistoryTexture;
// Token: 0x02000536 RID: 1334
[Token(Token = "0x2000536")]
// Token: 0x02000585 RID: 1413
[Token(Token = "0x2000585")]
private static class Uniforms
{
// Token: 0x04003630 RID: 13872
[Token(Token = "0x4003630")]
// Token: 0x040038D8 RID: 14552
[Token(Token = "0x40038D8")]
internal static int _Jitter = Shader.PropertyToID("_Jitter");
// Token: 0x04003631 RID: 13873
[Token(Token = "0x4003631")]
// Token: 0x040038D9 RID: 14553
[Token(Token = "0x40038D9")]
internal static int _SharpenParameters = Shader.PropertyToID("_SharpenParameters");
// Token: 0x04003632 RID: 13874
[Token(Token = "0x4003632")]
// Token: 0x040038DA RID: 14554
[Token(Token = "0x40038DA")]
internal static int _FinalBlendParameters = Shader.PropertyToID("_FinalBlendParameters");
// Token: 0x04003633 RID: 13875
[Token(Token = "0x4003633")]
// Token: 0x040038DB RID: 14555
[Token(Token = "0x40038DB")]
internal static int _HistoryTex = Shader.PropertyToID("_HistoryTex");
// Token: 0x04003634 RID: 13876
[Token(Token = "0x4003634")]
// Token: 0x040038DC RID: 14556
[Token(Token = "0x40038DC")]
internal static int _MainTex = Shader.PropertyToID("_MainTex");
}
}

View File

@@ -3,17 +3,17 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000511 RID: 1297
[Token(Token = "0x2000511")]
// Token: 0x02000560 RID: 1376
[Token(Token = "0x2000560")]
public sealed class TrackballAttribute : PropertyAttribute
{
// Token: 0x06002D0D RID: 11533 RVA: 0x000613D8 File Offset: 0x0005F5D8
[Token(Token = "0x6002D0D")]
[Address(RVA = "0x512010", Offset = "0x510810", VA = "0x180512010")]
// Token: 0x06002FA4 RID: 12196 RVA: 0x00068340 File Offset: 0x00066540
[Token(Token = "0x6002FA4")]
[Address(RVA = "0x8CB150", Offset = "0x8CA150", VA = "0x1808CB150")]
public TrackballAttribute(string method)
{
/*
An exception occurred when decompiling this method (06002D0D)
An exception occurred when decompiling this method (06002FA4)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.TrackballAttribute::.ctor(System.String)
@@ -29,9 +29,9 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityE
*/;
}
// Token: 0x04003548 RID: 13640
// Token: 0x040037F0 RID: 14320
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003548")]
[Token(Token = "0x40037F0")]
public readonly string method;
}
}

View File

@@ -3,13 +3,13 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000512 RID: 1298
[Token(Token = "0x2000512")]
// Token: 0x02000561 RID: 1377
[Token(Token = "0x2000561")]
public sealed class TrackballGroupAttribute : PropertyAttribute
{
// Token: 0x06002D0E RID: 11534 RVA: 0x000613F4 File Offset: 0x0005F5F4
[Token(Token = "0x6002D0E")]
[Address(RVA = "0x4D2D50", Offset = "0x4D1550", VA = "0x1804D2D50")]
// Token: 0x06002FA5 RID: 12197 RVA: 0x0006835C File Offset: 0x0006655C
[Token(Token = "0x6002FA5")]
[Address(RVA = "0x367170", Offset = "0x366170", VA = "0x180367170")]
public TrackballGroupAttribute()
{
}

