Add v1.1.0

This commit is contained in:
2023-09-06 22:19:13 +02:00
parent 310f06ecde
commit 4422db7037
2160 changed files with 214256 additions and 178490 deletions

View File

@@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31903.59
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp\Assembly-CSharp.csproj", "{E529E6DB-818A-446C-AE12-010AB9B1FC5B}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp\Assembly-CSharp.csproj", "{617A1352-4C38-4137-9AFA-2E52BB902002}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -11,10 +11,10 @@ Global
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E529E6DB-818A-446C-AE12-010AB9B1FC5B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E529E6DB-818A-446C-AE12-010AB9B1FC5B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E529E6DB-818A-446C-AE12-010AB9B1FC5B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E529E6DB-818A-446C-AE12-010AB9B1FC5B}.Release|Any CPU.Build.0 = Release|Any CPU
{617A1352-4C38-4137-9AFA-2E52BB902002}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{617A1352-4C38-4137-9AFA-2E52BB902002}.Debug|Any CPU.Build.0 = Debug|Any CPU
{617A1352-4C38-4137-9AFA-2E52BB902002}.Release|Any CPU.ActiveCfg = Release|Any CPU
{617A1352-4C38-4137-9AFA-2E52BB902002}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x2000041")]
public class AI_BossLevel01_Plus : AI_Boss_Act01
{
// Token: 0x060001E0 RID: 480 RVA: 0x00006F78 File Offset: 0x00005178
// Token: 0x060001E0 RID: 480 RVA: 0x00006EEC File Offset: 0x000050EC
[Token(Token = "0x60001E0")]
[Address(RVA = "0x15F6230", Offset = "0x15F4A30", VA = "0x1815F6230", Slot = "4")]
[Address(RVA = "0x15AF0B0", Offset = "0x15AE0B0", VA = "0x1815AF0B0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -22,7 +22,7 @@ public class AI_BossLevel01_Plus : AI_Boss_Act01
// Token: 0x060001E1 RID: 481 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001E1")]
[Address(RVA = "0x15F5D00", Offset = "0x15F4500", VA = "0x1815F5D00", Slot = "36")]
[Address(RVA = "0x15AEB80", Offset = "0x15ADB80", VA = "0x1815AEB80", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -30,15 +30,15 @@ public class AI_BossLevel01_Plus : AI_Boss_Act01
// Token: 0x060001E2 RID: 482 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001E2")]
[Address(RVA = "0x15F45F0", Offset = "0x15F2DF0", VA = "0x1815F45F0", Slot = "38")]
[Address(RVA = "0x15AD470", Offset = "0x15AC470", VA = "0x1815AD470", Slot = "38")]
protected override void InitFightStatus(AI_Boss_Act01.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060001E3 RID: 483 RVA: 0x00006FC8 File Offset: 0x000051C8
// Token: 0x060001E3 RID: 483 RVA: 0x00006F3C File Offset: 0x0000513C
[Token(Token = "0x60001E3")]
[Address(RVA = "0x15F3900", Offset = "0x15F2100", VA = "0x1815F3900", Slot = "39")]
[Address(RVA = "0x15AC720", Offset = "0x15AB720", VA = "0x1815AC720", Slot = "39")]
protected override void AEnd()
{
base..ctor();
@@ -52,9 +52,9 @@ public class AI_BossLevel01_Plus : AI_Boss_Act01
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060001E4 RID: 484 RVA: 0x00006FF8 File Offset: 0x000051F8
// Token: 0x060001E4 RID: 484 RVA: 0x00006F6C File Offset: 0x0000516C
[Token(Token = "0x60001E4")]
[Address(RVA = "0x15F38A0", Offset = "0x15F20A0", VA = "0x1815F38A0", Slot = "40")]
[Address(RVA = "0x15AC6C0", Offset = "0x15AB6C0", VA = "0x1815AC6C0", Slot = "40")]
protected override void ADestoryExplosion()
{
base..ctor();
@@ -72,7 +72,7 @@ public class AI_BossLevel01_Plus : AI_Boss_Act01
// Token: 0x060001E5 RID: 485 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001E5")]
[Address(RVA = "0x15F3960", Offset = "0x15F2160", VA = "0x1815F3960", Slot = "41")]
[Address(RVA = "0x15AC780", Offset = "0x15AB780", VA = "0x1815AC780", Slot = "42")]
protected override void FirstMode()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -80,7 +80,7 @@ public class AI_BossLevel01_Plus : AI_Boss_Act01
// Token: 0x060001E6 RID: 486 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001E6")]
[Address(RVA = "0x15F5AD0", Offset = "0x15F42D0", VA = "0x1815F5AD0", Slot = "42")]
[Address(RVA = "0x15AE950", Offset = "0x15AD950", VA = "0x1815AE950", Slot = "43")]
protected override void SecondMode()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -88,15 +88,15 @@ public class AI_BossLevel01_Plus : AI_Boss_Act01
// Token: 0x060001E7 RID: 487 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001E7")]
[Address(RVA = "0x15F3B20", Offset = "0x15F2320", VA = "0x1815F3B20", Slot = "33")]
[Address(RVA = "0x15AC940", Offset = "0x15AB940", VA = "0x1815AC940", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060001E8 RID: 488 RVA: 0x00007038 File Offset: 0x00005238
// Token: 0x060001E8 RID: 488 RVA: 0x00006FAC File Offset: 0x000051AC
[Token(Token = "0x60001E8")]
[Address(RVA = "0x15F6290", Offset = "0x15F4A90", VA = "0x1815F6290")]
[Address(RVA = "0x15AF110", Offset = "0x15AE110", VA = "0x1815AF110")]
public AI_BossLevel01_Plus()
{
}

View File

@@ -1,14 +1,16 @@
using System;
using System.Xml.Schema;
using Cpp2IlInjected;
using DigitalOpus.MB.Core;
using UnityEngine;
// Token: 0x02000043 RID: 67
[Token(Token = "0x2000043")]
public class AI_BossLevel03 : AI_NPC
{
// Token: 0x060001EE RID: 494 RVA: 0x000070E4 File Offset: 0x000052E4
// Token: 0x060001EE RID: 494 RVA: 0x00007058 File Offset: 0x00005258
[Token(Token = "0x60001EE")]
[Address(RVA = "0x15FFE30", Offset = "0x15FE630", VA = "0x1815FFE30", Slot = "4")]
[Address(RVA = "0x15B9000", Offset = "0x15B8000", VA = "0x1815B9000", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -114,15 +116,15 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001EF RID: 495 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001EF")]
[Address(RVA = "0x1600E30", Offset = "0x15FF630", VA = "0x181600E30", Slot = "5")]
[Address(RVA = "0x15BA020", Offset = "0x15B9020", VA = "0x1815BA020", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060001F0 RID: 496 RVA: 0x0000749C File Offset: 0x0000569C
// Token: 0x060001F0 RID: 496 RVA: 0x00007410 File Offset: 0x00005610
[Token(Token = "0x60001F0")]
[Address(RVA = "0x15FEFE0", Offset = "0x15FD7E0", VA = "0x1815FEFE0", Slot = "6")]
[Address(RVA = "0x15B8150", Offset = "0x15B7150", VA = "0x1815B8150", Slot = "6")]
public override void LateUpdate()
{
this.AEnd();
@@ -141,7 +143,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001F1 RID: 497 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001F1")]
[Address(RVA = "0x15FC360", Offset = "0x15FAB60", VA = "0x1815FC360", Slot = "22")]
[Address(RVA = "0x15B5410", Offset = "0x15B4410", VA = "0x1815B5410", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -149,15 +151,15 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001F2 RID: 498 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001F2")]
[Address(RVA = "0x15FD960", Offset = "0x15FC160", VA = "0x1815FD960")]
private void InitFightStatus(AI_BossLevel03.AIFighting Status)
[Address(RVA = "0x15B6AC0", Offset = "0x15B5AC0", VA = "0x1815B6AC0", Slot = "38")]
protected virtual void InitFightStatus(AI_BossLevel03.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060001F3 RID: 499 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001F3")]
[Address(RVA = "0x1601240", Offset = "0x15FFA40", VA = "0x181601240")]
[Address(RVA = "0x15BA430", Offset = "0x15B9430", VA = "0x1815BA430")]
private void Watch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -165,7 +167,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001F4 RID: 500 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001F4")]
[Address(RVA = "0x16005E0", Offset = "0x15FEDE0", VA = "0x1816005E0")]
[Address(RVA = "0x15B97C0", Offset = "0x15B87C0", VA = "0x1815B97C0")]
private void TurnLeft()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -173,7 +175,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001F5 RID: 501 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001F5")]
[Address(RVA = "0x1600A00", Offset = "0x15FF200", VA = "0x181600A00")]
[Address(RVA = "0x15B9BF0", Offset = "0x15B8BF0", VA = "0x1815B9BF0")]
private void TurnRight()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -181,7 +183,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001F6 RID: 502 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001F6")]
[Address(RVA = "0x15FFCA0", Offset = "0x15FE4A0", VA = "0x1815FFCA0")]
[Address(RVA = "0x15B8E60", Offset = "0x15B7E60", VA = "0x1815B8E60")]
private void SprintForward()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -189,7 +191,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001F7 RID: 503 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001F7")]
[Address(RVA = "0x15FFB60", Offset = "0x15FE360", VA = "0x1815FFB60")]
[Address(RVA = "0x15B8D20", Offset = "0x15B7D20", VA = "0x1815B8D20")]
private void SprintBack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -197,15 +199,15 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001F8 RID: 504 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001F8")]
[Address(RVA = "0x15FF190", Offset = "0x15FD990", VA = "0x1815FF190")]
private void SelectFight()
[Address(RVA = "0x15B82D0", Offset = "0x15B72D0", VA = "0x1815B82D0", Slot = "39")]
protected virtual void SelectFight()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060001F9 RID: 505 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001F9")]
[Address(RVA = "0x15F7030", Offset = "0x15F5830", VA = "0x1815F7030")]
[Address(RVA = "0x15AFF50", Offset = "0x15AEF50", VA = "0x1815AFF50")]
private void Attack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -213,7 +215,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001FA RID: 506 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001FA")]
[Address(RVA = "0x15F6A60", Offset = "0x15F5260", VA = "0x1815F6A60")]
[Address(RVA = "0x15AF950", Offset = "0x15AE950", VA = "0x1815AF950")]
private void AttackCombo()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -221,7 +223,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001FB RID: 507 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001FB")]
[Address(RVA = "0x15F62A0", Offset = "0x15F4AA0", VA = "0x1815F62A0")]
[Address(RVA = "0x15AF120", Offset = "0x15AE120", VA = "0x1815AF120")]
private void ACombo02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -229,7 +231,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001FC RID: 508 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001FC")]
[Address(RVA = "0x15F6DC0", Offset = "0x15F55C0", VA = "0x1815F6DC0")]
[Address(RVA = "0x15AFCD0", Offset = "0x15AECD0", VA = "0x1815AFCD0")]
private void AttackSprint()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -237,7 +239,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001FD RID: 509 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001FD")]
[Address(RVA = "0x15F67B0", Offset = "0x15F4FB0", VA = "0x1815F67B0")]
[Address(RVA = "0x15AF680", Offset = "0x15AE680", VA = "0x1815AF680")]
private void AttackAssault()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -245,7 +247,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001FE RID: 510 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001FE")]
[Address(RVA = "0x15F6CB0", Offset = "0x15F54B0", VA = "0x1815F6CB0")]
[Address(RVA = "0x15AFBB0", Offset = "0x15AEBB0", VA = "0x1815AFBB0")]
private void AttackHammer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -253,7 +255,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x060001FF RID: 511 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001FF")]
[Address(RVA = "0x15F65B0", Offset = "0x15F4DB0", VA = "0x1815F65B0")]
[Address(RVA = "0x15AF470", Offset = "0x15AE470", VA = "0x1815AF470")]
private void ARun()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -261,15 +263,15 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x06000200 RID: 512 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000200")]
[Address(RVA = "0x15F6880", Offset = "0x15F5080", VA = "0x1815F6880")]
[Address(RVA = "0x15AF760", Offset = "0x15AE760", VA = "0x1815AF760")]
private void AttackCombo04()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000201 RID: 513 RVA: 0x00007530 File Offset: 0x00005730
// Token: 0x06000201 RID: 513 RVA: 0x000074A4 File Offset: 0x000056A4
[Token(Token = "0x6000201")]
[Address(RVA = "0x15F6520", Offset = "0x15F4D20", VA = "0x1815F6520")]
[Address(RVA = "0x15AF3C0", Offset = "0x15AE3C0", VA = "0x1815AF3C0")]
private void ADamagedFly()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -280,22 +282,22 @@ public class AI_BossLevel03 : AI_NPC
{
this.g_fFightTime = 0f;
}
this.InitFightStatus(AI_BossLevel03.AIFighting.Watch);
bool doUV = ((MB_IMeshBakerSettings)this).doUV6;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000202 RID: 514 RVA: 0x00007578 File Offset: 0x00005778
// Token: 0x06000202 RID: 514 RVA: 0x000074EC File Offset: 0x000056EC
[Token(Token = "0x6000202")]
[Address(RVA = "0x15F6580", Offset = "0x15F4D80", VA = "0x1815F6580")]
[Address(RVA = "0x15AF430", Offset = "0x15AE430", VA = "0x1815AF430")]
private void ADeath()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_BossLevel03.AIFighting.End);
bool doUV = ((MB_IMeshBakerSettings)this).doUV6;
return;
}
this.g_fWaitTime = g_fWaitTime;
@@ -303,7 +305,7 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x06000203 RID: 515 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000203")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
private void AEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -311,25 +313,25 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x06000204 RID: 516 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000204")]
[Address(RVA = "0x15FCAD0", Offset = "0x15FB2D0", VA = "0x1815FCAD0", Slot = "33")]
[Address(RVA = "0x15B5BA0", Offset = "0x15B4BA0", VA = "0x1815B5BA0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000205 RID: 517 RVA: 0x000075A4 File Offset: 0x000057A4
// Token: 0x06000205 RID: 517 RVA: 0x00007518 File Offset: 0x00005718
[Token(Token = "0x6000205")]
[Address(RVA = "0x15FFB00", Offset = "0x15FE300", VA = "0x1815FFB00", Slot = "35")]
[Address(RVA = "0x15B8CC0", Offset = "0x15B7CC0", VA = "0x1815B8CC0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_FaceAnim.speed = fTimeScale;
this.g_Effect.SetTimeScale(fTimeScale);
XmlSchemaType xmlType = this.g_Effect.XmlType;
}
// Token: 0x06000206 RID: 518 RVA: 0x000075D8 File Offset: 0x000057D8
// Token: 0x06000206 RID: 518 RVA: 0x0000754C File Offset: 0x0000574C
[Token(Token = "0x6000206")]
[Address(RVA = "0x15FF0E0", Offset = "0x15FD8E0", VA = "0x1815FF0E0", Slot = "32")]
[Address(RVA = "0x15B8250", Offset = "0x15B7250", VA = "0x1815B8250", Slot = "32")]
public override void Remove()
{
this.AEnd();
@@ -344,9 +346,9 @@ public class AI_BossLevel03 : AI_NPC
g_This.SetActive(num2 != 0);
}
// Token: 0x06000207 RID: 519 RVA: 0x00007634 File Offset: 0x00005834
// Token: 0x06000207 RID: 519 RVA: 0x000075A8 File Offset: 0x000057A8
[Token(Token = "0x6000207")]
[Address(RVA = "0x15FC260", Offset = "0x15FAA60", VA = "0x1815FC260", Slot = "31")]
[Address(RVA = "0x15B5300", Offset = "0x15B4300", VA = "0x1815B5300", Slot = "31")]
public override void Create()
{
this.AEnd();
@@ -357,7 +359,7 @@ public class AI_BossLevel03 : AI_NPC
g_NPCM.SetLockPoint(num != 0);
float stageTimeScale = Game.GetStageTimeScale();
this.g_fTimeScale = stageTimeScale;
this.InitFightStatus(AI_BossLevel03.AIFighting.Idle);
this.InitFightStatus((AI_BossLevel03.AIFighting)((uint)27));
if (!base.GameSave.flags.stage03Boss01Clear)
{
this.g_Voice.PlayVoicePlayDoll();
@@ -366,9 +368,9 @@ public class AI_BossLevel03 : AI_NPC
this.g_iScriptStep = (int)((ulong)4L);
}
// Token: 0x06000208 RID: 520 RVA: 0x000076B4 File Offset: 0x000058B4
// Token: 0x06000208 RID: 520 RVA: 0x00007628 File Offset: 0x00005828
[Token(Token = "0x6000208")]
[Address(RVA = "0x15FF160", Offset = "0x15FD960", VA = "0x1815FF160", Slot = "30")]
[Address(RVA = "0x15A7DD0", Offset = "0x15A6DD0", VA = "0x1815A7DD0", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -379,15 +381,15 @@ public class AI_BossLevel03 : AI_NPC
// Token: 0x06000209 RID: 521 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000209")]
[Address(RVA = "0x15FF450", Offset = "0x15FDC50", VA = "0x1815FF450", Slot = "36")]
[Address(RVA = "0x15B8600", Offset = "0x15B7600", VA = "0x1815B8600", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600020A RID: 522 RVA: 0x000076E0 File Offset: 0x000058E0
// Token: 0x0600020A RID: 522 RVA: 0x00007654 File Offset: 0x00005854
[Token(Token = "0x600020A")]
[Address(RVA = "0x15FFA10", Offset = "0x15FE210", VA = "0x1815FFA10", Slot = "37")]
[Address(RVA = "0x15B8BD0", Offset = "0x15B7BD0", VA = "0x1815B8BD0", Slot = "37")]
public override void SetSpeakLayerWeight(bool bEnable, string Name = "")
{
Animator animator;
@@ -413,184 +415,184 @@ public class AI_BossLevel03 : AI_NPC
animator2.CrossFade(Name, 0.05f, 1, (float)num2);
}
// Token: 0x0600020B RID: 523 RVA: 0x0000773C File Offset: 0x0000593C
// Token: 0x0600020B RID: 523 RVA: 0x000076B0 File Offset: 0x000058B0
[Token(Token = "0x600020B")]
[Address(RVA = "0x1601650", Offset = "0x15FFE50", VA = "0x181601650")]
[Address(RVA = "0x15BA860", Offset = "0x15B9860", VA = "0x1815BA860")]
public AI_BossLevel03()
{
}
// Token: 0x0400023E RID: 574
[FieldOffset(Offset = "0x170")]
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400023E")]
private BossLevel03EffectPlay g_Effect;
protected BossLevel03EffectPlay g_Effect;
// Token: 0x0400023F RID: 575
[FieldOffset(Offset = "0x178")]
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400023F")]
private VoiceBoss03 g_Voice;
protected VoiceBoss03 g_Voice;
// Token: 0x04000240 RID: 576
[FieldOffset(Offset = "0x180")]
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000240")]
private Animator g_FaceAnim;
protected Animator g_FaceAnim;
// Token: 0x04000241 RID: 577
[FieldOffset(Offset = "0x188")]
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x4000241")]
private float g_fAttackRadius = 5.5f;
protected float g_fAttackRadius = 5.5f;
// Token: 0x04000242 RID: 578
[FieldOffset(Offset = "0x18C")]
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x4000242")]
private float g_fAniMoveSpeed;
protected float g_fAniMoveSpeed;
// Token: 0x04000243 RID: 579
[FieldOffset(Offset = "0x190")]
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000243")]
private float g_fAniMoveDirection;
protected float g_fAniMoveDirection;
// Token: 0x04000244 RID: 580
[FieldOffset(Offset = "0x198")]
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000244")]
private Shake g_ShakeHead;
protected Shake g_ShakeHead;
// Token: 0x04000245 RID: 581
[FieldOffset(Offset = "0x1A0")]
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000245")]
private Shake g_ShakeLUA;
protected Shake g_ShakeLUA;
// Token: 0x04000246 RID: 582
[FieldOffset(Offset = "0x1A8")]
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000246")]
private Shake g_ShakeRUA;
protected Shake g_ShakeRUA;
// Token: 0x04000247 RID: 583
[FieldOffset(Offset = "0x1B0")]
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000247")]
private Shake g_ShakeLHand;
protected Shake g_ShakeLHand;
// Token: 0x04000248 RID: 584
[FieldOffset(Offset = "0x1B8")]
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000248")]
private Shake g_ShakeRHand;
protected Shake g_ShakeRHand;
// Token: 0x04000249 RID: 585
[FieldOffset(Offset = "0x1C0")]
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000249")]
private Shake g_ShakeLThigh;
protected Shake g_ShakeLThigh;
// Token: 0x0400024A RID: 586
[FieldOffset(Offset = "0x1C8")]
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x400024A")]
private Shake g_ShakeRThigh;
protected Shake g_ShakeRThigh;
// Token: 0x0400024B RID: 587
[FieldOffset(Offset = "0x1D0")]
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x400024B")]
private Shake g_ShakeLFoot;
protected Shake g_ShakeLFoot;
// Token: 0x0400024C RID: 588
[FieldOffset(Offset = "0x1D8")]
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x400024C")]
private Shake g_ShakeRFoot;
protected Shake g_ShakeRFoot;
// Token: 0x0400024D RID: 589
[FieldOffset(Offset = "0x1E0")]
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x400024D")]
private Shake g_ShakeBody;
protected Shake g_ShakeBody;
// Token: 0x0400024E RID: 590
[FieldOffset(Offset = "0x1E8")]
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x400024E")]
private Shake g_ShakeCharacter;
protected Shake g_ShakeCharacter;
// Token: 0x0400024F RID: 591
[FieldOffset(Offset = "0x1F0")]
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x400024F")]
private AI_BossLevel03.AIFighting g_Fighting = (AI_BossLevel03.AIFighting)((ulong)27L);
protected AI_BossLevel03.AIFighting g_Fighting = (AI_BossLevel03.AIFighting)((ulong)27L);
// Token: 0x04000250 RID: 592
[FieldOffset(Offset = "0x1F4")]
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x4000250")]
private AI_BossLevel03.AIFighting g_NextFighting;
protected AI_BossLevel03.AIFighting g_NextFighting;
// Token: 0x04000251 RID: 593
[FieldOffset(Offset = "0x1F8")]
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x4000251")]
private int g_iAWatchMoveDir;
protected int g_iAWatchMoveDir;
// Token: 0x04000252 RID: 594
[FieldOffset(Offset = "0x1FC")]
[FieldOffset(Offset = "0x20C")]
[Token(Token = "0x4000252")]
private float g_fFightTime;
protected float g_fFightTime;
// Token: 0x04000253 RID: 595
[FieldOffset(Offset = "0x200")]
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x4000253")]
private float g_fAttackRotate;
protected float g_fAttackRotate;
// Token: 0x04000254 RID: 596
[FieldOffset(Offset = "0x204")]
[FieldOffset(Offset = "0x214")]
[Token(Token = "0x4000254")]
private float g_fAttackRotateCon;
protected float g_fAttackRotateCon;
// Token: 0x04000255 RID: 597
[FieldOffset(Offset = "0x208")]
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x4000255")]
private float g_fAttackMove;
protected float g_fAttackMove;
// Token: 0x04000256 RID: 598
[FieldOffset(Offset = "0x20C")]
[FieldOffset(Offset = "0x21C")]
[Token(Token = "0x4000256")]
private float g_fAttackComboStart;
protected float g_fAttackComboStart;
// Token: 0x04000257 RID: 599
[FieldOffset(Offset = "0x210")]
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x4000257")]
private bool g_bCharge;
protected bool g_bCharge;
// Token: 0x04000258 RID: 600
[FieldOffset(Offset = "0x214")]
[FieldOffset(Offset = "0x224")]
[Token(Token = "0x4000258")]
private float g_fAniCharge;
protected float g_fAniCharge;
// Token: 0x04000259 RID: 601
[Token(Token = "0x4000259")]
private const float g_fChargeTime = 2f;
protected const float g_fChargeTime = 3.15f;
// Token: 0x0400025A RID: 602
[FieldOffset(Offset = "0x218")]
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x400025A")]
private float g_fChargeTimeVal;
protected float g_fChargeTimeVal;
// Token: 0x0400025B RID: 603
[FieldOffset(Offset = "0x21C")]
[FieldOffset(Offset = "0x22C")]
[Token(Token = "0x400025B")]
private float g_fAniCharacterLayerWeight;
protected float g_fAniCharacterLayerWeight;
// Token: 0x0400025C RID: 604
[Token(Token = "0x400025C")]
private const float g_fChargeCompleteTime = 1f;
protected const float g_fChargeCompleteTime = 1f;
// Token: 0x0400025D RID: 605
[FieldOffset(Offset = "0x220")]
[FieldOffset(Offset = "0x230")]
[Token(Token = "0x400025D")]
private float g_fChargeCompleteTimeVal;
protected float g_fChargeCompleteTimeVal;
// Token: 0x0400025E RID: 606
[FieldOffset(Offset = "0x224")]
[FieldOffset(Offset = "0x234")]
[Token(Token = "0x400025E")]
private bool g_bPlus;
protected bool g_bPlus;
// Token: 0x0400025F RID: 607
[FieldOffset(Offset = "0x228")]
[FieldOffset(Offset = "0x238")]
[Token(Token = "0x400025F")]
private int g_iScriptStep;
protected int g_iScriptStep;
// Token: 0x02000044 RID: 68
[Token(Token = "0x2000044")]
private enum AIFighting
protected enum AIFighting
{
// Token: 0x04000261 RID: 609
[Token(Token = "0x4000261")]

View File

@@ -1,4 +1,5 @@
using System;
using System.Xml;
using Cpp2IlInjected;
using UnityEngine;
@@ -8,7 +9,7 @@ public class AI_BossLevel03_Big : AI_NPC
{
// Token: 0x06000210 RID: 528 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000210")]
[Address(RVA = "0x15FB460", Offset = "0x15F9C60", VA = "0x1815FB460", Slot = "4")]
[Address(RVA = "0x15B44F0", Offset = "0x15B34F0", VA = "0x1815B44F0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -16,15 +17,15 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x06000211 RID: 529 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000211")]
[Address(RVA = "0x15FBB30", Offset = "0x15FA330", VA = "0x1815FBB30", Slot = "5")]
[Address(RVA = "0x15B4BD0", Offset = "0x15B3BD0", VA = "0x1815B4BD0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000212 RID: 530 RVA: 0x000077D8 File Offset: 0x000059D8
// Token: 0x06000212 RID: 530 RVA: 0x0000774C File Offset: 0x0000594C
[Token(Token = "0x6000212")]
[Address(RVA = "0x15FAE70", Offset = "0x15F9670", VA = "0x1815FAE70", Slot = "6")]
[Address(RVA = "0x15B3EE0", Offset = "0x15B2EE0", VA = "0x1815B3EE0", Slot = "6")]
public override void LateUpdate()
{
this.AEnd();
@@ -40,7 +41,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x06000213 RID: 531 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000213")]
[Address(RVA = "0x15F8440", Offset = "0x15F6C40", VA = "0x1815F8440", Slot = "22")]
[Address(RVA = "0x15B1430", Offset = "0x15B0430", VA = "0x1815B1430", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -48,30 +49,30 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x06000214 RID: 532 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000214")]
[Address(RVA = "0x15F96C0", Offset = "0x15F7EC0", VA = "0x1815F96C0")]
private void InitFightStatus(AI_BossLevel03_Big.AIFighting Status)
[Address(RVA = "0x15B2730", Offset = "0x15B1730", VA = "0x1815B2730", Slot = "38")]
protected virtual void InitFightStatus(AI_BossLevel03_Big.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000215 RID: 533 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000215")]
[Address(RVA = "0x15F8320", Offset = "0x15F6B20", VA = "0x1815F8320")]
[Address(RVA = "0x15B1300", Offset = "0x15B0300", VA = "0x1815B1300")]
private void FIdle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000216 RID: 534 RVA: 0x0000784C File Offset: 0x00005A4C
// Token: 0x06000216 RID: 534 RVA: 0x000077C0 File Offset: 0x000059C0
[Token(Token = "0x6000216")]
[Address(RVA = "0x15FB3B0", Offset = "0x15F9BB0", VA = "0x1815FB3B0")]
[Address(RVA = "0x15B4430", Offset = "0x15B3430", VA = "0x1815B4430")]
private void StartBattle()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_BossLevel03_Big.AIFighting.WalkForward);
this.InitFightStatus((AI_BossLevel03_Big.AIFighting)((uint)10));
BossLevel03BigEffectPlay bossLevel03BigEffectPlay = this.g_Effect;
this.g_FightNext = (AI_BossLevel03_Big.AIFighting)((ulong)2L);
bossLevel03BigEffectPlay.PlayEffBodyLave();
@@ -89,7 +90,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x06000217 RID: 535 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000217")]
[Address(RVA = "0x15FC0E0", Offset = "0x15FA8E0", VA = "0x1815FC0E0")]
[Address(RVA = "0x15B5180", Offset = "0x15B4180", VA = "0x1815B5180")]
private void Watch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -97,7 +98,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x06000218 RID: 536 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000218")]
[Address(RVA = "0x15FBF50", Offset = "0x15FA750", VA = "0x1815FBF50")]
[Address(RVA = "0x15B4FF0", Offset = "0x15B3FF0", VA = "0x1815B4FF0")]
private void WalkForward()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -105,7 +106,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x06000219 RID: 537 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000219")]
[Address(RVA = "0x15F72F0", Offset = "0x15F5AF0", VA = "0x1815F72F0")]
[Address(RVA = "0x15B0240", Offset = "0x15AF240", VA = "0x1815B0240")]
private void Attack01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -113,7 +114,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x0600021A RID: 538 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600021A")]
[Address(RVA = "0x15F7A90", Offset = "0x15F6290", VA = "0x1815F7A90")]
[Address(RVA = "0x15B0A10", Offset = "0x15AFA10", VA = "0x1815B0A10")]
private void AttackSweep()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -121,7 +122,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x0600021B RID: 539 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600021B")]
[Address(RVA = "0x15F76B0", Offset = "0x15F5EB0", VA = "0x1815F76B0")]
[Address(RVA = "0x15B0610", Offset = "0x15AF610", VA = "0x1815B0610")]
private void Attack02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -129,7 +130,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x0600021C RID: 540 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600021C")]
[Address(RVA = "0x15F7A20", Offset = "0x15F6220", VA = "0x1815F7A20")]
[Address(RVA = "0x15B0990", Offset = "0x15AF990", VA = "0x1815B0990")]
private void AttackSplashDouble()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -137,7 +138,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x0600021D RID: 541 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600021D")]
[Address(RVA = "0x15F7A20", Offset = "0x15F6220", VA = "0x1815F7A20")]
[Address(RVA = "0x15B0990", Offset = "0x15AF990", VA = "0x1815B0990")]
private void AttackThrow()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -145,7 +146,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x0600021E RID: 542 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600021E")]
[Address(RVA = "0x15F8050", Offset = "0x15F6850", VA = "0x1815F8050")]
[Address(RVA = "0x15B1010", Offset = "0x15B0010", VA = "0x1815B1010")]
private void Charge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -153,7 +154,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x0600021F RID: 543 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600021F")]
[Address(RVA = "0x15F7D60", Offset = "0x15F6560", VA = "0x1815F7D60")]
[Address(RVA = "0x15B0D00", Offset = "0x15AFD00", VA = "0x1815B0D00")]
private void ChargeAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -161,7 +162,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x06000220 RID: 544 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000220")]
[Address(RVA = "0x15F7E90", Offset = "0x15F6690", VA = "0x1815F7E90")]
[Address(RVA = "0x15B0E50", Offset = "0x15AFE50", VA = "0x1815B0E50")]
private void ChargeFar()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -169,52 +170,52 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x06000221 RID: 545 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000221")]
[Address(RVA = "0x15F7C60", Offset = "0x15F6460", VA = "0x1815F7C60")]
[Address(RVA = "0x15B0BF0", Offset = "0x15AFBF0", VA = "0x1815B0BF0")]
private void ChargeAttackFar()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000222 RID: 546 RVA: 0x000078BC File Offset: 0x00005ABC
// Token: 0x06000222 RID: 546 RVA: 0x00007830 File Offset: 0x00005A30
[Token(Token = "0x6000222")]
[Address(RVA = "0x15F7E60", Offset = "0x15F6660", VA = "0x1815F7E60")]
[Address(RVA = "0x15B0E10", Offset = "0x15AFE10", VA = "0x1815B0E10")]
private void ChargeDamaged()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_BossLevel03_Big.AIFighting.Watch);
bool v1CompatibilityMode = ((IDtdParserAdapterV1)this).V1CompatibilityMode;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000223 RID: 547 RVA: 0x000078E8 File Offset: 0x00005AE8
// Token: 0x06000223 RID: 547 RVA: 0x0000785C File Offset: 0x00005A5C
[Token(Token = "0x6000223")]
[Address(RVA = "0x15F7290", Offset = "0x15F5A90", VA = "0x1815F7290")]
[Address(RVA = "0x15B01C0", Offset = "0x15AF1C0", VA = "0x1815B01C0")]
private void ADeath()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_BossLevel03_Big.AIFighting.Destory);
bool v1CompatibilityMode = ((IDtdParserAdapterV1)this).V1CompatibilityMode;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000224 RID: 548 RVA: 0x00007914 File Offset: 0x00005B14
// Token: 0x06000224 RID: 548 RVA: 0x00007888 File Offset: 0x00005A88
[Token(Token = "0x6000224")]
[Address(RVA = "0x15F72C0", Offset = "0x15F5AC0", VA = "0x1815F72C0")]
[Address(RVA = "0x15B0200", Offset = "0x15AF200", VA = "0x1815B0200")]
private void ADestory()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_BossLevel03_Big.AIFighting.End);
bool v1CompatibilityMode = ((IDtdParserAdapterV1)this).V1CompatibilityMode;
return;
}
this.g_fWaitTime = g_fWaitTime;
@@ -222,7 +223,7 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x06000225 RID: 549 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000225")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
private void AEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -230,15 +231,15 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x06000226 RID: 550 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000226")]
[Address(RVA = "0x15F8E90", Offset = "0x15F7690", VA = "0x1815F8E90", Slot = "33")]
[Address(RVA = "0x15B1E80", Offset = "0x15B0E80", VA = "0x1815B1E80", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000227 RID: 551 RVA: 0x00007940 File Offset: 0x00005B40
// Token: 0x06000227 RID: 551 RVA: 0x000078B4 File Offset: 0x00005AB4
[Token(Token = "0x6000227")]
[Address(RVA = "0x15FB350", Offset = "0x15F9B50", VA = "0x1815FB350", Slot = "35")]
[Address(RVA = "0x15B43D0", Offset = "0x15B33D0", VA = "0x1815B43D0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
@@ -246,9 +247,9 @@ public class AI_BossLevel03_Big : AI_NPC
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x06000228 RID: 552 RVA: 0x00007974 File Offset: 0x00005B74
// Token: 0x06000228 RID: 552 RVA: 0x000078E8 File Offset: 0x00005AE8
[Token(Token = "0x6000228")]
[Address(RVA = "0x1557E70", Offset = "0x1556670", VA = "0x181557E70", Slot = "32")]
[Address(RVA = "0x157FC50", Offset = "0x157EC50", VA = "0x18157FC50", Slot = "32")]
public override void Remove()
{
this.AEnd();
@@ -257,9 +258,9 @@ public class AI_BossLevel03_Big : AI_NPC
g_This.SetActive(num != 0);
}
// Token: 0x06000229 RID: 553 RVA: 0x000079A0 File Offset: 0x00005BA0
// Token: 0x06000229 RID: 553 RVA: 0x00007914 File Offset: 0x00005B14
[Token(Token = "0x6000229")]
[Address(RVA = "0x15F8270", Offset = "0x15F6A70", VA = "0x1815F8270", Slot = "31")]
[Address(RVA = "0x15B1230", Offset = "0x15B0230", VA = "0x1815B1230", Slot = "31")]
public override void Create()
{
this.AEnd();
@@ -270,13 +271,12 @@ public class AI_BossLevel03_Big : AI_NPC
g_NPCM.SetLockPoint(num != 0);
float stageTimeScale = Game.GetStageTimeScale();
this.g_fTimeScale = stageTimeScale;
int num2 = 0;
this.InitFightStatus((AI_BossLevel03_Big.AIFighting)num2);
bool v1CompatibilityMode = ((IDtdParserAdapterV1)this).V1CompatibilityMode;
}
// Token: 0x0600022A RID: 554 RVA: 0x000079FC File Offset: 0x00005BFC
// Token: 0x0600022A RID: 554 RVA: 0x0000796C File Offset: 0x00005B6C
[Token(Token = "0x600022A")]
[Address(RVA = "0x1557EA0", Offset = "0x15566A0", VA = "0x181557EA0", Slot = "30")]
[Address(RVA = "0x157FC80", Offset = "0x157EC80", VA = "0x18157FC80", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -285,15 +285,15 @@ public class AI_BossLevel03_Big : AI_NPC
// Token: 0x0600022B RID: 555 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600022B")]
[Address(RVA = "0x15FAF30", Offset = "0x15F9730", VA = "0x1815FAF30", Slot = "36")]
[Address(RVA = "0x15B3FA0", Offset = "0x15B2FA0", VA = "0x1815B3FA0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600022C RID: 556 RVA: 0x00007A24 File Offset: 0x00005C24
// Token: 0x0600022C RID: 556 RVA: 0x00007994 File Offset: 0x00005B94
[Token(Token = "0x600022C")]
[Address(RVA = "0x15FB260", Offset = "0x15F9A60", VA = "0x1815FB260", Slot = "37")]
[Address(RVA = "0x15B42E0", Offset = "0x15B32E0", VA = "0x1815B42E0", Slot = "37")]
public override void SetSpeakLayerWeight(bool bEnable, string Name = "")
{
Animator animator;
@@ -319,165 +319,165 @@ public class AI_BossLevel03_Big : AI_NPC
animator2.CrossFade(Name, 0.05f, 1, (float)num2);
}
// Token: 0x0600022D RID: 557 RVA: 0x00007A80 File Offset: 0x00005C80
// Token: 0x0600022D RID: 557 RVA: 0x000079F0 File Offset: 0x00005BF0
[Token(Token = "0x600022D")]
[Address(RVA = "0x15FC240", Offset = "0x15FAA40", VA = "0x1815FC240")]
[Address(RVA = "0x15B52E0", Offset = "0x15B42E0", VA = "0x1815B52E0")]
public AI_BossLevel03_Big()
{
}
// Token: 0x04000280 RID: 640
[FieldOffset(Offset = "0x170")]
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000280")]
private BossLevel03BigEffectPlay g_Effect;
protected BossLevel03BigEffectPlay g_Effect;
// Token: 0x04000281 RID: 641
[FieldOffset(Offset = "0x178")]
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x4000281")]
private VoiceBoss03Big g_Voice;
protected VoiceBoss03Big g_Voice;
// Token: 0x04000282 RID: 642
[FieldOffset(Offset = "0x180")]
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000282")]
private Animator g_FaceAnim;
protected Animator g_FaceAnim;
// Token: 0x04000283 RID: 643
[FieldOffset(Offset = "0x188")]
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x4000283")]
private float g_fAniMoveSpeed;
// Token: 0x04000284 RID: 644
[FieldOffset(Offset = "0x18C")]
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x4000284")]
private float g_fAniMoveAngle;
// Token: 0x04000285 RID: 645
[FieldOffset(Offset = "0x190")]
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000285")]
private Vector3 g_v3PreForward;
// Token: 0x04000286 RID: 646
[FieldOffset(Offset = "0x1A0")]
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000286")]
private Shake g_ShakeHead;
// Token: 0x04000287 RID: 647
[FieldOffset(Offset = "0x1A8")]
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000287")]
private Shake g_ShakeLUA;
// Token: 0x04000288 RID: 648
[FieldOffset(Offset = "0x1B0")]
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000288")]
private Shake g_ShakeRUA;
// Token: 0x04000289 RID: 649
[FieldOffset(Offset = "0x1B8")]
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000289")]
private Shake g_ShakeLHand;
// Token: 0x0400028A RID: 650
[FieldOffset(Offset = "0x1C0")]
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x400028A")]
private Shake g_ShakeRHand;
// Token: 0x0400028B RID: 651
[FieldOffset(Offset = "0x1C8")]
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x400028B")]
private Shake g_ShakeLThigh;
// Token: 0x0400028C RID: 652
[FieldOffset(Offset = "0x1D0")]
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x400028C")]
private Shake g_ShakeRThigh;
// Token: 0x0400028D RID: 653
[FieldOffset(Offset = "0x1D8")]
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x400028D")]
private Shake g_ShakeBody;
// Token: 0x0400028E RID: 654
[FieldOffset(Offset = "0x1E0")]
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x400028E")]
private AI_BossLevel03_Big.AIFighting g_Fighting = (AI_BossLevel03_Big.AIFighting)((ulong)1L);
protected AI_BossLevel03_Big.AIFighting g_Fighting = (AI_BossLevel03_Big.AIFighting)((ulong)1L);
// Token: 0x0400028F RID: 655
[FieldOffset(Offset = "0x1E4")]
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x400028F")]
private AI_BossLevel03_Big.AIFighting g_FightNext;
protected AI_BossLevel03_Big.AIFighting g_FightNext;
// Token: 0x04000290 RID: 656
[FieldOffset(Offset = "0x1E8")]
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x4000290")]
private float g_fFightTime;
protected float g_fFightTime;
// Token: 0x04000291 RID: 657
[FieldOffset(Offset = "0x1EC")]
[FieldOffset(Offset = "0x1FC")]
[Token(Token = "0x4000291")]
private float g_fAttackCombo;
protected float g_fAttackCombo;
// Token: 0x04000292 RID: 658
[FieldOffset(Offset = "0x1F0")]
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x4000292")]
private float g_fAttackCombo02;
protected float g_fAttackCombo02;
// Token: 0x04000293 RID: 659
[FieldOffset(Offset = "0x1F4")]
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x4000293")]
private float g_fAttackRotate;
protected float g_fAttackRotate;
// Token: 0x04000294 RID: 660
[FieldOffset(Offset = "0x1F8")]
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x4000294")]
private float g_fAniChage;
protected float g_fAniChage;
// Token: 0x04000295 RID: 661
[FieldOffset(Offset = "0x1FC")]
[FieldOffset(Offset = "0x20C")]
[Token(Token = "0x4000295")]
private Vector3 g_v3ChargeAttackDirection;
protected Vector3 g_v3ChargeAttackDirection;
// Token: 0x04000296 RID: 662
[Token(Token = "0x4000296")]
private const float g_fChargeValMax = 3f;
protected const float g_fChargeValMax = 3f;
// Token: 0x04000297 RID: 663
[FieldOffset(Offset = "0x208")]
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x4000297")]
private float g_fChargeVal;
protected float g_fChargeVal;
// Token: 0x04000298 RID: 664
[FieldOffset(Offset = "0x20C")]
[FieldOffset(Offset = "0x21C")]
[Token(Token = "0x4000298")]
private float g_fChargeExplosionTime;
protected float g_fChargeExplosionTime;
// Token: 0x04000299 RID: 665
[FieldOffset(Offset = "0x210")]
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x4000299")]
private Vector3 g_v3MoveTarget;
protected Vector3 g_v3MoveTarget;
// Token: 0x0400029A RID: 666
[FieldOffset(Offset = "0x21C")]
[FieldOffset(Offset = "0x22C")]
[Token(Token = "0x400029A")]
private bool g_bChargeFarDamage;
protected bool g_bChargeFarDamage;
// Token: 0x0400029B RID: 667
[FieldOffset(Offset = "0x220")]
[FieldOffset(Offset = "0x230")]
[Token(Token = "0x400029B")]
private int g_iScriptStep;
protected int g_iScriptStep;
// Token: 0x0400029C RID: 668
[FieldOffset(Offset = "0x224")]
[FieldOffset(Offset = "0x234")]
[Token(Token = "0x400029C")]
private bool g_bCatTip;
protected bool g_bCatTip;
// Token: 0x0400029D RID: 669
[FieldOffset(Offset = "0x225")]
[FieldOffset(Offset = "0x235")]
[Token(Token = "0x400029D")]
private bool g_bPushPlayer;
// Token: 0x02000047 RID: 71
[Token(Token = "0x2000047")]
private enum AIFighting
protected enum AIFighting
{
// Token: 0x0400029F RID: 671
[Token(Token = "0x400029F")]

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x2000049")]
public class AI_BossLevel04 : AI_NPC
{
// Token: 0x06000231 RID: 561 RVA: 0x00007AEC File Offset: 0x00005CEC
// Token: 0x06000231 RID: 561 RVA: 0x00007A5C File Offset: 0x00005C5C
[Token(Token = "0x6000231")]
[Address(RVA = "0x15589B0", Offset = "0x15571B0", VA = "0x1815589B0", Slot = "4")]
[Address(RVA = "0x15807E0", Offset = "0x157F7E0", VA = "0x1815807E0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -64,15 +64,15 @@ public class AI_BossLevel04 : AI_NPC
// Token: 0x06000232 RID: 562 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000232")]
[Address(RVA = "0x1558DC0", Offset = "0x15575C0", VA = "0x181558DC0", Slot = "5")]
[Address(RVA = "0x1580C00", Offset = "0x157FC00", VA = "0x181580C00", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000233 RID: 563 RVA: 0x00007CE4 File Offset: 0x00005EE4
// Token: 0x06000233 RID: 563 RVA: 0x00007C54 File Offset: 0x00005E54
[Token(Token = "0x6000233")]
[Address(RVA = "0x1557E00", Offset = "0x1556600", VA = "0x181557E00", Slot = "6")]
[Address(RVA = "0x157FBE0", Offset = "0x157EBE0", VA = "0x18157FBE0", Slot = "6")]
public override void LateUpdate()
{
base..ctor();
@@ -84,7 +84,7 @@ public class AI_BossLevel04 : AI_NPC
// Token: 0x06000234 RID: 564 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000234")]
[Address(RVA = "0x1553690", Offset = "0x1551E90", VA = "0x181553690", Slot = "22")]
[Address(RVA = "0x157B440", Offset = "0x157A440", VA = "0x18157B440", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -92,16 +92,16 @@ public class AI_BossLevel04 : AI_NPC
// Token: 0x06000235 RID: 565 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000235")]
[Address(RVA = "0x1554D70", Offset = "0x1553570", VA = "0x181554D70")]
private void InitFightStatus(AI_BossLevel04.AIFighting Status)
[Address(RVA = "0x157CB50", Offset = "0x157BB50", VA = "0x18157CB50", Slot = "38")]
protected virtual void InitFightStatus(AI_BossLevel04.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000236 RID: 566 RVA: 0x00007D2C File Offset: 0x00005F2C
// Token: 0x06000236 RID: 566 RVA: 0x00007C9C File Offset: 0x00005E9C
[Token(Token = "0x6000236")]
[Address(RVA = "0x1552060", Offset = "0x1550860", VA = "0x181552060")]
private void AFightSelect()
[Address(RVA = "0x1579C60", Offset = "0x1578C60", VA = "0x181579C60")]
protected void AFightSelect()
{
float num = UnityEngine.Random.Range((float)0, 1f);
int num2 = 0;
@@ -109,10 +109,10 @@ public class AI_BossLevel04 : AI_NPC
this.g_NextFighting = (flag ? AI_BossLevel04.AIFighting.Idle : AI_BossLevel04.AIFighting.Null);
}
// Token: 0x06000237 RID: 567 RVA: 0x00007D94 File Offset: 0x00005F94
// Token: 0x06000237 RID: 567 RVA: 0x00007D04 File Offset: 0x00005F04
[Token(Token = "0x6000237")]
[Address(RVA = "0x1551FF0", Offset = "0x15507F0", VA = "0x181551FF0")]
private void AFightSelectFar()
[Address(RVA = "0x1579BF0", Offset = "0x1578BF0", VA = "0x181579BF0")]
protected void AFightSelectFar()
{
float num = UnityEngine.Random.Range((float)0, 1f);
int num2 = 0;
@@ -122,64 +122,64 @@ public class AI_BossLevel04 : AI_NPC
// Token: 0x06000238 RID: 568 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000238")]
[Address(RVA = "0x1553D40", Offset = "0x1552540", VA = "0x181553D40")]
private float GetAttackRadius(AI_BossLevel04.AIFighting AF)
[Address(RVA = "0x157BA60", Offset = "0x157AA60", VA = "0x18157BA60")]
protected float GetAttackRadius(AI_BossLevel04.AIFighting AF)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000239 RID: 569 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000239")]
[Address(RVA = "0x1552420", Offset = "0x1550C20", VA = "0x181552420")]
private void AWatch()
[Address(RVA = "0x157A070", Offset = "0x1579070", VA = "0x18157A070", Slot = "39")]
protected virtual void AWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600023A RID: 570 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600023A")]
[Address(RVA = "0x1551680", Offset = "0x154FE80", VA = "0x181551680")]
private void ADodge()
[Address(RVA = "0x1579200", Offset = "0x1578200", VA = "0x181579200", Slot = "40")]
protected virtual void ADodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600023B RID: 571 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600023B")]
[Address(RVA = "0x1552300", Offset = "0x1550B00", VA = "0x181552300")]
private void ATrunPlayer()
[Address(RVA = "0x1579F40", Offset = "0x1578F40", VA = "0x181579F40")]
protected void ATrunPlayer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600023C RID: 572 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600023C")]
[Address(RVA = "0x15531A0", Offset = "0x15519A0", VA = "0x1815531A0")]
private void Attack()
[Address(RVA = "0x157AF00", Offset = "0x1579F00", VA = "0x18157AF00", Slot = "41")]
protected virtual void Attack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600023D RID: 573 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600023D")]
[Address(RVA = "0x15514B0", Offset = "0x154FCB0", VA = "0x1815514B0")]
private void ADashStart()
[Address(RVA = "0x1579020", Offset = "0x1578020", VA = "0x181579020")]
protected void ADashStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600023E RID: 574 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600023E")]
[Address(RVA = "0x1551530", Offset = "0x154FD30", VA = "0x181551530")]
private void ADash()
[Address(RVA = "0x15790A0", Offset = "0x15780A0", VA = "0x1815790A0", Slot = "42")]
protected virtual void ADash()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600023F RID: 575 RVA: 0x00007DDC File Offset: 0x00005FDC
// Token: 0x0600023F RID: 575 RVA: 0x00007D4C File Offset: 0x00005F4C
[Token(Token = "0x600023F")]
[Address(RVA = "0x1551440", Offset = "0x154FC40", VA = "0x181551440")]
private void ADashEnd()
[Address(RVA = "0x1578F80", Offset = "0x1577F80", VA = "0x181578F80")]
protected void ADashEnd()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
@@ -190,124 +190,97 @@ public class AI_BossLevel04 : AI_NPC
}
if (!this.g_WM.GetIsDead())
{
AI_BossLevel04.AIFighting aifighting = this.g_NextFighting;
this.InitFightStatus(aifighting);
if (this.g_NextFighting == AI_BossLevel04.AIFighting.Null)
{
this.AFightSelect();
}
bool isFull = base.IsFull;
return;
}
this.InitFightStatus((AI_BossLevel04.AIFighting)((uint)2));
bool isFull2 = base.IsFull;
}
// Token: 0x06000240 RID: 576 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000240")]
[Address(RVA = "0x1552220", Offset = "0x1550A20", VA = "0x181552220")]
private void AJumpStart()
[Address(RVA = "0x1579E40", Offset = "0x1578E40", VA = "0x181579E40")]
protected void AJumpStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000241 RID: 577 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000241")]
[Address(RVA = "0x1552290", Offset = "0x1550A90", VA = "0x181552290")]
private void AJump()
[Address(RVA = "0x1579EC0", Offset = "0x1578EC0", VA = "0x181579EC0")]
protected void AJump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000242 RID: 578 RVA: 0x00007E2C File Offset: 0x0000602C
// Token: 0x06000242 RID: 578 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000242")]
[Address(RVA = "0x1552130", Offset = "0x1550930", VA = "0x181552130")]
private void AJumpEnd()
[Address(RVA = "0x1579D30", Offset = "0x1578D30", VA = "0x181579D30")]
protected void AJumpEnd()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime > (float)num)
{
this.g_fWaitTime = g_fWaitTime;
return;
}
if (this.g_NextFighting == AI_BossLevel04.AIFighting.Null || this.g_WM.GetIsDead())
{
this.InitFightStatus(AI_BossLevel04.AIFighting.AWatch);
return;
}
AI_BossLevel04.AIFighting aifighting = this.g_NextFighting;
float attackRadius = this.GetAttackRadius(aifighting);
if (this.g_fPlayerDistance <= attackRadius)
{
this.InitFightStatus(AI_BossLevel04.AIFighting.TrunPlayer);
return;
}
int num2 = UnityEngine.Random.Range(0, 3);
if (num2 == 0)
{
this.InitFightStatus((AI_BossLevel04.AIFighting)((uint)5));
return;
}
if (num2 != 1)
{
this.InitFightStatus(AI_BossLevel04.AIFighting.DodgeFR);
return;
}
this.InitFightStatus((AI_BossLevel04.AIFighting)((uint)7));
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000243 RID: 579 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000243")]
[Address(RVA = "0x1552DC0", Offset = "0x15515C0", VA = "0x181552DC0")]
private void Attack4()
[Address(RVA = "0x157AB00", Offset = "0x1579B00", VA = "0x18157AB00", Slot = "43")]
protected virtual void Attack4()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000244 RID: 580 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000244")]
[Address(RVA = "0x1558630", Offset = "0x1556E30", VA = "0x181558630")]
private void Skill01()
[Address(RVA = "0x1580430", Offset = "0x157F430", VA = "0x181580430")]
protected void Skill01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000245 RID: 581 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000245")]
[Address(RVA = "0x1558890", Offset = "0x1557090", VA = "0x181558890")]
private void Skill02Plus()
[Address(RVA = "0x15806B0", Offset = "0x157F6B0", VA = "0x1815806B0")]
protected void Skill02Plus()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000246 RID: 582 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000246")]
[Address(RVA = "0x1551060", Offset = "0x154F860", VA = "0x181551060")]
private void ADamage()
[Address(RVA = "0x1578AA0", Offset = "0x1577AA0", VA = "0x181578AA0")]
protected void ADamage()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000247 RID: 583 RVA: 0x00007EC0 File Offset: 0x000060C0
// Token: 0x06000247 RID: 583 RVA: 0x00007DA0 File Offset: 0x00005FA0
[Token(Token = "0x6000247")]
[Address(RVA = "0x1553660", Offset = "0x1551E60", VA = "0x181553660")]
[Address(RVA = "0x157B400", Offset = "0x157A400", VA = "0x18157B400")]
public void Dead()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_BossLevel04.AIFighting.DeathLoop);
bool isFull = base.IsFull;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000248 RID: 584 RVA: 0x00007EEC File Offset: 0x000060EC
// Token: 0x06000248 RID: 584 RVA: 0x00007DCC File Offset: 0x00005FCC
[Token(Token = "0x6000248")]
[Address(RVA = "0x1553630", Offset = "0x1551E30", VA = "0x181553630")]
[Address(RVA = "0x157B3C0", Offset = "0x157A3C0", VA = "0x18157B3C0")]
public void DeadLoop()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_BossLevel04.AIFighting.End);
bool isFull = base.IsFull;
return;
}
this.g_fWaitTime = g_fWaitTime;
@@ -315,15 +288,15 @@ public class AI_BossLevel04 : AI_NPC
// Token: 0x06000249 RID: 585 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000249")]
[Address(RVA = "0x1553EA0", Offset = "0x15526A0", VA = "0x181553EA0", Slot = "33")]
[Address(RVA = "0x157BBC0", Offset = "0x157ABC0", VA = "0x18157BBC0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600024A RID: 586 RVA: 0x00007F18 File Offset: 0x00006118
// Token: 0x0600024A RID: 586 RVA: 0x00007DF8 File Offset: 0x00005FF8
[Token(Token = "0x600024A")]
[Address(RVA = "0x15585D0", Offset = "0x1556DD0", VA = "0x1815585D0", Slot = "35")]
[Address(RVA = "0x15803C0", Offset = "0x157F3C0", VA = "0x1815803C0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
@@ -331,9 +304,9 @@ public class AI_BossLevel04 : AI_NPC
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x0600024B RID: 587 RVA: 0x00007F4C File Offset: 0x0000614C
// Token: 0x0600024B RID: 587 RVA: 0x00007E2C File Offset: 0x0000602C
[Token(Token = "0x600024B")]
[Address(RVA = "0x1557E70", Offset = "0x1556670", VA = "0x181557E70", Slot = "32")]
[Address(RVA = "0x157FC50", Offset = "0x157EC50", VA = "0x18157FC50", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -342,9 +315,9 @@ public class AI_BossLevel04 : AI_NPC
g_This.SetActive(num != 0);
}
// Token: 0x0600024C RID: 588 RVA: 0x00007F78 File Offset: 0x00006178
// Token: 0x0600024C RID: 588 RVA: 0x00007E58 File Offset: 0x00006058
[Token(Token = "0x600024C")]
[Address(RVA = "0x1553590", Offset = "0x1551D90", VA = "0x181553590", Slot = "31")]
[Address(RVA = "0x157B320", Offset = "0x157A320", VA = "0x18157B320", Slot = "31")]
public override void Create()
{
base..ctor();
@@ -356,9 +329,9 @@ public class AI_BossLevel04 : AI_NPC
g_Anim.Play("200_Debut", num);
}
// Token: 0x0600024D RID: 589 RVA: 0x00007FCC File Offset: 0x000061CC
// Token: 0x0600024D RID: 589 RVA: 0x00007EAC File Offset: 0x000060AC
[Token(Token = "0x600024D")]
[Address(RVA = "0x1557EA0", Offset = "0x15566A0", VA = "0x181557EA0", Slot = "30")]
[Address(RVA = "0x157FC80", Offset = "0x157EC80", VA = "0x18157FC80", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -367,23 +340,23 @@ public class AI_BossLevel04 : AI_NPC
// Token: 0x0600024E RID: 590 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600024E")]
[Address(RVA = "0x1557ED0", Offset = "0x15566D0", VA = "0x181557ED0", Slot = "36")]
[Address(RVA = "0x157FCB0", Offset = "0x157ECB0", VA = "0x18157FCB0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600024F RID: 591 RVA: 0x00007FF4 File Offset: 0x000061F4
// Token: 0x0600024F RID: 591 RVA: 0x00007ED4 File Offset: 0x000060D4
[Token(Token = "0x600024F")]
[Address(RVA = "0x1553DD0", Offset = "0x15525D0", VA = "0x181553DD0")]
private string GetBossName()
[Address(RVA = "0x157BAF0", Offset = "0x157AAF0", VA = "0x18157BAF0")]
protected string GetBossName()
{
return Game.<UISystemText>k__BackingField.GetText(404);
}
// Token: 0x06000250 RID: 592 RVA: 0x00008018 File Offset: 0x00006218
// Token: 0x06000250 RID: 592 RVA: 0x00007EF8 File Offset: 0x000060F8
[Token(Token = "0x6000250")]
[Address(RVA = "0x1558580", Offset = "0x1556D80", VA = "0x181558580", Slot = "37")]
[Address(RVA = "0x1580370", Offset = "0x157F370", VA = "0x181580370", Slot = "37")]
public override void SetSpeakLayerWeight(bool bEnable, string Name = "")
{
Animator animator = this.g_AnimFace;
@@ -396,166 +369,166 @@ public class AI_BossLevel04 : AI_NPC
animator.SetLayerWeight(1, 1f);
}
// Token: 0x06000251 RID: 593 RVA: 0x00008050 File Offset: 0x00006250
// Token: 0x06000251 RID: 593 RVA: 0x00007F30 File Offset: 0x00006130
[Token(Token = "0x6000251")]
[Address(RVA = "0x104E0B0", Offset = "0x104C8B0", VA = "0x18104E0B0")]
[Address(RVA = "0x1580420", Offset = "0x157F420", VA = "0x181580420")]
public void SetTyrantsTime(float fTyrantsTime)
{
this.g_fTyrantsTime = fTyrantsTime;
}
// Token: 0x06000252 RID: 594 RVA: 0x00008064 File Offset: 0x00006264
// Token: 0x06000252 RID: 594 RVA: 0x00007F44 File Offset: 0x00006144
[Token(Token = "0x6000252")]
[Address(RVA = "0x1553E90", Offset = "0x1552690", VA = "0x181553E90")]
[Address(RVA = "0x157BBB0", Offset = "0x157ABB0", VA = "0x18157BBB0")]
public bool GetIsPlus()
{
return this.g_bPlus;
}
// Token: 0x06000253 RID: 595 RVA: 0x00008078 File Offset: 0x00006278
// Token: 0x06000253 RID: 595 RVA: 0x00007F58 File Offset: 0x00006158
[Token(Token = "0x6000253")]
[Address(RVA = "0x1559410", Offset = "0x1557C10", VA = "0x181559410")]
[Address(RVA = "0x1581250", Offset = "0x1580250", VA = "0x181581250")]
public AI_BossLevel04()
{
}
// Token: 0x040002B3 RID: 691
[FieldOffset(Offset = "0x170")]
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40002B3")]
private BossLevel04EffectPlay g_Effect;
protected BossLevel04EffectPlay g_Effect;
// Token: 0x040002B4 RID: 692
[FieldOffset(Offset = "0x178")]
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40002B4")]
private VoiceBoss04 g_Voice;
protected VoiceBoss04 g_Voice;
// Token: 0x040002B5 RID: 693
[FieldOffset(Offset = "0x180")]
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40002B5")]
private Animator g_AnimFace;
protected Animator g_AnimFace;
// Token: 0x040002B6 RID: 694
[Token(Token = "0x40002B6")]
private const float g_fAttackDodgeRadius = 7.5f;
protected const float g_fAttackDodgeRadius = 7.5f;
// Token: 0x040002B7 RID: 695
[FieldOffset(Offset = "0x188")]
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40002B7")]
private Vector3 g_v3PreForward;
// Token: 0x040002B8 RID: 696
[FieldOffset(Offset = "0x194")]
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x40002B8")]
private float g_fAniMoveSpeed;
// Token: 0x040002B9 RID: 697
[FieldOffset(Offset = "0x198")]
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40002B9")]
private float g_fAniMoveAngle;
// Token: 0x040002BA RID: 698
[FieldOffset(Offset = "0x1A0")]
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40002BA")]
private Shake g_ShakeHead;
protected Shake g_ShakeHead;
// Token: 0x040002BB RID: 699
[FieldOffset(Offset = "0x1A8")]
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40002BB")]
private Shake g_ShakeBody;
protected Shake g_ShakeBody;
// Token: 0x040002BC RID: 700
[FieldOffset(Offset = "0x1B0")]
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40002BC")]
private Shake g_ShakeWeapon;
protected Shake g_ShakeWeapon;
// Token: 0x040002BD RID: 701
[FieldOffset(Offset = "0x1B8")]
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40002BD")]
private Shake g_ShakeAll;
protected Shake g_ShakeAll;
// Token: 0x040002BE RID: 702
[FieldOffset(Offset = "0x1C0")]
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40002BE")]
private Vector3 g_v3DodgeDirection;
protected Vector3 g_v3DodgeDirection;
// Token: 0x040002BF RID: 703
[FieldOffset(Offset = "0x1CC")]
[FieldOffset(Offset = "0x1DC")]
[Token(Token = "0x40002BF")]
private AI_BossLevel04.AIFighting g_Fighting = (AI_BossLevel04.AIFighting)((ulong)1L);
protected AI_BossLevel04.AIFighting g_Fighting = (AI_BossLevel04.AIFighting)((ulong)1L);
// Token: 0x040002C0 RID: 704
[FieldOffset(Offset = "0x1D0")]
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40002C0")]
private AI_BossLevel04.AIFighting g_NextFighting;
protected AI_BossLevel04.AIFighting g_NextFighting;
// Token: 0x040002C1 RID: 705
[FieldOffset(Offset = "0x1D4")]
[FieldOffset(Offset = "0x1E4")]
[Token(Token = "0x40002C1")]
private int g_iAWatchMoveDir;
protected int g_iAWatchMoveDir;
// Token: 0x040002C2 RID: 706
[FieldOffset(Offset = "0x1D8")]
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40002C2")]
private float g_fAttackMove;
protected float g_fAttackMove;
// Token: 0x040002C3 RID: 707
[FieldOffset(Offset = "0x1DC")]
[FieldOffset(Offset = "0x1EC")]
[Token(Token = "0x40002C3")]
private float g_fAttackMove02;
protected float g_fAttackMove02;
// Token: 0x040002C4 RID: 708
[FieldOffset(Offset = "0x1E0")]
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40002C4")]
private float g_fAttackRotate;
protected float g_fAttackRotate;
// Token: 0x040002C5 RID: 709
[FieldOffset(Offset = "0x1E4")]
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x40002C5")]
private float g_fAttackCombo;
protected float g_fAttackCombo;
// Token: 0x040002C6 RID: 710
[FieldOffset(Offset = "0x1E8")]
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x40002C6")]
private float g_fAniDamagedWeights;
protected float g_fAniDamagedWeights;
// Token: 0x040002C7 RID: 711
[FieldOffset(Offset = "0x1EC")]
[FieldOffset(Offset = "0x1FC")]
[Token(Token = "0x40002C7")]
private int g_iScriptStep;
protected int g_iScriptStep;
// Token: 0x040002C8 RID: 712
[FieldOffset(Offset = "0x1F0")]
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x40002C8")]
private float g_fScriptLookUp;
protected float g_fScriptLookUp;
// Token: 0x040002C9 RID: 713
[FieldOffset(Offset = "0x1F4")]
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x40002C9")]
private float g_fScriptDebut05;
protected float g_fScriptDebut05;
// Token: 0x040002CA RID: 714
[FieldOffset(Offset = "0x1F8")]
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x40002CA")]
private float g_fPlayerChargeShot;
protected float g_fPlayerChargeShot;
// Token: 0x040002CB RID: 715
[FieldOffset(Offset = "0x1FC")]
[FieldOffset(Offset = "0x20C")]
[Token(Token = "0x40002CB")]
private float g_fTyrantsTime;
protected float g_fTyrantsTime;
// Token: 0x040002CC RID: 716
[FieldOffset(Offset = "0x200")]
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x40002CC")]
private bool g_bDebut = true;
protected bool g_bDebut = true;
// Token: 0x040002CD RID: 717
[FieldOffset(Offset = "0x201")]
[FieldOffset(Offset = "0x211")]
[Token(Token = "0x40002CD")]
private bool g_bPlus;
protected bool g_bPlus;
// Token: 0x0200004A RID: 74
[Token(Token = "0x200004A")]
private enum AIFighting
protected enum AIFighting
{
// Token: 0x040002CF RID: 719
[Token(Token = "0x40002CF")]
@@ -697,6 +670,15 @@ public class AI_BossLevel04 : AI_NPC
Skill02Plus,
// Token: 0x040002FD RID: 765
[Token(Token = "0x40002FD")]
Skill02PlusStart
Skill02PlusStart,
// Token: 0x040002FE RID: 766
[Token(Token = "0x40002FE")]
BR_Attack01To02,
// Token: 0x040002FF RID: 767
[Token(Token = "0x40002FF")]
BR_Attack02To03,
// Token: 0x04000300 RID: 768
[Token(Token = "0x4000300")]
BR_DashAttack
}
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,93 @@
using System;
using Cpp2IlInjected;
// Token: 0x02000099 RID: 153
[Token(Token = "0x2000099")]
public class AI_BossRush_Boss01 : AI_BossLevel01_Plus
{
// Token: 0x0600069E RID: 1694 RVA: 0x0000F6C0 File Offset: 0x0000D8C0
[Token(Token = "0x600069E")]
[Address(RVA = "0x15AC540", Offset = "0x15AB540", VA = "0x1815AC540", Slot = "5")]
public override void Update(float fDeltaTime)
{
if (this.g_bTimer)
{
if (Game.GetPlayerManager().GetIsDead())
{
this.g_bTimer = false;
Game.GameSave.bossRush.IncreaseBossRushBoss01DeadCount();
Game.AppearBossRushUI();
throw new NullReferenceException();
}
float systemDeltaTime = Game.GetSystemDeltaTime();
int num = 0;
if (systemDeltaTime > (float)num)
{
BossRushData bossRush = Game.GameSave.bossRush;
float gameDeltaTime = Game.GetGameDeltaTime();
bossRush.IncreaseBossRushBoss01Time(gameDeltaTime);
}
}
base.Update(fDeltaTime);
}
// Token: 0x0600069F RID: 1695 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600069F")]
[Address(RVA = "0x15A9D50", Offset = "0x15A8D50", VA = "0x1815A9D50", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006A0 RID: 1696 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006A0")]
[Address(RVA = "0x15AC290", Offset = "0x15AB290", VA = "0x1815AC290", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006A1 RID: 1697 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006A1")]
[Address(RVA = "0x15AABA0", Offset = "0x15A9BA0", VA = "0x1815AABA0", Slot = "38")]
protected override void InitFightStatus(AI_Boss_Act01.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006A2 RID: 1698 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006A2")]
[Address(RVA = "0x15A99F0", Offset = "0x15A89F0", VA = "0x1815A99F0", Slot = "41")]
protected override void AWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006A3 RID: 1699 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006A3")]
[Address(RVA = "0x15A9AF0", Offset = "0x15A8AF0", VA = "0x1815A9AF0", Slot = "44")]
protected override void AttackAssault()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006A4 RID: 1700 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006A4")]
[Address(RVA = "0x15AA0F0", Offset = "0x15A90F0", VA = "0x1815AA0F0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006A5 RID: 1701 RVA: 0x0000F744 File Offset: 0x0000D944
[Token(Token = "0x60006A5")]
[Address(RVA = "0x15AC6B0", Offset = "0x15AB6B0", VA = "0x1815AC6B0")]
public AI_BossRush_Boss01()
{
}
// Token: 0x040007FB RID: 2043
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x40007FB")]
private bool g_bTimer;
}

View File

@@ -0,0 +1,124 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200009B RID: 155
[Token(Token = "0x200009B")]
public class AI_BossRush_Boss02 : AI_Boss_Level02
{
// Token: 0x060006AC RID: 1708 RVA: 0x0000F814 File Offset: 0x0000DA14
[Token(Token = "0x60006AC")]
[Address(RVA = "0x19EA810", Offset = "0x19E9810", VA = "0x1819EA810", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
this.g_Move.SetDragRotation(0.54f);
}
// Token: 0x060006AD RID: 1709 RVA: 0x0000F840 File Offset: 0x0000DA40
[Token(Token = "0x60006AD")]
[Address(RVA = "0x19EA850", Offset = "0x19E9850", VA = "0x1819EA850", Slot = "5")]
public override void Update(float fDeltaTime)
{
if (this.g_bTimer)
{
if (Game.GetPlayerManager().GetIsDead())
{
this.g_bTimer = false;
Game.GameSave.bossRush.IncreaseBossRushBoss02DeadCount();
Game.AppearBossRushUI();
throw new NullReferenceException();
}
float systemDeltaTime = Game.GetSystemDeltaTime();
int num = 0;
if (systemDeltaTime > (float)num)
{
BossRushData bossRush = Game.GameSave.bossRush;
float gameDeltaTime = Game.GetGameDeltaTime();
bossRush.IncreaseBossRushBoss02Time(gameDeltaTime);
}
}
base.Update(fDeltaTime);
}
// Token: 0x060006AE RID: 1710 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006AE")]
[Address(RVA = "0x19E75B0", Offset = "0x19E65B0", VA = "0x1819E75B0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006AF RID: 1711 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006AF")]
[Address(RVA = "0x19E8860", Offset = "0x19E7860", VA = "0x1819E8860", Slot = "38")]
protected override void InitFightStatus(AI_Boss_Level02.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006B0 RID: 1712 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006B0")]
[Address(RVA = "0x19E6F00", Offset = "0x19E5F00", VA = "0x1819E6F00", Slot = "40")]
protected override void AUpEndPlus()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006B1 RID: 1713 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006B1")]
[Address(RVA = "0x19E6CF0", Offset = "0x19E5CF0", VA = "0x1819E6CF0", Slot = "39")]
protected override void AJump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006B2 RID: 1714 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006B2")]
[Address(RVA = "0x19E70A0", Offset = "0x19E60A0", VA = "0x1819E70A0")]
private void BR_Beat()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006B3 RID: 1715 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006B3")]
[Address(RVA = "0x19E7960", Offset = "0x19E6960", VA = "0x1819E7960", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006B4 RID: 1716 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006B4")]
[Address(RVA = "0x19E71E0", Offset = "0x19E61E0", VA = "0x1819E71E0", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006B5 RID: 1717 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006B5")]
[Address(RVA = "0x19EA420", Offset = "0x19E9420", VA = "0x1819EA420", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006B6 RID: 1718 RVA: 0x0000F8C4 File Offset: 0x0000DAC4
[Token(Token = "0x60006B6")]
[Address(RVA = "0x19EA9C0", Offset = "0x19E99C0", VA = "0x1819EA9C0")]
public AI_BossRush_Boss02()
{
}
// Token: 0x04000801 RID: 2049
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x4000801")]
private float g_fBR_ComboTime;
// Token: 0x04000802 RID: 2050
[FieldOffset(Offset = "0x224")]
[Token(Token = "0x4000802")]
private bool g_bTimer;
}

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@@ -0,0 +1,77 @@
using System;
using Cpp2IlInjected;
// Token: 0x0200009D RID: 157
[Token(Token = "0x200009D")]
public class AI_BossRush_Boss03_01 : AI_BossLevel03
{
// Token: 0x060006BC RID: 1724 RVA: 0x0000F970 File Offset: 0x0000DB70
[Token(Token = "0x60006BC")]
[Address(RVA = "0x19ED890", Offset = "0x19EC890", VA = "0x1819ED890", Slot = "5")]
public override void Update(float fDeltaTime)
{
if (this.g_bTimer)
{
if (Game.GetPlayerManager().GetIsDead())
{
this.g_bTimer = false;
Game.GameSave.bossRush.IncreaseBossRushBoss03DeadCount();
Game.AppearBossRushUI();
throw new NullReferenceException();
}
float systemDeltaTime = Game.GetSystemDeltaTime();
int num = 0;
if (systemDeltaTime > (float)num)
{
BossRushData bossRush = Game.GameSave.bossRush;
float gameDeltaTime = Game.GetGameDeltaTime();
bossRush.IncreaseBossRushBoss03Time(gameDeltaTime);
}
}
base.Update(fDeltaTime);
}
// Token: 0x060006BD RID: 1725 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006BD")]
[Address(RVA = "0x19EA9D0", Offset = "0x19E99D0", VA = "0x1819EA9D0", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006BE RID: 1726 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006BE")]
[Address(RVA = "0x19ED5A0", Offset = "0x19EC5A0", VA = "0x1819ED5A0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006BF RID: 1727 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006BF")]
[Address(RVA = "0x19EBDC0", Offset = "0x19EADC0", VA = "0x1819EBDC0", Slot = "38")]
protected override void InitFightStatus(AI_BossLevel03.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006C0 RID: 1728 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006C0")]
[Address(RVA = "0x19EADD0", Offset = "0x19E9DD0", VA = "0x1819EADD0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006C1 RID: 1729 RVA: 0x0000F9F4 File Offset: 0x0000DBF4
[Token(Token = "0x60006C1")]
[Address(RVA = "0x19EDA00", Offset = "0x19ECA00", VA = "0x1819EDA00")]
public AI_BossRush_Boss03_01()
{
}
// Token: 0x04000807 RID: 2055
[FieldOffset(Offset = "0x240")]
[Token(Token = "0x4000807")]
private bool g_bTimer;
}

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@@ -0,0 +1,76 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200009F RID: 159
[Token(Token = "0x200009F")]
public class AI_BossRush_Boss03_02 : AI_BossLevel03_Big
{
// Token: 0x060006C7 RID: 1735 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006C7")]
[Address(RVA = "0x19EF830", Offset = "0x19EE830", VA = "0x1819EF830", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006C8 RID: 1736 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006C8")]
[Address(RVA = "0x19EDA10", Offset = "0x19ECA10", VA = "0x1819EDA10", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006C9 RID: 1737 RVA: 0x0000FAA0 File Offset: 0x0000DCA0
[Token(Token = "0x60006C9")]
[Address(RVA = "0x19EF600", Offset = "0x19EE600", VA = "0x1819EF600", Slot = "32")]
public override void Remove()
{
Animator g_Anim = this.g_Anim;
this.g_fRemove = 0.099f;
int num = 0;
g_Anim.Play("Null", num);
Animator g_FaceAnim = this.g_FaceAnim;
int num2 = 0;
g_FaceAnim.Play("Null", num2);
SkinnedMeshRenderer component = this.g_FaceAnim.GetComponent<SkinnedMeshRenderer>();
int num3 = 0;
int num4 = 0;
component.SetBlendShapeWeight(num3, (float)num4);
num3++;
}
// Token: 0x060006CA RID: 1738 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006CA")]
[Address(RVA = "0x19EF6D0", Offset = "0x19EE6D0", VA = "0x1819EF6D0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006CB RID: 1739 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006CB")]
[Address(RVA = "0x19EDC00", Offset = "0x19ECC00", VA = "0x1819EDC00", Slot = "38")]
protected override void InitFightStatus(AI_BossLevel03_Big.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006CC RID: 1740 RVA: 0x0000FB0C File Offset: 0x0000DD0C
[Token(Token = "0x60006CC")]
[Address(RVA = "0x19EF9E0", Offset = "0x19EE9E0", VA = "0x1819EF9E0")]
public AI_BossRush_Boss03_02()
{
}
// Token: 0x0400080C RID: 2060
[FieldOffset(Offset = "0x238")]
[Token(Token = "0x400080C")]
private float g_fRemove;
// Token: 0x0400080D RID: 2061
[FieldOffset(Offset = "0x23C")]
[Token(Token = "0x400080D")]
private bool g_bTimer;
}

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@@ -0,0 +1,150 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000A1 RID: 161
[Token(Token = "0x20000A1")]
public class AI_BossRush_Boss04 : AI_BossLevel04
{
// Token: 0x060006D0 RID: 1744 RVA: 0x0000FB70 File Offset: 0x0000DD70
[Token(Token = "0x60006D0")]
[Address(RVA = "0x19F56B0", Offset = "0x19F46B0", VA = "0x1819F56B0", Slot = "5")]
public override void Update(float fDeltaTime)
{
if (this.g_bTimer)
{
if (Game.GetPlayerManager().GetIsDead())
{
this.g_bTimer = false;
Game.GameSave.bossRush.IncreaseBossRushBoss04DeadCount();
Game.AppearBossRushUI();
throw new NullReferenceException();
}
float systemDeltaTime = Game.GetSystemDeltaTime();
int num = 0;
if (systemDeltaTime > (float)num)
{
BossRushData bossRush = Game.GameSave.bossRush;
float gameDeltaTime = Game.GetGameDeltaTime();
bossRush.IncreaseBossRushBoss04Time(gameDeltaTime);
}
}
base.Update(fDeltaTime);
}
// Token: 0x060006D1 RID: 1745 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006D1")]
[Address(RVA = "0x19F2040", Offset = "0x19F1040", VA = "0x1819F2040", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006D2 RID: 1746 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006D2")]
[Address(RVA = "0x19F2270", Offset = "0x19F1270", VA = "0x1819F2270", Slot = "38")]
protected override void InitFightStatus(AI_BossLevel04.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006D3 RID: 1747 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006D3")]
[Address(RVA = "0x19F0590", Offset = "0x19EF590", VA = "0x1819F0590", Slot = "39")]
protected override void AWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006D4 RID: 1748 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006D4")]
[Address(RVA = "0x19F14F0", Offset = "0x19F04F0", VA = "0x1819F14F0", Slot = "41")]
protected override void Attack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006D5 RID: 1749 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006D5")]
[Address(RVA = "0x19F1020", Offset = "0x19F0020", VA = "0x1819F1020", Slot = "43")]
protected override void Attack4()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006D6 RID: 1750 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006D6")]
[Address(RVA = "0x19F1920", Offset = "0x19F0920", VA = "0x1819F1920")]
private void BR_DodgeCombo()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006D7 RID: 1751 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006D7")]
[Address(RVA = "0x19EFB50", Offset = "0x19EEB50", VA = "0x1819EFB50", Slot = "40")]
protected override void ADodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006D8 RID: 1752 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006D8")]
[Address(RVA = "0x19EF9F0", Offset = "0x19EE9F0", VA = "0x1819EF9F0", Slot = "42")]
protected override void ADash()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006D9 RID: 1753 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006D9")]
[Address(RVA = "0x19F1C70", Offset = "0x19F0C70", VA = "0x1819F1C70", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006DA RID: 1754 RVA: 0x0000FBF4 File Offset: 0x0000DDF4
[Token(Token = "0x60006DA")]
[Address(RVA = "0x19F54A0", Offset = "0x19F44A0", VA = "0x1819F54A0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
if (Status != AI_NPC.AIStatus.Fighting)
{
if (Status == AI_NPC.AIStatus.Special)
{
this.g_Effect.ScriptEnd07();
}
return;
}
this.InitFightStatus((AI_BossLevel04.AIFighting)((uint)2));
CharacterBaseData component = this.g_This.GetComponent<CharacterBaseData>();
Func<string> func = new Func(base.GetBossName);
Game.SetBossHP(component, func);
Game.sceneManager.SetBossDialogue(CombatDialogueType.Stage04Boss);
this.g_Effect.ScriptDebutSkip();
this.g_Effect.PlaySEOther(1);
GameObject g_This = this.g_This;
WizardGirlManage g_WM = this.g_WM;
Transform transform = Common.FindChild(g_This.transform, "Bip001 Head");
g_WM.SetScriptLookAtTarget(transform, true);
this.g_bTimer = true;
}
// Token: 0x060006DB RID: 1755 RVA: 0x0000FC9C File Offset: 0x0000DE9C
[Token(Token = "0x60006DB")]
[Address(RVA = "0x19F5820", Offset = "0x19F4820", VA = "0x1819F5820")]
public AI_BossRush_Boss04()
{
}
// Token: 0x04000810 RID: 2064
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x4000810")]
protected AI_BossLevel04.AIFighting g_BRNextFighting;
// Token: 0x04000811 RID: 2065
[FieldOffset(Offset = "0x21C")]
[Token(Token = "0x4000811")]
private bool g_bTimer;
}