View File

@@ -3,56 +3,56 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000537 RID: 1335
[Token(Token = "0x2000537")]
// Token: 0x02000586 RID: 1414
[Token(Token = "0x2000586")]
public sealed class UserLutComponent : PostProcessingComponentRenderTexture<UserLutModel>
{
// Token: 0x1700032F RID: 815
// (get) Token: 0x06002DA8 RID: 11688 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700032F")]
// Token: 0x1700035A RID: 858
// (get) Token: 0x0600303F RID: 12351 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700035A")]
public override bool active
{
[Token(Token = "0x6002DA8")]
[Address(RVA = "0x96D2B0", Offset = "0x96BAB0", VA = "0x18096D2B0", Slot = "5")]
[Token(Token = "0x600303F")]
[Address(RVA = "0x4AD900", Offset = "0x4AC900", VA = "0x1804AD900", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002DA9 RID: 11689 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DA9")]
[Address(RVA = "0x96D0B0", Offset = "0x96B8B0", VA = "0x18096D0B0", Slot = "10")]
// Token: 0x06003040 RID: 12352 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003040")]
[Address(RVA = "0x4AD700", Offset = "0x4AC700", VA = "0x1804AD700", Slot = "10")]
public override void Prepare(Material uberMaterial)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DAA RID: 11690 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DAA")]
[Address(RVA = "0x96CF30", Offset = "0x96B730", VA = "0x18096CF30")]
// Token: 0x06003041 RID: 12353 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003041")]
[Address(RVA = "0x4AD580", Offset = "0x4AC580", VA = "0x1804AD580")]
public void OnGUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DAB RID: 11691 RVA: 0x000622A0 File Offset: 0x000604A0
[Token(Token = "0x6002DAB")]
[Address(RVA = "0x96D270", Offset = "0x96BA70", VA = "0x18096D270")]
// Token: 0x06003042 RID: 12354 RVA: 0x00069374 File Offset: 0x00067574
[Token(Token = "0x6003042")]
[Address(RVA = "0x4AD8C0", Offset = "0x4AC8C0", VA = "0x1804AD8C0")]
public UserLutComponent()
{
}
// Token: 0x02000538 RID: 1336
[Token(Token = "0x2000538")]
// Token: 0x02000587 RID: 1415
[Token(Token = "0x2000587")]
private static class Uniforms
{
// Token: 0x04003635 RID: 13877
[Token(Token = "0x4003635")]
// Token: 0x040038DD RID: 14557
[Token(Token = "0x40038DD")]
internal static readonly int _UserLut = Shader.PropertyToID("_UserLut");
// Token: 0x04003636 RID: 13878
[Token(Token = "0x4003636")]
// Token: 0x040038DE RID: 14558
[Token(Token = "0x40038DE")]
internal static readonly int _UserLut_Params = Shader.PropertyToID("_UserLut_Params");
}
}

View File

@@ -3,82 +3,82 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000571 RID: 1393
[Token(Token = "0x2000571")]
// Token: 0x020005C0 RID: 1472
[Token(Token = "0x20005C0")]
[Serializable]
public class UserLutModel : PostProcessingModel
{
// Token: 0x1700035C RID: 860
// (get) Token: 0x06002E0A RID: 11786 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002E0B RID: 11787 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700035C")]
// Token: 0x17000387 RID: 903
// (get) Token: 0x060030A1 RID: 12449 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x060030A2 RID: 12450 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000387")]
public UserLutModel.Settings settings
{
[Token(Token = "0x6002E0A")]
[Address(RVA = "0x4667C0", Offset = "0x464FC0", VA = "0x1804667C0")]
[Token(Token = "0x60030A1")]
[Address(RVA = "0x487020", Offset = "0x486020", VA = "0x180487020")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002E0B")]
[Address(RVA = "0x96D450", Offset = "0x96BC50", VA = "0x18096D450")]
[Token(Token = "0x60030A2")]
[Address(RVA = "0x4ADAA0", Offset = "0x4ACAA0", VA = "0x1804ADAA0")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002E0C RID: 11788 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E0C")]
[Address(RVA = "0x96D3E0", Offset = "0x96BBE0", VA = "0x18096D3E0", Slot = "4")]
// Token: 0x060030A3 RID: 12451 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030A3")]
[Address(RVA = "0x4ADA30", Offset = "0x4ACA30", VA = "0x1804ADA30", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E0D RID: 11789 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E0D")]
[Address(RVA = "0x96D410", Offset = "0x96BC10", VA = "0x18096D410")]
// Token: 0x060030A4 RID: 12452 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030A4")]
[Address(RVA = "0x4ADA60", Offset = "0x4ACA60", VA = "0x1804ADA60")]
public UserLutModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040036FA RID: 14074
// Token: 0x040039A2 RID: 14754
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036FA")]
[Token(Token = "0x40039A2")]
[SerializeField]
private UserLutModel.Settings m_Settings;
// Token: 0x02000572 RID: 1394
[Token(Token = "0x2000572")]
// Token: 0x020005C1 RID: 1473
[Token(Token = "0x20005C1")]
[Serializable]
public struct Settings
{
// Token: 0x1700035D RID: 861
// (get) Token: 0x06002E0E RID: 11790 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700035D")]
// Token: 0x17000388 RID: 904
// (get) Token: 0x060030A5 RID: 12453 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000388")]
public static UserLutModel.Settings defaultSettings
{
[Token(Token = "0x6002E0E")]
[Address(RVA = "0x12DE8E0", Offset = "0x12DD0E0", VA = "0x1812DE8E0")]
[Token(Token = "0x60030A5")]
[Address(RVA = "0x6CA420", Offset = "0x6C9420", VA = "0x1806CA420")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x040036FB RID: 14075
// Token: 0x040039A3 RID: 14755
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40036FB")]
[Token(Token = "0x40039A3")]
[Tooltip("Custom lookup texture (strip format, e.g. 256x16).")]
public Texture2D lut;
// Token: 0x040036FC RID: 14076
// Token: 0x040039A4 RID: 14756
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40036FC")]
[Range(0f, 1f)]
[Token(Token = "0x40039A4")]
[Tooltip("Blending factor.")]
[Range(0f, 1f)]
public float contribution;
}
}

View File

@@ -3,60 +3,60 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000539 RID: 1337
[Token(Token = "0x2000539")]
// Token: 0x02000588 RID: 1416
[Token(Token = "0x2000588")]
public sealed class VignetteComponent : PostProcessingComponentRenderTexture<VignetteModel>
{
// Token: 0x17000330 RID: 816
// (get) Token: 0x06002DAD RID: 11693 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000330")]
// Token: 0x1700035B RID: 859
// (get) Token: 0x06003044 RID: 12356 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700035B")]
public override bool active
{
[Token(Token = "0x6002DAD")]
[Address(RVA = "0x945AE0", Offset = "0x9442E0", VA = "0x180945AE0", Slot = "5")]
[Token(Token = "0x6003044")]
[Address(RVA = "0x4B1B60", Offset = "0x4B0B60", VA = "0x1804B1B60", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002DAE RID: 11694 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002DAE")]
[Address(RVA = "0x9457B0", Offset = "0x943FB0", VA = "0x1809457B0", Slot = "10")]
// Token: 0x06003045 RID: 12357 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003045")]
[Address(RVA = "0x4B1830", Offset = "0x4B0830", VA = "0x1804B1830", Slot = "10")]
public override void Prepare(Material uberMaterial)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002DAF RID: 11695 RVA: 0x000622E0 File Offset: 0x000604E0
[Token(Token = "0x6002DAF")]
[Address(RVA = "0x945AA0", Offset = "0x9442A0", VA = "0x180945AA0")]
// Token: 0x06003046 RID: 12358 RVA: 0x000693B4 File Offset: 0x000675B4
[Token(Token = "0x6003046")]
[Address(RVA = "0x4B1B20", Offset = "0x4B0B20", VA = "0x1804B1B20")]
public VignetteComponent()
{
}
// Token: 0x0200053A RID: 1338
[Token(Token = "0x200053A")]
// Token: 0x02000589 RID: 1417
[Token(Token = "0x2000589")]
private static class Uniforms
{
// Token: 0x04003637 RID: 13879
[Token(Token = "0x4003637")]
// Token: 0x040038DF RID: 14559
[Token(Token = "0x40038DF")]
internal static readonly int _Vignette_Color = Shader.PropertyToID("_Vignette_Color");
// Token: 0x04003638 RID: 13880
[Token(Token = "0x4003638")]
// Token: 0x040038E0 RID: 14560
[Token(Token = "0x40038E0")]
internal static readonly int _Vignette_Center = Shader.PropertyToID("_Vignette_Center");
// Token: 0x04003639 RID: 13881
[Token(Token = "0x4003639")]
// Token: 0x040038E1 RID: 14561
[Token(Token = "0x40038E1")]
internal static readonly int _Vignette_Settings = Shader.PropertyToID("_Vignette_Settings");
// Token: 0x0400363A RID: 13882
[Token(Token = "0x400363A")]
// Token: 0x040038E2 RID: 14562
[Token(Token = "0x40038E2")]
internal static readonly int _Vignette_Mask = Shader.PropertyToID("_Vignette_Mask");
// Token: 0x0400363B RID: 13883
[Token(Token = "0x400363B")]
// Token: 0x040038E3 RID: 14563
[Token(Token = "0x40038E3")]
internal static readonly int _Vignette_Opacity = Shader.PropertyToID("_Vignette_Opacity");
}
}