View File

@@ -0,0 +1,226 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000A3 RID: 163
[Token(Token = "0x20000A3")]
public class AI_BossRush_Boss05 : AI_BossLevel05
{
// Token: 0x060006E0 RID: 1760 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006E0")]
[Address(RVA = "0x1351F40", Offset = "0x1350F40", VA = "0x181351F40", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006E1 RID: 1761 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006E1")]
[Address(RVA = "0x134C220", Offset = "0x134B220", VA = "0x18134C220", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006E2 RID: 1762 RVA: 0x0000FD24 File Offset: 0x0000DF24
[Token(Token = "0x60006E2")]
[Address(RVA = "0x134C1D0", Offset = "0x134B1D0", VA = "0x18134C1D0", Slot = "38")]
protected override void EndFightStatus(AI_BossLevel05.AIFighting Status)
{
base.EndFightStatus(Status);
if (Status == AI_BossLevel05.AIFighting.BR_AttackRotateLoop)
{
this.g_Effect.StopEffAttackRotate();
}
}
// Token: 0x060006E3 RID: 1763 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006E3")]
[Address(RVA = "0x134D800", Offset = "0x134C800", VA = "0x18134D800", Slot = "39")]
protected override void InitFightStatus(AI_BossLevel05.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006E4 RID: 1764 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006E4")]
[Address(RVA = "0x134A0F0", Offset = "0x13490F0", VA = "0x18134A0F0", Slot = "40")]
protected override void AFightSelect()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006E5 RID: 1765 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006E5")]
[Address(RVA = "0x134C960", Offset = "0x134B960", VA = "0x18134C960", Slot = "41")]
protected override float GetAttackRadius(AI_BossLevel05.AIFighting AF)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006E6 RID: 1766 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006E6")]
[Address(RVA = "0x134A1E0", Offset = "0x13491E0", VA = "0x18134A1E0", Slot = "42")]
protected override void AWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006E7 RID: 1767 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006E7")]
[Address(RVA = "0x134A820", Offset = "0x1349820", VA = "0x18134A820", Slot = "43")]
protected override void Attack03Loop()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006E8 RID: 1768 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006E8")]
[Address(RVA = "0x134AC90", Offset = "0x1349C90", VA = "0x18134AC90", Slot = "44")]
protected override void Attack04Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006E9 RID: 1769 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006E9")]
[Address(RVA = "0x134BAD0", Offset = "0x134AAD0", VA = "0x18134BAD0")]
private void BR_AttackRotateStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006EA RID: 1770 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006EA")]
[Address(RVA = "0x134B920", Offset = "0x134A920", VA = "0x18134B920")]
private void BR_AttackRotateLoop()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006EB RID: 1771 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006EB")]
[Address(RVA = "0x134B5D0", Offset = "0x134A5D0", VA = "0x18134B5D0")]
private void BR_AttackCannonStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006EC RID: 1772 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006EC")]
[Address(RVA = "0x134B300", Offset = "0x134A300", VA = "0x18134B300")]
private void BR_Attack0X01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006ED RID: 1773 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006ED")]
[Address(RVA = "0x134AF60", Offset = "0x1349F60", VA = "0x18134AF60")]
protected void BR_Attack0102()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006EE RID: 1774 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006EE")]
[Address(RVA = "0x134B190", Offset = "0x134A190", VA = "0x18134B190")]
private void BR_Attack0202Loop()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006EF RID: 1775 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006EF")]
[Address(RVA = "0x134C9D0", Offset = "0x134B9D0", VA = "0x18134C9D0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006F0 RID: 1776 RVA: 0x0000FD50 File Offset: 0x0000DF50
[Token(Token = "0x60006F0")]
[Address(RVA = "0x1351C30", Offset = "0x1350C30", VA = "0x181351C30", Slot = "32")]
public override void Remove()
{
Animator g_AnimFace = this.g_AnimFace;
int num = 0;
g_AnimFace.Play("001_Idle", num);
SkinnedMeshRenderer component = this.g_AnimFace.GetComponent<SkinnedMeshRenderer>();
int num2 = 0;
int num3 = 0;
component.SetBlendShapeWeight(num2, (float)num3);
num2++;
GameObject g_This = this.g_This;
int num4 = 0;
g_This.SetActive(num4 != 0);
}
// Token: 0x060006F1 RID: 1777 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006F1")]
[Address(RVA = "0x134BCC0", Offset = "0x134ACC0", VA = "0x18134BCC0", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006F2 RID: 1778 RVA: 0x0000FDAC File Offset: 0x0000DFAC
[Token(Token = "0x60006F2")]
[Address(RVA = "0x1351CF0", Offset = "0x1350CF0", VA = "0x181351CF0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
if (Status != AI_NPC.AIStatus.Fighting)
{
if (Status == AI_NPC.AIStatus.Special)
{
int g_iScriptStep = this.g_iScriptStep;
if (g_iScriptStep == 0)
{
this.g_Effect.PlayPSDestoryReady();
return;
}
if (g_iScriptStep == 1)
{
this.g_Effect.PlayPSDestoryReady02();
}
}
return;
}
this.InitFightStatus((AI_BossLevel05.AIFighting)((uint)2));
CharacterBaseData component = this.g_This.GetComponent<CharacterBaseData>();
Func<string> func = new Func(base.GetBossName);
Game.SetBossHP(component, func);
Game.sceneManager.SetBossDialogue(CombatDialogueType.Stage05Boss);
this.g_Effect.ScriptDebutSkip();
GameObject g_This = this.g_This;
WizardGirlManage g_WM = this.g_WM;
Transform transform = Common.FindChild(g_This.transform, "Bip001 Head");
int num = 0;
g_WM.SetScriptLookAtTarget(transform, num != 0);
Game.DisableVibration();
Game.GetLockPointsManager().perspectiveLockDistance = 300f;
this.g_bTimer = true;
}
// Token: 0x060006F3 RID: 1779 RVA: 0x0000FE84 File Offset: 0x0000E084
[Token(Token = "0x60006F3")]
[Address(RVA = "0x13520F0", Offset = "0x13510F0", VA = "0x1813520F0")]
public AI_BossRush_Boss05()
{
}
// Token: 0x04000815 RID: 2069
[FieldOffset(Offset = "0x248")]
[Token(Token = "0x4000815")]
protected AI_BossLevel05.AIFighting g_NextBRFighting;
// Token: 0x04000816 RID: 2070
[FieldOffset(Offset = "0x24C")]
[Token(Token = "0x4000816")]
private float g_fRemove;
// Token: 0x04000817 RID: 2071
[FieldOffset(Offset = "0x250")]
[Token(Token = "0x4000817")]
private bool g_bTimer;
}

View File

@@ -0,0 +1,118 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000A5 RID: 165
[Token(Token = "0x20000A5")]
public class AI_BossRush_Boss06 : AI_BossLevel06
{
// Token: 0x060006F8 RID: 1784 RVA: 0x0000FF0C File Offset: 0x0000E10C
[Token(Token = "0x60006F8")]
[Address(RVA = "0x1357570", Offset = "0x1356570", VA = "0x181357570", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
}
// Token: 0x060006F9 RID: 1785 RVA: 0x0000FF24 File Offset: 0x0000E124
[Token(Token = "0x60006F9")]
[Address(RVA = "0x1357580", Offset = "0x1356580", VA = "0x181357580", Slot = "5")]
public override void Update(float fDeltaTime)
{
if (this.g_bTimer)
{
if (Game.GetPlayerManager().GetIsDead())
{
this.g_bTimer = false;
Game.GameSave.bossRush.IncreaseBossRushBoss06DeadCount();
Game.AppearBossRushUI();
throw new NullReferenceException();
}
float systemDeltaTime = Game.GetSystemDeltaTime();
int num = 0;
if (systemDeltaTime > (float)num)
{
BossRushData bossRush = Game.GameSave.bossRush;
float gameDeltaTime = Game.GetGameDeltaTime();
bossRush.IncreaseBossRushBoss06Time(gameDeltaTime);
}
}
base.Update(fDeltaTime);
}
// Token: 0x060006FA RID: 1786 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006FA")]
[Address(RVA = "0x1352A50", Offset = "0x1351A50", VA = "0x181352A50", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006FB RID: 1787 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006FB")]
[Address(RVA = "0x1353B60", Offset = "0x1352B60", VA = "0x181353B60", Slot = "38")]
protected override void InitFightStatus(AI_BossLevel06.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006FC RID: 1788 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006FC")]
[Address(RVA = "0x1352100", Offset = "0x1351100", VA = "0x181352100")]
private void AAttackYMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006FD RID: 1789 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006FD")]
[Address(RVA = "0x13522C0", Offset = "0x13512C0", VA = "0x1813522C0")]
private void ADashEndYMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006FE RID: 1790 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006FE")]
[Address(RVA = "0x1352E40", Offset = "0x1351E40", VA = "0x181352E40", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006FF RID: 1791 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006FF")]
[Address(RVA = "0x1357020", Offset = "0x1356020", VA = "0x181357020", Slot = "32")]
public override void Remove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000700 RID: 1792 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000700")]
[Address(RVA = "0x1352580", Offset = "0x1351580", VA = "0x181352580", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000701 RID: 1793 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000701")]
[Address(RVA = "0x1357090", Offset = "0x1356090", VA = "0x181357090", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000702 RID: 1794 RVA: 0x0000FFA8 File Offset: 0x0000E1A8
[Token(Token = "0x6000702")]
[Address(RVA = "0x13576F0", Offset = "0x13566F0", VA = "0x1813576F0")]
public AI_BossRush_Boss06()
{
}
// Token: 0x0400081B RID: 2075
[FieldOffset(Offset = "0x238")]
[Token(Token = "0x400081B")]
private bool g_bTimer;
}

View File

@@ -0,0 +1,106 @@
using System;
using Cpp2IlInjected;
// Token: 0x020000A7 RID: 167
[Token(Token = "0x20000A7")]
public class AI_BossRush_Knight : AI_knight
{
// Token: 0x06000707 RID: 1799 RVA: 0x0001000C File Offset: 0x0000E20C
[Token(Token = "0x6000707")]
[Address(RVA = "0x19F8330", Offset = "0x19F7330", VA = "0x1819F8330", Slot = "5")]
public override void Update(float fDeltaTime)
{
if (this.g_bTimer)
{
if (Game.GetPlayerManager().GetIsDead())
{
this.g_bTimer = false;
Game.GameSave.bossRush.IncreaseBossRushKnightDeadCount();
Game.AppearBossRushUI();
throw new NullReferenceException();
}
float systemDeltaTime = Game.GetSystemDeltaTime();
int num = 0;
if (systemDeltaTime > (float)num)
{
BossRushData bossRush = Game.GameSave.bossRush;
float gameDeltaTime = Game.GetGameDeltaTime();
bossRush.IncreaseBossRushKnightTime(gameDeltaTime);
}
}
base.Update(fDeltaTime);
}
// Token: 0x06000708 RID: 1800 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000708")]
[Address(RVA = "0x19F7650", Offset = "0x19F6650", VA = "0x1819F7650", Slot = "38")]
public override void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000709 RID: 1801 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000709")]
[Address(RVA = "0x19F6450", Offset = "0x19F5450", VA = "0x1819F6450", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600070A RID: 1802 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600070A")]
[Address(RVA = "0x19F6560", Offset = "0x19F5560", VA = "0x1819F6560", Slot = "39")]
protected override void InitFightingType(AI_knight.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600070B RID: 1803 RVA: 0x00010090 File Offset: 0x0000E290
[Token(Token = "0x600070B")]
[Address(RVA = "0x19F5C80", Offset = "0x19F4C80", VA = "0x1819F5C80", Slot = "40")]
protected override void FightAttackSelect()
{
base.FightAttackSelect();
}
// Token: 0x0600070C RID: 1804 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600070C")]
[Address(RVA = "0x19F5C90", Offset = "0x19F4C90", VA = "0x1819F5C90", Slot = "41")]
protected override void FightDodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600070D RID: 1805 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600070D")]
[Address(RVA = "0x19F5B00", Offset = "0x19F4B00", VA = "0x1819F5B00", Slot = "42")]
protected override void FightAttack03Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600070E RID: 1806 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600070E")]
[Address(RVA = "0x19F5830", Offset = "0x19F4830", VA = "0x1819F5830", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600070F RID: 1807 RVA: 0x000100A4 File Offset: 0x0000E2A4
[Token(Token = "0x600070F")]
[Address(RVA = "0x19F84A0", Offset = "0x19F74A0", VA = "0x1819F84A0")]
public AI_BossRush_Knight()
{
}
// Token: 0x0400081F RID: 2079
[FieldOffset(Offset = "0x238")]
[Token(Token = "0x400081F")]
private float g_fBR_DodgeComboTime;
// Token: 0x04000820 RID: 2080
[FieldOffset(Offset = "0x23C")]
[Token(Token = "0x4000820")]
private bool g_bTimer;
}

View File

@@ -0,0 +1,93 @@
using System;
using Cpp2IlInjected;
// Token: 0x020000A9 RID: 169
[Token(Token = "0x20000A9")]
public class AI_BossRush_SealGhost01 : AI_SealGhost
{
// Token: 0x06000716 RID: 1814 RVA: 0x00010174 File Offset: 0x0000E374
[Token(Token = "0x6000716")]
[Address(RVA = "0x19FA130", Offset = "0x19F9130", VA = "0x1819FA130", Slot = "5")]
public override void Update(float fDeltaTime)
{
if (this.g_bTimer)
{
if (Game.GetPlayerManager().GetIsDead())
{
this.g_bTimer = false;
Game.GameSave.bossRush.IncreaseBossRushSealGhostDeadCount();
Game.AppearBossRushUI();
throw new NullReferenceException();
}
float systemDeltaTime = Game.GetSystemDeltaTime();
int num = 0;
if (systemDeltaTime > (float)num)
{
BossRushData bossRush = Game.GameSave.bossRush;
float gameDeltaTime = Game.GetGameDeltaTime();
bossRush.IncreaseBossRushSealGhostTime(gameDeltaTime);
}
}
base.Update(fDeltaTime);
}
// Token: 0x06000717 RID: 1815 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000717")]
[Address(RVA = "0x19F90E0", Offset = "0x19F80E0", VA = "0x1819F90E0", Slot = "38")]
protected override void InitFightStatus(AI_SealGhost.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000718 RID: 1816 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000718")]
[Address(RVA = "0x19F8C00", Offset = "0x19F7C00", VA = "0x1819F8C00", Slot = "40")]
protected override void FAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000719 RID: 1817 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000719")]
[Address(RVA = "0x19F8980", Offset = "0x19F7980", VA = "0x1819F8980", Slot = "41")]
protected override void FAttack01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600071A RID: 1818 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600071A")]
[Address(RVA = "0x19F84C0", Offset = "0x19F74C0", VA = "0x1819F84C0", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600071B RID: 1819 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600071B")]
[Address(RVA = "0x19F9F70", Offset = "0x19F8F70", VA = "0x1819F9F70", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600071C RID: 1820 RVA: 0x000101F8 File Offset: 0x0000E3F8
[Token(Token = "0x600071C")]
[Address(RVA = "0x19F84B0", Offset = "0x19F74B0", VA = "0x1819F84B0", Slot = "39")]
protected override void AttackSelect()
{
base.AttackSelect();
}
// Token: 0x0600071D RID: 1821 RVA: 0x0001020C File Offset: 0x0000E40C
[Token(Token = "0x600071D")]
[Address(RVA = "0x19EF9E0", Offset = "0x19EE9E0", VA = "0x1819EF9E0")]
public AI_BossRush_SealGhost01()
{
}
// Token: 0x04000826 RID: 2086
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x4000826")]
private bool g_bTimer;
}

View File

@@ -0,0 +1,217 @@
using System;
using Cpp2IlInjected;
using DigitalOpus.MB.Core;
using UnityEngine;
// Token: 0x020000AB RID: 171
[Token(Token = "0x20000AB")]
public class AI_BossRush_SealGhost02 : AI_SealGhost02
{
// Token: 0x06000724 RID: 1828 RVA: 0x000102DC File Offset: 0x0000E4DC
[Token(Token = "0x6000724")]
[Address(RVA = "0x19FD110", Offset = "0x19FC110", VA = "0x1819FD110", Slot = "5")]
public override void Update(float fDeltaTime)
{
if (this.g_bTimer)
{
if (Game.GetPlayerManager().GetIsDead())
{
this.g_bTimer = false;
Game.GameSave.bossRush.IncreaseBossRushSealGhostDeadCount();
Game.AppearBossRushUI();
throw new NullReferenceException();
}
float systemDeltaTime = Game.GetSystemDeltaTime();
int num = 0;
if (systemDeltaTime > (float)num)
{
BossRushData bossRush = Game.GameSave.bossRush;
float gameDeltaTime = Game.GetGameDeltaTime();
bossRush.IncreaseBossRushSealGhostTime(gameDeltaTime);
}
}
base.Update(fDeltaTime);
}
// Token: 0x06000725 RID: 1829 RVA: 0x00010360 File Offset: 0x0000E560
[Token(Token = "0x6000725")]
[Address(RVA = "0x19FD0E0", Offset = "0x19FC0E0", VA = "0x1819FD0E0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
this.g_bHideStart = false;
this.g_fMoveTime = 0f;
}
// Token: 0x06000726 RID: 1830 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000726")]
[Address(RVA = "0x19FB4B0", Offset = "0x19FA4B0", VA = "0x1819FB4B0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000727 RID: 1831 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000727")]
[Address(RVA = "0x19FB790", Offset = "0x19FA790", VA = "0x1819FB790", Slot = "38")]
protected override void InitFightStatus(AI_SealGhost02.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000728 RID: 1832 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000728")]
[Address(RVA = "0x19FB120", Offset = "0x19FA120", VA = "0x1819FB120", Slot = "40")]
protected override void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000729 RID: 1833 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000729")]
[Address(RVA = "0x19FAC60", Offset = "0x19F9C60", VA = "0x1819FAC60", Slot = "41")]
protected override void FMoveStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600072A RID: 1834 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600072A")]
[Address(RVA = "0x19FAD90", Offset = "0x19F9D90", VA = "0x1819FAD90", Slot = "42")]
protected override void FMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600072B RID: 1835 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600072B")]
[Address(RVA = "0x19FA570", Offset = "0x19F9570", VA = "0x1819FA570", Slot = "43")]
protected override void FMoveEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600072C RID: 1836 RVA: 0x00010388 File Offset: 0x0000E588
[Token(Token = "0x600072C")]
[Address(RVA = "0x19FA350", Offset = "0x19F9350", VA = "0x1819FA350")]
private void BR_WaitStatus(AI_SealGhost02.AIFighting status)
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600072D RID: 1837 RVA: 0x000103B4 File Offset: 0x0000E5B4
[Token(Token = "0x600072D")]
[Address(RVA = "0x19FA2A0", Offset = "0x19F92A0", VA = "0x1819FA2A0")]
private void BR_Attack02_01()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
}
this.g_fWaitTime = g_fWaitTime;
float num2 = this.g_fBR_ComboTime;
if (num2 > (float)num)
{
this.g_fBR_ComboTime = num2;
if (this.g_fPlayerDistance > 10.5f)
{
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
return;
}
}
}
// Token: 0x0600072E RID: 1838 RVA: 0x000103FC File Offset: 0x0000E5FC
[Token(Token = "0x600072E")]
[Address(RVA = "0x19FA310", Offset = "0x19F9310", VA = "0x1819FA310")]
private void BR_Hiding()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600072F RID: 1839 RVA: 0x00010428 File Offset: 0x0000E628
[Token(Token = "0x600072F")]
[Address(RVA = "0x15B0E10", Offset = "0x15AFE10", VA = "0x1815B0E10")]
private void BR_Appear()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000730 RID: 1840 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000730")]
[Address(RVA = "0x19FA390", Offset = "0x19F9390", VA = "0x1819FA390", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000731 RID: 1841 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000731")]
[Address(RVA = "0x19FCEF0", Offset = "0x19FBEF0", VA = "0x1819FCEF0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000732 RID: 1842 RVA: 0x00010454 File Offset: 0x0000E654
[Token(Token = "0x6000732")]
[Address(RVA = "0x19FD280", Offset = "0x19FC280", VA = "0x1819FD280")]
public AI_BossRush_SealGhost02()
{
}
// Token: 0x0400082C RID: 2092
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x400082C")]
private float g_fBR_ComboTime;
// Token: 0x0400082D RID: 2093
[FieldOffset(Offset = "0x214")]
[Token(Token = "0x400082D")]
private bool g_bHideStart;
// Token: 0x0400082E RID: 2094
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x400082E")]
private float g_fMoveTime;
// Token: 0x0400082F RID: 2095
[Token(Token = "0x400082F")]
private const float g_fHideTime = 7.2f;
// Token: 0x04000830 RID: 2096
[Token(Token = "0x4000830")]
private const float g_fHideDistance = 45f;
// Token: 0x04000831 RID: 2097
[FieldOffset(Offset = "0x21C")]
[Token(Token = "0x4000831")]
private Vector3 g_v3AppearDirection;
// Token: 0x04000832 RID: 2098
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x4000832")]
private bool g_bTimer;
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x200004F")]
public class AI_Boss_Act01 : AI_NPC
{
// Token: 0x0600029E RID: 670 RVA: 0x00009174 File Offset: 0x00007374
[Token(Token = "0x600029E")]
[Address(RVA = "0x169A220", Offset = "0x1698A20", VA = "0x18169A220", Slot = "4")]
// Token: 0x060002A1 RID: 673 RVA: 0x00008AEC File Offset: 0x00006CEC
[Token(Token = "0x60002A1")]
[Address(RVA = "0x1A00AA0", Offset = "0x19FFAA0", VA = "0x181A00AA0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -89,17 +89,17 @@ public class AI_Boss_Act01 : AI_NPC
this.g_bSecondMode = false;
}
// Token: 0x0600029F RID: 671 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600029F")]
[Address(RVA = "0x169A880", Offset = "0x1699080", VA = "0x18169A880", Slot = "5")]
// Token: 0x060002A2 RID: 674 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002A2")]
[Address(RVA = "0x1A01100", Offset = "0x1A00100", VA = "0x181A01100", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002A0 RID: 672 RVA: 0x00009440 File Offset: 0x00007640
[Token(Token = "0x60002A0")]
[Address(RVA = "0x1699A50", Offset = "0x1698250", VA = "0x181699A50", Slot = "6")]
// Token: 0x060002A3 RID: 675 RVA: 0x00008DB8 File Offset: 0x00006FB8
[Token(Token = "0x60002A3")]
[Address(RVA = "0x1A002D0", Offset = "0x19FF2D0", VA = "0x181A002D0", Slot = "6")]
public override void LateUpdate()
{
this.AEnd();
@@ -115,41 +115,41 @@ public class AI_Boss_Act01 : AI_NPC
this.g_ShakeSmoke02.Update();
}
// Token: 0x060002A1 RID: 673 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002A1")]
[Address(RVA = "0x1699D60", Offset = "0x1698560", VA = "0x181699D60", Slot = "36")]
// Token: 0x060002A4 RID: 676 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002A4")]
[Address(RVA = "0x1A005E0", Offset = "0x19FF5E0", VA = "0x181A005E0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002A2 RID: 674 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002A2")]
[Address(RVA = "0x1697660", Offset = "0x1695E60", VA = "0x181697660", Slot = "22")]
// Token: 0x060002A5 RID: 677 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002A5")]
[Address(RVA = "0x19FE080", Offset = "0x19FD080", VA = "0x1819FE080", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002A3 RID: 675 RVA: 0x000094C8 File Offset: 0x000076C8
[Token(Token = "0x60002A3")]
[Address(RVA = "0x1697630", Offset = "0x1695E30", VA = "0x181697630")]
// Token: 0x060002A6 RID: 678 RVA: 0x00008E40 File Offset: 0x00007040
[Token(Token = "0x60002A6")]
[Address(RVA = "0x19FE050", Offset = "0x19FD050", VA = "0x1819FE050")]
protected void ExitFightStatus(AI_Boss_Act01.AIFighting Status)
{
this.g_CCBlock.enabled = true;
}
// Token: 0x060002A4 RID: 676 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002A4")]
[Address(RVA = "0x1698860", Offset = "0x1697060", VA = "0x181698860", Slot = "38")]
// Token: 0x060002A7 RID: 679 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002A7")]
[Address(RVA = "0x19FF0E0", Offset = "0x19FE0E0", VA = "0x1819FF0E0", Slot = "38")]
protected virtual void InitFightStatus(AI_Boss_Act01.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002A5 RID: 677 RVA: 0x000094E8 File Offset: 0x000076E8
[Token(Token = "0x60002A5")]
[Address(RVA = "0x16969B0", Offset = "0x16951B0", VA = "0x1816969B0")]
// Token: 0x060002A8 RID: 680 RVA: 0x00008E60 File Offset: 0x00007060
[Token(Token = "0x60002A8")]
[Address(RVA = "0x19FD3D0", Offset = "0x19FC3D0", VA = "0x1819FD3D0")]
private void AWait()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -162,114 +162,114 @@ public class AI_Boss_Act01 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060002A6 RID: 678 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002A6")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "39")]
protected virtual void AEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002A7 RID: 679 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002A7")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "40")]
protected virtual void ADestoryExplosion()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002A8 RID: 680 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002A8")]
[Address(RVA = "0x16969F0", Offset = "0x16951F0", VA = "0x1816969F0")]
private void AWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002A9 RID: 681 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002A9")]
[Address(RVA = "0x1697D00", Offset = "0x1696500", VA = "0x181697D00", Slot = "41")]
protected virtual void FirstMode()
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "39")]
protected virtual void AEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002AA RID: 682 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002AA")]
[Address(RVA = "0x1699B90", Offset = "0x1698390", VA = "0x181699B90", Slot = "42")]
protected virtual void SecondMode()
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "40")]
protected virtual void ADestoryExplosion()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002AB RID: 683 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002AB")]
[Address(RVA = "0x1696870", Offset = "0x1695070", VA = "0x181696870")]
private void ATrack()
[Address(RVA = "0x19FD410", Offset = "0x19FC410", VA = "0x1819FD410", Slot = "41")]
protected virtual void AWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002AC RID: 684 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002AC")]
[Address(RVA = "0x16972D0", Offset = "0x1695AD0", VA = "0x1816972D0")]
private void Attack()
[Address(RVA = "0x19FE510", Offset = "0x19FD510", VA = "0x1819FE510", Slot = "42")]
protected virtual void FirstMode()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002AD RID: 685 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002AD")]
[Address(RVA = "0x1696AF0", Offset = "0x16952F0", VA = "0x181696AF0")]
private void Attack02()
[Address(RVA = "0x1A00410", Offset = "0x19FF410", VA = "0x181A00410", Slot = "43")]
protected virtual void SecondMode()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002AE RID: 686 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002AE")]
[Address(RVA = "0x1696E60", Offset = "0x1695660", VA = "0x181696E60")]
private void AttackAssault()
[Address(RVA = "0x19FD290", Offset = "0x19FC290", VA = "0x1819FD290")]
private void ATrack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002AF RID: 687 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002AF")]
[Address(RVA = "0x1697250", Offset = "0x1695A50", VA = "0x181697250")]
private void AttackDashRoataeReady()
[Address(RVA = "0x19FDCF0", Offset = "0x19FCCF0", VA = "0x1819FDCF0")]
private void Attack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002B0 RID: 688 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002B0")]
[Address(RVA = "0x1697060", Offset = "0x1695860", VA = "0x181697060")]
private void AttackDashRoataeMove()
[Address(RVA = "0x19FD510", Offset = "0x19FC510", VA = "0x1819FD510")]
private void Attack02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002B1 RID: 689 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002B1")]
[Address(RVA = "0x1697E90", Offset = "0x1696690", VA = "0x181697E90", Slot = "33")]
[Address(RVA = "0x19FD880", Offset = "0x19FC880", VA = "0x1819FD880", Slot = "44")]
protected virtual void AttackAssault()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002B2 RID: 690 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002B2")]
[Address(RVA = "0x19FDC70", Offset = "0x19FCC70", VA = "0x1819FDC70")]
private void AttackDashRoataeReady()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002B3 RID: 691 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002B3")]
[Address(RVA = "0x19FDA80", Offset = "0x19FCA80", VA = "0x1819FDA80")]
private void AttackDashRoataeMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002B4 RID: 692 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002B4")]
[Address(RVA = "0x19FE6A0", Offset = "0x19FD6A0", VA = "0x1819FE6A0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002B2 RID: 690 RVA: 0x00009514 File Offset: 0x00007714
[Token(Token = "0x60002B2")]
[Address(RVA = "0x169A1E0", Offset = "0x16989E0", VA = "0x18169A1E0", Slot = "35")]
// Token: 0x060002B5 RID: 693 RVA: 0x00008E8C File Offset: 0x0000708C
[Token(Token = "0x60002B5")]
[Address(RVA = "0x1A00A60", Offset = "0x19FFA60", VA = "0x181A00A60", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x060002B3 RID: 691 RVA: 0x0000953C File Offset: 0x0000773C
[Token(Token = "0x60002B3")]
[Address(RVA = "0x1699B40", Offset = "0x1698340", VA = "0x181699B40", Slot = "32")]
// Token: 0x060002B6 RID: 694 RVA: 0x00008EB4 File Offset: 0x000070B4
[Token(Token = "0x60002B6")]
[Address(RVA = "0x1A003C0", Offset = "0x19FF3C0", VA = "0x181A003C0", Slot = "32")]
public override void Remove()
{
this.AEnd();
@@ -279,9 +279,9 @@ public class AI_Boss_Act01 : AI_NPC
g_This.SetActive(num != 0);
}
// Token: 0x060002B4 RID: 692 RVA: 0x00009570 File Offset: 0x00007770
[Token(Token = "0x60002B4")]
[Address(RVA = "0x16975D0", Offset = "0x1695DD0", VA = "0x1816975D0", Slot = "31")]
// Token: 0x060002B7 RID: 695 RVA: 0x00008EE8 File Offset: 0x000070E8
[Token(Token = "0x60002B7")]
[Address(RVA = "0x19FDFF0", Offset = "0x19FCFF0", VA = "0x1819FDFF0", Slot = "31")]
public override void Create()
{
this.AEnd();
@@ -292,9 +292,9 @@ public class AI_Boss_Act01 : AI_NPC
g_NPCM.SetLockPoint(num != 0);
}
// Token: 0x060002B5 RID: 693 RVA: 0x000095B0 File Offset: 0x000077B0
[Token(Token = "0x60002B5")]
[Address(RVA = "0x15FF160", Offset = "0x15FD960", VA = "0x1815FF160", Slot = "30")]
// Token: 0x060002B8 RID: 696 RVA: 0x00008F28 File Offset: 0x00007128
[Token(Token = "0x60002B8")]
[Address(RVA = "0x15A7DD0", Offset = "0x15A6DD0", VA = "0x1815A7DD0", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -303,212 +303,221 @@ public class AI_Boss_Act01 : AI_NPC
g_NPCM.SetLockPoint(num != 0);
}
// Token: 0x060002B6 RID: 694 RVA: 0x000095DC File Offset: 0x000077DC
[Token(Token = "0x60002B6")]
[Address(RVA = "0x169A9D0", Offset = "0x16991D0", VA = "0x18169A9D0")]
// Token: 0x060002B9 RID: 697 RVA: 0x00008F54 File Offset: 0x00007154
[Token(Token = "0x60002B9")]
[Address(RVA = "0x1A01250", Offset = "0x1A00250", VA = "0x181A01250")]
public AI_Boss_Act01()
{
}
// Token: 0x040003AB RID: 939
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x40003AB")]
// Token: 0x040003BB RID: 955
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40003BB")]
protected BossAct01EffectPlay g_Effect;
// Token: 0x040003AC RID: 940
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x40003AC")]
// Token: 0x040003BC RID: 956
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40003BC")]
protected VoiceBoss01 g_Voice;
// Token: 0x040003AD RID: 941
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40003AD")]
// Token: 0x040003BD RID: 957
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40003BD")]
protected float g_fAttackRadiusFar = 6.5f;
// Token: 0x040003AE RID: 942
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x40003AE")]
// Token: 0x040003BE RID: 958
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x40003BE")]
protected float g_fAttackRadiusNear = 3f;
// Token: 0x040003AF RID: 943
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40003AF")]
// Token: 0x040003BF RID: 959
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40003BF")]
protected float g_fAttackMoveTime;
// Token: 0x040003B0 RID: 944
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40003B0")]
// Token: 0x040003C0 RID: 960
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x40003C0")]
protected float g_fAttackTurnTime;
// Token: 0x040003B1 RID: 945
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40003B1")]
// Token: 0x040003C1 RID: 961
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40003C1")]
protected float g_fComboTime;
// Token: 0x040003B2 RID: 946
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x40003B2")]
private float g_fAniMoveSpeed;
// Token: 0x040003C2 RID: 962
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x40003C2")]
protected float g_fAniMoveSpeed;
// Token: 0x040003B3 RID: 947
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40003B3")]
// Token: 0x040003C3 RID: 963
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40003C3")]
protected CharacterController g_CCBlock;
// Token: 0x040003B4 RID: 948
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40003B4")]
// Token: 0x040003C4 RID: 964
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40003C4")]
protected Shake g_ShakeHead;
// Token: 0x040003B5 RID: 949
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40003B5")]
// Token: 0x040003C5 RID: 965
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40003C5")]
protected Shake g_ShakeBody;
// Token: 0x040003B6 RID: 950
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40003B6")]
// Token: 0x040003C6 RID: 966
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40003C6")]
protected Shake g_ShakeShoulderR;
// Token: 0x040003B7 RID: 951
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40003B7")]
// Token: 0x040003C7 RID: 967
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40003C7")]
protected Shake g_ShakeShoulderL;
// Token: 0x040003B8 RID: 952
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40003B8")]
// Token: 0x040003C8 RID: 968
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40003C8")]
protected Shake g_ShakeHandR;
// Token: 0x040003B9 RID: 953
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40003B9")]
// Token: 0x040003C9 RID: 969
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40003C9")]
protected Shake g_ShakeHandL;
// Token: 0x040003BA RID: 954
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40003BA")]
// Token: 0x040003CA RID: 970
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40003CA")]
protected Shake g_ShakeWenpon;
// Token: 0x040003BB RID: 955
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40003BB")]
// Token: 0x040003CB RID: 971
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40003CB")]
protected Shake g_ShakeShield;
// Token: 0x040003BC RID: 956
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40003BC")]
// Token: 0x040003CC RID: 972
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40003CC")]
protected Shake g_ShakeSmoke01;
// Token: 0x040003BD RID: 957
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40003BD")]
// Token: 0x040003CD RID: 973
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x40003CD")]
protected Shake g_ShakeSmoke02;
// Token: 0x040003BE RID: 958
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40003BE")]
// Token: 0x040003CE RID: 974
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x40003CE")]
protected AI_Boss_Act01.AIFighting g_Fightting;
// Token: 0x040003BF RID: 959
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x40003BF")]
// Token: 0x040003CF RID: 975
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x40003CF")]
protected AI_Boss_Act01.AIFighting g_FightCombo;
// Token: 0x040003C0 RID: 960
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x40003C0")]
// Token: 0x040003D0 RID: 976
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x40003D0")]
protected Vector3 g_v3AttackDashRotateTarget;
// Token: 0x040003C1 RID: 961
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x40003C1")]
private bool g_bSecondMode;
// Token: 0x040003D1 RID: 977
[FieldOffset(Offset = "0x214")]
[Token(Token = "0x40003D1")]
protected bool g_bSecondMode;
// Token: 0x02000050 RID: 80
[Token(Token = "0x2000050")]
protected enum AIFighting
{
// Token: 0x040003C3 RID: 963
[Token(Token = "0x40003C3")]
Null,
// Token: 0x040003C4 RID: 964
[Token(Token = "0x40003C4")]
Opening01,
// Token: 0x040003C5 RID: 965
[Token(Token = "0x40003C5")]
Opening02,
// Token: 0x040003C6 RID: 966
[Token(Token = "0x40003C6")]
AWatch,
// Token: 0x040003C7 RID: 967
[Token(Token = "0x40003C7")]
ATrack,
// Token: 0x040003C8 RID: 968
[Token(Token = "0x40003C8")]
Attack01,
// Token: 0x040003C9 RID: 969
[Token(Token = "0x40003C9")]
Attack02,
// Token: 0x040003CA RID: 970
[Token(Token = "0x40003CA")]
Attack03,
// Token: 0x040003CB RID: 971
[Token(Token = "0x40003CB")]
Attack04,
// Token: 0x040003CC RID: 972
[Token(Token = "0x40003CC")]
ComboAttack02,
// Token: 0x040003CD RID: 973
[Token(Token = "0x40003CD")]
ComboAttack03,
// Token: 0x040003CE RID: 974
[Token(Token = "0x40003CE")]
ComboAttack04,
// Token: 0x040003CF RID: 975
[Token(Token = "0x40003CF")]
AttackShield,
// Token: 0x040003D0 RID: 976
[Token(Token = "0x40003D0")]
AttackSwordEnergy,
// Token: 0x040003D1 RID: 977
[Token(Token = "0x40003D1")]
AttackSkill01,
// Token: 0x040003D2 RID: 978
[Token(Token = "0x40003D2")]
AttackSkill01_02,
// Token: 0x040003D3 RID: 979
[Token(Token = "0x40003D3")]
AttackAssault,
Null,
// Token: 0x040003D4 RID: 980
[Token(Token = "0x40003D4")]
AttackDashRoataeReady,
Opening01,
// Token: 0x040003D5 RID: 981
[Token(Token = "0x40003D5")]
AttackDashRoataeMove,
Opening02,
// Token: 0x040003D6 RID: 982
[Token(Token = "0x40003D6")]
AttackDashRoatae,
AWatch,
// Token: 0x040003D7 RID: 983
[Token(Token = "0x40003D7")]
ComboAssault,
ATrack,
// Token: 0x040003D8 RID: 984
[Token(Token = "0x40003D8")]
Damaged,
Attack01,
// Token: 0x040003D9 RID: 985
[Token(Token = "0x40003D9")]
Death,
Attack02,
// Token: 0x040003DA RID: 986
[Token(Token = "0x40003DA")]
DeathLoop,
Attack03,
// Token: 0x040003DB RID: 987
[Token(Token = "0x40003DB")]
End,
Attack04,
// Token: 0x040003DC RID: 988
[Token(Token = "0x40003DC")]
DamagedFast,
ComboAttack02,
// Token: 0x040003DD RID: 989
[Token(Token = "0x40003DD")]
DestroyExplosion
ComboAttack03,
// Token: 0x040003DE RID: 990
[Token(Token = "0x40003DE")]
ComboAttack04,
// Token: 0x040003DF RID: 991
[Token(Token = "0x40003DF")]
AttackShield,
// Token: 0x040003E0 RID: 992
[Token(Token = "0x40003E0")]
AttackSwordEnergy,
// Token: 0x040003E1 RID: 993
[Token(Token = "0x40003E1")]
AttackSkill01,
// Token: 0x040003E2 RID: 994
[Token(Token = "0x40003E2")]
AttackSkill01_02,
// Token: 0x040003E3 RID: 995
[Token(Token = "0x40003E3")]
AttackAssault,
// Token: 0x040003E4 RID: 996
[Token(Token = "0x40003E4")]
AttackDashRoataeReady,
// Token: 0x040003E5 RID: 997
[Token(Token = "0x40003E5")]
AttackDashRoataeMove,
// Token: 0x040003E6 RID: 998
[Token(Token = "0x40003E6")]
AttackDashRoatae,
// Token: 0x040003E7 RID: 999
[Token(Token = "0x40003E7")]
ComboAssault,
// Token: 0x040003E8 RID: 1000
[Token(Token = "0x40003E8")]
Damaged,
// Token: 0x040003E9 RID: 1001
[Token(Token = "0x40003E9")]
Death,
// Token: 0x040003EA RID: 1002
[Token(Token = "0x40003EA")]
DeathLoop,
// Token: 0x040003EB RID: 1003
[Token(Token = "0x40003EB")]
End,
// Token: 0x040003EC RID: 1004
[Token(Token = "0x40003EC")]
DamagedFast,
// Token: 0x040003ED RID: 1005
[Token(Token = "0x40003ED")]
DestroyExplosion,
// Token: 0x040003EE RID: 1006
[Token(Token = "0x40003EE")]
BR_DamageAttack01,
// Token: 0x040003EF RID: 1007
[Token(Token = "0x40003EF")]
BR_DamageAttack02,
// Token: 0x040003F0 RID: 1008
[Token(Token = "0x40003F0")]
BR_AttackAssaultCombo
}
}

View File

@@ -1,14 +1,15 @@
using System;
using Cpp2IlInjected;
using DigitalOpus.MB.Core;
using UnityEngine;
// Token: 0x02000052 RID: 82
[Token(Token = "0x2000052")]
public class AI_Boss_Level02 : AI_NPC
{
// Token: 0x060002BB RID: 699 RVA: 0x0000967C File Offset: 0x0000787C
[Token(Token = "0x60002BB")]
[Address(RVA = "0x17BED50", Offset = "0x17BD550", VA = "0x1817BED50", Slot = "4")]
// Token: 0x060002BE RID: 702 RVA: 0x00008FF4 File Offset: 0x000071F4
[Token(Token = "0x60002BE")]
[Address(RVA = "0x1A073D0", Offset = "0x1A063D0", VA = "0x181A073D0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -61,17 +62,17 @@ public class AI_Boss_Level02 : AI_NPC
this.g_bPlus = false;
}
// Token: 0x060002BC RID: 700 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002BC")]
[Address(RVA = "0x17BF170", Offset = "0x17BD970", VA = "0x1817BF170", Slot = "5")]
// Token: 0x060002BF RID: 703 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002BF")]
[Address(RVA = "0x1A07800", Offset = "0x1A06800", VA = "0x181A07800", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002BD RID: 701 RVA: 0x00009854 File Offset: 0x00007A54
[Token(Token = "0x60002BD")]
[Address(RVA = "0x17BDD70", Offset = "0x17BC570", VA = "0x1817BDD70", Slot = "6")]
// Token: 0x060002C0 RID: 704 RVA: 0x000091CC File Offset: 0x000073CC
[Token(Token = "0x60002C0")]
[Address(RVA = "0x1A06330", Offset = "0x1A05330", VA = "0x181A06330", Slot = "6")]
public override void LateUpdate()
{
base..ctor();
@@ -82,165 +83,154 @@ public class AI_Boss_Level02 : AI_NPC
this.g_ShakeWHandR.Update();
}
// Token: 0x060002BE RID: 702 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002BE")]
[Address(RVA = "0x17BB130", Offset = "0x17B9930", VA = "0x1817BB130", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002BF RID: 703 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002BF")]
[Address(RVA = "0x17BC810", Offset = "0x17BB010", VA = "0x1817BC810")]
private void InitFightStatus(AI_Boss_Level02.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002C0 RID: 704 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002C0")]
[Address(RVA = "0x17BAC80", Offset = "0x17B9480", VA = "0x1817BAC80")]
private void AWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002C1 RID: 705 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002C1")]
[Address(RVA = "0x17B9370", Offset = "0x17B7B70", VA = "0x1817B9370")]
private void AChargeDefense()
[Address(RVA = "0x1A036B0", Offset = "0x1A026B0", VA = "0x181A036B0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002C2 RID: 706 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002C2")]
[Address(RVA = "0x17B9AC0", Offset = "0x17B82C0", VA = "0x1817B9AC0")]
private void AGoForward()
[Address(RVA = "0x1A04D90", Offset = "0x1A03D90", VA = "0x181A04D90", Slot = "38")]
protected virtual void InitFightStatus(AI_Boss_Level02.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002C3 RID: 707 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002C3")]
[Address(RVA = "0x17BA250", Offset = "0x17B8A50", VA = "0x1817BA250")]
private void ASprint()
[Address(RVA = "0x1A031E0", Offset = "0x1A021E0", VA = "0x181A031E0")]
protected void AWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002C4 RID: 708 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002C4")]
[Address(RVA = "0x17B8F10", Offset = "0x17B7710", VA = "0x1817B8F10")]
private void AAttack()
[Address(RVA = "0x1A016E0", Offset = "0x1A006E0", VA = "0x181A016E0")]
protected void AChargeDefense()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002C5 RID: 709 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002C5")]
[Address(RVA = "0x17B9570", Offset = "0x17B7D70", VA = "0x1817B9570")]
private void AFour()
[Address(RVA = "0x1A01E90", Offset = "0x1A00E90", VA = "0x181A01E90")]
protected void AGoForward()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002C6 RID: 710 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002C6")]
[Address(RVA = "0x17B9C90", Offset = "0x17B8490", VA = "0x1817B9C90")]
private void AHammerPlus()
[Address(RVA = "0x1A026F0", Offset = "0x1A016F0", VA = "0x181A026F0")]
protected void ASprint()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002C7 RID: 711 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002C7")]
[Address(RVA = "0x17B9E60", Offset = "0x17B8660", VA = "0x1817B9E60")]
private void AJump()
[Address(RVA = "0x1A01270", Offset = "0x1A00270", VA = "0x181A01270")]
protected void AAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002C8 RID: 712 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002C8")]
[Address(RVA = "0x17BAC00", Offset = "0x17B9400", VA = "0x1817BAC00")]
private void AUpStart()
[Address(RVA = "0x1A01920", Offset = "0x1A00920", VA = "0x181A01920")]
protected void AFour()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002C9 RID: 713 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002C9")]
[Address(RVA = "0x17BAAA0", Offset = "0x17B92A0", VA = "0x1817BAAA0")]
private void AUpLoop()
[Address(RVA = "0x1A02120", Offset = "0x1A01120", VA = "0x181A02120")]
protected void AHammerPlus()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002CA RID: 714 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002CA")]
[Address(RVA = "0x17BA850", Offset = "0x17B9050", VA = "0x1817BA850")]
private void AUpEnd()
[Address(RVA = "0x1A02300", Offset = "0x1A01300", VA = "0x181A02300", Slot = "39")]
protected virtual void AJump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002CB RID: 715 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002CB")]
[Address(RVA = "0x17BAB80", Offset = "0x17B9380", VA = "0x1817BAB80")]
private void AUpStartPlus()
[Address(RVA = "0x1A03150", Offset = "0x1A02150", VA = "0x181A03150")]
protected void AUpStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002CC RID: 716 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002CC")]
[Address(RVA = "0x17BA9C0", Offset = "0x17B91C0", VA = "0x1817BA9C0")]
private void AUpLoopPlus()
[Address(RVA = "0x1A02FA0", Offset = "0x1A01FA0", VA = "0x181A02FA0")]
protected void AUpLoop()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002CD RID: 717 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002CD")]
[Address(RVA = "0x17BA850", Offset = "0x17B9050", VA = "0x1817BA850")]
private void AUpEndPlus()
[Address(RVA = "0x1A02D00", Offset = "0x1A01D00", VA = "0x181A02D00")]
protected void AUpEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002CE RID: 718 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002CE")]
[Address(RVA = "0x17BA040", Offset = "0x17B8840", VA = "0x1817BA040")]
private void AShotBullet()
[Address(RVA = "0x1A030C0", Offset = "0x1A020C0", VA = "0x181A030C0")]
protected void AUpStartPlus()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002CF RID: 719 RVA: 0x000098A4 File Offset: 0x00007AA4
// Token: 0x060002CF RID: 719 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002CF")]
[Address(RVA = "0x17BDDF0", Offset = "0x17BC5F0", VA = "0x1817BDDF0")]
private void SelectFight()
[Address(RVA = "0x1A02E80", Offset = "0x1A01E80", VA = "0x181A02E80")]
protected void AUpLoopPlus()
{
if (this.g_bPlus && !this.g_bPlusFirst)
{
this.g_bPlusFirst = true;
}
float num = UnityEngine.Random.Range((float)0, 1f);
float g_fPlayerDistance = this.g_fPlayerDistance;
bool flag = this.g_bPlus;
if (flag)
{
}
this.InitFightStatus(AI_Boss_Level02.AIFighting.GoForward);
this.g_NextFighting = (AI_Boss_Level02.AIFighting)((ulong)25L);
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002D0 RID: 720 RVA: 0x000099D8 File Offset: 0x00007BD8
// Token: 0x060002D0 RID: 720 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002D0")]
[Address(RVA = "0x17B9410", Offset = "0x17B7C10", VA = "0x1817B9410")]
private void ADamagedFly()
[Address(RVA = "0x1A02D00", Offset = "0x1A01D00", VA = "0x181A02D00", Slot = "40")]
protected virtual void AUpEndPlus()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002D1 RID: 721 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002D1")]
[Address(RVA = "0x1A024E0", Offset = "0x1A014E0", VA = "0x181A024E0")]
protected void AShotBullet()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002D2 RID: 722 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002D2")]
[Address(RVA = "0x1A063B0", Offset = "0x1A053B0", VA = "0x181A063B0")]
protected void SelectFight()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002D3 RID: 723 RVA: 0x0000921C File Offset: 0x0000741C
[Token(Token = "0x60002D3")]
[Address(RVA = "0x1A01790", Offset = "0x1A00790", VA = "0x181A01790")]
protected void ADamagedFly()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
@@ -251,46 +241,46 @@ public class AI_Boss_Level02 : AI_NPC
}
if (num < (int)this.g_fFightTime)
{
this.InitFightStatus(AI_Boss_Level02.AIFighting.AWatch);
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
return;
}
this.SelectFight();
}
// Token: 0x060002D1 RID: 721 RVA: 0x00009A14 File Offset: 0x00007C14
[Token(Token = "0x60002D1")]
[Address(RVA = "0x17B9480", Offset = "0x17B7C80", VA = "0x1817B9480")]
private void ADeath()
// Token: 0x060002D4 RID: 724 RVA: 0x00009258 File Offset: 0x00007458
[Token(Token = "0x60002D4")]
[Address(RVA = "0x1A01820", Offset = "0x1A00820", VA = "0x181A01820")]
protected void ADeath()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_Boss_Level02.AIFighting.DeathLoop);
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060002D2 RID: 722 RVA: 0x00009A40 File Offset: 0x00007C40
[Token(Token = "0x60002D2")]
[Address(RVA = "0x17B9450", Offset = "0x17B7C50", VA = "0x1817B9450")]
private void ADeathLoop()
// Token: 0x060002D5 RID: 725 RVA: 0x00009284 File Offset: 0x00007484
[Token(Token = "0x60002D5")]
[Address(RVA = "0x1A017E0", Offset = "0x1A007E0", VA = "0x181A017E0")]
protected void ADeathLoop()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_Boss_Level02.AIFighting.End);
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060002D3 RID: 723 RVA: 0x00009A6C File Offset: 0x00007C6C
[Token(Token = "0x60002D3")]
[Address(RVA = "0x17B94B0", Offset = "0x17B7CB0", VA = "0x1817B94B0")]
private void AEnd()
// Token: 0x060002D6 RID: 726 RVA: 0x000092B0 File Offset: 0x000074B0
[Token(Token = "0x60002D6")]
[Address(RVA = "0x1A01860", Offset = "0x1A00860", VA = "0x181A01860")]
protected void AEnd()
{
float num = this.g_fWakeUpWeight;
if (this.g_bEndLookAt)
@@ -309,27 +299,27 @@ public class AI_Boss_Level02 : AI_NPC
throw new NullReferenceException();
}
// Token: 0x060002D4 RID: 724 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002D4")]
[Address(RVA = "0x17BBB20", Offset = "0x17BA320", VA = "0x1817BBB20", Slot = "33")]
// Token: 0x060002D7 RID: 727 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002D7")]
[Address(RVA = "0x1A04020", Offset = "0x1A03020", VA = "0x181A04020", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002D5 RID: 725 RVA: 0x00009AD0 File Offset: 0x00007CD0
[Token(Token = "0x60002D5")]
[Address(RVA = "0x17BECF0", Offset = "0x17BD4F0", VA = "0x1817BECF0", Slot = "35")]
// Token: 0x060002D8 RID: 728 RVA: 0x00009314 File Offset: 0x00007514
[Token(Token = "0x60002D8")]
[Address(RVA = "0x1A07370", Offset = "0x1A06370", VA = "0x181A07370", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_FaceAnim.speed = fTimeScale;
this.g_Effect.SetTimeScale(fTimeScale);
bool valueAsBoolean = this.g_Effect.ValueAsBoolean;
}
// Token: 0x060002D6 RID: 726 RVA: 0x00009B04 File Offset: 0x00007D04
[Token(Token = "0x60002D6")]
[Address(RVA = "0x1557E70", Offset = "0x1556670", VA = "0x181557E70", Slot = "32")]
// Token: 0x060002D9 RID: 729 RVA: 0x00009348 File Offset: 0x00007548
[Token(Token = "0x60002D9")]
[Address(RVA = "0x157FC50", Offset = "0x157EC50", VA = "0x18157FC50", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -338,9 +328,9 @@ public class AI_Boss_Level02 : AI_NPC
g_This.SetActive(num != 0);
}
// Token: 0x060002D7 RID: 727 RVA: 0x00009B30 File Offset: 0x00007D30
[Token(Token = "0x60002D7")]
[Address(RVA = "0x17BB0D0", Offset = "0x17B98D0", VA = "0x1817BB0D0", Slot = "31")]
// Token: 0x060002DA RID: 730 RVA: 0x00009374 File Offset: 0x00007574
[Token(Token = "0x60002DA")]
[Address(RVA = "0x1A03650", Offset = "0x1A02650", VA = "0x181A03650", Slot = "31")]
public override void Create()
{
base..ctor();
@@ -351,9 +341,9 @@ public class AI_Boss_Level02 : AI_NPC
g_NPCM.SetLockPoint(num != 0);
}
// Token: 0x060002D8 RID: 728 RVA: 0x00009B70 File Offset: 0x00007D70
[Token(Token = "0x60002D8")]
[Address(RVA = "0x15FF160", Offset = "0x15FD960", VA = "0x1815FF160", Slot = "30")]
// Token: 0x060002DB RID: 731 RVA: 0x000093B4 File Offset: 0x000075B4
[Token(Token = "0x60002DB")]
[Address(RVA = "0x15A7DD0", Offset = "0x15A6DD0", VA = "0x1815A7DD0", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -362,17 +352,17 @@ public class AI_Boss_Level02 : AI_NPC
g_NPCM.SetLockPoint(num != 0);
}
// Token: 0x060002D9 RID: 729 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002D9")]
[Address(RVA = "0x17BE240", Offset = "0x17BCA40", VA = "0x1817BE240", Slot = "36")]
// Token: 0x060002DC RID: 732 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002DC")]
[Address(RVA = "0x1A068A0", Offset = "0x1A058A0", VA = "0x181A068A0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002DA RID: 730 RVA: 0x00009B9C File Offset: 0x00007D9C
[Token(Token = "0x60002DA")]
[Address(RVA = "0x17BEC00", Offset = "0x17BD400", VA = "0x1817BEC00", Slot = "37")]
// Token: 0x060002DD RID: 733 RVA: 0x000093E0 File Offset: 0x000075E0
[Token(Token = "0x60002DD")]
[Address(RVA = "0x1A07280", Offset = "0x1A06280", VA = "0x181A07280", Slot = "37")]
public override void SetSpeakLayerWeight(bool bEnable, string Name = "")
{
Animator animator;
@@ -398,257 +388,267 @@ public class AI_Boss_Level02 : AI_NPC
animator2.CrossFade(Name, 0.05f, 2, (float)num2);
}
// Token: 0x060002DB RID: 731 RVA: 0x00009BF8 File Offset: 0x00007DF8
[Token(Token = "0x60002DB")]
[Address(RVA = "0x17BF5B0", Offset = "0x17BDDB0", VA = "0x1817BF5B0")]
// Token: 0x060002DE RID: 734 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002DE")]
[Address(RVA = "0x1A07C40", Offset = "0x1A06C40", VA = "0x181A07C40")]
public AI_Boss_Level02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040003E1 RID: 993
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x40003E1")]
private BossLevel02EffectPlay g_Effect;
// Token: 0x040003E2 RID: 994
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x40003E2")]
private VoiceBoss02 g_Voice;
// Token: 0x040003E3 RID: 995
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40003E3")]
private Animator g_FaceAnim;
// Token: 0x040003E4 RID: 996
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40003E4")]
private float g_fAniMoveSpeed;
// Token: 0x040003E5 RID: 997
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40003E5")]
private float g_fAniMoveAngle;
// Token: 0x040003E6 RID: 998
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40003E6")]
private Vector3 g_v3PrePosition;
// Token: 0x040003E7 RID: 999
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40003E7")]
private Shake g_ShakeHead;
// Token: 0x040003E8 RID: 1000
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40003E8")]
private Shake g_ShakeBody;
// Token: 0x040003E9 RID: 1001
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40003E9")]
private Shake g_ShakeWHead;
// Token: 0x040003EA RID: 1002
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40003EA")]
private Shake g_ShakeWHandL;
// Token: 0x040003EB RID: 1003
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40003EB")]
private Shake g_ShakeWHandR;
// Token: 0x040003EC RID: 1004
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40003EC")]
private AI_Boss_Level02.AIFighting g_Fighting = (AI_Boss_Level02.AIFighting)((ulong)30L);
// Token: 0x040003ED RID: 1005
[FieldOffset(Offset = "0x1CC")]
[Token(Token = "0x40003ED")]
private AI_Boss_Level02.AIFighting g_NextFighting;
// Token: 0x040003EE RID: 1006
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40003EE")]
private int g_iAWatchMoveDir;
// Token: 0x040003EF RID: 1007
[FieldOffset(Offset = "0x1D4")]
[Token(Token = "0x40003EF")]
private float g_fFightTime;
// Token: 0x040003F0 RID: 1008
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40003F0")]
private float g_fAttackMove;
// Token: 0x040003F1 RID: 1009
[FieldOffset(Offset = "0x1DC")]
[Token(Token = "0x40003F1")]
private float g_fAttackRotate;
// Token: 0x040003F2 RID: 1010
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40003F2")]
private float g_fAttackDisMax = 4f;
// Token: 0x040003F3 RID: 1011
[FieldOffset(Offset = "0x1E4")]
[Token(Token = "0x40003F3")]
private float g_fAttackDisMin = 1f;
// Token: 0x040003F4 RID: 1012
[FieldOffset(Offset = "0x1E8")]
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40003F4")]
private float g_fAniDamagedWeights;
protected BossLevel02EffectPlay g_Effect;
// Token: 0x040003F5 RID: 1013
[FieldOffset(Offset = "0x1EC")]
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40003F5")]
private bool g_bAniHeadBeam;
protected VoiceBoss02 g_Voice;
// Token: 0x040003F6 RID: 1014
[FieldOffset(Offset = "0x1F0")]
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40003F6")]
private float g_fAniHeadBeamWeights;
protected Animator g_FaceAnim;
// Token: 0x040003F7 RID: 1015
[FieldOffset(Offset = "0x1F4")]
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40003F7")]
private int g_iOpeningStatus;
protected float g_fAniMoveSpeed;
// Token: 0x040003F8 RID: 1016
[FieldOffset(Offset = "0x1F8")]
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x40003F8")]
private int g_iEndStatus;
protected float g_fAniMoveAngle;
// Token: 0x040003F9 RID: 1017
[FieldOffset(Offset = "0x1FC")]
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40003F9")]
private bool g_bEndLookAt;
protected Vector3 g_v3PrePosition;
// Token: 0x040003FA RID: 1018
[FieldOffset(Offset = "0x200")]
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40003FA")]
private float g_fWakeUpWeight;
protected Shake g_ShakeHead;
// Token: 0x040003FB RID: 1019
[FieldOffset(Offset = "0x204")]
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40003FB")]
private bool g_bPlus;
protected Shake g_ShakeBody;
// Token: 0x040003FC RID: 1020
[FieldOffset(Offset = "0x205")]
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40003FC")]
private bool g_bPlusFirst;
protected Shake g_ShakeWHead;
// Token: 0x040003FD RID: 1021
[FieldOffset(Offset = "0x208")]
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40003FD")]
private float g_fTyrantsTime;
protected Shake g_ShakeWHandL;
// Token: 0x040003FE RID: 1022
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40003FE")]
protected Shake g_ShakeWHandR;
// Token: 0x040003FF RID: 1023
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40003FF")]
protected AI_Boss_Level02.AIFighting g_Fighting;
// Token: 0x04000400 RID: 1024
[FieldOffset(Offset = "0x1DC")]
[Token(Token = "0x4000400")]
protected AI_Boss_Level02.AIFighting g_NextFighting;
// Token: 0x04000401 RID: 1025
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000401")]
protected int g_iAWatchMoveDir;
// Token: 0x04000402 RID: 1026
[FieldOffset(Offset = "0x1E4")]
[Token(Token = "0x4000402")]
protected float g_fFightTime;
// Token: 0x04000403 RID: 1027
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000403")]
protected float g_fAttackMove;
// Token: 0x04000404 RID: 1028
[FieldOffset(Offset = "0x1EC")]
[Token(Token = "0x4000404")]
protected float g_fAttackRotate;
// Token: 0x04000405 RID: 1029
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x4000405")]
protected float g_fAttackDisMax;
// Token: 0x04000406 RID: 1030
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x4000406")]
protected float g_fAttackDisMin;
// Token: 0x04000407 RID: 1031
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x4000407")]
protected float g_fAniDamagedWeights;
// Token: 0x04000408 RID: 1032
[FieldOffset(Offset = "0x1FC")]
[Token(Token = "0x4000408")]
protected bool g_bAniHeadBeam;
// Token: 0x04000409 RID: 1033
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x4000409")]
protected float g_fAniHeadBeamWeights;
// Token: 0x0400040A RID: 1034
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x400040A")]
protected int g_iOpeningStatus;
// Token: 0x0400040B RID: 1035
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x400040B")]
protected int g_iEndStatus;
// Token: 0x0400040C RID: 1036
[FieldOffset(Offset = "0x20C")]
[Token(Token = "0x400040C")]
protected bool g_bEndLookAt;
// Token: 0x0400040D RID: 1037
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x400040D")]
protected float g_fWakeUpWeight;
// Token: 0x0400040E RID: 1038
[FieldOffset(Offset = "0x214")]
[Token(Token = "0x400040E")]
protected bool g_bPlus;
// Token: 0x0400040F RID: 1039
[FieldOffset(Offset = "0x215")]
[Token(Token = "0x400040F")]
protected bool g_bPlusFirst;
// Token: 0x04000410 RID: 1040
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x4000410")]
protected float g_fTyrantsTime;
// Token: 0x02000053 RID: 83
[Token(Token = "0x2000053")]
private enum AIFighting
protected enum AIFighting
{
// Token: 0x040003FF RID: 1023
[Token(Token = "0x40003FF")]
Null,
// Token: 0x04000400 RID: 1024
[Token(Token = "0x4000400")]
AWatch,
// Token: 0x04000401 RID: 1025
[Token(Token = "0x4000401")]
GoForward,
// Token: 0x04000402 RID: 1026
[Token(Token = "0x4000402")]
ASprintForward,
// Token: 0x04000403 RID: 1027
[Token(Token = "0x4000403")]
ASprintBack,
// Token: 0x04000404 RID: 1028
[Token(Token = "0x4000404")]
ASprintLeft,
// Token: 0x04000405 RID: 1029
[Token(Token = "0x4000405")]
ASprintRight,
// Token: 0x04000406 RID: 1030
[Token(Token = "0x4000406")]
Defense,
// Token: 0x04000407 RID: 1031
[Token(Token = "0x4000407")]
DamagedFly,
// Token: 0x04000408 RID: 1032
[Token(Token = "0x4000408")]
Death,
// Token: 0x04000409 RID: 1033
[Token(Token = "0x4000409")]
DeathLoop,
// Token: 0x0400040A RID: 1034
[Token(Token = "0x400040A")]
End,
// Token: 0x0400040B RID: 1035
[Token(Token = "0x400040B")]
AFour,
// Token: 0x0400040C RID: 1036
[Token(Token = "0x400040C")]
AComboHammer,
// Token: 0x0400040D RID: 1037
[Token(Token = "0x400040D")]
AHammer,
// Token: 0x0400040E RID: 1038
[Token(Token = "0x400040E")]
AJump,
// Token: 0x0400040F RID: 1039
[Token(Token = "0x400040F")]
ARotate,
// Token: 0x04000410 RID: 1040
[Token(Token = "0x4000410")]
AChargeBeat,
// Token: 0x04000411 RID: 1041
[Token(Token = "0x4000411")]
AChargeThrow,
// Token: 0x04000412 RID: 1042
[Token(Token = "0x4000412")]
AChargeFastBullet,
Null,
// Token: 0x04000413 RID: 1043
[Token(Token = "0x4000413")]
AUpStart,
AWatch,
// Token: 0x04000414 RID: 1044
[Token(Token = "0x4000414")]
AUpLoop,
GoForward,
// Token: 0x04000415 RID: 1045
[Token(Token = "0x4000415")]
AUPEnd,
ASprintForward,
// Token: 0x04000416 RID: 1046
[Token(Token = "0x4000416")]
ABeamV,
ASprintBack,
// Token: 0x04000417 RID: 1047
[Token(Token = "0x4000417")]
ABeamH,
ASprintLeft,
// Token: 0x04000418 RID: 1048
[Token(Token = "0x4000418")]
AJumpPlus,
ASprintRight,
// Token: 0x04000419 RID: 1049
[Token(Token = "0x4000419")]
AUpStartPlus,
Defense,
// Token: 0x0400041A RID: 1050
[Token(Token = "0x400041A")]
AUpLoopPlus,
DamagedFly,
// Token: 0x0400041B RID: 1051
[Token(Token = "0x400041B")]
AUpEndPlus,
Death,
// Token: 0x0400041C RID: 1052
[Token(Token = "0x400041C")]
AFourSlow,
DeathLoop,
// Token: 0x0400041D RID: 1053
[Token(Token = "0x400041D")]
Idle,
End,
// Token: 0x0400041E RID: 1054
[Token(Token = "0x400041E")]
NullChargeDefense
AFour,
// Token: 0x0400041F RID: 1055
[Token(Token = "0x400041F")]
AComboHammer,
// Token: 0x04000420 RID: 1056
[Token(Token = "0x4000420")]
AHammer,
// Token: 0x04000421 RID: 1057
[Token(Token = "0x4000421")]
AJump,
// Token: 0x04000422 RID: 1058
[Token(Token = "0x4000422")]
ARotate,
// Token: 0x04000423 RID: 1059
[Token(Token = "0x4000423")]
AChargeBeat,
// Token: 0x04000424 RID: 1060
[Token(Token = "0x4000424")]
AChargeThrow,
// Token: 0x04000425 RID: 1061
[Token(Token = "0x4000425")]
AChargeFastBullet,
// Token: 0x04000426 RID: 1062
[Token(Token = "0x4000426")]
AUpStart,
// Token: 0x04000427 RID: 1063
[Token(Token = "0x4000427")]
AUpLoop,
// Token: 0x04000428 RID: 1064
[Token(Token = "0x4000428")]
AUPEnd,
// Token: 0x04000429 RID: 1065
[Token(Token = "0x4000429")]
ABeamV,
// Token: 0x0400042A RID: 1066
[Token(Token = "0x400042A")]
ABeamH,
// Token: 0x0400042B RID: 1067
[Token(Token = "0x400042B")]
AJumpPlus,
// Token: 0x0400042C RID: 1068
[Token(Token = "0x400042C")]
AUpStartPlus,
// Token: 0x0400042D RID: 1069
[Token(Token = "0x400042D")]
AUpLoopPlus,
// Token: 0x0400042E RID: 1070
[Token(Token = "0x400042E")]
AUpEndPlus,
// Token: 0x0400042F RID: 1071
[Token(Token = "0x400042F")]
AFourSlow,
// Token: 0x04000430 RID: 1072
[Token(Token = "0x4000430")]
Idle,
// Token: 0x04000431 RID: 1073
[Token(Token = "0x4000431")]
NullChargeDefense,
// Token: 0x04000432 RID: 1074
[Token(Token = "0x4000432")]
BR_AttackUpToHammer,
// Token: 0x04000433 RID: 1075
[Token(Token = "0x4000433")]
BR_AttackJumpToBeat,
// Token: 0x04000434 RID: 1076
[Token(Token = "0x4000434")]
BR_DamageFlyToAttackUp
}
}

View File

@@ -7,25 +7,25 @@ using UnityEngine;
[Token(Token = "0x2000055")]
public class AI_Doll01 : AI_NPC
{
// Token: 0x060002E0 RID: 736 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002E0")]
[Address(RVA = "0x17C4C60", Offset = "0x17C3460", VA = "0x1817C4C60", Slot = "4")]
// Token: 0x060002E3 RID: 739 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002E3")]
[Address(RVA = "0x18AE5B0", Offset = "0x18AD5B0", VA = "0x1818AE5B0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002E1 RID: 737 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002E1")]
[Address(RVA = "0x17C5670", Offset = "0x17C3E70", VA = "0x1817C5670", Slot = "5")]
// Token: 0x060002E4 RID: 740 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002E4")]
[Address(RVA = "0x18AEFC0", Offset = "0x18ADFC0", VA = "0x1818AEFC0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002E2 RID: 738 RVA: 0x00009CA0 File Offset: 0x00007EA0
[Token(Token = "0x60002E2")]
[Address(RVA = "0x17C37E0", Offset = "0x17C1FE0", VA = "0x1817C37E0", Slot = "6")]
// Token: 0x060002E5 RID: 741 RVA: 0x000094B0 File Offset: 0x000076B0
[Token(Token = "0x60002E5")]
[Address(RVA = "0x18AD070", Offset = "0x18AC070", VA = "0x1818AD070", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -33,9 +33,9 @@ public class AI_Doll01 : AI_NPC
this.g_ShakeAll.Update();
}
// Token: 0x060002E3 RID: 739 RVA: 0x00009CD4 File Offset: 0x00007ED4
[Token(Token = "0x60002E3")]
[Address(RVA = "0x17BFB00", Offset = "0x17BE300", VA = "0x1817BFB00", Slot = "38")]
// Token: 0x060002E6 RID: 742 RVA: 0x000094E4 File Offset: 0x000076E4
[Token(Token = "0x60002E6")]
[Address(RVA = "0x18A9320", Offset = "0x18A8320", VA = "0x1818A9320", Slot = "38")]
public virtual void EndStatus(AI_NPC.AIStatus Status)
{
this.g_CCC.SetOriginal();
@@ -45,193 +45,193 @@ public class AI_Doll01 : AI_NPC
this.g_bPushPlayer = false;
}
// Token: 0x060002E4 RID: 740 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002E4")]
[Address(RVA = "0x17C2E20", Offset = "0x17C1620", VA = "0x1817C2E20", Slot = "39")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002E5 RID: 741 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002E5")]
[Address(RVA = "0x17C4C00", Offset = "0x17C3400", VA = "0x1817C4C00", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002E6 RID: 742 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002E6")]
[Address(RVA = "0x17C3770", Offset = "0x17C1F70", VA = "0x1817C3770", Slot = "10")]
public override void Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002E7 RID: 743 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002E7")]
[Address(RVA = "0x17C22F0", Offset = "0x17C0AF0", VA = "0x1817C22F0", Slot = "8")]
public override void Idle()
[Address(RVA = "0x18AC6B0", Offset = "0x18AB6B0", VA = "0x1818AC6B0", Slot = "39")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002E8 RID: 744 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002E8")]
[Address(RVA = "0x17C3890", Offset = "0x17C2090", VA = "0x1817C3890", Slot = "11")]
public override void Patrol()
[Address(RVA = "0x18AE550", Offset = "0x18AD550", VA = "0x1818AE550", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002E9 RID: 745 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002E9")]
[Address(RVA = "0x17C0FC0", Offset = "0x17BF7C0", VA = "0x1817C0FC0", Slot = "19")]
public override void GoHome()
[Address(RVA = "0x18AD000", Offset = "0x18AC000", VA = "0x1818AD000", Slot = "10")]
public override void Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002EA RID: 746 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002EA")]
[Address(RVA = "0x17BF5E0", Offset = "0x17BDDE0", VA = "0x1817BF5E0", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x18ABB80", Offset = "0x18AAB80", VA = "0x1818ABB80", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002EB RID: 747 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002EB")]
[Address(RVA = "0x17C53C0", Offset = "0x17C3BC0", VA = "0x1817C53C0", Slot = "13")]
public override void Track()
[Address(RVA = "0x18AD120", Offset = "0x18AC120", VA = "0x1818AD120", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002EC RID: 748 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002EC")]
[Address(RVA = "0x17C55D0", Offset = "0x17C3DD0", VA = "0x1817C55D0", Slot = "17")]
public override void TurnPlayer()
[Address(RVA = "0x18AA7F0", Offset = "0x18A97F0", VA = "0x1818AA7F0", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002ED RID: 749 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002ED")]
[Address(RVA = "0x17C3830", Offset = "0x17C2030", VA = "0x1817C3830", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x18A8DF0", Offset = "0x18A7DF0", VA = "0x1818A8DF0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002EE RID: 750 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002EE")]
[Address(RVA = "0x17C0CC0", Offset = "0x17BF4C0", VA = "0x1817C0CC0", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x18AED10", Offset = "0x18ADD10", VA = "0x1818AED10", Slot = "13")]
public override void Track()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002EF RID: 751 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002EF")]
[Address(RVA = "0x17C2350", Offset = "0x17C0B50", VA = "0x1817C2350", Slot = "40")]
protected virtual void InitFightingType(AI_Doll01.AIFighting Type)
[Address(RVA = "0x18AEF20", Offset = "0x18ADF20", VA = "0x1818AEF20", Slot = "17")]
public override void TurnPlayer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002F0 RID: 752 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002F0")]
[Address(RVA = "0x17C02B0", Offset = "0x17BEAB0", VA = "0x1817C02B0", Slot = "41")]
protected virtual void FightWatchFirst()
[Address(RVA = "0x18AD0C0", Offset = "0x18AC0C0", VA = "0x1818AD0C0", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002F1 RID: 753 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002F1")]
[Address(RVA = "0x17C06D0", Offset = "0x17BEED0", VA = "0x1817C06D0", Slot = "42")]
protected virtual void FightWatch()
[Address(RVA = "0x18AA4F0", Offset = "0x18A94F0", VA = "0x1818AA4F0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002F2 RID: 754 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002F2")]
[Address(RVA = "0x17BFF90", Offset = "0x17BE790", VA = "0x1817BFF90")]
private void FightDodge()
[Address(RVA = "0x18ABBE0", Offset = "0x18AABE0", VA = "0x1818ABBE0", Slot = "40")]
protected virtual void InitFightingType(AI_Doll01.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002F3 RID: 755 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002F3")]
[Address(RVA = "0x17BFF30", Offset = "0x17BE730", VA = "0x1817BFF30")]
private void FightAttack()
[Address(RVA = "0x18A9AD0", Offset = "0x18A8AD0", VA = "0x1818A9AD0", Slot = "41")]
protected virtual void FightWatchFirst()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002F4 RID: 756 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002F4")]
[Address(RVA = "0x17BFD70", Offset = "0x17BE570", VA = "0x1817BFD70")]
private void FightAttackDouble()
[Address(RVA = "0x18A9EF0", Offset = "0x18A8EF0", VA = "0x1818A9EF0", Slot = "42")]
protected virtual void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002F5 RID: 757 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002F5")]
[Address(RVA = "0x17BFB50", Offset = "0x17BE350", VA = "0x1817BFB50")]
private void FightAttackDodgeJump()
[Address(RVA = "0x18A97B0", Offset = "0x18A87B0", VA = "0x1818A97B0")]
private void FightDodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002F6 RID: 758 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002F6")]
[Address(RVA = "0x17C0030", Offset = "0x17BE830", VA = "0x1817C0030", Slot = "43")]
protected virtual void FightTrack()
[Address(RVA = "0x18A9750", Offset = "0x18A8750", VA = "0x1818A9750")]
private void FightAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002F7 RID: 759 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002F7")]
[Address(RVA = "0x17BFA50", Offset = "0x17BE250", VA = "0x1817BFA50", Slot = "23")]
public override void Damaged()
[Address(RVA = "0x18A9590", Offset = "0x18A8590", VA = "0x1818A9590")]
private void FightAttackDouble()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002F8 RID: 760 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002F8")]
[Address(RVA = "0x17BF980", Offset = "0x17BE180", VA = "0x1817BF980", Slot = "24")]
public override void DamagedDown()
[Address(RVA = "0x18A9370", Offset = "0x18A8370", VA = "0x1818A9370")]
private void FightAttackDodgeJump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002F9 RID: 761 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002F9")]
[Address(RVA = "0x17BFA00", Offset = "0x17BE200", VA = "0x1817BFA00", Slot = "25")]
public override void DamagedFly()
[Address(RVA = "0x18A9850", Offset = "0x18A8850", VA = "0x1818A9850", Slot = "43")]
protected virtual void FightTrack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002FA RID: 762 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002FA")]
[Address(RVA = "0x17BF980", Offset = "0x17BE180", VA = "0x1817BF980", Slot = "26")]
[Address(RVA = "0x18A9270", Offset = "0x18A8270", VA = "0x1818A9270", Slot = "23")]
public override void Damaged()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002FB RID: 763 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002FB")]
[Address(RVA = "0x18A91A0", Offset = "0x18A81A0", VA = "0x1818A91A0", Slot = "24")]
public override void DamagedDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002FC RID: 764 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002FC")]
[Address(RVA = "0x18A9220", Offset = "0x18A8220", VA = "0x1818A9220", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002FD RID: 765 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002FD")]
[Address(RVA = "0x18A91A0", Offset = "0x18A81A0", VA = "0x1818A91A0", Slot = "26")]
public override void GetUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002FB RID: 763 RVA: 0x00009D0C File Offset: 0x00007F0C
[Token(Token = "0x60002FB")]
[Address(RVA = "0x17BFAA0", Offset = "0x17BE2A0", VA = "0x1817BFAA0", Slot = "27")]
// Token: 0x060002FE RID: 766 RVA: 0x0000951C File Offset: 0x0000771C
[Token(Token = "0x60002FE")]
[Address(RVA = "0x18A92C0", Offset = "0x18A82C0", VA = "0x1818A92C0", Slot = "27")]
public override void Death()
{
base..ctor();
@@ -245,9 +245,9 @@ public class AI_Doll01 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060002FC RID: 764 RVA: 0x00009D3C File Offset: 0x00007F3C
[Token(Token = "0x60002FC")]
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
// Token: 0x060002FF RID: 767 RVA: 0x0000954C File Offset: 0x0000774C
[Token(Token = "0x60002FF")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -264,41 +264,41 @@ public class AI_Doll01 : AI_NPC
base..ctor();
}
// Token: 0x060002FD RID: 765 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002FD")]
[Address(RVA = "0x17C1280", Offset = "0x17BFA80", VA = "0x1817C1280", Slot = "20")]
// Token: 0x06000300 RID: 768 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000300")]
[Address(RVA = "0x18AAAB0", Offset = "0x18A9AB0", VA = "0x1818AAAB0", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002FE RID: 766 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002FE")]
[Address(RVA = "0x17C10F0", Offset = "0x17BF8F0", VA = "0x1817C10F0", Slot = "21")]
// Token: 0x06000301 RID: 769 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000301")]
[Address(RVA = "0x18AA920", Offset = "0x18A9920", VA = "0x1818AA920", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060002FF RID: 767 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60002FF")]
[Address(RVA = "0x17C1440", Offset = "0x17BFC40", VA = "0x1817C1440", Slot = "33")]
// Token: 0x06000302 RID: 770 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000302")]
[Address(RVA = "0x18AAC70", Offset = "0x18A9C70", VA = "0x1818AAC70", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000300 RID: 768 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000300")]
[Address(RVA = "0x17C3A00", Offset = "0x17C2200", VA = "0x1817C3A00", Slot = "34")]
// Token: 0x06000303 RID: 771 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000303")]
[Address(RVA = "0x18AD290", Offset = "0x18AC290", VA = "0x1818AD290", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000301 RID: 769 RVA: 0x00009D80 File Offset: 0x00007F80
[Token(Token = "0x6000301")]
[Address(RVA = "0x16A2170", Offset = "0x16A0970", VA = "0x1816A2170", Slot = "30")]
// Token: 0x06000304 RID: 772 RVA: 0x00009590 File Offset: 0x00007790
[Token(Token = "0x6000304")]
[Address(RVA = "0x183D080", Offset = "0x183C080", VA = "0x18183D080", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -306,17 +306,17 @@ public class AI_Doll01 : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x06000302 RID: 770 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000302")]
[Address(RVA = "0x17BF730", Offset = "0x17BDF30", VA = "0x1817BF730", Slot = "31")]
// Token: 0x06000305 RID: 773 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000305")]
[Address(RVA = "0x18A8F50", Offset = "0x18A7F50", VA = "0x1818A8F50", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000303 RID: 771 RVA: 0x00009DA4 File Offset: 0x00007FA4
[Token(Token = "0x6000303")]
[Address(RVA = "0x17C4A80", Offset = "0x17C3280", VA = "0x1817C4A80", Slot = "32")]
// Token: 0x06000306 RID: 774 RVA: 0x000095B4 File Offset: 0x000077B4
[Token(Token = "0x6000306")]
[Address(RVA = "0x18AE320", Offset = "0x18AD320", VA = "0x1818AE320", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -357,196 +357,196 @@ public class AI_Doll01 : AI_NPC
g_This.SetActive(num11 != 0);
}
// Token: 0x06000304 RID: 772 RVA: 0x00009EA4 File Offset: 0x000080A4
[Token(Token = "0x6000304")]
[Address(RVA = "0x17C4BC0", Offset = "0x17C33C0", VA = "0x1817C4BC0", Slot = "35")]
// Token: 0x06000307 RID: 775 RVA: 0x000096B4 File Offset: 0x000078B4
[Token(Token = "0x6000307")]
[Address(RVA = "0x18AE510", Offset = "0x18AD510", VA = "0x1818AE510", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x06000305 RID: 773 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000305")]
[Address(RVA = "0x1774AB0", Offset = "0x17732B0", VA = "0x181774AB0", Slot = "36")]
// Token: 0x06000308 RID: 776 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000308")]
[Address(RVA = "0x18AE460", Offset = "0x18AD460", VA = "0x1818AE460", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000306 RID: 774 RVA: 0x00009ECC File Offset: 0x000080CC
[Token(Token = "0x6000306")]
[Address(RVA = "0x17C4A60", Offset = "0x17C3260", VA = "0x1817C4A60")]
// Token: 0x06000309 RID: 777 RVA: 0x000096DC File Offset: 0x000078DC
[Token(Token = "0x6000309")]
[Address(RVA = "0x18AE300", Offset = "0x18AD300", VA = "0x1818AE300")]
public AI_Doll01()
{
}
// Token: 0x04000422 RID: 1058
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4000422")]
// Token: 0x04000438 RID: 1080
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000438")]
protected Doll01EffectPlay g_Effect;
// Token: 0x04000423 RID: 1059
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4000423")]
// Token: 0x04000439 RID: 1081
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x4000439")]
protected float g_fAttackRadius = 2f;
// Token: 0x04000424 RID: 1060
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x4000424")]
// Token: 0x0400043A RID: 1082
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x400043A")]
private float g_fAniMoveSpeed;
// Token: 0x04000425 RID: 1061
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000425")]
// Token: 0x0400043B RID: 1083
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x400043B")]
private float g_fAniMoveAngle;
// Token: 0x04000426 RID: 1062
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x4000426")]
// Token: 0x0400043C RID: 1084
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x400043C")]
private Vector3 g_v3PreForward;
// Token: 0x04000427 RID: 1063
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000427")]
// Token: 0x0400043D RID: 1085
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x400043D")]
protected SkinnedMeshRenderer g_MeshBody;
// Token: 0x04000428 RID: 1064
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x4000428")]
// Token: 0x0400043E RID: 1086
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x400043E")]
protected SkinnedMeshRenderer g_MeshFace;
// Token: 0x04000429 RID: 1065
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000429")]
// Token: 0x0400043F RID: 1087
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x400043F")]
protected SkinnedMeshRenderer g_MeshHair;
// Token: 0x0400042A RID: 1066
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x400042A")]
// Token: 0x04000440 RID: 1088
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000440")]
protected SkinnedMeshRenderer g_MeshHandFoot;
// Token: 0x0400042B RID: 1067
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x400042B")]
// Token: 0x04000441 RID: 1089
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000441")]
protected SkinnedMeshRenderer g_MeshWeapon;
// Token: 0x0400042C RID: 1068
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x400042C")]
// Token: 0x04000442 RID: 1090
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000442")]
protected AI_Doll01.AIFighting g_Fightting = (AI_Doll01.AIFighting)((ulong)1L);
// Token: 0x0400042D RID: 1069
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x400042D")]
// Token: 0x04000443 RID: 1091
[FieldOffset(Offset = "0x1CC")]
[Token(Token = "0x4000443")]
protected float g_fFightSpecialWaitTime;
// Token: 0x0400042E RID: 1070
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x400042E")]
// Token: 0x04000444 RID: 1092
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000444")]
protected float g_fTyrantsTime;
// Token: 0x0400042F RID: 1071
[FieldOffset(Offset = "0x1C4")]
[Token(Token = "0x400042F")]
// Token: 0x04000445 RID: 1093
[FieldOffset(Offset = "0x1D4")]
[Token(Token = "0x4000445")]
protected float g_fAttackTime;
// Token: 0x04000430 RID: 1072
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000430")]
// Token: 0x04000446 RID: 1094
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000446")]
protected CCController g_CCC;
// Token: 0x04000431 RID: 1073
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000431")]
// Token: 0x04000447 RID: 1095
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000447")]
protected CapsuleCollider g_CCBody;
// Token: 0x04000432 RID: 1074
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000432")]
// Token: 0x04000448 RID: 1096
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000448")]
protected CapsuleCollider g_CCHead;
// Token: 0x04000433 RID: 1075
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000433")]
// Token: 0x04000449 RID: 1097
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x4000449")]
protected CapsuleCollider g_CCFoot;
// Token: 0x04000434 RID: 1076
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000434")]
// Token: 0x0400044A RID: 1098
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x400044A")]
private Transform g_PosPushPlayer;
// Token: 0x04000435 RID: 1077
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x4000435")]
// Token: 0x0400044B RID: 1099
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x400044B")]
protected bool g_bPushPlayer;
// Token: 0x04000436 RID: 1078
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x4000436")]
// Token: 0x0400044C RID: 1100
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x400044C")]
protected Shake g_ShakeHead;
// Token: 0x04000437 RID: 1079
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x4000437")]
// Token: 0x0400044D RID: 1101
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x400044D")]
protected Shake g_ShakeBody;
// Token: 0x04000438 RID: 1080
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x4000438")]
// Token: 0x0400044E RID: 1102
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x400044E")]
protected Shake g_ShakeAll;
// Token: 0x02000056 RID: 86
[Token(Token = "0x2000056")]
protected enum AIFighting
{
// Token: 0x0400043A RID: 1082
[Token(Token = "0x400043A")]
// Token: 0x04000450 RID: 1104
[Token(Token = "0x4000450")]
WatchFirst,
// Token: 0x0400043B RID: 1083
[Token(Token = "0x400043B")]
// Token: 0x04000451 RID: 1105
[Token(Token = "0x4000451")]
Watch,
// Token: 0x0400043C RID: 1084
[Token(Token = "0x400043C")]
// Token: 0x04000452 RID: 1106
[Token(Token = "0x4000452")]
DodgeBack,
// Token: 0x0400043D RID: 1085
[Token(Token = "0x400043D")]
// Token: 0x04000453 RID: 1107
[Token(Token = "0x4000453")]
DodgeForward,
// Token: 0x0400043E RID: 1086
[Token(Token = "0x400043E")]
// Token: 0x04000454 RID: 1108
[Token(Token = "0x4000454")]
DodgeLeft,
// Token: 0x0400043F RID: 1087
[Token(Token = "0x400043F")]
// Token: 0x04000455 RID: 1109
[Token(Token = "0x4000455")]
DodgeRight,
// Token: 0x04000440 RID: 1088
[Token(Token = "0x4000440")]
// Token: 0x04000456 RID: 1110
[Token(Token = "0x4000456")]
Track,
// Token: 0x04000441 RID: 1089
[Token(Token = "0x4000441")]
// Token: 0x04000457 RID: 1111
[Token(Token = "0x4000457")]
AttackDodge,
// Token: 0x04000442 RID: 1090
[Token(Token = "0x4000442")]
// Token: 0x04000458 RID: 1112
[Token(Token = "0x4000458")]
AttackDouble,
// Token: 0x04000443 RID: 1091
[Token(Token = "0x4000443")]
// Token: 0x04000459 RID: 1113
[Token(Token = "0x4000459")]
AttackJumpBack,
// Token: 0x04000444 RID: 1092
[Token(Token = "0x4000444")]
// Token: 0x0400045A RID: 1114
[Token(Token = "0x400045A")]
AttackStrong,
// Token: 0x04000445 RID: 1093
[Token(Token = "0x4000445")]
// Token: 0x0400045B RID: 1115
[Token(Token = "0x400045B")]
AttackLeft,
// Token: 0x04000446 RID: 1094
[Token(Token = "0x4000446")]
// Token: 0x0400045C RID: 1116
[Token(Token = "0x400045C")]
AttackRight,
// Token: 0x04000447 RID: 1095
[Token(Token = "0x4000447")]
// Token: 0x0400045D RID: 1117
[Token(Token = "0x400045D")]
DamagedAttackLeft,
// Token: 0x04000448 RID: 1096
[Token(Token = "0x4000448")]
// Token: 0x0400045E RID: 1118
[Token(Token = "0x400045E")]
DamagedAttackRight,
// Token: 0x04000449 RID: 1097
[Token(Token = "0x4000449")]
// Token: 0x0400045F RID: 1119
[Token(Token = "0x400045F")]
AttackDodgeJump
}
}

View File

@@ -5,17 +5,17 @@ using Cpp2IlInjected;
[Token(Token = "0x2000057")]
public class AI_Doll01_Red : AI_Doll01
{
// Token: 0x06000307 RID: 775 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000307")]
[Address(RVA = "0x17C3AC0", Offset = "0x17C22C0", VA = "0x1817C3AC0", Slot = "33")]
// Token: 0x0600030A RID: 778 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600030A")]
[Address(RVA = "0x18AD360", Offset = "0x18AC360", VA = "0x1818AD360", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000308 RID: 776 RVA: 0x00009EF4 File Offset: 0x000080F4
[Token(Token = "0x6000308")]
[Address(RVA = "0x17C4A60", Offset = "0x17C3260", VA = "0x1817C4A60")]
// Token: 0x0600030B RID: 779 RVA: 0x00009704 File Offset: 0x00007904
[Token(Token = "0x600030B")]
[Address(RVA = "0x18AE300", Offset = "0x18AD300", VA = "0x1818AE300")]
public AI_Doll01_Red()
{
this.g_fAttackRadius = 2f;

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x2000058")]
public class AI_Doll01_Yellow : AI_Doll01
{
// Token: 0x06000309 RID: 777 RVA: 0x00009F1C File Offset: 0x0000811C
[Token(Token = "0x6000309")]
[Address(RVA = "0x17C8810", Offset = "0x17C7010", VA = "0x1817C8810", Slot = "4")]
// Token: 0x0600030C RID: 780 RVA: 0x0000972C File Offset: 0x0000792C
[Token(Token = "0x600030C")]
[Address(RVA = "0x18B2170", Offset = "0x18B1170", VA = "0x1818B2170", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -23,9 +23,9 @@ public class AI_Doll01_Yellow : AI_Doll01
throw new NullReferenceException();
}
// Token: 0x0600030A RID: 778 RVA: 0x00009F78 File Offset: 0x00008178
[Token(Token = "0x600030A")]
[Address(RVA = "0x17CA130", Offset = "0x17C8930", VA = "0x1817CA130", Slot = "5")]
// Token: 0x0600030D RID: 781 RVA: 0x00009788 File Offset: 0x00007988
[Token(Token = "0x600030D")]
[Address(RVA = "0x18B3A90", Offset = "0x18B2A90", VA = "0x1818B3A90", Slot = "5")]
public override void Update(float fDeltaTime)
{
base.Update(fDeltaTime);
@@ -42,121 +42,121 @@ public class AI_Doll01_Yellow : AI_Doll01
}
}
// Token: 0x0600030B RID: 779 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600030B")]
[Address(RVA = "0x17C5F20", Offset = "0x17C4720", VA = "0x1817C5F20", Slot = "38")]
public override void EndStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600030C RID: 780 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600030C")]
[Address(RVA = "0x17C7B00", Offset = "0x17C6300", VA = "0x1817C7B00", Slot = "39")]
public override void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600030D RID: 781 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600030D")]
[Address(RVA = "0x17C86A0", Offset = "0x17C6EA0", VA = "0x1817C86A0", Slot = "7")]
public override void Special()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600030E RID: 782 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600030E")]
[Address(RVA = "0x17C5C80", Offset = "0x17C4480", VA = "0x1817C5C80", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x18AF880", Offset = "0x18AE880", VA = "0x1818AF880", Slot = "38")]
public override void EndStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600030F RID: 783 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600030F")]
[Address(RVA = "0x17C6D10", Offset = "0x17C5510", VA = "0x1817C6D10", Slot = "40")]
protected override void InitFightingType(AI_Doll01.AIFighting Type)
[Address(RVA = "0x18B1460", Offset = "0x18B0460", VA = "0x1818B1460", Slot = "39")]
public override void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000310 RID: 784 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000310")]
[Address(RVA = "0x17C5EC0", Offset = "0x17C46C0", VA = "0x1817C5EC0", Slot = "23")]
public override void Damaged()
[Address(RVA = "0x18B2000", Offset = "0x18B1000", VA = "0x1818B2000", Slot = "7")]
public override void Special()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000311 RID: 785 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000311")]
[Address(RVA = "0x17C5DD0", Offset = "0x17C45D0", VA = "0x1817C5DD0", Slot = "24")]
public override void DamagedDown()
[Address(RVA = "0x18AF5D0", Offset = "0x18AE5D0", VA = "0x1818AF5D0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000312 RID: 786 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000312")]
[Address(RVA = "0x17C5E60", Offset = "0x17C4660", VA = "0x1817C5E60", Slot = "25")]
public override void DamagedFly()
[Address(RVA = "0x18B0670", Offset = "0x18AF670", VA = "0x1818B0670", Slot = "40")]
protected override void InitFightingType(AI_Doll01.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000313 RID: 787 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000313")]
[Address(RVA = "0x17C6BF0", Offset = "0x17C53F0", VA = "0x1817C6BF0", Slot = "26")]
public override void GetUp()
[Address(RVA = "0x18AF820", Offset = "0x18AE820", VA = "0x1818AF820", Slot = "23")]
public override void Damaged()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000314 RID: 788 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000314")]
[Address(RVA = "0x17C63F0", Offset = "0x17C4BF0", VA = "0x1817C63F0")]
private void FightAttack()
[Address(RVA = "0x18AF730", Offset = "0x18AE730", VA = "0x1818AF730", Slot = "24")]
public override void DamagedDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000315 RID: 789 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000315")]
[Address(RVA = "0x17C6220", Offset = "0x17C4A20", VA = "0x1817C6220")]
private void FightAttackDouble()
[Address(RVA = "0x18AF7C0", Offset = "0x18AE7C0", VA = "0x1818AF7C0", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000316 RID: 790 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000316")]
[Address(RVA = "0x17C5FF0", Offset = "0x17C47F0", VA = "0x1817C5FF0")]
[Address(RVA = "0x18B0550", Offset = "0x18AF550", VA = "0x1818B0550", Slot = "26")]
public override void GetUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000317 RID: 791 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000317")]
[Address(RVA = "0x18AFD50", Offset = "0x18AED50", VA = "0x1818AFD50")]
private void FightAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000318 RID: 792 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000318")]
[Address(RVA = "0x18AFB80", Offset = "0x18AEB80", VA = "0x1818AFB80")]
private void FightAttackDouble()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000319 RID: 793 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000319")]
[Address(RVA = "0x18AF950", Offset = "0x18AE950", VA = "0x1818AF950")]
private void FightAttackDodgeJump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000317 RID: 791 RVA: 0x00009FB4 File Offset: 0x000081B4
[Token(Token = "0x6000317")]
[Address(RVA = "0x17C6460", Offset = "0x17C4C60", VA = "0x1817C6460", Slot = "41")]
// Token: 0x0600031A RID: 794 RVA: 0x000097C4 File Offset: 0x000079C4
[Token(Token = "0x600031A")]
[Address(RVA = "0x18AFDC0", Offset = "0x18AEDC0", VA = "0x1818AFDC0", Slot = "41")]
protected override void FightWatchFirst()
{
((MB2_EditorMethodsInterface)this).CommitChangesToAssets();
}
// Token: 0x06000318 RID: 792 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000318")]
[Address(RVA = "0x17C6480", Offset = "0x17C4C80", VA = "0x1817C6480", Slot = "42")]
// Token: 0x0600031B RID: 795 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600031B")]
[Address(RVA = "0x18AFDE0", Offset = "0x18AEDE0", VA = "0x1818AFDE0", Slot = "42")]
protected override void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000319 RID: 793 RVA: 0x00009FC8 File Offset: 0x000081C8
[Token(Token = "0x6000319")]
[Address(RVA = "0x17C5B30", Offset = "0x17C4330", VA = "0x1817C5B30")]
// Token: 0x0600031C RID: 796 RVA: 0x000097D8 File Offset: 0x000079D8
[Token(Token = "0x600031C")]
[Address(RVA = "0x18AF480", Offset = "0x18AE480", VA = "0x1818AF480")]
private void AttackSelect()
{
float num = UnityEngine.Random.Range((float)0, 1f);
@@ -176,9 +176,9 @@ public class AI_Doll01_Yellow : AI_Doll01
this.g_fAttackTime = num3;
}
// Token: 0x0600031A RID: 794 RVA: 0x0000A060 File Offset: 0x00008260
[Token(Token = "0x600031A")]
[Address(RVA = "0x17C5A50", Offset = "0x17C4250", VA = "0x1817C5A50")]
// Token: 0x0600031D RID: 797 RVA: 0x00009870 File Offset: 0x00007A70
[Token(Token = "0x600031D")]
[Address(RVA = "0x18AF3A0", Offset = "0x18AE3A0", VA = "0x1818AF3A0")]
private void AttackSelect02()
{
float num = UnityEngine.Random.Range((float)0, 1f);
@@ -192,57 +192,57 @@ public class AI_Doll01_Yellow : AI_Doll01
this.g_bSelectAttack02 = false;
}
// Token: 0x0600031B RID: 795 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600031B")]
[Address(RVA = "0x17C8F80", Offset = "0x17C7780", VA = "0x1817C8F80")]
private void TeleportJudge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600031C RID: 796 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600031C")]
[Address(RVA = "0x17C8B30", Offset = "0x17C7330", VA = "0x1817C8B30")]
private void TeleportHorizontal(float fDistance)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600031D RID: 797 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600031D")]
[Address(RVA = "0x17C8880", Offset = "0x17C7080", VA = "0x1817C8880")]
private void TeleportBack(float fDistance)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600031E RID: 798 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600031E")]
[Address(RVA = "0x17C9CB0", Offset = "0x17C84B0", VA = "0x1817C9CB0")]
private void TeleportPlayerNearby(float fDistance)
[Address(RVA = "0x18B28E0", Offset = "0x18B18E0", VA = "0x1818B28E0")]
private void TeleportJudge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600031F RID: 799 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600031F")]
[Address(RVA = "0x17C98D0", Offset = "0x17C80D0", VA = "0x1817C98D0")]
private void TeleportPlayerNearby02(float fDistance)
[Address(RVA = "0x18B2490", Offset = "0x18B1490", VA = "0x1818B2490")]
private void TeleportHorizontal(float fDistance)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000320 RID: 800 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000320")]
[Address(RVA = "0x17C6C70", Offset = "0x17C5470", VA = "0x1817C6C70", Slot = "33")]
[Address(RVA = "0x18B21E0", Offset = "0x18B11E0", VA = "0x1818B21E0")]
private void TeleportBack(float fDistance)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000321 RID: 801 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000321")]
[Address(RVA = "0x18B3610", Offset = "0x18B2610", VA = "0x1818B3610")]
private void TeleportPlayerNearby(float fDistance)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000322 RID: 802 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000322")]
[Address(RVA = "0x18B3230", Offset = "0x18B2230", VA = "0x1818B3230")]
private void TeleportPlayerNearby02(float fDistance)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000323 RID: 803 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000323")]
[Address(RVA = "0x18B05D0", Offset = "0x18AF5D0", VA = "0x1818B05D0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000321 RID: 801 RVA: 0x0000A0CC File Offset: 0x000082CC
[Token(Token = "0x6000321")]
[Address(RVA = "0x17C8660", Offset = "0x17C6E60", VA = "0x1817C8660", Slot = "30")]
// Token: 0x06000324 RID: 804 RVA: 0x000098DC File Offset: 0x00007ADC
[Token(Token = "0x6000324")]
[Address(RVA = "0x18B1FC0", Offset = "0x18B0FC0", VA = "0x1818B1FC0", Slot = "30")]
public override void Resurrection()
{
this.g_bDeath = false;
@@ -250,9 +250,9 @@ public class AI_Doll01_Yellow : AI_Doll01
((MB2_EditorMethodsInterface)this).CommitChangesToAssets();
}
// Token: 0x06000322 RID: 802 RVA: 0x0000A0EC File Offset: 0x000082EC
[Token(Token = "0x6000322")]
[Address(RVA = "0x17CA190", Offset = "0x17C8990", VA = "0x1817CA190")]
// Token: 0x06000325 RID: 805 RVA: 0x000098FC File Offset: 0x00007AFC
[Token(Token = "0x6000325")]
[Address(RVA = "0x18B3AF0", Offset = "0x18B2AF0", VA = "0x1818B3AF0")]
public AI_Doll01_Yellow()
{
this.g_fAttackRadius = 2f;
@@ -260,68 +260,68 @@ public class AI_Doll01_Yellow : AI_Doll01
base..ctor();
}
// Token: 0x0400044A RID: 1098
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x400044A")]
// Token: 0x04000460 RID: 1120
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x4000460")]
private CharacterController g_CC;
// Token: 0x0400044B RID: 1099
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x400044B")]
// Token: 0x04000461 RID: 1121
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x4000461")]
private float g_fPlayerAttack;
// Token: 0x0400044C RID: 1100
[FieldOffset(Offset = "0x21C")]
[Token(Token = "0x400044C")]
// Token: 0x04000462 RID: 1122
[FieldOffset(Offset = "0x22C")]
[Token(Token = "0x4000462")]
private float g_fPlayerChargeShotNull;
// Token: 0x0400044D RID: 1101
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x400044D")]
// Token: 0x04000463 RID: 1123
[FieldOffset(Offset = "0x230")]
[Token(Token = "0x4000463")]
private float g_fPlayerChargeShotIce;
// Token: 0x0400044E RID: 1102
[FieldOffset(Offset = "0x224")]
[Token(Token = "0x400044E")]
// Token: 0x04000464 RID: 1124
[FieldOffset(Offset = "0x234")]
[Token(Token = "0x4000464")]
private float g_fPlayerChargeShotFire;
// Token: 0x0400044F RID: 1103
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x400044F")]
// Token: 0x04000465 RID: 1125
[FieldOffset(Offset = "0x238")]
[Token(Token = "0x4000465")]
private float g_fPlayerChargeShotLightning;
// Token: 0x04000450 RID: 1104
[FieldOffset(Offset = "0x22C")]
[Token(Token = "0x4000450")]
// Token: 0x04000466 RID: 1126
[FieldOffset(Offset = "0x23C")]
[Token(Token = "0x4000466")]
private float g_fCannotTeleportTime;
// Token: 0x04000451 RID: 1105
[FieldOffset(Offset = "0x230")]
[Token(Token = "0x4000451")]
// Token: 0x04000467 RID: 1127
[FieldOffset(Offset = "0x240")]
[Token(Token = "0x4000467")]
private bool g_bSelectAttack02;
// Token: 0x04000452 RID: 1106
[FieldOffset(Offset = "0x234")]
[Token(Token = "0x4000452")]
// Token: 0x04000468 RID: 1128
[FieldOffset(Offset = "0x244")]
[Token(Token = "0x4000468")]
private float g_fSizeX = 1f;
// Token: 0x04000453 RID: 1107
[FieldOffset(Offset = "0x238")]
[Token(Token = "0x4000453")]
// Token: 0x04000469 RID: 1129
[FieldOffset(Offset = "0x248")]
[Token(Token = "0x4000469")]
private float g_fSizeY = 1f;
// Token: 0x04000454 RID: 1108
[FieldOffset(Offset = "0x23C")]
[Token(Token = "0x4000454")]
// Token: 0x0400046A RID: 1130
[FieldOffset(Offset = "0x24C")]
[Token(Token = "0x400046A")]
private float g_fSizeZ = 1f;
// Token: 0x04000455 RID: 1109
[FieldOffset(Offset = "0x240")]
[Token(Token = "0x4000455")]
// Token: 0x0400046B RID: 1131
[FieldOffset(Offset = "0x250")]
[Token(Token = "0x400046B")]
private float g_fAniWalkDirection;
// Token: 0x04000456 RID: 1110
[FieldOffset(Offset = "0x244")]
[Token(Token = "0x4000456")]
// Token: 0x0400046C RID: 1132
[FieldOffset(Offset = "0x254")]
[Token(Token = "0x400046C")]
private bool g_bWalkDirection;
}

View File

@@ -7,25 +7,25 @@ using UnityEngine;
[Token(Token = "0x2000059")]
public class AI_Doll02 : AI_NPC
{
// Token: 0x06000323 RID: 803 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000323")]
[Address(RVA = "0x1897BA0", Offset = "0x18963A0", VA = "0x181897BA0", Slot = "4")]
// Token: 0x06000326 RID: 806 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000326")]
[Address(RVA = "0x18B8300", Offset = "0x18B7300", VA = "0x1818B8300", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000324 RID: 804 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000324")]
[Address(RVA = "0x189B330", Offset = "0x1899B30", VA = "0x18189B330", Slot = "5")]
// Token: 0x06000327 RID: 807 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000327")]
[Address(RVA = "0x18B8AA0", Offset = "0x18B7AA0", VA = "0x1818B8AA0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000325 RID: 805 RVA: 0x0000A134 File Offset: 0x00008334
[Token(Token = "0x6000325")]
[Address(RVA = "0x18978D0", Offset = "0x18960D0", VA = "0x1818978D0", Slot = "6")]
// Token: 0x06000328 RID: 808 RVA: 0x00009944 File Offset: 0x00007B44
[Token(Token = "0x6000328")]
[Address(RVA = "0x18B8030", Offset = "0x18B7030", VA = "0x1818B8030", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -34,25 +34,25 @@ public class AI_Doll02 : AI_NPC
this.g_ShakeWeapon.Update();
}
// Token: 0x06000326 RID: 806 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000326")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
// Token: 0x06000329 RID: 809 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000329")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
public void EndStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000327 RID: 807 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000327")]
[Address(RVA = "0x18970C0", Offset = "0x18958C0", VA = "0x1818970C0", Slot = "38")]
// Token: 0x0600032A RID: 810 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600032A")]
[Address(RVA = "0x18B7820", Offset = "0x18B6820", VA = "0x1818B7820", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000328 RID: 808 RVA: 0x0000A174 File Offset: 0x00008374
[Token(Token = "0x6000328")]
[Address(RVA = "0x16A5050", Offset = "0x16A3850", VA = "0x1816A5050", Slot = "7")]
// Token: 0x0600032B RID: 811 RVA: 0x00009984 File Offset: 0x00007B84
[Token(Token = "0x600032B")]
[Address(RVA = "0x183FF10", Offset = "0x183EF10", VA = "0x18183FF10", Slot = "7")]
public override void Special()
{
int num = 0;
@@ -67,81 +67,81 @@ public class AI_Doll02 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000329 RID: 809 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000329")]
[Address(RVA = "0x1895D10", Offset = "0x1894510", VA = "0x181895D10", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600032A RID: 810 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600032A")]
[Address(RVA = "0x1897AC0", Offset = "0x18962C0", VA = "0x181897AC0", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600032B RID: 811 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600032B")]
[Address(RVA = "0x169DED0", Offset = "0x169C6D0", VA = "0x18169DED0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600032C RID: 812 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600032C")]
[Address(RVA = "0x16A7750", Offset = "0x16A5F50", VA = "0x1816A7750", Slot = "11")]
public override void Patrol()
[Address(RVA = "0x187FE60", Offset = "0x187EE60", VA = "0x18187FE60", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600032D RID: 813 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600032D")]
[Address(RVA = "0x169A9F0", Offset = "0x16991F0", VA = "0x18169A9F0", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x18B8220", Offset = "0x18B7220", VA = "0x1818B8220", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600032E RID: 814 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600032E")]
[Address(RVA = "0x169EF40", Offset = "0x169D740", VA = "0x18169EF40", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600032F RID: 815 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600032F")]
[Address(RVA = "0x1865580", Offset = "0x1863D80", VA = "0x181865580", Slot = "20")]
public override void Hear()
[Address(RVA = "0x1842680", Offset = "0x1841680", VA = "0x181842680", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000330 RID: 816 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000330")]
[Address(RVA = "0x169CB90", Offset = "0x169B390", VA = "0x18169CB90", Slot = "21")]
public override void HearCheck()
[Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000331 RID: 817 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000331")]
[Address(RVA = "0x169ACA0", Offset = "0x16994A0", VA = "0x18169ACA0", Slot = "25")]
[Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000332 RID: 818 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000332")]
[Address(RVA = "0x187BB30", Offset = "0x187AB30", VA = "0x18187BB30", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000333 RID: 819 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000333")]
[Address(RVA = "0x1837A50", Offset = "0x1836A50", VA = "0x181837A50", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000334 RID: 820 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000334")]
[Address(RVA = "0x1835B60", Offset = "0x1834B60", VA = "0x181835B60", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000332 RID: 818 RVA: 0x0000A1A8 File Offset: 0x000083A8
[Token(Token = "0x6000332")]
[Address(RVA = "0x169FB80", Offset = "0x169E380", VA = "0x18169FB80", Slot = "27")]
// Token: 0x06000335 RID: 821 RVA: 0x000099B8 File Offset: 0x00007BB8
[Token(Token = "0x6000335")]
[Address(RVA = "0x183AA70", Offset = "0x1839A70", VA = "0x18183AA70", Slot = "27")]
public override void Death()
{
int num = 0;
@@ -156,9 +156,9 @@ public class AI_Doll02 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000333 RID: 819 RVA: 0x0000A1DC File Offset: 0x000083DC
[Token(Token = "0x6000333")]
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
// Token: 0x06000336 RID: 822 RVA: 0x000099EC File Offset: 0x00007BEC
[Token(Token = "0x6000336")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -177,25 +177,25 @@ public class AI_Doll02 : AI_NPC
this.EndStatus((AI_NPC.AIStatus)num4);
}
// Token: 0x06000334 RID: 820 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000334")]
[Address(RVA = "0x18953F0", Offset = "0x1893BF0", VA = "0x1818953F0", Slot = "22")]
// Token: 0x06000337 RID: 823 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000337")]
[Address(RVA = "0x18B5DA0", Offset = "0x18B4DA0", VA = "0x1818B5DA0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000335 RID: 821 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000335")]
[Address(RVA = "0x18967D0", Offset = "0x1894FD0", VA = "0x1818967D0", Slot = "39")]
// Token: 0x06000338 RID: 824 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000338")]
[Address(RVA = "0x18B6F30", Offset = "0x18B5F30", VA = "0x1818B6F30", Slot = "39")]
protected virtual void InitFightingType(AI_Doll02.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000336 RID: 822 RVA: 0x0000A22C File Offset: 0x0000842C
[Token(Token = "0x6000336")]
[Address(RVA = "0x18941E0", Offset = "0x18929E0", VA = "0x1818941E0", Slot = "40")]
// Token: 0x06000339 RID: 825 RVA: 0x00009A3C File Offset: 0x00007C3C
[Token(Token = "0x6000339")]
[Address(RVA = "0x18B4B90", Offset = "0x18B3B90", VA = "0x1818B4B90", Slot = "40")]
protected virtual void FightAttackSelect()
{
float g_fPlayerDistance = this.g_fPlayerDistance;
@@ -221,65 +221,65 @@ public class AI_Doll02 : AI_NPC
this.g_AttackType = (AI_Doll02.AIFighting)((uint)2);
}
// Token: 0x06000337 RID: 823 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000337")]
[Address(RVA = "0x1894DF0", Offset = "0x18935F0", VA = "0x181894DF0", Slot = "41")]
protected virtual void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000338 RID: 824 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000338")]
[Address(RVA = "0x1894900", Offset = "0x1893100", VA = "0x181894900")]
private void FightDodgeLeft()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000339 RID: 825 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000339")]
[Address(RVA = "0x1894B90", Offset = "0x1893390", VA = "0x181894B90")]
private void FightDodgeRight()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600033A RID: 826 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600033A")]
[Address(RVA = "0x1894690", Offset = "0x1892E90", VA = "0x181894690")]
private void FightDodgeBack()
[Address(RVA = "0x18B57A0", Offset = "0x18B47A0", VA = "0x1818B57A0", Slot = "41")]
protected virtual void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600033B RID: 827 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600033B")]
[Address(RVA = "0x1893D50", Offset = "0x1892550", VA = "0x181893D50")]
private void FightAttackJumpReady()
[Address(RVA = "0x18B52B0", Offset = "0x18B42B0", VA = "0x1818B52B0")]
private void FightDodgeLeft()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600033C RID: 828 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600033C")]
[Address(RVA = "0x1893DB0", Offset = "0x18925B0", VA = "0x181893DB0")]
private void FightAttackJump()
[Address(RVA = "0x18B5540", Offset = "0x18B4540", VA = "0x1818B5540")]
private void FightDodgeRight()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600033D RID: 829 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600033D")]
[Address(RVA = "0x1893A80", Offset = "0x1892280", VA = "0x181893A80")]
[Address(RVA = "0x18B5040", Offset = "0x18B4040", VA = "0x1818B5040")]
private void FightDodgeBack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600033E RID: 830 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600033E")]
[Address(RVA = "0x18B4700", Offset = "0x18B3700", VA = "0x1818B4700")]
private void FightAttackJumpReady()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600033F RID: 831 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600033F")]
[Address(RVA = "0x18B4760", Offset = "0x18B3760", VA = "0x1818B4760")]
private void FightAttackJump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000340 RID: 832 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000340")]
[Address(RVA = "0x18B4430", Offset = "0x18B3430", VA = "0x1818B4430")]
private void FightAttackFall()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600033E RID: 830 RVA: 0x0000A360 File Offset: 0x00008560
[Token(Token = "0x600033E")]
[Address(RVA = "0x1893D10", Offset = "0x1892510", VA = "0x181893D10")]
// Token: 0x06000341 RID: 833 RVA: 0x00009B70 File Offset: 0x00007D70
[Token(Token = "0x6000341")]
[Address(RVA = "0x18B46C0", Offset = "0x18B36C0", VA = "0x1818B46C0")]
private void FightAttackJumpEnd()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -292,73 +292,73 @@ public class AI_Doll02 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600033F RID: 831 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600033F")]
[Address(RVA = "0x1894490", Offset = "0x1892C90", VA = "0x181894490")]
private void FightAttackThrowDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000340 RID: 832 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000340")]
[Address(RVA = "0x1893850", Offset = "0x1892050", VA = "0x181893850")]
private void FightAttackDash()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000341 RID: 833 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000341")]
[Address(RVA = "0x18933E0", Offset = "0x1891BE0", VA = "0x1818933E0", Slot = "42")]
protected virtual void FightAttackCombo01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000342 RID: 834 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000342")]
[Address(RVA = "0x1893610", Offset = "0x1891E10", VA = "0x181893610", Slot = "43")]
protected virtual void FightAttackCombo02()
[Address(RVA = "0x18B4E40", Offset = "0x18B3E40", VA = "0x1818B4E40")]
private void FightAttackThrowDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000343 RID: 835 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000343")]
[Address(RVA = "0x1893FB0", Offset = "0x18927B0", VA = "0x181893FB0", Slot = "44")]
protected virtual void FightAttackPress()
[Address(RVA = "0x18B4200", Offset = "0x18B3200", VA = "0x1818B4200")]
private void FightAttackDash()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000344 RID: 836 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000344")]
[Address(RVA = "0x1893AE0", Offset = "0x18922E0", VA = "0x181893AE0", Slot = "45")]
protected virtual void FightAttackFront()
[Address(RVA = "0x18B3D90", Offset = "0x18B2D90", VA = "0x1818B3D90", Slot = "42")]
protected virtual void FightAttackCombo01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000345 RID: 837 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000345")]
[Address(RVA = "0x1895FC0", Offset = "0x18947C0", VA = "0x181895FC0", Slot = "33")]
public override void Hit(AttackData Data)
[Address(RVA = "0x18B3FC0", Offset = "0x18B2FC0", VA = "0x1818B3FC0", Slot = "43")]
protected virtual void FightAttackCombo02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000346 RID: 838 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000346")]
[Address(RVA = "0x169F110", Offset = "0x169D910", VA = "0x18169F110", Slot = "34")]
[Address(RVA = "0x18B4960", Offset = "0x18B3960", VA = "0x1818B4960", Slot = "44")]
protected virtual void FightAttackPress()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000347 RID: 839 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000347")]
[Address(RVA = "0x18B4490", Offset = "0x18B3490", VA = "0x1818B4490", Slot = "45")]
protected virtual void FightAttackFront()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000348 RID: 840 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000348")]
[Address(RVA = "0x18B66C0", Offset = "0x18B56C0", VA = "0x1818B66C0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000349 RID: 841 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000349")]
[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000347 RID: 839 RVA: 0x0000A38C File Offset: 0x0000858C
[Token(Token = "0x6000347")]
[Address(RVA = "0x169F230", Offset = "0x169DA30", VA = "0x18169F230", Slot = "30")]
// Token: 0x0600034A RID: 842 RVA: 0x00009B9C File Offset: 0x00007D9C
[Token(Token = "0x600034A")]
[Address(RVA = "0x183A160", Offset = "0x1839160", VA = "0x18183A160", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -367,17 +367,17 @@ public class AI_Doll02 : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x06000348 RID: 840 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000348")]
[Address(RVA = "0x1893180", Offset = "0x1891980", VA = "0x181893180", Slot = "31")]
// Token: 0x0600034B RID: 843 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600034B")]
[Address(RVA = "0x18B3B30", Offset = "0x18B2B30", VA = "0x1818B3B30", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000349 RID: 841 RVA: 0x0000A3B4 File Offset: 0x000085B4
[Token(Token = "0x6000349")]
[Address(RVA = "0x1897930", Offset = "0x1896130", VA = "0x181897930", Slot = "32")]
// Token: 0x0600034C RID: 844 RVA: 0x00009BC4 File Offset: 0x00007DC4
[Token(Token = "0x600034C")]
[Address(RVA = "0x18B8090", Offset = "0x18B7090", VA = "0x1818B8090", Slot = "32")]
public override void Remove()
{
int num = 0;
@@ -421,232 +421,232 @@ public class AI_Doll02 : AI_NPC
g_This.SetActive(num13 != 0);
}
// Token: 0x0600034A RID: 842 RVA: 0x0000A4C8 File Offset: 0x000086C8
[Token(Token = "0x600034A")]
[Address(RVA = "0x1897A80", Offset = "0x1896280", VA = "0x181897A80", Slot = "35")]
// Token: 0x0600034D RID: 845 RVA: 0x00009CD8 File Offset: 0x00007ED8
[Token(Token = "0x600034D")]
[Address(RVA = "0x18B81E0", Offset = "0x18B71E0", VA = "0x1818B81E0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x0600034B RID: 843 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600034B")]
[Address(RVA = "0x169F280", Offset = "0x169DA80", VA = "0x18169F280", Slot = "36")]
// Token: 0x0600034E RID: 846 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600034E")]
[Address(RVA = "0x183A1B0", Offset = "0x18391B0", VA = "0x18183A1B0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600034C RID: 844 RVA: 0x0000A4F0 File Offset: 0x000086F0
[Token(Token = "0x600034C")]
[Address(RVA = "0x1893140", Offset = "0x1891940", VA = "0x181893140")]
// Token: 0x0600034F RID: 847 RVA: 0x00009D00 File Offset: 0x00007F00
[Token(Token = "0x600034F")]
[Address(RVA = "0x18B8CA0", Offset = "0x18B7CA0", VA = "0x1818B8CA0")]
public AI_Doll02()
{
}
// Token: 0x04000457 RID: 1111
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4000457")]
// Token: 0x0400046D RID: 1133
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400046D")]
protected Doll02EffectPlay g_Effect;
// Token: 0x04000458 RID: 1112
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4000458")]
// Token: 0x0400046E RID: 1134
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400046E")]
protected float g_fAttackRadius = 3f;
// Token: 0x04000459 RID: 1113
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x4000459")]
// Token: 0x0400046F RID: 1135
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x400046F")]
protected float g_fAniMoveSpeed;
// Token: 0x0400045A RID: 1114
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400045A")]
// Token: 0x04000470 RID: 1136
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000470")]
protected float g_fAniMoveAngle;
// Token: 0x0400045B RID: 1115
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x400045B")]
// Token: 0x04000471 RID: 1137
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x4000471")]
protected Vector3 g_v3PreForward;
// Token: 0x0400045C RID: 1116
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x400045C")]
// Token: 0x04000472 RID: 1138
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000472")]
private SkinnedMeshRenderer g_MeshBody01;
// Token: 0x0400045D RID: 1117
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x400045D")]
// Token: 0x04000473 RID: 1139
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000473")]
private SkinnedMeshRenderer g_MeshBody02;
// Token: 0x0400045E RID: 1118
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x400045E")]
// Token: 0x04000474 RID: 1140
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000474")]
private SkinnedMeshRenderer g_MeshHead01;
// Token: 0x0400045F RID: 1119
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x400045F")]
// Token: 0x04000475 RID: 1141
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000475")]
private SkinnedMeshRenderer g_MeshHead02;
// Token: 0x04000460 RID: 1120
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000460")]
// Token: 0x04000476 RID: 1142
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000476")]
private SkinnedMeshRenderer g_MeshWeapon;
// Token: 0x04000461 RID: 1121
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000461")]
// Token: 0x04000477 RID: 1143
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000477")]
protected AI_Doll02.AIFighting g_Fightting = (AI_Doll02.AIFighting)((ulong)1L);
// Token: 0x04000462 RID: 1122
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x4000462")]
// Token: 0x04000478 RID: 1144
[FieldOffset(Offset = "0x1CC")]
[Token(Token = "0x4000478")]
protected AI_Doll02.AIFighting g_AttackType = (AI_Doll02.AIFighting)((ulong)15L);
// Token: 0x04000463 RID: 1123
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000463")]
// Token: 0x04000479 RID: 1145
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000479")]
protected float g_fAttackDistance = 3f;
// Token: 0x04000464 RID: 1124
[FieldOffset(Offset = "0x1C4")]
[Token(Token = "0x4000464")]
// Token: 0x0400047A RID: 1146
[FieldOffset(Offset = "0x1D4")]
[Token(Token = "0x400047A")]
protected float g_fTrackTime;
// Token: 0x04000465 RID: 1125
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000465")]
// Token: 0x0400047B RID: 1147
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x400047B")]
protected float g_fAttackMove;
// Token: 0x04000466 RID: 1126
[FieldOffset(Offset = "0x1CC")]
[Token(Token = "0x4000466")]
// Token: 0x0400047C RID: 1148
[FieldOffset(Offset = "0x1DC")]
[Token(Token = "0x400047C")]
protected float g_fAttackRotate;
// Token: 0x04000467 RID: 1127
[Token(Token = "0x4000467")]
// Token: 0x0400047D RID: 1149
[Token(Token = "0x400047D")]
private const float g_fAbsorbDodge = 0.2f;
// Token: 0x04000468 RID: 1128
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000468")]
// Token: 0x0400047E RID: 1150
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x400047E")]
protected float g_fAbsorbDodgeVal;
// Token: 0x04000469 RID: 1129
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000469")]
// Token: 0x0400047F RID: 1151
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x400047F")]
protected CCController g_CCC;
// Token: 0x0400046A RID: 1130
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x400046A")]
// Token: 0x04000480 RID: 1152
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x4000480")]
private CapsuleCollider g_CCBody;
// Token: 0x0400046B RID: 1131
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x400046B")]
// Token: 0x04000481 RID: 1153
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x4000481")]
private CapsuleCollider g_CCHead;
// Token: 0x0400046C RID: 1132
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x400046C")]
// Token: 0x04000482 RID: 1154
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x4000482")]
private BoxCollider g_BCWeapon01;
// Token: 0x0400046D RID: 1133
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x400046D")]
// Token: 0x04000483 RID: 1155
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x4000483")]
private BoxCollider g_BCWeapon02;
// Token: 0x0400046E RID: 1134
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x400046E")]
// Token: 0x04000484 RID: 1156
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x4000484")]
protected Shake g_ShakeHead;
// Token: 0x0400046F RID: 1135
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x400046F")]
// Token: 0x04000485 RID: 1157
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x4000485")]
protected Shake g_ShakeBody;
// Token: 0x04000470 RID: 1136
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x4000470")]
// Token: 0x04000486 RID: 1158
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x4000486")]
protected Shake g_ShakeAll;
// Token: 0x04000471 RID: 1137
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x4000471")]
// Token: 0x04000487 RID: 1159
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x4000487")]
protected Shake g_ShakeWeapon;
// Token: 0x04000472 RID: 1138
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x4000472")]
// Token: 0x04000488 RID: 1160
[FieldOffset(Offset = "0x230")]
[Token(Token = "0x4000488")]
protected float g_fModelSize = 1f;
// Token: 0x0200005A RID: 90
[Token(Token = "0x200005A")]
protected enum AIFighting
{
// Token: 0x04000474 RID: 1140
[Token(Token = "0x4000474")]
// Token: 0x0400048A RID: 1162
[Token(Token = "0x400048A")]
WatchFirst,
// Token: 0x04000475 RID: 1141
[Token(Token = "0x4000475")]
// Token: 0x0400048B RID: 1163
[Token(Token = "0x400048B")]
Watch,
// Token: 0x04000476 RID: 1142
[Token(Token = "0x4000476")]
// Token: 0x0400048C RID: 1164
[Token(Token = "0x400048C")]
DodgeRight,
// Token: 0x04000477 RID: 1143
[Token(Token = "0x4000477")]
// Token: 0x0400048D RID: 1165
[Token(Token = "0x400048D")]
DodgeLeft,
// Token: 0x04000478 RID: 1144
[Token(Token = "0x4000478")]
// Token: 0x0400048E RID: 1166
[Token(Token = "0x400048E")]
DodgeBack,
// Token: 0x04000479 RID: 1145
[Token(Token = "0x4000479")]
// Token: 0x0400048F RID: 1167
[Token(Token = "0x400048F")]
AttackJumpReady,
// Token: 0x0400047A RID: 1146
[Token(Token = "0x400047A")]
// Token: 0x04000490 RID: 1168
[Token(Token = "0x4000490")]
AttackJump,
// Token: 0x0400047B RID: 1147
[Token(Token = "0x400047B")]
// Token: 0x04000491 RID: 1169
[Token(Token = "0x4000491")]
AttackJumpFall,
// Token: 0x0400047C RID: 1148
[Token(Token = "0x400047C")]
// Token: 0x04000492 RID: 1170
[Token(Token = "0x4000492")]
AttackJumpEnd,
// Token: 0x0400047D RID: 1149
[Token(Token = "0x400047D")]
// Token: 0x04000493 RID: 1171
[Token(Token = "0x4000493")]
PlayerDead,
// Token: 0x0400047E RID: 1150
[Token(Token = "0x400047E")]
// Token: 0x04000494 RID: 1172
[Token(Token = "0x4000494")]
AttackThrowDown,
// Token: 0x0400047F RID: 1151
[Token(Token = "0x400047F")]
// Token: 0x04000495 RID: 1173
[Token(Token = "0x4000495")]
AttackDash,
// Token: 0x04000480 RID: 1152
[Token(Token = "0x4000480")]
// Token: 0x04000496 RID: 1174
[Token(Token = "0x4000496")]
AttackCombo01,
// Token: 0x04000481 RID: 1153
[Token(Token = "0x4000481")]
// Token: 0x04000497 RID: 1175
[Token(Token = "0x4000497")]
AttackCombo02,
// Token: 0x04000482 RID: 1154
[Token(Token = "0x4000482")]
// Token: 0x04000498 RID: 1176
[Token(Token = "0x4000498")]
AttackPress,
// Token: 0x04000483 RID: 1155
[Token(Token = "0x4000483")]
// Token: 0x04000499 RID: 1177
[Token(Token = "0x4000499")]
AttackFront,
// Token: 0x04000484 RID: 1156
[Token(Token = "0x4000484")]
// Token: 0x0400049A RID: 1178
[Token(Token = "0x400049A")]
StoneMoveStart,
// Token: 0x04000485 RID: 1157
[Token(Token = "0x4000485")]
// Token: 0x0400049B RID: 1179
[Token(Token = "0x400049B")]
StoneMove,
// Token: 0x04000486 RID: 1158
[Token(Token = "0x4000486")]
// Token: 0x0400049C RID: 1180
[Token(Token = "0x400049C")]
StoneMoveEnd,
// Token: 0x04000487 RID: 1159
[Token(Token = "0x4000487")]
// Token: 0x0400049D RID: 1181
[Token(Token = "0x400049D")]
StoneTurn
}
}

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x200005B")]
public class AI_Doll02_Big : AI_Doll02
{
// Token: 0x0600034D RID: 845 RVA: 0x0000A538 File Offset: 0x00008738
[Token(Token = "0x600034D")]
[Address(RVA = "0x18930F0", Offset = "0x18918F0", VA = "0x1818930F0", Slot = "4")]
// Token: 0x06000350 RID: 848 RVA: 0x00009D48 File Offset: 0x00007F48
[Token(Token = "0x6000350")]
[Address(RVA = "0x1875680", Offset = "0x1874680", VA = "0x181875680", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -19,16 +19,10 @@ public class AI_Doll02_Big : AI_Doll02
this.g_fModelSize = 2f;
}
// Token: 0x0600034E RID: 846 RVA: 0x0000A584 File Offset: 0x00008784
[Token(Token = "0x600034E")]
[Address(RVA = "0x1893140", Offset = "0x1891940", VA = "0x181893140")]
// Token: 0x06000351 RID: 849 RVA: 0x00009D94 File Offset: 0x00007F94
[Token(Token = "0x6000351")]
[Address(RVA = "0x18756D0", Offset = "0x18746D0", VA = "0x1818756D0")]
public AI_Doll02_Big()
{
this.g_fAttackRadius = 3f;
this.g_Fightting = (AI_Doll02.AIFighting)((ulong)1L);
this.g_AttackType = (AI_Doll02.AIFighting)((ulong)15L);
this.g_fAttackDistance = 3f;
this.g_fModelSize = 1f;
base..ctor();
}
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x200005C")]
public class AI_Doll02_Stone : AI_Doll02
{
// Token: 0x0600034F RID: 847 RVA: 0x0000A5CC File Offset: 0x000087CC
[Token(Token = "0x600034F")]
[Address(RVA = "0x189AC70", Offset = "0x1899470", VA = "0x18189AC70", Slot = "4")]
// Token: 0x06000352 RID: 850 RVA: 0x00009DA8 File Offset: 0x00007FA8
[Token(Token = "0x6000352")]
[Address(RVA = "0x1878010", Offset = "0x1877010", VA = "0x181878010", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -19,17 +19,17 @@ public class AI_Doll02_Stone : AI_Doll02
this.g_fVisionAngle = 270f;
}
// Token: 0x06000350 RID: 848 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000350")]
[Address(RVA = "0x189AF30", Offset = "0x1899730", VA = "0x18189AF30", Slot = "5")]
// Token: 0x06000353 RID: 851 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000353")]
[Address(RVA = "0x18782D0", Offset = "0x18772D0", VA = "0x1818782D0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000351 RID: 849 RVA: 0x0000A610 File Offset: 0x00008810
[Token(Token = "0x6000351")]
[Address(RVA = "0x18997A0", Offset = "0x1897FA0", VA = "0x1818997A0", Slot = "8")]
// Token: 0x06000354 RID: 852 RVA: 0x00009DEC File Offset: 0x00007FEC
[Token(Token = "0x6000354")]
[Address(RVA = "0x1876B40", Offset = "0x1875B40", VA = "0x181876B40", Slot = "8")]
public override void Idle()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -42,25 +42,25 @@ public class AI_Doll02_Stone : AI_Doll02
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000352 RID: 850 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000352")]
[Address(RVA = "0x1898F10", Offset = "0x1897710", VA = "0x181898F10", Slot = "22")]
// Token: 0x06000355 RID: 853 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000355")]
[Address(RVA = "0x18762B0", Offset = "0x18752B0", VA = "0x1818762B0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000353 RID: 851 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000353")]
[Address(RVA = "0x18997E0", Offset = "0x1897FE0", VA = "0x1818997E0", Slot = "39")]
// Token: 0x06000356 RID: 854 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000356")]
[Address(RVA = "0x1876B80", Offset = "0x1875B80", VA = "0x181876B80", Slot = "39")]
protected override void InitFightingType(AI_Doll02.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000354 RID: 852 RVA: 0x0000A63C File Offset: 0x0000883C
[Token(Token = "0x6000354")]
[Address(RVA = "0x1898B90", Offset = "0x1897390", VA = "0x181898B90", Slot = "40")]
// Token: 0x06000357 RID: 855 RVA: 0x00009E18 File Offset: 0x00008018
[Token(Token = "0x6000357")]
[Address(RVA = "0x1875F30", Offset = "0x1874F30", VA = "0x181875F30", Slot = "40")]
protected override void FightAttackSelect()
{
float num = UnityEngine.Random.Range((float)0, 1f);
@@ -71,127 +71,121 @@ public class AI_Doll02_Stone : AI_Doll02
this.g_fAttackDistance = g_fAttackRadius;
}
// Token: 0x06000355 RID: 853 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000355")]
[Address(RVA = "0x1898C00", Offset = "0x1897400", VA = "0x181898C00", Slot = "41")]
protected override void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000356 RID: 854 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000356")]
[Address(RVA = "0x189A880", Offset = "0x1899080", VA = "0x18189A880")]
private void MoveStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000357 RID: 855 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000357")]
[Address(RVA = "0x189A980", Offset = "0x1899180", VA = "0x18189A980")]
private void Move()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000358 RID: 856 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000358")]
[Address(RVA = "0x189A680", Offset = "0x1898E80", VA = "0x18189A680")]
private void MoveEnd()
[Address(RVA = "0x1875FA0", Offset = "0x1874FA0", VA = "0x181875FA0", Slot = "41")]
protected override void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000359 RID: 857 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000359")]
[Address(RVA = "0x189ACC0", Offset = "0x18994C0", VA = "0x18189ACC0")]
private void Trun()
[Address(RVA = "0x1877C20", Offset = "0x1876C20", VA = "0x181877C20")]
private void MoveStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035A RID: 858 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035A")]
[Address(RVA = "0x1898340", Offset = "0x1896B40", VA = "0x181898340", Slot = "42")]
protected override void FightAttackCombo01()
[Address(RVA = "0x1877D20", Offset = "0x1876D20", VA = "0x181877D20")]
private void Move()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035B RID: 859 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035B")]
[Address(RVA = "0x1898580", Offset = "0x1896D80", VA = "0x181898580", Slot = "43")]
protected override void FightAttackCombo02()
[Address(RVA = "0x1877A20", Offset = "0x1876A20", VA = "0x181877A20")]
private void MoveEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035C RID: 860 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035C")]
[Address(RVA = "0x1898990", Offset = "0x1897190", VA = "0x181898990", Slot = "44")]
protected override void FightAttackPress()
[Address(RVA = "0x1878060", Offset = "0x1877060", VA = "0x181878060")]
private void Trun()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035D RID: 861 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035D")]
[Address(RVA = "0x1898790", Offset = "0x1896F90", VA = "0x181898790", Slot = "45")]
protected override void FightAttackFront()
[Address(RVA = "0x18756E0", Offset = "0x18746E0", VA = "0x1818756E0", Slot = "42")]
protected override void FightAttackCombo01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035E RID: 862 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035E")]
[Address(RVA = "0x1899060", Offset = "0x1897860", VA = "0x181899060", Slot = "33")]
public override void Hit(AttackData Data)
[Address(RVA = "0x1875920", Offset = "0x1874920", VA = "0x181875920", Slot = "43")]
protected override void FightAttackCombo02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035F RID: 863 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035F")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
[Address(RVA = "0x1875D30", Offset = "0x1874D30", VA = "0x181875D30", Slot = "44")]
protected override void FightAttackPress()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000360 RID: 864 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000360")]
[Address(RVA = "0x189AB80", Offset = "0x1899380", VA = "0x18189AB80", Slot = "36")]
[Address(RVA = "0x1875B30", Offset = "0x1874B30", VA = "0x181875B30", Slot = "45")]
protected override void FightAttackFront()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000361 RID: 865 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000361")]
[Address(RVA = "0x1876400", Offset = "0x1875400", VA = "0x181876400", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000362 RID: 866 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000362")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000363 RID: 867 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000363")]
[Address(RVA = "0x1877F20", Offset = "0x1876F20", VA = "0x181877F20", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000361 RID: 865 RVA: 0x0000A68C File Offset: 0x0000888C
[Token(Token = "0x6000361")]
[Address(RVA = "0x1893140", Offset = "0x1891940", VA = "0x181893140")]
// Token: 0x06000364 RID: 868 RVA: 0x00009E68 File Offset: 0x00008068
[Token(Token = "0x6000364")]
[Address(RVA = "0x18756D0", Offset = "0x18746D0", VA = "0x1818756D0")]
public AI_Doll02_Stone()
{
this.g_fAttackRadius = 3f;
this.g_Fightting = (AI_Doll02.AIFighting)((ulong)1L);
this.g_AttackType = (AI_Doll02.AIFighting)((ulong)15L);
this.g_fAttackDistance = 3f;
this.g_fModelSize = 1f;
base..ctor();
}
// Token: 0x04000488 RID: 1160
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x4000488")]
// Token: 0x0400049E RID: 1182
[FieldOffset(Offset = "0x238")]
[Token(Token = "0x400049E")]
private float g_fAttackCombo;
// Token: 0x04000489 RID: 1161
[FieldOffset(Offset = "0x22C")]
[Token(Token = "0x4000489")]
// Token: 0x0400049F RID: 1183
[FieldOffset(Offset = "0x23C")]
[Token(Token = "0x400049F")]
private bool g_bMove;
// Token: 0x0400048A RID: 1162
[FieldOffset(Offset = "0x230")]
[Token(Token = "0x400048A")]
// Token: 0x040004A0 RID: 1184
[FieldOffset(Offset = "0x240")]
[Token(Token = "0x40004A0")]
private Vector3 g_v3MoveDirection;
}

View File

@@ -7,25 +7,25 @@ using UnityEngine;
[Token(Token = "0x200005D")]
public class AI_Doll03 : AI_NPC
{
// Token: 0x06000362 RID: 866 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000362")]
[Address(RVA = "0x18A0C60", Offset = "0x189F460", VA = "0x1818A0C60", Slot = "4")]
// Token: 0x06000365 RID: 869 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000365")]
[Address(RVA = "0x187E0B0", Offset = "0x187D0B0", VA = "0x18187E0B0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000363 RID: 867 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000363")]
[Address(RVA = "0x18A1480", Offset = "0x189FC80", VA = "0x1818A1480", Slot = "5")]
// Token: 0x06000366 RID: 870 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000366")]
[Address(RVA = "0x187E8D0", Offset = "0x187D8D0", VA = "0x18187E8D0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000364 RID: 868 RVA: 0x0000A6D4 File Offset: 0x000088D4
[Token(Token = "0x6000364")]
[Address(RVA = "0x18A08F0", Offset = "0x189F0F0", VA = "0x1818A08F0", Slot = "6")]
// Token: 0x06000367 RID: 871 RVA: 0x00009E7C File Offset: 0x0000807C
[Token(Token = "0x6000367")]
[Address(RVA = "0x187DD40", Offset = "0x187CD40", VA = "0x18187DD40", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -33,17 +33,17 @@ public class AI_Doll03 : AI_NPC
this.g_ShakeAll.Update();
}
// Token: 0x06000365 RID: 869 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000365")]
[Address(RVA = "0x189FEB0", Offset = "0x189E6B0", VA = "0x18189FEB0", Slot = "38")]
// Token: 0x06000368 RID: 872 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000368")]
[Address(RVA = "0x187D300", Offset = "0x187C300", VA = "0x18187D300", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000366 RID: 870 RVA: 0x0000A708 File Offset: 0x00008908
[Token(Token = "0x6000366")]
[Address(RVA = "0x16A5050", Offset = "0x16A3850", VA = "0x1816A5050", Slot = "7")]
// Token: 0x06000369 RID: 873 RVA: 0x00009EB0 File Offset: 0x000080B0
[Token(Token = "0x6000369")]
[Address(RVA = "0x183FF10", Offset = "0x183EF10", VA = "0x18183FF10", Slot = "7")]
public override void Special()
{
base..ctor();
@@ -57,57 +57,57 @@ public class AI_Doll03 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000367 RID: 871 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000367")]
[Address(RVA = "0x189E640", Offset = "0x189CE40", VA = "0x18189E640", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000368 RID: 872 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000368")]
[Address(RVA = "0x18A0B80", Offset = "0x189F380", VA = "0x1818A0B80", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000369 RID: 873 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000369")]
[Address(RVA = "0x169DED0", Offset = "0x169C6D0", VA = "0x18169DED0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600036A RID: 874 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600036A")]
[Address(RVA = "0x16A7750", Offset = "0x16A5F50", VA = "0x1816A7750", Slot = "11")]
public override void Patrol()
[Address(RVA = "0x187B870", Offset = "0x187A870", VA = "0x18187B870", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600036B RID: 875 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600036B")]
[Address(RVA = "0x169A9F0", Offset = "0x16991F0", VA = "0x18169A9F0", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x187DFD0", Offset = "0x187CFD0", VA = "0x18187DFD0", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600036C RID: 876 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600036C")]
[Address(RVA = "0x169EF40", Offset = "0x169D740", VA = "0x18169EF40", Slot = "16")]
[Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600036D RID: 877 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600036D")]
[Address(RVA = "0x1842680", Offset = "0x1841680", VA = "0x181842680", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600036E RID: 878 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600036E")]
[Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600036F RID: 879 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600036F")]
[Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600036D RID: 877 RVA: 0x0000A738 File Offset: 0x00008938
[Token(Token = "0x600036D")]
[Address(RVA = "0x16A5050", Offset = "0x16A3850", VA = "0x1816A5050", Slot = "23")]
// Token: 0x06000370 RID: 880 RVA: 0x00009EE0 File Offset: 0x000080E0
[Token(Token = "0x6000370")]
[Address(RVA = "0x183FF10", Offset = "0x183EF10", VA = "0x18183FF10", Slot = "23")]
public override void Damaged()
{
base..ctor();
@@ -121,25 +121,25 @@ public class AI_Doll03 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600036E RID: 878 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600036E")]
[Address(RVA = "0x189D140", Offset = "0x189B940", VA = "0x18189D140", Slot = "25")]
// Token: 0x06000371 RID: 881 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000371")]
[Address(RVA = "0x187A360", Offset = "0x1879360", VA = "0x18187A360", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600036F RID: 879 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600036F")]
[Address(RVA = "0x189E5C0", Offset = "0x189CDC0", VA = "0x18189E5C0", Slot = "26")]
// Token: 0x06000372 RID: 882 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000372")]
[Address(RVA = "0x187B7F0", Offset = "0x187A7F0", VA = "0x18187B7F0", Slot = "26")]
public override void GetUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000370 RID: 880 RVA: 0x0000A768 File Offset: 0x00008968
[Token(Token = "0x6000370")]
[Address(RVA = "0x169FB80", Offset = "0x169E380", VA = "0x18169FB80", Slot = "27")]
// Token: 0x06000373 RID: 883 RVA: 0x00009F10 File Offset: 0x00008110
[Token(Token = "0x6000373")]
[Address(RVA = "0x183AA70", Offset = "0x1839A70", VA = "0x18183AA70", Slot = "27")]
public override void Death()
{
base..ctor();
@@ -153,9 +153,9 @@ public class AI_Doll03 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000371 RID: 881 RVA: 0x0000A798 File Offset: 0x00008998
[Token(Token = "0x6000371")]
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
// Token: 0x06000374 RID: 884 RVA: 0x00009F40 File Offset: 0x00008140
[Token(Token = "0x6000374")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -172,129 +172,129 @@ public class AI_Doll03 : AI_NPC
base..ctor();
}
// Token: 0x06000372 RID: 882 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000372")]
[Address(RVA = "0x1865580", Offset = "0x1863D80", VA = "0x181865580", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000373 RID: 883 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000373")]
[Address(RVA = "0x169CB90", Offset = "0x169B390", VA = "0x18169CB90", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000374 RID: 884 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000374")]
[Address(RVA = "0x189E160", Offset = "0x189C960", VA = "0x18189E160", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000375 RID: 885 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000375")]
[Address(RVA = "0x189F6D0", Offset = "0x189DED0", VA = "0x18189F6D0")]
protected void InitFightingType(AI_Doll03.AIFighting Type)
[Address(RVA = "0x187BB30", Offset = "0x187AB30", VA = "0x18187BB30", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000376 RID: 886 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000376")]
[Address(RVA = "0x189DD40", Offset = "0x189C540", VA = "0x18189DD40", Slot = "39")]
protected virtual void FJudgment()
[Address(RVA = "0x1837A50", Offset = "0x1836A50", VA = "0x181837A50", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000377 RID: 887 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000377")]
[Address(RVA = "0x189DCF0", Offset = "0x189C4F0", VA = "0x18189DCF0")]
private void FHelp()
[Address(RVA = "0x187B380", Offset = "0x187A380", VA = "0x18187B380", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000378 RID: 888 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000378")]
[Address(RVA = "0x189D600", Offset = "0x189BE00", VA = "0x18189D600", Slot = "40")]
protected virtual void FFlee()
[Address(RVA = "0x187CB20", Offset = "0x187BB20", VA = "0x18187CB20")]
protected void InitFightingType(AI_Doll03.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000379 RID: 889 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000379")]
[Address(RVA = "0x189D530", Offset = "0x189BD30", VA = "0x18189D530")]
private void FDodge()
[Address(RVA = "0x187AF60", Offset = "0x1879F60", VA = "0x18187AF60", Slot = "39")]
protected virtual void FJudgment()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600037A RID: 890 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600037A")]
[Address(RVA = "0x189E090", Offset = "0x189C890", VA = "0x18189E090")]
private void FMagic()
[Address(RVA = "0x187AF10", Offset = "0x1879F10", VA = "0x18187AF10")]
private void FHelp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600037B RID: 891 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600037B")]
[Address(RVA = "0x189D440", Offset = "0x189BC40", VA = "0x18189D440")]
private void FCast()
[Address(RVA = "0x187A820", Offset = "0x1879820", VA = "0x18187A820", Slot = "40")]
protected virtual void FFlee()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600037C RID: 892 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600037C")]
[Address(RVA = "0x189D280", Offset = "0x189BA80", VA = "0x18189D280", Slot = "41")]
protected virtual void FAttack()
[Address(RVA = "0x187A750", Offset = "0x1879750", VA = "0x18187A750")]
private void FDodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600037D RID: 893 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600037D")]
[Address(RVA = "0x189D190", Offset = "0x189B990", VA = "0x18189D190")]
private void FAttackMagic()
[Address(RVA = "0x187B2B0", Offset = "0x187A2B0", VA = "0x18187B2B0")]
private void FMagic()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600037E RID: 894 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600037E")]
[Address(RVA = "0x18A0940", Offset = "0x189F140", VA = "0x1818A0940")]
private void PlayerDead()
[Address(RVA = "0x187A660", Offset = "0x1879660", VA = "0x18187A660")]
private void FCast()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600037F RID: 895 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600037F")]
[Address(RVA = "0x189E900", Offset = "0x189D100", VA = "0x18189E900", Slot = "33")]
public override void Hit(AttackData Data)
[Address(RVA = "0x187A4A0", Offset = "0x18794A0", VA = "0x18187A4A0", Slot = "41")]
protected virtual void FAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000380 RID: 896 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000380")]
[Address(RVA = "0x169F110", Offset = "0x169D910", VA = "0x18169F110", Slot = "34")]
[Address(RVA = "0x187A3B0", Offset = "0x18793B0", VA = "0x18187A3B0")]
private void FAttackMagic()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000381 RID: 897 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000381")]
[Address(RVA = "0x187DD90", Offset = "0x187CD90", VA = "0x18187DD90")]
private void PlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000382 RID: 898 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000382")]
[Address(RVA = "0x187BCF0", Offset = "0x187ACF0", VA = "0x18187BCF0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000383 RID: 899 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000383")]
[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000381 RID: 897 RVA: 0x0000A7DC File Offset: 0x000089DC
[Token(Token = "0x6000381")]
[Address(RVA = "0x169F230", Offset = "0x169DA30", VA = "0x18169F230", Slot = "30")]
// Token: 0x06000384 RID: 900 RVA: 0x00009F84 File Offset: 0x00008184
[Token(Token = "0x6000384")]
[Address(RVA = "0x183A160", Offset = "0x1839160", VA = "0x18183A160", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -303,17 +303,17 @@ public class AI_Doll03 : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x06000382 RID: 898 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000382")]
[Address(RVA = "0x189CEB0", Offset = "0x189B6B0", VA = "0x18189CEB0", Slot = "31")]
// Token: 0x06000385 RID: 901 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000385")]
[Address(RVA = "0x187A0D0", Offset = "0x18790D0", VA = "0x18187A0D0", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000383 RID: 899 RVA: 0x0000A804 File Offset: 0x00008A04
[Token(Token = "0x6000383")]
[Address(RVA = "0x18A09B0", Offset = "0x189F1B0", VA = "0x1818A09B0", Slot = "32")]
// Token: 0x06000386 RID: 902 RVA: 0x00009FAC File Offset: 0x000081AC
[Token(Token = "0x6000386")]
[Address(RVA = "0x187DE00", Offset = "0x187CE00", VA = "0x18187DE00", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -363,253 +363,253 @@ public class AI_Doll03 : AI_NPC
g_This.SetActive(num14 != 0);
}
// Token: 0x06000384 RID: 900 RVA: 0x0000A940 File Offset: 0x00008B40
[Token(Token = "0x6000384")]
[Address(RVA = "0x18A0B40", Offset = "0x189F340", VA = "0x1818A0B40", Slot = "35")]
// Token: 0x06000387 RID: 903 RVA: 0x0000A0E8 File Offset: 0x000082E8
[Token(Token = "0x6000387")]
[Address(RVA = "0x187DF90", Offset = "0x187CF90", VA = "0x18187DF90", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x06000385 RID: 901 RVA: 0x0000A968 File Offset: 0x00008B68
[Token(Token = "0x6000385")]
[Address(RVA = "0x189CE80", Offset = "0x189B680", VA = "0x18189CE80")]
// Token: 0x06000388 RID: 904 RVA: 0x0000A110 File Offset: 0x00008310
[Token(Token = "0x6000388")]
[Address(RVA = "0x187A0A0", Offset = "0x18790A0", VA = "0x18187A0A0")]
public AI_Doll03()
{
}
// Token: 0x0400048B RID: 1163
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x400048B")]
// Token: 0x040004A1 RID: 1185
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40004A1")]
protected Doll03EffectPlay g_Effect;
// Token: 0x0400048C RID: 1164
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x400048C")]
// Token: 0x040004A2 RID: 1186
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40004A2")]
protected float g_fAttackRadius = 4.5f;
// Token: 0x0400048D RID: 1165
[Token(Token = "0x400048D")]
// Token: 0x040004A3 RID: 1187
[Token(Token = "0x40004A3")]
protected const float g_fAttackMagicRadius = 30f;
// Token: 0x0400048E RID: 1166
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x400048E")]
// Token: 0x040004A4 RID: 1188
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40004A4")]
protected float g_fMagicTime = 3f;
// Token: 0x0400048F RID: 1167
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400048F")]
// Token: 0x040004A5 RID: 1189
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40004A5")]
private float g_fAniMoveSpeed;
// Token: 0x04000490 RID: 1168
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x4000490")]
// Token: 0x040004A6 RID: 1190
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x40004A6")]
private float g_fAniMoveDirection;
// Token: 0x04000491 RID: 1169
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x4000491")]
// Token: 0x040004A7 RID: 1191
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40004A7")]
private float g_fAniMoveAngle;
// Token: 0x04000492 RID: 1170
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x4000492")]
// Token: 0x040004A8 RID: 1192
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x40004A8")]
private float g_fAniDamageWoodWight;
// Token: 0x04000493 RID: 1171
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000493")]
// Token: 0x040004A9 RID: 1193
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40004A9")]
private Vector3 g_v3PreForward;
// Token: 0x04000494 RID: 1172
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x4000494")]
// Token: 0x040004AA RID: 1194
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x40004AA")]
private Vector3 g_v3PrePos;
// Token: 0x04000495 RID: 1173
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000495")]
// Token: 0x040004AB RID: 1195
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40004AB")]
private SkinnedMeshRenderer g_MeshBody01;
// Token: 0x04000496 RID: 1174
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000496")]
// Token: 0x040004AC RID: 1196
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40004AC")]
private SkinnedMeshRenderer g_MeshBody02;
// Token: 0x04000497 RID: 1175
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000497")]
// Token: 0x040004AD RID: 1197
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40004AD")]
private SkinnedMeshRenderer g_MeshBody03;
// Token: 0x04000498 RID: 1176
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000498")]
// Token: 0x040004AE RID: 1198
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40004AE")]
private SkinnedMeshRenderer g_MeshEye;
// Token: 0x04000499 RID: 1177
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000499")]
// Token: 0x040004AF RID: 1199
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40004AF")]
private SkinnedMeshRenderer g_MeshHead;
// Token: 0x0400049A RID: 1178
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x400049A")]
// Token: 0x040004B0 RID: 1200
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40004B0")]
private SkinnedMeshRenderer g_MeshWeapon;
// Token: 0x0400049B RID: 1179
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x400049B")]
// Token: 0x040004B1 RID: 1201
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40004B1")]
protected AI_Doll03.AIFighting g_Fightting = (AI_Doll03.AIFighting)((ulong)1L);
// Token: 0x0400049C RID: 1180
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x400049C")]
// Token: 0x040004B2 RID: 1202
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40004B2")]
private CCController g_CCC;
// Token: 0x0400049D RID: 1181
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x400049D")]
// Token: 0x040004B3 RID: 1203
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x40004B3")]
private CapsuleCollider g_CCBody;
// Token: 0x0400049E RID: 1182
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x400049E")]
// Token: 0x040004B4 RID: 1204
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x40004B4")]
private CapsuleCollider g_CCHead;
// Token: 0x0400049F RID: 1183
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x400049F")]
// Token: 0x040004B5 RID: 1205
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x40004B5")]
private CapsuleCollider g_CCFoot;
// Token: 0x040004A0 RID: 1184
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x40004A0")]
// Token: 0x040004B6 RID: 1206
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x40004B6")]
private BoxCollider g_BCWood01;
// Token: 0x040004A1 RID: 1185
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x40004A1")]
// Token: 0x040004B7 RID: 1207
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x40004B7")]
private BoxCollider g_BCWood02;
// Token: 0x040004A2 RID: 1186
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x40004A2")]
// Token: 0x040004B8 RID: 1208
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x40004B8")]
private Transform g_PosPushPlayer;
// Token: 0x040004A3 RID: 1187
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x40004A3")]
// Token: 0x040004B9 RID: 1209
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x40004B9")]
private bool g_bPushPlayer;
// Token: 0x040004A4 RID: 1188
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x40004A4")]
// Token: 0x040004BA RID: 1210
[FieldOffset(Offset = "0x230")]
[Token(Token = "0x40004BA")]
protected Shake g_ShakeHead;
// Token: 0x040004A5 RID: 1189
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x40004A5")]
// Token: 0x040004BB RID: 1211
[FieldOffset(Offset = "0x238")]
[Token(Token = "0x40004BB")]
protected Shake g_ShakeBody;
// Token: 0x040004A6 RID: 1190
[FieldOffset(Offset = "0x230")]
[Token(Token = "0x40004A6")]
// Token: 0x040004BC RID: 1212
[FieldOffset(Offset = "0x240")]
[Token(Token = "0x40004BC")]
protected Shake g_ShakeAll;
// Token: 0x040004A7 RID: 1191
[FieldOffset(Offset = "0x238")]
[Token(Token = "0x40004A7")]
// Token: 0x040004BD RID: 1213
[FieldOffset(Offset = "0x248")]
[Token(Token = "0x40004BD")]
protected int g_iBattleWatchType;
// Token: 0x040004A8 RID: 1192
[FieldOffset(Offset = "0x23C")]
[Token(Token = "0x40004A8")]
// Token: 0x040004BE RID: 1214
[FieldOffset(Offset = "0x24C")]
[Token(Token = "0x40004BE")]
protected bool g_bHelpEnemy;
// Token: 0x040004A9 RID: 1193
[FieldOffset(Offset = "0x23D")]
[Token(Token = "0x40004A9")]
// Token: 0x040004BF RID: 1215
[FieldOffset(Offset = "0x24D")]
[Token(Token = "0x40004BF")]
protected bool g_bCureBuff;
// Token: 0x040004AA RID: 1194
[FieldOffset(Offset = "0x23E")]
[Token(Token = "0x40004AA")]
// Token: 0x040004C0 RID: 1216
[FieldOffset(Offset = "0x24E")]
[Token(Token = "0x40004C0")]
protected bool g_bDefenseBuff;
// Token: 0x040004AB RID: 1195
[FieldOffset(Offset = "0x23F")]
[Token(Token = "0x40004AB")]
// Token: 0x040004C1 RID: 1217
[FieldOffset(Offset = "0x24F")]
[Token(Token = "0x40004C1")]
protected bool g_bAttack;
// Token: 0x040004AC RID: 1196
[FieldOffset(Offset = "0x240")]
[Token(Token = "0x40004AC")]
// Token: 0x040004C2 RID: 1218
[FieldOffset(Offset = "0x250")]
[Token(Token = "0x40004C2")]
protected float g_fTrackTime;
// Token: 0x040004AD RID: 1197
[FieldOffset(Offset = "0x244")]
[Token(Token = "0x40004AD")]
// Token: 0x040004C3 RID: 1219
[FieldOffset(Offset = "0x254")]
[Token(Token = "0x40004C3")]
protected float g_fAttackMoveTime;
// Token: 0x040004AE RID: 1198
[FieldOffset(Offset = "0x248")]
[Token(Token = "0x40004AE")]
// Token: 0x040004C4 RID: 1220
[FieldOffset(Offset = "0x258")]
[Token(Token = "0x40004C4")]
protected float g_fAttackRotateTime;
// Token: 0x040004AF RID: 1199
[FieldOffset(Offset = "0x24C")]
[Token(Token = "0x40004AF")]
// Token: 0x040004C5 RID: 1221
[FieldOffset(Offset = "0x25C")]
[Token(Token = "0x40004C5")]
protected float g_fDamageFlyWaitTime = 3.5f;
// Token: 0x040004B0 RID: 1200
[FieldOffset(Offset = "0x250")]
[Token(Token = "0x40004B0")]
// Token: 0x040004C6 RID: 1222
[FieldOffset(Offset = "0x260")]
[Token(Token = "0x40004C6")]
private float g_fTyrantsTime;
// Token: 0x0200005E RID: 94
[Token(Token = "0x200005E")]
protected enum AIFighting
{
// Token: 0x040004B2 RID: 1202
[Token(Token = "0x40004B2")]
// Token: 0x040004C8 RID: 1224
[Token(Token = "0x40004C8")]
Judgment,
// Token: 0x040004B3 RID: 1203
[Token(Token = "0x40004B3")]
// Token: 0x040004C9 RID: 1225
[Token(Token = "0x40004C9")]
Help,
// Token: 0x040004B4 RID: 1204
[Token(Token = "0x40004B4")]
// Token: 0x040004CA RID: 1226
[Token(Token = "0x40004CA")]
Flee,
// Token: 0x040004B5 RID: 1205
[Token(Token = "0x40004B5")]
// Token: 0x040004CB RID: 1227
[Token(Token = "0x40004CB")]
DodgeL,
// Token: 0x040004B6 RID: 1206
[Token(Token = "0x40004B6")]
// Token: 0x040004CC RID: 1228
[Token(Token = "0x40004CC")]
DodgeR,
// Token: 0x040004B7 RID: 1207
[Token(Token = "0x40004B7")]
// Token: 0x040004CD RID: 1229
[Token(Token = "0x40004CD")]
DodgeB,
// Token: 0x040004B8 RID: 1208
[Token(Token = "0x40004B8")]
// Token: 0x040004CE RID: 1230
[Token(Token = "0x40004CE")]
Magic,
// Token: 0x040004B9 RID: 1209
[Token(Token = "0x40004B9")]
// Token: 0x040004CF RID: 1231
[Token(Token = "0x40004CF")]
Cast,
// Token: 0x040004BA RID: 1210
[Token(Token = "0x40004BA")]
// Token: 0x040004D0 RID: 1232
[Token(Token = "0x40004D0")]
Attack01,
// Token: 0x040004BB RID: 1211
[Token(Token = "0x40004BB")]
// Token: 0x040004D1 RID: 1233
[Token(Token = "0x40004D1")]
Attack02,
// Token: 0x040004BC RID: 1212
[Token(Token = "0x40004BC")]
// Token: 0x040004D2 RID: 1234
[Token(Token = "0x40004D2")]
AttackMagic,
// Token: 0x040004BD RID: 1213
[Token(Token = "0x40004BD")]
// Token: 0x040004D3 RID: 1235
[Token(Token = "0x40004D3")]
AttackMagicCast,
// Token: 0x040004BE RID: 1214
[Token(Token = "0x40004BE")]
// Token: 0x040004D4 RID: 1236
[Token(Token = "0x40004D4")]
PlayerDead
}
}

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x200005F")]
public class AI_Doll03_Big : AI_Doll03
{
// Token: 0x06000386 RID: 902 RVA: 0x0000A9A8 File Offset: 0x00008BA8
[Token(Token = "0x6000386")]
[Address(RVA = "0x189CE20", Offset = "0x189B620", VA = "0x18189CE20", Slot = "4")]
// Token: 0x06000389 RID: 905 RVA: 0x0000A150 File Offset: 0x00008350
[Token(Token = "0x6000389")]
[Address(RVA = "0x187A040", Offset = "0x1879040", VA = "0x18187A040", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -21,49 +21,49 @@ public class AI_Doll03_Big : AI_Doll03
this.g_fBuffCure = 6.3f;
}
// Token: 0x06000387 RID: 903 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000387")]
[Address(RVA = "0x189C050", Offset = "0x189A850", VA = "0x18189C050", Slot = "39")]
protected override void FJudgment()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000388 RID: 904 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000388")]
[Address(RVA = "0x189B990", Offset = "0x189A190", VA = "0x18189B990", Slot = "40")]
protected override void FFlee()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000389 RID: 905 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000389")]
[Address(RVA = "0x189B530", Offset = "0x1899D30", VA = "0x18189B530", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600038A RID: 906 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600038A")]
[Address(RVA = "0x189C2B0", Offset = "0x189AAB0", VA = "0x18189C2B0", Slot = "33")]
public override void Hit(AttackData Data)
[Address(RVA = "0x1879200", Offset = "0x1878200", VA = "0x181879200", Slot = "39")]
protected override void FJudgment()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600038B RID: 907 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600038B")]
[Address(RVA = "0x189B7A0", Offset = "0x1899FA0", VA = "0x18189B7A0", Slot = "41")]
[Address(RVA = "0x1878B30", Offset = "0x1877B30", VA = "0x181878B30", Slot = "40")]
protected override void FFlee()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600038C RID: 908 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600038C")]
[Address(RVA = "0x18786D0", Offset = "0x18776D0", VA = "0x1818786D0", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600038D RID: 909 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600038D")]
[Address(RVA = "0x1879460", Offset = "0x1878460", VA = "0x181879460", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600038E RID: 910 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600038E")]
[Address(RVA = "0x1878940", Offset = "0x1877940", VA = "0x181878940", Slot = "41")]
protected override void FAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600038C RID: 908 RVA: 0x0000AA0C File Offset: 0x00008C0C
[Token(Token = "0x600038C")]
[Address(RVA = "0x189CE80", Offset = "0x189B680", VA = "0x18189CE80")]
// Token: 0x0600038F RID: 911 RVA: 0x0000A1B4 File Offset: 0x000083B4
[Token(Token = "0x600038F")]
[Address(RVA = "0x187A0A0", Offset = "0x18790A0", VA = "0x18187A0A0")]
public AI_Doll03_Big()
{
this.g_fAttackRadius = 4.5f;
@@ -73,8 +73,8 @@ public class AI_Doll03_Big : AI_Doll03
base..ctor();
}
// Token: 0x040004BF RID: 1215
[FieldOffset(Offset = "0x258")]
[Token(Token = "0x40004BF")]
// Token: 0x040004D5 RID: 1237
[FieldOffset(Offset = "0x268")]
[Token(Token = "0x40004D5")]
private bool g_bDamageFlyTeleport;
}