View File

@@ -3,139 +3,139 @@ using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000573 RID: 1395
[Token(Token = "0x2000573")]
// Token: 0x020005C2 RID: 1474
[Token(Token = "0x20005C2")]
[Serializable]
public class VignetteModel : PostProcessingModel
{
// Token: 0x1700035E RID: 862
// (get) Token: 0x06002E0F RID: 11791 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06002E10 RID: 11792 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700035E")]
// Token: 0x17000389 RID: 905
// (get) Token: 0x060030A6 RID: 12454 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x060030A7 RID: 12455 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000389")]
public VignetteModel.Settings settings
{
[Token(Token = "0x6002E0F")]
[Address(RVA = "0x945BE0", Offset = "0x9443E0", VA = "0x180945BE0")]
[Token(Token = "0x60030A6")]
[Address(RVA = "0x4B1C60", Offset = "0x4B0C60", VA = "0x1804B1C60")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6002E10")]
[Address(RVA = "0x945C10", Offset = "0x944410", VA = "0x180945C10")]
[Token(Token = "0x60030A7")]
[Address(RVA = "0x4B1C90", Offset = "0x4B0C90", VA = "0x1804B1C90")]
set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002E11 RID: 11793 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E11")]
[Address(RVA = "0x945B40", Offset = "0x944340", VA = "0x180945B40", Slot = "4")]
// Token: 0x060030A8 RID: 12456 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030A8")]
[Address(RVA = "0x4B1BC0", Offset = "0x4B0BC0", VA = "0x1804B1BC0", Slot = "4")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E12 RID: 11794 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E12")]
[Address(RVA = "0x945B90", Offset = "0x944390", VA = "0x180945B90")]
// Token: 0x060030A9 RID: 12457 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030A9")]
[Address(RVA = "0x4B1C10", Offset = "0x4B0C10", VA = "0x1804B1C10")]
public VignetteModel()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040036FD RID: 14077
// Token: 0x040039A5 RID: 14757
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036FD")]
[Token(Token = "0x40039A5")]
[SerializeField]
private VignetteModel.Settings m_Settings;
// Token: 0x02000574 RID: 1396
[Token(Token = "0x2000574")]
// Token: 0x020005C3 RID: 1475
[Token(Token = "0x20005C3")]
public enum Mode
{
// Token: 0x040036FF RID: 14079
[Token(Token = "0x40036FF")]
// Token: 0x040039A7 RID: 14759
[Token(Token = "0x40039A7")]
Classic,
// Token: 0x04003700 RID: 14080
[Token(Token = "0x4003700")]
// Token: 0x040039A8 RID: 14760
[Token(Token = "0x40039A8")]
Masked
}
// Token: 0x02000575 RID: 1397
[Token(Token = "0x2000575")]
// Token: 0x020005C4 RID: 1476
[Token(Token = "0x20005C4")]
[Serializable]
public struct Settings
{
// Token: 0x1700035F RID: 863
// (get) Token: 0x06002E13 RID: 11795 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700035F")]
// Token: 0x1700038A RID: 906
// (get) Token: 0x060030AA RID: 12458 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700038A")]
public static VignetteModel.Settings defaultSettings
{
[Token(Token = "0x6002E13")]
[Address(RVA = "0x12DE910", Offset = "0x12DD110", VA = "0x1812DE910")]
[Token(Token = "0x60030AA")]
[Address(RVA = "0x6CA450", Offset = "0x6C9450", VA = "0x1806CA450")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x04003701 RID: 14081
// Token: 0x040039A9 RID: 14761
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003701")]
[Token(Token = "0x40039A9")]
[Tooltip("Use the \"Classic\" mode for parametric controls. Use the \"Masked\" mode to use your own texture mask.")]
public VignetteModel.Mode mode;
// Token: 0x04003702 RID: 14082
// Token: 0x040039AA RID: 14762
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003702")]
[Tooltip("Vignette color. Use the alpha channel for transparency.")]
[Token(Token = "0x40039AA")]
[ColorUsage(false)]
[Tooltip("Vignette color. Use the alpha channel for transparency.")]
public Color color;
// Token: 0x04003703 RID: 14083
// Token: 0x040039AB RID: 14763
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4003703")]
[Token(Token = "0x40039AB")]
[Tooltip("Sets the vignette center point (screen center is [0.5,0.5]).")]
public Vector2 center;
// Token: 0x04003704 RID: 14084
// Token: 0x040039AC RID: 14764
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4003704")]
[Token(Token = "0x40039AC")]
[Range(0f, 1f)]
[Tooltip("Amount of vignetting on screen.")]
public float intensity;
// Token: 0x04003705 RID: 14085
// Token: 0x040039AD RID: 14765
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003705")]
[Token(Token = "0x40039AD")]
[Range(0.01f, 1f)]
[Tooltip("Smoothness of the vignette borders.")]
public float smoothness;
// Token: 0x04003706 RID: 14086
// Token: 0x040039AE RID: 14766
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4003706")]
[Token(Token = "0x40039AE")]
[Range(0f, 1f)]
[Tooltip("Lower values will make a square-ish vignette.")]
public float roundness;
// Token: 0x04003707 RID: 14087
// Token: 0x040039AF RID: 14767
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003707")]
[Token(Token = "0x40039AF")]
[Tooltip("A black and white mask to use as a vignette.")]
public Texture mask;
// Token: 0x04003708 RID: 14088
// Token: 0x040039B0 RID: 14768
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003708")]
[Tooltip("Mask opacity.")]
[Token(Token = "0x40039B0")]
[Range(0f, 1f)]
[Tooltip("Mask opacity.")]
public float opacity;
// Token: 0x04003709 RID: 14089
// Token: 0x040039B1 RID: 14769
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4003709")]
[Token(Token = "0x40039B1")]
[Tooltip("Should the vignette be perfectly round or be dependent on the current aspect ratio?")]
public bool rounded;
}