View File

@@ -8,25 +8,25 @@ using UnityEngine;
[Token(Token = "0x2000060")]
public class AI_DollWeakA : AI_NPC
{
// Token: 0x0600038D RID: 909 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600038D")]
[Address(RVA = "0x18CA850", Offset = "0x18C9050", VA = "0x1818CA850", Slot = "4")]
// Token: 0x06000390 RID: 912 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000390")]
[Address(RVA = "0x1881E70", Offset = "0x1880E70", VA = "0x181881E70", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600038E RID: 910 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600038E")]
[Address(RVA = "0x18CADB0", Offset = "0x18C95B0", VA = "0x1818CADB0", Slot = "5")]
// Token: 0x06000391 RID: 913 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000391")]
[Address(RVA = "0x18823D0", Offset = "0x18813D0", VA = "0x1818823D0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600038F RID: 911 RVA: 0x0000AA4C File Offset: 0x00008C4C
[Token(Token = "0x600038F")]
[Address(RVA = "0x18CA320", Offset = "0x18C8B20", VA = "0x1818CA320", Slot = "6")]
// Token: 0x06000392 RID: 914 RVA: 0x0000A1F4 File Offset: 0x000083F4
[Token(Token = "0x6000392")]
[Address(RVA = "0x1881940", Offset = "0x1880940", VA = "0x181881940", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -34,9 +34,9 @@ public class AI_DollWeakA : AI_NPC
this.g_ShakeAll.Update();
}
// Token: 0x06000390 RID: 912 RVA: 0x0000AA80 File Offset: 0x00008C80
[Token(Token = "0x6000390")]
[Address(RVA = "0x18C8320", Offset = "0x18C6B20", VA = "0x1818C8320")]
// Token: 0x06000393 RID: 915 RVA: 0x0000A228 File Offset: 0x00008428
[Token(Token = "0x6000393")]
[Address(RVA = "0x187F630", Offset = "0x187E630", VA = "0x18187F630")]
public void EndStatus(AI_NPC.AIStatus Status)
{
if (!this.g_GIK.enabled)
@@ -54,25 +54,25 @@ public class AI_DollWeakA : AI_NPC
}
}
// Token: 0x06000391 RID: 913 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000391")]
[Address(RVA = "0x18C9A70", Offset = "0x18C8270", VA = "0x1818C9A70", Slot = "38")]
// Token: 0x06000394 RID: 916 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000394")]
[Address(RVA = "0x1881090", Offset = "0x1880090", VA = "0x181881090", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000392 RID: 914 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000392")]
[Address(RVA = "0x18CA6D0", Offset = "0x18C8ED0", VA = "0x1818CA6D0", Slot = "7")]
// Token: 0x06000395 RID: 917 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000395")]
[Address(RVA = "0x1881CF0", Offset = "0x1880CF0", VA = "0x181881CF0", Slot = "7")]
public override void Special()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000393 RID: 915 RVA: 0x0000AAE4 File Offset: 0x00008CE4
[Token(Token = "0x6000393")]
[Address(RVA = "0x16A5050", Offset = "0x16A3850", VA = "0x1816A5050", Slot = "29")]
// Token: 0x06000396 RID: 918 RVA: 0x0000A28C File Offset: 0x0000848C
[Token(Token = "0x6000396")]
[Address(RVA = "0x183FF10", Offset = "0x183EF10", VA = "0x18183FF10", Slot = "29")]
public override void ResurrectionStatus()
{
this.AttackMagic01ReadyInit();
@@ -86,105 +86,105 @@ public class AI_DollWeakA : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000394 RID: 916 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000394")]
[Address(RVA = "0x1895D10", Offset = "0x1894510", VA = "0x181895D10", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000395 RID: 917 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000395")]
[Address(RVA = "0x18CA5F0", Offset = "0x18C8DF0", VA = "0x1818CA5F0", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000396 RID: 918 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000396")]
[Address(RVA = "0x169DED0", Offset = "0x169C6D0", VA = "0x18169DED0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000397 RID: 919 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000397")]
[Address(RVA = "0x16A7750", Offset = "0x16A5F50", VA = "0x1816A7750", Slot = "11")]
public override void Patrol()
[Address(RVA = "0x187FE60", Offset = "0x187EE60", VA = "0x18187FE60", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000398 RID: 920 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000398")]
[Address(RVA = "0x169A9F0", Offset = "0x16991F0", VA = "0x18169A9F0", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x1881C10", Offset = "0x1880C10", VA = "0x181881C10", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000399 RID: 921 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000399")]
[Address(RVA = "0x18CAD10", Offset = "0x18C9510", VA = "0x1818CAD10", Slot = "17")]
public override void TurnPlayer()
[Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039A RID: 922 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039A")]
[Address(RVA = "0x169EF40", Offset = "0x169D740", VA = "0x18169EF40", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x1842680", Offset = "0x1841680", VA = "0x181842680", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039B RID: 923 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039B")]
[Address(RVA = "0x18C8A10", Offset = "0x18C7210", VA = "0x1818C8A10", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039C RID: 924 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039C")]
[Address(RVA = "0x18C9720", Offset = "0x18C7F20", VA = "0x1818C9720")]
protected void InitFightingType(AI_DollWeakA.AIFighting Type)
[Address(RVA = "0x1882330", Offset = "0x1881330", VA = "0x181882330", Slot = "17")]
public override void TurnPlayer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039D RID: 925 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039D")]
[Address(RVA = "0x18CA370", Offset = "0x18C8B70", VA = "0x1818CA370")]
private void PlayerDead()
[Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039E RID: 926 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039E")]
[Address(RVA = "0x18C83E0", Offset = "0x18C6BE0", VA = "0x1818C83E0", Slot = "39")]
protected virtual void FightWatchInit()
[Address(RVA = "0x187FD20", Offset = "0x187ED20", VA = "0x18187FD20", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600039F RID: 927 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600039F")]
[Address(RVA = "0x18C84F0", Offset = "0x18C6CF0", VA = "0x1818C84F0", Slot = "40")]
[Address(RVA = "0x1880D40", Offset = "0x187FD40", VA = "0x181880D40")]
protected void InitFightingType(AI_DollWeakA.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A0 RID: 928 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A0")]
[Address(RVA = "0x1881990", Offset = "0x1880990", VA = "0x181881990")]
private void PlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A1 RID: 929 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A1")]
[Address(RVA = "0x187F6F0", Offset = "0x187E6F0", VA = "0x18187F6F0", Slot = "39")]
protected virtual void FightWatchInit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A2 RID: 930 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A2")]
[Address(RVA = "0x187F800", Offset = "0x187E800", VA = "0x18187F800", Slot = "40")]
protected virtual void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A0 RID: 928 RVA: 0x0000AB14 File Offset: 0x00008D14
[Token(Token = "0x60003A0")]
[Address(RVA = "0x18C7BB0", Offset = "0x18C63B0", VA = "0x1818C7BB0", Slot = "41")]
// Token: 0x060003A3 RID: 931 RVA: 0x0000A2BC File Offset: 0x000084BC
[Token(Token = "0x60003A3")]
[Address(RVA = "0x187EEC0", Offset = "0x187DEC0", VA = "0x18187EEC0", Slot = "41")]
protected virtual void Attack01Init()
{
this.g_fAttackMoveTime = 1.2f;
@@ -193,17 +193,17 @@ public class AI_DollWeakA : AI_NPC
this.g_fTyrantsTime = 2.5f;
}
// Token: 0x060003A1 RID: 929 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A1")]
[Address(RVA = "0x18C7BE0", Offset = "0x18C63E0", VA = "0x1818C7BE0", Slot = "42")]
// Token: 0x060003A4 RID: 932 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A4")]
[Address(RVA = "0x187EEF0", Offset = "0x187DEF0", VA = "0x18187EEF0", Slot = "42")]
protected virtual void Attack01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A2 RID: 930 RVA: 0x0000AB50 File Offset: 0x00008D50
[Token(Token = "0x60003A2")]
[Address(RVA = "0x18C7DC0", Offset = "0x18C65C0", VA = "0x1818C7DC0", Slot = "43")]
// Token: 0x060003A5 RID: 933 RVA: 0x0000A2F8 File Offset: 0x000084F8
[Token(Token = "0x60003A5")]
[Address(RVA = "0x187F0D0", Offset = "0x187E0D0", VA = "0x18187F0D0", Slot = "43")]
protected virtual void Attack02Init()
{
this.g_fAttackMoveTime = 1.1f;
@@ -212,17 +212,17 @@ public class AI_DollWeakA : AI_NPC
this.g_fTyrantsTime = 4.5f;
}
// Token: 0x060003A3 RID: 931 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A3")]
[Address(RVA = "0x18C7DF0", Offset = "0x18C65F0", VA = "0x1818C7DF0", Slot = "44")]
// Token: 0x060003A6 RID: 934 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A6")]
[Address(RVA = "0x187F100", Offset = "0x187E100", VA = "0x18187F100", Slot = "44")]
protected virtual void Attack02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A4 RID: 932 RVA: 0x0000AB8C File Offset: 0x00008D8C
[Token(Token = "0x60003A4")]
[Address(RVA = "0x18C7FE0", Offset = "0x18C67E0", VA = "0x1818C7FE0", Slot = "45")]
// Token: 0x060003A7 RID: 935 RVA: 0x0000A334 File Offset: 0x00008534
[Token(Token = "0x60003A7")]
[Address(RVA = "0x187F2F0", Offset = "0x187E2F0", VA = "0x18187F2F0", Slot = "45")]
protected virtual void Attack03Init()
{
this.g_fAttackMoveTime = 1f;
@@ -231,65 +231,65 @@ public class AI_DollWeakA : AI_NPC
this.g_fTyrantsTime = 3f;
}
// Token: 0x060003A5 RID: 933 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A5")]
[Address(RVA = "0x18C8010", Offset = "0x18C6810", VA = "0x1818C8010", Slot = "46")]
protected virtual void Attack03()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A6 RID: 934 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A6")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "47")]
protected virtual void AttackMagic01ReadyInit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A7 RID: 935 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A7")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "48")]
protected virtual void AttackMagic01Ready()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A8 RID: 936 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A8")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "49")]
protected virtual void AttackMagic01FireInit()
[Address(RVA = "0x187F320", Offset = "0x187E320", VA = "0x18187F320", Slot = "46")]
protected virtual void Attack03()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003A9 RID: 937 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003A9")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "50")]
protected virtual void AttackMagic01Fire()
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "47")]
protected virtual void AttackMagic01ReadyInit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AA RID: 938 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AA")]
[Address(RVA = "0x189D140", Offset = "0x189B940", VA = "0x18189D140", Slot = "25")]
public override void DamagedFly()
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "48")]
protected virtual void AttackMagic01Ready()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AB RID: 939 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AB")]
[Address(RVA = "0x189E5C0", Offset = "0x189CDC0", VA = "0x18189E5C0", Slot = "26")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "49")]
protected virtual void AttackMagic01FireInit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AC RID: 940 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AC")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "50")]
protected virtual void AttackMagic01Fire()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AD RID: 941 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AD")]
[Address(RVA = "0x187A360", Offset = "0x1879360", VA = "0x18187A360", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AE RID: 942 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AE")]
[Address(RVA = "0x187B7F0", Offset = "0x187A7F0", VA = "0x18187B7F0", Slot = "26")]
public override void GetUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AC RID: 940 RVA: 0x0000ABC8 File Offset: 0x00008DC8
[Token(Token = "0x60003AC")]
[Address(RVA = "0x169FB80", Offset = "0x169E380", VA = "0x18169FB80", Slot = "27")]
// Token: 0x060003AF RID: 943 RVA: 0x0000A370 File Offset: 0x00008570
[Token(Token = "0x60003AF")]
[Address(RVA = "0x183AA70", Offset = "0x1839A70", VA = "0x18183AA70", Slot = "27")]
public override void Death()
{
this.AttackMagic01ReadyInit();
@@ -303,9 +303,9 @@ public class AI_DollWeakA : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060003AD RID: 941 RVA: 0x0000ABF8 File Offset: 0x00008DF8
[Token(Token = "0x60003AD")]
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
// Token: 0x060003B0 RID: 944 RVA: 0x0000A3A0 File Offset: 0x000085A0
[Token(Token = "0x60003B0")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -322,41 +322,41 @@ public class AI_DollWeakA : AI_NPC
this.AttackMagic01ReadyInit();
}
// Token: 0x060003AE RID: 942 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AE")]
[Address(RVA = "0x1865580", Offset = "0x1863D80", VA = "0x181865580", Slot = "20")]
// Token: 0x060003B1 RID: 945 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B1")]
[Address(RVA = "0x187BB30", Offset = "0x187AB30", VA = "0x18187BB30", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003AF RID: 943 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003AF")]
[Address(RVA = "0x169CB90", Offset = "0x169B390", VA = "0x18169CB90", Slot = "21")]
// Token: 0x060003B2 RID: 946 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B2")]
[Address(RVA = "0x1837A50", Offset = "0x1836A50", VA = "0x181837A50", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003B0 RID: 944 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B0")]
[Address(RVA = "0x18C8B50", Offset = "0x18C7350", VA = "0x1818C8B50", Slot = "33")]
// Token: 0x060003B3 RID: 947 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B3")]
[Address(RVA = "0x1880110", Offset = "0x187F110", VA = "0x181880110", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003B1 RID: 945 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B1")]
[Address(RVA = "0x169F110", Offset = "0x169D910", VA = "0x18169F110", Slot = "34")]
// Token: 0x060003B4 RID: 948 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B4")]
[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003B2 RID: 946 RVA: 0x0000AC3C File Offset: 0x00008E3C
[Token(Token = "0x60003B2")]
[Address(RVA = "0x18B6B60", Offset = "0x18B5360", VA = "0x1818B6B60", Slot = "30")]
// Token: 0x060003B5 RID: 949 RVA: 0x0000A3E4 File Offset: 0x000085E4
[Token(Token = "0x60003B5")]
[Address(RVA = "0x18620E0", Offset = "0x18610E0", VA = "0x1818620E0", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -365,17 +365,17 @@ public class AI_DollWeakA : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x060003B3 RID: 947 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B3")]
[Address(RVA = "0x18C81F0", Offset = "0x18C69F0", VA = "0x1818C81F0", Slot = "31")]
// Token: 0x060003B6 RID: 950 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B6")]
[Address(RVA = "0x187F500", Offset = "0x187E500", VA = "0x18187F500", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003B4 RID: 948 RVA: 0x0000AC64 File Offset: 0x00008E64
[Token(Token = "0x60003B4")]
[Address(RVA = "0x18CA3E0", Offset = "0x18C8BE0", VA = "0x1818CA3E0", Slot = "32")]
// Token: 0x060003B7 RID: 951 RVA: 0x0000A40C File Offset: 0x0000860C
[Token(Token = "0x60003B7")]
[Address(RVA = "0x1881A00", Offset = "0x1880A00", VA = "0x181881A00", Slot = "32")]
public override void Remove()
{
this.AttackMagic01ReadyInit();
@@ -391,157 +391,157 @@ public class AI_DollWeakA : AI_NPC
cccontroller.SetEnable(num3 != 0);
}
// Token: 0x060003B5 RID: 949 RVA: 0x0000ACBC File Offset: 0x00008EBC
[Token(Token = "0x60003B5")]
[Address(RVA = "0x18CA5B0", Offset = "0x18C8DB0", VA = "0x1818CA5B0", Slot = "35")]
// Token: 0x060003B8 RID: 952 RVA: 0x0000A464 File Offset: 0x00008664
[Token(Token = "0x60003B8")]
[Address(RVA = "0x1881BD0", Offset = "0x1880BD0", VA = "0x181881BD0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x060003B6 RID: 950 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B6")]
[Address(RVA = "0x18CA450", Offset = "0x18C8C50", VA = "0x1818CA450", Slot = "36")]
// Token: 0x060003B9 RID: 953 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B9")]
[Address(RVA = "0x1881A70", Offset = "0x1880A70", VA = "0x181881A70", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003B7 RID: 951 RVA: 0x0000ACE4 File Offset: 0x00008EE4
[Token(Token = "0x60003B7")]
[Address(RVA = "0x18CB030", Offset = "0x18C9830", VA = "0x1818CB030")]
// Token: 0x060003BA RID: 954 RVA: 0x0000A48C File Offset: 0x0000868C
[Token(Token = "0x60003BA")]
[Address(RVA = "0x1882650", Offset = "0x1881650", VA = "0x181882650")]
public AI_DollWeakA()
{
}
// Token: 0x040004C0 RID: 1216
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x40004C0")]
// Token: 0x040004D6 RID: 1238
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40004D6")]
protected DollWeakEffectPlay g_Effect;
// Token: 0x040004C1 RID: 1217
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x40004C1")]
// Token: 0x040004D7 RID: 1239
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40004D7")]
protected float g_fAttackRadius = 2f;
// Token: 0x040004C2 RID: 1218
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x40004C2")]
// Token: 0x040004D8 RID: 1240
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40004D8")]
protected float g_fAttackRadius01 = 2f;
// Token: 0x040004C3 RID: 1219
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40004C3")]
// Token: 0x040004D9 RID: 1241
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40004D9")]
protected float g_fAttackRadius02 = 5f;
// Token: 0x040004C4 RID: 1220
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x40004C4")]
// Token: 0x040004DA RID: 1242
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x40004DA")]
protected float g_fAttackRadius03 = 4f;
// Token: 0x040004C5 RID: 1221
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40004C5")]
// Token: 0x040004DB RID: 1243
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40004DB")]
protected float g_fAniMoveSpeed;
// Token: 0x040004C6 RID: 1222
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40004C6")]
// Token: 0x040004DC RID: 1244
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x40004DC")]
protected float g_fAniMoveAngle;
// Token: 0x040004C7 RID: 1223
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40004C7")]
// Token: 0x040004DD RID: 1245
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40004DD")]
protected Vector3 g_v3PreForward;
// Token: 0x040004C8 RID: 1224
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x40004C8")]
// Token: 0x040004DE RID: 1246
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x40004DE")]
protected float g_fAniDamagedWeight;
// Token: 0x040004C9 RID: 1225
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40004C9")]
// Token: 0x040004DF RID: 1247
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40004DF")]
protected AI_DollWeakA.AIFighting g_Fightting = (AI_DollWeakA.AIFighting)((ulong)1L);
// Token: 0x040004CA RID: 1226
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x40004CA")]
// Token: 0x040004E0 RID: 1248
[FieldOffset(Offset = "0x1B4")]
[Token(Token = "0x40004E0")]
protected AI_DollWeakA.AIFighting g_AttackType = (AI_DollWeakA.AIFighting)((ulong)2L);
// Token: 0x040004CB RID: 1227
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40004CB")]
// Token: 0x040004E1 RID: 1249
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40004E1")]
protected float g_fAttackMoveTime;
// Token: 0x040004CC RID: 1228
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x40004CC")]
// Token: 0x040004E2 RID: 1250
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x40004E2")]
protected float g_fAttackRotateTime;
// Token: 0x040004CD RID: 1229
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40004CD")]
// Token: 0x040004E3 RID: 1251
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40004E3")]
protected float g_fTrackTime;
// Token: 0x040004CE RID: 1230
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40004CE")]
// Token: 0x040004E4 RID: 1252
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40004E4")]
private Shake g_ShakeHead;
// Token: 0x040004CF RID: 1231
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40004CF")]
// Token: 0x040004E5 RID: 1253
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40004E5")]
private Shake g_ShakeBody;
// Token: 0x040004D0 RID: 1232
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40004D0")]
// Token: 0x040004E6 RID: 1254
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40004E6")]
private Shake g_ShakeAll;
// Token: 0x040004D1 RID: 1233
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40004D1")]
// Token: 0x040004E7 RID: 1255
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40004E7")]
protected CCController g_CCC;
// Token: 0x040004D2 RID: 1234
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40004D2")]
// Token: 0x040004E8 RID: 1256
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40004E8")]
private GrounderIK g_GIK;
// Token: 0x040004D3 RID: 1235
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40004D3")]
// Token: 0x040004E9 RID: 1257
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40004E9")]
protected float g_fTyrantsTime;
// Token: 0x02000061 RID: 97
[Token(Token = "0x2000061")]
protected enum AIFighting
{
// Token: 0x040004D5 RID: 1237
[Token(Token = "0x40004D5")]
// Token: 0x040004EB RID: 1259
[Token(Token = "0x40004EB")]
WatchFirst,
// Token: 0x040004D6 RID: 1238
[Token(Token = "0x40004D6")]
// Token: 0x040004EC RID: 1260
[Token(Token = "0x40004EC")]
Watch,
// Token: 0x040004D7 RID: 1239
[Token(Token = "0x40004D7")]
// Token: 0x040004ED RID: 1261
[Token(Token = "0x40004ED")]
Attack01,
// Token: 0x040004D8 RID: 1240
[Token(Token = "0x40004D8")]
// Token: 0x040004EE RID: 1262
[Token(Token = "0x40004EE")]
Attack02,
// Token: 0x040004D9 RID: 1241
[Token(Token = "0x40004D9")]
// Token: 0x040004EF RID: 1263
[Token(Token = "0x40004EF")]
Attack03,
// Token: 0x040004DA RID: 1242
[Token(Token = "0x40004DA")]
// Token: 0x040004F0 RID: 1264
[Token(Token = "0x40004F0")]
PlayerDead,
// Token: 0x040004DB RID: 1243
[Token(Token = "0x40004DB")]
// Token: 0x040004F1 RID: 1265
[Token(Token = "0x40004F1")]
Magic01Ready,
// Token: 0x040004DC RID: 1244
[Token(Token = "0x40004DC")]
// Token: 0x040004F2 RID: 1266
[Token(Token = "0x40004F2")]
Magic01Fire
}
}

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x2000062")]
public class AI_DollWeakB : AI_DollWeakA
{
// Token: 0x060003B8 RID: 952 RVA: 0x0000AD38 File Offset: 0x00008F38
[Token(Token = "0x60003B8")]
[Address(RVA = "0x18CBF60", Offset = "0x18CA760", VA = "0x1818CBF60", Slot = "4")]
// Token: 0x060003BB RID: 955 RVA: 0x0000A4E0 File Offset: 0x000086E0
[Token(Token = "0x60003BB")]
[Address(RVA = "0x189BF60", Offset = "0x189AF60", VA = "0x18189BF60", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -22,33 +22,33 @@ public class AI_DollWeakB : AI_DollWeakA
this.g_fDashSpeed = 0.8f;
}
// Token: 0x060003B9 RID: 953 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003B9")]
[Address(RVA = "0x18CBDF0", Offset = "0x18CA5F0", VA = "0x1818CBDF0", Slot = "7")]
// Token: 0x060003BC RID: 956 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003BC")]
[Address(RVA = "0x189BDF0", Offset = "0x189ADF0", VA = "0x18189BDF0", Slot = "7")]
public override void Special()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003BA RID: 954 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003BA")]
[Address(RVA = "0x18CB840", Offset = "0x18CA040", VA = "0x1818CB840", Slot = "39")]
// Token: 0x060003BD RID: 957 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003BD")]
[Address(RVA = "0x189B840", Offset = "0x189A840", VA = "0x18189B840", Slot = "39")]
protected override void FightWatchInit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003BB RID: 955 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003BB")]
[Address(RVA = "0x18CB8A0", Offset = "0x18CA0A0", VA = "0x1818CB8A0", Slot = "40")]
// Token: 0x060003BE RID: 958 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003BE")]
[Address(RVA = "0x189B8A0", Offset = "0x189A8A0", VA = "0x18189B8A0", Slot = "40")]
protected override void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003BC RID: 956 RVA: 0x0000ADA8 File Offset: 0x00008FA8
[Token(Token = "0x60003BC")]
[Address(RVA = "0x18CB080", Offset = "0x18C9880", VA = "0x1818CB080", Slot = "41")]
// Token: 0x060003BF RID: 959 RVA: 0x0000A550 File Offset: 0x00008750
[Token(Token = "0x60003BF")]
[Address(RVA = "0x189B080", Offset = "0x189A080", VA = "0x18189B080", Slot = "41")]
protected override void Attack01Init()
{
this.g_fAttackMoveTime = 0.9f;
@@ -57,17 +57,17 @@ public class AI_DollWeakB : AI_DollWeakA
this.g_fTyrantsTime = 2f;
}
// Token: 0x060003BD RID: 957 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003BD")]
[Address(RVA = "0x18CB0B0", Offset = "0x18C98B0", VA = "0x1818CB0B0", Slot = "42")]
// Token: 0x060003C0 RID: 960 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003C0")]
[Address(RVA = "0x189B0B0", Offset = "0x189A0B0", VA = "0x18189B0B0", Slot = "42")]
protected override void Attack01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003BE RID: 958 RVA: 0x0000ADE4 File Offset: 0x00008FE4
[Token(Token = "0x60003BE")]
[Address(RVA = "0x18CB290", Offset = "0x18C9A90", VA = "0x1818CB290", Slot = "43")]
// Token: 0x060003C1 RID: 961 RVA: 0x0000A58C File Offset: 0x0000878C
[Token(Token = "0x60003C1")]
[Address(RVA = "0x189B290", Offset = "0x189A290", VA = "0x18189B290", Slot = "43")]
protected override void Attack02Init()
{
this.g_fAttackMoveTime = 0.6f;
@@ -76,17 +76,17 @@ public class AI_DollWeakB : AI_DollWeakA
this.g_fTyrantsTime = 1.83f;
}
// Token: 0x060003BF RID: 959 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003BF")]
[Address(RVA = "0x18CB2C0", Offset = "0x18C9AC0", VA = "0x1818CB2C0", Slot = "44")]
// Token: 0x060003C2 RID: 962 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003C2")]
[Address(RVA = "0x189B2C0", Offset = "0x189A2C0", VA = "0x18189B2C0", Slot = "44")]
protected override void Attack02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003C0 RID: 960 RVA: 0x0000AE20 File Offset: 0x00009020
[Token(Token = "0x60003C0")]
[Address(RVA = "0x18CB6C0", Offset = "0x18C9EC0", VA = "0x1818CB6C0", Slot = "47")]
// Token: 0x060003C3 RID: 963 RVA: 0x0000A5C8 File Offset: 0x000087C8
[Token(Token = "0x60003C3")]
[Address(RVA = "0x189B6C0", Offset = "0x189A6C0", VA = "0x18189B6C0", Slot = "47")]
protected override void AttackMagic01ReadyInit()
{
Animator g_Anim = this.g_Anim;
@@ -106,17 +106,17 @@ public class AI_DollWeakB : AI_DollWeakA
this.g_fTyrantsTime = 1.75f;
}
// Token: 0x060003C1 RID: 961 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003C1")]
[Address(RVA = "0x18CB790", Offset = "0x18C9F90", VA = "0x1818CB790", Slot = "48")]
// Token: 0x060003C4 RID: 964 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003C4")]
[Address(RVA = "0x189B790", Offset = "0x189A790", VA = "0x18189B790", Slot = "48")]
protected override void AttackMagic01Ready()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003C2 RID: 962 RVA: 0x0000AEAC File Offset: 0x000090AC
[Token(Token = "0x60003C2")]
[Address(RVA = "0x18CB4A0", Offset = "0x18C9CA0", VA = "0x1818CB4A0", Slot = "49")]
// Token: 0x060003C5 RID: 965 RVA: 0x0000A654 File Offset: 0x00008854
[Token(Token = "0x60003C5")]
[Address(RVA = "0x189B4A0", Offset = "0x189A4A0", VA = "0x18189B4A0", Slot = "49")]
protected override void AttackMagic01FireInit()
{
Animator g_Anim = this.g_Anim;
@@ -139,29 +139,22 @@ public class AI_DollWeakB : AI_DollWeakA
g_Effect.PlayMagicSuccess();
}
// Token: 0x060003C3 RID: 963 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003C3")]
[Address(RVA = "0x18CB590", Offset = "0x18C9D90", VA = "0x1818CB590", Slot = "50")]
// Token: 0x060003C6 RID: 966 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003C6")]
[Address(RVA = "0x189B590", Offset = "0x189A590", VA = "0x18189B590", Slot = "50")]
protected override void AttackMagic01Fire()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003C4 RID: 964 RVA: 0x0000AF54 File Offset: 0x00009154
[Token(Token = "0x60003C4")]
[Address(RVA = "0x18CB030", Offset = "0x18C9830", VA = "0x1818CB030")]
// Token: 0x060003C7 RID: 967 RVA: 0x0000A6FC File Offset: 0x000088FC
[Token(Token = "0x60003C7")]
[Address(RVA = "0x189BFD0", Offset = "0x189AFD0", VA = "0x18189BFD0")]
public AI_DollWeakB()
{
this.g_fAttackRadius = 2f;
this.g_fAttackRadius01 = 2f;
this.g_fAttackRadius02 = 5f;
this.g_fAttackRadius03 = 4f;
this.g_Fightting = (AI_DollWeakA.AIFighting)((ulong)1L);
this.g_AttackType = (AI_DollWeakA.AIFighting)((ulong)2L);
base..ctor();
}
// Token: 0x040004DD RID: 1245
[Token(Token = "0x40004DD")]
// Token: 0x040004F3 RID: 1267
[Token(Token = "0x40004F3")]
private const float g_fAttackMagicRadius = 40f;
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x2000063")]
public class AI_DollWeakC : AI_NPC
{
// Token: 0x060003C5 RID: 965 RVA: 0x0000AFA8 File Offset: 0x000091A8
[Token(Token = "0x60003C5")]
[Address(RVA = "0x18CF700", Offset = "0x18CDF00", VA = "0x1818CF700", Slot = "4")]
// Token: 0x060003C8 RID: 968 RVA: 0x0000A710 File Offset: 0x00008910
[Token(Token = "0x60003C8")]
[Address(RVA = "0x189F770", Offset = "0x189E770", VA = "0x18189F770", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -63,17 +63,17 @@ public class AI_DollWeakC : AI_NPC
float uv2UnwrappingParamsHardAngle = ((MB_IMeshBakerSettings)this).uv2UnwrappingParamsHardAngle;
}
// Token: 0x060003C6 RID: 966 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003C6")]
[Address(RVA = "0x18CFAC0", Offset = "0x18CE2C0", VA = "0x1818CFAC0", Slot = "5")]
// Token: 0x060003C9 RID: 969 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003C9")]
[Address(RVA = "0x189FB30", Offset = "0x189EB30", VA = "0x18189FB30", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003C7 RID: 967 RVA: 0x0000B184 File Offset: 0x00009384
[Token(Token = "0x60003C7")]
[Address(RVA = "0x18CF370", Offset = "0x18CDB70", VA = "0x1818CF370", Slot = "6")]
// Token: 0x060003CA RID: 970 RVA: 0x0000A8EC File Offset: 0x00008AEC
[Token(Token = "0x60003CA")]
[Address(RVA = "0x189F3E0", Offset = "0x189E3E0", VA = "0x18189F3E0", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -83,121 +83,121 @@ public class AI_DollWeakC : AI_NPC
this.g_ShakeShields.Update();
}
// Token: 0x060003C8 RID: 968 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003C8")]
[Address(RVA = "0x18CED30", Offset = "0x18CD530", VA = "0x1818CED30", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003C9 RID: 969 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003C9")]
[Address(RVA = "0x1895D10", Offset = "0x1894510", VA = "0x181895D10", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003CA RID: 970 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003CA")]
[Address(RVA = "0x18CF5D0", Offset = "0x18CDDD0", VA = "0x1818CF5D0", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003CB RID: 971 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003CB")]
[Address(RVA = "0x169DED0", Offset = "0x169C6D0", VA = "0x18169DED0", Slot = "8")]
public override void Idle()
[Address(RVA = "0x189EDA0", Offset = "0x189DDA0", VA = "0x18189EDA0", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003CC RID: 972 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003CC")]
[Address(RVA = "0x16A7750", Offset = "0x16A5F50", VA = "0x1816A7750", Slot = "11")]
public override void Patrol()
[Address(RVA = "0x187FE60", Offset = "0x187EE60", VA = "0x18187FE60", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003CD RID: 973 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003CD")]
[Address(RVA = "0x169A9F0", Offset = "0x16991F0", VA = "0x18169A9F0", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x189F640", Offset = "0x189E640", VA = "0x18189F640", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003CE RID: 974 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003CE")]
[Address(RVA = "0x169EF40", Offset = "0x169D740", VA = "0x18169EF40", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003CF RID: 975 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003CF")]
[Address(RVA = "0x18CCEF0", Offset = "0x18CB6F0", VA = "0x1818CCEF0", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x1842680", Offset = "0x1841680", VA = "0x181842680", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003D0 RID: 976 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003D0")]
[Address(RVA = "0x18CE070", Offset = "0x18CC870", VA = "0x1818CE070")]
private void InitFightingType(AI_DollWeakC.AIFighting Type)
[Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003D1 RID: 977 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003D1")]
[Address(RVA = "0x18CF3F0", Offset = "0x18CDBF0", VA = "0x1818CF3F0")]
private void PlayerDead()
[Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003D2 RID: 978 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003D2")]
[Address(RVA = "0x18CC450", Offset = "0x18CAC50", VA = "0x1818CC450")]
private void FightWatchInit()
[Address(RVA = "0x189CF00", Offset = "0x189BF00", VA = "0x18189CF00", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003D3 RID: 979 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003D3")]
[Address(RVA = "0x18CC610", Offset = "0x18CAE10", VA = "0x1818CC610")]
private void FightWatch()
[Address(RVA = "0x189E0E0", Offset = "0x189D0E0", VA = "0x18189E0E0")]
private void InitFightingType(AI_DollWeakC.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003D4 RID: 980 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003D4")]
[Address(RVA = "0x18CC0C0", Offset = "0x18CA8C0", VA = "0x1818CC0C0")]
private void Attack()
[Address(RVA = "0x189F460", Offset = "0x189E460", VA = "0x18189F460")]
private void PlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003D5 RID: 981 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003D5")]
[Address(RVA = "0x18CBFD0", Offset = "0x18CA7D0", VA = "0x1818CBFD0")]
[Address(RVA = "0x189C460", Offset = "0x189B460", VA = "0x18189C460")]
private void FightWatchInit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003D6 RID: 982 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003D6")]
[Address(RVA = "0x189C620", Offset = "0x189B620", VA = "0x18189C620")]
private void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003D7 RID: 983 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003D7")]
[Address(RVA = "0x189C0D0", Offset = "0x189B0D0", VA = "0x18189C0D0")]
private void Attack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003D8 RID: 984 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003D8")]
[Address(RVA = "0x189BFE0", Offset = "0x189AFE0", VA = "0x18189BFE0")]
private void AttackRunReady()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003D6 RID: 982 RVA: 0x0000B1D0 File Offset: 0x000093D0
[Token(Token = "0x60003D6")]
[Address(RVA = "0x18CC420", Offset = "0x18CAC20", VA = "0x1818CC420")]
// Token: 0x060003D9 RID: 985 RVA: 0x0000A938 File Offset: 0x00008B38
[Token(Token = "0x60003D9")]
[Address(RVA = "0x189C430", Offset = "0x189B430", VA = "0x18189C430")]
private void Defense()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -211,17 +211,17 @@ public class AI_DollWeakC : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060003D7 RID: 983 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003D7")]
[Address(RVA = "0x169ACA0", Offset = "0x16994A0", VA = "0x18169ACA0", Slot = "25")]
// Token: 0x060003DA RID: 986 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003DA")]
[Address(RVA = "0x1835B60", Offset = "0x1834B60", VA = "0x181835B60", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003D8 RID: 984 RVA: 0x0000B1FC File Offset: 0x000093FC
[Token(Token = "0x60003D8")]
[Address(RVA = "0x169FB80", Offset = "0x169E380", VA = "0x18169FB80", Slot = "27")]
// Token: 0x060003DB RID: 987 RVA: 0x0000A964 File Offset: 0x00008B64
[Token(Token = "0x60003DB")]
[Address(RVA = "0x183AA70", Offset = "0x1839A70", VA = "0x18183AA70", Slot = "27")]
public override void Death()
{
base..ctor();
@@ -235,9 +235,9 @@ public class AI_DollWeakC : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060003D9 RID: 985 RVA: 0x0000B22C File Offset: 0x0000942C
[Token(Token = "0x60003D9")]
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
// Token: 0x060003DC RID: 988 RVA: 0x0000A994 File Offset: 0x00008B94
[Token(Token = "0x60003DC")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -254,41 +254,41 @@ public class AI_DollWeakC : AI_NPC
base..ctor();
}
// Token: 0x060003DA RID: 986 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003DA")]
[Address(RVA = "0x1865580", Offset = "0x1863D80", VA = "0x181865580", Slot = "20")]
// Token: 0x060003DD RID: 989 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003DD")]
[Address(RVA = "0x187BB30", Offset = "0x187AB30", VA = "0x18187BB30", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003DB RID: 987 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003DB")]
[Address(RVA = "0x169CB90", Offset = "0x169B390", VA = "0x18169CB90", Slot = "21")]
// Token: 0x060003DE RID: 990 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003DE")]
[Address(RVA = "0x1837A50", Offset = "0x1836A50", VA = "0x181837A50", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003DC RID: 988 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003DC")]
[Address(RVA = "0x18CD2A0", Offset = "0x18CBAA0", VA = "0x1818CD2A0", Slot = "33")]
// Token: 0x060003DF RID: 991 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003DF")]
[Address(RVA = "0x189D2B0", Offset = "0x189C2B0", VA = "0x18189D2B0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003DD RID: 989 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003DD")]
[Address(RVA = "0x169F110", Offset = "0x169D910", VA = "0x18169F110", Slot = "34")]
// Token: 0x060003E0 RID: 992 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003E0")]
[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003DE RID: 990 RVA: 0x0000B270 File Offset: 0x00009470
[Token(Token = "0x60003DE")]
[Address(RVA = "0x18B6B60", Offset = "0x18B5360", VA = "0x1818B6B60", Slot = "30")]
// Token: 0x060003E1 RID: 993 RVA: 0x0000A9D8 File Offset: 0x00008BD8
[Token(Token = "0x60003E1")]
[Address(RVA = "0x18620E0", Offset = "0x18610E0", VA = "0x1818620E0", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -297,17 +297,17 @@ public class AI_DollWeakC : AI_NPC
float uv2UnwrappingParamsHardAngle = ((MB_IMeshBakerSettings)this).uv2UnwrappingParamsHardAngle;
}
// Token: 0x060003DF RID: 991 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003DF")]
[Address(RVA = "0x18CC2E0", Offset = "0x18CAAE0", VA = "0x1818CC2E0", Slot = "31")]
// Token: 0x060003E2 RID: 994 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003E2")]
[Address(RVA = "0x189C2F0", Offset = "0x189B2F0", VA = "0x18189C2F0", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003E0 RID: 992 RVA: 0x0000B298 File Offset: 0x00009498
[Token(Token = "0x60003E0")]
[Address(RVA = "0x18CF460", Offset = "0x18CDC60", VA = "0x1818CF460", Slot = "32")]
// Token: 0x060003E3 RID: 995 RVA: 0x0000AA00 File Offset: 0x00008C00
[Token(Token = "0x60003E3")]
[Address(RVA = "0x189F4D0", Offset = "0x189E4D0", VA = "0x18189F4D0", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -320,216 +320,216 @@ public class AI_DollWeakC : AI_NPC
g_This.SetActive(num2 != 0);
}
// Token: 0x060003E1 RID: 993 RVA: 0x0000B2DC File Offset: 0x000094DC
[Token(Token = "0x60003E1")]
[Address(RVA = "0x18CF590", Offset = "0x18CDD90", VA = "0x1818CF590", Slot = "35")]
// Token: 0x060003E4 RID: 996 RVA: 0x0000AA44 File Offset: 0x00008C44
[Token(Token = "0x60003E4")]
[Address(RVA = "0x189F600", Offset = "0x189E600", VA = "0x18189F600", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x060003E2 RID: 994 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003E2")]
[Address(RVA = "0x18CF4C0", Offset = "0x18CDCC0", VA = "0x1818CF4C0", Slot = "36")]
// Token: 0x060003E5 RID: 997 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003E5")]
[Address(RVA = "0x189F530", Offset = "0x189E530", VA = "0x18189F530", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003E3 RID: 995 RVA: 0x0000B304 File Offset: 0x00009504
[Token(Token = "0x60003E3")]
[Address(RVA = "0x18D0070", Offset = "0x18CE870", VA = "0x1818D0070")]
// Token: 0x060003E6 RID: 998 RVA: 0x0000AA6C File Offset: 0x00008C6C
[Token(Token = "0x60003E6")]
[Address(RVA = "0x18A00E0", Offset = "0x189F0E0", VA = "0x1818A00E0")]
public AI_DollWeakC()
{
}
// Token: 0x040004DE RID: 1246
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x40004DE")]
// Token: 0x040004F4 RID: 1268
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40004F4")]
private DollWeakCEffectPlay g_Effect;
// Token: 0x040004DF RID: 1247
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x40004DF")]
// Token: 0x040004F5 RID: 1269
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40004F5")]
private float g_fAttackRadius = 3f;
// Token: 0x040004E0 RID: 1248
[Token(Token = "0x40004E0")]
// Token: 0x040004F6 RID: 1270
[Token(Token = "0x40004F6")]
private const float g_fAttackRadiusNear = 1.5f;
// Token: 0x040004E1 RID: 1249
[Token(Token = "0x40004E1")]
private const float g_fAttackRadiusNormal = 2.7f;
// Token: 0x040004E2 RID: 1250
[Token(Token = "0x40004E2")]
private const float g_fAttackRadiusFar = 6f;
// Token: 0x040004E3 RID: 1251
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x40004E3")]
private float g_fAniMoveSpeed;
// Token: 0x040004E4 RID: 1252
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40004E4")]
private float g_fAniMoveAngle;
// Token: 0x040004E5 RID: 1253
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x40004E5")]
private float g_fAniBattleMoveSpeed;
// Token: 0x040004E6 RID: 1254
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40004E6")]
private float g_fAniBattleMoveDirection;
// Token: 0x040004E7 RID: 1255
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40004E7")]
private float g_fAniAttackRun;
// Token: 0x040004E8 RID: 1256
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40004E8")]
private float g_fAniBattle;
// Token: 0x040004E9 RID: 1257
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x40004E9")]
private Vector3 g_v3PreForward;
// Token: 0x040004EA RID: 1258
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40004EA")]
protected float g_fAniDamagedWeight;
// Token: 0x040004EB RID: 1259
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x40004EB")]
private AI_DollWeakC.AIFighting g_Fightting = (AI_DollWeakC.AIFighting)((ulong)1L);
// Token: 0x040004EC RID: 1260
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40004EC")]
private AI_DollWeakC.AIFighting g_AttackType = (AI_DollWeakC.AIFighting)((ulong)3L);
// Token: 0x040004ED RID: 1261
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x40004ED")]
private AI_DollWeakC.AIFighting g_ComboAttackType = (AI_DollWeakC.AIFighting)((ulong)1L);
// Token: 0x040004EE RID: 1262
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40004EE")]
private float g_fComboAttackTime;
// Token: 0x040004EF RID: 1263
[FieldOffset(Offset = "0x1B4")]
[Token(Token = "0x40004EF")]
private int g_iBattleWatchType;
// Token: 0x040004F0 RID: 1264
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40004F0")]
private float g_fAttackMoveTime;
// Token: 0x040004F1 RID: 1265
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x40004F1")]
private float g_fAttackRotateTime;
// Token: 0x040004F2 RID: 1266
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40004F2")]
private float g_fTrackTime;
// Token: 0x040004F3 RID: 1267
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40004F3")]
private Shake g_ShakeHead;
// Token: 0x040004F4 RID: 1268
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40004F4")]
private Shake g_ShakeBody;
// Token: 0x040004F5 RID: 1269
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40004F5")]
private Shake g_ShakeAll;
// Token: 0x040004F6 RID: 1270
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40004F6")]
private Shake g_ShakeWeapon;
// Token: 0x040004F7 RID: 1271
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40004F7")]
private Shake g_ShakeShields;
private const float g_fAttackRadiusNormal = 2.7f;
// Token: 0x040004F8 RID: 1272
[Token(Token = "0x40004F8")]
private const float g_fShieldHPScale = 0.0666666f;
private const float g_fAttackRadiusFar = 6f;
// Token: 0x040004F9 RID: 1273
[FieldOffset(Offset = "0x1F0")]
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40004F9")]
private float g_fShieldHPVal;
private float g_fAniMoveSpeed;
// Token: 0x040004FA RID: 1274
[FieldOffset(Offset = "0x1F4")]
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40004FA")]
private float g_fAniMoveAngle;
// Token: 0x040004FB RID: 1275
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x40004FB")]
private float g_fAniBattleMoveSpeed;
// Token: 0x040004FC RID: 1276
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40004FC")]
private float g_fAniBattleMoveDirection;
// Token: 0x040004FD RID: 1277
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x40004FD")]
private float g_fAniAttackRun;
// Token: 0x040004FE RID: 1278
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40004FE")]
private float g_fAniBattle;
// Token: 0x040004FF RID: 1279
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x40004FF")]
private Vector3 g_v3PreForward;
// Token: 0x04000500 RID: 1280
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000500")]
protected float g_fAniDamagedWeight;
// Token: 0x04000501 RID: 1281
[FieldOffset(Offset = "0x1B4")]
[Token(Token = "0x4000501")]
private AI_DollWeakC.AIFighting g_Fightting = (AI_DollWeakC.AIFighting)((ulong)1L);
// Token: 0x04000502 RID: 1282
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000502")]
private AI_DollWeakC.AIFighting g_AttackType = (AI_DollWeakC.AIFighting)((ulong)3L);
// Token: 0x04000503 RID: 1283
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x4000503")]
private AI_DollWeakC.AIFighting g_ComboAttackType = (AI_DollWeakC.AIFighting)((ulong)1L);
// Token: 0x04000504 RID: 1284
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000504")]
private float g_fComboAttackTime;
// Token: 0x04000505 RID: 1285
[FieldOffset(Offset = "0x1C4")]
[Token(Token = "0x4000505")]
private int g_iBattleWatchType;
// Token: 0x04000506 RID: 1286
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000506")]
private float g_fAttackMoveTime;
// Token: 0x04000507 RID: 1287
[FieldOffset(Offset = "0x1CC")]
[Token(Token = "0x4000507")]
private float g_fAttackRotateTime;
// Token: 0x04000508 RID: 1288
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000508")]
private float g_fTrackTime;
// Token: 0x04000509 RID: 1289
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000509")]
private Shake g_ShakeHead;
// Token: 0x0400050A RID: 1290
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x400050A")]
private Shake g_ShakeBody;
// Token: 0x0400050B RID: 1291
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x400050B")]
private Shake g_ShakeAll;
// Token: 0x0400050C RID: 1292
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x400050C")]
private Shake g_ShakeWeapon;
// Token: 0x0400050D RID: 1293
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x400050D")]
private Shake g_ShakeShields;
// Token: 0x0400050E RID: 1294
[Token(Token = "0x400050E")]
private const float g_fShieldHPScale = 0.0666666f;
// Token: 0x0400050F RID: 1295
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x400050F")]
private float g_fShieldHPVal;
// Token: 0x04000510 RID: 1296
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x4000510")]
private float g_fTyrantsTime;
// Token: 0x02000064 RID: 100
[Token(Token = "0x2000064")]
private enum AIFighting
{
// Token: 0x040004FC RID: 1276
[Token(Token = "0x40004FC")]
// Token: 0x04000512 RID: 1298
[Token(Token = "0x4000512")]
WatchFirst,
// Token: 0x040004FD RID: 1277
[Token(Token = "0x40004FD")]
// Token: 0x04000513 RID: 1299
[Token(Token = "0x4000513")]
Watch,
// Token: 0x040004FE RID: 1278
[Token(Token = "0x40004FE")]
// Token: 0x04000514 RID: 1300
[Token(Token = "0x4000514")]
Attack00,
// Token: 0x040004FF RID: 1279
[Token(Token = "0x40004FF")]
// Token: 0x04000515 RID: 1301
[Token(Token = "0x4000515")]
Attack01,
// Token: 0x04000500 RID: 1280
[Token(Token = "0x4000500")]
// Token: 0x04000516 RID: 1302
[Token(Token = "0x4000516")]
Attack02,
// Token: 0x04000501 RID: 1281
[Token(Token = "0x4000501")]
// Token: 0x04000517 RID: 1303
[Token(Token = "0x4000517")]
Attack03,
// Token: 0x04000502 RID: 1282
[Token(Token = "0x4000502")]
// Token: 0x04000518 RID: 1304
[Token(Token = "0x4000518")]
AttackRunReady,
// Token: 0x04000503 RID: 1283
[Token(Token = "0x4000503")]
// Token: 0x04000519 RID: 1305
[Token(Token = "0x4000519")]
AttackRunEnd,
// Token: 0x04000504 RID: 1284
[Token(Token = "0x4000504")]
// Token: 0x0400051A RID: 1306
[Token(Token = "0x400051A")]
Attack00To01,
// Token: 0x04000505 RID: 1285
[Token(Token = "0x4000505")]
// Token: 0x0400051B RID: 1307
[Token(Token = "0x400051B")]
Attack00To02,
// Token: 0x04000506 RID: 1286
[Token(Token = "0x4000506")]
// Token: 0x0400051C RID: 1308
[Token(Token = "0x400051C")]
Attack01To02,
// Token: 0x04000507 RID: 1287
[Token(Token = "0x4000507")]
// Token: 0x0400051D RID: 1309
[Token(Token = "0x400051D")]
Attack02To01,
// Token: 0x04000508 RID: 1288
[Token(Token = "0x4000508")]
// Token: 0x0400051E RID: 1310
[Token(Token = "0x400051E")]
Defense,
// Token: 0x04000509 RID: 1289
[Token(Token = "0x4000509")]
// Token: 0x0400051F RID: 1311
[Token(Token = "0x400051F")]
PlayerDead
}
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x2000065")]
public class AI_DollWeakD : AI_NPC
{
// Token: 0x060003E4 RID: 996 RVA: 0x0000B340 File Offset: 0x00009540
[Token(Token = "0x60003E4")]
[Address(RVA = "0x18D3220", Offset = "0x18D1A20", VA = "0x1818D3220", Slot = "4")]
// Token: 0x060003E7 RID: 999 RVA: 0x0000AAA8 File Offset: 0x00008CA8
[Token(Token = "0x60003E7")]
[Address(RVA = "0x18A32F0", Offset = "0x18A22F0", VA = "0x1818A32F0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -48,17 +48,17 @@ public class AI_DollWeakD : AI_NPC
shake6.Start(transform3, num3 != 0);
}
// Token: 0x060003E5 RID: 997 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003E5")]
[Address(RVA = "0x18D34C0", Offset = "0x18D1CC0", VA = "0x1818D34C0", Slot = "5")]
// Token: 0x060003E8 RID: 1000 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003E8")]
[Address(RVA = "0x18A3590", Offset = "0x18A2590", VA = "0x1818A3590", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003E6 RID: 998 RVA: 0x0000B494 File Offset: 0x00009694
[Token(Token = "0x60003E6")]
[Address(RVA = "0x18D2D40", Offset = "0x18D1540", VA = "0x1818D2D40", Slot = "6")]
// Token: 0x060003E9 RID: 1001 RVA: 0x0000ABFC File Offset: 0x00008DFC
[Token(Token = "0x60003E9")]
[Address(RVA = "0x18A2E10", Offset = "0x18A1E10", VA = "0x1818A2E10", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -66,121 +66,121 @@ public class AI_DollWeakD : AI_NPC
this.g_ShakeAll.Update();
}
// Token: 0x060003E7 RID: 999 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003E7")]
[Address(RVA = "0x18D2670", Offset = "0x18D0E70", VA = "0x1818D2670", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003E8 RID: 1000 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003E8")]
[Address(RVA = "0x189E640", Offset = "0x189CE40", VA = "0x18189E640", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003E9 RID: 1001 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003E9")]
[Address(RVA = "0x18D3140", Offset = "0x18D1940", VA = "0x1818D3140", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003EA RID: 1002 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003EA")]
[Address(RVA = "0x169DED0", Offset = "0x169C6D0", VA = "0x18169DED0", Slot = "8")]
public override void Idle()
[Address(RVA = "0x18A2740", Offset = "0x18A1740", VA = "0x1818A2740", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003EB RID: 1003 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003EB")]
[Address(RVA = "0x18D2D90", Offset = "0x18D1590", VA = "0x1818D2D90", Slot = "11")]
public override void Patrol()
[Address(RVA = "0x187B870", Offset = "0x187A870", VA = "0x18187B870", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003EC RID: 1004 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003EC")]
[Address(RVA = "0x169A9F0", Offset = "0x16991F0", VA = "0x18169A9F0", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x18A3210", Offset = "0x18A2210", VA = "0x1818A3210", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003ED RID: 1005 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003ED")]
[Address(RVA = "0x169EF40", Offset = "0x169D740", VA = "0x18169EF40", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003EE RID: 1006 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003EE")]
[Address(RVA = "0x18D10A0", Offset = "0x18CF8A0", VA = "0x1818D10A0", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x18A2E60", Offset = "0x18A1E60", VA = "0x1818A2E60", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003EF RID: 1007 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003EF")]
[Address(RVA = "0x18D20A0", Offset = "0x18D08A0", VA = "0x1818D20A0")]
private void InitFightingType(AI_DollWeakD.AIFighting Type)
[Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003F0 RID: 1008 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003F0")]
[Address(RVA = "0x18D3040", Offset = "0x18D1840", VA = "0x1818D3040")]
private void PlayerDead()
[Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003F1 RID: 1009 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003F1")]
[Address(RVA = "0x18D07C0", Offset = "0x18CEFC0", VA = "0x1818D07C0")]
private void FightWatch()
[Address(RVA = "0x18A1110", Offset = "0x18A0110", VA = "0x1818A1110", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003F2 RID: 1010 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003F2")]
[Address(RVA = "0x18D01C0", Offset = "0x18CE9C0", VA = "0x1818D01C0")]
private void FightAttack()
[Address(RVA = "0x18A2170", Offset = "0x18A1170", VA = "0x1818A2170")]
private void InitFightingType(AI_DollWeakD.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003F3 RID: 1011 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003F3")]
[Address(RVA = "0x18D03A0", Offset = "0x18CEBA0", VA = "0x1818D03A0")]
private void FightCharge()
[Address(RVA = "0x18A3110", Offset = "0x18A2110", VA = "0x1818A3110")]
private void PlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003F4 RID: 1012 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003F4")]
[Address(RVA = "0x18D0630", Offset = "0x18CEE30", VA = "0x1818D0630")]
[Address(RVA = "0x18A0830", Offset = "0x189F830", VA = "0x1818A0830")]
private void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003F5 RID: 1013 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003F5")]
[Address(RVA = "0x18A0230", Offset = "0x189F230", VA = "0x1818A0230")]
private void FightAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003F6 RID: 1014 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003F6")]
[Address(RVA = "0x18A0410", Offset = "0x189F410", VA = "0x1818A0410")]
private void FightCharge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003F7 RID: 1015 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003F7")]
[Address(RVA = "0x18A06A0", Offset = "0x189F6A0", VA = "0x1818A06A0")]
private void FightShot()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003F5 RID: 1013 RVA: 0x0000B4C8 File Offset: 0x000096C8
[Token(Token = "0x60003F5")]
[Address(RVA = "0x16A5050", Offset = "0x16A3850", VA = "0x1816A5050", Slot = "23")]
// Token: 0x060003F8 RID: 1016 RVA: 0x0000AC30 File Offset: 0x00008E30
[Token(Token = "0x60003F8")]
[Address(RVA = "0x183FF10", Offset = "0x183EF10", VA = "0x18183FF10", Slot = "23")]
public override void Damaged()
{
base..ctor();
@@ -194,25 +194,25 @@ public class AI_DollWeakD : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060003F6 RID: 1014 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003F6")]
[Address(RVA = "0x189D140", Offset = "0x189B940", VA = "0x18189D140", Slot = "25")]
// Token: 0x060003F9 RID: 1017 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003F9")]
[Address(RVA = "0x187A360", Offset = "0x1879360", VA = "0x18187A360", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003F7 RID: 1015 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003F7")]
[Address(RVA = "0x189E5C0", Offset = "0x189CDC0", VA = "0x18189E5C0", Slot = "26")]
// Token: 0x060003FA RID: 1018 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003FA")]
[Address(RVA = "0x187B7F0", Offset = "0x187A7F0", VA = "0x18187B7F0", Slot = "26")]
public override void GetUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003F8 RID: 1016 RVA: 0x0000B4F8 File Offset: 0x000096F8
[Token(Token = "0x60003F8")]
[Address(RVA = "0x169FB80", Offset = "0x169E380", VA = "0x18169FB80", Slot = "27")]
// Token: 0x060003FB RID: 1019 RVA: 0x0000AC60 File Offset: 0x00008E60
[Token(Token = "0x60003FB")]
[Address(RVA = "0x183AA70", Offset = "0x1839A70", VA = "0x18183AA70", Slot = "27")]
public override void Death()
{
base..ctor();
@@ -226,9 +226,9 @@ public class AI_DollWeakD : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060003F9 RID: 1017 RVA: 0x0000B528 File Offset: 0x00009728
[Token(Token = "0x60003F9")]
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
// Token: 0x060003FC RID: 1020 RVA: 0x0000AC90 File Offset: 0x00008E90
[Token(Token = "0x60003FC")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -245,41 +245,41 @@ public class AI_DollWeakD : AI_NPC
base..ctor();
}
// Token: 0x060003FA RID: 1018 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003FA")]
[Address(RVA = "0x1865580", Offset = "0x1863D80", VA = "0x181865580", Slot = "20")]
// Token: 0x060003FD RID: 1021 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003FD")]
[Address(RVA = "0x187BB30", Offset = "0x187AB30", VA = "0x18187BB30", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003FB RID: 1019 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003FB")]
[Address(RVA = "0x169CB90", Offset = "0x169B390", VA = "0x18169CB90", Slot = "21")]
// Token: 0x060003FE RID: 1022 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003FE")]
[Address(RVA = "0x1837A50", Offset = "0x1836A50", VA = "0x181837A50", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003FC RID: 1020 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003FC")]
[Address(RVA = "0x18D1460", Offset = "0x18CFC60", VA = "0x1818D1460", Slot = "33")]
// Token: 0x060003FF RID: 1023 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003FF")]
[Address(RVA = "0x18A14D0", Offset = "0x18A04D0", VA = "0x1818A14D0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003FD RID: 1021 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003FD")]
[Address(RVA = "0x169F110", Offset = "0x169D910", VA = "0x18169F110", Slot = "34")]
// Token: 0x06000400 RID: 1024 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000400")]
[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060003FE RID: 1022 RVA: 0x0000B56C File Offset: 0x0000976C
[Token(Token = "0x60003FE")]
[Address(RVA = "0x18B6B60", Offset = "0x18B5360", VA = "0x1818B6B60", Slot = "30")]
// Token: 0x06000401 RID: 1025 RVA: 0x0000ACD4 File Offset: 0x00008ED4
[Token(Token = "0x6000401")]
[Address(RVA = "0x18620E0", Offset = "0x18610E0", VA = "0x1818620E0", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -288,17 +288,17 @@ public class AI_DollWeakD : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV3;
}
// Token: 0x060003FF RID: 1023 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60003FF")]
[Address(RVA = "0x18D00A0", Offset = "0x18CE8A0", VA = "0x1818D00A0", Slot = "31")]
// Token: 0x06000402 RID: 1026 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000402")]
[Address(RVA = "0x18A0110", Offset = "0x189F110", VA = "0x1818A0110", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000400 RID: 1024 RVA: 0x0000B594 File Offset: 0x00009794
[Token(Token = "0x6000400")]
[Address(RVA = "0x18D30B0", Offset = "0x18D18B0", VA = "0x1818D30B0", Slot = "32")]
// Token: 0x06000403 RID: 1027 RVA: 0x0000ACFC File Offset: 0x00008EFC
[Token(Token = "0x6000403")]
[Address(RVA = "0x18A3180", Offset = "0x18A2180", VA = "0x1818A3180", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -310,140 +310,140 @@ public class AI_DollWeakD : AI_NPC
g_This.SetActive(num2 != 0);
}
// Token: 0x06000401 RID: 1025 RVA: 0x0000B5D0 File Offset: 0x000097D0
[Token(Token = "0x6000401")]
[Address(RVA = "0x18D3100", Offset = "0x18D1900", VA = "0x1818D3100", Slot = "35")]
// Token: 0x06000404 RID: 1028 RVA: 0x0000AD38 File Offset: 0x00008F38
[Token(Token = "0x6000404")]
[Address(RVA = "0x18A31D0", Offset = "0x18A21D0", VA = "0x1818A31D0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x06000402 RID: 1026 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000402")]
[Address(RVA = "0x18CF4C0", Offset = "0x18CDCC0", VA = "0x1818CF4C0", Slot = "36")]
// Token: 0x06000405 RID: 1029 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000405")]
[Address(RVA = "0x189F530", Offset = "0x189E530", VA = "0x18189F530", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000403 RID: 1027 RVA: 0x0000B5F8 File Offset: 0x000097F8
[Token(Token = "0x6000403")]
[Address(RVA = "0x18D38D0", Offset = "0x18D20D0", VA = "0x1818D38D0")]
// Token: 0x06000406 RID: 1030 RVA: 0x0000AD60 File Offset: 0x00008F60
[Token(Token = "0x6000406")]
[Address(RVA = "0x18A39A0", Offset = "0x18A29A0", VA = "0x1818A39A0")]
public AI_DollWeakD()
{
}
// Token: 0x0400050A RID: 1290
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x400050A")]
// Token: 0x04000520 RID: 1312
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000520")]
private DollWeakDEffectPlay g_Effect;
// Token: 0x0400050B RID: 1291
[Token(Token = "0x400050B")]
// Token: 0x04000521 RID: 1313
[Token(Token = "0x4000521")]
private const float g_fAttackRadius = 3f;
// Token: 0x0400050C RID: 1292
[Token(Token = "0x400050C")]
// Token: 0x04000522 RID: 1314
[Token(Token = "0x4000522")]
private const float g_fAttackMagicRadius = 30f;
// Token: 0x0400050D RID: 1293
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x400050D")]
// Token: 0x04000523 RID: 1315
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x4000523")]
private float g_fAniMoveSpeed;
// Token: 0x0400050E RID: 1294
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x400050E")]
// Token: 0x04000524 RID: 1316
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x4000524")]
private float g_fAniMoveDirection;
// Token: 0x0400050F RID: 1295
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400050F")]
// Token: 0x04000525 RID: 1317
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000525")]
private float g_fAniMoveAngle;
// Token: 0x04000510 RID: 1296
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x4000510")]
// Token: 0x04000526 RID: 1318
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x4000526")]
private Vector3 g_v3PreForward;
// Token: 0x04000511 RID: 1297
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000511")]
// Token: 0x04000527 RID: 1319
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000527")]
private Vector3 g_v3PrePos;
// Token: 0x04000512 RID: 1298
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x4000512")]
// Token: 0x04000528 RID: 1320
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x4000528")]
private AI_DollWeakD.AIFighting g_Fightting = (AI_DollWeakD.AIFighting)((ulong)1L);
// Token: 0x04000513 RID: 1299
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000513")]
// Token: 0x04000529 RID: 1321
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000529")]
private Shake g_ShakeHead;
// Token: 0x04000514 RID: 1300
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000514")]
// Token: 0x0400052A RID: 1322
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x400052A")]
private Shake g_ShakeBody;
// Token: 0x04000515 RID: 1301
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000515")]
// Token: 0x0400052B RID: 1323
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x400052B")]
private Shake g_ShakeAll;
// Token: 0x04000516 RID: 1302
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000516")]
// Token: 0x0400052C RID: 1324
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x400052C")]
private int g_iBattleWatchType;
// Token: 0x04000517 RID: 1303
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x4000517")]
// Token: 0x0400052D RID: 1325
[FieldOffset(Offset = "0x1CC")]
[Token(Token = "0x400052D")]
private float g_fAttackMoveTime;
// Token: 0x04000518 RID: 1304
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000518")]
// Token: 0x0400052E RID: 1326
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x400052E")]
private float g_fAttackRotateTime;
// Token: 0x04000519 RID: 1305
[FieldOffset(Offset = "0x1C4")]
[Token(Token = "0x4000519")]
// Token: 0x0400052F RID: 1327
[FieldOffset(Offset = "0x1D4")]
[Token(Token = "0x400052F")]
private float g_fTrackTime;
// Token: 0x0400051A RID: 1306
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x400051A")]
// Token: 0x04000530 RID: 1328
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000530")]
private float g_fTyrantsTime;
// Token: 0x02000066 RID: 102
[Token(Token = "0x2000066")]
private enum AIFighting
{
// Token: 0x0400051C RID: 1308
[Token(Token = "0x400051C")]
// Token: 0x04000532 RID: 1330
[Token(Token = "0x4000532")]
WatchFirst,
// Token: 0x0400051D RID: 1309
[Token(Token = "0x400051D")]
// Token: 0x04000533 RID: 1331
[Token(Token = "0x4000533")]
Watch,
// Token: 0x0400051E RID: 1310
[Token(Token = "0x400051E")]
// Token: 0x04000534 RID: 1332
[Token(Token = "0x4000534")]
Charge,
// Token: 0x0400051F RID: 1311
[Token(Token = "0x400051F")]
// Token: 0x04000535 RID: 1333
[Token(Token = "0x4000535")]
Shot01,
// Token: 0x04000520 RID: 1312
[Token(Token = "0x4000520")]
// Token: 0x04000536 RID: 1334
[Token(Token = "0x4000536")]
Shot02,
// Token: 0x04000521 RID: 1313
[Token(Token = "0x4000521")]
// Token: 0x04000537 RID: 1335
[Token(Token = "0x4000537")]
Shot03,
// Token: 0x04000522 RID: 1314
[Token(Token = "0x4000522")]
// Token: 0x04000538 RID: 1336
[Token(Token = "0x4000538")]
Attack,
// Token: 0x04000523 RID: 1315
[Token(Token = "0x4000523")]
// Token: 0x04000539 RID: 1337
[Token(Token = "0x4000539")]
PlayerDead
}
}

View File

@@ -8,25 +8,25 @@ using UnityEngine;
[Token(Token = "0x2000067")]
public class AI_GhostA : AI_NPC
{
// Token: 0x06000404 RID: 1028 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000404")]
[Address(RVA = "0x187E0D0", Offset = "0x187C8D0", VA = "0x18187E0D0", Slot = "4")]
// Token: 0x06000407 RID: 1031 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000407")]
[Address(RVA = "0x18A7D20", Offset = "0x18A6D20", VA = "0x1818A7D20", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000405 RID: 1029 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000405")]
[Address(RVA = "0x187EE30", Offset = "0x187D630", VA = "0x18187EE30", Slot = "5")]
// Token: 0x06000408 RID: 1032 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000408")]
[Address(RVA = "0x18A8A80", Offset = "0x18A7A80", VA = "0x1818A8A80", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000406 RID: 1030 RVA: 0x0000B614 File Offset: 0x00009814
[Token(Token = "0x6000406")]
[Address(RVA = "0x187C040", Offset = "0x187A840", VA = "0x18187C040", Slot = "6")]
// Token: 0x06000409 RID: 1033 RVA: 0x0000AD7C File Offset: 0x00008F7C
[Token(Token = "0x6000409")]
[Address(RVA = "0x18A6F90", Offset = "0x18A5F90", VA = "0x1818A6F90", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -34,9 +34,9 @@ public class AI_GhostA : AI_NPC
this.g_ShakeFoot.Update();
}
// Token: 0x06000407 RID: 1031 RVA: 0x0000B648 File Offset: 0x00009848
[Token(Token = "0x6000407")]
[Address(RVA = "0x187DE50", Offset = "0x187C650", VA = "0x18187DE50")]
// Token: 0x0600040A RID: 1034 RVA: 0x0000ADB0 File Offset: 0x00008FB0
[Token(Token = "0x600040A")]
[Address(RVA = "0x18A7AA0", Offset = "0x18A6AA0", VA = "0x1818A7AA0")]
protected void ResurrectionStart()
{
Animator g_Anim = this.g_Anim;
@@ -50,9 +50,9 @@ public class AI_GhostA : AI_NPC
this.g_Status = (AI_NPC.AIStatus)((ulong)21L);
}
// Token: 0x06000408 RID: 1032 RVA: 0x0000B6A0 File Offset: 0x000098A0
[Token(Token = "0x6000408")]
[Address(RVA = "0x1878F20", Offset = "0x1877720", VA = "0x181878F20", Slot = "29")]
// Token: 0x0600040B RID: 1035 RVA: 0x0000AE08 File Offset: 0x00009008
[Token(Token = "0x600040B")]
[Address(RVA = "0x18A3E10", Offset = "0x18A2E10", VA = "0x1818A3E10", Slot = "29")]
public override void ResurrectionStatus()
{
base..ctor();
@@ -66,9 +66,9 @@ public class AI_GhostA : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000409 RID: 1033 RVA: 0x0000B6D0 File Offset: 0x000098D0
[Token(Token = "0x6000409")]
[Address(RVA = "0x187BF60", Offset = "0x187A760", VA = "0x18187BF60")]
// Token: 0x0600040C RID: 1036 RVA: 0x0000AE38 File Offset: 0x00009038
[Token(Token = "0x600040C")]
[Address(RVA = "0x18A6EB0", Offset = "0x18A5EB0", VA = "0x1818A6EB0")]
protected void IdleStart()
{
base.InitIdle();
@@ -79,17 +79,17 @@ public class AI_GhostA : AI_NPC
this.g_Status = (AI_NPC.AIStatus)((ulong)0L);
}
// Token: 0x0600040A RID: 1034 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600040A")]
[Address(RVA = "0x187BFB0", Offset = "0x187A7B0", VA = "0x18187BFB0", Slot = "8")]
// Token: 0x0600040D RID: 1037 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600040D")]
[Address(RVA = "0x18A6F00", Offset = "0x18A5F00", VA = "0x1818A6F00", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600040B RID: 1035 RVA: 0x0000B708 File Offset: 0x00009908
[Token(Token = "0x600040B")]
[Address(RVA = "0x187C340", Offset = "0x187AB40", VA = "0x18187C340")]
// Token: 0x0600040E RID: 1038 RVA: 0x0000AE70 File Offset: 0x00009070
[Token(Token = "0x600040E")]
[Address(RVA = "0x18A7290", Offset = "0x18A6290", VA = "0x1818A7290")]
protected void PatrolStart()
{
base.InitPatrol();
@@ -100,50 +100,50 @@ public class AI_GhostA : AI_NPC
this.g_Status = (AI_NPC.AIStatus)((ulong)2L);
}
// Token: 0x0600040C RID: 1036 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600040C")]
[Address(RVA = "0x187C390", Offset = "0x187AB90", VA = "0x18187C390", Slot = "11")]
// Token: 0x0600040F RID: 1039 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600040F")]
[Address(RVA = "0x18A72E0", Offset = "0x18A62E0", VA = "0x1818A72E0", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600040D RID: 1037 RVA: 0x0000B740 File Offset: 0x00009940
[Token(Token = "0x600040D")]
[Address(RVA = "0x1878AD0", Offset = "0x18772D0", VA = "0x181878AD0")]
// Token: 0x06000410 RID: 1040 RVA: 0x0000AEA8 File Offset: 0x000090A8
[Token(Token = "0x6000410")]
[Address(RVA = "0x18A39C0", Offset = "0x18A29C0", VA = "0x1818A39C0")]
protected void ConfirmingStart()
{
base.InitConfirming();
this.g_Status = (AI_NPC.AIStatus)((ulong)3L);
}
// Token: 0x0600040E RID: 1038 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600040E")]
[Address(RVA = "0x1878AF0", Offset = "0x18772F0", VA = "0x181878AF0", Slot = "12")]
// Token: 0x06000411 RID: 1041 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000411")]
[Address(RVA = "0x18A39E0", Offset = "0x18A29E0", VA = "0x1818A39E0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600040F RID: 1039 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600040F")]
[Address(RVA = "0x187E9B0", Offset = "0x187D1B0", VA = "0x18187E9B0")]
// Token: 0x06000412 RID: 1042 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000412")]
[Address(RVA = "0x18A8600", Offset = "0x18A7600", VA = "0x1818A8600")]
protected void TrackStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000410 RID: 1040 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000410")]
[Address(RVA = "0x187EA40", Offset = "0x187D240", VA = "0x18187EA40", Slot = "13")]
// Token: 0x06000413 RID: 1043 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000413")]
[Address(RVA = "0x18A8690", Offset = "0x18A7690", VA = "0x1818A8690", Slot = "13")]
public override void Track()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000411 RID: 1041 RVA: 0x0000B75C File Offset: 0x0000995C
[Token(Token = "0x6000411")]
[Address(RVA = "0x187C090", Offset = "0x187A890", VA = "0x18187C090")]
// Token: 0x06000414 RID: 1044 RVA: 0x0000AEC4 File Offset: 0x000090C4
[Token(Token = "0x6000414")]
[Address(RVA = "0x18A6FE0", Offset = "0x18A5FE0", VA = "0x1818A6FE0")]
protected void LookForStart()
{
Animator g_Anim = this.g_Anim;
@@ -158,49 +158,49 @@ public class AI_GhostA : AI_NPC
this.g_Status = (AI_NPC.AIStatus)((ulong)7L);
}
// Token: 0x06000412 RID: 1042 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000412")]
[Address(RVA = "0x187C120", Offset = "0x187A920", VA = "0x18187C120", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000413 RID: 1043 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000413")]
[Address(RVA = "0x187ECE0", Offset = "0x187D4E0", VA = "0x18187ECE0")]
protected void TurnPlayerStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000414 RID: 1044 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000414")]
[Address(RVA = "0x187EDA0", Offset = "0x187D5A0", VA = "0x18187EDA0", Slot = "17")]
public override void TurnPlayer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000415 RID: 1045 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000415")]
[Address(RVA = "0x187C690", Offset = "0x187AE90", VA = "0x18187C690")]
protected void PredictionStart()
[Address(RVA = "0x18A7070", Offset = "0x18A6070", VA = "0x1818A7070", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000416 RID: 1046 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000416")]
[Address(RVA = "0x187C7E0", Offset = "0x187AFE0", VA = "0x18187C7E0", Slot = "18")]
[Address(RVA = "0x18A8930", Offset = "0x18A7930", VA = "0x1818A8930")]
protected void TurnPlayerStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000417 RID: 1047 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000417")]
[Address(RVA = "0x18A89F0", Offset = "0x18A79F0", VA = "0x1818A89F0", Slot = "17")]
public override void TurnPlayer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000418 RID: 1048 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000418")]
[Address(RVA = "0x18A75E0", Offset = "0x18A65E0", VA = "0x1818A75E0")]
protected void PredictionStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000419 RID: 1049 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000419")]
[Address(RVA = "0x18A7730", Offset = "0x18A6730", VA = "0x1818A7730", Slot = "18")]
public override void Prediction()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000417 RID: 1047 RVA: 0x0000B7BC File Offset: 0x000099BC
[Token(Token = "0x6000417")]
[Address(RVA = "0x187B390", Offset = "0x1879B90", VA = "0x18187B390")]
// Token: 0x0600041A RID: 1050 RVA: 0x0000AF24 File Offset: 0x00009124
[Token(Token = "0x600041A")]
[Address(RVA = "0x18A6280", Offset = "0x18A5280", VA = "0x1818A6280")]
protected void GoHomeStart()
{
float g_fWalkSpeed = this.g_fWalkSpeed;
@@ -213,59 +213,59 @@ public class AI_GhostA : AI_NPC
this.g_Status = (AI_NPC.AIStatus)((ulong)12L);
}
// Token: 0x06000418 RID: 1048 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000418")]
[Address(RVA = "0x187B3E0", Offset = "0x1879BE0", VA = "0x18187B3E0", Slot = "19")]
// Token: 0x0600041B RID: 1051 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600041B")]
[Address(RVA = "0x18A62D0", Offset = "0x18A52D0", VA = "0x1818A62D0", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000419 RID: 1049 RVA: 0x0000B814 File Offset: 0x00009A14
[Token(Token = "0x6000419")]
[Address(RVA = "0x187B730", Offset = "0x1879F30", VA = "0x18187B730")]
// Token: 0x0600041C RID: 1052 RVA: 0x0000AF7C File Offset: 0x0000917C
[Token(Token = "0x600041C")]
[Address(RVA = "0x18A6620", Offset = "0x18A5620", VA = "0x1818A6620")]
protected void HearStart()
{
base.InitHear();
this.g_Status = (AI_NPC.AIStatus)((ulong)8L);
}
// Token: 0x0600041A RID: 1050 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600041A")]
[Address(RVA = "0x187B750", Offset = "0x1879F50", VA = "0x18187B750", Slot = "20")]
// Token: 0x0600041D RID: 1053 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600041D")]
[Address(RVA = "0x18A6640", Offset = "0x18A5640", VA = "0x1818A6640", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600041B RID: 1051 RVA: 0x0000B830 File Offset: 0x00009A30
[Token(Token = "0x600041B")]
[Address(RVA = "0x187B530", Offset = "0x1879D30", VA = "0x18187B530")]
// Token: 0x0600041E RID: 1054 RVA: 0x0000AF98 File Offset: 0x00009198
[Token(Token = "0x600041E")]
[Address(RVA = "0x18A6420", Offset = "0x18A5420", VA = "0x1818A6420")]
protected void HearCheckStart()
{
base.InitHearCheck();
this.g_Status = (AI_NPC.AIStatus)((ulong)9L);
}
// Token: 0x0600041C RID: 1052 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600041C")]
[Address(RVA = "0x187B550", Offset = "0x1879D50", VA = "0x18187B550", Slot = "21")]
// Token: 0x0600041F RID: 1055 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600041F")]
[Address(RVA = "0x18A6440", Offset = "0x18A5440", VA = "0x1818A6440", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600041D RID: 1053 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600041D")]
[Address(RVA = "0x1878E90", Offset = "0x1877690", VA = "0x181878E90", Slot = "38")]
// Token: 0x06000420 RID: 1056 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000420")]
[Address(RVA = "0x18A3D80", Offset = "0x18A2D80", VA = "0x1818A3D80", Slot = "38")]
protected virtual void DamagedDownStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600041E RID: 1054 RVA: 0x0000B850 File Offset: 0x00009A50
[Token(Token = "0x600041E")]
[Address(RVA = "0x1878F20", Offset = "0x1877720", VA = "0x181878F20", Slot = "24")]
// Token: 0x06000421 RID: 1057 RVA: 0x0000AFB8 File Offset: 0x000091B8
[Token(Token = "0x6000421")]
[Address(RVA = "0x18A3E10", Offset = "0x18A2E10", VA = "0x1818A3E10", Slot = "24")]
public override void DamagedDown()
{
base..ctor();
@@ -279,25 +279,25 @@ public class AI_GhostA : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600041F RID: 1055 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600041F")]
[Address(RVA = "0x1878F70", Offset = "0x1877770", VA = "0x181878F70")]
// Token: 0x06000422 RID: 1058 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000422")]
[Address(RVA = "0x18A3E60", Offset = "0x18A2E60", VA = "0x1818A3E60")]
protected void DeathStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000420 RID: 1056 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000420")]
[Address(RVA = "0x1879290", Offset = "0x1877A90", VA = "0x181879290", Slot = "27")]
// Token: 0x06000423 RID: 1059 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000423")]
[Address(RVA = "0x18A4180", Offset = "0x18A3180", VA = "0x1818A4180", Slot = "27")]
public override void Death()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000421 RID: 1057 RVA: 0x0000B880 File Offset: 0x00009A80
[Token(Token = "0x6000421")]
[Address(RVA = "0x18793B0", Offset = "0x1877BB0", VA = "0x1818793B0")]
// Token: 0x06000424 RID: 1060 RVA: 0x0000AFE8 File Offset: 0x000091E8
[Token(Token = "0x6000424")]
[Address(RVA = "0x18A42A0", Offset = "0x18A32A0", VA = "0x1818A42A0")]
protected void DestroyStart()
{
base.InitDestory();
@@ -325,9 +325,9 @@ public class AI_GhostA : AI_NPC
this.g_Effect.PlaySEDestory();
}
// Token: 0x06000422 RID: 1058 RVA: 0x0000B93C File Offset: 0x00009B3C
[Token(Token = "0x6000422")]
[Address(RVA = "0x18794C0", Offset = "0x1877CC0", VA = "0x1818794C0", Slot = "28")]
// Token: 0x06000425 RID: 1061 RVA: 0x0000B0A4 File Offset: 0x000092A4
[Token(Token = "0x6000425")]
[Address(RVA = "0x18A43B0", Offset = "0x18A33B0", VA = "0x1818A43B0", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -345,9 +345,9 @@ public class AI_GhostA : AI_NPC
base..ctor();
}
// Token: 0x06000423 RID: 1059 RVA: 0x0000B98C File Offset: 0x00009B8C
[Token(Token = "0x6000423")]
[Address(RVA = "0x187ABE0", Offset = "0x18793E0", VA = "0x18187ABE0", Slot = "39")]
// Token: 0x06000426 RID: 1062 RVA: 0x0000B0F4 File Offset: 0x000092F4
[Token(Token = "0x6000426")]
[Address(RVA = "0x18A5AD0", Offset = "0x18A4AD0", VA = "0x1818A5AD0", Slot = "39")]
protected virtual void FightingStart(AI_GhostA.AIFighting att = AI_GhostA.AIFighting.Watch)
{
this.g_bNavigation = false;
@@ -367,17 +367,17 @@ public class AI_GhostA : AI_NPC
}
}
// Token: 0x06000424 RID: 1060 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000424")]
[Address(RVA = "0x187AC70", Offset = "0x1879470", VA = "0x18187AC70", Slot = "22")]
// Token: 0x06000427 RID: 1063 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000427")]
[Address(RVA = "0x18A5B60", Offset = "0x18A4B60", VA = "0x1818A5B60", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000425 RID: 1061 RVA: 0x0000B9CC File Offset: 0x00009BCC
[Token(Token = "0x6000425")]
[Address(RVA = "0x187C5F0", Offset = "0x187ADF0", VA = "0x18187C5F0")]
// Token: 0x06000428 RID: 1064 RVA: 0x0000B134 File Offset: 0x00009334
[Token(Token = "0x6000428")]
[Address(RVA = "0x18A7540", Offset = "0x18A6540", VA = "0x1818A7540")]
protected void PlayerDeadStart()
{
this.g_Fighting = (AI_GhostA.AIFighting)((ulong)14L);
@@ -387,97 +387,97 @@ public class AI_GhostA : AI_NPC
this.g_fWaitTime = 10f;
}
// Token: 0x06000426 RID: 1062 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000426")]
[Address(RVA = "0x187C620", Offset = "0x187AE20", VA = "0x18187C620")]
protected void PlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000427 RID: 1063 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000427")]
[Address(RVA = "0x187A780", Offset = "0x1878F80", VA = "0x18187A780")]
protected void FWatchStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000428 RID: 1064 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000428")]
[Address(RVA = "0x187A830", Offset = "0x1879030", VA = "0x18187A830", Slot = "40")]
protected virtual void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000429 RID: 1065 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000429")]
[Address(RVA = "0x1879EA0", Offset = "0x18786A0", VA = "0x181879EA0", Slot = "41")]
protected virtual void FAttackStart(string sAttackName)
[Address(RVA = "0x18A7570", Offset = "0x18A6570", VA = "0x1818A7570")]
protected void PlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600042A RID: 1066 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600042A")]
[Address(RVA = "0x18795F0", Offset = "0x1877DF0", VA = "0x1818795F0")]
protected void FAttackComboA01()
[Address(RVA = "0x18A5670", Offset = "0x18A4670", VA = "0x1818A5670")]
protected void FWatchStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600042B RID: 1067 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600042B")]
[Address(RVA = "0x1879800", Offset = "0x1878000", VA = "0x181879800", Slot = "42")]
protected virtual void FAttackComboA02()
[Address(RVA = "0x18A5720", Offset = "0x18A4720", VA = "0x1818A5720", Slot = "40")]
protected virtual void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600042C RID: 1068 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600042C")]
[Address(RVA = "0x18799E0", Offset = "0x18781E0", VA = "0x1818799E0")]
protected void FAttackComboA03()
[Address(RVA = "0x18A4D90", Offset = "0x18A3D90", VA = "0x1818A4D90", Slot = "41")]
protected virtual void FAttackStart(string sAttackName)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600042D RID: 1069 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600042D")]
[Address(RVA = "0x1879BC0", Offset = "0x18783C0", VA = "0x181879BC0", Slot = "43")]
protected virtual void FAttackRotate()
[Address(RVA = "0x18A44E0", Offset = "0x18A34E0", VA = "0x1818A44E0")]
protected void FAttackComboA01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600042E RID: 1070 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600042E")]
[Address(RVA = "0x1879CE0", Offset = "0x18784E0", VA = "0x181879CE0")]
protected void FAttackRunReady()
[Address(RVA = "0x18A46F0", Offset = "0x18A36F0", VA = "0x1818A46F0", Slot = "42")]
protected virtual void FAttackComboA02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600042F RID: 1071 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600042F")]
[Address(RVA = "0x1879540", Offset = "0x1877D40", VA = "0x181879540")]
protected void FAttackBack()
[Address(RVA = "0x18A48D0", Offset = "0x18A38D0", VA = "0x1818A48D0")]
protected void FAttackComboA03()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000430 RID: 1072 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000430")]
[Address(RVA = "0x187A660", Offset = "0x1878E60", VA = "0x18187A660")]
[Address(RVA = "0x18A4AB0", Offset = "0x18A3AB0", VA = "0x1818A4AB0", Slot = "43")]
protected virtual void FAttackRotate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000431 RID: 1073 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000431")]
[Address(RVA = "0x18A4BD0", Offset = "0x18A3BD0", VA = "0x1818A4BD0")]
protected void FAttackRunReady()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000432 RID: 1074 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000432")]
[Address(RVA = "0x18A4430", Offset = "0x18A3430", VA = "0x1818A4430")]
protected void FAttackBack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000433 RID: 1075 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000433")]
[Address(RVA = "0x18A5550", Offset = "0x18A4550", VA = "0x1818A5550")]
protected void FAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000431 RID: 1073 RVA: 0x0000BA04 File Offset: 0x00009C04
[Token(Token = "0x6000431")]
[Address(RVA = "0x187E060", Offset = "0x187C860", VA = "0x18187E060", Slot = "35")]
// Token: 0x06000434 RID: 1076 RVA: 0x0000B16C File Offset: 0x0000936C
[Token(Token = "0x6000434")]
[Address(RVA = "0x18A7CB0", Offset = "0x18A6CB0", VA = "0x1818A7CB0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
@@ -486,25 +486,25 @@ public class AI_GhostA : AI_NPC
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x06000432 RID: 1074 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000432")]
[Address(RVA = "0x187B8E0", Offset = "0x187A0E0", VA = "0x18187B8E0", Slot = "33")]
// Token: 0x06000435 RID: 1077 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000435")]
[Address(RVA = "0x18A67D0", Offset = "0x18A57D0", VA = "0x1818A67D0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000433 RID: 1075 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000433")]
[Address(RVA = "0x187C9D0", Offset = "0x187B1D0", VA = "0x18187C9D0", Slot = "34")]
// Token: 0x06000436 RID: 1078 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000436")]
[Address(RVA = "0x18A7920", Offset = "0x18A6920", VA = "0x1818A7920", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000434 RID: 1076 RVA: 0x0000BA44 File Offset: 0x00009C44
[Token(Token = "0x6000434")]
[Address(RVA = "0x187DEE0", Offset = "0x187C6E0", VA = "0x18187DEE0", Slot = "30")]
// Token: 0x06000437 RID: 1079 RVA: 0x0000B1AC File Offset: 0x000093AC
[Token(Token = "0x6000437")]
[Address(RVA = "0x18A7B30", Offset = "0x18A6B30", VA = "0x1818A7B30", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -521,17 +521,17 @@ public class AI_GhostA : AI_NPC
this.g_Status = (AI_NPC.AIStatus)((ulong)21L);
}
// Token: 0x06000435 RID: 1077 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000435")]
[Address(RVA = "0x1878BE0", Offset = "0x18773E0", VA = "0x181878BE0", Slot = "31")]
// Token: 0x06000438 RID: 1080 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000438")]
[Address(RVA = "0x18A3AD0", Offset = "0x18A2AD0", VA = "0x1818A3AD0", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000436 RID: 1078 RVA: 0x0000BAB0 File Offset: 0x00009CB0
[Token(Token = "0x6000436")]
[Address(RVA = "0x187DD90", Offset = "0x187C590", VA = "0x18187DD90", Slot = "32")]
// Token: 0x06000439 RID: 1081 RVA: 0x0000B218 File Offset: 0x00009418
[Token(Token = "0x6000439")]
[Address(RVA = "0x18A79E0", Offset = "0x18A69E0", VA = "0x1818A79E0", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -556,174 +556,174 @@ public class AI_GhostA : AI_NPC
g_This.SetActive(num6 != 0);
}
// Token: 0x06000437 RID: 1079 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000437")]
[Address(RVA = "0x187DF90", Offset = "0x187C790", VA = "0x18187DF90", Slot = "36")]
// Token: 0x0600043A RID: 1082 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600043A")]
[Address(RVA = "0x18A7BE0", Offset = "0x18A6BE0", VA = "0x1818A7BE0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000438 RID: 1080 RVA: 0x0000BB48 File Offset: 0x00009D48
[Token(Token = "0x6000438")]
[Address(RVA = "0x187DD70", Offset = "0x187C570", VA = "0x18187DD70")]
// Token: 0x0600043B RID: 1083 RVA: 0x0000B2B0 File Offset: 0x000094B0
[Token(Token = "0x600043B")]
[Address(RVA = "0x18A8DD0", Offset = "0x18A7DD0", VA = "0x1818A8DD0")]
public AI_GhostA()
{
}
// Token: 0x04000524 RID: 1316
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4000524")]
// Token: 0x0400053A RID: 1338
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400053A")]
protected GhostAEffectPlay g_Effect;
// Token: 0x04000525 RID: 1317
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4000525")]
// Token: 0x0400053B RID: 1339
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400053B")]
private SkinnedMeshRenderer g_MeshRender01;
// Token: 0x04000526 RID: 1318
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000526")]
// Token: 0x0400053C RID: 1340
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x400053C")]
private ParticleSystem g_BodyEffect;
// Token: 0x04000527 RID: 1319
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x4000527")]
// Token: 0x0400053D RID: 1341
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x400053D")]
private ParticleSystem g_DeathEffect;
// Token: 0x04000528 RID: 1320
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000528")]
// Token: 0x0400053E RID: 1342
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x400053E")]
protected float g_fAttackRadius = 3f;
// Token: 0x04000529 RID: 1321
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x4000529")]
// Token: 0x0400053F RID: 1343
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x400053F")]
private float g_fAniMoveSpeed;
// Token: 0x0400052A RID: 1322
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x400052A")]
// Token: 0x04000540 RID: 1344
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000540")]
private float g_fAniAngle;
// Token: 0x0400052B RID: 1323
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x400052B")]
// Token: 0x04000541 RID: 1345
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x4000541")]
private Vector3 g_v3PreForward;
// Token: 0x0400052C RID: 1324
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x400052C")]
// Token: 0x04000542 RID: 1346
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000542")]
protected Material g_Mat;
// Token: 0x0400052D RID: 1325
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x400052D")]
// Token: 0x04000543 RID: 1347
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000543")]
private Color g_EyeColor;
// Token: 0x0400052E RID: 1326
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x400052E")]
// Token: 0x04000544 RID: 1348
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000544")]
private Color g_BodyColor;
// Token: 0x0400052F RID: 1327
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x400052F")]
// Token: 0x04000545 RID: 1349
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000545")]
private Color g_DefaultColor;
// Token: 0x04000530 RID: 1328
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000530")]
// Token: 0x04000546 RID: 1350
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x4000546")]
protected Shake g_ShakeHead;
// Token: 0x04000531 RID: 1329
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000531")]
// Token: 0x04000547 RID: 1351
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x4000547")]
protected Shake g_ShakeSpine;
// Token: 0x04000532 RID: 1330
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x4000532")]
// Token: 0x04000548 RID: 1352
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x4000548")]
protected Shake g_ShakeFoot;
// Token: 0x04000533 RID: 1331
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x4000533")]
// Token: 0x04000549 RID: 1353
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x4000549")]
private CharacterController g_CC;
// Token: 0x04000534 RID: 1332
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x4000534")]
// Token: 0x0400054A RID: 1354
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x400054A")]
private CapsuleCollider g_CC02;
// Token: 0x04000535 RID: 1333
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x4000535")]
// Token: 0x0400054B RID: 1355
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x400054B")]
private CapsuleCollider g_CC03;
// Token: 0x04000536 RID: 1334
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x4000536")]
// Token: 0x0400054C RID: 1356
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x400054C")]
protected AI_GhostA.AIFighting g_Fighting;
// Token: 0x04000537 RID: 1335
[FieldOffset(Offset = "0x214")]
[Token(Token = "0x4000537")]
// Token: 0x0400054D RID: 1357
[FieldOffset(Offset = "0x224")]
[Token(Token = "0x400054D")]
protected float g_fAttackMoveTime;
// Token: 0x04000538 RID: 1336
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x4000538")]
// Token: 0x0400054E RID: 1358
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x400054E")]
protected float g_fAttackRotateTime;
// Token: 0x02000068 RID: 104
[Token(Token = "0x2000068")]
protected enum AIFighting
{
// Token: 0x0400053A RID: 1338
[Token(Token = "0x400053A")]
// Token: 0x04000550 RID: 1360
[Token(Token = "0x4000550")]
Watch,
// Token: 0x0400053B RID: 1339
[Token(Token = "0x400053B")]
// Token: 0x04000551 RID: 1361
[Token(Token = "0x4000551")]
WatchLeft,
// Token: 0x0400053C RID: 1340
[Token(Token = "0x400053C")]
// Token: 0x04000552 RID: 1362
[Token(Token = "0x4000552")]
WatchRight,
// Token: 0x0400053D RID: 1341
[Token(Token = "0x400053D")]
// Token: 0x04000553 RID: 1363
[Token(Token = "0x4000553")]
AttackRress,
// Token: 0x0400053E RID: 1342
[Token(Token = "0x400053E")]
// Token: 0x04000554 RID: 1364
[Token(Token = "0x4000554")]
AttackSlap,
// Token: 0x0400053F RID: 1343
[Token(Token = "0x400053F")]
// Token: 0x04000555 RID: 1365
[Token(Token = "0x4000555")]
AttackSplash,
// Token: 0x04000540 RID: 1344
[Token(Token = "0x4000540")]
// Token: 0x04000556 RID: 1366
[Token(Token = "0x4000556")]
AttackLeftBack,
// Token: 0x04000541 RID: 1345
[Token(Token = "0x4000541")]
// Token: 0x04000557 RID: 1367
[Token(Token = "0x4000557")]
AttackRightBack,
// Token: 0x04000542 RID: 1346
[Token(Token = "0x4000542")]
// Token: 0x04000558 RID: 1368
[Token(Token = "0x4000558")]
AttackRunReady,
// Token: 0x04000543 RID: 1347
[Token(Token = "0x4000543")]
// Token: 0x04000559 RID: 1369
[Token(Token = "0x4000559")]
AttackRun,
// Token: 0x04000544 RID: 1348
[Token(Token = "0x4000544")]
// Token: 0x0400055A RID: 1370
[Token(Token = "0x400055A")]
AttackRotate,
// Token: 0x04000545 RID: 1349
[Token(Token = "0x4000545")]
// Token: 0x0400055B RID: 1371
[Token(Token = "0x400055B")]
AttackComboA01,
// Token: 0x04000546 RID: 1350
[Token(Token = "0x4000546")]
// Token: 0x0400055C RID: 1372
[Token(Token = "0x400055C")]
AttackComboA02,
// Token: 0x04000547 RID: 1351
[Token(Token = "0x4000547")]
// Token: 0x0400055D RID: 1373
[Token(Token = "0x400055D")]
AttackComboA03,
// Token: 0x04000548 RID: 1352
[Token(Token = "0x4000548")]
// Token: 0x0400055E RID: 1374
[Token(Token = "0x400055E")]
PlayDead
}
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x2000069")]
public class AI_GhostA_Red : AI_GhostA
{
// Token: 0x06000439 RID: 1081 RVA: 0x0000BB68 File Offset: 0x00009D68
[Token(Token = "0x6000439")]
[Address(RVA = "0x187DD40", Offset = "0x187C540", VA = "0x18187DD40", Slot = "4")]
// Token: 0x0600043C RID: 1084 RVA: 0x0000B2D0 File Offset: 0x000094D0
[Token(Token = "0x600043C")]
[Address(RVA = "0x18542D0", Offset = "0x18532D0", VA = "0x1818542D0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -17,17 +17,17 @@ public class AI_GhostA_Red : AI_GhostA
this.g_fRunSpeed = 8f;
}
// Token: 0x0600043A RID: 1082 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600043A")]
[Address(RVA = "0x187CA80", Offset = "0x187B280", VA = "0x18187CA80", Slot = "38")]
// Token: 0x0600043D RID: 1085 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600043D")]
[Address(RVA = "0x1852FB0", Offset = "0x1851FB0", VA = "0x181852FB0", Slot = "38")]
protected override void DamagedDownStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600043B RID: 1083 RVA: 0x0000BB94 File Offset: 0x00009D94
[Token(Token = "0x600043B")]
[Address(RVA = "0x187D600", Offset = "0x187BE00", VA = "0x18187D600", Slot = "39")]
// Token: 0x0600043E RID: 1086 RVA: 0x0000B2FC File Offset: 0x000094FC
[Token(Token = "0x600043E")]
[Address(RVA = "0x1853B30", Offset = "0x1852B30", VA = "0x181853B30", Slot = "39")]
protected override void FightingStart(AI_GhostA.AIFighting att = AI_GhostA.AIFighting.Watch)
{
this.g_bNavigation = false;
@@ -47,44 +47,42 @@ public class AI_GhostA_Red : AI_GhostA
}
}
// Token: 0x0600043C RID: 1084 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600043C")]
[Address(RVA = "0x187CE50", Offset = "0x187B650", VA = "0x18187CE50", Slot = "41")]
// Token: 0x0600043F RID: 1087 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600043F")]
[Address(RVA = "0x1853380", Offset = "0x1852380", VA = "0x181853380", Slot = "41")]
protected override void FAttackStart(string sAttackName)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600043D RID: 1085 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600043D")]
[Address(RVA = "0x187CB10", Offset = "0x187B310", VA = "0x18187CB10", Slot = "42")]
// Token: 0x06000440 RID: 1088 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000440")]
[Address(RVA = "0x1853040", Offset = "0x1852040", VA = "0x181853040", Slot = "42")]
protected override void FAttackComboA02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600043E RID: 1086 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600043E")]
[Address(RVA = "0x187CD50", Offset = "0x187B550", VA = "0x18187CD50", Slot = "43")]
// Token: 0x06000441 RID: 1089 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000441")]
[Address(RVA = "0x1853280", Offset = "0x1852280", VA = "0x181853280", Slot = "43")]
protected override void FAttackRotate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600043F RID: 1087 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600043F")]
[Address(RVA = "0x187D690", Offset = "0x187BE90", VA = "0x18187D690", Slot = "33")]
// Token: 0x06000442 RID: 1090 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000442")]
[Address(RVA = "0x1853BC0", Offset = "0x1852BC0", VA = "0x181853BC0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000440 RID: 1088 RVA: 0x0000BBD4 File Offset: 0x00009DD4
[Token(Token = "0x6000440")]
[Address(RVA = "0x187DD70", Offset = "0x187C570", VA = "0x18187DD70")]
// Token: 0x06000443 RID: 1091 RVA: 0x0000B33C File Offset: 0x0000953C
[Token(Token = "0x6000443")]
[Address(RVA = "0x1854300", Offset = "0x1853300", VA = "0x181854300")]
public AI_GhostA_Red()
{
this.g_fAttackRadius = 3f;
base..ctor();
}
}

View File

@@ -6,42 +6,42 @@ using UnityEngine;
[Token(Token = "0x200006A")]
public class AI_GhostB : AI_NPC
{
// Token: 0x06000441 RID: 1089 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000441")]
[Address(RVA = "0x1888640", Offset = "0x1886E40", VA = "0x181888640", Slot = "4")]
// Token: 0x06000444 RID: 1092 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000444")]
[Address(RVA = "0x185E660", Offset = "0x185D660", VA = "0x18185E660", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000442 RID: 1090 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000442")]
[Address(RVA = "0x1888FD0", Offset = "0x18877D0", VA = "0x181888FD0", Slot = "5")]
// Token: 0x06000445 RID: 1093 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000445")]
[Address(RVA = "0x185EFF0", Offset = "0x185DFF0", VA = "0x18185EFF0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000443 RID: 1091 RVA: 0x0000BBF4 File Offset: 0x00009DF4
[Token(Token = "0x6000443")]
[Address(RVA = "0x18825C0", Offset = "0x1880DC0", VA = "0x1818825C0", Slot = "6")]
// Token: 0x06000446 RID: 1094 RVA: 0x0000B350 File Offset: 0x00009550
[Token(Token = "0x6000446")]
[Address(RVA = "0x18577D0", Offset = "0x18567D0", VA = "0x1818577D0", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
this.g_ShakeBody.Update();
}
// Token: 0x06000444 RID: 1092 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000444")]
[Address(RVA = "0x1888580", Offset = "0x1886D80", VA = "0x181888580", Slot = "9")]
// Token: 0x06000447 RID: 1095 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000447")]
[Address(RVA = "0x185E5A0", Offset = "0x185D5A0", VA = "0x18185E5A0", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000445 RID: 1093 RVA: 0x0000BC20 File Offset: 0x00009E20
[Token(Token = "0x6000445")]
[Address(RVA = "0x1888350", Offset = "0x1886B50", VA = "0x181888350", Slot = "29")]
// Token: 0x06000448 RID: 1096 RVA: 0x0000B37C File Offset: 0x0000957C
[Token(Token = "0x6000448")]
[Address(RVA = "0x185E370", Offset = "0x185D370", VA = "0x18185E370", Slot = "29")]
public override void ResurrectionStatus()
{
this.FSong02_01();
@@ -56,49 +56,49 @@ public class AI_GhostB : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000446 RID: 1094 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000446")]
[Address(RVA = "0x1881C00", Offset = "0x1880400", VA = "0x181881C00", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000447 RID: 1095 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000447")]
[Address(RVA = "0x1887A80", Offset = "0x1886280", VA = "0x181887A80", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000448 RID: 1096 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000448")]
[Address(RVA = "0x187F180", Offset = "0x187D980", VA = "0x18187F180", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000449 RID: 1097 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000449")]
[Address(RVA = "0x1888F40", Offset = "0x1887740", VA = "0x181888F40", Slot = "13")]
public override void Track()
[Address(RVA = "0x1856E00", Offset = "0x1855E00", VA = "0x181856E00", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600044A RID: 1098 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600044A")]
[Address(RVA = "0x187F8E0", Offset = "0x187E0E0", VA = "0x18187F8E0", Slot = "14")]
[Address(RVA = "0x185CD30", Offset = "0x185BD30", VA = "0x18185CD30", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600044B RID: 1099 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600044B")]
[Address(RVA = "0x1854310", Offset = "0x1853310", VA = "0x181854310", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600044C RID: 1100 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600044C")]
[Address(RVA = "0x185EF60", Offset = "0x185DF60", VA = "0x18185EF60", Slot = "13")]
public override void Track()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600044D RID: 1101 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600044D")]
[Address(RVA = "0x1854A70", Offset = "0x1853A70", VA = "0x181854A70", Slot = "14")]
public override void Escape()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600044B RID: 1099 RVA: 0x0000BC54 File Offset: 0x00009E54
[Token(Token = "0x600044B")]
[Address(RVA = "0x187F890", Offset = "0x187E090", VA = "0x18187F890", Slot = "15")]
// Token: 0x0600044E RID: 1102 RVA: 0x0000B3B0 File Offset: 0x000095B0
[Token(Token = "0x600044E")]
[Address(RVA = "0x1854A20", Offset = "0x1853A20", VA = "0x181854A20", Slot = "15")]
public override void Dodge()
{
this.FSong02_01();
@@ -113,57 +113,57 @@ public class AI_GhostB : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600044C RID: 1100 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600044C")]
[Address(RVA = "0x1887C00", Offset = "0x1886400", VA = "0x181887C00", Slot = "18")]
public override void Prediction()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600044D RID: 1101 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600044D")]
[Address(RVA = "0x1887620", Offset = "0x1885E20", VA = "0x181887620", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600044E RID: 1102 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600044E")]
[Address(RVA = "0x1880B60", Offset = "0x187F360", VA = "0x181880B60", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600044F RID: 1103 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600044F")]
[Address(RVA = "0x1880E60", Offset = "0x187F660", VA = "0x181880E60", Slot = "20")]
public override void Hear()
[Address(RVA = "0x185CEB0", Offset = "0x185BEB0", VA = "0x18185CEB0", Slot = "18")]
public override void Prediction()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000450 RID: 1104 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000450")]
[Address(RVA = "0x1880CE0", Offset = "0x187F4E0", VA = "0x181880CE0", Slot = "21")]
public override void HearCheck()
[Address(RVA = "0x185C8D0", Offset = "0x185B8D0", VA = "0x18185C8D0", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000451 RID: 1105 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000451")]
[Address(RVA = "0x187F690", Offset = "0x187DE90", VA = "0x18187F690", Slot = "23")]
[Address(RVA = "0x1855CF0", Offset = "0x1854CF0", VA = "0x181855CF0", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000452 RID: 1106 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000452")]
[Address(RVA = "0x1855FF0", Offset = "0x1854FF0", VA = "0x181855FF0", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000453 RID: 1107 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000453")]
[Address(RVA = "0x1855E70", Offset = "0x1854E70", VA = "0x181855E70", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000454 RID: 1108 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000454")]
[Address(RVA = "0x1854820", Offset = "0x1853820", VA = "0x181854820", Slot = "23")]
public override void Damaged()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000452 RID: 1106 RVA: 0x0000BC88 File Offset: 0x00009E88
[Token(Token = "0x6000452")]
[Address(RVA = "0x187F530", Offset = "0x187DD30", VA = "0x18187F530", Slot = "24")]
// Token: 0x06000455 RID: 1109 RVA: 0x0000B3E4 File Offset: 0x000095E4
[Token(Token = "0x6000455")]
[Address(RVA = "0x18546C0", Offset = "0x18536C0", VA = "0x1818546C0", Slot = "24")]
public override void DamagedDown()
{
this.FSong02_01();
@@ -184,17 +184,17 @@ public class AI_GhostB : AI_NPC
this.InitStatus((AI_NPC.AIStatus)((uint)18), (AI_GhostB.AIFighting)num2);
}
// Token: 0x06000453 RID: 1107 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000453")]
[Address(RVA = "0x187F5B0", Offset = "0x187DDB0", VA = "0x18187F5B0", Slot = "25")]
// Token: 0x06000456 RID: 1110 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000456")]
[Address(RVA = "0x1854740", Offset = "0x1853740", VA = "0x181854740", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000454 RID: 1108 RVA: 0x0000BCDC File Offset: 0x00009EDC
[Token(Token = "0x6000454")]
[Address(RVA = "0x1880AB0", Offset = "0x187F2B0", VA = "0x181880AB0", Slot = "26")]
// Token: 0x06000457 RID: 1111 RVA: 0x0000B438 File Offset: 0x00009638
[Token(Token = "0x6000457")]
[Address(RVA = "0x1855C40", Offset = "0x1854C40", VA = "0x181855C40", Slot = "26")]
public override void GetUp()
{
this.FSong02_01();
@@ -212,17 +212,17 @@ public class AI_GhostB : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000455 RID: 1109 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000455")]
[Address(RVA = "0x187F6F0", Offset = "0x187DEF0", VA = "0x18187F6F0", Slot = "27")]
// Token: 0x06000458 RID: 1112 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000458")]
[Address(RVA = "0x1854880", Offset = "0x1853880", VA = "0x181854880", Slot = "27")]
public override void Death()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000456 RID: 1110 RVA: 0x0000BD34 File Offset: 0x00009F34
[Token(Token = "0x6000456")]
[Address(RVA = "0x187F810", Offset = "0x187E010", VA = "0x18187F810", Slot = "28")]
// Token: 0x06000459 RID: 1113 RVA: 0x0000B490 File Offset: 0x00009690
[Token(Token = "0x6000459")]
[Address(RVA = "0x18549A0", Offset = "0x18539A0", VA = "0x1818549A0", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -240,121 +240,121 @@ public class AI_GhostB : AI_NPC
this.FSong02_01();
}
// Token: 0x06000457 RID: 1111 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000457")]
[Address(RVA = "0x1881C60", Offset = "0x1880460", VA = "0x181881C60")]
protected void InitStatus(AI_NPC.AIStatus Status, AI_GhostB.AIFighting FightStatus = AI_GhostB.AIFighting.Watch)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000458 RID: 1112 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000458")]
[Address(RVA = "0x18803A0", Offset = "0x187EBA0", VA = "0x1818803A0", Slot = "38")]
protected virtual void FightStatusInit(AI_GhostB.AIFighting FightStatus)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000459 RID: 1113 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000459")]
[Address(RVA = "0x187FE20", Offset = "0x187E620", VA = "0x18187FE20", Slot = "39")]
protected virtual void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600045A RID: 1114 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600045A")]
[Address(RVA = "0x187FA30", Offset = "0x187E230", VA = "0x18187FA30")]
private void FFind()
[Address(RVA = "0x1856E60", Offset = "0x1855E60", VA = "0x181856E60")]
protected void InitStatus(AI_NPC.AIStatus Status, AI_GhostB.AIFighting FightStatus = AI_GhostB.AIFighting.Watch)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600045B RID: 1115 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600045B")]
[Address(RVA = "0x187FD80", Offset = "0x187E580", VA = "0x18187FD80")]
private void FSong01()
[Address(RVA = "0x1855530", Offset = "0x1854530", VA = "0x181855530", Slot = "38")]
protected virtual void FightStatusInit(AI_GhostB.AIFighting FightStatus)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600045C RID: 1116 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600045C")]
[Address(RVA = "0x1887960", Offset = "0x1886160", VA = "0x181887960")]
private void Magic01()
[Address(RVA = "0x1854FB0", Offset = "0x1853FB0", VA = "0x181854FB0", Slot = "39")]
protected virtual void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600045D RID: 1117 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600045D")]
[Address(RVA = "0x1887690", Offset = "0x1885E90", VA = "0x181887690")]
private void Magic01_02()
[Address(RVA = "0x1854BC0", Offset = "0x1853BC0", VA = "0x181854BC0")]
private void FFind()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600045E RID: 1118 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600045E")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "40")]
protected virtual void FSong02_01()
[Address(RVA = "0x1854F10", Offset = "0x1853F10", VA = "0x181854F10")]
private void FSong01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600045F RID: 1119 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600045F")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "41")]
protected virtual void FSong02_02()
[Address(RVA = "0x185CC10", Offset = "0x185BC10", VA = "0x18185CC10")]
private void Magic01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000460 RID: 1120 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000460")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0", Slot = "42")]
protected virtual void FMagic02()
[Address(RVA = "0x185C940", Offset = "0x185B940", VA = "0x18185C940")]
private void Magic01_02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000461 RID: 1121 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000461")]
[Address(RVA = "0x1880820", Offset = "0x187F020", VA = "0x181880820", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "40")]
protected virtual void FSong02_01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000462 RID: 1122 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000462")]
[Address(RVA = "0x1887E10", Offset = "0x1886610", VA = "0x181887E10")]
protected void ReNavigationPath(float fDistance)
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "41")]
protected virtual void FSong02_02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000463 RID: 1123 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000463")]
[Address(RVA = "0x1881020", Offset = "0x187F820", VA = "0x181881020", Slot = "33")]
public override void Hit(AttackData Data)
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "42")]
protected virtual void FMagic02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000464 RID: 1124 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000464")]
[Address(RVA = "0x1888100", Offset = "0x1886900", VA = "0x181888100", Slot = "34")]
[Address(RVA = "0x18559B0", Offset = "0x18549B0", VA = "0x1818559B0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000465 RID: 1125 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000465")]
[Address(RVA = "0x185D0C0", Offset = "0x185C0C0", VA = "0x18185D0C0")]
protected void ReNavigationPath(float fDistance)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000466 RID: 1126 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000466")]
[Address(RVA = "0x18561C0", Offset = "0x18551C0", VA = "0x1818561C0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000467 RID: 1127 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000467")]
[Address(RVA = "0x185D3B0", Offset = "0x185C3B0", VA = "0x18185D3B0", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000465 RID: 1125 RVA: 0x0000BD84 File Offset: 0x00009F84
[Token(Token = "0x6000465")]
[Address(RVA = "0x18883A0", Offset = "0x1886BA0", VA = "0x1818883A0", Slot = "30")]
// Token: 0x06000468 RID: 1128 RVA: 0x0000B4E0 File Offset: 0x000096E0
[Token(Token = "0x6000468")]
[Address(RVA = "0x185E3C0", Offset = "0x185D3C0", VA = "0x18185E3C0", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -364,17 +364,17 @@ public class AI_GhostB : AI_NPC
this.InitStatus(AI_NPC.AIStatus.ResurrectionStatus, (AI_GhostB.AIFighting)num);
}
// Token: 0x06000466 RID: 1126 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000466")]
[Address(RVA = "0x187F2A0", Offset = "0x187DAA0", VA = "0x18187F2A0", Slot = "31")]
// Token: 0x06000469 RID: 1129 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000469")]
[Address(RVA = "0x1854430", Offset = "0x1853430", VA = "0x181854430", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000467 RID: 1127 RVA: 0x0000BDB0 File Offset: 0x00009FB0
[Token(Token = "0x6000467")]
[Address(RVA = "0x1888290", Offset = "0x1886A90", VA = "0x181888290", Slot = "32")]
// Token: 0x0600046A RID: 1130 RVA: 0x0000B50C File Offset: 0x0000970C
[Token(Token = "0x600046A")]
[Address(RVA = "0x185E2B0", Offset = "0x185D2B0", VA = "0x18185E2B0", Slot = "32")]
public override void Remove()
{
this.FSong02_01();
@@ -399,9 +399,9 @@ public class AI_GhostB : AI_NPC
g_This.SetActive(num6 != 0);
}
// Token: 0x06000468 RID: 1128 RVA: 0x0000BE48 File Offset: 0x0000A048
[Token(Token = "0x6000468")]
[Address(RVA = "0x1888530", Offset = "0x1886D30", VA = "0x181888530", Slot = "35")]
// Token: 0x0600046B RID: 1131 RVA: 0x0000B5A4 File Offset: 0x000097A4
[Token(Token = "0x600046B")]
[Address(RVA = "0x185E550", Offset = "0x185D550", VA = "0x18185E550", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
@@ -409,17 +409,17 @@ public class AI_GhostB : AI_NPC
Common.SetEffectTimeScale(this.g_DeathEffect, fTimeScale);
}
// Token: 0x06000469 RID: 1129 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000469")]
[Address(RVA = "0x18883F0", Offset = "0x1886BF0", VA = "0x1818883F0", Slot = "36")]
// Token: 0x0600046C RID: 1132 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600046C")]
[Address(RVA = "0x185E410", Offset = "0x185D410", VA = "0x18185E410", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600046A RID: 1130 RVA: 0x0000BE74 File Offset: 0x0000A074
[Token(Token = "0x600046A")]
[Address(RVA = "0x18894E0", Offset = "0x1887CE0", VA = "0x1818894E0")]
// Token: 0x0600046D RID: 1133 RVA: 0x0000B5D0 File Offset: 0x000097D0
[Token(Token = "0x600046D")]
[Address(RVA = "0x185E260", Offset = "0x185D260", VA = "0x18185E260")]
public AI_GhostB()
{
float z = Vector3.zero.z;
@@ -427,143 +427,143 @@ public class AI_GhostB : AI_NPC
base..ctor();
}
// Token: 0x04000549 RID: 1353
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4000549")]
// Token: 0x0400055F RID: 1375
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400055F")]
protected GhostBEffectPlay g_Effect;
// Token: 0x0400054A RID: 1354
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x400054A")]
// Token: 0x04000560 RID: 1376
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x4000560")]
protected float g_fAttackRadius = 30f;
// Token: 0x0400054B RID: 1355
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x400054B")]
// Token: 0x04000561 RID: 1377
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x4000561")]
private float g_fAniMoveSpeed;
// Token: 0x0400054C RID: 1356
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400054C")]
// Token: 0x04000562 RID: 1378
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000562")]
private float g_fAniMoveAngle;
// Token: 0x0400054D RID: 1357
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x400054D")]
// Token: 0x04000563 RID: 1379
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x4000563")]
private Vector3 g_v3PrePosition;
// Token: 0x0400054E RID: 1358
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x400054E")]
// Token: 0x04000564 RID: 1380
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000564")]
protected bool g_bDamagedDownDirection = true;
// Token: 0x0400054F RID: 1359
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x400054F")]
// Token: 0x04000565 RID: 1381
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000565")]
protected Material g_Mat;
// Token: 0x04000550 RID: 1360
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000550")]
// Token: 0x04000566 RID: 1382
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000566")]
private Color g_EyeColor;
// Token: 0x04000551 RID: 1361
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000551")]
// Token: 0x04000567 RID: 1383
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000567")]
private Color g_BodyColor;
// Token: 0x04000552 RID: 1362
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000552")]
// Token: 0x04000568 RID: 1384
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000568")]
private Color g_DefaultColor;
// Token: 0x04000553 RID: 1363
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000553")]
// Token: 0x04000569 RID: 1385
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000569")]
private SkinnedMeshRenderer g_MeshRender01;
// Token: 0x04000554 RID: 1364
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000554")]
// Token: 0x0400056A RID: 1386
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x400056A")]
private CCController g_CCC;
// Token: 0x04000555 RID: 1365
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000555")]
// Token: 0x0400056B RID: 1387
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x400056B")]
private SphereCollider g_CC02;
// Token: 0x04000556 RID: 1366
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000556")]
// Token: 0x0400056C RID: 1388
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x400056C")]
private CapsuleCollider g_CCBody;
// Token: 0x04000557 RID: 1367
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x4000557")]
// Token: 0x0400056D RID: 1389
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x400056D")]
private ParticleSystem g_BodyEffect;
// Token: 0x04000558 RID: 1368
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x4000558")]
// Token: 0x0400056E RID: 1390
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x400056E")]
private ParticleSystem g_DeathEffect;
// Token: 0x04000559 RID: 1369
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x4000559")]
// Token: 0x0400056F RID: 1391
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x400056F")]
protected Shake g_ShakeHead;
// Token: 0x0400055A RID: 1370
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x400055A")]
// Token: 0x04000570 RID: 1392
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x4000570")]
protected Shake g_ShakeBody;
// Token: 0x0400055B RID: 1371
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x400055B")]
// Token: 0x04000571 RID: 1393
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x4000571")]
protected AI_GhostB.AIFighting g_Fighting;
// Token: 0x0400055C RID: 1372
[FieldOffset(Offset = "0x214")]
[Token(Token = "0x400055C")]
// Token: 0x04000572 RID: 1394
[FieldOffset(Offset = "0x224")]
[Token(Token = "0x4000572")]
protected float g_fFindRange;
// Token: 0x0400055D RID: 1373
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x400055D")]
// Token: 0x04000573 RID: 1395
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x4000573")]
protected Vector3 g_v3SeePlayerDirection;
// Token: 0x0400055E RID: 1374
[FieldOffset(Offset = "0x224")]
[Token(Token = "0x400055E")]
// Token: 0x04000574 RID: 1396
[FieldOffset(Offset = "0x234")]
[Token(Token = "0x4000574")]
protected float g_fSeePlayerDistance;
// Token: 0x0200006B RID: 107
[Token(Token = "0x200006B")]
protected enum AIFighting
{
// Token: 0x04000560 RID: 1376
[Token(Token = "0x4000560")]
// Token: 0x04000576 RID: 1398
[Token(Token = "0x4000576")]
Watch,
// Token: 0x04000561 RID: 1377
[Token(Token = "0x4000561")]
// Token: 0x04000577 RID: 1399
[Token(Token = "0x4000577")]
Find,
// Token: 0x04000562 RID: 1378
[Token(Token = "0x4000562")]
// Token: 0x04000578 RID: 1400
[Token(Token = "0x4000578")]
Song01,
// Token: 0x04000563 RID: 1379
[Token(Token = "0x4000563")]
// Token: 0x04000579 RID: 1401
[Token(Token = "0x4000579")]
Magic01,
// Token: 0x04000564 RID: 1380
[Token(Token = "0x4000564")]
// Token: 0x0400057A RID: 1402
[Token(Token = "0x400057A")]
Magic01_02,
// Token: 0x04000565 RID: 1381
[Token(Token = "0x4000565")]
// Token: 0x0400057B RID: 1403
[Token(Token = "0x400057B")]
Song02_01,
// Token: 0x04000566 RID: 1382
[Token(Token = "0x4000566")]
// Token: 0x0400057C RID: 1404
[Token(Token = "0x400057C")]
Song02_02,
// Token: 0x04000567 RID: 1383
[Token(Token = "0x4000567")]
// Token: 0x0400057D RID: 1405
[Token(Token = "0x400057D")]
Magic02
}
}

View File

@@ -6,42 +6,42 @@ using UnityEngine;
[Token(Token = "0x200006C")]
public class AI_GhostB_Lightning : AI_NPC
{
// Token: 0x0600046B RID: 1131 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600046B")]
[Address(RVA = "0x18867B0", Offset = "0x1884FB0", VA = "0x1818867B0", Slot = "4")]
// Token: 0x0600046E RID: 1134 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600046E")]
[Address(RVA = "0x185BA50", Offset = "0x185AA50", VA = "0x18185BA50", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600046C RID: 1132 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600046C")]
[Address(RVA = "0x18870D0", Offset = "0x18858D0", VA = "0x1818870D0", Slot = "5")]
// Token: 0x0600046F RID: 1135 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600046F")]
[Address(RVA = "0x185C370", Offset = "0x185B370", VA = "0x18185C370", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600046D RID: 1133 RVA: 0x0000BEB0 File Offset: 0x0000A0B0
[Token(Token = "0x600046D")]
[Address(RVA = "0x1885E50", Offset = "0x1884650", VA = "0x181885E50", Slot = "6")]
// Token: 0x06000470 RID: 1136 RVA: 0x0000B60C File Offset: 0x0000980C
[Token(Token = "0x6000470")]
[Address(RVA = "0x185B0F0", Offset = "0x185A0F0", VA = "0x18185B0F0", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
this.g_ShakeBody.Update();
}
// Token: 0x0600046E RID: 1134 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600046E")]
[Address(RVA = "0x18866F0", Offset = "0x1884EF0", VA = "0x1818866F0", Slot = "9")]
// Token: 0x06000471 RID: 1137 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000471")]
[Address(RVA = "0x185B990", Offset = "0x185A990", VA = "0x18185B990", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600046F RID: 1135 RVA: 0x0000BEDC File Offset: 0x0000A0DC
[Token(Token = "0x600046F")]
[Address(RVA = "0x18864B0", Offset = "0x1884CB0", VA = "0x1818864B0", Slot = "29")]
// Token: 0x06000472 RID: 1138 RVA: 0x0000B638 File Offset: 0x00009838
[Token(Token = "0x6000472")]
[Address(RVA = "0x185B750", Offset = "0x185A750", VA = "0x18185B750", Slot = "29")]
public override void ResurrectionStatus()
{
base..ctor();
@@ -55,81 +55,81 @@ public class AI_GhostB_Lightning : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000470 RID: 1136 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000470")]
[Address(RVA = "0x1885670", Offset = "0x1883E70", VA = "0x181885670", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000471 RID: 1137 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000471")]
[Address(RVA = "0x1885F20", Offset = "0x1884720", VA = "0x181885F20", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000472 RID: 1138 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000472")]
[Address(RVA = "0x1882600", Offset = "0x1880E00", VA = "0x181882600", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000473 RID: 1139 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000473")]
[Address(RVA = "0x18860A0", Offset = "0x18848A0", VA = "0x1818860A0", Slot = "18")]
public override void Prediction()
[Address(RVA = "0x185A900", Offset = "0x1859900", VA = "0x18185A900", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000474 RID: 1140 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000474")]
[Address(RVA = "0x1885E90", Offset = "0x1884690", VA = "0x181885E90", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x185B1C0", Offset = "0x185A1C0", VA = "0x18185B1C0", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000475 RID: 1141 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000475")]
[Address(RVA = "0x1884570", Offset = "0x1882D70", VA = "0x181884570", Slot = "19")]
public override void GoHome()
[Address(RVA = "0x1857810", Offset = "0x1856810", VA = "0x181857810", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000476 RID: 1142 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000476")]
[Address(RVA = "0x18848B0", Offset = "0x18830B0", VA = "0x1818848B0", Slot = "20")]
public override void Hear()
[Address(RVA = "0x185B340", Offset = "0x185A340", VA = "0x18185B340", Slot = "18")]
public override void Prediction()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000477 RID: 1143 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000477")]
[Address(RVA = "0x1884720", Offset = "0x1882F20", VA = "0x181884720", Slot = "21")]
public override void HearCheck()
[Address(RVA = "0x185B130", Offset = "0x185A130", VA = "0x18185B130", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000478 RID: 1144 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000478")]
[Address(RVA = "0x1882B10", Offset = "0x1881310", VA = "0x181882B10", Slot = "23")]
[Address(RVA = "0x18597A0", Offset = "0x18587A0", VA = "0x1818597A0", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000479 RID: 1145 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000479")]
[Address(RVA = "0x1859AE0", Offset = "0x1858AE0", VA = "0x181859AE0", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600047A RID: 1146 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600047A")]
[Address(RVA = "0x1859950", Offset = "0x1858950", VA = "0x181859950", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600047B RID: 1147 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600047B")]
[Address(RVA = "0x1857D20", Offset = "0x1856D20", VA = "0x181857D20", Slot = "23")]
public override void Damaged()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000479 RID: 1145 RVA: 0x0000BF0C File Offset: 0x0000A10C
[Token(Token = "0x6000479")]
[Address(RVA = "0x18829B0", Offset = "0x18811B0", VA = "0x1818829B0", Slot = "24")]
// Token: 0x0600047C RID: 1148 RVA: 0x0000B668 File Offset: 0x00009868
[Token(Token = "0x600047C")]
[Address(RVA = "0x1857BC0", Offset = "0x1856BC0", VA = "0x181857BC0", Slot = "24")]
public override void DamagedDown()
{
base..ctor();
@@ -149,17 +149,17 @@ public class AI_GhostB_Lightning : AI_NPC
this.InitStatus((AI_NPC.AIStatus)((uint)18));
}
// Token: 0x0600047A RID: 1146 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600047A")]
[Address(RVA = "0x1882A30", Offset = "0x1881230", VA = "0x181882A30", Slot = "25")]
// Token: 0x0600047D RID: 1149 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600047D")]
[Address(RVA = "0x1857C40", Offset = "0x1856C40", VA = "0x181857C40", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600047B RID: 1147 RVA: 0x0000BF5C File Offset: 0x0000A15C
[Token(Token = "0x600047B")]
[Address(RVA = "0x18844C0", Offset = "0x1882CC0", VA = "0x1818844C0", Slot = "26")]
// Token: 0x0600047E RID: 1150 RVA: 0x0000B6B8 File Offset: 0x000098B8
[Token(Token = "0x600047E")]
[Address(RVA = "0x18596F0", Offset = "0x18586F0", VA = "0x1818596F0", Slot = "26")]
public override void GetUp()
{
base..ctor();
@@ -176,17 +176,17 @@ public class AI_GhostB_Lightning : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600047C RID: 1148 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600047C")]
[Address(RVA = "0x1882B80", Offset = "0x1881380", VA = "0x181882B80", Slot = "27")]
// Token: 0x0600047F RID: 1151 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600047F")]
[Address(RVA = "0x1857D90", Offset = "0x1856D90", VA = "0x181857D90", Slot = "27")]
public override void Death()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600047D RID: 1149 RVA: 0x0000BFB0 File Offset: 0x0000A1B0
[Token(Token = "0x600047D")]
[Address(RVA = "0x1882CA0", Offset = "0x18814A0", VA = "0x181882CA0", Slot = "28")]
// Token: 0x06000480 RID: 1152 RVA: 0x0000B70C File Offset: 0x0000990C
[Token(Token = "0x6000480")]
[Address(RVA = "0x1857EB0", Offset = "0x1856EB0", VA = "0x181857EB0", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -204,97 +204,97 @@ public class AI_GhostB_Lightning : AI_NPC
base..ctor();
}
// Token: 0x0600047E RID: 1150 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600047E")]
[Address(RVA = "0x18856E0", Offset = "0x1883EE0", VA = "0x1818856E0")]
protected void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600047F RID: 1151 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600047F")]
[Address(RVA = "0x1883BA0", Offset = "0x18823A0", VA = "0x181883BA0")]
private void FightStatusInit(AI_GhostB_Lightning.AIFighting FightStatus)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000480 RID: 1152 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000480")]
[Address(RVA = "0x1882D20", Offset = "0x1881520", VA = "0x181882D20")]
private void FAmbush()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000481 RID: 1153 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000481")]
[Address(RVA = "0x18830C0", Offset = "0x18818C0", VA = "0x1818830C0")]
private void FDodgeReady()
[Address(RVA = "0x185A970", Offset = "0x1859970", VA = "0x18185A970")]
protected void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000482 RID: 1154 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000482")]
[Address(RVA = "0x18831C0", Offset = "0x18819C0", VA = "0x1818831C0")]
private void FDodge()
[Address(RVA = "0x1858DC0", Offset = "0x1857DC0", VA = "0x181858DC0")]
private void FightStatusInit(AI_GhostB_Lightning.AIFighting FightStatus)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000483 RID: 1155 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000483")]
[Address(RVA = "0x1883B50", Offset = "0x1882350", VA = "0x181883B50")]
private void FSong()
[Address(RVA = "0x1857F30", Offset = "0x1856F30", VA = "0x181857F30")]
private void FAmbush()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000484 RID: 1156 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000484")]
[Address(RVA = "0x1883680", Offset = "0x1881E80", VA = "0x181883680")]
private void FMagic()
[Address(RVA = "0x18582D0", Offset = "0x18572D0", VA = "0x1818582D0")]
private void FDodgeReady()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000485 RID: 1157 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000485")]
[Address(RVA = "0x1883330", Offset = "0x1881B30", VA = "0x181883330")]
private void FMagicEnd()
[Address(RVA = "0x18583D0", Offset = "0x18573D0", VA = "0x1818583D0")]
private void FDodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000486 RID: 1158 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000486")]
[Address(RVA = "0x1884190", Offset = "0x1882990", VA = "0x181884190", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x1858D70", Offset = "0x1857D70", VA = "0x181858D70")]
private void FSong()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000487 RID: 1159 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000487")]
[Address(RVA = "0x1884A70", Offset = "0x1883270", VA = "0x181884A70", Slot = "33")]
public override void Hit(AttackData Data)
[Address(RVA = "0x1858890", Offset = "0x1857890", VA = "0x181858890")]
private void FMagic()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000488 RID: 1160 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000488")]
[Address(RVA = "0x1886260", Offset = "0x1884A60", VA = "0x181886260", Slot = "34")]
[Address(RVA = "0x1858540", Offset = "0x1857540", VA = "0x181858540")]
private void FMagicEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000489 RID: 1161 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000489")]
[Address(RVA = "0x18593C0", Offset = "0x18583C0", VA = "0x1818593C0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600048A RID: 1162 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600048A")]
[Address(RVA = "0x1859CA0", Offset = "0x1858CA0", VA = "0x181859CA0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600048B RID: 1163 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600048B")]
[Address(RVA = "0x185B500", Offset = "0x185A500", VA = "0x18185B500", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000489 RID: 1161 RVA: 0x0000C000 File Offset: 0x0000A200
[Token(Token = "0x6000489")]
[Address(RVA = "0x1886500", Offset = "0x1884D00", VA = "0x181886500", Slot = "30")]
// Token: 0x0600048C RID: 1164 RVA: 0x0000B75C File Offset: 0x0000995C
[Token(Token = "0x600048C")]
[Address(RVA = "0x185B7A0", Offset = "0x185A7A0", VA = "0x18185B7A0", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -303,17 +303,17 @@ public class AI_GhostB_Lightning : AI_NPC
this.InitStatus(AI_NPC.AIStatus.ResurrectionStatus);
}
// Token: 0x0600048A RID: 1162 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600048A")]
[Address(RVA = "0x1882720", Offset = "0x1880F20", VA = "0x181882720", Slot = "31")]
// Token: 0x0600048D RID: 1165 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600048D")]
[Address(RVA = "0x1857930", Offset = "0x1856930", VA = "0x181857930", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600048B RID: 1163 RVA: 0x0000C028 File Offset: 0x0000A228
[Token(Token = "0x600048B")]
[Address(RVA = "0x18863F0", Offset = "0x1884BF0", VA = "0x1818863F0", Slot = "32")]
// Token: 0x0600048E RID: 1166 RVA: 0x0000B784 File Offset: 0x00009984
[Token(Token = "0x600048E")]
[Address(RVA = "0x185B690", Offset = "0x185A690", VA = "0x18185B690", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -338,9 +338,9 @@ public class AI_GhostB_Lightning : AI_NPC
g_This.SetActive(num6 != 0);
}
// Token: 0x0600048C RID: 1164 RVA: 0x0000C0C0 File Offset: 0x0000A2C0
[Token(Token = "0x600048C")]
[Address(RVA = "0x1886680", Offset = "0x1884E80", VA = "0x181886680", Slot = "35")]
// Token: 0x0600048F RID: 1167 RVA: 0x0000B81C File Offset: 0x00009A1C
[Token(Token = "0x600048F")]
[Address(RVA = "0x185B920", Offset = "0x185A920", VA = "0x18185B920", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
@@ -349,17 +349,17 @@ public class AI_GhostB_Lightning : AI_NPC
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x0600048D RID: 1165 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600048D")]
[Address(RVA = "0x1886540", Offset = "0x1884D40", VA = "0x181886540", Slot = "36")]
// Token: 0x06000490 RID: 1168 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000490")]
[Address(RVA = "0x185B7E0", Offset = "0x185A7E0", VA = "0x18185B7E0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600048E RID: 1166 RVA: 0x0000C100 File Offset: 0x0000A300
[Token(Token = "0x600048E")]
[Address(RVA = "0x18875E0", Offset = "0x1885DE0", VA = "0x1818875E0")]
// Token: 0x06000491 RID: 1169 RVA: 0x0000B85C File Offset: 0x00009A5C
[Token(Token = "0x6000491")]
[Address(RVA = "0x185C890", Offset = "0x185B890", VA = "0x18185C890")]
public AI_GhostB_Lightning()
{
float z = Vector3.zero.z;
@@ -367,143 +367,143 @@ public class AI_GhostB_Lightning : AI_NPC
base..ctor();
}
// Token: 0x04000568 RID: 1384
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4000568")]
// Token: 0x0400057E RID: 1406
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400057E")]
protected GhostBLightningEffectPlay g_Effect;
// Token: 0x04000569 RID: 1385
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4000569")]
// Token: 0x0400057F RID: 1407
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400057F")]
private float g_fAniMoveSpeed;
// Token: 0x0400056A RID: 1386
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x400056A")]
// Token: 0x04000580 RID: 1408
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x4000580")]
private float g_fAniMoveAngle;
// Token: 0x0400056B RID: 1387
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400056B")]
// Token: 0x04000581 RID: 1409
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000581")]
private Vector3 g_v3PrePosition;
// Token: 0x0400056C RID: 1388
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x400056C")]
// Token: 0x04000582 RID: 1410
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x4000582")]
protected bool g_bDamagedDownDirection = true;
// Token: 0x0400056D RID: 1389
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x400056D")]
// Token: 0x04000583 RID: 1411
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000583")]
protected Material g_Mat;
// Token: 0x0400056E RID: 1390
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x400056E")]
// Token: 0x04000584 RID: 1412
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000584")]
private Color g_EyeColor;
// Token: 0x0400056F RID: 1391
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x400056F")]
// Token: 0x04000585 RID: 1413
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000585")]
private Color g_BodyColor;
// Token: 0x04000570 RID: 1392
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000570")]
// Token: 0x04000586 RID: 1414
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000586")]
private Color g_DefaultColor;
// Token: 0x04000571 RID: 1393
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000571")]
// Token: 0x04000587 RID: 1415
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000587")]
private SkinnedMeshRenderer g_MeshRender01;
// Token: 0x04000572 RID: 1394
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000572")]
// Token: 0x04000588 RID: 1416
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000588")]
private CCController g_CCC;
// Token: 0x04000573 RID: 1395
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000573")]
// Token: 0x04000589 RID: 1417
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000589")]
private SphereCollider g_CC02;
// Token: 0x04000574 RID: 1396
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000574")]
// Token: 0x0400058A RID: 1418
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x400058A")]
private CapsuleCollider g_CCBody;
// Token: 0x04000575 RID: 1397
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000575")]
// Token: 0x0400058B RID: 1419
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x400058B")]
private ParticleSystem g_BodyEffect;
// Token: 0x04000576 RID: 1398
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x4000576")]
// Token: 0x0400058C RID: 1420
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x400058C")]
private ParticleSystem g_DeathEffect;
// Token: 0x04000577 RID: 1399
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x4000577")]
// Token: 0x0400058D RID: 1421
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x400058D")]
protected Shake g_ShakeHead;
// Token: 0x04000578 RID: 1400
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x4000578")]
// Token: 0x0400058E RID: 1422
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x400058E")]
protected Shake g_ShakeBody;
// Token: 0x04000579 RID: 1401
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x4000579")]
// Token: 0x0400058F RID: 1423
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x400058F")]
private AI_GhostB_Lightning.AIFighting g_Fighting;
// Token: 0x0400057A RID: 1402
[FieldOffset(Offset = "0x20C")]
[Token(Token = "0x400057A")]
// Token: 0x04000590 RID: 1424
[FieldOffset(Offset = "0x21C")]
[Token(Token = "0x4000590")]
private float g_fFightTempTime;
// Token: 0x0400057B RID: 1403
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x400057B")]
// Token: 0x04000591 RID: 1425
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x4000591")]
private Vector3 g_v3MagicPint;
// Token: 0x0400057C RID: 1404
[FieldOffset(Offset = "0x21C")]
[Token(Token = "0x400057C")]
// Token: 0x04000592 RID: 1426
[FieldOffset(Offset = "0x22C")]
[Token(Token = "0x4000592")]
private Vector3 g_v3SeePlayerDirection;
// Token: 0x0400057D RID: 1405
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x400057D")]
// Token: 0x04000593 RID: 1427
[FieldOffset(Offset = "0x238")]
[Token(Token = "0x4000593")]
private float g_fSeePlayerDistance;
// Token: 0x0200006D RID: 109
[Token(Token = "0x200006D")]
private enum AIFighting
{
// Token: 0x0400057F RID: 1407
[Token(Token = "0x400057F")]
// Token: 0x04000595 RID: 1429
[Token(Token = "0x4000595")]
Null,
// Token: 0x04000580 RID: 1408
[Token(Token = "0x4000580")]
// Token: 0x04000596 RID: 1430
[Token(Token = "0x4000596")]
AmbushNear,
// Token: 0x04000581 RID: 1409
[Token(Token = "0x4000581")]
// Token: 0x04000597 RID: 1431
[Token(Token = "0x4000597")]
AmbushRange,
// Token: 0x04000582 RID: 1410
[Token(Token = "0x4000582")]
// Token: 0x04000598 RID: 1432
[Token(Token = "0x4000598")]
DodgeReady,
// Token: 0x04000583 RID: 1411
[Token(Token = "0x4000583")]
// Token: 0x04000599 RID: 1433
[Token(Token = "0x4000599")]
Dodge,
// Token: 0x04000584 RID: 1412
[Token(Token = "0x4000584")]
// Token: 0x0400059A RID: 1434
[Token(Token = "0x400059A")]
Song,
// Token: 0x04000585 RID: 1413
[Token(Token = "0x4000585")]
// Token: 0x0400059B RID: 1435
[Token(Token = "0x400059B")]
Magic,
// Token: 0x04000586 RID: 1414
[Token(Token = "0x4000586")]
// Token: 0x0400059C RID: 1436
[Token(Token = "0x400059C")]
MagicEnd
}
}

View File

@@ -1,54 +1,60 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200006E RID: 110
[Token(Token = "0x200006E")]
public class AI_GhostB_Red : AI_GhostB
{
// Token: 0x0600048F RID: 1167 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600048F")]
[Address(RVA = "0x18A8540", Offset = "0x18A6D40", VA = "0x1818A8540", Slot = "38")]
protected override void FightStatusInit(AI_GhostB.AIFighting FightStatus)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000490 RID: 1168 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000490")]
[Address(RVA = "0x18A7FB0", Offset = "0x18A67B0", VA = "0x1818A7FB0", Slot = "39")]
protected override void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000491 RID: 1169 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000491")]
[Address(RVA = "0x18A7D70", Offset = "0x18A6570", VA = "0x1818A7D70", Slot = "40")]
protected override void FSong02_01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000492 RID: 1170 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000492")]
[Address(RVA = "0x18A7E20", Offset = "0x18A6620", VA = "0x1818A7E20", Slot = "41")]
protected override void FSong02_02()
[Address(RVA = "0x185DDC0", Offset = "0x185CDC0", VA = "0x18185DDC0", Slot = "38")]
protected override void FightStatusInit(AI_GhostB.AIFighting FightStatus)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000493 RID: 1171 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000493")]
[Address(RVA = "0x18A7CD0", Offset = "0x18A64D0", VA = "0x1818A7CD0", Slot = "42")]
[Address(RVA = "0x185D830", Offset = "0x185C830", VA = "0x18185D830", Slot = "39")]
protected override void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000494 RID: 1172 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000494")]
[Address(RVA = "0x185D5F0", Offset = "0x185C5F0", VA = "0x18185D5F0", Slot = "40")]
protected override void FSong02_01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000495 RID: 1173 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000495")]
[Address(RVA = "0x185D6A0", Offset = "0x185C6A0", VA = "0x18185D6A0", Slot = "41")]
protected override void FSong02_02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000496 RID: 1174 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000496")]
[Address(RVA = "0x185D550", Offset = "0x185C550", VA = "0x18185D550", Slot = "42")]
protected override void FMagic02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000494 RID: 1172 RVA: 0x0000C134 File Offset: 0x0000A334
[Token(Token = "0x6000494")]
[Address(RVA = "0x18A89E0", Offset = "0x18A71E0", VA = "0x1818A89E0")]
// Token: 0x06000497 RID: 1175 RVA: 0x0000B890 File Offset: 0x00009A90
[Token(Token = "0x6000497")]
[Address(RVA = "0x185E260", Offset = "0x185D260", VA = "0x18185E260")]
public AI_GhostB_Red()
{
this.g_fAttackRadius = 30f;
this.g_bDamagedDownDirection = true;
float z = Vector3.zero.z;
this.g_v3SeePlayerDirection.z = z;
base..ctor();
}
}

View File

@@ -7,42 +7,42 @@ using UnityEngine;
[Token(Token = "0x200006F")]
public class AI_GhostC : AI_NPC
{
// Token: 0x06000495 RID: 1173 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000495")]
[Address(RVA = "0x18B7840", Offset = "0x18B6040", VA = "0x1818B7840", Slot = "4")]
// Token: 0x06000498 RID: 1176 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000498")]
[Address(RVA = "0x18621F0", Offset = "0x18611F0", VA = "0x1818621F0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000496 RID: 1174 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000496")]
[Address(RVA = "0x18B8260", Offset = "0x18B6A60", VA = "0x1818B8260", Slot = "5")]
// Token: 0x06000499 RID: 1177 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000499")]
[Address(RVA = "0x1862C10", Offset = "0x1861C10", VA = "0x181862C10", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000497 RID: 1175 RVA: 0x0000C148 File Offset: 0x0000A348
[Token(Token = "0x6000497")]
[Address(RVA = "0x18B1850", Offset = "0x18B0050", VA = "0x1818B1850", Slot = "6")]
// Token: 0x0600049A RID: 1178 RVA: 0x0000B8CC File Offset: 0x00009ACC
[Token(Token = "0x600049A")]
[Address(RVA = "0x1861E50", Offset = "0x1860E50", VA = "0x181861E50", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
this.g_ShakeBody.Update();
}
// Token: 0x06000498 RID: 1176 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000498")]
[Address(RVA = "0x18B12D0", Offset = "0x18AFAD0", VA = "0x1818B12D0", Slot = "38")]
// Token: 0x0600049B RID: 1179 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600049B")]
[Address(RVA = "0x18618D0", Offset = "0x18608D0", VA = "0x1818618D0", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000499 RID: 1177 RVA: 0x0000C174 File Offset: 0x0000A374
[Token(Token = "0x6000499")]
[Address(RVA = "0x18AF690", Offset = "0x18ADE90", VA = "0x1818AF690")]
// Token: 0x0600049C RID: 1180 RVA: 0x0000B8F8 File Offset: 0x00009AF8
[Token(Token = "0x600049C")]
[Address(RVA = "0x185FC30", Offset = "0x185EC30", VA = "0x18185FC30")]
public void EndStatus(AI_NPC.AIStatus Status)
{
if (Status == AI_NPC.AIStatus.LookFor)
@@ -53,9 +53,9 @@ public class AI_GhostC : AI_NPC
}
}
// Token: 0x0600049A RID: 1178 RVA: 0x0000C1A8 File Offset: 0x0000A3A8
[Token(Token = "0x600049A")]
[Address(RVA = "0x16A5050", Offset = "0x16A3850", VA = "0x1816A5050", Slot = "29")]
// Token: 0x0600049D RID: 1181 RVA: 0x0000B92C File Offset: 0x00009B2C
[Token(Token = "0x600049D")]
[Address(RVA = "0x183FF10", Offset = "0x183EF10", VA = "0x18183FF10", Slot = "29")]
public override void ResurrectionStatus()
{
base..ctor();
@@ -69,9 +69,9 @@ public class AI_GhostC : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600049B RID: 1179 RVA: 0x0000C1D8 File Offset: 0x0000A3D8
[Token(Token = "0x600049B")]
[Address(RVA = "0x18B6C40", Offset = "0x18B5440", VA = "0x1818B6C40", Slot = "7")]
// Token: 0x0600049E RID: 1182 RVA: 0x0000B95C File Offset: 0x00009B5C
[Token(Token = "0x600049E")]
[Address(RVA = "0x1862190", Offset = "0x1861190", VA = "0x181862190", Slot = "7")]
public override void Special()
{
base..ctor();
@@ -85,121 +85,121 @@ public class AI_GhostC : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600049C RID: 1180 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600049C")]
[Address(RVA = "0x18B0F00", Offset = "0x18AF700", VA = "0x1818B0F00", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600049D RID: 1181 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600049D")]
[Address(RVA = "0x18B3710", Offset = "0x18B1F10", VA = "0x1818B3710", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600049E RID: 1182 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600049E")]
[Address(RVA = "0x18B0260", Offset = "0x18AEA60", VA = "0x1818B0260", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600049F RID: 1183 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600049F")]
[Address(RVA = "0x18AEF20", Offset = "0x18AD720", VA = "0x1818AEF20", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x1861500", Offset = "0x1860500", VA = "0x181861500", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004A0 RID: 1184 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004A0")]
[Address(RVA = "0x18B7FD0", Offset = "0x18B67D0", VA = "0x1818B7FD0", Slot = "13")]
public override void Track()
[Address(RVA = "0x1861EE0", Offset = "0x1860EE0", VA = "0x181861EE0", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004A1 RID: 1185 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004A1")]
[Address(RVA = "0x18B81D0", Offset = "0x18B69D0", VA = "0x1818B81D0", Slot = "17")]
public override void TurnPlayer()
[Address(RVA = "0x1860800", Offset = "0x185F800", VA = "0x181860800", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004A2 RID: 1186 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004A2")]
[Address(RVA = "0x18B36C0", Offset = "0x18B1EC0", VA = "0x1818B36C0", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x185F510", Offset = "0x185E510", VA = "0x18185F510", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004A3 RID: 1187 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004A3")]
[Address(RVA = "0x18AFD00", Offset = "0x18AE500", VA = "0x1818AFD00", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x1862980", Offset = "0x1861980", VA = "0x181862980", Slot = "13")]
public override void Track()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004A4 RID: 1188 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004A4")]
[Address(RVA = "0x18B0F50", Offset = "0x18AF750", VA = "0x1818B0F50")]
private void InitFightingType(AI_GhostC.AIFighting Type)
[Address(RVA = "0x1862B80", Offset = "0x1861B80", VA = "0x181862B80", Slot = "17")]
public override void TurnPlayer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004A5 RID: 1189 RVA: 0x0000C208 File Offset: 0x0000A408
// Token: 0x060004A5 RID: 1189 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004A5")]
[Address(RVA = "0x18B77E0", Offset = "0x18B5FE0", VA = "0x1818B77E0", Slot = "39")]
protected virtual void SetFightTrackWaitTime()
[Address(RVA = "0x1861E90", Offset = "0x1860E90", VA = "0x181861E90", Slot = "16")]
public override void LookFor()
{
this.g_fWaitTime = 6f;
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004A6 RID: 1190 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004A6")]
[Address(RVA = "0x18AFB90", Offset = "0x18AE390", VA = "0x1818AFB90")]
private void FWatch()
[Address(RVA = "0x18602A0", Offset = "0x185F2A0", VA = "0x1818602A0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004A7 RID: 1191 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004A7")]
[Address(RVA = "0x18AFA50", Offset = "0x18AE250", VA = "0x1818AFA50")]
[Address(RVA = "0x1861550", Offset = "0x1860550", VA = "0x181861550")]
private void InitFightingType(AI_GhostC.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004A8 RID: 1192 RVA: 0x0000B98C File Offset: 0x00009B8C
[Token(Token = "0x60004A8")]
[Address(RVA = "0x1862130", Offset = "0x1861130", VA = "0x181862130", Slot = "39")]
protected virtual void SetFightTrackWaitTime()
{
this.g_fWaitTime = 6f;
}
// Token: 0x060004A9 RID: 1193 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004A9")]
[Address(RVA = "0x1860130", Offset = "0x185F130", VA = "0x181860130")]
private void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004AA RID: 1194 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004AA")]
[Address(RVA = "0x185FFF0", Offset = "0x185EFF0", VA = "0x18185FFF0")]
private void FTrack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004A8 RID: 1192 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004A8")]
[Address(RVA = "0x18AF700", Offset = "0x18ADF00", VA = "0x1818AF700")]
// Token: 0x060004AB RID: 1195 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004AB")]
[Address(RVA = "0x185FCA0", Offset = "0x185ECA0", VA = "0x18185FCA0")]
private void FBite()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004A9 RID: 1193 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004A9")]
[Address(RVA = "0x18AF8E0", Offset = "0x18AE0E0", VA = "0x1818AF8E0")]
// Token: 0x060004AC RID: 1196 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004AC")]
[Address(RVA = "0x185FE80", Offset = "0x185EE80", VA = "0x18185FE80")]
private void FRunBite01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004AA RID: 1194 RVA: 0x0000C220 File Offset: 0x0000A420
[Token(Token = "0x60004AA")]
[Address(RVA = "0x18AFA20", Offset = "0x18AE220", VA = "0x1818AFA20")]
// Token: 0x060004AD RID: 1197 RVA: 0x0000B9A4 File Offset: 0x00009BA4
[Token(Token = "0x60004AD")]
[Address(RVA = "0x185FFC0", Offset = "0x185EFC0", VA = "0x18185FFC0")]
private void FRunBite02()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -213,25 +213,25 @@ public class AI_GhostC : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060004AB RID: 1195 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004AB")]
[Address(RVA = "0x18B04F0", Offset = "0x18AECF0", VA = "0x1818B04F0", Slot = "20")]
// Token: 0x060004AE RID: 1198 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004AE")]
[Address(RVA = "0x1860A90", Offset = "0x185FA90", VA = "0x181860A90", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004AC RID: 1196 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004AC")]
[Address(RVA = "0x18B0380", Offset = "0x18AEB80", VA = "0x1818B0380", Slot = "21")]
// Token: 0x060004AF RID: 1199 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004AF")]
[Address(RVA = "0x1860920", Offset = "0x185F920", VA = "0x181860920", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004AD RID: 1197 RVA: 0x0000C24C File Offset: 0x0000A44C
[Token(Token = "0x60004AD")]
[Address(RVA = "0x169FB40", Offset = "0x169E340", VA = "0x18169FB40", Slot = "23")]
// Token: 0x060004B0 RID: 1200 RVA: 0x0000B9D0 File Offset: 0x00009BD0
[Token(Token = "0x60004B0")]
[Address(RVA = "0x15B0200", Offset = "0x15AF200", VA = "0x1815B0200", Slot = "23")]
public override void Damaged()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -244,17 +244,17 @@ public class AI_GhostC : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060004AE RID: 1198 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004AE")]
[Address(RVA = "0x18AF3A0", Offset = "0x18ADBA0", VA = "0x1818AF3A0", Slot = "27")]
// Token: 0x060004B1 RID: 1201 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004B1")]
[Address(RVA = "0x185F940", Offset = "0x185E940", VA = "0x18185F940", Slot = "27")]
public override void Death()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004AF RID: 1199 RVA: 0x0000C278 File Offset: 0x0000A478
[Token(Token = "0x60004AF")]
[Address(RVA = "0x18AF4C0", Offset = "0x18ADCC0", VA = "0x1818AF4C0", Slot = "28")]
// Token: 0x060004B2 RID: 1202 RVA: 0x0000B9FC File Offset: 0x00009BFC
[Token(Token = "0x60004B2")]
[Address(RVA = "0x185FA60", Offset = "0x185EA60", VA = "0x18185FA60", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -288,25 +288,25 @@ public class AI_GhostC : AI_NPC
base..ctor();
}
// Token: 0x060004B0 RID: 1200 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004B0")]
[Address(RVA = "0x18B0690", Offset = "0x18AEE90", VA = "0x1818B0690", Slot = "33")]
// Token: 0x060004B3 RID: 1203 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004B3")]
[Address(RVA = "0x1860C30", Offset = "0x185FC30", VA = "0x181860C30", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004B1 RID: 1201 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004B1")]
[Address(RVA = "0x169F110", Offset = "0x169D910", VA = "0x18169F110", Slot = "34")]
// Token: 0x060004B4 RID: 1204 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004B4")]
[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004B2 RID: 1202 RVA: 0x0000C334 File Offset: 0x0000A534
[Token(Token = "0x60004B2")]
[Address(RVA = "0x18B6B60", Offset = "0x18B5360", VA = "0x1818B6B60", Slot = "30")]
// Token: 0x060004B5 RID: 1205 RVA: 0x0000BAB8 File Offset: 0x00009CB8
[Token(Token = "0x60004B5")]
[Address(RVA = "0x18620E0", Offset = "0x18610E0", VA = "0x1818620E0", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -315,17 +315,17 @@ public class AI_GhostC : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x060004B3 RID: 1203 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004B3")]
[Address(RVA = "0x18AF120", Offset = "0x18AD920", VA = "0x1818AF120", Slot = "31")]
// Token: 0x060004B6 RID: 1206 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004B6")]
[Address(RVA = "0x185F710", Offset = "0x185E710", VA = "0x18185F710", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004B4 RID: 1204 RVA: 0x0000C35C File Offset: 0x0000A55C
[Token(Token = "0x60004B4")]
[Address(RVA = "0x18B7740", Offset = "0x18B5F40", VA = "0x1818B7740", Slot = "32")]
// Token: 0x060004B7 RID: 1207 RVA: 0x0000BAE0 File Offset: 0x00009CE0
[Token(Token = "0x60004B7")]
[Address(RVA = "0x1862040", Offset = "0x1861040", VA = "0x181862040", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -347,9 +347,9 @@ public class AI_GhostC : AI_NPC
g_This.SetActive(num5 != 0);
}
// Token: 0x060004B5 RID: 1205 RVA: 0x0000C3E0 File Offset: 0x0000A5E0
[Token(Token = "0x60004B5")]
[Address(RVA = "0x18B77F0", Offset = "0x18B5FF0", VA = "0x1818B77F0", Slot = "35")]
// Token: 0x060004B8 RID: 1208 RVA: 0x0000BB64 File Offset: 0x00009D64
[Token(Token = "0x60004B8")]
[Address(RVA = "0x1862140", Offset = "0x1861140", VA = "0x181862140", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
@@ -357,129 +357,129 @@ public class AI_GhostC : AI_NPC
Common.SetEffectTimeScale(this.g_DeathEffect, fTimeScale);
}
// Token: 0x060004B6 RID: 1206 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004B6")]
[Address(RVA = "0x169F280", Offset = "0x169DA80", VA = "0x18169F280", Slot = "36")]
// Token: 0x060004B9 RID: 1209 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004B9")]
[Address(RVA = "0x183A1B0", Offset = "0x18391B0", VA = "0x18183A1B0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004B7 RID: 1207 RVA: 0x0000C40C File Offset: 0x0000A60C
[Token(Token = "0x60004B7")]
[Address(RVA = "0x18AC600", Offset = "0x18AAE00", VA = "0x1818AC600")]
// Token: 0x060004BA RID: 1210 RVA: 0x0000BB90 File Offset: 0x00009D90
[Token(Token = "0x60004BA")]
[Address(RVA = "0x1862DD0", Offset = "0x1861DD0", VA = "0x181862DD0")]
public AI_GhostC()
{
}
// Token: 0x04000587 RID: 1415
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4000587")]
// Token: 0x0400059D RID: 1437
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400059D")]
protected GhostCEffectPlay g_Effect;
// Token: 0x04000588 RID: 1416
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4000588")]
// Token: 0x0400059E RID: 1438
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400059E")]
protected float g_fAttackRadius = 1.2f;
// Token: 0x04000589 RID: 1417
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x4000589")]
// Token: 0x0400059F RID: 1439
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x400059F")]
private float g_fAniMoveSpeed;
// Token: 0x0400058A RID: 1418
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400058A")]
// Token: 0x040005A0 RID: 1440
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40005A0")]
protected Material g_Mat;
// Token: 0x0400058B RID: 1419
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400058B")]
// Token: 0x040005A1 RID: 1441
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40005A1")]
protected Color g_EyeColor;
// Token: 0x0400058C RID: 1420
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x400058C")]
// Token: 0x040005A2 RID: 1442
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40005A2")]
protected Color g_BodyColor;
// Token: 0x0400058D RID: 1421
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x400058D")]
// Token: 0x040005A3 RID: 1443
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40005A3")]
protected Color g_DefaultColor;
// Token: 0x0400058E RID: 1422
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x400058E")]
// Token: 0x040005A4 RID: 1444
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40005A4")]
protected SkinnedMeshRenderer g_MeshRender01;
// Token: 0x0400058F RID: 1423
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x400058F")]
// Token: 0x040005A5 RID: 1445
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40005A5")]
protected CharacterController g_CC;
// Token: 0x04000590 RID: 1424
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000590")]
// Token: 0x040005A6 RID: 1446
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40005A6")]
protected CapsuleCollider g_CC02;
// Token: 0x04000591 RID: 1425
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000591")]
// Token: 0x040005A7 RID: 1447
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40005A7")]
protected ParticleSystem g_BodyEffect;
// Token: 0x04000592 RID: 1426
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000592")]
// Token: 0x040005A8 RID: 1448
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40005A8")]
protected ParticleSystem g_DeathEffect;
// Token: 0x04000593 RID: 1427
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000593")]
// Token: 0x040005A9 RID: 1449
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40005A9")]
protected Shake g_ShakeHead;
// Token: 0x04000594 RID: 1428
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000594")]
// Token: 0x040005AA RID: 1450
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x40005AA")]
protected Shake g_ShakeBody;
// Token: 0x04000595 RID: 1429
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x4000595")]
// Token: 0x040005AB RID: 1451
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x40005AB")]
private AI_GhostC.AIFighting g_Fightting;
// Token: 0x04000596 RID: 1430
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x4000596")]
// Token: 0x040005AC RID: 1452
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x40005AC")]
private bool g_bRunBite;
// Token: 0x04000597 RID: 1431
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x4000597")]
// Token: 0x040005AD RID: 1453
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x40005AD")]
protected float g_fAttackMoveTime;
// Token: 0x04000598 RID: 1432
[FieldOffset(Offset = "0x1FC")]
[Token(Token = "0x4000598")]
// Token: 0x040005AE RID: 1454
[FieldOffset(Offset = "0x20C")]
[Token(Token = "0x40005AE")]
protected float g_fAttackRotateTime;
// Token: 0x02000070 RID: 112
[Token(Token = "0x2000070")]
private enum AIFighting
{
// Token: 0x0400059A RID: 1434
[Token(Token = "0x400059A")]
// Token: 0x040005B0 RID: 1456
[Token(Token = "0x40005B0")]
Watch,
// Token: 0x0400059B RID: 1435
[Token(Token = "0x400059B")]
// Token: 0x040005B1 RID: 1457
[Token(Token = "0x40005B1")]
Bite,
// Token: 0x0400059C RID: 1436
[Token(Token = "0x400059C")]
// Token: 0x040005B2 RID: 1458
[Token(Token = "0x40005B2")]
RunBite01,
// Token: 0x0400059D RID: 1437
[Token(Token = "0x400059D")]
// Token: 0x040005B3 RID: 1459
[Token(Token = "0x40005B3")]
RunBite02,
// Token: 0x0400059E RID: 1438
[Token(Token = "0x400059E")]
// Token: 0x040005B4 RID: 1460
[Token(Token = "0x40005B4")]
Track
}
}

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x2000071")]
public class AI_GhostC_B : AI_GhostC
{
// Token: 0x060004B8 RID: 1208 RVA: 0x0000C42C File Offset: 0x0000A62C
[Token(Token = "0x60004B8")]
[Address(RVA = "0x18AC490", Offset = "0x18AAC90", VA = "0x1818AC490", Slot = "4")]
// Token: 0x060004BB RID: 1211 RVA: 0x0000BBB0 File Offset: 0x00009DB0
[Token(Token = "0x60004BB")]
[Address(RVA = "0x18DBE00", Offset = "0x18DAE00", VA = "0x1818DBE00", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -19,123 +19,121 @@ public class AI_GhostC_B : AI_GhostC
this.g_fDashSpeed = 6f;
}
// Token: 0x060004B9 RID: 1209 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004B9")]
[Address(RVA = "0x18AEE00", Offset = "0x18AD600", VA = "0x1818AEE00", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004BA RID: 1210 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004BA")]
[Address(RVA = "0x18AA300", Offset = "0x18A8B00", VA = "0x1818AA300", Slot = "38")]
public override void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004BB RID: 1211 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004BB")]
[Address(RVA = "0x18A89F0", Offset = "0x18A71F0", VA = "0x1818A89F0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004BC RID: 1212 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004BC")]
[Address(RVA = "0x18A9220", Offset = "0x18A7A20", VA = "0x1818A9220", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x18DE7C0", Offset = "0x18DD7C0", VA = "0x1818DE7C0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004BD RID: 1213 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004BD")]
[Address(RVA = "0x18AA060", Offset = "0x18A8860", VA = "0x1818AA060")]
private void InitFightingType(AI_GhostC_B.AIFighting Type)
[Address(RVA = "0x18D9C10", Offset = "0x18D8C10", VA = "0x1818D9C10", Slot = "38")]
public override void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004BE RID: 1214 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004BE")]
[Address(RVA = "0x18A8FF0", Offset = "0x18A77F0", VA = "0x1818A8FF0")]
private void FWatch()
[Address(RVA = "0x18D8290", Offset = "0x18D7290", VA = "0x1818D8290", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004BF RID: 1215 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004BF")]
[Address(RVA = "0x18A8E70", Offset = "0x18A7670", VA = "0x1818A8E70")]
private void FTrack()
[Address(RVA = "0x18D8AC0", Offset = "0x18D7AC0", VA = "0x1818D8AC0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004C0 RID: 1216 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004C0")]
[Address(RVA = "0x18A8B00", Offset = "0x18A7300", VA = "0x1818A8B00")]
private void FBite()
[Address(RVA = "0x18D9970", Offset = "0x18D8970", VA = "0x1818D9970")]
private void InitFightingType(AI_GhostC_B.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004C1 RID: 1217 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004C1")]
[Address(RVA = "0x18A8CE0", Offset = "0x18A74E0", VA = "0x1818A8CE0")]
private void FSpit()
[Address(RVA = "0x18D8890", Offset = "0x18D7890", VA = "0x1818D8890")]
private void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004C2 RID: 1218 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004C2")]
[Address(RVA = "0x18A96D0", Offset = "0x18A7ED0", VA = "0x1818A96D0", Slot = "33")]
[Address(RVA = "0x18D8710", Offset = "0x18D7710", VA = "0x1818D8710")]
private void FTrack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004C3 RID: 1219 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004C3")]
[Address(RVA = "0x18D83A0", Offset = "0x18D73A0", VA = "0x1818D83A0")]
private void FBite()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004C4 RID: 1220 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004C4")]
[Address(RVA = "0x18D8580", Offset = "0x18D7580", VA = "0x1818D8580")]
private void FSpit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004C5 RID: 1221 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004C5")]
[Address(RVA = "0x18D8F80", Offset = "0x18D7F80", VA = "0x1818D8F80", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004C3 RID: 1219 RVA: 0x0000C478 File Offset: 0x0000A678
[Token(Token = "0x60004C3")]
[Address(RVA = "0x18AC600", Offset = "0x18AAE00", VA = "0x1818AC600")]
// Token: 0x060004C6 RID: 1222 RVA: 0x0000BBFC File Offset: 0x00009DFC
[Token(Token = "0x60004C6")]
[Address(RVA = "0x18DBF70", Offset = "0x18DAF70", VA = "0x1818DBF70")]
public AI_GhostC_B()
{
this.g_fAttackRadius = 1.2f;
base..ctor();
}
// Token: 0x0400059F RID: 1439
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x400059F")]
// Token: 0x040005B5 RID: 1461
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x40005B5")]
private AI_GhostC_B.AIFighting g_Fightting;
// Token: 0x040005A0 RID: 1440
[Token(Token = "0x40005A0")]
// Token: 0x040005B6 RID: 1462
[Token(Token = "0x40005B6")]
private const float g_fNormailVision = 30f;
// Token: 0x040005A1 RID: 1441
[Token(Token = "0x40005A1")]
// Token: 0x040005B7 RID: 1463
[Token(Token = "0x40005B7")]
private const float g_fFightVision = 40f;
// Token: 0x02000072 RID: 114
[Token(Token = "0x2000072")]
private enum AIFighting
{
// Token: 0x040005A3 RID: 1443
[Token(Token = "0x40005A3")]
// Token: 0x040005B9 RID: 1465
[Token(Token = "0x40005B9")]
Watch,
// Token: 0x040005A4 RID: 1444
[Token(Token = "0x40005A4")]
// Token: 0x040005BA RID: 1466
[Token(Token = "0x40005BA")]
Track,
// Token: 0x040005A5 RID: 1445
[Token(Token = "0x40005A5")]
// Token: 0x040005BB RID: 1467
[Token(Token = "0x40005BB")]
Bite,
// Token: 0x040005A6 RID: 1446
[Token(Token = "0x40005A6")]
// Token: 0x040005BC RID: 1468
[Token(Token = "0x40005BC")]
Spit
}
}

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x2000073")]
public class AI_GhostC_B_Lightning : AI_GhostC
{
// Token: 0x060004C4 RID: 1220 RVA: 0x0000C498 File Offset: 0x0000A698
[Token(Token = "0x60004C4")]
[Address(RVA = "0x18AC490", Offset = "0x18AAC90", VA = "0x1818AC490", Slot = "4")]
// Token: 0x060004C7 RID: 1223 RVA: 0x0000BC10 File Offset: 0x00009E10
[Token(Token = "0x60004C7")]
[Address(RVA = "0x18DBE00", Offset = "0x18DAE00", VA = "0x1818DBE00", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -19,123 +19,121 @@ public class AI_GhostC_B_Lightning : AI_GhostC
this.g_fDashSpeed = 6f;
}
// Token: 0x060004C5 RID: 1221 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004C5")]
[Address(RVA = "0x18AC4E0", Offset = "0x18AACE0", VA = "0x1818AC4E0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004C6 RID: 1222 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004C6")]
[Address(RVA = "0x18AC040", Offset = "0x18AA840", VA = "0x1818AC040", Slot = "38")]
public override void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004C7 RID: 1223 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004C7")]
[Address(RVA = "0x18A89F0", Offset = "0x18A71F0", VA = "0x1818A89F0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004C8 RID: 1224 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004C8")]
[Address(RVA = "0x18AADE0", Offset = "0x18A95E0", VA = "0x1818AADE0", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x18DBE50", Offset = "0x18DAE50", VA = "0x1818DBE50", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004C9 RID: 1225 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004C9")]
[Address(RVA = "0x18ABDA0", Offset = "0x18AA5A0", VA = "0x1818ABDA0")]
private void InitFightingType(AI_GhostC_B_Lightning.AIFighting Type)
[Address(RVA = "0x18DB9B0", Offset = "0x18DA9B0", VA = "0x1818DB9B0", Slot = "38")]
public override void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004CA RID: 1226 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004CA")]
[Address(RVA = "0x18AABF0", Offset = "0x18A93F0", VA = "0x1818AABF0")]
private void FWatch()
[Address(RVA = "0x18D8290", Offset = "0x18D7290", VA = "0x1818D8290", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004CB RID: 1227 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004CB")]
[Address(RVA = "0x18AAAA0", Offset = "0x18A92A0", VA = "0x1818AAAA0")]
private void FTrack()
[Address(RVA = "0x18DA6F0", Offset = "0x18D96F0", VA = "0x1818DA6F0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004CC RID: 1228 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004CC")]
[Address(RVA = "0x18AA730", Offset = "0x18A8F30", VA = "0x1818AA730")]
private void FBite()
[Address(RVA = "0x18DB710", Offset = "0x18DA710", VA = "0x1818DB710")]
private void InitFightingType(AI_GhostC_B_Lightning.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004CD RID: 1229 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004CD")]
[Address(RVA = "0x18AA910", Offset = "0x18A9110", VA = "0x1818AA910")]
private void FSpit()
[Address(RVA = "0x18DA500", Offset = "0x18D9500", VA = "0x1818DA500")]
private void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004CE RID: 1230 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004CE")]
[Address(RVA = "0x18AB410", Offset = "0x18A9C10", VA = "0x1818AB410", Slot = "33")]
[Address(RVA = "0x18DA3B0", Offset = "0x18D93B0", VA = "0x1818DA3B0")]
private void FTrack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004CF RID: 1231 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004CF")]
[Address(RVA = "0x18DA040", Offset = "0x18D9040", VA = "0x1818DA040")]
private void FBite()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004D0 RID: 1232 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004D0")]
[Address(RVA = "0x18DA220", Offset = "0x18D9220", VA = "0x1818DA220")]
private void FSpit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004D1 RID: 1233 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004D1")]
[Address(RVA = "0x18DAD20", Offset = "0x18D9D20", VA = "0x1818DAD20", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004CF RID: 1231 RVA: 0x0000C4E4 File Offset: 0x0000A6E4
[Token(Token = "0x60004CF")]
[Address(RVA = "0x18AC600", Offset = "0x18AAE00", VA = "0x1818AC600")]
// Token: 0x060004D2 RID: 1234 RVA: 0x0000BC5C File Offset: 0x00009E5C
[Token(Token = "0x60004D2")]
[Address(RVA = "0x18DBF70", Offset = "0x18DAF70", VA = "0x1818DBF70")]
public AI_GhostC_B_Lightning()
{
this.g_fAttackRadius = 1.2f;
base..ctor();
}
// Token: 0x040005A7 RID: 1447
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x40005A7")]
// Token: 0x040005BD RID: 1469
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x40005BD")]
private AI_GhostC_B_Lightning.AIFighting g_Fightting;
// Token: 0x040005A8 RID: 1448
[Token(Token = "0x40005A8")]
// Token: 0x040005BE RID: 1470
[Token(Token = "0x40005BE")]
private const float g_fNormailVision = 30f;
// Token: 0x040005A9 RID: 1449
[Token(Token = "0x40005A9")]
// Token: 0x040005BF RID: 1471
[Token(Token = "0x40005BF")]
private const float g_fFightVision = 40f;
// Token: 0x02000074 RID: 116
[Token(Token = "0x2000074")]
private enum AIFighting
{
// Token: 0x040005AB RID: 1451
[Token(Token = "0x40005AB")]
// Token: 0x040005C1 RID: 1473
[Token(Token = "0x40005C1")]
Watch,
// Token: 0x040005AC RID: 1452
[Token(Token = "0x40005AC")]
// Token: 0x040005C2 RID: 1474
[Token(Token = "0x40005C2")]
Track,
// Token: 0x040005AD RID: 1453
[Token(Token = "0x40005AD")]
// Token: 0x040005C3 RID: 1475
[Token(Token = "0x40005C3")]
Bite,
// Token: 0x040005AE RID: 1454
[Token(Token = "0x40005AE")]
// Token: 0x040005C4 RID: 1476
[Token(Token = "0x40005C4")]
Spit
}
}

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x2000075")]
public class AI_GhostC_B_Red : AI_GhostC
{
// Token: 0x060004D0 RID: 1232 RVA: 0x0000C504 File Offset: 0x0000A704
[Token(Token = "0x60004D0")]
[Address(RVA = "0x18AEC60", Offset = "0x18AD460", VA = "0x1818AEC60", Slot = "4")]
// Token: 0x060004D3 RID: 1235 RVA: 0x0000BC70 File Offset: 0x00009E70
[Token(Token = "0x60004D3")]
[Address(RVA = "0x18DE620", Offset = "0x18DD620", VA = "0x1818DE620", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -22,156 +22,154 @@ public class AI_GhostC_B_Red : AI_GhostC
this.g_fDashSpeed = 7f;
}
// Token: 0x060004D1 RID: 1233 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004D1")]
[Address(RVA = "0x18AECE0", Offset = "0x18AD4E0", VA = "0x1818AECE0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004D2 RID: 1234 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004D2")]
[Address(RVA = "0x18AE7A0", Offset = "0x18ACFA0", VA = "0x1818AE7A0", Slot = "38")]
public override void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004D3 RID: 1235 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004D3")]
[Address(RVA = "0x18A89F0", Offset = "0x18A71F0", VA = "0x1818A89F0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004D4 RID: 1236 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004D4")]
[Address(RVA = "0x18AD480", Offset = "0x18ABC80", VA = "0x1818AD480", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x18DE6A0", Offset = "0x18DD6A0", VA = "0x1818DE6A0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004D5 RID: 1237 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004D5")]
[Address(RVA = "0x18AE4B0", Offset = "0x18ACCB0", VA = "0x1818AE4B0")]
private void InitFightingType(AI_GhostC_B_Red.AIFighting Type)
[Address(RVA = "0x18DE160", Offset = "0x18DD160", VA = "0x1818DE160", Slot = "38")]
public override void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004D6 RID: 1238 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004D6")]
[Address(RVA = "0x18AD060", Offset = "0x18AB860", VA = "0x1818AD060")]
private void FWatch()
[Address(RVA = "0x18D8290", Offset = "0x18D7290", VA = "0x1818D8290", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004D7 RID: 1239 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004D7")]
[Address(RVA = "0x18ACD50", Offset = "0x18AB550", VA = "0x1818ACD50")]
private void FTrack()
[Address(RVA = "0x18DCDE0", Offset = "0x18DBDE0", VA = "0x1818DCDE0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004D8 RID: 1240 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004D8")]
[Address(RVA = "0x18AC620", Offset = "0x18AAE20", VA = "0x1818AC620")]
private void FBite()
[Address(RVA = "0x18DDE70", Offset = "0x18DCE70", VA = "0x1818DDE70")]
private void InitFightingType(AI_GhostC_B_Red.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004D9 RID: 1241 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004D9")]
[Address(RVA = "0x18ACB60", Offset = "0x18AB360", VA = "0x1818ACB60")]
private void FSpit()
[Address(RVA = "0x18DC9C0", Offset = "0x18DB9C0", VA = "0x1818DC9C0")]
private void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004DA RID: 1242 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004DA")]
[Address(RVA = "0x18ACA90", Offset = "0x18AB290", VA = "0x1818ACA90")]
private void FSpitFire()
[Address(RVA = "0x18DC6B0", Offset = "0x18DB6B0", VA = "0x1818DC6B0")]
private void FTrack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004DB RID: 1243 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004DB")]
[Address(RVA = "0x18AC960", Offset = "0x18AB160", VA = "0x1818AC960")]
private void FSpitFireLoop()
[Address(RVA = "0x18DBF80", Offset = "0x18DAF80", VA = "0x1818DBF80")]
private void FBite()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004DC RID: 1244 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004DC")]
[Address(RVA = "0x18AC860", Offset = "0x18AB060", VA = "0x1818AC860")]
private void FSpitFireEnd()
[Address(RVA = "0x18DC4C0", Offset = "0x18DB4C0", VA = "0x1818DC4C0")]
private void FSpit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004DD RID: 1245 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004DD")]
[Address(RVA = "0x18ADAF0", Offset = "0x18AC2F0", VA = "0x1818ADAF0", Slot = "33")]
[Address(RVA = "0x18DC3F0", Offset = "0x18DB3F0", VA = "0x1818DC3F0")]
private void FSpitFire()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004DE RID: 1246 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004DE")]
[Address(RVA = "0x18DC2C0", Offset = "0x18DB2C0", VA = "0x1818DC2C0")]
private void FSpitFireLoop()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004DF RID: 1247 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004DF")]
[Address(RVA = "0x18DC1C0", Offset = "0x18DB1C0", VA = "0x1818DC1C0")]
private void FSpitFireEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004E0 RID: 1248 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004E0")]
[Address(RVA = "0x18DD450", Offset = "0x18DC450", VA = "0x1818DD450", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004DE RID: 1246 RVA: 0x0000C574 File Offset: 0x0000A774
[Token(Token = "0x60004DE")]
[Address(RVA = "0x18AC600", Offset = "0x18AAE00", VA = "0x1818AC600")]
// Token: 0x060004E1 RID: 1249 RVA: 0x0000BCE0 File Offset: 0x00009EE0
[Token(Token = "0x60004E1")]
[Address(RVA = "0x18DBF70", Offset = "0x18DAF70", VA = "0x1818DBF70")]
public AI_GhostC_B_Red()
{
this.g_fAttackRadius = 1.2f;
base..ctor();
}
// Token: 0x040005AF RID: 1455
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x40005AF")]
// Token: 0x040005C5 RID: 1477
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x40005C5")]
private AI_GhostC_B_Red.AIFighting g_Fightting;
// Token: 0x040005B0 RID: 1456
[Token(Token = "0x40005B0")]
// Token: 0x040005C6 RID: 1478
[Token(Token = "0x40005C6")]
private const float g_fNormailVision = 30f;
// Token: 0x040005B1 RID: 1457
[Token(Token = "0x40005B1")]
// Token: 0x040005C7 RID: 1479
[Token(Token = "0x40005C7")]
private const float g_fFightVision = 40f;
// Token: 0x02000076 RID: 118
[Token(Token = "0x2000076")]
private enum AIFighting
{
// Token: 0x040005B3 RID: 1459
[Token(Token = "0x40005B3")]
// Token: 0x040005C9 RID: 1481
[Token(Token = "0x40005C9")]
Watch,
// Token: 0x040005B4 RID: 1460
[Token(Token = "0x40005B4")]
// Token: 0x040005CA RID: 1482
[Token(Token = "0x40005CA")]
Track,
// Token: 0x040005B5 RID: 1461
[Token(Token = "0x40005B5")]
// Token: 0x040005CB RID: 1483
[Token(Token = "0x40005CB")]
Bite,
// Token: 0x040005B6 RID: 1462
[Token(Token = "0x40005B6")]
// Token: 0x040005CC RID: 1484
[Token(Token = "0x40005CC")]
Spit,
// Token: 0x040005B7 RID: 1463
[Token(Token = "0x40005B7")]
// Token: 0x040005CD RID: 1485
[Token(Token = "0x40005CD")]
SpitFire,
// Token: 0x040005B8 RID: 1464
[Token(Token = "0x40005B8")]
// Token: 0x040005CE RID: 1486
[Token(Token = "0x40005CE")]
SpitFireLoop,
// Token: 0x040005B9 RID: 1465
[Token(Token = "0x40005B9")]
// Token: 0x040005CF RID: 1487
[Token(Token = "0x40005CF")]
SpitFireEnd
}
}

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x2000077")]
public class AI_GhostC_Dark : AI_GhostC
{
// Token: 0x060004DF RID: 1247 RVA: 0x0000C594 File Offset: 0x0000A794
[Token(Token = "0x60004DF")]
[Address(RVA = "0x18AF360", Offset = "0x18ADB60", VA = "0x1818AF360", Slot = "4")]
// Token: 0x060004E2 RID: 1250 RVA: 0x0000BCF4 File Offset: 0x00009EF4
[Token(Token = "0x60004E2")]
[Address(RVA = "0x18DE8F0", Offset = "0x18DD8F0", VA = "0x1818DE8F0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -18,20 +18,18 @@ public class AI_GhostC_Dark : AI_GhostC
this.g_fVisionDistance = 12f;
}
// Token: 0x060004E0 RID: 1248 RVA: 0x0000C5D8 File Offset: 0x0000A7D8
[Token(Token = "0x60004E0")]
[Address(RVA = "0x18AF350", Offset = "0x18ADB50", VA = "0x1818AF350", Slot = "39")]
// Token: 0x060004E3 RID: 1251 RVA: 0x0000BD38 File Offset: 0x00009F38
[Token(Token = "0x60004E3")]
[Address(RVA = "0x18DE8E0", Offset = "0x18DD8E0", VA = "0x1818DE8E0", Slot = "39")]
protected override void SetFightTrackWaitTime()
{
this.g_fWaitTime = 15f;
}
// Token: 0x060004E1 RID: 1249 RVA: 0x0000C5F0 File Offset: 0x0000A7F0
[Token(Token = "0x60004E1")]
[Address(RVA = "0x18AC600", Offset = "0x18AAE00", VA = "0x1818AC600")]
// Token: 0x060004E4 RID: 1252 RVA: 0x0000BD50 File Offset: 0x00009F50
[Token(Token = "0x60004E4")]
[Address(RVA = "0x18DBF70", Offset = "0x18DAF70", VA = "0x1818DBF70")]
public AI_GhostC_Dark()
{
this.g_fAttackRadius = 1.2f;
base..ctor();
}
}

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x2000078")]
public class AI_GhostC_Lightning : AI_GhostC
{
// Token: 0x060004E2 RID: 1250 RVA: 0x0000C610 File Offset: 0x0000A810
[Token(Token = "0x60004E2")]
[Address(RVA = "0x18B3170", Offset = "0x18B1970", VA = "0x1818B3170", Slot = "4")]
// Token: 0x060004E5 RID: 1253 RVA: 0x0000BD64 File Offset: 0x00009F64
[Token(Token = "0x60004E5")]
[Address(RVA = "0x18E0230", Offset = "0x18DF230", VA = "0x1818E0230", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -19,81 +19,81 @@ public class AI_GhostC_Lightning : AI_GhostC
this.g_fDashSpeed = 15f;
}
// Token: 0x060004E3 RID: 1251 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004E3")]
[Address(RVA = "0x18B3290", Offset = "0x18B1A90", VA = "0x1818B3290", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004E4 RID: 1252 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004E4")]
[Address(RVA = "0x177CA80", Offset = "0x177B280", VA = "0x18177CA80")]
private new void StatusSwich()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004E5 RID: 1253 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004E5")]
[Address(RVA = "0x18B2AB0", Offset = "0x18B12B0", VA = "0x1818B2AB0", Slot = "38")]
public override void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004E6 RID: 1254 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004E6")]
[Address(RVA = "0x18B1FF0", Offset = "0x18B07F0", VA = "0x1818B1FF0", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x18E0350", Offset = "0x18DF350", VA = "0x1818E0350", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004E7 RID: 1255 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004E7")]
[Address(RVA = "0x18B2680", Offset = "0x18B0E80", VA = "0x1818B2680")]
private void InitFightingType(AI_GhostC_Lightning.AIFighting Type)
[Address(RVA = "0x18265E0", Offset = "0x18255E0", VA = "0x1818265E0")]
private new void StatusSwich()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004E8 RID: 1256 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004E8")]
[Address(RVA = "0x18B1E70", Offset = "0x18B0670", VA = "0x1818B1E70")]
private void FWatch()
[Address(RVA = "0x18DFB50", Offset = "0x18DEB50", VA = "0x1818DFB50", Slot = "38")]
public override void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004E9 RID: 1257 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004E9")]
[Address(RVA = "0x18B1D30", Offset = "0x18B0530", VA = "0x1818B1D30")]
private void FTrack()
[Address(RVA = "0x18DF090", Offset = "0x18DE090", VA = "0x1818DF090", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004EA RID: 1258 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004EA")]
[Address(RVA = "0x18B1890", Offset = "0x18B0090", VA = "0x1818B1890")]
private void FBite()
[Address(RVA = "0x18DF720", Offset = "0x18DE720", VA = "0x1818DF720")]
private void InitFightingType(AI_GhostC_Lightning.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004EB RID: 1259 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004EB")]
[Address(RVA = "0x18B1BC0", Offset = "0x18B03C0", VA = "0x1818B1BC0")]
[Address(RVA = "0x18DEF10", Offset = "0x18DDF10", VA = "0x1818DEF10")]
private void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004EC RID: 1260 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004EC")]
[Address(RVA = "0x18DEDD0", Offset = "0x18DDDD0", VA = "0x1818DEDD0")]
private void FTrack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004ED RID: 1261 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004ED")]
[Address(RVA = "0x18DE930", Offset = "0x18DD930", VA = "0x1818DE930")]
private void FBite()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004EE RID: 1262 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004EE")]
[Address(RVA = "0x18DEC60", Offset = "0x18DDC60", VA = "0x1818DEC60")]
private void FRunBite01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004EC RID: 1260 RVA: 0x0000C65C File Offset: 0x0000A85C
[Token(Token = "0x60004EC")]
[Address(RVA = "0x18B1D00", Offset = "0x18B0500", VA = "0x1818B1D00")]
// Token: 0x060004EF RID: 1263 RVA: 0x0000BDB0 File Offset: 0x00009FB0
[Token(Token = "0x60004EF")]
[Address(RVA = "0x18DEDA0", Offset = "0x18DDDA0", VA = "0x1818DEDA0")]
private void FRunBite02()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -107,21 +107,21 @@ public class AI_GhostC_Lightning : AI_GhostC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060004ED RID: 1261 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004ED")]
[Address(RVA = "0x18B1A70", Offset = "0x18B0270", VA = "0x1818B1A70")]
// Token: 0x060004F0 RID: 1264 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004F0")]
[Address(RVA = "0x18DEB10", Offset = "0x18DDB10", VA = "0x1818DEB10")]
private void FCharge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004EE RID: 1262 RVA: 0x0000C688 File Offset: 0x0000A888
[Token(Token = "0x60004EE")]
[Address(RVA = "0x18B3020", Offset = "0x18B1820", VA = "0x1818B3020")]
// Token: 0x060004F1 RID: 1265 RVA: 0x0000BDDC File Offset: 0x00009FDC
[Token(Token = "0x60004F1")]
[Address(RVA = "0x18E00E0", Offset = "0x18DF0E0", VA = "0x1818E00E0")]
public void OpenLightningSpeedUp()
{
/*
An exception occurred when decompiling this method (060004EE)
An exception occurred when decompiling this method (060004F1)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AI_GhostC_Lightning::OpenLightningSpeedUp()
@@ -139,13 +139,13 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AI_Gho
*/;
}
// Token: 0x060004EF RID: 1263 RVA: 0x0000C710 File Offset: 0x0000A910
[Token(Token = "0x60004EF")]
[Address(RVA = "0x18B31C0", Offset = "0x18B19C0", VA = "0x1818B31C0")]
// Token: 0x060004F2 RID: 1266 RVA: 0x0000BE64 File Offset: 0x0000A064
[Token(Token = "0x60004F2")]
[Address(RVA = "0x18E0280", Offset = "0x18DF280", VA = "0x1818E0280")]
public void StopLightningSpeedUp()
{
/*
An exception occurred when decompiling this method (060004EF)
An exception occurred when decompiling this method (060004F2)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AI_GhostC_Lightning::StopLightningSpeedUp()
@@ -163,13 +163,13 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AI_Gho
*/;
}
// Token: 0x060004F0 RID: 1264 RVA: 0x0000C78C File Offset: 0x0000A98C
[Token(Token = "0x60004F0")]
[Address(RVA = "0x18B3100", Offset = "0x18B1900", VA = "0x1818B3100", Slot = "35")]
// Token: 0x060004F3 RID: 1267 RVA: 0x0000BEE0 File Offset: 0x0000A0E0
[Token(Token = "0x60004F3")]
[Address(RVA = "0x18E01C0", Offset = "0x18DF1C0", VA = "0x1818E01C0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
/*
An exception occurred when decompiling this method (060004F0)
An exception occurred when decompiling this method (060004F3)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AI_GhostC_Lightning::SetTimeScale(System.Single)
@@ -187,74 +187,72 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AI_Gho
*/;
}
// Token: 0x060004F1 RID: 1265 RVA: 0x0000C7D8 File Offset: 0x0000A9D8
[Token(Token = "0x60004F1")]
[Address(RVA = "0x18B3690", Offset = "0x18B1E90", VA = "0x1818B3690")]
// Token: 0x060004F4 RID: 1268 RVA: 0x0000BF2C File Offset: 0x0000A12C
[Token(Token = "0x60004F4")]
[Address(RVA = "0x18E0750", Offset = "0x18DF750", VA = "0x1818E0750")]
public AI_GhostC_Lightning()
{
this.g_fAttackRadius = 1.2f;
base..ctor();
}
// Token: 0x040005BA RID: 1466
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x40005BA")]
// Token: 0x040005D0 RID: 1488
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x40005D0")]
private float g_fAniMoveSpeed;
// Token: 0x040005BB RID: 1467
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x40005BB")]
// Token: 0x040005D1 RID: 1489
[FieldOffset(Offset = "0x214")]
[Token(Token = "0x40005D1")]
private AI_GhostC_Lightning.AIFighting g_Fightting;
// Token: 0x040005BC RID: 1468
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x40005BC")]
// Token: 0x040005D2 RID: 1490
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x40005D2")]
private float g_fWorldTimeDeltaTime = 1f;
// Token: 0x040005BD RID: 1469
[FieldOffset(Offset = "0x20C")]
[Token(Token = "0x40005BD")]
// Token: 0x040005D3 RID: 1491
[FieldOffset(Offset = "0x21C")]
[Token(Token = "0x40005D3")]
private bool g_bLightningSpeedUp;
// Token: 0x040005BE RID: 1470
[Token(Token = "0x40005BE")]
// Token: 0x040005D4 RID: 1492
[Token(Token = "0x40005D4")]
private const float g_fLightningModeTime = 7.5f;
// Token: 0x040005BF RID: 1471
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x40005BF")]
// Token: 0x040005D5 RID: 1493
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x40005D5")]
private float g_fLightningModeTimeVal;
// Token: 0x040005C0 RID: 1472
[Token(Token = "0x40005C0")]
// Token: 0x040005D6 RID: 1494
[Token(Token = "0x40005D6")]
private const float g_fTimeScaleLightning = 1.8f;
// Token: 0x040005C1 RID: 1473
[FieldOffset(Offset = "0x214")]
[Token(Token = "0x40005C1")]
// Token: 0x040005D7 RID: 1495
[FieldOffset(Offset = "0x224")]
[Token(Token = "0x40005D7")]
private float g_fTimeScaleLightningVal = 1f;
// Token: 0x02000079 RID: 121
[Token(Token = "0x2000079")]
private enum AIFighting
{
// Token: 0x040005C3 RID: 1475
[Token(Token = "0x40005C3")]
// Token: 0x040005D9 RID: 1497
[Token(Token = "0x40005D9")]
Watch,
// Token: 0x040005C4 RID: 1476
[Token(Token = "0x40005C4")]
// Token: 0x040005DA RID: 1498
[Token(Token = "0x40005DA")]
Bite,
// Token: 0x040005C5 RID: 1477
[Token(Token = "0x40005C5")]
// Token: 0x040005DB RID: 1499
[Token(Token = "0x40005DB")]
RunBite01,
// Token: 0x040005C6 RID: 1478
[Token(Token = "0x40005C6")]
// Token: 0x040005DC RID: 1500
[Token(Token = "0x40005DC")]
RunBite02,
// Token: 0x040005C7 RID: 1479
[Token(Token = "0x40005C7")]
// Token: 0x040005DD RID: 1501
[Token(Token = "0x40005DD")]
Track,
// Token: 0x040005C8 RID: 1480
[Token(Token = "0x40005C8")]
// Token: 0x040005DE RID: 1502
[Token(Token = "0x40005DE")]
Charge
}
}

View File

@@ -7,42 +7,42 @@ using UnityEngine;
[Token(Token = "0x200007A")]
public class AI_GhostC_Red : AI_NPC
{
// Token: 0x060004F2 RID: 1266 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004F2")]
[Address(RVA = "0x18B6CA0", Offset = "0x18B54A0", VA = "0x1818B6CA0", Slot = "4")]
// Token: 0x060004F5 RID: 1269 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004F5")]
[Address(RVA = "0x18E3B50", Offset = "0x18E2B50", VA = "0x1818E3B50", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004F3 RID: 1267 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004F3")]
[Address(RVA = "0x18B74A0", Offset = "0x18B5CA0", VA = "0x1818B74A0", Slot = "5")]
// Token: 0x060004F6 RID: 1270 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004F6")]
[Address(RVA = "0x18E4350", Offset = "0x18E3350", VA = "0x1818E4350", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004F4 RID: 1268 RVA: 0x0000C80C File Offset: 0x0000AA0C
[Token(Token = "0x60004F4")]
[Address(RVA = "0x18B1850", Offset = "0x18B0050", VA = "0x1818B1850", Slot = "6")]
// Token: 0x060004F7 RID: 1271 RVA: 0x0000BF58 File Offset: 0x0000A158
[Token(Token = "0x60004F7")]
[Address(RVA = "0x1861E50", Offset = "0x1860E50", VA = "0x181861E50", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
this.g_ShakeBody.Update();
}
// Token: 0x060004F5 RID: 1269 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004F5")]
[Address(RVA = "0x18B64F0", Offset = "0x18B4CF0", VA = "0x1818B64F0", Slot = "38")]
// Token: 0x060004F8 RID: 1272 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004F8")]
[Address(RVA = "0x18E3450", Offset = "0x18E2450", VA = "0x1818E3450", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004F6 RID: 1270 RVA: 0x0000C838 File Offset: 0x0000AA38
[Token(Token = "0x60004F6")]
[Address(RVA = "0x18B3F90", Offset = "0x18B2790", VA = "0x1818B3F90")]
// Token: 0x060004F9 RID: 1273 RVA: 0x0000BF84 File Offset: 0x0000A184
[Token(Token = "0x60004F9")]
[Address(RVA = "0x18E0E90", Offset = "0x18DFE90", VA = "0x1818E0E90")]
public void EndStatus(AI_NPC.AIStatus Status)
{
if (Status == AI_NPC.AIStatus.LookFor)
@@ -53,9 +53,9 @@ public class AI_GhostC_Red : AI_NPC
}
}
// Token: 0x060004F7 RID: 1271 RVA: 0x0000C86C File Offset: 0x0000AA6C
[Token(Token = "0x60004F7")]
[Address(RVA = "0x16A5050", Offset = "0x16A3850", VA = "0x1816A5050", Slot = "29")]
// Token: 0x060004FA RID: 1274 RVA: 0x0000BFB8 File Offset: 0x0000A1B8
[Token(Token = "0x60004FA")]
[Address(RVA = "0x183FF10", Offset = "0x183EF10", VA = "0x18183FF10", Slot = "29")]
public override void ResurrectionStatus()
{
base..ctor();
@@ -69,9 +69,9 @@ public class AI_GhostC_Red : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060004F8 RID: 1272 RVA: 0x0000C89C File Offset: 0x0000AA9C
[Token(Token = "0x60004F8")]
[Address(RVA = "0x18B6C40", Offset = "0x18B5440", VA = "0x1818B6C40", Slot = "7")]
// Token: 0x060004FB RID: 1275 RVA: 0x0000BFE8 File Offset: 0x0000A1E8
[Token(Token = "0x60004FB")]
[Address(RVA = "0x1862190", Offset = "0x1861190", VA = "0x181862190", Slot = "7")]
public override void Special()
{
base..ctor();
@@ -85,73 +85,73 @@ public class AI_GhostC_Red : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060004F9 RID: 1273 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004F9")]
[Address(RVA = "0x18B0F00", Offset = "0x18AF700", VA = "0x1818B0F00", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004FA RID: 1274 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004FA")]
[Address(RVA = "0x18B3710", Offset = "0x18B1F10", VA = "0x1818B3710", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004FB RID: 1275 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004FB")]
[Address(RVA = "0x18B4F00", Offset = "0x18B3700", VA = "0x1818B4F00", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004FC RID: 1276 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004FC")]
[Address(RVA = "0x18B3870", Offset = "0x18B2070", VA = "0x1818B3870", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x1861500", Offset = "0x1860500", VA = "0x181861500", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004FD RID: 1277 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004FD")]
[Address(RVA = "0x18B6A70", Offset = "0x18B5270", VA = "0x1818B6A70", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x1861EE0", Offset = "0x1860EE0", VA = "0x181861EE0", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004FE RID: 1278 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004FE")]
[Address(RVA = "0x18B49A0", Offset = "0x18B31A0", VA = "0x1818B49A0", Slot = "22")]
public override void Fighting()
[Address(RVA = "0x18E1E00", Offset = "0x18E0E00", VA = "0x1818E1E00", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060004FF RID: 1279 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60004FF")]
[Address(RVA = "0x18B5E70", Offset = "0x18B4670", VA = "0x1818B5E70")]
private void InitFightingType(AI_GhostC_Red.AIFighting Type)
[Address(RVA = "0x18E0770", Offset = "0x18DF770", VA = "0x1818E0770", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000500 RID: 1280 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000500")]
[Address(RVA = "0x18B4610", Offset = "0x18B2E10", VA = "0x1818B4610")]
[Address(RVA = "0x18E39D0", Offset = "0x18E29D0", VA = "0x1818E39D0", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000501 RID: 1281 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000501")]
[Address(RVA = "0x18E18A0", Offset = "0x18E08A0", VA = "0x1818E18A0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000502 RID: 1282 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000502")]
[Address(RVA = "0x18E2DD0", Offset = "0x18E1DD0", VA = "0x1818E2DD0")]
private void InitFightingType(AI_GhostC_Red.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000503 RID: 1283 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000503")]
[Address(RVA = "0x18E1510", Offset = "0x18E0510", VA = "0x1818E1510")]
private void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000501 RID: 1281 RVA: 0x0000C8CC File Offset: 0x0000AACC
[Token(Token = "0x6000501")]
[Address(RVA = "0x18B51F0", Offset = "0x18B39F0", VA = "0x1818B51F0")]
// Token: 0x06000504 RID: 1284 RVA: 0x0000C018 File Offset: 0x0000A218
[Token(Token = "0x6000504")]
[Address(RVA = "0x18E20F0", Offset = "0x18E10F0", VA = "0x1818E20F0")]
private void HiddenStart()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -175,17 +175,17 @@ public class AI_GhostC_Red : AI_NPC
capsuleCollider.enabled = num4 != 0;
}
// Token: 0x06000502 RID: 1282 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000502")]
[Address(RVA = "0x18B5290", Offset = "0x18B3A90", VA = "0x1818B5290")]
// Token: 0x06000505 RID: 1285 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000505")]
[Address(RVA = "0x18E2190", Offset = "0x18E1190", VA = "0x1818E2190")]
private void Hidden()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000503 RID: 1283 RVA: 0x0000C934 File Offset: 0x0000AB34
[Token(Token = "0x6000503")]
[Address(RVA = "0x18B5020", Offset = "0x18B3820", VA = "0x1818B5020")]
// Token: 0x06000506 RID: 1286 RVA: 0x0000C080 File Offset: 0x0000A280
[Token(Token = "0x6000506")]
[Address(RVA = "0x18E1F20", Offset = "0x18E0F20", VA = "0x1818E1F20")]
private void HiddenEnd()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -212,9 +212,9 @@ public class AI_GhostC_Red : AI_NPC
this.g_CC02.enabled = true;
}
// Token: 0x06000504 RID: 1284 RVA: 0x0000C9CC File Offset: 0x0000ABCC
[Token(Token = "0x6000504")]
[Address(RVA = "0x18B5150", Offset = "0x18B3950", VA = "0x1818B5150")]
// Token: 0x06000507 RID: 1287 RVA: 0x0000C118 File Offset: 0x0000A318
[Token(Token = "0x6000507")]
[Address(RVA = "0x18E2050", Offset = "0x18E1050", VA = "0x1818E2050")]
private void HiddenLookfor()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -234,33 +234,33 @@ public class AI_GhostC_Red : AI_NPC
this.g_CC02.enabled = true;
}
// Token: 0x06000505 RID: 1285 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000505")]
[Address(RVA = "0x18B4000", Offset = "0x18B2800", VA = "0x1818B4000")]
// Token: 0x06000508 RID: 1288 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000508")]
[Address(RVA = "0x18E0F00", Offset = "0x18DFF00", VA = "0x1818E0F00")]
private void HiddenAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000506 RID: 1286 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000506")]
[Address(RVA = "0x18B4000", Offset = "0x18B2800", VA = "0x1818B4000")]
// Token: 0x06000509 RID: 1289 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000509")]
[Address(RVA = "0x18E0F00", Offset = "0x18DFF00", VA = "0x1818E0F00")]
private void FBite()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000507 RID: 1287 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000507")]
[Address(RVA = "0x18B4270", Offset = "0x18B2A70", VA = "0x1818B4270")]
// Token: 0x0600050A RID: 1290 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600050A")]
[Address(RVA = "0x18E1170", Offset = "0x18E0170", VA = "0x1818E1170")]
private void FRunBite01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000508 RID: 1288 RVA: 0x0000CA28 File Offset: 0x0000AC28
[Token(Token = "0x6000508")]
[Address(RVA = "0x18B4530", Offset = "0x18B2D30", VA = "0x1818B4530")]
// Token: 0x0600050B RID: 1291 RVA: 0x0000C174 File Offset: 0x0000A374
[Token(Token = "0x600050B")]
[Address(RVA = "0x18E1430", Offset = "0x18E0430", VA = "0x1818E1430")]
private void FRunBite02()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -280,25 +280,25 @@ public class AI_GhostC_Red : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000509 RID: 1289 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000509")]
[Address(RVA = "0x18B04F0", Offset = "0x18AECF0", VA = "0x1818B04F0", Slot = "20")]
// Token: 0x0600050C RID: 1292 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600050C")]
[Address(RVA = "0x1860A90", Offset = "0x185FA90", VA = "0x181860A90", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600050A RID: 1290 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600050A")]
[Address(RVA = "0x18B0380", Offset = "0x18AEB80", VA = "0x1818B0380", Slot = "21")]
// Token: 0x0600050D RID: 1293 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600050D")]
[Address(RVA = "0x1860920", Offset = "0x185F920", VA = "0x181860920", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600050B RID: 1291 RVA: 0x0000CA90 File Offset: 0x0000AC90
[Token(Token = "0x600050B")]
[Address(RVA = "0x169FB40", Offset = "0x169E340", VA = "0x18169FB40", Slot = "23")]
// Token: 0x0600050E RID: 1294 RVA: 0x0000C1DC File Offset: 0x0000A3DC
[Token(Token = "0x600050E")]
[Address(RVA = "0x15B0200", Offset = "0x15AF200", VA = "0x1815B0200", Slot = "23")]
public override void Damaged()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -311,17 +311,17 @@ public class AI_GhostC_Red : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600050C RID: 1292 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600050C")]
[Address(RVA = "0x18B3CA0", Offset = "0x18B24A0", VA = "0x1818B3CA0", Slot = "27")]
// Token: 0x0600050F RID: 1295 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600050F")]
[Address(RVA = "0x18E0BA0", Offset = "0x18DFBA0", VA = "0x1818E0BA0", Slot = "27")]
public override void Death()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600050D RID: 1293 RVA: 0x0000CABC File Offset: 0x0000ACBC
[Token(Token = "0x600050D")]
[Address(RVA = "0x18B3DC0", Offset = "0x18B25C0", VA = "0x1818B3DC0", Slot = "28")]
// Token: 0x06000510 RID: 1296 RVA: 0x0000C208 File Offset: 0x0000A408
[Token(Token = "0x6000510")]
[Address(RVA = "0x18E0CC0", Offset = "0x18DFCC0", VA = "0x1818E0CC0", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -355,25 +355,25 @@ public class AI_GhostC_Red : AI_NPC
base..ctor();
}
// Token: 0x0600050E RID: 1294 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600050E")]
[Address(RVA = "0x18B55E0", Offset = "0x18B3DE0", VA = "0x1818B55E0", Slot = "33")]
// Token: 0x06000511 RID: 1297 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000511")]
[Address(RVA = "0x18E24E0", Offset = "0x18E14E0", VA = "0x1818E24E0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600050F RID: 1295 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600050F")]
[Address(RVA = "0x169F110", Offset = "0x169D910", VA = "0x18169F110", Slot = "34")]
// Token: 0x06000512 RID: 1298 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000512")]
[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000510 RID: 1296 RVA: 0x0000CB78 File Offset: 0x0000AD78
[Token(Token = "0x6000510")]
[Address(RVA = "0x18B6B60", Offset = "0x18B5360", VA = "0x1818B6B60", Slot = "30")]
// Token: 0x06000513 RID: 1299 RVA: 0x0000C2C4 File Offset: 0x0000A4C4
[Token(Token = "0x6000513")]
[Address(RVA = "0x18620E0", Offset = "0x18610E0", VA = "0x1818620E0", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -382,17 +382,17 @@ public class AI_GhostC_Red : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x06000511 RID: 1297 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000511")]
[Address(RVA = "0x18B3A70", Offset = "0x18B2270", VA = "0x1818B3A70", Slot = "31")]
// Token: 0x06000514 RID: 1300 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000514")]
[Address(RVA = "0x18E0970", Offset = "0x18DF970", VA = "0x1818E0970", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000512 RID: 1298 RVA: 0x0000CBA0 File Offset: 0x0000ADA0
[Token(Token = "0x6000512")]
[Address(RVA = "0x18B6AC0", Offset = "0x18B52C0", VA = "0x1818B6AC0", Slot = "32")]
// Token: 0x06000515 RID: 1301 RVA: 0x0000C2EC File Offset: 0x0000A4EC
[Token(Token = "0x6000515")]
[Address(RVA = "0x18E3A20", Offset = "0x18E2A20", VA = "0x1818E3A20", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -414,9 +414,9 @@ public class AI_GhostC_Red : AI_NPC
g_This.SetActive(num5 != 0);
}
// Token: 0x06000513 RID: 1299 RVA: 0x0000CC24 File Offset: 0x0000AE24
[Token(Token = "0x6000513")]
[Address(RVA = "0x18B6BB0", Offset = "0x18B53B0", VA = "0x1818B6BB0", Slot = "35")]
// Token: 0x06000516 RID: 1302 RVA: 0x0000C370 File Offset: 0x0000A570
[Token(Token = "0x6000516")]
[Address(RVA = "0x18E3AC0", Offset = "0x18E2AC0", VA = "0x1818E3AC0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
@@ -424,144 +424,144 @@ public class AI_GhostC_Red : AI_NPC
ParticleSystem.MainModule.set_simulationSpeed_Injected(this.g_DeathEffect.main, 0.001f);
}
// Token: 0x06000514 RID: 1300 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000514")]
[Address(RVA = "0x169F280", Offset = "0x169DA80", VA = "0x18169F280", Slot = "36")]
// Token: 0x06000517 RID: 1303 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000517")]
[Address(RVA = "0x183A1B0", Offset = "0x18391B0", VA = "0x18183A1B0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000515 RID: 1301 RVA: 0x0000CC6C File Offset: 0x0000AE6C
[Token(Token = "0x6000515")]
[Address(RVA = "0x18B7720", Offset = "0x18B5F20", VA = "0x1818B7720")]
// Token: 0x06000518 RID: 1304 RVA: 0x0000C3B8 File Offset: 0x0000A5B8
[Token(Token = "0x6000518")]
[Address(RVA = "0x18E45D0", Offset = "0x18E35D0", VA = "0x1818E45D0")]
public AI_GhostC_Red()
{
}
// Token: 0x040005C9 RID: 1481
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x40005C9")]
// Token: 0x040005DF RID: 1503
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40005DF")]
protected GhostCEffectPlay g_Effect;
// Token: 0x040005CA RID: 1482
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x40005CA")]
// Token: 0x040005E0 RID: 1504
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40005E0")]
protected float g_fAttackRadius = 2f;
// Token: 0x040005CB RID: 1483
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x40005CB")]
// Token: 0x040005E1 RID: 1505
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40005E1")]
private float g_fAniMoveSpeed;
// Token: 0x040005CC RID: 1484
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40005CC")]
// Token: 0x040005E2 RID: 1506
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40005E2")]
protected Material g_Mat;
// Token: 0x040005CD RID: 1485
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40005CD")]
// Token: 0x040005E3 RID: 1507
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40005E3")]
protected Color g_EyeColor;
// Token: 0x040005CE RID: 1486
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40005CE")]
// Token: 0x040005E4 RID: 1508
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40005E4")]
protected Color g_BodyColor;
// Token: 0x040005CF RID: 1487
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40005CF")]
// Token: 0x040005E5 RID: 1509
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40005E5")]
protected Color g_DefaultColor;
// Token: 0x040005D0 RID: 1488
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40005D0")]
// Token: 0x040005E6 RID: 1510
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40005E6")]
protected SkinnedMeshRenderer g_MeshRender01;
// Token: 0x040005D1 RID: 1489
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40005D1")]
// Token: 0x040005E7 RID: 1511
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40005E7")]
protected CapsuleCollider g_CC02;
// Token: 0x040005D2 RID: 1490
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40005D2")]
// Token: 0x040005E8 RID: 1512
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40005E8")]
protected CCController g_CCC;
// Token: 0x040005D3 RID: 1491
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40005D3")]
// Token: 0x040005E9 RID: 1513
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40005E9")]
protected ParticleSystem g_BodyEffect;
// Token: 0x040005D4 RID: 1492
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40005D4")]
// Token: 0x040005EA RID: 1514
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40005EA")]
protected ParticleSystem g_DeathEffect;
// Token: 0x040005D5 RID: 1493
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40005D5")]
// Token: 0x040005EB RID: 1515
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40005EB")]
protected Shake g_ShakeHead;
// Token: 0x040005D6 RID: 1494
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40005D6")]
// Token: 0x040005EC RID: 1516
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x40005EC")]
protected Shake g_ShakeBody;
// Token: 0x040005D7 RID: 1495
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40005D7")]
// Token: 0x040005ED RID: 1517
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x40005ED")]
private AI_GhostC_Red.AIFighting g_Fightting;
// Token: 0x040005D8 RID: 1496
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x40005D8")]
// Token: 0x040005EE RID: 1518
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x40005EE")]
private bool g_bRunBite;
// Token: 0x040005D9 RID: 1497
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x40005D9")]
// Token: 0x040005EF RID: 1519
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x40005EF")]
protected float g_fAttackMoveTime;
// Token: 0x040005DA RID: 1498
[FieldOffset(Offset = "0x1FC")]
[Token(Token = "0x40005DA")]
// Token: 0x040005F0 RID: 1520
[FieldOffset(Offset = "0x20C")]
[Token(Token = "0x40005F0")]
protected float g_fAttackRotateTime;
// Token: 0x0200007B RID: 123
[Token(Token = "0x200007B")]
private enum AIFighting
{
// Token: 0x040005DC RID: 1500
[Token(Token = "0x40005DC")]
// Token: 0x040005F2 RID: 1522
[Token(Token = "0x40005F2")]
Watch,
// Token: 0x040005DD RID: 1501
[Token(Token = "0x40005DD")]
// Token: 0x040005F3 RID: 1523
[Token(Token = "0x40005F3")]
Bite,
// Token: 0x040005DE RID: 1502
[Token(Token = "0x40005DE")]
// Token: 0x040005F4 RID: 1524
[Token(Token = "0x40005F4")]
RunBite01,
// Token: 0x040005DF RID: 1503
[Token(Token = "0x40005DF")]
// Token: 0x040005F5 RID: 1525
[Token(Token = "0x40005F5")]
RunBite02,
// Token: 0x040005E0 RID: 1504
[Token(Token = "0x40005E0")]
// Token: 0x040005F6 RID: 1526
[Token(Token = "0x40005F6")]
Track,
// Token: 0x040005E1 RID: 1505
[Token(Token = "0x40005E1")]
// Token: 0x040005F7 RID: 1527
[Token(Token = "0x40005F7")]
HiddenStart,
// Token: 0x040005E2 RID: 1506
[Token(Token = "0x40005E2")]
// Token: 0x040005F8 RID: 1528
[Token(Token = "0x40005F8")]
Hidden,
// Token: 0x040005E3 RID: 1507
[Token(Token = "0x40005E3")]
// Token: 0x040005F9 RID: 1529
[Token(Token = "0x40005F9")]
HiddenEnd,
// Token: 0x040005E4 RID: 1508
[Token(Token = "0x40005E4")]
// Token: 0x040005FA RID: 1530
[Token(Token = "0x40005FA")]
HiddenAttack,
// Token: 0x040005E5 RID: 1509
[Token(Token = "0x40005E5")]
// Token: 0x040005FB RID: 1531
[Token(Token = "0x40005FB")]
HiddenLookfor
}
}

View File

@@ -7,125 +7,131 @@ using UnityEngine;
[Token(Token = "0x200007C")]
public class AI_GhostD : AI_NPC
{
// Token: 0x06000516 RID: 1302 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000516")]
[Address(RVA = "0x1774BB0", Offset = "0x17733B0", VA = "0x181774BB0", Slot = "4")]
// Token: 0x06000519 RID: 1305 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000519")]
[Address(RVA = "0x18E6C10", Offset = "0x18E5C10", VA = "0x1818E6C10", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000517 RID: 1303 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000517")]
[Address(RVA = "0x1775030", Offset = "0x1773830", VA = "0x181775030", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000518 RID: 1304 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000518")]
[Address(RVA = "0x1772CC0", Offset = "0x17714C0", VA = "0x181772CC0", Slot = "38")]
protected virtual void Move()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000519 RID: 1305 RVA: 0x0000CC8C File Offset: 0x0000AE8C
[Token(Token = "0x6000519")]
[Address(RVA = "0x1772990", Offset = "0x1771190", VA = "0x181772990", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeBody.Update();
}
// Token: 0x0600051A RID: 1306 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600051A")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
public void EndStatus(AI_NPC.AIStatus Status)
[Address(RVA = "0x18E7090", Offset = "0x18E6090", VA = "0x1818E7090", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600051B RID: 1307 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600051B")]
[Address(RVA = "0x1772280", Offset = "0x1770A80", VA = "0x181772280", Slot = "39")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
[Address(RVA = "0x18E62C0", Offset = "0x18E52C0", VA = "0x1818E62C0", Slot = "38")]
protected virtual void Move()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600051C RID: 1308 RVA: 0x0000CCAC File Offset: 0x0000AEAC
// Token: 0x0600051C RID: 1308 RVA: 0x0000C3D8 File Offset: 0x0000A5D8
[Token(Token = "0x600051C")]
[Address(RVA = "0x1771030", Offset = "0x176F830", VA = "0x181771030", Slot = "29")]
public override void ResurrectionStatus()
[Address(RVA = "0x18E6260", Offset = "0x18E5260", VA = "0x1818E6260", Slot = "6")]
public override void LateUpdate()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
Vector3 pivotLocation = ((MB_IMeshBakerSettings)this).pivotLocation;
return;
}
this.g_fWaitTime = g_fWaitTime;
this.g_ShakeBody.Update();
}
// Token: 0x0600051D RID: 1309 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600051D")]
[Address(RVA = "0x1771E90", Offset = "0x1770690", VA = "0x181771E90", Slot = "8")]
public override void Idle()
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
public void EndStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600051E RID: 1310 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600051E")]
[Address(RVA = "0x17733F0", Offset = "0x1771BF0", VA = "0x1817733F0", Slot = "11")]
public override void Patrol()
[Address(RVA = "0x18E5BE0", Offset = "0x18E4BE0", VA = "0x1818E5BE0", Slot = "39")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600051F RID: 1311 RVA: 0x000020D3 File Offset: 0x000002D3
// Token: 0x0600051F RID: 1311 RVA: 0x0000C3F8 File Offset: 0x0000A5F8
[Token(Token = "0x600051F")]
[Address(RVA = "0x1770CB0", Offset = "0x176F4B0", VA = "0x181770CB0", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x18E4980", Offset = "0x18E3980", VA = "0x1818E4980", Slot = "29")]
public override void ResurrectionStatus()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000520 RID: 1312 RVA: 0x0000CCD8 File Offset: 0x0000AED8
[Token(Token = "0x6000520")]
[Address(RVA = "0x70B290", Offset = "0x709A90", VA = "0x18070B290", Slot = "16")]
public override void LookFor()
int num = 0;
this.EndStatus((AI_NPC.AIStatus)num);
float g_fWaitTime = this.g_fWaitTime;
int num2 = 0;
if (g_fWaitTime <= (float)num2)
{
Vector3 pivotLocation = ((MB_IMeshBakerSettings)this).pivotLocation;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000520 RID: 1312 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000520")]
[Address(RVA = "0x18E57D0", Offset = "0x18E47D0", VA = "0x1818E57D0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000521 RID: 1313 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000521")]
[Address(RVA = "0x17717D0", Offset = "0x176FFD0", VA = "0x1817717D0", Slot = "20")]
public override void Hear()
[Address(RVA = "0x18E69F0", Offset = "0x18E59F0", VA = "0x1818E69F0", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000522 RID: 1314 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000522")]
[Address(RVA = "0x1771690", Offset = "0x176FE90", VA = "0x181771690", Slot = "21")]
[Address(RVA = "0x18E45F0", Offset = "0x18E35F0", VA = "0x1818E45F0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000523 RID: 1315 RVA: 0x0000C42C File Offset: 0x0000A62C
[Token(Token = "0x6000523")]
[Address(RVA = "0x18E6290", Offset = "0x18E5290", VA = "0x1818E6290", Slot = "16")]
public override void LookFor()
{
int num = 0;
this.EndStatus((AI_NPC.AIStatus)num);
Vector3 pivotLocation = ((MB_IMeshBakerSettings)this).pivotLocation;
}
// Token: 0x06000524 RID: 1316 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000524")]
[Address(RVA = "0x18E50B0", Offset = "0x18E40B0", VA = "0x1818E50B0", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000525 RID: 1317 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000525")]
[Address(RVA = "0x18E4F70", Offset = "0x18E3F70", VA = "0x1818E4F70", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000523 RID: 1315 RVA: 0x0000CCEC File Offset: 0x0000AEEC
[Token(Token = "0x6000523")]
[Address(RVA = "0x1771030", Offset = "0x176F830", VA = "0x181771030", Slot = "23")]
// Token: 0x06000526 RID: 1318 RVA: 0x0000C44C File Offset: 0x0000A64C
[Token(Token = "0x6000526")]
[Address(RVA = "0x18E4980", Offset = "0x18E3980", VA = "0x1818E4980", Slot = "23")]
public override void Damaged()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
this.EndStatus((AI_NPC.AIStatus)num);
float g_fWaitTime = this.g_fWaitTime;
int num2 = 0;
if (g_fWaitTime <= (float)num2)
{
Vector3 pivotLocation = ((MB_IMeshBakerSettings)this).pivotLocation;
return;
@@ -133,14 +139,16 @@ public class AI_GhostD : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000524 RID: 1316 RVA: 0x0000CD18 File Offset: 0x0000AF18
[Token(Token = "0x6000524")]
[Address(RVA = "0x1771070", Offset = "0x176F870", VA = "0x181771070", Slot = "27")]
// Token: 0x06000527 RID: 1319 RVA: 0x0000C480 File Offset: 0x0000A680
[Token(Token = "0x6000527")]
[Address(RVA = "0x18A92C0", Offset = "0x18A82C0", VA = "0x1818A92C0", Slot = "27")]
public override void Death()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
this.EndStatus((AI_NPC.AIStatus)num);
float g_fWaitTime = this.g_fWaitTime;
int num2 = 0;
if (g_fWaitTime <= (float)num2)
{
Vector3 pivotLocation = ((MB_IMeshBakerSettings)this).pivotLocation;
return;
@@ -148,9 +156,9 @@ public class AI_GhostD : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000525 RID: 1317 RVA: 0x0000CD44 File Offset: 0x0000AF44
[Token(Token = "0x6000525")]
[Address(RVA = "0x17710B0", Offset = "0x176F8B0", VA = "0x1817710B0", Slot = "28")]
// Token: 0x06000528 RID: 1320 RVA: 0x0000C4B4 File Offset: 0x0000A6B4
[Token(Token = "0x6000528")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -160,14 +168,18 @@ public class AI_GhostD : AI_NPC
GameObject g_This = this.g_This;
int num2 = 0;
g_This.SetActive(num2 != 0);
int num3 = 0;
this.EndStatus((AI_NPC.AIStatus)num3);
return;
}
this.g_fWaitTime = g_fWaitTime;
int num4 = 0;
this.EndStatus((AI_NPC.AIStatus)num4);
}
// Token: 0x06000526 RID: 1318 RVA: 0x0000CD7C File Offset: 0x0000AF7C
[Token(Token = "0x6000526")]
[Address(RVA = "0x1771650", Offset = "0x176FE50", VA = "0x181771650", Slot = "22")]
// Token: 0x06000529 RID: 1321 RVA: 0x0000C504 File Offset: 0x0000A704
[Token(Token = "0x6000529")]
[Address(RVA = "0x18E4F30", Offset = "0x18E3F30", VA = "0x1818E4F30", Slot = "22")]
public override void Fighting()
{
AI_GhostD.AIFighting aifighting = this.g_Fightting;
@@ -188,33 +200,33 @@ public class AI_GhostD : AI_NPC
}
}
// Token: 0x06000527 RID: 1319 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000527")]
[Address(RVA = "0x1771EE0", Offset = "0x17706E0", VA = "0x181771EE0", Slot = "40")]
// Token: 0x0600052A RID: 1322 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600052A")]
[Address(RVA = "0x18E5840", Offset = "0x18E4840", VA = "0x1818E5840", Slot = "40")]
protected virtual void InitFightingType(AI_GhostD.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000528 RID: 1320 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000528")]
[Address(RVA = "0x1771380", Offset = "0x176FB80", VA = "0x181771380")]
// Token: 0x0600052B RID: 1323 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600052B")]
[Address(RVA = "0x18E4C60", Offset = "0x18E3C60", VA = "0x1818E4C60")]
private void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000529 RID: 1321 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000529")]
[Address(RVA = "0x1771100", Offset = "0x176F900", VA = "0x181771100")]
// Token: 0x0600052C RID: 1324 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600052C")]
[Address(RVA = "0x18E49E0", Offset = "0x18E39E0", VA = "0x1818E49E0")]
private void FightCharge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600052A RID: 1322 RVA: 0x0000CDB8 File Offset: 0x0000AFB8
[Token(Token = "0x600052A")]
[Address(RVA = "0x1771340", Offset = "0x176FB40", VA = "0x181771340", Slot = "41")]
// Token: 0x0600052D RID: 1325 RVA: 0x0000C540 File Offset: 0x0000A740
[Token(Token = "0x600052D")]
[Address(RVA = "0x18E4C20", Offset = "0x18E3C20", VA = "0x1818E4C20", Slot = "41")]
protected virtual void FightShot()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -227,221 +239,224 @@ public class AI_GhostD : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600052B RID: 1323 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600052B")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
// Token: 0x0600052E RID: 1326 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600052E")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
private void FightPlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600052C RID: 1324 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600052C")]
[Address(RVA = "0x1771850", Offset = "0x1770050", VA = "0x181771850", Slot = "33")]
// Token: 0x0600052F RID: 1327 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600052F")]
[Address(RVA = "0x18E5130", Offset = "0x18E4130", VA = "0x1818E5130", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600052D RID: 1325 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600052D")]
[Address(RVA = "0x1773520", Offset = "0x1771D20", VA = "0x181773520", Slot = "34")]
// Token: 0x06000530 RID: 1328 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000530")]
[Address(RVA = "0x18AD290", Offset = "0x18AC290", VA = "0x1818AD290", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600052E RID: 1326 RVA: 0x0000CDE4 File Offset: 0x0000AFE4
[Token(Token = "0x600052E")]
[Address(RVA = "0x1774A70", Offset = "0x1773270", VA = "0x181774A70", Slot = "30")]
// Token: 0x06000531 RID: 1329 RVA: 0x0000C56C File Offset: 0x0000A76C
[Token(Token = "0x6000531")]
[Address(RVA = "0x18E6B80", Offset = "0x18E5B80", VA = "0x1818E6B80", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
this.g_bDeath = false;
this.Create();
Vector3 pivotLocation = ((MB_IMeshBakerSettings)this).pivotLocation;
}
// Token: 0x0600052F RID: 1327 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600052F")]
[Address(RVA = "0x1770E80", Offset = "0x176F680", VA = "0x181770E80", Slot = "31")]
// Token: 0x06000532 RID: 1330 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000532")]
[Address(RVA = "0x18E47C0", Offset = "0x18E37C0", VA = "0x1818E47C0", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000530 RID: 1328 RVA: 0x0000CE08 File Offset: 0x0000B008
[Token(Token = "0x6000530")]
[Address(RVA = "0x17749F0", Offset = "0x17731F0", VA = "0x1817749F0", Slot = "32")]
// Token: 0x06000533 RID: 1331 RVA: 0x0000C594 File Offset: 0x0000A794
[Token(Token = "0x6000533")]
[Address(RVA = "0x18E6B00", Offset = "0x18E5B00", VA = "0x1818E6B00", Slot = "32")]
public override void Remove()
{
SkinnedMeshRenderer skinnedMeshRenderer = this.g_MeshRender01;
int num = 0;
skinnedMeshRenderer.enabled = num != 0;
CCController cccontroller = this.g_CCC;
this.EndStatus((AI_NPC.AIStatus)num);
SkinnedMeshRenderer skinnedMeshRenderer = this.g_MeshRender01;
int num2 = 0;
cccontroller.SetEnable(num2 != 0);
NPCManage g_NPCM = this.g_NPCM;
skinnedMeshRenderer.enabled = num2 != 0;
CCController cccontroller = this.g_CCC;
int num3 = 0;
g_NPCM.SetLockPoint(num3 != 0);
cccontroller.SetEnable(num3 != 0);
NPCManage g_NPCM = this.g_NPCM;
int num4 = 0;
g_NPCM.SetLockPoint(num4 != 0);
this.g_Effect.RemoveEnemy();
GameObject g_This = this.g_This;
int num4 = 0;
g_This.SetActive(num4 != 0);
int num5 = 0;
g_This.SetActive(num5 != 0);
}
// Token: 0x06000531 RID: 1329 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000531")]
[Address(RVA = "0x1774AB0", Offset = "0x17732B0", VA = "0x181774AB0", Slot = "36")]
// Token: 0x06000534 RID: 1332 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000534")]
[Address(RVA = "0x18AE460", Offset = "0x18AD460", VA = "0x1818AE460", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000532 RID: 1330 RVA: 0x0000CE70 File Offset: 0x0000B070
[Token(Token = "0x6000532")]
[Address(RVA = "0x1774B60", Offset = "0x1773360", VA = "0x181774B60", Slot = "35")]
// Token: 0x06000535 RID: 1333 RVA: 0x0000C608 File Offset: 0x0000A808
[Token(Token = "0x6000535")]
[Address(RVA = "0x18E6BD0", Offset = "0x18E5BD0", VA = "0x1818E6BD0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
this.g_Anim.speed = fTimeScale;
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x06000533 RID: 1331 RVA: 0x0000CE9C File Offset: 0x0000B09C
[Token(Token = "0x6000533")]
[Address(RVA = "0x1772C90", Offset = "0x1771490", VA = "0x181772C90")]
// Token: 0x06000536 RID: 1334 RVA: 0x0000C630 File Offset: 0x0000A830
[Token(Token = "0x6000536")]
[Address(RVA = "0x18E7170", Offset = "0x18E6170", VA = "0x1818E7170")]
public AI_GhostD()
{
}
// Token: 0x040005E6 RID: 1510
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x40005E6")]
// Token: 0x040005FC RID: 1532
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40005FC")]
protected GhostDEffectPlay g_Effect;
// Token: 0x040005E7 RID: 1511
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x40005E7")]
// Token: 0x040005FD RID: 1533
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40005FD")]
protected Shake g_ShakeBody;
// Token: 0x040005E8 RID: 1512
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40005E8")]
// Token: 0x040005FE RID: 1534
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40005FE")]
private float g_fAttackRadius = 5f;
// Token: 0x040005E9 RID: 1513
[Token(Token = "0x40005E9")]
// Token: 0x040005FF RID: 1535
[Token(Token = "0x40005FF")]
private const float g_fMoveRadius = 5f;
// Token: 0x040005EA RID: 1514
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x40005EA")]
// Token: 0x04000600 RID: 1536
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x4000600")]
protected float g_fPiX;
// Token: 0x040005EB RID: 1515
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40005EB")]
// Token: 0x04000601 RID: 1537
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x4000601")]
protected float g_fPiY;
// Token: 0x040005EC RID: 1516
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40005EC")]
// Token: 0x04000602 RID: 1538
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x4000602")]
protected float g_fPiZ;
// Token: 0x040005ED RID: 1517
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40005ED")]
// Token: 0x04000603 RID: 1539
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000603")]
protected float g_fSpeedX;
// Token: 0x040005EE RID: 1518
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x40005EE")]
// Token: 0x04000604 RID: 1540
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x4000604")]
protected float g_fSpeedY;
// Token: 0x040005EF RID: 1519
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40005EF")]
// Token: 0x04000605 RID: 1541
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000605")]
protected float g_fSpeedZ;
// Token: 0x040005F0 RID: 1520
[Token(Token = "0x40005F0")]
// Token: 0x04000606 RID: 1542
[Token(Token = "0x4000606")]
private const float g_fPI2 = 6.2831855f;
// Token: 0x040005F1 RID: 1521
[Token(Token = "0x40005F1")]
// Token: 0x04000607 RID: 1543
[Token(Token = "0x4000607")]
private const float g_fSpeedMin = 1f;
// Token: 0x040005F2 RID: 1522
[Token(Token = "0x40005F2")]
// Token: 0x04000608 RID: 1544
[Token(Token = "0x4000608")]
private const float g_fSpeedMax = 2f;
// Token: 0x040005F3 RID: 1523
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x40005F3")]
// Token: 0x04000609 RID: 1545
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x4000609")]
protected Vector3 g_v3CenterPos;
// Token: 0x040005F4 RID: 1524
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40005F4")]
// Token: 0x0400060A RID: 1546
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x400060A")]
protected Vector3 g_v3Move;
// Token: 0x040005F5 RID: 1525
[FieldOffset(Offset = "0x1B4")]
[Token(Token = "0x40005F5")]
// Token: 0x0400060B RID: 1547
[FieldOffset(Offset = "0x1C4")]
[Token(Token = "0x400060B")]
protected float g_fMoveVal = 1f;
// Token: 0x040005F6 RID: 1526
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40005F6")]
// Token: 0x0400060C RID: 1548
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x400060C")]
protected float g_fPauseMoveTime;
// Token: 0x040005F7 RID: 1527
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x40005F7")]
// Token: 0x0400060D RID: 1549
[FieldOffset(Offset = "0x1CC")]
[Token(Token = "0x400060D")]
protected float g_fSEMoveVolume;
// Token: 0x040005F8 RID: 1528
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40005F8")]
// Token: 0x0400060E RID: 1550
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x400060E")]
private SkinnedMeshRenderer g_MeshRender01;
// Token: 0x040005F9 RID: 1529
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40005F9")]
// Token: 0x0400060F RID: 1551
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x400060F")]
private CCController g_CCC;
// Token: 0x040005FA RID: 1530
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40005FA")]
// Token: 0x04000610 RID: 1552
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000610")]
protected float g_fTrackTime;
// Token: 0x040005FB RID: 1531
[FieldOffset(Offset = "0x1D4")]
[Token(Token = "0x40005FB")]
// Token: 0x04000611 RID: 1553
[FieldOffset(Offset = "0x1E4")]
[Token(Token = "0x4000611")]
protected AI_GhostD.AIFighting g_Fightting = (AI_GhostD.AIFighting)((ulong)1L);
// Token: 0x040005FC RID: 1532
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40005FC")]
// Token: 0x04000612 RID: 1554
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000612")]
protected float g_fAttackTips;
// Token: 0x0200007D RID: 125
[Token(Token = "0x200007D")]
protected enum AIFighting
{
// Token: 0x040005FE RID: 1534
[Token(Token = "0x40005FE")]
// Token: 0x04000614 RID: 1556
[Token(Token = "0x4000614")]
WatchFirst,
// Token: 0x040005FF RID: 1535
[Token(Token = "0x40005FF")]
// Token: 0x04000615 RID: 1557
[Token(Token = "0x4000615")]
Watch,
// Token: 0x04000600 RID: 1536
[Token(Token = "0x4000600")]
// Token: 0x04000616 RID: 1558
[Token(Token = "0x4000616")]
Change,
// Token: 0x04000601 RID: 1537
[Token(Token = "0x4000601")]
// Token: 0x04000617 RID: 1559
[Token(Token = "0x4000617")]
Shot,
// Token: 0x04000602 RID: 1538
[Token(Token = "0x4000602")]
// Token: 0x04000618 RID: 1560
[Token(Token = "0x4000618")]
PlayerDead
}
}

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x200007E")]
public class AI_GhostD_Lightning : AI_GhostD
{
// Token: 0x06000534 RID: 1332 RVA: 0x0000CED0 File Offset: 0x0000B0D0
[Token(Token = "0x6000534")]
[Address(RVA = "0x1772A90", Offset = "0x1771290", VA = "0x181772A90", Slot = "40")]
// Token: 0x06000537 RID: 1335 RVA: 0x0000C664 File Offset: 0x0000A864
[Token(Token = "0x6000537")]
[Address(RVA = "0x181D5C0", Offset = "0x181C5C0", VA = "0x18181D5C0", Slot = "40")]
protected override void InitFightingType(AI_GhostD.AIFighting Type)
{
WizardGirlManage g_WM = this.g_WM;
@@ -57,9 +57,9 @@ public class AI_GhostD_Lightning : AI_GhostD
this.g_fTrackTime = 15f;
}
// Token: 0x06000535 RID: 1333 RVA: 0x0000CFD8 File Offset: 0x0000B1D8
[Token(Token = "0x6000535")]
[Address(RVA = "0x17729C0", Offset = "0x17711C0", VA = "0x1817729C0", Slot = "41")]
// Token: 0x06000538 RID: 1336 RVA: 0x0000C76C File Offset: 0x0000A96C
[Token(Token = "0x6000538")]
[Address(RVA = "0x181D4F0", Offset = "0x181C4F0", VA = "0x18181D4F0", Slot = "41")]
protected override void FightShot()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -76,14 +76,10 @@ public class AI_GhostD_Lightning : AI_GhostD
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000536 RID: 1334 RVA: 0x0000D030 File Offset: 0x0000B230
[Token(Token = "0x6000536")]
[Address(RVA = "0x1772C90", Offset = "0x1771490", VA = "0x181772C90")]
// Token: 0x06000539 RID: 1337 RVA: 0x0000C7C4 File Offset: 0x0000A9C4
[Token(Token = "0x6000539")]
[Address(RVA = "0x181D7C0", Offset = "0x181C7C0", VA = "0x18181D7C0")]
public AI_GhostD_Lightning()
{
this.g_fAttackRadius = 5f;
this.g_fMoveVal = 1f;
this.g_Fightting = (AI_GhostD.AIFighting)((ulong)1L);
base..ctor();
}
}

View File

@@ -6,17 +6,17 @@ using UnityEngine;
[Token(Token = "0x200007F")]
public class AI_GhostD_Red : AI_GhostD
{
// Token: 0x06000537 RID: 1335 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000537")]
[Address(RVA = "0x17740F0", Offset = "0x17728F0", VA = "0x1817740F0", Slot = "38")]
// Token: 0x0600053A RID: 1338 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600053A")]
[Address(RVA = "0x181E320", Offset = "0x181D320", VA = "0x18181E320", Slot = "38")]
protected override void Move()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000538 RID: 1336 RVA: 0x0000D064 File Offset: 0x0000B264
[Token(Token = "0x6000538")]
[Address(RVA = "0x1773EC0", Offset = "0x17726C0", VA = "0x181773EC0", Slot = "40")]
// Token: 0x0600053B RID: 1339 RVA: 0x0000C7D8 File Offset: 0x0000A9D8
[Token(Token = "0x600053B")]
[Address(RVA = "0x181E0F0", Offset = "0x181D0F0", VA = "0x18181E0F0", Slot = "40")]
protected override void InitFightingType(AI_GhostD.AIFighting Type)
{
this.g_Move.SetDragMove(6f);
@@ -64,54 +64,50 @@ public class AI_GhostD_Red : AI_GhostD
this.g_fTrackTime = 15f;
}
// Token: 0x06000539 RID: 1337 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000539")]
[Address(RVA = "0x1773600", Offset = "0x1771E00", VA = "0x181773600", Slot = "41")]
// Token: 0x0600053C RID: 1340 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600053C")]
[Address(RVA = "0x181D7D0", Offset = "0x181C7D0", VA = "0x18181D7D0", Slot = "41")]
protected override void FightShot()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600053A RID: 1338 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600053A")]
[Address(RVA = "0x1773770", Offset = "0x1771F70", VA = "0x181773770", Slot = "33")]
// Token: 0x0600053D RID: 1341 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600053D")]
[Address(RVA = "0x181D940", Offset = "0x181C940", VA = "0x18181D940", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600053B RID: 1339 RVA: 0x0000D184 File Offset: 0x0000B384
[Token(Token = "0x600053B")]
[Address(RVA = "0x1772C90", Offset = "0x1771490", VA = "0x181772C90")]
// Token: 0x0600053E RID: 1342 RVA: 0x0000C8F8 File Offset: 0x0000AAF8
[Token(Token = "0x600053E")]
[Address(RVA = "0x181D7C0", Offset = "0x181C7C0", VA = "0x18181D7C0")]
public AI_GhostD_Red()
{
this.g_fAttackRadius = 5f;
this.g_fMoveVal = 1f;
this.g_Fightting = (AI_GhostD.AIFighting)((ulong)1L);
base..ctor();
}
// Token: 0x04000603 RID: 1539
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000603")]
// Token: 0x04000619 RID: 1561
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x4000619")]
private float g_fDashReadyTime;
// Token: 0x04000604 RID: 1540
[Token(Token = "0x4000604")]
// Token: 0x0400061A RID: 1562
[Token(Token = "0x400061A")]
private const float g_fDashMoveSpeed = 120f;
// Token: 0x04000605 RID: 1541
[FieldOffset(Offset = "0x1E4")]
[Token(Token = "0x4000605")]
// Token: 0x0400061B RID: 1563
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x400061B")]
private float g_fDashMoveSpeedVal;
// Token: 0x04000606 RID: 1542
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000606")]
// Token: 0x0400061C RID: 1564
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x400061C")]
private Vector3 g_v3DashDirection;
// Token: 0x04000607 RID: 1543
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x4000607")]
// Token: 0x0400061D RID: 1565
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x400061D")]
private bool g_bDashAttack;
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x2000080")]
public class AI_GhostE : AI_NPC
{
// Token: 0x0600053C RID: 1340 RVA: 0x0000D1B8 File Offset: 0x0000B3B8
[Token(Token = "0x600053C")]
[Address(RVA = "0x17799A0", Offset = "0x17781A0", VA = "0x1817799A0", Slot = "4")]
// Token: 0x0600053F RID: 1343 RVA: 0x0000C90C File Offset: 0x0000AB0C
[Token(Token = "0x600053F")]
[Address(RVA = "0x18234B0", Offset = "0x18224B0", VA = "0x1818234B0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -90,17 +90,17 @@ public class AI_GhostE : AI_NPC
this.g_Status = (AI_NPC.AIStatus)((ulong)17L);
}
// Token: 0x0600053D RID: 1341 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600053D")]
[Address(RVA = "0x1779F70", Offset = "0x1778770", VA = "0x181779F70", Slot = "5")]
// Token: 0x06000540 RID: 1344 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000540")]
[Address(RVA = "0x1823A80", Offset = "0x1822A80", VA = "0x181823A80", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600053E RID: 1342 RVA: 0x0000D4A8 File Offset: 0x0000B6A8
[Token(Token = "0x600053E")]
[Address(RVA = "0x1779600", Offset = "0x1777E00", VA = "0x181779600", Slot = "6")]
// Token: 0x06000541 RID: 1345 RVA: 0x0000CBFC File Offset: 0x0000ADFC
[Token(Token = "0x6000541")]
[Address(RVA = "0x1823110", Offset = "0x1822110", VA = "0x181823110", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -112,25 +112,25 @@ public class AI_GhostE : AI_NPC
this.g_ShakeAll.Update();
}
// Token: 0x0600053F RID: 1343 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600053F")]
[Address(RVA = "0x1777EE0", Offset = "0x17766E0", VA = "0x181777EE0", Slot = "22")]
// Token: 0x06000542 RID: 1346 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000542")]
[Address(RVA = "0x18219F0", Offset = "0x18209F0", VA = "0x1818219F0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000540 RID: 1344 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000540")]
[Address(RVA = "0x1778B10", Offset = "0x1777310", VA = "0x181778B10")]
// Token: 0x06000543 RID: 1347 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000543")]
[Address(RVA = "0x1822620", Offset = "0x1821620", VA = "0x181822620")]
private void InitFightStatus(AI_GhostE.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000541 RID: 1345 RVA: 0x0000D508 File Offset: 0x0000B708
[Token(Token = "0x6000541")]
[Address(RVA = "0x17768B0", Offset = "0x17750B0", VA = "0x1817768B0")]
// Token: 0x06000544 RID: 1348 RVA: 0x0000CC5C File Offset: 0x0000AE5C
[Token(Token = "0x6000544")]
[Address(RVA = "0x18203C0", Offset = "0x181F3C0", VA = "0x1818203C0")]
private void AttackSelect()
{
int num = UnityEngine.Random.Range(0, 6);
@@ -171,57 +171,57 @@ public class AI_GhostE : AI_NPC
this.g_fPlayerDistanceFar = 18f;
}
// Token: 0x06000542 RID: 1346 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000542")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
private void FDebut()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000543 RID: 1347 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000543")]
[Address(RVA = "0x1777AF0", Offset = "0x17762F0", VA = "0x181777AF0")]
private void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000544 RID: 1348 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000544")]
[Address(RVA = "0x1776DA0", Offset = "0x17755A0", VA = "0x181776DA0")]
private void FAttackMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000545 RID: 1349 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000545")]
[Address(RVA = "0x17777D0", Offset = "0x1775FD0", VA = "0x1817777D0")]
private void FDodge()
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
private void FDebut()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000546 RID: 1350 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000546")]
[Address(RVA = "0x1777160", Offset = "0x1775960", VA = "0x181777160")]
private void FAttack()
[Address(RVA = "0x1821600", Offset = "0x1820600", VA = "0x181821600")]
private void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000547 RID: 1351 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000547")]
[Address(RVA = "0x1776B30", Offset = "0x1775330", VA = "0x181776B30")]
[Address(RVA = "0x18208B0", Offset = "0x181F8B0", VA = "0x1818208B0")]
private void FAttackMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000548 RID: 1352 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000548")]
[Address(RVA = "0x18212E0", Offset = "0x18202E0", VA = "0x1818212E0")]
private void FDodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000549 RID: 1353 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000549")]
[Address(RVA = "0x1820C70", Offset = "0x181FC70", VA = "0x181820C70")]
private void FAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600054A RID: 1354 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600054A")]
[Address(RVA = "0x1820640", Offset = "0x181F640", VA = "0x181820640")]
private void FAttack01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000548 RID: 1352 RVA: 0x0000D5E4 File Offset: 0x0000B7E4
[Token(Token = "0x6000548")]
[Address(RVA = "0x17775E0", Offset = "0x1775DE0", VA = "0x1817775E0")]
// Token: 0x0600054B RID: 1355 RVA: 0x0000CD38 File Offset: 0x0000AF38
[Token(Token = "0x600054B")]
[Address(RVA = "0x18210F0", Offset = "0x18200F0", VA = "0x1818210F0")]
private void FDamage()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -234,17 +234,17 @@ public class AI_GhostE : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000549 RID: 1353 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000549")]
[Address(RVA = "0x1777610", Offset = "0x1775E10", VA = "0x181777610")]
// Token: 0x0600054C RID: 1356 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600054C")]
[Address(RVA = "0x1821120", Offset = "0x1820120", VA = "0x181821120")]
private void FDeath()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600054A RID: 1354 RVA: 0x0000D610 File Offset: 0x0000B810
[Token(Token = "0x600054A")]
[Address(RVA = "0x17777A0", Offset = "0x1775FA0", VA = "0x1817777A0")]
// Token: 0x0600054D RID: 1357 RVA: 0x0000CD64 File Offset: 0x0000AF64
[Token(Token = "0x600054D")]
[Address(RVA = "0x18212B0", Offset = "0x18202B0", VA = "0x1818212B0")]
private void FDestory()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -257,34 +257,34 @@ public class AI_GhostE : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600054B RID: 1355 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600054B")]
[Address(RVA = "0x17781F0", Offset = "0x17769F0", VA = "0x1817781F0", Slot = "33")]
// Token: 0x0600054E RID: 1358 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600054E")]
[Address(RVA = "0x1821D00", Offset = "0x1820D00", VA = "0x181821D00", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600054C RID: 1356 RVA: 0x0000D63C File Offset: 0x0000B83C
[Token(Token = "0x600054C")]
[Address(RVA = "0x17796F0", Offset = "0x1777EF0", VA = "0x1817796F0", Slot = "30")]
// Token: 0x0600054F RID: 1359 RVA: 0x0000CD90 File Offset: 0x0000AF90
[Token(Token = "0x600054F")]
[Address(RVA = "0x1823200", Offset = "0x1822200", VA = "0x181823200", Slot = "30")]
public override void Resurrection()
{
this.g_bDeath = false;
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x0600054D RID: 1357 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600054D")]
[Address(RVA = "0x17769B0", Offset = "0x17751B0", VA = "0x1817769B0", Slot = "31")]
// Token: 0x06000550 RID: 1360 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000550")]
[Address(RVA = "0x18204C0", Offset = "0x181F4C0", VA = "0x1818204C0", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600054E RID: 1358 RVA: 0x0000D658 File Offset: 0x0000B858
[Token(Token = "0x600054E")]
[Address(RVA = "0x17796A0", Offset = "0x1777EA0", VA = "0x1817796A0", Slot = "32")]
// Token: 0x06000551 RID: 1361 RVA: 0x0000CDAC File Offset: 0x0000AFAC
[Token(Token = "0x6000551")]
[Address(RVA = "0x18231B0", Offset = "0x18221B0", VA = "0x1818231B0", Slot = "32")]
public override void Remove()
{
NPCManage g_NPCM = this.g_NPCM;
@@ -296,229 +296,229 @@ public class AI_GhostE : AI_NPC
g_This.SetActive(num2 != 0);
}
// Token: 0x0600054F RID: 1359 RVA: 0x0000D698 File Offset: 0x0000B898
[Token(Token = "0x600054F")]
[Address(RVA = "0x1779950", Offset = "0x1778150", VA = "0x181779950", Slot = "35")]
// Token: 0x06000552 RID: 1362 RVA: 0x0000CDEC File Offset: 0x0000AFEC
[Token(Token = "0x6000552")]
[Address(RVA = "0x1823460", Offset = "0x1822460", VA = "0x181823460", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
this.g_Anim.speed = fTimeScale;
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x06000550 RID: 1360 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000550")]
[Address(RVA = "0x1779710", Offset = "0x1777F10", VA = "0x181779710", Slot = "36")]
// Token: 0x06000553 RID: 1363 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000553")]
[Address(RVA = "0x1823220", Offset = "0x1822220", VA = "0x181823220", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000551 RID: 1361 RVA: 0x0000D6C4 File Offset: 0x0000B8C4
[Token(Token = "0x6000551")]
[Address(RVA = "0x177A360", Offset = "0x1778B60", VA = "0x18177A360")]
// Token: 0x06000554 RID: 1364 RVA: 0x0000CE18 File Offset: 0x0000B018
[Token(Token = "0x6000554")]
[Address(RVA = "0x1823E70", Offset = "0x1822E70", VA = "0x181823E70")]
public AI_GhostE()
{
}
// Token: 0x04000608 RID: 1544
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4000608")]
// Token: 0x0400061E RID: 1566
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400061E")]
private Animator g_AniFace;
// Token: 0x04000609 RID: 1545
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4000609")]
// Token: 0x0400061F RID: 1567
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400061F")]
private Animator g_AniFaceZWrite;
// Token: 0x0400060A RID: 1546
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400060A")]
// Token: 0x04000620 RID: 1568
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000620")]
private GhostEEffectPlay g_Effect;
// Token: 0x0400060B RID: 1547
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400060B")]
// Token: 0x04000621 RID: 1569
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x4000621")]
private Vector3 g_v3PrePosition;
// Token: 0x0400060C RID: 1548
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x400060C")]
// Token: 0x04000622 RID: 1570
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x4000622")]
private Vector3 g_v3PreForward;
// Token: 0x0400060D RID: 1549
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x400060D")]
// Token: 0x04000623 RID: 1571
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000623")]
private float g_fAnifMoveHorizontal;
// Token: 0x0400060E RID: 1550
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x400060E")]
// Token: 0x04000624 RID: 1572
[FieldOffset(Offset = "0x1B4")]
[Token(Token = "0x4000624")]
private float g_fAnifMoveVertical;
// Token: 0x0400060F RID: 1551
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x400060F")]
// Token: 0x04000625 RID: 1573
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000625")]
private float g_fAniTrunAngle;
// Token: 0x04000610 RID: 1552
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x4000610")]
// Token: 0x04000626 RID: 1574
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x4000626")]
private float g_fAniSkirtWeights;
// Token: 0x04000611 RID: 1553
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000611")]
// Token: 0x04000627 RID: 1575
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000627")]
private Shake g_ShakeHead;
// Token: 0x04000612 RID: 1554
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000612")]
// Token: 0x04000628 RID: 1576
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000628")]
private Shake g_ShakeSpine;
// Token: 0x04000613 RID: 1555
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000613")]
// Token: 0x04000629 RID: 1577
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000629")]
private Shake g_ShakeUpperArmL;
// Token: 0x04000614 RID: 1556
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000614")]
// Token: 0x0400062A RID: 1578
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x400062A")]
private Shake g_ShakeUpperArmR;
// Token: 0x04000615 RID: 1557
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000615")]
// Token: 0x0400062B RID: 1579
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x400062B")]
private Shake g_ShakeThighL;
// Token: 0x04000616 RID: 1558
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000616")]
// Token: 0x0400062C RID: 1580
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x400062C")]
private Shake g_ShakeThighR;
// Token: 0x04000617 RID: 1559
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000617")]
// Token: 0x0400062D RID: 1581
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x400062D")]
private Shake g_ShakeAll;
// Token: 0x04000618 RID: 1560
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000618")]
// Token: 0x0400062E RID: 1582
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x400062E")]
private AI_GhostE.AIFighting g_Fighting = (AI_GhostE.AIFighting)((ulong)1L);
// Token: 0x04000619 RID: 1561
[FieldOffset(Offset = "0x1EC")]
[Token(Token = "0x4000619")]
// Token: 0x0400062F RID: 1583
[FieldOffset(Offset = "0x1FC")]
[Token(Token = "0x400062F")]
private AI_GhostE.AIFighting g_NextFighting;
// Token: 0x0400061A RID: 1562
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x400061A")]
// Token: 0x04000630 RID: 1584
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x4000630")]
private int g_iAWatchMoveDir;
// Token: 0x0400061B RID: 1563
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x400061B")]
// Token: 0x04000631 RID: 1585
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x4000631")]
private float g_fPlayerDistanceNear;
// Token: 0x0400061C RID: 1564
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x400061C")]
// Token: 0x04000632 RID: 1586
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x4000632")]
private float g_fPlayerDistanceFar;
// Token: 0x0400061D RID: 1565
[FieldOffset(Offset = "0x1FC")]
[Token(Token = "0x400061D")]
// Token: 0x04000633 RID: 1587
[FieldOffset(Offset = "0x20C")]
[Token(Token = "0x4000633")]
private float g_fAttackMove;
// Token: 0x0400061E RID: 1566
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x400061E")]
// Token: 0x04000634 RID: 1588
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x4000634")]
private float g_fAttackRotate;
// Token: 0x0400061F RID: 1567
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x400061F")]
// Token: 0x04000635 RID: 1589
[FieldOffset(Offset = "0x214")]
[Token(Token = "0x4000635")]
private float g_fAttackNext;
// Token: 0x04000620 RID: 1568
[Token(Token = "0x4000620")]
// Token: 0x04000636 RID: 1590
[Token(Token = "0x4000636")]
private const float g_fAttack01Number = 6f;
// Token: 0x04000621 RID: 1569
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x4000621")]
// Token: 0x04000637 RID: 1591
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x4000637")]
private float g_fAttack01NumberVal;
// Token: 0x04000622 RID: 1570
[FieldOffset(Offset = "0x20C")]
[Token(Token = "0x4000622")]
// Token: 0x04000638 RID: 1592
[FieldOffset(Offset = "0x21C")]
[Token(Token = "0x4000638")]
private bool g_bDodge;
// Token: 0x04000623 RID: 1571
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x4000623")]
// Token: 0x04000639 RID: 1593
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x4000639")]
private int g_iScript;
// Token: 0x02000081 RID: 129
[Token(Token = "0x2000081")]
private enum AIFighting
{
// Token: 0x04000625 RID: 1573
[Token(Token = "0x4000625")]
// Token: 0x0400063B RID: 1595
[Token(Token = "0x400063B")]
Null,
// Token: 0x04000626 RID: 1574
[Token(Token = "0x4000626")]
// Token: 0x0400063C RID: 1596
[Token(Token = "0x400063C")]
Watch,
// Token: 0x04000627 RID: 1575
[Token(Token = "0x4000627")]
// Token: 0x0400063D RID: 1597
[Token(Token = "0x400063D")]
WatchFast,
// Token: 0x04000628 RID: 1576
[Token(Token = "0x4000628")]
// Token: 0x0400063E RID: 1598
[Token(Token = "0x400063E")]
AttackMove,
// Token: 0x04000629 RID: 1577
[Token(Token = "0x4000629")]
// Token: 0x0400063F RID: 1599
[Token(Token = "0x400063F")]
Attack0101,
// Token: 0x0400062A RID: 1578
[Token(Token = "0x400062A")]
// Token: 0x04000640 RID: 1600
[Token(Token = "0x4000640")]
Attack0102,
// Token: 0x0400062B RID: 1579
[Token(Token = "0x400062B")]
// Token: 0x04000641 RID: 1601
[Token(Token = "0x4000641")]
Attack0103,
// Token: 0x0400062C RID: 1580
[Token(Token = "0x400062C")]
// Token: 0x04000642 RID: 1602
[Token(Token = "0x4000642")]
Attack02,
// Token: 0x0400062D RID: 1581
[Token(Token = "0x400062D")]
// Token: 0x04000643 RID: 1603
[Token(Token = "0x4000643")]
Attack03,
// Token: 0x0400062E RID: 1582
[Token(Token = "0x400062E")]
// Token: 0x04000644 RID: 1604
[Token(Token = "0x4000644")]
Attack04,
// Token: 0x0400062F RID: 1583
[Token(Token = "0x400062F")]
// Token: 0x04000645 RID: 1605
[Token(Token = "0x4000645")]
Attack05,
// Token: 0x04000630 RID: 1584
[Token(Token = "0x4000630")]
// Token: 0x04000646 RID: 1606
[Token(Token = "0x4000646")]
Attack06,
// Token: 0x04000631 RID: 1585
[Token(Token = "0x4000631")]
// Token: 0x04000647 RID: 1607
[Token(Token = "0x4000647")]
DodgeL,
// Token: 0x04000632 RID: 1586
[Token(Token = "0x4000632")]
// Token: 0x04000648 RID: 1608
[Token(Token = "0x4000648")]
DodgeR,
// Token: 0x04000633 RID: 1587
[Token(Token = "0x4000633")]
// Token: 0x04000649 RID: 1609
[Token(Token = "0x4000649")]
Damage,
// Token: 0x04000634 RID: 1588
[Token(Token = "0x4000634")]
// Token: 0x0400064A RID: 1610
[Token(Token = "0x400064A")]
Death,
// Token: 0x04000635 RID: 1589
[Token(Token = "0x4000635")]
// Token: 0x0400064B RID: 1611
[Token(Token = "0x400064B")]
Destroy,
// Token: 0x04000636 RID: 1590
[Token(Token = "0x4000636")]
// Token: 0x0400064C RID: 1612
[Token(Token = "0x400064C")]
End,
// Token: 0x04000637 RID: 1591
[Token(Token = "0x4000637")]
// Token: 0x0400064D RID: 1613
[Token(Token = "0x400064D")]
Debut
}
}

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x2000082")]
public class AI_GhostE02 : AI_NPC
{
// Token: 0x06000552 RID: 1362 RVA: 0x0000D6E0 File Offset: 0x0000B8E0
[Token(Token = "0x6000552")]
[Address(RVA = "0x17763E0", Offset = "0x1774BE0", VA = "0x1817763E0", Slot = "4")]
// Token: 0x06000555 RID: 1365 RVA: 0x0000CE34 File Offset: 0x0000B034
[Token(Token = "0x6000555")]
[Address(RVA = "0x181FEF0", Offset = "0x181EEF0", VA = "0x18181FEF0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -66,17 +66,17 @@ public class AI_GhostE02 : AI_NPC
this.InitFightStatus(AI_GhostE02.AIFighting.Watch);
}
// Token: 0x06000553 RID: 1363 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000553")]
[Address(RVA = "0x17767E0", Offset = "0x1774FE0", VA = "0x1817767E0", Slot = "5")]
// Token: 0x06000556 RID: 1366 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000556")]
[Address(RVA = "0x18202F0", Offset = "0x181F2F0", VA = "0x1818202F0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000554 RID: 1364 RVA: 0x0000D8CC File Offset: 0x0000BACC
[Token(Token = "0x6000554")]
[Address(RVA = "0x1776340", Offset = "0x1774B40", VA = "0x181776340", Slot = "6")]
// Token: 0x06000557 RID: 1367 RVA: 0x0000D020 File Offset: 0x0000B220
[Token(Token = "0x6000557")]
[Address(RVA = "0x181FE50", Offset = "0x181EE50", VA = "0x18181FE50", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -88,25 +88,25 @@ public class AI_GhostE02 : AI_NPC
this.g_ShakeAll.Update();
}
// Token: 0x06000555 RID: 1365 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000555")]
[Address(RVA = "0x1775550", Offset = "0x1773D50", VA = "0x181775550", Slot = "22")]
// Token: 0x06000558 RID: 1368 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000558")]
[Address(RVA = "0x181F060", Offset = "0x181E060", VA = "0x18181F060", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000556 RID: 1366 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000556")]
[Address(RVA = "0x1775E80", Offset = "0x1774680", VA = "0x181775E80")]
// Token: 0x06000559 RID: 1369 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000559")]
[Address(RVA = "0x181F990", Offset = "0x181E990", VA = "0x18181F990")]
private void InitFightStatus(AI_GhostE02.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000557 RID: 1367 RVA: 0x0000D92C File Offset: 0x0000BB2C
[Token(Token = "0x6000557")]
[Address(RVA = "0x1775110", Offset = "0x1773910", VA = "0x181775110")]
// Token: 0x0600055A RID: 1370 RVA: 0x0000D080 File Offset: 0x0000B280
[Token(Token = "0x600055A")]
[Address(RVA = "0x181EC20", Offset = "0x181DC20", VA = "0x18181EC20")]
private void AttackSelect()
{
int num = UnityEngine.Random.Range(0, 4);
@@ -134,9 +134,9 @@ public class AI_GhostE02 : AI_NPC
}
}
// Token: 0x06000558 RID: 1368 RVA: 0x0000D97C File Offset: 0x0000BB7C
[Token(Token = "0x6000558")]
[Address(RVA = "0x1775500", Offset = "0x1773D00", VA = "0x181775500")]
// Token: 0x0600055B RID: 1371 RVA: 0x0000D0D0 File Offset: 0x0000B2D0
[Token(Token = "0x600055B")]
[Address(RVA = "0x181F010", Offset = "0x181E010", VA = "0x18181F010")]
private void FWatch()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -152,33 +152,33 @@ public class AI_GhostE02 : AI_NPC
this.InitFightStatus((AI_GhostE02.AIFighting)((uint)3));
}
// Token: 0x06000559 RID: 1369 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000559")]
[Address(RVA = "0x17752C0", Offset = "0x1773AC0", VA = "0x1817752C0")]
// Token: 0x0600055C RID: 1372 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600055C")]
[Address(RVA = "0x181EDD0", Offset = "0x181DDD0", VA = "0x18181EDD0")]
private void FMoveStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600055A RID: 1370 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600055A")]
[Address(RVA = "0x17753D0", Offset = "0x1773BD0", VA = "0x1817753D0")]
// Token: 0x0600055D RID: 1373 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600055D")]
[Address(RVA = "0x181EEE0", Offset = "0x181DEE0", VA = "0x18181EEE0")]
private void FMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600055B RID: 1371 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600055B")]
[Address(RVA = "0x17751B0", Offset = "0x17739B0", VA = "0x1817751B0")]
// Token: 0x0600055E RID: 1374 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600055E")]
[Address(RVA = "0x181ECC0", Offset = "0x181DCC0", VA = "0x18181ECC0")]
private void FMoveEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600055C RID: 1372 RVA: 0x0000D9BC File Offset: 0x0000BBBC
[Token(Token = "0x600055C")]
[Address(RVA = "0x1775180", Offset = "0x1773980", VA = "0x181775180")]
// Token: 0x0600055F RID: 1375 RVA: 0x0000D110 File Offset: 0x0000B310
[Token(Token = "0x600055F")]
[Address(RVA = "0x181EC90", Offset = "0x181DC90", VA = "0x18181EC90")]
private void FAttack()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -191,117 +191,117 @@ public class AI_GhostE02 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600055D RID: 1373 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600055D")]
[Address(RVA = "0x1775970", Offset = "0x1774170", VA = "0x181775970", Slot = "33")]
// Token: 0x06000560 RID: 1376 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000560")]
[Address(RVA = "0x181F480", Offset = "0x181E480", VA = "0x18181F480", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600055E RID: 1374 RVA: 0x0000D9E8 File Offset: 0x0000BBE8
[Token(Token = "0x600055E")]
[Address(RVA = "0x1776890", Offset = "0x1775090", VA = "0x181776890")]
// Token: 0x06000561 RID: 1377 RVA: 0x0000D13C File Offset: 0x0000B33C
[Token(Token = "0x6000561")]
[Address(RVA = "0x18203A0", Offset = "0x181F3A0", VA = "0x1818203A0")]
public AI_GhostE02()
{
}
// Token: 0x04000638 RID: 1592
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4000638")]
// Token: 0x0400064E RID: 1614
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400064E")]
private Shake g_ShakeHead;
// Token: 0x04000639 RID: 1593
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4000639")]
// Token: 0x0400064F RID: 1615
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400064F")]
private Shake g_ShakeSpine;
// Token: 0x0400063A RID: 1594
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400063A")]
// Token: 0x04000650 RID: 1616
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000650")]
private Shake g_ShakeUpperArmL;
// Token: 0x0400063B RID: 1595
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400063B")]
// Token: 0x04000651 RID: 1617
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x4000651")]
private Shake g_ShakeUpperArmR;
// Token: 0x0400063C RID: 1596
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x400063C")]
// Token: 0x04000652 RID: 1618
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000652")]
private Shake g_ShakeThighL;
// Token: 0x0400063D RID: 1597
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x400063D")]
// Token: 0x04000653 RID: 1619
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000653")]
private Shake g_ShakeThighR;
// Token: 0x0400063E RID: 1598
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x400063E")]
// Token: 0x04000654 RID: 1620
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000654")]
private Shake g_ShakeAll;
// Token: 0x0400063F RID: 1599
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x400063F")]
// Token: 0x04000655 RID: 1621
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000655")]
private AI_GhostE02.AIFighting g_Fighting = (AI_GhostE02.AIFighting)((ulong)1L);
// Token: 0x04000640 RID: 1600
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x4000640")]
// Token: 0x04000656 RID: 1622
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x4000656")]
private AI_GhostE02.AIFighting g_NextFighting;
// Token: 0x04000641 RID: 1601
[Token(Token = "0x4000641")]
// Token: 0x04000657 RID: 1623
[Token(Token = "0x4000657")]
private const float g_fAttackRange = 10.5f;
// Token: 0x04000642 RID: 1602
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000642")]
// Token: 0x04000658 RID: 1624
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000658")]
private bool g_bMove;
// Token: 0x02000083 RID: 131
[Token(Token = "0x2000083")]
private enum AIFighting
{
// Token: 0x04000644 RID: 1604
[Token(Token = "0x4000644")]
// Token: 0x0400065A RID: 1626
[Token(Token = "0x400065A")]
Null,
// Token: 0x04000645 RID: 1605
[Token(Token = "0x4000645")]
// Token: 0x0400065B RID: 1627
[Token(Token = "0x400065B")]
Watch,
// Token: 0x04000646 RID: 1606
[Token(Token = "0x4000646")]
// Token: 0x0400065C RID: 1628
[Token(Token = "0x400065C")]
WatchFast,
// Token: 0x04000647 RID: 1607
[Token(Token = "0x4000647")]
// Token: 0x0400065D RID: 1629
[Token(Token = "0x400065D")]
MoveStart,
// Token: 0x04000648 RID: 1608
[Token(Token = "0x4000648")]
// Token: 0x0400065E RID: 1630
[Token(Token = "0x400065E")]
Move,
// Token: 0x04000649 RID: 1609
[Token(Token = "0x4000649")]
// Token: 0x0400065F RID: 1631
[Token(Token = "0x400065F")]
MoveEnd,
// Token: 0x0400064A RID: 1610
[Token(Token = "0x400064A")]
// Token: 0x04000660 RID: 1632
[Token(Token = "0x4000660")]
Attack01,
// Token: 0x0400064B RID: 1611
[Token(Token = "0x400064B")]
// Token: 0x04000661 RID: 1633
[Token(Token = "0x4000661")]
Attack02,
// Token: 0x0400064C RID: 1612
[Token(Token = "0x400064C")]
// Token: 0x04000662 RID: 1634
[Token(Token = "0x4000662")]
Attack03,
// Token: 0x0400064D RID: 1613
[Token(Token = "0x400064D")]
// Token: 0x04000663 RID: 1635
[Token(Token = "0x4000663")]
Attack04,
// Token: 0x0400064E RID: 1614
[Token(Token = "0x400064E")]
// Token: 0x04000664 RID: 1636
[Token(Token = "0x4000664")]
Death,
// Token: 0x0400064F RID: 1615
[Token(Token = "0x400064F")]
// Token: 0x04000665 RID: 1637
[Token(Token = "0x4000665")]
Destroy,
// Token: 0x04000650 RID: 1616
[Token(Token = "0x4000650")]
// Token: 0x04000666 RID: 1638
[Token(Token = "0x4000666")]
End
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x2000086")]
public class AI_PhantomNobeta : AI_NPC
{
// Token: 0x060005A1 RID: 1441 RVA: 0x0000DE0C File Offset: 0x0000C00C
[Token(Token = "0x60005A1")]
[Address(RVA = "0x177DEB0", Offset = "0x177C6B0", VA = "0x18177DEB0", Slot = "4")]
// Token: 0x060005A4 RID: 1444 RVA: 0x0000D560 File Offset: 0x0000B760
[Token(Token = "0x60005A4")]
[Address(RVA = "0x1827BC0", Offset = "0x1826BC0", VA = "0x181827BC0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -21,41 +21,41 @@ public class AI_PhantomNobeta : AI_NPC
this.g_fWalkSpeed = 0.3f;
}
// Token: 0x060005A2 RID: 1442 RVA: 0x0000DE60 File Offset: 0x0000C060
[Token(Token = "0x60005A2")]
[Address(RVA = "0x177DF80", Offset = "0x177C780", VA = "0x18177DF80", Slot = "5")]
// Token: 0x060005A5 RID: 1445 RVA: 0x0000D5B4 File Offset: 0x0000B7B4
[Token(Token = "0x60005A5")]
[Address(RVA = "0x1827C90", Offset = "0x1826C90", VA = "0x181827C90", Slot = "5")]
public override void Update(float fDeltaTime)
{
base.Update(fDeltaTime);
}
// Token: 0x060005A3 RID: 1443 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005A3")]
[Address(RVA = "0x177D680", Offset = "0x177BE80", VA = "0x18177D680", Slot = "38")]
// Token: 0x060005A6 RID: 1446 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005A6")]
[Address(RVA = "0x1827240", Offset = "0x1826240", VA = "0x181827240", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005A4 RID: 1444 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005A4")]
[Address(RVA = "0x177DCF0", Offset = "0x177C4F0", VA = "0x18177DCF0", Slot = "7")]
// Token: 0x060005A7 RID: 1447 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005A7")]
[Address(RVA = "0x1827A00", Offset = "0x1826A00", VA = "0x181827A00", Slot = "7")]
public override void Special()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005A5 RID: 1445 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005A5")]
[Address(RVA = "0x177D470", Offset = "0x177BC70", VA = "0x18177D470", Slot = "8")]
// Token: 0x060005A8 RID: 1448 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005A8")]
[Address(RVA = "0x1827030", Offset = "0x1826030", VA = "0x181827030", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005A6 RID: 1446 RVA: 0x0000DE74 File Offset: 0x0000C074
[Token(Token = "0x60005A6")]
[Address(RVA = "0x17710B0", Offset = "0x176F8B0", VA = "0x1817710B0", Slot = "27")]
// Token: 0x060005A9 RID: 1449 RVA: 0x0000D5C8 File Offset: 0x0000B7C8
[Token(Token = "0x60005A9")]
[Address(RVA = "0x1826E50", Offset = "0x1825E50", VA = "0x181826E50", Slot = "27")]
public override void Death()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -70,17 +70,17 @@ public class AI_PhantomNobeta : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060005A7 RID: 1447 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005A7")]
[Address(RVA = "0x177D2E0", Offset = "0x177BAE0", VA = "0x18177D2E0", Slot = "28")]
// Token: 0x060005AA RID: 1450 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005AA")]
[Address(RVA = "0x1826EA0", Offset = "0x1825EA0", VA = "0x181826EA0", Slot = "28")]
public override void Destroy()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005A8 RID: 1448 RVA: 0x0000DEAC File Offset: 0x0000C0AC
[Token(Token = "0x60005A8")]
[Address(RVA = "0x177D440", Offset = "0x177BC40", VA = "0x18177D440", Slot = "33")]
// Token: 0x060005AB RID: 1451 RVA: 0x0000D600 File Offset: 0x0000B800
[Token(Token = "0x60005AB")]
[Address(RVA = "0x1827000", Offset = "0x1826000", VA = "0x181827000", Slot = "33")]
public override void Hit(AttackData Data)
{
if (this.g_Status > AI_NPC.AIStatus.Sky)
@@ -90,34 +90,34 @@ public class AI_PhantomNobeta : AI_NPC
}
}
// Token: 0x060005A9 RID: 1449 RVA: 0x0000DECC File Offset: 0x0000C0CC
[Token(Token = "0x60005A9")]
[Address(RVA = "0x177DCA0", Offset = "0x177C4A0", VA = "0x18177DCA0", Slot = "35")]
// Token: 0x060005AC RID: 1452 RVA: 0x0000D620 File Offset: 0x0000B820
[Token(Token = "0x60005AC")]
[Address(RVA = "0x18279B0", Offset = "0x18269B0", VA = "0x1818279B0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
this.g_Anim.speed = fTimeScale;
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x060005AA RID: 1450 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005AA")]
[Address(RVA = "0x177DBD0", Offset = "0x177C3D0", VA = "0x18177DBD0", Slot = "30")]
// Token: 0x060005AD RID: 1453 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005AD")]
[Address(RVA = "0x18278E0", Offset = "0x18268E0", VA = "0x1818278E0", Slot = "30")]
public override void Resurrection()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005AB RID: 1451 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005AB")]
[Address(RVA = "0x177D170", Offset = "0x177B970", VA = "0x18177D170", Slot = "31")]
// Token: 0x060005AE RID: 1454 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005AE")]
[Address(RVA = "0x1826CE0", Offset = "0x1825CE0", VA = "0x181826CE0", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005AC RID: 1452 RVA: 0x0000DEF8 File Offset: 0x0000C0F8
[Token(Token = "0x60005AC")]
[Address(RVA = "0x177DB80", Offset = "0x177C380", VA = "0x18177DB80", Slot = "32")]
// Token: 0x060005AF RID: 1455 RVA: 0x0000D64C File Offset: 0x0000B84C
[Token(Token = "0x60005AF")]
[Address(RVA = "0x1827890", Offset = "0x1826890", VA = "0x181827890", Slot = "32")]
public override void Remove()
{
NPCManage g_NPCM = this.g_NPCM;
@@ -129,45 +129,45 @@ public class AI_PhantomNobeta : AI_NPC
g_This.SetActive(num2 != 0);
}
// Token: 0x060005AD RID: 1453 RVA: 0x0000DF38 File Offset: 0x0000C138
[Token(Token = "0x60005AD")]
[Address(RVA = "0x177DF90", Offset = "0x177C790", VA = "0x18177DF90")]
// Token: 0x060005B0 RID: 1456 RVA: 0x0000D68C File Offset: 0x0000B88C
[Token(Token = "0x60005B0")]
[Address(RVA = "0x1827CA0", Offset = "0x1826CA0", VA = "0x181827CA0")]
public AI_PhantomNobeta()
{
}
// Token: 0x040006A7 RID: 1703
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x40006A7")]
// Token: 0x040006BE RID: 1726
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40006BE")]
private PhantomNobetaEffectPlay g_Effect;
// Token: 0x040006A8 RID: 1704
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x40006A8")]
// Token: 0x040006BF RID: 1727
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40006BF")]
private Transform g_MoveTarget;
// Token: 0x040006A9 RID: 1705
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40006A9")]
// Token: 0x040006C0 RID: 1728
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40006C0")]
private Vector3 g_v3MoveDirection;
// Token: 0x040006AA RID: 1706
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40006AA")]
// Token: 0x040006C1 RID: 1729
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x40006C1")]
private float g_fScaleX;
// Token: 0x040006AB RID: 1707
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40006AB")]
// Token: 0x040006C2 RID: 1730
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40006C2")]
private float g_fScaleY;
// Token: 0x040006AC RID: 1708
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x40006AC")]
// Token: 0x040006C3 RID: 1731
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x40006C3")]
private float g_fScaleZ;
// Token: 0x040006AD RID: 1709
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40006AD")]
// Token: 0x040006C4 RID: 1732
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40006C4")]
private float g_fDestoryTime;
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x2000087")]
public class AI_SealGhost : AI_NPC
{
// Token: 0x060005AE RID: 1454 RVA: 0x0000DF4C File Offset: 0x0000C14C
[Token(Token = "0x60005AE")]
[Address(RVA = "0x17816E0", Offset = "0x177FEE0", VA = "0x1817816E0", Slot = "4")]
// Token: 0x060005B1 RID: 1457 RVA: 0x0000D6A0 File Offset: 0x0000B8A0
[Token(Token = "0x60005B1")]
[Address(RVA = "0x182B530", Offset = "0x182A530", VA = "0x18182B530", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -89,17 +89,17 @@ public class AI_SealGhost : AI_NPC
this.g_Status = (AI_NPC.AIStatus)((ulong)17L);
}
// Token: 0x060005AF RID: 1455 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005AF")]
[Address(RVA = "0x1781C20", Offset = "0x1780420", VA = "0x181781C20", Slot = "5")]
// Token: 0x060005B2 RID: 1458 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005B2")]
[Address(RVA = "0x182BA70", Offset = "0x182AA70", VA = "0x18182BA70", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005B0 RID: 1456 RVA: 0x0000E218 File Offset: 0x0000C418
[Token(Token = "0x60005B0")]
[Address(RVA = "0x1780EA0", Offset = "0x177F6A0", VA = "0x181780EA0", Slot = "6")]
// Token: 0x060005B3 RID: 1459 RVA: 0x0000D96C File Offset: 0x0000BB6C
[Token(Token = "0x60005B3")]
[Address(RVA = "0x182ACE0", Offset = "0x1829CE0", VA = "0x18182ACE0", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -111,26 +111,26 @@ public class AI_SealGhost : AI_NPC
this.g_ShakeAll.Update();
}
// Token: 0x060005B1 RID: 1457 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005B1")]
[Address(RVA = "0x177F550", Offset = "0x177DD50", VA = "0x18177F550", Slot = "22")]
// Token: 0x060005B4 RID: 1460 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005B4")]
[Address(RVA = "0x18292D0", Offset = "0x18282D0", VA = "0x1818292D0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005B2 RID: 1458 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005B2")]
[Address(RVA = "0x1780270", Offset = "0x177EA70", VA = "0x181780270")]
private void InitFightStatus(AI_SealGhost.AIFighting Status)
// Token: 0x060005B5 RID: 1461 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005B5")]
[Address(RVA = "0x182A090", Offset = "0x1829090", VA = "0x18182A090", Slot = "38")]
protected virtual void InitFightStatus(AI_SealGhost.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005B3 RID: 1459 RVA: 0x0000E278 File Offset: 0x0000C478
[Token(Token = "0x60005B3")]
[Address(RVA = "0x177DFA0", Offset = "0x177C7A0", VA = "0x18177DFA0")]
private void AttackSelect()
// Token: 0x060005B6 RID: 1462 RVA: 0x0000D9CC File Offset: 0x0000BBCC
[Token(Token = "0x60005B6")]
[Address(RVA = "0x1827CB0", Offset = "0x1826CB0", VA = "0x181827CB0", Slot = "39")]
protected virtual void AttackSelect()
{
int num = UnityEngine.Random.Range(0, 6);
if (num == 0)
@@ -170,105 +170,105 @@ public class AI_SealGhost : AI_NPC
this.g_fPlayerDistanceFar = 18f;
}
// Token: 0x060005B4 RID: 1460 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005B4")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
private void FDebut()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005B5 RID: 1461 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005B5")]
[Address(RVA = "0x177F170", Offset = "0x177D970", VA = "0x18177F170")]
private void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005B6 RID: 1462 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005B6")]
[Address(RVA = "0x177E490", Offset = "0x177CC90", VA = "0x18177E490")]
private void FAttackMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005B7 RID: 1463 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005B7")]
[Address(RVA = "0x177EE50", Offset = "0x177D650", VA = "0x18177EE50")]
private void FDodge()
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
private void FDebut()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005B8 RID: 1464 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005B8")]
[Address(RVA = "0x177E850", Offset = "0x177D050", VA = "0x18177E850")]
private void FAttack()
[Address(RVA = "0x1828EF0", Offset = "0x1827EF0", VA = "0x181828EF0")]
private void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005B9 RID: 1465 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005B9")]
[Address(RVA = "0x177E220", Offset = "0x177CA20", VA = "0x18177E220")]
private void FAttack01()
[Address(RVA = "0x18281C0", Offset = "0x18271C0", VA = "0x1818281C0")]
private void FAttackMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005BA RID: 1466 RVA: 0x0000E354 File Offset: 0x0000C554
// Token: 0x060005BA RID: 1466 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005BA")]
[Address(RVA = "0x177ECD0", Offset = "0x177D4D0", VA = "0x18177ECD0")]
private void FDamage()
[Address(RVA = "0x1828BC0", Offset = "0x1827BC0", VA = "0x181828BC0")]
private void FDodge()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_SealGhost.AIFighting.WatchFast);
return;
}
this.g_fWaitTime = g_fWaitTime;
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005BB RID: 1467 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005BB")]
[Address(RVA = "0x177ED00", Offset = "0x177D500", VA = "0x18177ED00")]
private void FDeath()
[Address(RVA = "0x1828590", Offset = "0x1827590", VA = "0x181828590", Slot = "40")]
protected virtual void FAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005BC RID: 1468 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005BC")]
[Address(RVA = "0x177F7F0", Offset = "0x177DFF0", VA = "0x18177F7F0", Slot = "33")]
[Address(RVA = "0x1827F40", Offset = "0x1826F40", VA = "0x181827F40", Slot = "41")]
protected virtual void FAttack01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005BD RID: 1469 RVA: 0x0000DAA8 File Offset: 0x0000BCA8
[Token(Token = "0x60005BD")]
[Address(RVA = "0x1828A20", Offset = "0x1827A20", VA = "0x181828A20")]
private void FDamage()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060005BE RID: 1470 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005BE")]
[Address(RVA = "0x1828A60", Offset = "0x1827A60", VA = "0x181828A60")]
private void FDeath()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005BF RID: 1471 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005BF")]
[Address(RVA = "0x1829590", Offset = "0x1828590", VA = "0x181829590", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005BD RID: 1469 RVA: 0x0000E380 File Offset: 0x0000C580
[Token(Token = "0x60005BD")]
[Address(RVA = "0x17796F0", Offset = "0x1777EF0", VA = "0x1817796F0", Slot = "30")]
// Token: 0x060005C0 RID: 1472 RVA: 0x0000DAD4 File Offset: 0x0000BCD4
[Token(Token = "0x60005C0")]
[Address(RVA = "0x1823200", Offset = "0x1822200", VA = "0x181823200", Slot = "30")]
public override void Resurrection()
{
this.g_bDeath = false;
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x060005BE RID: 1470 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005BE")]
[Address(RVA = "0x177E0A0", Offset = "0x177C8A0", VA = "0x18177E0A0", Slot = "31")]
// Token: 0x060005C1 RID: 1473 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005C1")]
[Address(RVA = "0x1827DB0", Offset = "0x1826DB0", VA = "0x181827DB0", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005BF RID: 1471 RVA: 0x0000E39C File Offset: 0x0000C59C
[Token(Token = "0x60005BF")]
[Address(RVA = "0x1780F40", Offset = "0x177F740", VA = "0x181780F40", Slot = "32")]
// Token: 0x060005C2 RID: 1474 RVA: 0x0000DAF0 File Offset: 0x0000BCF0
[Token(Token = "0x60005C2")]
[Address(RVA = "0x182AD80", Offset = "0x1829D80", VA = "0x18182AD80", Slot = "32")]
public override void Remove()
{
NPCManage g_NPCM = this.g_NPCM;
@@ -280,221 +280,221 @@ public class AI_SealGhost : AI_NPC
g_This.SetActive(num2 != 0);
}
// Token: 0x060005C0 RID: 1472 RVA: 0x0000E3DC File Offset: 0x0000C5DC
[Token(Token = "0x60005C0")]
[Address(RVA = "0x1781690", Offset = "0x177FE90", VA = "0x181781690", Slot = "35")]
// Token: 0x060005C3 RID: 1475 RVA: 0x0000DB30 File Offset: 0x0000BD30
[Token(Token = "0x60005C3")]
[Address(RVA = "0x182B4E0", Offset = "0x182A4E0", VA = "0x18182B4E0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
this.g_Anim.speed = fTimeScale;
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x060005C1 RID: 1473 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005C1")]
[Address(RVA = "0x1780F90", Offset = "0x177F790", VA = "0x181780F90", Slot = "36")]
// Token: 0x060005C4 RID: 1476 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005C4")]
[Address(RVA = "0x182ADD0", Offset = "0x1829DD0", VA = "0x18182ADD0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005C2 RID: 1474 RVA: 0x0000E408 File Offset: 0x0000C608
[Token(Token = "0x60005C2")]
[Address(RVA = "0x15FC240", Offset = "0x15FAA40", VA = "0x1815FC240")]
// Token: 0x060005C5 RID: 1477 RVA: 0x0000DB5C File Offset: 0x0000BD5C
[Token(Token = "0x60005C5")]
[Address(RVA = "0x15B52E0", Offset = "0x15B42E0", VA = "0x1815B52E0")]
public AI_SealGhost()
{
}
// Token: 0x040006AE RID: 1710
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x40006AE")]
private SealGhostEffectPlay g_Effect;
// Token: 0x040006AF RID: 1711
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x40006AF")]
private Vector3 g_v3PrePosition;
// Token: 0x040006B0 RID: 1712
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x40006B0")]
private Vector3 g_v3PreForward;
// Token: 0x040006B1 RID: 1713
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40006B1")]
private float g_fAnifMoveHorizontal;
// Token: 0x040006B2 RID: 1714
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x40006B2")]
private float g_fAnifMoveVertical;
// Token: 0x040006B3 RID: 1715
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40006B3")]
private float g_fAniTrunAngle;
// Token: 0x040006B4 RID: 1716
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x40006B4")]
private float g_fAniSkirtWeights;
// Token: 0x040006B5 RID: 1717
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40006B5")]
private float g_fAniDamageHead;
// Token: 0x040006B6 RID: 1718
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40006B6")]
private Shake g_ShakeHead;
// Token: 0x040006B7 RID: 1719
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40006B7")]
private Shake g_ShakeSpine;
// Token: 0x040006B8 RID: 1720
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40006B8")]
private Shake g_ShakeUpperArmL;
// Token: 0x040006B9 RID: 1721
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40006B9")]
private Shake g_ShakeUpperArmR;
// Token: 0x040006BA RID: 1722
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40006BA")]
private Shake g_ShakeThighL;
// Token: 0x040006BB RID: 1723
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40006BB")]
private Shake g_ShakeThighR;
// Token: 0x040006BC RID: 1724
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40006BC")]
private Shake g_ShakeAll;
// Token: 0x040006BD RID: 1725
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40006BD")]
private AI_SealGhost.AIFighting g_Fighting = (AI_SealGhost.AIFighting)((ulong)1L);
// Token: 0x040006BE RID: 1726
[FieldOffset(Offset = "0x1E4")]
[Token(Token = "0x40006BE")]
private AI_SealGhost.AIFighting g_NextFighting;
// Token: 0x040006BF RID: 1727
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40006BF")]
private int g_iAWatchMoveDir;
// Token: 0x040006C0 RID: 1728
[FieldOffset(Offset = "0x1EC")]
[Token(Token = "0x40006C0")]
private float g_fPlayerDistanceNear;
// Token: 0x040006C1 RID: 1729
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40006C1")]
private float g_fPlayerDistanceFar;
// Token: 0x040006C2 RID: 1730
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x40006C2")]
private float g_fAttackMove;
// Token: 0x040006C3 RID: 1731
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x40006C3")]
private float g_fAttackRotate;
// Token: 0x040006C4 RID: 1732
[FieldOffset(Offset = "0x1FC")]
[Token(Token = "0x40006C4")]
private float g_fAttackNext;
// Token: 0x040006C5 RID: 1733
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40006C5")]
private const float g_fAttack01Number = 6f;
protected SealGhostEffectPlay g_Effect;
// Token: 0x040006C6 RID: 1734
[FieldOffset(Offset = "0x200")]
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40006C6")]
private float g_fAttack01NumberVal;
protected Vector3 g_v3PrePosition;
// Token: 0x040006C7 RID: 1735
[FieldOffset(Offset = "0x204")]
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x40006C7")]
private bool g_bDodge;
protected Vector3 g_v3PreForward;
// Token: 0x040006C8 RID: 1736
[FieldOffset(Offset = "0x208")]
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40006C8")]
private int g_iScript;
protected float g_fAnifMoveHorizontal;
// Token: 0x040006C9 RID: 1737
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x40006C9")]
protected float g_fAnifMoveVertical;
// Token: 0x040006CA RID: 1738
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40006CA")]
protected float g_fAniTrunAngle;
// Token: 0x040006CB RID: 1739
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x40006CB")]
protected float g_fAniSkirtWeights;
// Token: 0x040006CC RID: 1740
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40006CC")]
protected float g_fAniDamageHead;
// Token: 0x040006CD RID: 1741
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40006CD")]
private Shake g_ShakeHead;
// Token: 0x040006CE RID: 1742
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40006CE")]
private Shake g_ShakeSpine;
// Token: 0x040006CF RID: 1743
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40006CF")]
private Shake g_ShakeUpperArmL;
// Token: 0x040006D0 RID: 1744
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x40006D0")]
private Shake g_ShakeUpperArmR;
// Token: 0x040006D1 RID: 1745
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40006D1")]
private Shake g_ShakeThighL;
// Token: 0x040006D2 RID: 1746
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40006D2")]
private Shake g_ShakeThighR;
// Token: 0x040006D3 RID: 1747
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40006D3")]
private Shake g_ShakeAll;
// Token: 0x040006D4 RID: 1748
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40006D4")]
protected AI_SealGhost.AIFighting g_Fighting = (AI_SealGhost.AIFighting)((ulong)1L);
// Token: 0x040006D5 RID: 1749
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x40006D5")]
protected AI_SealGhost.AIFighting g_NextFighting;
// Token: 0x040006D6 RID: 1750
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x40006D6")]
protected int g_iAWatchMoveDir;
// Token: 0x040006D7 RID: 1751
[FieldOffset(Offset = "0x1FC")]
[Token(Token = "0x40006D7")]
protected float g_fPlayerDistanceNear;
// Token: 0x040006D8 RID: 1752
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x40006D8")]
protected float g_fPlayerDistanceFar;
// Token: 0x040006D9 RID: 1753
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x40006D9")]
protected float g_fAttackMove;
// Token: 0x040006DA RID: 1754
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x40006DA")]
protected float g_fAttackRotate;
// Token: 0x040006DB RID: 1755
[FieldOffset(Offset = "0x20C")]
[Token(Token = "0x40006DB")]
protected float g_fAttackNext;
// Token: 0x040006DC RID: 1756
[Token(Token = "0x40006DC")]
protected const float g_fAttack01Number = 6f;
// Token: 0x040006DD RID: 1757
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x40006DD")]
protected float g_fAttack01NumberVal;
// Token: 0x040006DE RID: 1758
[FieldOffset(Offset = "0x214")]
[Token(Token = "0x40006DE")]
protected bool g_bDodge;
// Token: 0x040006DF RID: 1759
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x40006DF")]
protected int g_iScript;
// Token: 0x02000088 RID: 136
[Token(Token = "0x2000088")]
private enum AIFighting
protected enum AIFighting
{
// Token: 0x040006CA RID: 1738
[Token(Token = "0x40006CA")]
// Token: 0x040006E1 RID: 1761
[Token(Token = "0x40006E1")]
Null,
// Token: 0x040006CB RID: 1739
[Token(Token = "0x40006CB")]
// Token: 0x040006E2 RID: 1762
[Token(Token = "0x40006E2")]
Watch,
// Token: 0x040006CC RID: 1740
[Token(Token = "0x40006CC")]
// Token: 0x040006E3 RID: 1763
[Token(Token = "0x40006E3")]
WatchFast,
// Token: 0x040006CD RID: 1741
[Token(Token = "0x40006CD")]
// Token: 0x040006E4 RID: 1764
[Token(Token = "0x40006E4")]
AttackMove,
// Token: 0x040006CE RID: 1742
[Token(Token = "0x40006CE")]
// Token: 0x040006E5 RID: 1765
[Token(Token = "0x40006E5")]
Attack0101,
// Token: 0x040006CF RID: 1743
[Token(Token = "0x40006CF")]
// Token: 0x040006E6 RID: 1766
[Token(Token = "0x40006E6")]
Attack0102,
// Token: 0x040006D0 RID: 1744
[Token(Token = "0x40006D0")]
// Token: 0x040006E7 RID: 1767
[Token(Token = "0x40006E7")]
Attack0103,
// Token: 0x040006D1 RID: 1745
[Token(Token = "0x40006D1")]
// Token: 0x040006E8 RID: 1768
[Token(Token = "0x40006E8")]
Attack02,
// Token: 0x040006D2 RID: 1746
[Token(Token = "0x40006D2")]
// Token: 0x040006E9 RID: 1769
[Token(Token = "0x40006E9")]
Attack03,
// Token: 0x040006D3 RID: 1747
[Token(Token = "0x40006D3")]
// Token: 0x040006EA RID: 1770
[Token(Token = "0x40006EA")]
Attack04,
// Token: 0x040006D4 RID: 1748
[Token(Token = "0x40006D4")]
// Token: 0x040006EB RID: 1771
[Token(Token = "0x40006EB")]
Attack05,
// Token: 0x040006D5 RID: 1749
[Token(Token = "0x40006D5")]
// Token: 0x040006EC RID: 1772
[Token(Token = "0x40006EC")]
Attack06,
// Token: 0x040006D6 RID: 1750
[Token(Token = "0x40006D6")]
// Token: 0x040006ED RID: 1773
[Token(Token = "0x40006ED")]
DodgeL,
// Token: 0x040006D7 RID: 1751
[Token(Token = "0x40006D7")]
// Token: 0x040006EE RID: 1774
[Token(Token = "0x40006EE")]
DodgeR,
// Token: 0x040006D8 RID: 1752
[Token(Token = "0x40006D8")]
// Token: 0x040006EF RID: 1775
[Token(Token = "0x40006EF")]
Damage,
// Token: 0x040006D9 RID: 1753
[Token(Token = "0x40006D9")]
// Token: 0x040006F0 RID: 1776
[Token(Token = "0x40006F0")]
Death,
// Token: 0x040006DA RID: 1754
[Token(Token = "0x40006DA")]
// Token: 0x040006F1 RID: 1777
[Token(Token = "0x40006F1")]
End,
// Token: 0x040006DB RID: 1755
[Token(Token = "0x40006DB")]
// Token: 0x040006F2 RID: 1778
[Token(Token = "0x40006F2")]
Debut
}
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x2000089")]
public class AI_SealGhost02 : AI_NPC
{
// Token: 0x060005C3 RID: 1475 RVA: 0x0000E424 File Offset: 0x0000C624
[Token(Token = "0x60005C3")]
[Address(RVA = "0x1863C90", Offset = "0x1862490", VA = "0x181863C90", Slot = "4")]
// Token: 0x060005C6 RID: 1478 RVA: 0x0000DB78 File Offset: 0x0000BD78
[Token(Token = "0x60005C6")]
[Address(RVA = "0x1886320", Offset = "0x1885320", VA = "0x181886320", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -77,22 +77,21 @@ public class AI_SealGhost02 : AI_NPC
int num8 = 0;
g_Anim2.SetLayerWeight(2, (float)num8);
this.g_bLookAtEnable = true;
int num9 = 0;
this.g_Status = (AI_NPC.AIStatus)((ulong)17L);
this.InitFightStatus((AI_SealGhost02.AIFighting)num9);
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
}
// Token: 0x060005C4 RID: 1476 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005C4")]
[Address(RVA = "0x1864180", Offset = "0x1862980", VA = "0x181864180", Slot = "5")]
// Token: 0x060005C7 RID: 1479 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005C7")]
[Address(RVA = "0x1886820", Offset = "0x1885820", VA = "0x181886820", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005C5 RID: 1477 RVA: 0x0000E69C File Offset: 0x0000C89C
[Token(Token = "0x60005C5")]
[Address(RVA = "0x1863900", Offset = "0x1862100", VA = "0x181863900", Slot = "6")]
// Token: 0x060005C8 RID: 1480 RVA: 0x0000DDF0 File Offset: 0x0000BFF0
[Token(Token = "0x60005C8")]
[Address(RVA = "0x1885F90", Offset = "0x1884F90", VA = "0x181885F90", Slot = "6")]
public override void LateUpdate()
{
this.FDebut();
@@ -105,26 +104,26 @@ public class AI_SealGhost02 : AI_NPC
this.g_ShakeAll.Update();
}
// Token: 0x060005C6 RID: 1478 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005C6")]
[Address(RVA = "0x18617B0", Offset = "0x185FFB0", VA = "0x1818617B0", Slot = "22")]
// Token: 0x060005C9 RID: 1481 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005C9")]
[Address(RVA = "0x1883E20", Offset = "0x1882E20", VA = "0x181883E20", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005C7 RID: 1479 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005C7")]
[Address(RVA = "0x18629E0", Offset = "0x18611E0", VA = "0x1818629E0")]
private void InitFightStatus(AI_SealGhost02.AIFighting Status)
// Token: 0x060005CA RID: 1482 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005CA")]
[Address(RVA = "0x18850B0", Offset = "0x18840B0", VA = "0x1818850B0", Slot = "38")]
protected virtual void InitFightStatus(AI_SealGhost02.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005C8 RID: 1480 RVA: 0x0000E704 File Offset: 0x0000C904
[Token(Token = "0x60005C8")]
[Address(RVA = "0x1860100", Offset = "0x185E900", VA = "0x181860100")]
private void AttackSelect()
// Token: 0x060005CB RID: 1483 RVA: 0x0000DE58 File Offset: 0x0000C058
[Token(Token = "0x60005CB")]
[Address(RVA = "0x18826A0", Offset = "0x18816A0", VA = "0x1818826A0", Slot = "39")]
protected virtual void AttackSelect()
{
int num = UnityEngine.Random.Range(0, 4);
if (num != 0)
@@ -151,134 +150,134 @@ public class AI_SealGhost02 : AI_NPC
}
}
// Token: 0x060005C9 RID: 1481 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005C9")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
private void FDebut()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005CA RID: 1482 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005CA")]
[Address(RVA = "0x18614C0", Offset = "0x185FCC0", VA = "0x1818614C0")]
private void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005CB RID: 1483 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005CB")]
[Address(RVA = "0x1860ED0", Offset = "0x185F6D0", VA = "0x181860ED0")]
private void FMoveStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005CC RID: 1484 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005CC")]
[Address(RVA = "0x1860FE0", Offset = "0x185F7E0", VA = "0x181860FE0")]
private void FMove()
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
protected void FDebut()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005CD RID: 1485 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005CD")]
[Address(RVA = "0x1860860", Offset = "0x185F060", VA = "0x181860860")]
private void FMoveEnd()
[Address(RVA = "0x1883A60", Offset = "0x1882A60", VA = "0x181883A60", Slot = "40")]
protected virtual void FWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005CE RID: 1486 RVA: 0x0000E754 File Offset: 0x0000C954
// Token: 0x060005CE RID: 1486 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005CE")]
[Address(RVA = "0x1860300", Offset = "0x185EB00", VA = "0x181860300")]
private void FAttack()
[Address(RVA = "0x1883450", Offset = "0x1882450", VA = "0x181883450", Slot = "41")]
protected virtual void FMoveStart()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_SealGhost02.AIFighting.Watch);
return;
}
this.g_fWaitTime = g_fWaitTime;
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005CF RID: 1487 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005CF")]
[Address(RVA = "0x1861310", Offset = "0x185FB10", VA = "0x181861310")]
private void FTrunBack()
[Address(RVA = "0x1883570", Offset = "0x1882570", VA = "0x181883570", Slot = "42")]
protected virtual void FMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005D0 RID: 1488 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005D0")]
[Address(RVA = "0x1860630", Offset = "0x185EE30", VA = "0x181860630")]
private void FJump()
[Address(RVA = "0x1882DB0", Offset = "0x1881DB0", VA = "0x181882DB0", Slot = "43")]
protected virtual void FMoveEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005D1 RID: 1489 RVA: 0x000020D3 File Offset: 0x000002D3
// Token: 0x060005D1 RID: 1489 RVA: 0x0000DEA8 File Offset: 0x0000C0A8
[Token(Token = "0x60005D1")]
[Address(RVA = "0x1860440", Offset = "0x185EC40", VA = "0x181860440")]
private void FFall()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005D2 RID: 1490 RVA: 0x0000E780 File Offset: 0x0000C980
[Token(Token = "0x60005D2")]
[Address(RVA = "0x1860300", Offset = "0x185EB00", VA = "0x181860300")]
private void FDamage()
[Address(RVA = "0x15B0E10", Offset = "0x15AFE10", VA = "0x1815B0E10")]
protected void FAttack()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_SealGhost02.AIFighting.Watch);
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060005D2 RID: 1490 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005D2")]
[Address(RVA = "0x18838B0", Offset = "0x18828B0", VA = "0x1818838B0")]
protected void FTrunBack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005D3 RID: 1491 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005D3")]
[Address(RVA = "0x1860330", Offset = "0x185EB30", VA = "0x181860330")]
private void FDeath()
[Address(RVA = "0x1882B80", Offset = "0x1881B80", VA = "0x181882B80")]
protected void FJump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005D4 RID: 1492 RVA: 0x0000E7AC File Offset: 0x0000C9AC
// Token: 0x060005D4 RID: 1492 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005D4")]
[Address(RVA = "0x1860410", Offset = "0x185EC10", VA = "0x181860410")]
private void FDestory()
[Address(RVA = "0x1882990", Offset = "0x1881990", VA = "0x181882990")]
protected void FFall()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005D5 RID: 1493 RVA: 0x0000DED4 File Offset: 0x0000C0D4
[Token(Token = "0x60005D5")]
[Address(RVA = "0x15B0E10", Offset = "0x15AFE10", VA = "0x1815B0E10")]
protected void FDamage()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
this.InitFightStatus(AI_SealGhost02.AIFighting.End);
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060005D5 RID: 1493 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005D5")]
[Address(RVA = "0x1861F50", Offset = "0x1860750", VA = "0x181861F50", Slot = "33")]
// Token: 0x060005D6 RID: 1494 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005D6")]
[Address(RVA = "0x18828B0", Offset = "0x18818B0", VA = "0x1818828B0")]
protected void FDeath()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005D7 RID: 1495 RVA: 0x0000DF00 File Offset: 0x0000C100
[Token(Token = "0x60005D7")]
[Address(RVA = "0x15B0200", Offset = "0x15AF200", VA = "0x1815B0200")]
protected void FDestory()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060005D8 RID: 1496 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005D8")]
[Address(RVA = "0x1884540", Offset = "0x1883540", VA = "0x181884540", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005D6 RID: 1494 RVA: 0x0000E7D8 File Offset: 0x0000C9D8
[Token(Token = "0x60005D6")]
[Address(RVA = "0x16A2170", Offset = "0x16A0970", VA = "0x1816A2170", Slot = "30")]
// Token: 0x060005D9 RID: 1497 RVA: 0x0000DF2C File Offset: 0x0000C12C
[Token(Token = "0x60005D9")]
[Address(RVA = "0x183D080", Offset = "0x183C080", VA = "0x18183D080", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -286,17 +285,17 @@ public class AI_SealGhost02 : AI_NPC
bool doTan = ((MB_IMeshBakerSettings)this).doTan;
}
// Token: 0x060005D7 RID: 1495 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005D7")]
[Address(RVA = "0x1860170", Offset = "0x185E970", VA = "0x181860170", Slot = "31")]
// Token: 0x060005DA RID: 1498 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005DA")]
[Address(RVA = "0x1882710", Offset = "0x1881710", VA = "0x181882710", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005D8 RID: 1496 RVA: 0x0000E7FC File Offset: 0x0000C9FC
[Token(Token = "0x60005D8")]
[Address(RVA = "0x18639A0", Offset = "0x18621A0", VA = "0x1818639A0", Slot = "32")]
// Token: 0x060005DB RID: 1499 RVA: 0x0000DF50 File Offset: 0x0000C150
[Token(Token = "0x60005DB")]
[Address(RVA = "0x1886030", Offset = "0x1885030", VA = "0x181886030", Slot = "32")]
public override void Remove()
{
this.FDebut();
@@ -309,198 +308,216 @@ public class AI_SealGhost02 : AI_NPC
g_This.SetActive(num2 != 0);
}
// Token: 0x060005D9 RID: 1497 RVA: 0x0000E840 File Offset: 0x0000CA40
[Token(Token = "0x60005D9")]
[Address(RVA = "0x1863C50", Offset = "0x1862450", VA = "0x181863C50", Slot = "35")]
// Token: 0x060005DC RID: 1500 RVA: 0x0000DF94 File Offset: 0x0000C194
[Token(Token = "0x60005DC")]
[Address(RVA = "0x18862E0", Offset = "0x18852E0", VA = "0x1818862E0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x060005DA RID: 1498 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005DA")]
[Address(RVA = "0x1863A00", Offset = "0x1862200", VA = "0x181863A00", Slot = "36")]
// Token: 0x060005DD RID: 1501 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005DD")]
[Address(RVA = "0x1886090", Offset = "0x1885090", VA = "0x181886090", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005DB RID: 1499 RVA: 0x0000E868 File Offset: 0x0000CA68
[Token(Token = "0x60005DB")]
[Address(RVA = "0x1864250", Offset = "0x1862A50", VA = "0x181864250")]
// Token: 0x060005DE RID: 1502 RVA: 0x0000DFBC File Offset: 0x0000C1BC
[Token(Token = "0x60005DE")]
[Address(RVA = "0x1886900", Offset = "0x1885900", VA = "0x181886900")]
public AI_SealGhost02()
{
}
// Token: 0x040006DC RID: 1756
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x40006DC")]
private SealGhost02EffectPlay g_Effect;
// Token: 0x040006DD RID: 1757
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x40006DD")]
private float g_fAniSkirtWeights;
// Token: 0x040006DE RID: 1758
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x40006DE")]
private float g_fAniDamageHead;
// Token: 0x040006DF RID: 1759
// Token: 0x040006F3 RID: 1779
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40006DF")]
[Token(Token = "0x40006F3")]
protected SealGhost02EffectPlay g_Effect;
// Token: 0x040006F4 RID: 1780
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40006F4")]
protected float g_fAniSkirtWeights;
// Token: 0x040006F5 RID: 1781
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x40006F5")]
protected float g_fAniDamageHead;
// Token: 0x040006F6 RID: 1782
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40006F6")]
private Shake g_ShakeHead;
// Token: 0x040006E0 RID: 1760
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40006E0")]
// Token: 0x040006F7 RID: 1783
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40006F7")]
private Shake g_ShakeSpine;
// Token: 0x040006E1 RID: 1761
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40006E1")]
// Token: 0x040006F8 RID: 1784
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40006F8")]
private Shake g_ShakeUpperArmL;
// Token: 0x040006E2 RID: 1762
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40006E2")]
// Token: 0x040006F9 RID: 1785
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40006F9")]
private Shake g_ShakeUpperArmR;
// Token: 0x040006E3 RID: 1763
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40006E3")]
// Token: 0x040006FA RID: 1786
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40006FA")]
private Shake g_ShakeThighL;
// Token: 0x040006E4 RID: 1764
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40006E4")]
// Token: 0x040006FB RID: 1787
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40006FB")]
private Shake g_ShakeThighR;
// Token: 0x040006E5 RID: 1765
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x40006E5")]
// Token: 0x040006FC RID: 1788
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40006FC")]
private Shake g_ShakeAll;
// Token: 0x040006E6 RID: 1766
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40006E6")]
private AI_SealGhost02.AIFighting g_Fighting = (AI_SealGhost02.AIFighting)((ulong)1L);
// Token: 0x040006E7 RID: 1767
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x40006E7")]
private AI_SealGhost02.AIFighting g_NextFighting;
// Token: 0x040006E8 RID: 1768
[Token(Token = "0x40006E8")]
private const float g_fAttackRange = 10.5f;
// Token: 0x040006E9 RID: 1769
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x40006E9")]
private float g_fTemp01Time;
// Token: 0x040006EA RID: 1770
[FieldOffset(Offset = "0x1C4")]
[Token(Token = "0x40006EA")]
private bool g_bMove;
// Token: 0x040006EB RID: 1771
[Token(Token = "0x40006EB")]
private const float g_fTrunAngle = 105f;
// Token: 0x040006EC RID: 1772
// Token: 0x040006FD RID: 1789
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40006EC")]
private Vector3 g_v3MoveDirection;
[Token(Token = "0x40006FD")]
protected AI_SealGhost02.AIFighting g_Fighting = (AI_SealGhost02.AIFighting)((ulong)1L);
// Token: 0x040006ED RID: 1773
// Token: 0x040006FE RID: 1790
[FieldOffset(Offset = "0x1CC")]
[Token(Token = "0x40006FE")]
protected AI_SealGhost02.AIFighting g_NextFighting;
// Token: 0x040006FF RID: 1791
[Token(Token = "0x40006FF")]
protected const float g_fAttackRange = 10.5f;
// Token: 0x04000700 RID: 1792
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000700")]
protected float g_fTemp01Time;
// Token: 0x04000701 RID: 1793
[FieldOffset(Offset = "0x1D4")]
[Token(Token = "0x40006ED")]
private Quaternion g_qMoveDirection;
[Token(Token = "0x4000701")]
protected bool g_bMove;
// Token: 0x040006EE RID: 1774
// Token: 0x04000702 RID: 1794
[Token(Token = "0x4000702")]
protected const float g_fTrunAngle = 105f;
// Token: 0x04000703 RID: 1795
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000703")]
protected Vector3 g_v3MoveDirection;
// Token: 0x04000704 RID: 1796
[FieldOffset(Offset = "0x1E4")]
[Token(Token = "0x40006EE")]
private Vector3 g_v3JumpPoint;
[Token(Token = "0x4000704")]
protected Quaternion g_qMoveDirection;
// Token: 0x040006EF RID: 1775
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40006EF")]
private int g_iPlayerArea;
// Token: 0x040006F0 RID: 1776
// Token: 0x04000705 RID: 1797
[FieldOffset(Offset = "0x1F4")]
[Token(Token = "0x40006F0")]
private int g_iOwnArea;
[Token(Token = "0x4000705")]
protected Vector3 g_v3JumpPoint;
// Token: 0x040006F1 RID: 1777
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x40006F1")]
// Token: 0x04000706 RID: 1798
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x4000706")]
protected int g_iPlayerArea;
// Token: 0x04000707 RID: 1799
[FieldOffset(Offset = "0x204")]
[Token(Token = "0x4000707")]
protected int g_iOwnArea;
// Token: 0x04000708 RID: 1800
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x4000708")]
private int g_iScript;
// Token: 0x0200008A RID: 138
[Token(Token = "0x200008A")]
private enum AIFighting
protected enum AIFighting
{
// Token: 0x040006F3 RID: 1779
[Token(Token = "0x40006F3")]
// Token: 0x0400070A RID: 1802
[Token(Token = "0x400070A")]
Null,
// Token: 0x040006F4 RID: 1780
[Token(Token = "0x40006F4")]
// Token: 0x0400070B RID: 1803
[Token(Token = "0x400070B")]
Watch,
// Token: 0x040006F5 RID: 1781
[Token(Token = "0x40006F5")]
// Token: 0x0400070C RID: 1804
[Token(Token = "0x400070C")]
MoveStart,
// Token: 0x040006F6 RID: 1782
[Token(Token = "0x40006F6")]
// Token: 0x0400070D RID: 1805
[Token(Token = "0x400070D")]
Move,
// Token: 0x040006F7 RID: 1783
[Token(Token = "0x40006F7")]
// Token: 0x0400070E RID: 1806
[Token(Token = "0x400070E")]
MoveEnd,
// Token: 0x040006F8 RID: 1784
[Token(Token = "0x40006F8")]
// Token: 0x0400070F RID: 1807
[Token(Token = "0x400070F")]
TrunBack,
// Token: 0x040006F9 RID: 1785
[Token(Token = "0x40006F9")]
// Token: 0x04000710 RID: 1808
[Token(Token = "0x4000710")]
Jump,
// Token: 0x040006FA RID: 1786
[Token(Token = "0x40006FA")]
// Token: 0x04000711 RID: 1809
[Token(Token = "0x4000711")]
Fall,
// Token: 0x040006FB RID: 1787
[Token(Token = "0x40006FB")]
// Token: 0x04000712 RID: 1810
[Token(Token = "0x4000712")]
Land,
// Token: 0x040006FC RID: 1788
[Token(Token = "0x40006FC")]
// Token: 0x04000713 RID: 1811
[Token(Token = "0x4000713")]
Attack01,
// Token: 0x040006FD RID: 1789
[Token(Token = "0x40006FD")]
// Token: 0x04000714 RID: 1812
[Token(Token = "0x4000714")]
Attack02,
// Token: 0x040006FE RID: 1790
[Token(Token = "0x40006FE")]
// Token: 0x04000715 RID: 1813
[Token(Token = "0x4000715")]
Attack03,
// Token: 0x040006FF RID: 1791
[Token(Token = "0x40006FF")]
// Token: 0x04000716 RID: 1814
[Token(Token = "0x4000716")]
Attack04,
// Token: 0x04000700 RID: 1792
[Token(Token = "0x4000700")]
// Token: 0x04000717 RID: 1815
[Token(Token = "0x4000717")]
Attack05,
// Token: 0x04000701 RID: 1793
[Token(Token = "0x4000701")]
// Token: 0x04000718 RID: 1816
[Token(Token = "0x4000718")]
Damage,
// Token: 0x04000702 RID: 1794
[Token(Token = "0x4000702")]
// Token: 0x04000719 RID: 1817
[Token(Token = "0x4000719")]
Death,
// Token: 0x04000703 RID: 1795
[Token(Token = "0x4000703")]
// Token: 0x0400071A RID: 1818
[Token(Token = "0x400071A")]
Destroy,
// Token: 0x04000704 RID: 1796
[Token(Token = "0x4000704")]
// Token: 0x0400071B RID: 1819
[Token(Token = "0x400071B")]
End,
// Token: 0x04000705 RID: 1797
[Token(Token = "0x4000705")]
Debut
// Token: 0x0400071C RID: 1820
[Token(Token = "0x400071C")]
Debut,
// Token: 0x0400071D RID: 1821
[Token(Token = "0x400071D")]
BR_Attack02,
// Token: 0x0400071E RID: 1822
[Token(Token = "0x400071E")]
BR_HideStart,
// Token: 0x0400071F RID: 1823
[Token(Token = "0x400071F")]
BR_Hide,
// Token: 0x04000720 RID: 1824
[Token(Token = "0x4000720")]
BR_Hiding,
// Token: 0x04000721 RID: 1825
[Token(Token = "0x4000721")]
BR_AppearStart,
// Token: 0x04000722 RID: 1826
[Token(Token = "0x4000722")]
BR_Appear
}
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x200008B")]
public class AI_SpecterArmorGirl02 : AI_NPC
{
// Token: 0x060005DC RID: 1500 RVA: 0x0000E884 File Offset: 0x0000CA84
[Token(Token = "0x60005DC")]
[Address(RVA = "0x1867790", Offset = "0x1865F90", VA = "0x181867790", Slot = "4")]
// Token: 0x060005DF RID: 1503 RVA: 0x0000DFD8 File Offset: 0x0000C1D8
[Token(Token = "0x60005DF")]
[Address(RVA = "0x1889CE0", Offset = "0x1888CE0", VA = "0x181889CE0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -55,17 +55,17 @@ public class AI_SpecterArmorGirl02 : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x060005DD RID: 1501 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005DD")]
[Address(RVA = "0x1867AA0", Offset = "0x18662A0", VA = "0x181867AA0", Slot = "5")]
// Token: 0x060005E0 RID: 1504 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005E0")]
[Address(RVA = "0x1889FF0", Offset = "0x1888FF0", VA = "0x181889FF0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005DE RID: 1502 RVA: 0x0000EA28 File Offset: 0x0000CC28
[Token(Token = "0x60005DE")]
[Address(RVA = "0x18676A0", Offset = "0x1865EA0", VA = "0x1818676A0", Slot = "6")]
// Token: 0x060005E1 RID: 1505 RVA: 0x0000E17C File Offset: 0x0000C37C
[Token(Token = "0x60005E1")]
[Address(RVA = "0x1889BF0", Offset = "0x1888BF0", VA = "0x181889BF0", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -73,9 +73,9 @@ public class AI_SpecterArmorGirl02 : AI_NPC
this.g_ShakeAll.Update();
}
// Token: 0x060005DF RID: 1503 RVA: 0x0000EA5C File Offset: 0x0000CC5C
[Token(Token = "0x60005DF")]
[Address(RVA = "0x1864470", Offset = "0x1862C70", VA = "0x181864470")]
// Token: 0x060005E2 RID: 1506 RVA: 0x0000E1B0 File Offset: 0x0000C3B0
[Token(Token = "0x60005E2")]
[Address(RVA = "0x1886B20", Offset = "0x1885B20", VA = "0x181886B20")]
public void EndStatus(AI_NPC.AIStatus Status)
{
SpecterArmorGirl02EffectPlay specterArmorGirl02EffectPlay = this.g_Effect;
@@ -83,97 +83,97 @@ public class AI_SpecterArmorGirl02 : AI_NPC
specterArmorGirl02EffectPlay.SetCCCLie(num);
}
// Token: 0x060005E0 RID: 1504 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005E0")]
[Address(RVA = "0x1866FE0", Offset = "0x18657E0", VA = "0x181866FE0", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005E1 RID: 1505 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005E1")]
[Address(RVA = "0x169F370", Offset = "0x169DB70", VA = "0x18169F370", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005E2 RID: 1506 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005E2")]
[Address(RVA = "0x169EE70", Offset = "0x169D670", VA = "0x18169EE70", Slot = "10")]
public override void Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005E3 RID: 1507 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005E3")]
[Address(RVA = "0x169DED0", Offset = "0x169C6D0", VA = "0x18169DED0", Slot = "8")]
public override void Idle()
[Address(RVA = "0x1889530", Offset = "0x1888530", VA = "0x181889530", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005E4 RID: 1508 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005E4")]
[Address(RVA = "0x169EFA0", Offset = "0x169D7A0", VA = "0x18169EFA0", Slot = "11")]
public override void Patrol()
[Address(RVA = "0x183A2A0", Offset = "0x18392A0", VA = "0x18183A2A0", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005E5 RID: 1509 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005E5")]
[Address(RVA = "0x169CA60", Offset = "0x169B260", VA = "0x18169CA60", Slot = "19")]
public override void GoHome()
[Address(RVA = "0x1839D90", Offset = "0x1838D90", VA = "0x181839D90", Slot = "10")]
public override void Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005E6 RID: 1510 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005E6")]
[Address(RVA = "0x169A9F0", Offset = "0x16991F0", VA = "0x18169A9F0", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005E7 RID: 1511 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005E7")]
[Address(RVA = "0x169EF40", Offset = "0x169D740", VA = "0x18169EF40", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x1839EC0", Offset = "0x1838EC0", VA = "0x181839EC0", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005E8 RID: 1512 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005E8")]
[Address(RVA = "0x1865580", Offset = "0x1863D80", VA = "0x181865580", Slot = "20")]
public override void Hear()
[Address(RVA = "0x1837920", Offset = "0x1836920", VA = "0x181837920", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005E9 RID: 1513 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005E9")]
[Address(RVA = "0x169CB90", Offset = "0x169B390", VA = "0x18169CB90", Slot = "21")]
public override void HearCheck()
[Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005EA RID: 1514 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005EA")]
[Address(RVA = "0x169ACA0", Offset = "0x16994A0", VA = "0x18169ACA0", Slot = "23")]
[Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005EB RID: 1515 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005EB")]
[Address(RVA = "0x187BB30", Offset = "0x187AB30", VA = "0x18187BB30", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005EC RID: 1516 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005EC")]
[Address(RVA = "0x1837A50", Offset = "0x1836A50", VA = "0x181837A50", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005ED RID: 1517 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005ED")]
[Address(RVA = "0x1835B60", Offset = "0x1834B60", VA = "0x181835B60", Slot = "23")]
public override void Damaged()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005EB RID: 1515 RVA: 0x0000EA80 File Offset: 0x0000CC80
[Token(Token = "0x60005EB")]
[Address(RVA = "0x169FB40", Offset = "0x169E340", VA = "0x18169FB40", Slot = "25")]
// Token: 0x060005EE RID: 1518 RVA: 0x0000E1D4 File Offset: 0x0000C3D4
[Token(Token = "0x60005EE")]
[Address(RVA = "0x15B0200", Offset = "0x15AF200", VA = "0x1815B0200", Slot = "25")]
public override void DamagedFly()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -186,9 +186,9 @@ public class AI_SpecterArmorGirl02 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060005EC RID: 1516 RVA: 0x0000EAAC File Offset: 0x0000CCAC
[Token(Token = "0x60005EC")]
[Address(RVA = "0x18643D0", Offset = "0x1862BD0", VA = "0x1818643D0", Slot = "27")]
// Token: 0x060005EF RID: 1519 RVA: 0x0000E200 File Offset: 0x0000C400
[Token(Token = "0x60005EF")]
[Address(RVA = "0x1886A80", Offset = "0x1885A80", VA = "0x181886A80", Slot = "27")]
public override void Death()
{
base..ctor();
@@ -208,9 +208,9 @@ public class AI_SpecterArmorGirl02 : AI_NPC
this.g_Effect.Death();
}
// Token: 0x060005ED RID: 1517 RVA: 0x0000EB00 File Offset: 0x0000CD00
[Token(Token = "0x60005ED")]
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
// Token: 0x060005F0 RID: 1520 RVA: 0x0000E254 File Offset: 0x0000C454
[Token(Token = "0x60005F0")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -227,25 +227,25 @@ public class AI_SpecterArmorGirl02 : AI_NPC
base..ctor();
}
// Token: 0x060005EE RID: 1518 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005EE")]
[Address(RVA = "0x1865260", Offset = "0x1863A60", VA = "0x181865260", Slot = "22")]
// Token: 0x060005F1 RID: 1521 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005F1")]
[Address(RVA = "0x1887910", Offset = "0x1886910", VA = "0x181887910", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005EF RID: 1519 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005EF")]
[Address(RVA = "0x1866580", Offset = "0x1864D80", VA = "0x181866580")]
// Token: 0x060005F2 RID: 1522 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005F2")]
[Address(RVA = "0x1888AD0", Offset = "0x1887AD0", VA = "0x181888AD0")]
protected void InitFightingType(AI_SpecterArmorGirl02.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005F0 RID: 1520 RVA: 0x0000EB44 File Offset: 0x0000CD44
[Token(Token = "0x60005F0")]
[Address(RVA = "0x1864730", Offset = "0x1862F30", VA = "0x181864730")]
// Token: 0x060005F3 RID: 1523 RVA: 0x0000E298 File Offset: 0x0000C498
[Token(Token = "0x60005F3")]
[Address(RVA = "0x1886DE0", Offset = "0x1885DE0", VA = "0x181886DE0")]
private void FightAttackSelect()
{
float num = UnityEngine.Random.Range((float)0, 1f);
@@ -253,73 +253,73 @@ public class AI_SpecterArmorGirl02 : AI_NPC
this.g_AttackType = (AI_SpecterArmorGirl02.AIFighting)((ulong)5L);
}
// Token: 0x060005F1 RID: 1521 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005F1")]
[Address(RVA = "0x1864B20", Offset = "0x1863320", VA = "0x181864B20")]
private void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005F2 RID: 1522 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005F2")]
[Address(RVA = "0x18648E0", Offset = "0x18630E0", VA = "0x1818648E0")]
private void FightDodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005F3 RID: 1523 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005F3")]
[Address(RVA = "0x1864A70", Offset = "0x1863270", VA = "0x181864A70")]
private void FightSkyDodgeF()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005F4 RID: 1524 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005F4")]
[Address(RVA = "0x18647D0", Offset = "0x1862FD0", VA = "0x1818647D0")]
private void FightAttack()
[Address(RVA = "0x18871D0", Offset = "0x18861D0", VA = "0x1818871D0")]
private void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005F5 RID: 1525 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005F5")]
[Address(RVA = "0x18644A0", Offset = "0x1862CA0", VA = "0x1818644A0")]
private void FightAttackJump()
[Address(RVA = "0x1886F90", Offset = "0x1885F90", VA = "0x181886F90")]
private void FightDodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005F6 RID: 1526 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005F6")]
[Address(RVA = "0x18649D0", Offset = "0x18631D0", VA = "0x1818649D0")]
private void FightPlayerDead()
[Address(RVA = "0x1887120", Offset = "0x1886120", VA = "0x181887120")]
private void FightSkyDodgeF()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005F7 RID: 1527 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005F7")]
[Address(RVA = "0x1865740", Offset = "0x1863F40", VA = "0x181865740", Slot = "33")]
public override void Hit(AttackData Data)
[Address(RVA = "0x1886E80", Offset = "0x1885E80", VA = "0x181886E80")]
private void FightAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005F8 RID: 1528 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005F8")]
[Address(RVA = "0x169F110", Offset = "0x169D910", VA = "0x18169F110", Slot = "34")]
[Address(RVA = "0x1886B50", Offset = "0x1885B50", VA = "0x181886B50")]
private void FightAttackJump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005F9 RID: 1529 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005F9")]
[Address(RVA = "0x1887080", Offset = "0x1886080", VA = "0x181887080")]
private void FightPlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005FA RID: 1530 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005FA")]
[Address(RVA = "0x1887C30", Offset = "0x1886C30", VA = "0x181887C30", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005FB RID: 1531 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005FB")]
[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005F9 RID: 1529 RVA: 0x0000EB94 File Offset: 0x0000CD94
[Token(Token = "0x60005F9")]
[Address(RVA = "0x169F230", Offset = "0x169DA30", VA = "0x18169F230", Slot = "30")]
// Token: 0x060005FC RID: 1532 RVA: 0x0000E2E8 File Offset: 0x0000C4E8
[Token(Token = "0x60005FC")]
[Address(RVA = "0x183A160", Offset = "0x1839160", VA = "0x18183A160", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -328,17 +328,17 @@ public class AI_SpecterArmorGirl02 : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x060005FA RID: 1530 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005FA")]
[Address(RVA = "0x1864270", Offset = "0x1862A70", VA = "0x181864270", Slot = "31")]
// Token: 0x060005FD RID: 1533 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005FD")]
[Address(RVA = "0x1886920", Offset = "0x1885920", VA = "0x181886920", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005FB RID: 1531 RVA: 0x0000EBBC File Offset: 0x0000CDBC
[Token(Token = "0x60005FB")]
[Address(RVA = "0x18676F0", Offset = "0x1865EF0", VA = "0x1818676F0", Slot = "32")]
// Token: 0x060005FE RID: 1534 RVA: 0x0000E310 File Offset: 0x0000C510
[Token(Token = "0x60005FE")]
[Address(RVA = "0x1889C40", Offset = "0x1888C40", VA = "0x181889C40", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -351,147 +351,147 @@ public class AI_SpecterArmorGirl02 : AI_NPC
g_This.SetActive(num2 != 0);
}
// Token: 0x060005FC RID: 1532 RVA: 0x0000EC00 File Offset: 0x0000CE00
[Token(Token = "0x60005FC")]
[Address(RVA = "0x1867750", Offset = "0x1865F50", VA = "0x181867750", Slot = "35")]
// Token: 0x060005FF RID: 1535 RVA: 0x0000E354 File Offset: 0x0000C554
[Token(Token = "0x60005FF")]
[Address(RVA = "0x1889CA0", Offset = "0x1888CA0", VA = "0x181889CA0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x060005FD RID: 1533 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60005FD")]
[Address(RVA = "0x169F280", Offset = "0x169DA80", VA = "0x18169F280", Slot = "36")]
// Token: 0x06000600 RID: 1536 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000600")]
[Address(RVA = "0x183A1B0", Offset = "0x18391B0", VA = "0x18183A1B0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060005FE RID: 1534 RVA: 0x0000EC28 File Offset: 0x0000CE28
[Token(Token = "0x60005FE")]
[Address(RVA = "0x1867CC0", Offset = "0x18664C0", VA = "0x181867CC0")]
// Token: 0x06000601 RID: 1537 RVA: 0x0000E37C File Offset: 0x0000C57C
[Token(Token = "0x6000601")]
[Address(RVA = "0x188A210", Offset = "0x1889210", VA = "0x18188A210")]
public AI_SpecterArmorGirl02()
{
}
// Token: 0x04000706 RID: 1798
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4000706")]
// Token: 0x04000723 RID: 1827
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000723")]
private SpecterArmorGirl02EffectPlay g_Effect;
// Token: 0x04000707 RID: 1799
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4000707")]
// Token: 0x04000724 RID: 1828
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x4000724")]
private float g_fAniMoveSpeed;
// Token: 0x04000708 RID: 1800
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x4000708")]
// Token: 0x04000725 RID: 1829
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x4000725")]
private float g_fAniMoveAngle;
// Token: 0x04000709 RID: 1801
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000709")]
// Token: 0x04000726 RID: 1830
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000726")]
private Vector3 g_v3PreForward;
// Token: 0x0400070A RID: 1802
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x400070A")]
// Token: 0x04000727 RID: 1831
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x4000727")]
private AI_SpecterArmorGirl02.AIFighting g_Fightting = (AI_SpecterArmorGirl02.AIFighting)((ulong)1L);
// Token: 0x0400070B RID: 1803
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x400070B")]
// Token: 0x04000728 RID: 1832
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000728")]
private AI_SpecterArmorGirl02.AIFighting g_AttackType = (AI_SpecterArmorGirl02.AIFighting)((ulong)3L);
// Token: 0x0400070C RID: 1804
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x400070C")]
// Token: 0x04000729 RID: 1833
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x4000729")]
private float g_fTrackTime;
// Token: 0x0400070D RID: 1805
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x400070D")]
// Token: 0x0400072A RID: 1834
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x400072A")]
private float g_fAttackRotate;
// Token: 0x0400070E RID: 1806
[Token(Token = "0x400070E")]
// Token: 0x0400072B RID: 1835
[Token(Token = "0x400072B")]
private const float g_fAbsorbDodge = 0.2f;
// Token: 0x0400070F RID: 1807
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x400070F")]
// Token: 0x0400072C RID: 1836
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x400072C")]
protected float g_fAbsorbDodgeVal;
// Token: 0x04000710 RID: 1808
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000710")]
// Token: 0x0400072D RID: 1837
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x400072D")]
private bool g_bDodgeDirection;
// Token: 0x04000711 RID: 1809
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000711")]
// Token: 0x0400072E RID: 1838
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x400072E")]
private Shake g_ShakeHead;
// Token: 0x04000712 RID: 1810
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000712")]
// Token: 0x0400072F RID: 1839
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x400072F")]
private Shake g_ShakeBody;
// Token: 0x04000713 RID: 1811
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000713")]
// Token: 0x04000730 RID: 1840
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000730")]
private Shake g_ShakeAll;
// Token: 0x0200008C RID: 140
[Token(Token = "0x200008C")]
protected enum AIFighting
{
// Token: 0x04000715 RID: 1813
[Token(Token = "0x4000715")]
// Token: 0x04000732 RID: 1842
[Token(Token = "0x4000732")]
WatchFirst,
// Token: 0x04000716 RID: 1814
[Token(Token = "0x4000716")]
// Token: 0x04000733 RID: 1843
[Token(Token = "0x4000733")]
Watch,
// Token: 0x04000717 RID: 1815
[Token(Token = "0x4000717")]
// Token: 0x04000734 RID: 1844
[Token(Token = "0x4000734")]
PlayerDead,
// Token: 0x04000718 RID: 1816
[Token(Token = "0x4000718")]
// Token: 0x04000735 RID: 1845
[Token(Token = "0x4000735")]
Attack01,
// Token: 0x04000719 RID: 1817
[Token(Token = "0x4000719")]
// Token: 0x04000736 RID: 1846
[Token(Token = "0x4000736")]
Attack02,
// Token: 0x0400071A RID: 1818
[Token(Token = "0x400071A")]
// Token: 0x04000737 RID: 1847
[Token(Token = "0x4000737")]
Attack03,
// Token: 0x0400071B RID: 1819
[Token(Token = "0x400071B")]
// Token: 0x04000738 RID: 1848
[Token(Token = "0x4000738")]
AttackJump,
// Token: 0x0400071C RID: 1820
[Token(Token = "0x400071C")]
// Token: 0x04000739 RID: 1849
[Token(Token = "0x4000739")]
AttackDodgeL,
// Token: 0x0400071D RID: 1821
[Token(Token = "0x400071D")]
// Token: 0x0400073A RID: 1850
[Token(Token = "0x400073A")]
AttackDodgeR,
// Token: 0x0400071E RID: 1822
[Token(Token = "0x400071E")]
// Token: 0x0400073B RID: 1851
[Token(Token = "0x400073B")]
AttackKick,
// Token: 0x0400071F RID: 1823
[Token(Token = "0x400071F")]
// Token: 0x0400073C RID: 1852
[Token(Token = "0x400073C")]
DodgeL,
// Token: 0x04000720 RID: 1824
[Token(Token = "0x4000720")]
// Token: 0x0400073D RID: 1853
[Token(Token = "0x400073D")]
DodgeR,
// Token: 0x04000721 RID: 1825
[Token(Token = "0x4000721")]
// Token: 0x0400073E RID: 1854
[Token(Token = "0x400073E")]
DodgeB,
// Token: 0x04000722 RID: 1826
[Token(Token = "0x4000722")]
// Token: 0x0400073F RID: 1855
[Token(Token = "0x400073F")]
AttackDebut,
// Token: 0x04000723 RID: 1827
[Token(Token = "0x4000723")]
// Token: 0x04000740 RID: 1856
[Token(Token = "0x4000740")]
SkyDodgeF
}
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x200008D")]
public class AI_SpecterArmorGirl03 : AI_NPC
{
// Token: 0x060005FF RID: 1535 RVA: 0x0000EC50 File Offset: 0x0000CE50
[Token(Token = "0x60005FF")]
[Address(RVA = "0x186CBA0", Offset = "0x186B3A0", VA = "0x18186CBA0", Slot = "4")]
// Token: 0x06000602 RID: 1538 RVA: 0x0000E3A4 File Offset: 0x0000C5A4
[Token(Token = "0x6000602")]
[Address(RVA = "0x188F150", Offset = "0x188E150", VA = "0x18188F150", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -62,17 +62,17 @@ public class AI_SpecterArmorGirl03 : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x06000600 RID: 1536 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000600")]
[Address(RVA = "0x186CF30", Offset = "0x186B730", VA = "0x18186CF30", Slot = "5")]
// Token: 0x06000603 RID: 1539 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000603")]
[Address(RVA = "0x188F4E0", Offset = "0x188E4E0", VA = "0x18188F4E0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000601 RID: 1537 RVA: 0x0000EE30 File Offset: 0x0000D030
[Token(Token = "0x6000601")]
[Address(RVA = "0x186CAA0", Offset = "0x186B2A0", VA = "0x18186CAA0", Slot = "6")]
// Token: 0x06000604 RID: 1540 RVA: 0x0000E584 File Offset: 0x0000C784
[Token(Token = "0x6000604")]
[Address(RVA = "0x188F050", Offset = "0x188E050", VA = "0x18188F050", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -81,113 +81,113 @@ public class AI_SpecterArmorGirl03 : AI_NPC
this.g_ShakeWeapon.Update();
}
// Token: 0x06000602 RID: 1538 RVA: 0x0000EE70 File Offset: 0x0000D070
[Token(Token = "0x6000602")]
[Address(RVA = "0x1867EE0", Offset = "0x18666E0", VA = "0x181867EE0")]
// Token: 0x06000605 RID: 1541 RVA: 0x0000E5C4 File Offset: 0x0000C7C4
[Token(Token = "0x6000605")]
[Address(RVA = "0x188A430", Offset = "0x1889430", VA = "0x18188A430")]
public void EndStatus(AI_NPC.AIStatus Status)
{
this.g_Effect.SetCCCOriginal();
}
// Token: 0x06000603 RID: 1539 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000603")]
[Address(RVA = "0x186C3B0", Offset = "0x186ABB0", VA = "0x18186C3B0", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000604 RID: 1540 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000604")]
[Address(RVA = "0x169F370", Offset = "0x169DB70", VA = "0x18169F370", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000605 RID: 1541 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000605")]
[Address(RVA = "0x169EE70", Offset = "0x169D670", VA = "0x18169EE70", Slot = "10")]
public override void Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000606 RID: 1542 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000606")]
[Address(RVA = "0x169DED0", Offset = "0x169C6D0", VA = "0x18169DED0", Slot = "8")]
public override void Idle()
[Address(RVA = "0x188E960", Offset = "0x188D960", VA = "0x18188E960", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000607 RID: 1543 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000607")]
[Address(RVA = "0x169EFA0", Offset = "0x169D7A0", VA = "0x18169EFA0", Slot = "11")]
public override void Patrol()
[Address(RVA = "0x183A2A0", Offset = "0x18392A0", VA = "0x18183A2A0", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000608 RID: 1544 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000608")]
[Address(RVA = "0x169CA60", Offset = "0x169B260", VA = "0x18169CA60", Slot = "19")]
public override void GoHome()
[Address(RVA = "0x1839D90", Offset = "0x1838D90", VA = "0x181839D90", Slot = "10")]
public override void Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000609 RID: 1545 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000609")]
[Address(RVA = "0x169A9F0", Offset = "0x16991F0", VA = "0x18169A9F0", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600060A RID: 1546 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600060A")]
[Address(RVA = "0x169EF40", Offset = "0x169D740", VA = "0x18169EF40", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x1839EC0", Offset = "0x1838EC0", VA = "0x181839EC0", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600060B RID: 1547 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600060B")]
[Address(RVA = "0x1865580", Offset = "0x1863D80", VA = "0x181865580", Slot = "20")]
public override void Hear()
[Address(RVA = "0x1837920", Offset = "0x1836920", VA = "0x181837920", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600060C RID: 1548 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600060C")]
[Address(RVA = "0x169CB90", Offset = "0x169B390", VA = "0x18169CB90", Slot = "21")]
public override void HearCheck()
[Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600060D RID: 1549 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600060D")]
[Address(RVA = "0x169ACA0", Offset = "0x16994A0", VA = "0x18169ACA0", Slot = "23")]
public override void Damaged()
[Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600060E RID: 1550 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600060E")]
[Address(RVA = "0x169ACA0", Offset = "0x16994A0", VA = "0x18169ACA0", Slot = "25")]
[Address(RVA = "0x187BB30", Offset = "0x187AB30", VA = "0x18187BB30", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600060F RID: 1551 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600060F")]
[Address(RVA = "0x1837A50", Offset = "0x1836A50", VA = "0x181837A50", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000610 RID: 1552 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000610")]
[Address(RVA = "0x1835B60", Offset = "0x1834B60", VA = "0x181835B60", Slot = "23")]
public override void Damaged()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000611 RID: 1553 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000611")]
[Address(RVA = "0x1835B60", Offset = "0x1834B60", VA = "0x181835B60", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600060F RID: 1551 RVA: 0x0000EE90 File Offset: 0x0000D090
[Token(Token = "0x600060F")]
[Address(RVA = "0x1867E40", Offset = "0x1866640", VA = "0x181867E40", Slot = "27")]
// Token: 0x06000612 RID: 1554 RVA: 0x0000E5E4 File Offset: 0x0000C7E4
[Token(Token = "0x6000612")]
[Address(RVA = "0x188A390", Offset = "0x1889390", VA = "0x18188A390", Slot = "27")]
public override void Death()
{
base..ctor();
@@ -207,9 +207,9 @@ public class AI_SpecterArmorGirl03 : AI_NPC
this.g_Effect.Death();
}
// Token: 0x06000610 RID: 1552 RVA: 0x0000EEE4 File Offset: 0x0000D0E4
[Token(Token = "0x6000610")]
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
// Token: 0x06000613 RID: 1555 RVA: 0x0000E638 File Offset: 0x0000C838
[Token(Token = "0x6000613")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -226,161 +226,161 @@ public class AI_SpecterArmorGirl03 : AI_NPC
base..ctor();
}
// Token: 0x06000611 RID: 1553 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000611")]
[Address(RVA = "0x1869FC0", Offset = "0x18687C0", VA = "0x181869FC0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000612 RID: 1554 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000612")]
[Address(RVA = "0x186B8E0", Offset = "0x186A0E0", VA = "0x18186B8E0")]
protected void InitFightingType(AI_SpecterArmorGirl03.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000613 RID: 1555 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000613")]
[Address(RVA = "0x1868D90", Offset = "0x1867590", VA = "0x181868D90")]
private void FightAttackSelect()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000614 RID: 1556 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000614")]
[Address(RVA = "0x1869320", Offset = "0x1867B20", VA = "0x181869320")]
private void FightDodge()
[Address(RVA = "0x188C510", Offset = "0x188B510", VA = "0x18188C510", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000615 RID: 1557 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000615")]
[Address(RVA = "0x1869130", Offset = "0x1867930", VA = "0x181869130")]
private void FightDodgeBStrong()
[Address(RVA = "0x188DE90", Offset = "0x188CE90", VA = "0x18188DE90")]
protected void InitFightingType(AI_SpecterArmorGirl03.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000616 RID: 1558 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000616")]
[Address(RVA = "0x1867F10", Offset = "0x1866710", VA = "0x181867F10")]
private void FightAttack01_01()
[Address(RVA = "0x188B2E0", Offset = "0x188A2E0", VA = "0x18188B2E0")]
private void FightAttackSelect()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000617 RID: 1559 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000617")]
[Address(RVA = "0x1868140", Offset = "0x1866940", VA = "0x181868140")]
private void FightAttack01_02()
[Address(RVA = "0x188B870", Offset = "0x188A870", VA = "0x18188B870")]
private void FightDodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000618 RID: 1560 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000618")]
[Address(RVA = "0x18683A0", Offset = "0x1866BA0", VA = "0x1818683A0")]
private void FightAttack01_03()
[Address(RVA = "0x188B680", Offset = "0x188A680", VA = "0x18188B680")]
private void FightDodgeBStrong()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000619 RID: 1561 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000619")]
[Address(RVA = "0x18685C0", Offset = "0x1866DC0", VA = "0x1818685C0")]
private void FightAttack02()
[Address(RVA = "0x188A460", Offset = "0x1889460", VA = "0x18188A460")]
private void FightAttack01_01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600061A RID: 1562 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600061A")]
[Address(RVA = "0x1868840", Offset = "0x1867040", VA = "0x181868840")]
private void FightAttackDashReady()
[Address(RVA = "0x188A690", Offset = "0x1889690", VA = "0x18188A690")]
private void FightAttack01_02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600061B RID: 1563 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600061B")]
[Address(RVA = "0x1868910", Offset = "0x1867110", VA = "0x181868910")]
private void FightAttackDash()
[Address(RVA = "0x188A8F0", Offset = "0x18898F0", VA = "0x18188A8F0")]
private void FightAttack01_03()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600061C RID: 1564 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600061C")]
[Address(RVA = "0x18687F0", Offset = "0x1866FF0", VA = "0x1818687F0")]
private void FightAttackDashEnd()
[Address(RVA = "0x188AB10", Offset = "0x1889B10", VA = "0x18188AB10")]
private void FightAttack02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600061D RID: 1565 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600061D")]
[Address(RVA = "0x1868F10", Offset = "0x1867710", VA = "0x181868F10")]
private void FightAttackStrong()
[Address(RVA = "0x188AD90", Offset = "0x1889D90", VA = "0x18188AD90")]
private void FightAttackDashReady()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600061E RID: 1566 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600061E")]
[Address(RVA = "0x1868AE0", Offset = "0x18672E0", VA = "0x181868AE0")]
private void FightAttackJumpStart()
[Address(RVA = "0x188AE60", Offset = "0x1889E60", VA = "0x18188AE60")]
private void FightAttackDash()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600061F RID: 1567 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600061F")]
[Address(RVA = "0x18687F0", Offset = "0x1866FF0", VA = "0x1818687F0")]
private void FightAttackJumpEnd()
[Address(RVA = "0x188AD40", Offset = "0x1889D40", VA = "0x18188AD40")]
private void FightAttackDashEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000620 RID: 1568 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000620")]
[Address(RVA = "0x1869890", Offset = "0x1868090", VA = "0x181869890")]
private void FightWatch()
[Address(RVA = "0x188B460", Offset = "0x188A460", VA = "0x18188B460")]
private void FightAttackStrong()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000621 RID: 1569 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000621")]
[Address(RVA = "0x18697F0", Offset = "0x1867FF0", VA = "0x1818697F0")]
private void FightPlayerDead()
[Address(RVA = "0x188B030", Offset = "0x188A030", VA = "0x18188B030")]
private void FightAttackJumpStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000622 RID: 1570 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000622")]
[Address(RVA = "0x186AA70", Offset = "0x1869270", VA = "0x18186AA70", Slot = "33")]
public override void Hit(AttackData Data)
[Address(RVA = "0x188AD40", Offset = "0x1889D40", VA = "0x18188AD40")]
private void FightAttackJumpEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000623 RID: 1571 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000623")]
[Address(RVA = "0x169F110", Offset = "0x169D910", VA = "0x18169F110", Slot = "34")]
[Address(RVA = "0x188BDE0", Offset = "0x188ADE0", VA = "0x18188BDE0")]
private void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000624 RID: 1572 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000624")]
[Address(RVA = "0x188BD40", Offset = "0x188AD40", VA = "0x18188BD40")]
private void FightPlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000625 RID: 1573 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000625")]
[Address(RVA = "0x188CFC0", Offset = "0x188BFC0", VA = "0x18188CFC0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000626 RID: 1574 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000626")]
[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000624 RID: 1572 RVA: 0x0000EF28 File Offset: 0x0000D128
[Token(Token = "0x6000624")]
[Address(RVA = "0x169F230", Offset = "0x169DA30", VA = "0x18169F230", Slot = "30")]
// Token: 0x06000627 RID: 1575 RVA: 0x0000E67C File Offset: 0x0000C87C
[Token(Token = "0x6000627")]
[Address(RVA = "0x183A160", Offset = "0x1839160", VA = "0x18183A160", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -389,17 +389,17 @@ public class AI_SpecterArmorGirl03 : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x06000625 RID: 1573 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000625")]
[Address(RVA = "0x1867CE0", Offset = "0x18664E0", VA = "0x181867CE0", Slot = "31")]
// Token: 0x06000628 RID: 1576 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000628")]
[Address(RVA = "0x188A230", Offset = "0x1889230", VA = "0x18188A230", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000626 RID: 1574 RVA: 0x0000EF50 File Offset: 0x0000D150
[Token(Token = "0x6000626")]
[Address(RVA = "0x186CB00", Offset = "0x186B300", VA = "0x18186CB00", Slot = "32")]
// Token: 0x06000629 RID: 1577 RVA: 0x0000E6A4 File Offset: 0x0000C8A4
[Token(Token = "0x6000629")]
[Address(RVA = "0x188F0B0", Offset = "0x188E0B0", VA = "0x18188F0B0", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -412,188 +412,188 @@ public class AI_SpecterArmorGirl03 : AI_NPC
g_This.SetActive(num2 != 0);
}
// Token: 0x06000627 RID: 1575 RVA: 0x0000EF94 File Offset: 0x0000D194
[Token(Token = "0x6000627")]
[Address(RVA = "0x186CB60", Offset = "0x186B360", VA = "0x18186CB60", Slot = "35")]
// Token: 0x0600062A RID: 1578 RVA: 0x0000E6E8 File Offset: 0x0000C8E8
[Token(Token = "0x600062A")]
[Address(RVA = "0x188F110", Offset = "0x188E110", VA = "0x18188F110", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x06000628 RID: 1576 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000628")]
[Address(RVA = "0x169F280", Offset = "0x169DA80", VA = "0x18169F280", Slot = "36")]
// Token: 0x0600062B RID: 1579 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600062B")]
[Address(RVA = "0x183A1B0", Offset = "0x18391B0", VA = "0x18183A1B0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000629 RID: 1577 RVA: 0x0000EFBC File Offset: 0x0000D1BC
[Token(Token = "0x6000629")]
[Address(RVA = "0x186D170", Offset = "0x186B970", VA = "0x18186D170")]
// Token: 0x0600062C RID: 1580 RVA: 0x0000E710 File Offset: 0x0000C910
[Token(Token = "0x600062C")]
[Address(RVA = "0x188F720", Offset = "0x188E720", VA = "0x18188F720")]
public AI_SpecterArmorGirl03()
{
}
// Token: 0x04000724 RID: 1828
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4000724")]
// Token: 0x04000741 RID: 1857
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000741")]
private SpecterArmorGirl03EffectPlay g_Effect;
// Token: 0x04000725 RID: 1829
[Token(Token = "0x4000725")]
// Token: 0x04000742 RID: 1858
[Token(Token = "0x4000742")]
private const float g_fAttackRadius = 3f;
// Token: 0x04000726 RID: 1830
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4000726")]
// Token: 0x04000743 RID: 1859
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x4000743")]
private float g_fAttackRadiusMin;
// Token: 0x04000727 RID: 1831
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x4000727")]
// Token: 0x04000744 RID: 1860
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x4000744")]
private float g_fAttackRadiusMax;
// Token: 0x04000728 RID: 1832
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000728")]
// Token: 0x04000745 RID: 1861
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000745")]
private float g_fAniMoveSpeed;
// Token: 0x04000729 RID: 1833
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x4000729")]
// Token: 0x04000746 RID: 1862
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x4000746")]
private float g_fAniMoveAngle;
// Token: 0x0400072A RID: 1834
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400072A")]
// Token: 0x04000747 RID: 1863
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x4000747")]
private Vector3 g_v3PreForward;
// Token: 0x0400072B RID: 1835
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x400072B")]
// Token: 0x04000748 RID: 1864
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x4000748")]
private AI_SpecterArmorGirl03.AIFighting g_Fightting = (AI_SpecterArmorGirl03.AIFighting)((ulong)1L);
// Token: 0x0400072C RID: 1836
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x400072C")]
// Token: 0x04000749 RID: 1865
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000749")]
private AI_SpecterArmorGirl03.AIFighting g_AttackType = (AI_SpecterArmorGirl03.AIFighting)((ulong)3L);
// Token: 0x0400072D RID: 1837
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x400072D")]
// Token: 0x0400074A RID: 1866
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x400074A")]
private float g_fTyrantsTime;
// Token: 0x0400072E RID: 1838
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x400072E")]
// Token: 0x0400074B RID: 1867
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x400074B")]
private float g_fTrackTime;
// Token: 0x0400072F RID: 1839
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x400072F")]
// Token: 0x0400074C RID: 1868
[FieldOffset(Offset = "0x1B4")]
[Token(Token = "0x400074C")]
private float g_fAttackMove;
// Token: 0x04000730 RID: 1840
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000730")]
// Token: 0x0400074D RID: 1869
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x400074D")]
private float g_fAttackRotate;
// Token: 0x04000731 RID: 1841
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x4000731")]
// Token: 0x0400074E RID: 1870
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x400074E")]
private float g_fAttackComob;
// Token: 0x04000732 RID: 1842
[Token(Token = "0x4000732")]
// Token: 0x0400074F RID: 1871
[Token(Token = "0x400074F")]
private const float g_fAbsorbDodge = 0.2f;
// Token: 0x04000733 RID: 1843
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000733")]
// Token: 0x04000750 RID: 1872
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000750")]
protected float g_fAbsorbDodgeVal;
// Token: 0x04000734 RID: 1844
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000734")]
// Token: 0x04000751 RID: 1873
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000751")]
private Shake g_ShakeHead;
// Token: 0x04000735 RID: 1845
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000735")]
// Token: 0x04000752 RID: 1874
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000752")]
private Shake g_ShakeBody;
// Token: 0x04000736 RID: 1846
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000736")]
// Token: 0x04000753 RID: 1875
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000753")]
private Shake g_ShakeAll;
// Token: 0x04000737 RID: 1847
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000737")]
// Token: 0x04000754 RID: 1876
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000754")]
private Shake g_ShakeWeapon;
// Token: 0x0200008E RID: 142
[Token(Token = "0x200008E")]
protected enum AIFighting
{
// Token: 0x04000739 RID: 1849
[Token(Token = "0x4000739")]
// Token: 0x04000756 RID: 1878
[Token(Token = "0x4000756")]
WatchFirst,
// Token: 0x0400073A RID: 1850
[Token(Token = "0x400073A")]
// Token: 0x04000757 RID: 1879
[Token(Token = "0x4000757")]
Watch,
// Token: 0x0400073B RID: 1851
[Token(Token = "0x400073B")]
// Token: 0x04000758 RID: 1880
[Token(Token = "0x4000758")]
PlayerDead,
// Token: 0x0400073C RID: 1852
[Token(Token = "0x400073C")]
// Token: 0x04000759 RID: 1881
[Token(Token = "0x4000759")]
Attack01_01,
// Token: 0x0400073D RID: 1853
[Token(Token = "0x400073D")]
// Token: 0x0400075A RID: 1882
[Token(Token = "0x400075A")]
Attack01_02,
// Token: 0x0400073E RID: 1854
[Token(Token = "0x400073E")]
// Token: 0x0400075B RID: 1883
[Token(Token = "0x400075B")]
Attack01_03,
// Token: 0x0400073F RID: 1855
[Token(Token = "0x400073F")]
// Token: 0x0400075C RID: 1884
[Token(Token = "0x400075C")]
AttackDashReady,
// Token: 0x04000740 RID: 1856
[Token(Token = "0x4000740")]
// Token: 0x0400075D RID: 1885
[Token(Token = "0x400075D")]
AttackDash,
// Token: 0x04000741 RID: 1857
[Token(Token = "0x4000741")]
// Token: 0x0400075E RID: 1886
[Token(Token = "0x400075E")]
AttackDashEnd,
// Token: 0x04000742 RID: 1858
[Token(Token = "0x4000742")]
// Token: 0x0400075F RID: 1887
[Token(Token = "0x400075F")]
AttackStrong,
// Token: 0x04000743 RID: 1859
[Token(Token = "0x4000743")]
// Token: 0x04000760 RID: 1888
[Token(Token = "0x4000760")]
AttackJumpStart,
// Token: 0x04000744 RID: 1860
[Token(Token = "0x4000744")]
// Token: 0x04000761 RID: 1889
[Token(Token = "0x4000761")]
AttackJumpEnd,
// Token: 0x04000745 RID: 1861
[Token(Token = "0x4000745")]
// Token: 0x04000762 RID: 1890
[Token(Token = "0x4000762")]
Attack02,
// Token: 0x04000746 RID: 1862
[Token(Token = "0x4000746")]
// Token: 0x04000763 RID: 1891
[Token(Token = "0x4000763")]
DodgeBStrong,
// Token: 0x04000747 RID: 1863
[Token(Token = "0x4000747")]
// Token: 0x04000764 RID: 1892
[Token(Token = "0x4000764")]
DodgeF,
// Token: 0x04000748 RID: 1864
[Token(Token = "0x4000748")]
// Token: 0x04000765 RID: 1893
[Token(Token = "0x4000765")]
DodgeB,
// Token: 0x04000749 RID: 1865
[Token(Token = "0x4000749")]
// Token: 0x04000766 RID: 1894
[Token(Token = "0x4000766")]
DodgeL,
// Token: 0x0400074A RID: 1866
[Token(Token = "0x400074A")]
// Token: 0x04000767 RID: 1895
[Token(Token = "0x4000767")]
DodgeR,
// Token: 0x0400074B RID: 1867
[Token(Token = "0x400074B")]
// Token: 0x04000768 RID: 1896
[Token(Token = "0x4000768")]
AttackDebut
}
}

View File

@@ -6,9 +6,9 @@ using UnityEngine;
[Token(Token = "0x200008F")]
public class AI_SpecterArmorGirl04 : AI_NPC
{
// Token: 0x0600062A RID: 1578 RVA: 0x0000EFE4 File Offset: 0x0000D1E4
[Token(Token = "0x600062A")]
[Address(RVA = "0x169F3D0", Offset = "0x169DBD0", VA = "0x18169F3D0", Slot = "4")]
// Token: 0x0600062D RID: 1581 RVA: 0x0000E738 File Offset: 0x0000C938
[Token(Token = "0x600062D")]
[Address(RVA = "0x183A300", Offset = "0x1839300", VA = "0x18183A300", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -60,17 +60,17 @@ public class AI_SpecterArmorGirl04 : AI_NPC
base.CompleteDisposed();
}
// Token: 0x0600062B RID: 1579 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600062B")]
[Address(RVA = "0x169F760", Offset = "0x169DF60", VA = "0x18169F760", Slot = "5")]
// Token: 0x0600062E RID: 1582 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600062E")]
[Address(RVA = "0x183A690", Offset = "0x1839690", VA = "0x18183A690", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600062C RID: 1580 RVA: 0x0000F1C0 File Offset: 0x0000D3C0
[Token(Token = "0x600062C")]
[Address(RVA = "0x169EEE0", Offset = "0x169D6E0", VA = "0x18169EEE0", Slot = "6")]
// Token: 0x0600062F RID: 1583 RVA: 0x0000E914 File Offset: 0x0000CB14
[Token(Token = "0x600062F")]
[Address(RVA = "0x1839E00", Offset = "0x1838E00", VA = "0x181839E00", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -79,121 +79,121 @@ public class AI_SpecterArmorGirl04 : AI_NPC
this.g_ShakeWeapon.Update();
}
// Token: 0x0600062D RID: 1581 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600062D")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
public void EndStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600062E RID: 1582 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600062E")]
[Address(RVA = "0x169E6A0", Offset = "0x169CEA0", VA = "0x18169E6A0", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600062F RID: 1583 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600062F")]
[Address(RVA = "0x169F370", Offset = "0x169DB70", VA = "0x18169F370", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000630 RID: 1584 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000630")]
[Address(RVA = "0x169EE70", Offset = "0x169D670", VA = "0x18169EE70", Slot = "10")]
public override void Land()
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
public void EndStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000631 RID: 1585 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000631")]
[Address(RVA = "0x169DED0", Offset = "0x169C6D0", VA = "0x18169DED0", Slot = "8")]
public override void Idle()
[Address(RVA = "0x18395C0", Offset = "0x18385C0", VA = "0x1818395C0", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000632 RID: 1586 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000632")]
[Address(RVA = "0x169EFA0", Offset = "0x169D7A0", VA = "0x18169EFA0", Slot = "11")]
public override void Patrol()
[Address(RVA = "0x183A2A0", Offset = "0x18392A0", VA = "0x18183A2A0", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000633 RID: 1587 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000633")]
[Address(RVA = "0x169CA60", Offset = "0x169B260", VA = "0x18169CA60", Slot = "19")]
public override void GoHome()
[Address(RVA = "0x1839D90", Offset = "0x1838D90", VA = "0x181839D90", Slot = "10")]
public override void Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000634 RID: 1588 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000634")]
[Address(RVA = "0x169A9F0", Offset = "0x16991F0", VA = "0x18169A9F0", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000635 RID: 1589 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000635")]
[Address(RVA = "0x169EF40", Offset = "0x169D740", VA = "0x18169EF40", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x1839EC0", Offset = "0x1838EC0", VA = "0x181839EC0", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000636 RID: 1590 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000636")]
[Address(RVA = "0x169CD20", Offset = "0x169B520", VA = "0x18169CD20", Slot = "20")]
public override void Hear()
[Address(RVA = "0x1837920", Offset = "0x1836920", VA = "0x181837920", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000637 RID: 1591 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000637")]
[Address(RVA = "0x169CB90", Offset = "0x169B390", VA = "0x18169CB90", Slot = "21")]
public override void HearCheck()
[Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000638 RID: 1592 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000638")]
[Address(RVA = "0x169ACA0", Offset = "0x16994A0", VA = "0x18169ACA0", Slot = "23")]
public override void Damaged()
[Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000639 RID: 1593 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000639")]
[Address(RVA = "0x169ACA0", Offset = "0x16994A0", VA = "0x18169ACA0", Slot = "25")]
public override void DamagedFly()
[Address(RVA = "0x1837BE0", Offset = "0x1836BE0", VA = "0x181837BE0", Slot = "20")]
public override void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600063A RID: 1594 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600063A")]
[Address(RVA = "0x169ACA0", Offset = "0x16994A0", VA = "0x18169ACA0", Slot = "24")]
[Address(RVA = "0x1837A50", Offset = "0x1836A50", VA = "0x181837A50", Slot = "21")]
public override void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600063B RID: 1595 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600063B")]
[Address(RVA = "0x1835B60", Offset = "0x1834B60", VA = "0x181835B60", Slot = "23")]
public override void Damaged()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600063C RID: 1596 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600063C")]
[Address(RVA = "0x1835B60", Offset = "0x1834B60", VA = "0x181835B60", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600063D RID: 1597 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600063D")]
[Address(RVA = "0x1835B60", Offset = "0x1834B60", VA = "0x181835B60", Slot = "24")]
public override void DamagedDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600063B RID: 1595 RVA: 0x0000F200 File Offset: 0x0000D400
[Token(Token = "0x600063B")]
[Address(RVA = "0x169ACF0", Offset = "0x16994F0", VA = "0x18169ACF0", Slot = "27")]
// Token: 0x0600063E RID: 1598 RVA: 0x0000E954 File Offset: 0x0000CB54
[Token(Token = "0x600063E")]
[Address(RVA = "0x1835BB0", Offset = "0x1834BB0", VA = "0x181835BB0", Slot = "27")]
public override void Death()
{
int num = 0;
@@ -214,9 +214,9 @@ public class AI_SpecterArmorGirl04 : AI_NPC
this.g_Effect.Death();
}
// Token: 0x0600063C RID: 1596 RVA: 0x0000F258 File Offset: 0x0000D458
[Token(Token = "0x600063C")]
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
// Token: 0x0600063F RID: 1599 RVA: 0x0000E9AC File Offset: 0x0000CBAC
[Token(Token = "0x600063F")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -235,25 +235,25 @@ public class AI_SpecterArmorGirl04 : AI_NPC
this.EndStatus((AI_NPC.AIStatus)num4);
}
// Token: 0x0600063D RID: 1597 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600063D")]
[Address(RVA = "0x169C6B0", Offset = "0x169AEB0", VA = "0x18169C6B0", Slot = "22")]
// Token: 0x06000640 RID: 1600 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000640")]
[Address(RVA = "0x1837570", Offset = "0x1836570", VA = "0x181837570", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600063E RID: 1598 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600063E")]
[Address(RVA = "0x169DF30", Offset = "0x169C730", VA = "0x18169DF30")]
// Token: 0x06000641 RID: 1601 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000641")]
[Address(RVA = "0x1838E50", Offset = "0x1837E50", VA = "0x181838E50")]
protected void InitFightingType(AI_SpecterArmorGirl04.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600063F RID: 1599 RVA: 0x0000F2A8 File Offset: 0x0000D4A8
[Token(Token = "0x600063F")]
[Address(RVA = "0x169AEC0", Offset = "0x16996C0", VA = "0x18169AEC0")]
// Token: 0x06000642 RID: 1602 RVA: 0x0000E9FC File Offset: 0x0000CBFC
[Token(Token = "0x6000642")]
[Address(RVA = "0x1835D80", Offset = "0x1834D80", VA = "0x181835D80")]
private void FightAttackSelect()
{
int num = UnityEngine.Random.Range(0, 3);
@@ -268,89 +268,89 @@ public class AI_SpecterArmorGirl04 : AI_NPC
this.g_fAttackRadiusMin = 4.5f;
}
// Token: 0x06000640 RID: 1600 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000640")]
[Address(RVA = "0x169B320", Offset = "0x1699B20", VA = "0x18169B320")]
private void FightReadyBattle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000641 RID: 1601 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000641")]
[Address(RVA = "0x169BD70", Offset = "0x169A570", VA = "0x18169BD70")]
private void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000642 RID: 1602 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000642")]
[Address(RVA = "0x169B190", Offset = "0x1699990", VA = "0x18169B190")]
private void FightPlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000643 RID: 1603 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000643")]
[Address(RVA = "0x169B0C0", Offset = "0x16998C0", VA = "0x18169B0C0")]
private void FightAttack()
[Address(RVA = "0x18361E0", Offset = "0x18351E0", VA = "0x1818361E0")]
private void FightReadyBattle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000644 RID: 1604 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000644")]
[Address(RVA = "0x169ADF0", Offset = "0x16995F0", VA = "0x18169ADF0")]
private void FightAttack02()
[Address(RVA = "0x1836C30", Offset = "0x1835C30", VA = "0x181836C30")]
private void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000645 RID: 1605 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000645")]
[Address(RVA = "0x169B4F0", Offset = "0x1699CF0", VA = "0x18169B4F0")]
private void FightSkill02Ready()
[Address(RVA = "0x1836050", Offset = "0x1835050", VA = "0x181836050")]
private void FightPlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000646 RID: 1606 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000646")]
[Address(RVA = "0x169B7A0", Offset = "0x1699FA0", VA = "0x18169B7A0")]
private void FightSkill02()
[Address(RVA = "0x1835F80", Offset = "0x1834F80", VA = "0x181835F80")]
private void FightAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000647 RID: 1607 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000647")]
[Address(RVA = "0x169B4A0", Offset = "0x1699CA0", VA = "0x18169B4A0")]
private void FightSkill02End()
[Address(RVA = "0x1835CB0", Offset = "0x1834CB0", VA = "0x181835CB0")]
private void FightAttack02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000648 RID: 1608 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000648")]
[Address(RVA = "0x169CEE0", Offset = "0x169B6E0", VA = "0x18169CEE0", Slot = "33")]
public override void Hit(AttackData Data)
[Address(RVA = "0x18363B0", Offset = "0x18353B0", VA = "0x1818363B0")]
private void FightSkill02Ready()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000649 RID: 1609 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000649")]
[Address(RVA = "0x169F110", Offset = "0x169D910", VA = "0x18169F110", Slot = "34")]
[Address(RVA = "0x1836660", Offset = "0x1835660", VA = "0x181836660")]
private void FightSkill02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600064A RID: 1610 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600064A")]
[Address(RVA = "0x1836360", Offset = "0x1835360", VA = "0x181836360")]
private void FightSkill02End()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600064B RID: 1611 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600064B")]
[Address(RVA = "0x1837DA0", Offset = "0x1836DA0", VA = "0x181837DA0", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600064C RID: 1612 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600064C")]
[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600064A RID: 1610 RVA: 0x0000F3C0 File Offset: 0x0000D5C0
[Token(Token = "0x600064A")]
[Address(RVA = "0x169F230", Offset = "0x169DA30", VA = "0x18169F230", Slot = "30")]
// Token: 0x0600064D RID: 1613 RVA: 0x0000EB14 File Offset: 0x0000CD14
[Token(Token = "0x600064D")]
[Address(RVA = "0x183A160", Offset = "0x1839160", VA = "0x18183A160", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -359,17 +359,17 @@ public class AI_SpecterArmorGirl04 : AI_NPC
base.CompleteDisposed();
}
// Token: 0x0600064B RID: 1611 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600064B")]
[Address(RVA = "0x169AB40", Offset = "0x1699340", VA = "0x18169AB40", Slot = "31")]
// Token: 0x0600064E RID: 1614 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600064E")]
[Address(RVA = "0x1835A00", Offset = "0x1834A00", VA = "0x181835A00", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600064C RID: 1612 RVA: 0x0000F3E8 File Offset: 0x0000D5E8
[Token(Token = "0x600064C")]
[Address(RVA = "0x169F1D0", Offset = "0x169D9D0", VA = "0x18169F1D0", Slot = "32")]
// Token: 0x0600064F RID: 1615 RVA: 0x0000EB3C File Offset: 0x0000CD3C
[Token(Token = "0x600064F")]
[Address(RVA = "0x183A100", Offset = "0x1839100", VA = "0x18183A100", Slot = "32")]
public override void Remove()
{
int num = 0;
@@ -383,159 +383,159 @@ public class AI_SpecterArmorGirl04 : AI_NPC
g_This.SetActive(num3 != 0);
}
// Token: 0x0600064D RID: 1613 RVA: 0x0000F434 File Offset: 0x0000D634
[Token(Token = "0x600064D")]
[Address(RVA = "0x169F330", Offset = "0x169DB30", VA = "0x18169F330", Slot = "35")]
// Token: 0x06000650 RID: 1616 RVA: 0x0000EB88 File Offset: 0x0000CD88
[Token(Token = "0x6000650")]
[Address(RVA = "0x183A260", Offset = "0x1839260", VA = "0x18183A260", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x0600064E RID: 1614 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600064E")]
[Address(RVA = "0x169F280", Offset = "0x169DA80", VA = "0x18169F280", Slot = "36")]
// Token: 0x06000651 RID: 1617 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000651")]
[Address(RVA = "0x183A1B0", Offset = "0x18391B0", VA = "0x18183A1B0", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600064F RID: 1615 RVA: 0x0000F45C File Offset: 0x0000D65C
[Token(Token = "0x600064F")]
[Address(RVA = "0x169FA00", Offset = "0x169E200", VA = "0x18169FA00")]
// Token: 0x06000652 RID: 1618 RVA: 0x0000EBB0 File Offset: 0x0000CDB0
[Token(Token = "0x6000652")]
[Address(RVA = "0x183A930", Offset = "0x1839930", VA = "0x18183A930")]
public AI_SpecterArmorGirl04()
{
}
// Token: 0x0400074C RID: 1868
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x400074C")]
// Token: 0x04000769 RID: 1897
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000769")]
private SpecterArmorGirl04EffectPlay g_Effect;
// Token: 0x0400074D RID: 1869
[Token(Token = "0x400074D")]
// Token: 0x0400076A RID: 1898
[Token(Token = "0x400076A")]
private const float g_fAttackRadius = 3f;
// Token: 0x0400074E RID: 1870
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x400074E")]
// Token: 0x0400076B RID: 1899
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400076B")]
private float g_fAttackRadiusMin;
// Token: 0x0400074F RID: 1871
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x400074F")]
// Token: 0x0400076C RID: 1900
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x400076C")]
private float g_fAttackRadiusMax;
// Token: 0x04000750 RID: 1872
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000750")]
// Token: 0x0400076D RID: 1901
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x400076D")]
private float g_fAniMoveSpeed;
// Token: 0x04000751 RID: 1873
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x4000751")]
// Token: 0x0400076E RID: 1902
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x400076E")]
private float g_fAniMoveAngle;
// Token: 0x04000752 RID: 1874
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x4000752")]
// Token: 0x0400076F RID: 1903
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x400076F")]
private Vector3 g_v3PreForward;
// Token: 0x04000753 RID: 1875
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x4000753")]
// Token: 0x04000770 RID: 1904
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x4000770")]
private AI_SpecterArmorGirl04.AIFighting g_Fightting = (AI_SpecterArmorGirl04.AIFighting)((ulong)2L);
// Token: 0x04000754 RID: 1876
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x4000754")]
// Token: 0x04000771 RID: 1905
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000771")]
private AI_SpecterArmorGirl04.AIFighting g_AttackType = (AI_SpecterArmorGirl04.AIFighting)((ulong)4L);
// Token: 0x04000755 RID: 1877
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x4000755")]
// Token: 0x04000772 RID: 1906
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x4000772")]
private int g_iBattleWatchType;
// Token: 0x04000756 RID: 1878
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000756")]
// Token: 0x04000773 RID: 1907
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000773")]
private float g_fAniBattleMoveDirection;
// Token: 0x04000757 RID: 1879
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x4000757")]
// Token: 0x04000774 RID: 1908
[FieldOffset(Offset = "0x1B4")]
[Token(Token = "0x4000774")]
private float g_fTrackTime;
// Token: 0x04000758 RID: 1880
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000758")]
// Token: 0x04000775 RID: 1909
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000775")]
private float g_fAttackRotate;
// Token: 0x04000759 RID: 1881
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000759")]
// Token: 0x04000776 RID: 1910
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000776")]
private Shake g_ShakeHead;
// Token: 0x0400075A RID: 1882
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x400075A")]
// Token: 0x04000777 RID: 1911
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000777")]
private Shake g_ShakeBody;
// Token: 0x0400075B RID: 1883
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x400075B")]
// Token: 0x04000778 RID: 1912
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000778")]
private Shake g_ShakeAll;
// Token: 0x0400075C RID: 1884
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x400075C")]
// Token: 0x04000779 RID: 1913
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000779")]
private Shake g_ShakeWeapon;
// Token: 0x02000090 RID: 144
[Token(Token = "0x2000090")]
protected enum AIFighting
{
// Token: 0x0400075E RID: 1886
[Token(Token = "0x400075E")]
// Token: 0x0400077B RID: 1915
[Token(Token = "0x400077B")]
ReadyBattle,
// Token: 0x0400075F RID: 1887
[Token(Token = "0x400075F")]
// Token: 0x0400077C RID: 1916
[Token(Token = "0x400077C")]
WatchFirst,
// Token: 0x04000760 RID: 1888
[Token(Token = "0x4000760")]
// Token: 0x0400077D RID: 1917
[Token(Token = "0x400077D")]
Watch,
// Token: 0x04000761 RID: 1889
[Token(Token = "0x4000761")]
// Token: 0x0400077E RID: 1918
[Token(Token = "0x400077E")]
PlayerDead,
// Token: 0x04000762 RID: 1890
[Token(Token = "0x4000762")]
// Token: 0x0400077F RID: 1919
[Token(Token = "0x400077F")]
Attack01,
// Token: 0x04000763 RID: 1891
[Token(Token = "0x4000763")]
// Token: 0x04000780 RID: 1920
[Token(Token = "0x4000780")]
Attack02,
// Token: 0x04000764 RID: 1892
[Token(Token = "0x4000764")]
// Token: 0x04000781 RID: 1921
[Token(Token = "0x4000781")]
Attack03,
// Token: 0x04000765 RID: 1893
[Token(Token = "0x4000765")]
// Token: 0x04000782 RID: 1922
[Token(Token = "0x4000782")]
Skill01,
// Token: 0x04000766 RID: 1894
[Token(Token = "0x4000766")]
// Token: 0x04000783 RID: 1923
[Token(Token = "0x4000783")]
Skill03,
// Token: 0x04000767 RID: 1895
[Token(Token = "0x4000767")]
// Token: 0x04000784 RID: 1924
[Token(Token = "0x4000784")]
Skill04,
// Token: 0x04000768 RID: 1896
[Token(Token = "0x4000768")]
// Token: 0x04000785 RID: 1925
[Token(Token = "0x4000785")]
Skill02Ready,
// Token: 0x04000769 RID: 1897
[Token(Token = "0x4000769")]
// Token: 0x04000786 RID: 1926
[Token(Token = "0x4000786")]
Skill02,
// Token: 0x0400076A RID: 1898
[Token(Token = "0x400076A")]
// Token: 0x04000787 RID: 1927
[Token(Token = "0x4000787")]
Skill02End,
// Token: 0x0400076B RID: 1899
[Token(Token = "0x400076B")]
// Token: 0x04000788 RID: 1928
[Token(Token = "0x4000788")]
AttackDebut
}
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Token(Token = "0x2000091")]
public class AI_TreasureChestMonster01 : AI_NPC
{
// Token: 0x06000650 RID: 1616 RVA: 0x0000F484 File Offset: 0x0000D684
[Token(Token = "0x6000650")]
[Address(RVA = "0x16A21E0", Offset = "0x16A09E0", VA = "0x1816A21E0", Slot = "4")]
// Token: 0x06000653 RID: 1619 RVA: 0x0000EBD8 File Offset: 0x0000CDD8
[Token(Token = "0x6000653")]
[Address(RVA = "0x183D0F0", Offset = "0x183C0F0", VA = "0x18183D0F0", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
@@ -51,17 +51,17 @@ public class AI_TreasureChestMonster01 : AI_NPC
this.g_bCallMonster = false;
}
// Token: 0x06000651 RID: 1617 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000651")]
[Address(RVA = "0x16A24E0", Offset = "0x16A0CE0", VA = "0x1816A24E0", Slot = "5")]
// Token: 0x06000654 RID: 1620 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000654")]
[Address(RVA = "0x183D3F0", Offset = "0x183C3F0", VA = "0x18183D3F0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000652 RID: 1618 RVA: 0x0000F610 File Offset: 0x0000D810
[Token(Token = "0x6000652")]
[Address(RVA = "0x16A20C0", Offset = "0x16A08C0", VA = "0x1816A20C0", Slot = "6")]
// Token: 0x06000655 RID: 1621 RVA: 0x0000ED64 File Offset: 0x0000CF64
[Token(Token = "0x6000655")]
[Address(RVA = "0x183CFD0", Offset = "0x183BFD0", VA = "0x18183CFD0", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -69,9 +69,9 @@ public class AI_TreasureChestMonster01 : AI_NPC
this.g_ShakeUp.Update();
}
// Token: 0x06000653 RID: 1619 RVA: 0x0000F644 File Offset: 0x0000D844
[Token(Token = "0x6000653")]
[Address(RVA = "0x169FBE0", Offset = "0x169E3E0", VA = "0x18169FBE0")]
// Token: 0x06000656 RID: 1622 RVA: 0x0000ED98 File Offset: 0x0000CF98
[Token(Token = "0x6000656")]
[Address(RVA = "0x183AAD0", Offset = "0x1839AD0", VA = "0x18183AAD0")]
public void EndStatus(AI_NPC.AIStatus Status)
{
if (Status == AI_NPC.AIStatus.Idle)
@@ -81,25 +81,25 @@ public class AI_TreasureChestMonster01 : AI_NPC
}
}
// Token: 0x06000654 RID: 1620 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000654")]
[Address(RVA = "0x16A1B70", Offset = "0x16A0370", VA = "0x1816A1B70", Slot = "38")]
// Token: 0x06000657 RID: 1623 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000657")]
[Address(RVA = "0x183CA60", Offset = "0x183BA60", VA = "0x18183CA60", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000655 RID: 1621 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000655")]
[Address(RVA = "0x16A15A0", Offset = "0x169FDA0", VA = "0x1816A15A0", Slot = "8")]
// Token: 0x06000658 RID: 1624 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000658")]
[Address(RVA = "0x183C490", Offset = "0x183B490", VA = "0x18183C490", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000656 RID: 1622 RVA: 0x0000F668 File Offset: 0x0000D868
[Token(Token = "0x6000656")]
[Address(RVA = "0x16A0A40", Offset = "0x169F240", VA = "0x1816A0A40", Slot = "19")]
// Token: 0x06000659 RID: 1625 RVA: 0x0000EDBC File Offset: 0x0000CFBC
[Token(Token = "0x6000659")]
[Address(RVA = "0x183B930", Offset = "0x183A930", VA = "0x18183B930", Slot = "19")]
public override void GoHome()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -112,9 +112,9 @@ public class AI_TreasureChestMonster01 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000657 RID: 1623 RVA: 0x0000F694 File Offset: 0x0000D894
[Token(Token = "0x6000657")]
[Address(RVA = "0x169FB40", Offset = "0x169E340", VA = "0x18169FB40", Slot = "23")]
// Token: 0x0600065A RID: 1626 RVA: 0x0000EDE8 File Offset: 0x0000CFE8
[Token(Token = "0x600065A")]
[Address(RVA = "0x15B0200", Offset = "0x15AF200", VA = "0x1815B0200", Slot = "23")]
public override void Damaged()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -127,9 +127,9 @@ public class AI_TreasureChestMonster01 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000658 RID: 1624 RVA: 0x0000F6C0 File Offset: 0x0000D8C0
[Token(Token = "0x6000658")]
[Address(RVA = "0x169FB40", Offset = "0x169E340", VA = "0x18169FB40", Slot = "25")]
// Token: 0x0600065B RID: 1627 RVA: 0x0000EE14 File Offset: 0x0000D014
[Token(Token = "0x600065B")]
[Address(RVA = "0x15B0200", Offset = "0x15AF200", VA = "0x1815B0200", Slot = "25")]
public override void DamagedFly()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -142,9 +142,9 @@ public class AI_TreasureChestMonster01 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000659 RID: 1625 RVA: 0x0000F6EC File Offset: 0x0000D8EC
[Token(Token = "0x6000659")]
[Address(RVA = "0x169FB80", Offset = "0x169E380", VA = "0x18169FB80", Slot = "27")]
// Token: 0x0600065C RID: 1628 RVA: 0x0000EE40 File Offset: 0x0000D040
[Token(Token = "0x600065C")]
[Address(RVA = "0x183AA70", Offset = "0x1839A70", VA = "0x18183AA70", Slot = "27")]
public override void Death()
{
base..ctor();
@@ -158,9 +158,9 @@ public class AI_TreasureChestMonster01 : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600065A RID: 1626 RVA: 0x0000F71C File Offset: 0x0000D91C
[Token(Token = "0x600065A")]
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
// Token: 0x0600065D RID: 1629 RVA: 0x0000EE70 File Offset: 0x0000D070
[Token(Token = "0x600065D")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -177,73 +177,73 @@ public class AI_TreasureChestMonster01 : AI_NPC
base..ctor();
}
// Token: 0x0600065B RID: 1627 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600065B")]
[Address(RVA = "0x16A0590", Offset = "0x169ED90", VA = "0x1816A0590", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600065C RID: 1628 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600065C")]
[Address(RVA = "0x16A16E0", Offset = "0x169FEE0", VA = "0x1816A16E0")]
private void InitFightingType(AI_TreasureChestMonster01.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600065D RID: 1629 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600065D")]
[Address(RVA = "0x16A0100", Offset = "0x169E900", VA = "0x1816A0100")]
private void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600065E RID: 1630 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600065E")]
[Address(RVA = "0x169FC10", Offset = "0x169E410", VA = "0x18169FC10")]
private void FightAttack01()
[Address(RVA = "0x183B480", Offset = "0x183A480", VA = "0x18183B480", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600065F RID: 1631 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600065F")]
[Address(RVA = "0x169FDE0", Offset = "0x169E5E0", VA = "0x18169FDE0")]
private void FightAttack02()
[Address(RVA = "0x183C5D0", Offset = "0x183B5D0", VA = "0x18183C5D0")]
private void InitFightingType(AI_TreasureChestMonster01.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000660 RID: 1632 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000660")]
[Address(RVA = "0x16A0090", Offset = "0x169E890", VA = "0x1816A0090")]
private void FightMagic01Ready()
[Address(RVA = "0x183AFF0", Offset = "0x1839FF0", VA = "0x18183AFF0")]
private void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000661 RID: 1633 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000661")]
[Address(RVA = "0x169FFF0", Offset = "0x169E7F0", VA = "0x18169FFF0")]
private void FightMagic01Fire()
[Address(RVA = "0x183AB00", Offset = "0x1839B00", VA = "0x18183AB00")]
private void FightAttack01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000662 RID: 1634 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000662")]
[Address(RVA = "0x16A0A80", Offset = "0x169F280", VA = "0x1816A0A80", Slot = "33")]
[Address(RVA = "0x183ACD0", Offset = "0x1839CD0", VA = "0x18183ACD0")]
private void FightAttack02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000663 RID: 1635 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000663")]
[Address(RVA = "0x183AF80", Offset = "0x1839F80", VA = "0x18183AF80")]
private void FightMagic01Ready()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000664 RID: 1636 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000664")]
[Address(RVA = "0x183AEE0", Offset = "0x1839EE0", VA = "0x18183AEE0")]
private void FightMagic01Fire()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000665 RID: 1637 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000665")]
[Address(RVA = "0x183B970", Offset = "0x183A970", VA = "0x18183B970", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000663 RID: 1635 RVA: 0x0000F760 File Offset: 0x0000D960
[Token(Token = "0x6000663")]
[Address(RVA = "0x16A2170", Offset = "0x16A0970", VA = "0x1816A2170", Slot = "30")]
// Token: 0x06000666 RID: 1638 RVA: 0x0000EEB4 File Offset: 0x0000D0B4
[Token(Token = "0x6000666")]
[Address(RVA = "0x183D080", Offset = "0x183C080", VA = "0x18183D080", Slot = "30")]
public override void Resurrection()
{
base.Resurrection();
@@ -251,17 +251,17 @@ public class AI_TreasureChestMonster01 : AI_NPC
bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
}
// Token: 0x06000664 RID: 1636 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000664")]
[Address(RVA = "0x169FA20", Offset = "0x169E220", VA = "0x18169FA20", Slot = "31")]
// Token: 0x06000667 RID: 1639 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000667")]
[Address(RVA = "0x183A950", Offset = "0x1839950", VA = "0x18183A950", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000665 RID: 1637 RVA: 0x0000F784 File Offset: 0x0000D984
[Token(Token = "0x6000665")]
[Address(RVA = "0x16A2110", Offset = "0x16A0910", VA = "0x1816A2110", Slot = "32")]
// Token: 0x06000668 RID: 1640 RVA: 0x0000EED8 File Offset: 0x0000D0D8
[Token(Token = "0x6000668")]
[Address(RVA = "0x183D020", Offset = "0x183C020", VA = "0x18183D020", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -274,132 +274,132 @@ public class AI_TreasureChestMonster01 : AI_NPC
g_This.SetActive(num2 != 0);
}
// Token: 0x06000666 RID: 1638 RVA: 0x0000F7C8 File Offset: 0x0000D9C8
[Token(Token = "0x6000666")]
[Address(RVA = "0x16A21A0", Offset = "0x16A09A0", VA = "0x1816A21A0", Slot = "35")]
// Token: 0x06000669 RID: 1641 RVA: 0x0000EF1C File Offset: 0x0000D11C
[Token(Token = "0x6000669")]
[Address(RVA = "0x183D0B0", Offset = "0x183C0B0", VA = "0x18183D0B0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
}
// Token: 0x06000667 RID: 1639 RVA: 0x0000F7F0 File Offset: 0x0000D9F0
[Token(Token = "0x6000667")]
[Address(RVA = "0x16A2700", Offset = "0x16A0F00", VA = "0x1816A2700")]
// Token: 0x0600066A RID: 1642 RVA: 0x0000EF44 File Offset: 0x0000D144
[Token(Token = "0x600066A")]
[Address(RVA = "0x183D610", Offset = "0x183C610", VA = "0x18183D610")]
public AI_TreasureChestMonster01()
{
}
// Token: 0x0400076C RID: 1900
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x400076C")]
// Token: 0x04000789 RID: 1929
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000789")]
private TreasureChestMonster01EffectPlay g_Effect;
// Token: 0x0400076D RID: 1901
[Token(Token = "0x400076D")]
// Token: 0x0400078A RID: 1930
[Token(Token = "0x400078A")]
private const float g_fAttack01Radius = 3f;
// Token: 0x0400076E RID: 1902
[Token(Token = "0x400076E")]
// Token: 0x0400078B RID: 1931
[Token(Token = "0x400078B")]
private const float g_fAttack02Radius = 9f;
// Token: 0x0400076F RID: 1903
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x400076F")]
// Token: 0x0400078C RID: 1932
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400078C")]
private float g_fAttackRadius = 3f;
// Token: 0x04000770 RID: 1904
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x4000770")]
// Token: 0x0400078D RID: 1933
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x400078D")]
protected float g_fAniMoveSpeed;
// Token: 0x04000771 RID: 1905
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000771")]
// Token: 0x0400078E RID: 1934
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x400078E")]
protected float g_fAniMoveAngle;
// Token: 0x04000772 RID: 1906
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x4000772")]
// Token: 0x0400078F RID: 1935
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x400078F")]
protected Vector3 g_v3PreForward;
// Token: 0x04000773 RID: 1907
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4000773")]
// Token: 0x04000790 RID: 1936
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000790")]
private AI_TreasureChestMonster01.AIFighting g_Fightting;
// Token: 0x04000774 RID: 1908
[FieldOffset(Offset = "0x194")]
[Token(Token = "0x4000774")]
// Token: 0x04000791 RID: 1937
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x4000791")]
private AI_TreasureChestMonster01.AIFighting g_NextAttack = (AI_TreasureChestMonster01.AIFighting)((ulong)1L);
// Token: 0x04000775 RID: 1909
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x4000775")]
// Token: 0x04000792 RID: 1938
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000792")]
private float g_fAttackMoveTime;
// Token: 0x04000776 RID: 1910
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x4000776")]
// Token: 0x04000793 RID: 1939
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x4000793")]
private float g_fAttackRotateTime;
// Token: 0x04000777 RID: 1911
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x4000777")]
// Token: 0x04000794 RID: 1940
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000794")]
private float g_fTyrantsTime;
// Token: 0x04000778 RID: 1912
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x4000778")]
// Token: 0x04000795 RID: 1941
[FieldOffset(Offset = "0x1B4")]
[Token(Token = "0x4000795")]
private float g_fAttackTime;
// Token: 0x04000779 RID: 1913
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000779")]
// Token: 0x04000796 RID: 1942
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x4000796")]
private float g_fTrackTime;
// Token: 0x0400077A RID: 1914
[Token(Token = "0x400077A")]
// Token: 0x04000797 RID: 1943
[Token(Token = "0x4000797")]
private const float g_fGoHomeTime = 3f;
// Token: 0x0400077B RID: 1915
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x400077B")]
// Token: 0x04000798 RID: 1944
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000798")]
private Shake g_ShakeHead;
// Token: 0x0400077C RID: 1916
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x400077C")]
// Token: 0x04000799 RID: 1945
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000799")]
private Shake g_ShakeButton;
// Token: 0x0400077D RID: 1917
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x400077D")]
// Token: 0x0400079A RID: 1946
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x400079A")]
private Shake g_ShakeUp;
// Token: 0x0400077E RID: 1918
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x400077E")]
// Token: 0x0400079B RID: 1947
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x400079B")]
private bool g_bCallMonster;
// Token: 0x02000092 RID: 146
[Token(Token = "0x2000092")]
private enum AIFighting
{
// Token: 0x04000780 RID: 1920
[Token(Token = "0x4000780")]
// Token: 0x0400079D RID: 1949
[Token(Token = "0x400079D")]
Watch,
// Token: 0x04000781 RID: 1921
[Token(Token = "0x4000781")]
// Token: 0x0400079E RID: 1950
[Token(Token = "0x400079E")]
Attack01,
// Token: 0x04000782 RID: 1922
[Token(Token = "0x4000782")]
// Token: 0x0400079F RID: 1951
[Token(Token = "0x400079F")]
Attack02,
// Token: 0x04000783 RID: 1923
[Token(Token = "0x4000783")]
// Token: 0x040007A0 RID: 1952
[Token(Token = "0x40007A0")]
Magic01Ready,
// Token: 0x04000784 RID: 1924
[Token(Token = "0x4000784")]
// Token: 0x040007A1 RID: 1953
[Token(Token = "0x40007A1")]
Magic01Fire
}
}

View File

@@ -1,4 +1,5 @@
using System;
using System.Xml.Schema;
using Cpp2IlInjected;
using DigitalOpus.MB.Core;
using UnityEngine;
@@ -7,12 +8,14 @@ using UnityEngine;
[Token(Token = "0x2000093")]
public class AI_knight : AI_NPC
{
// Token: 0x06000668 RID: 1640 RVA: 0x0000F818 File Offset: 0x0000DA18
[Token(Token = "0x6000668")]
[Address(RVA = "0x16A7BD0", Offset = "0x16A63D0", VA = "0x1816A7BD0", Slot = "4")]
// Token: 0x0600066B RID: 1643 RVA: 0x0000EF6C File Offset: 0x0000D16C
[Token(Token = "0x600066B")]
[Address(RVA = "0x1842B10", Offset = "0x1841B10", VA = "0x181842B10", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
CharacterController controller = this.g_Move.controller;
this.g_CC = controller;
knightEffectPlay component = This.GetComponent<knightEffectPlay>();
this.g_Effect = component;
knightEffectPlay knightEffectPlay = this.g_Effect;
@@ -113,17 +116,17 @@ public class AI_knight : AI_NPC
shake22.Start(transform11, num11 != 0);
}
// Token: 0x06000669 RID: 1641 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000669")]
[Address(RVA = "0x16A8320", Offset = "0x16A6B20", VA = "0x1816A8320", Slot = "5")]
// Token: 0x0600066C RID: 1644 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600066C")]
[Address(RVA = "0x1843290", Offset = "0x1842290", VA = "0x181843290", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600066A RID: 1642 RVA: 0x0000FBCC File Offset: 0x0000DDCC
[Token(Token = "0x600066A")]
[Address(RVA = "0x16A7650", Offset = "0x16A5E50", VA = "0x1816A7650", Slot = "6")]
// Token: 0x0600066D RID: 1645 RVA: 0x0000F338 File Offset: 0x0000D538
[Token(Token = "0x600066D")]
[Address(RVA = "0x1842580", Offset = "0x1841580", VA = "0x181842580", Slot = "6")]
public override void LateUpdate()
{
this.g_ShakeHead.Update();
@@ -139,33 +142,33 @@ public class AI_knight : AI_NPC
this.g_ShakeAll.Update();
}
// Token: 0x0600066B RID: 1643 RVA: 0x0000FC58 File Offset: 0x0000DE58
[Token(Token = "0x600066B")]
[Address(RVA = "0x16A2990", Offset = "0x16A1190", VA = "0x1816A2990")]
// Token: 0x0600066E RID: 1646 RVA: 0x0000F3C4 File Offset: 0x0000D5C4
[Token(Token = "0x600066E")]
[Address(RVA = "0x183D8A0", Offset = "0x183C8A0", VA = "0x18183D8A0")]
public void EndStatus(AI_NPC.AIStatus Status)
{
this.g_Move.gravity = 15f;
}
// Token: 0x0600066C RID: 1644 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600066C")]
[Address(RVA = "0x16A6D80", Offset = "0x16A5580", VA = "0x1816A6D80", Slot = "38")]
// Token: 0x0600066F RID: 1647 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600066F")]
[Address(RVA = "0x1841C90", Offset = "0x1840C90", VA = "0x181841C90", Slot = "38")]
public virtual void InitStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600066D RID: 1645 RVA: 0x0000FC7C File Offset: 0x0000DE7C
[Token(Token = "0x600066D")]
[Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830", Slot = "7")]
// Token: 0x06000670 RID: 1648 RVA: 0x0000F3E8 File Offset: 0x0000D5E8
[Token(Token = "0x6000670")]
[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0", Slot = "7")]
public override void Special()
{
base..ctor();
}
// Token: 0x0600066E RID: 1646 RVA: 0x0000FC90 File Offset: 0x0000DE90
[Token(Token = "0x600066E")]
[Address(RVA = "0x16A5050", Offset = "0x16A3850", VA = "0x1816A5050", Slot = "26")]
// Token: 0x06000671 RID: 1649 RVA: 0x0000F3FC File Offset: 0x0000D5FC
[Token(Token = "0x6000671")]
[Address(RVA = "0x183FF10", Offset = "0x183EF10", VA = "0x18183FF10", Slot = "26")]
public override void GetUp()
{
base..ctor();
@@ -179,73 +182,73 @@ public class AI_knight : AI_NPC
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x0600066F RID: 1647 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600066F")]
[Address(RVA = "0x169F370", Offset = "0x169DB70", VA = "0x18169F370", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000670 RID: 1648 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000670")]
[Address(RVA = "0x169EE70", Offset = "0x169D670", VA = "0x18169EE70", Slot = "10")]
public override void Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000671 RID: 1649 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000671")]
[Address(RVA = "0x169DED0", Offset = "0x169C6D0", VA = "0x18169DED0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000672 RID: 1650 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000672")]
[Address(RVA = "0x16A7750", Offset = "0x16A5F50", VA = "0x1816A7750", Slot = "11")]
public override void Patrol()
[Address(RVA = "0x183A2A0", Offset = "0x18392A0", VA = "0x18183A2A0", Slot = "9")]
public override void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000673 RID: 1651 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000673")]
[Address(RVA = "0x169CA60", Offset = "0x169B260", VA = "0x18169CA60", Slot = "19")]
public override void GoHome()
[Address(RVA = "0x1839D90", Offset = "0x1838D90", VA = "0x181839D90", Slot = "10")]
public override void Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000674 RID: 1652 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000674")]
[Address(RVA = "0x169A9F0", Offset = "0x16991F0", VA = "0x18169A9F0", Slot = "12")]
public override void Confirming()
[Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")]
public override void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000675 RID: 1653 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000675")]
[Address(RVA = "0x169EF40", Offset = "0x169D740", VA = "0x18169EF40", Slot = "16")]
public override void LookFor()
[Address(RVA = "0x1842680", Offset = "0x1841680", VA = "0x181842680", Slot = "11")]
public override void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000676 RID: 1654 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000676")]
[Address(RVA = "0x169ACA0", Offset = "0x16994A0", VA = "0x18169ACA0", Slot = "25")]
[Address(RVA = "0x1837920", Offset = "0x1836920", VA = "0x181837920", Slot = "19")]
public override void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000677 RID: 1655 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000677")]
[Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")]
public override void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000678 RID: 1656 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000678")]
[Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")]
public override void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000679 RID: 1657 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000679")]
[Address(RVA = "0x1835B60", Offset = "0x1834B60", VA = "0x181835B60", Slot = "25")]
public override void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000677 RID: 1655 RVA: 0x0000FCC0 File Offset: 0x0000DEC0
[Token(Token = "0x6000677")]
[Address(RVA = "0x16A28F0", Offset = "0x16A10F0", VA = "0x1816A28F0", Slot = "27")]
// Token: 0x0600067A RID: 1658 RVA: 0x0000F42C File Offset: 0x0000D62C
[Token(Token = "0x600067A")]
[Address(RVA = "0x183D800", Offset = "0x183C800", VA = "0x18183D800", Slot = "27")]
public override void Death()
{
base..ctor();
@@ -265,9 +268,9 @@ public class AI_knight : AI_NPC
this.g_Effect.Death();
}
// Token: 0x06000678 RID: 1656 RVA: 0x0000FD14 File Offset: 0x0000DF14
[Token(Token = "0x6000678")]
[Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")]
// Token: 0x0600067B RID: 1659 RVA: 0x0000F480 File Offset: 0x0000D680
[Token(Token = "0x600067B")]
[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
public override void Destroy()
{
float g_fWaitTime = this.g_fWaitTime;
@@ -284,26 +287,26 @@ public class AI_knight : AI_NPC
base..ctor();
}
// Token: 0x06000679 RID: 1657 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000679")]
[Address(RVA = "0x16A48D0", Offset = "0x16A30D0", VA = "0x1816A48D0", Slot = "22")]
// Token: 0x0600067C RID: 1660 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600067C")]
[Address(RVA = "0x183F8E0", Offset = "0x183E8E0", VA = "0x18183F8E0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600067A RID: 1658 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600067A")]
[Address(RVA = "0x16A5E00", Offset = "0x16A4600", VA = "0x1816A5E00")]
protected void InitFightingType(AI_knight.AIFighting Type)
// Token: 0x0600067D RID: 1661 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600067D")]
[Address(RVA = "0x1840D20", Offset = "0x183FD20", VA = "0x181840D20", Slot = "39")]
protected virtual void InitFightingType(AI_knight.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600067B RID: 1659 RVA: 0x0000FD58 File Offset: 0x0000DF58
[Token(Token = "0x600067B")]
[Address(RVA = "0x16A38E0", Offset = "0x16A20E0", VA = "0x1816A38E0")]
private void FightAttackSelect()
// Token: 0x0600067E RID: 1662 RVA: 0x0000F4C4 File Offset: 0x0000D6C4
[Token(Token = "0x600067E")]
[Address(RVA = "0x183E870", Offset = "0x183D870", VA = "0x18183E870", Slot = "40")]
protected virtual void FightAttackSelect()
{
float num = UnityEngine.Random.Range((float)0, 1f);
this.g_AttackType = (AI_knight.AIFighting)((ulong)15L);
@@ -311,121 +314,121 @@ public class AI_knight : AI_NPC
this.g_fAttackRadiusMin = 1.5f;
}
// Token: 0x0600067C RID: 1660 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600067C")]
[Address(RVA = "0x16A42F0", Offset = "0x16A2AF0", VA = "0x1816A42F0")]
private void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600067D RID: 1661 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600067D")]
[Address(RVA = "0x16A3D30", Offset = "0x16A2530", VA = "0x1816A3D30")]
private void FightDodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600067E RID: 1662 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600067E")]
[Address(RVA = "0x16A3B80", Offset = "0x16A2380", VA = "0x1816A3B80")]
private void FightAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600067F RID: 1663 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600067F")]
[Address(RVA = "0x16A3530", Offset = "0x16A1D30", VA = "0x1816A3530")]
private void FightAttackNoWait()
[Address(RVA = "0x183F2D0", Offset = "0x183E2D0", VA = "0x18183F2D0")]
protected void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000680 RID: 1664 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000680")]
[Address(RVA = "0x16A2CA0", Offset = "0x16A14A0", VA = "0x1816A2CA0")]
private void FightAttack03Jump()
[Address(RVA = "0x183ECF0", Offset = "0x183DCF0", VA = "0x18183ECF0", Slot = "41")]
protected virtual void FightDodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000681 RID: 1665 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000681")]
[Address(RVA = "0x16A29C0", Offset = "0x16A11C0", VA = "0x1816A29C0")]
private void FightAttack03Fall()
[Address(RVA = "0x183EB10", Offset = "0x183DB10", VA = "0x18183EB10")]
protected void FightAttack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000682 RID: 1666 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000682")]
[Address(RVA = "0x16A2F20", Offset = "0x16A1720", VA = "0x1816A2F20")]
private void FightAttack03Land()
[Address(RVA = "0x183E490", Offset = "0x183D490", VA = "0x18183E490")]
protected void FightAttackNoWait()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000683 RID: 1667 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000683")]
[Address(RVA = "0x16A31D0", Offset = "0x16A19D0", VA = "0x1816A31D0")]
private void FightAttackBigJump()
[Address(RVA = "0x183DBC0", Offset = "0x183CBC0", VA = "0x18183DBC0")]
protected void FightAttack03Jump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000684 RID: 1668 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000684")]
[Address(RVA = "0x16A2FF0", Offset = "0x16A17F0", VA = "0x1816A2FF0")]
private void FightAttackBigJumpFall()
[Address(RVA = "0x183D8D0", Offset = "0x183C8D0", VA = "0x18183D8D0")]
protected void FightAttack03Fall()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000685 RID: 1669 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000685")]
[Address(RVA = "0x16A3AE0", Offset = "0x16A22E0", VA = "0x1816A3AE0")]
private void FightAttackSky()
[Address(RVA = "0x183DE50", Offset = "0x183CE50", VA = "0x18183DE50", Slot = "42")]
protected virtual void FightAttack03Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000686 RID: 1670 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000686")]
[Address(RVA = "0x16A39A0", Offset = "0x16A21A0", VA = "0x1816A39A0")]
private void FightAttackSkyFall()
[Address(RVA = "0x183E120", Offset = "0x183D120", VA = "0x18183E120")]
protected void FightAttackBigJump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000687 RID: 1671 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000687")]
[Address(RVA = "0x16A3650", Offset = "0x16A1E50", VA = "0x1816A3650")]
private void FightAttackRun()
[Address(RVA = "0x183DF30", Offset = "0x183CF30", VA = "0x18183DF30")]
protected void FightAttackBigJumpFall()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000688 RID: 1672 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000688")]
[Address(RVA = "0x16A4250", Offset = "0x16A2A50", VA = "0x1816A4250")]
private void FightPlayerDead()
[Address(RVA = "0x183EA60", Offset = "0x183DA60", VA = "0x18183EA60")]
protected void FightAttackSky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000689 RID: 1673 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000689")]
[Address(RVA = "0x16A50B0", Offset = "0x16A38B0", VA = "0x1816A50B0", Slot = "33")]
[Address(RVA = "0x183E930", Offset = "0x183D930", VA = "0x18183E930")]
protected void FightAttackSkyFall()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600068A RID: 1674 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600068A")]
[Address(RVA = "0x183E5D0", Offset = "0x183D5D0", VA = "0x18183E5D0")]
protected void FightAttackRun()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600068B RID: 1675 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600068B")]
[Address(RVA = "0x183F220", Offset = "0x183E220", VA = "0x18183F220")]
protected void FightPlayerDead()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600068C RID: 1676 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600068C")]
[Address(RVA = "0x183FF70", Offset = "0x183EF70", VA = "0x18183FF70", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600068A RID: 1674 RVA: 0x0000FDDC File Offset: 0x0000DFDC
[Token(Token = "0x600068A")]
[Address(RVA = "0x16A7A50", Offset = "0x16A6250", VA = "0x1816A7A50", Slot = "30")]
// Token: 0x0600068D RID: 1677 RVA: 0x0000F548 File Offset: 0x0000D748
[Token(Token = "0x600068D")]
[Address(RVA = "0x1842980", Offset = "0x1841980", VA = "0x181842980", Slot = "30")]
public override void Resurrection()
{
if (!Game.GameSave.flags.stage04Room10Knight)
@@ -439,17 +442,17 @@ public class AI_knight : AI_NPC
}
}
// Token: 0x0600068B RID: 1675 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600068B")]
[Address(RVA = "0x16A2720", Offset = "0x16A0F20", VA = "0x1816A2720", Slot = "31")]
// Token: 0x0600068E RID: 1678 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600068E")]
[Address(RVA = "0x183D630", Offset = "0x183C630", VA = "0x18183D630", Slot = "31")]
public override void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600068C RID: 1676 RVA: 0x0000FE28 File Offset: 0x0000E028
[Token(Token = "0x600068C")]
[Address(RVA = "0x16A79F0", Offset = "0x16A61F0", VA = "0x1816A79F0", Slot = "32")]
// Token: 0x0600068F RID: 1679 RVA: 0x0000F594 File Offset: 0x0000D794
[Token(Token = "0x600068F")]
[Address(RVA = "0x1842920", Offset = "0x1841920", VA = "0x181842920", Slot = "32")]
public override void Remove()
{
base..ctor();
@@ -462,242 +465,256 @@ public class AI_knight : AI_NPC
g_This.SetActive(num2 != 0);
}
// Token: 0x0600068D RID: 1677 RVA: 0x0000FE6C File Offset: 0x0000E06C
[Token(Token = "0x600068D")]
[Address(RVA = "0x16A7B90", Offset = "0x16A6390", VA = "0x1816A7B90", Slot = "35")]
// Token: 0x06000690 RID: 1680 RVA: 0x0000F5D8 File Offset: 0x0000D7D8
[Token(Token = "0x6000690")]
[Address(RVA = "0x1842AC0", Offset = "0x1841AC0", VA = "0x181842AC0", Slot = "35")]
public override void SetTimeScale(float fTimeScale)
{
base.SetTimeScale(fTimeScale);
this.g_Effect.SetTimeScale(fTimeScale);
XmlSchemaType xmlType = this.g_Effect.XmlType;
}
// Token: 0x0600068E RID: 1678 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600068E")]
[Address(RVA = "0x16A7B00", Offset = "0x16A6300", VA = "0x1816A7B00", Slot = "36")]
// Token: 0x06000691 RID: 1681 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000691")]
[Address(RVA = "0x1842A30", Offset = "0x1841A30", VA = "0x181842A30", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600068F RID: 1679 RVA: 0x0000FE94 File Offset: 0x0000E094
[Token(Token = "0x600068F")]
[Address(RVA = "0x16A8540", Offset = "0x16A6D40", VA = "0x1816A8540")]
// Token: 0x06000692 RID: 1682 RVA: 0x0000F600 File Offset: 0x0000D800
[Token(Token = "0x6000692")]
[Address(RVA = "0x18434B0", Offset = "0x18424B0", VA = "0x1818434B0")]
public AI_knight()
{
}
// Token: 0x04000785 RID: 1925
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4000785")]
private knightEffectPlay g_Effect;
// Token: 0x040007A2 RID: 1954
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x40007A2")]
protected knightEffectPlay g_Effect;
// Token: 0x04000786 RID: 1926
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4000786")]
// Token: 0x040007A3 RID: 1955
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x40007A3")]
protected CharacterController g_CC;
// Token: 0x040007A4 RID: 1956
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x40007A4")]
private VoiceKnight g_Voice;
// Token: 0x04000787 RID: 1927
[Token(Token = "0x4000787")]
private const float g_fAttackBaseRadius = 9f;
// Token: 0x040007A5 RID: 1957
[Token(Token = "0x40007A5")]
protected const float g_fAttackBaseRadius = 9f;
// Token: 0x04000788 RID: 1928
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x4000788")]
private float g_fAttackRadiusMin;
// Token: 0x040007A6 RID: 1958
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x40007A6")]
protected float g_fAttackRadiusMin;
// Token: 0x04000789 RID: 1929
[FieldOffset(Offset = "0x184")]
[Token(Token = "0x4000789")]
private float g_fAttackRadiusMax;
// Token: 0x040007A7 RID: 1959
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x40007A7")]
protected float g_fAttackRadiusMax;
// Token: 0x0400078A RID: 1930
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400078A")]
private float g_fAniMoveSpeed;
// Token: 0x040007A8 RID: 1960
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x40007A8")]
protected float g_fAniMoveSpeed;
// Token: 0x0400078B RID: 1931
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x400078B")]
private float g_fAniMoveAngle;
// Token: 0x040007A9 RID: 1961
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x40007A9")]
protected float g_fAniMoveAngle;
// Token: 0x0400078C RID: 1932
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x400078C")]
// Token: 0x040007AA RID: 1962
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x40007AA")]
private Vector3 g_v3PreForward;
// Token: 0x0400078D RID: 1933
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x400078D")]
private AI_knight.AIFighting g_Fightting = (AI_knight.AIFighting)((ulong)1L);
// Token: 0x040007AB RID: 1963
[FieldOffset(Offset = "0x1B4")]
[Token(Token = "0x40007AB")]
protected AI_knight.AIFighting g_Fightting = (AI_knight.AIFighting)((ulong)1L);
// Token: 0x0400078E RID: 1934
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x400078E")]
private AI_knight.AIFighting g_AttackType = (AI_knight.AIFighting)((ulong)10L);
// Token: 0x040007AC RID: 1964
[FieldOffset(Offset = "0x1B8")]
[Token(Token = "0x40007AC")]
protected AI_knight.AIFighting g_AttackType = (AI_knight.AIFighting)((ulong)10L);
// Token: 0x0400078F RID: 1935
[FieldOffset(Offset = "0x1A4")]
[Token(Token = "0x400078F")]
private float g_fTrackTime;
// Token: 0x040007AD RID: 1965
[FieldOffset(Offset = "0x1BC")]
[Token(Token = "0x40007AD")]
protected float g_fTrackTime;
// Token: 0x04000790 RID: 1936
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x4000790")]
private float g_fAttackRotate;
// Token: 0x04000791 RID: 1937
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x4000791")]
private float g_fAttackComob;
// Token: 0x04000792 RID: 1938
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4000792")]
private Vector3 g_v3BigJumpLandPoint;
// Token: 0x04000793 RID: 1939
// Token: 0x040007AE RID: 1966
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4000793")]
[Token(Token = "0x40007AE")]
protected float g_fAttackRotate;
// Token: 0x040007AF RID: 1967
[FieldOffset(Offset = "0x1C4")]
[Token(Token = "0x40007AF")]
protected float g_fAttackComob;
// Token: 0x040007B0 RID: 1968
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x40007B0")]
protected Vector3 g_v3BigJumpLandPoint;
// Token: 0x040007B1 RID: 1969
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x40007B1")]
private Shake g_ShakeHead;
// Token: 0x04000794 RID: 1940
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x4000794")]
// Token: 0x040007B2 RID: 1970
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x40007B2")]
private Shake g_ShakeSpine;
// Token: 0x04000795 RID: 1941
[FieldOffset(Offset = "0x1D0")]
[Token(Token = "0x4000795")]
// Token: 0x040007B3 RID: 1971
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x40007B3")]
private Shake g_ShakeUpperArmL;
// Token: 0x04000796 RID: 1942
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000796")]
// Token: 0x040007B4 RID: 1972
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x40007B4")]
private Shake g_ShakeUpperArmR;
// Token: 0x04000797 RID: 1943
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000797")]
// Token: 0x040007B5 RID: 1973
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x40007B5")]
private Shake g_ShakeForearmL;
// Token: 0x04000798 RID: 1944
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000798")]
// Token: 0x040007B6 RID: 1974
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x40007B6")]
private Shake g_ShakeForearmR;
// Token: 0x04000799 RID: 1945
[FieldOffset(Offset = "0x1F0")]
[Token(Token = "0x4000799")]
// Token: 0x040007B7 RID: 1975
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x40007B7")]
private Shake g_ShakeThighL;
// Token: 0x0400079A RID: 1946
[FieldOffset(Offset = "0x1F8")]
[Token(Token = "0x400079A")]
// Token: 0x040007B8 RID: 1976
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x40007B8")]
private Shake g_ShakeThighR;
// Token: 0x0400079B RID: 1947
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x400079B")]
// Token: 0x040007B9 RID: 1977
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x40007B9")]
private Shake g_ShakeCalfL;
// Token: 0x0400079C RID: 1948
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x400079C")]
// Token: 0x040007BA RID: 1978
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x40007BA")]
private Shake g_ShakeCalfR;
// Token: 0x0400079D RID: 1949
[FieldOffset(Offset = "0x210")]
[Token(Token = "0x400079D")]
// Token: 0x040007BB RID: 1979
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x40007BB")]
private Shake g_ShakeAll;
// Token: 0x0400079E RID: 1950
[FieldOffset(Offset = "0x218")]
[Token(Token = "0x400079E")]
private bool g_bDamageFly;
// Token: 0x040007BC RID: 1980
[FieldOffset(Offset = "0x230")]
[Token(Token = "0x40007BC")]
protected bool g_bDamageFly;
// Token: 0x0400079F RID: 1951
[FieldOffset(Offset = "0x21C")]
[Token(Token = "0x400079F")]
private float g_fAttack03JumpAgainProbability;
// Token: 0x040007BD RID: 1981
[FieldOffset(Offset = "0x234")]
[Token(Token = "0x40007BD")]
protected float g_fAttack03JumpAgainProbability;
// Token: 0x02000094 RID: 148
[Token(Token = "0x2000094")]
protected enum AIFighting
{
// Token: 0x040007A1 RID: 1953
[Token(Token = "0x40007A1")]
// Token: 0x040007BF RID: 1983
[Token(Token = "0x40007BF")]
WatchFirst,
// Token: 0x040007A2 RID: 1954
[Token(Token = "0x40007A2")]
// Token: 0x040007C0 RID: 1984
[Token(Token = "0x40007C0")]
Watch,
// Token: 0x040007A3 RID: 1955
[Token(Token = "0x40007A3")]
// Token: 0x040007C1 RID: 1985
[Token(Token = "0x40007C1")]
PlayerDead,
// Token: 0x040007A4 RID: 1956
[Token(Token = "0x40007A4")]
// Token: 0x040007C2 RID: 1986
[Token(Token = "0x40007C2")]
DodgeF,
// Token: 0x040007A5 RID: 1957
[Token(Token = "0x40007A5")]
// Token: 0x040007C3 RID: 1987
[Token(Token = "0x40007C3")]
DodgeL,
// Token: 0x040007A6 RID: 1958
[Token(Token = "0x40007A6")]
// Token: 0x040007C4 RID: 1988
[Token(Token = "0x40007C4")]
DodgeR,
// Token: 0x040007A7 RID: 1959
[Token(Token = "0x40007A7")]
// Token: 0x040007C5 RID: 1989
[Token(Token = "0x40007C5")]
DodgeB,
// Token: 0x040007A8 RID: 1960
[Token(Token = "0x40007A8")]
// Token: 0x040007C6 RID: 1990
[Token(Token = "0x40007C6")]
Attack01_01,
// Token: 0x040007A9 RID: 1961
[Token(Token = "0x40007A9")]
// Token: 0x040007C7 RID: 1991
[Token(Token = "0x40007C7")]
Attack01_02,
// Token: 0x040007AA RID: 1962
[Token(Token = "0x40007AA")]
// Token: 0x040007C8 RID: 1992
[Token(Token = "0x40007C8")]
Attack01_03,
// Token: 0x040007AB RID: 1963
[Token(Token = "0x40007AB")]
// Token: 0x040007C9 RID: 1993
[Token(Token = "0x40007C9")]
Attack02,
// Token: 0x040007AC RID: 1964
[Token(Token = "0x40007AC")]
// Token: 0x040007CA RID: 1994
[Token(Token = "0x40007CA")]
Attack03Jump,
// Token: 0x040007AD RID: 1965
[Token(Token = "0x40007AD")]
// Token: 0x040007CB RID: 1995
[Token(Token = "0x40007CB")]
Attack03JumpAgain,
// Token: 0x040007AE RID: 1966
[Token(Token = "0x40007AE")]
// Token: 0x040007CC RID: 1996
[Token(Token = "0x40007CC")]
Attack03Fall,
// Token: 0x040007AF RID: 1967
[Token(Token = "0x40007AF")]
// Token: 0x040007CD RID: 1997
[Token(Token = "0x40007CD")]
Attack03Land,
// Token: 0x040007B0 RID: 1968
[Token(Token = "0x40007B0")]
// Token: 0x040007CE RID: 1998
[Token(Token = "0x40007CE")]
Attack04,
// Token: 0x040007B1 RID: 1969
[Token(Token = "0x40007B1")]
// Token: 0x040007CF RID: 1999
[Token(Token = "0x40007CF")]
AttackBigJump,
// Token: 0x040007B2 RID: 1970
[Token(Token = "0x40007B2")]
// Token: 0x040007D0 RID: 2000
[Token(Token = "0x40007D0")]
AttackBigJumpFall,
// Token: 0x040007B3 RID: 1971
[Token(Token = "0x40007B3")]
// Token: 0x040007D1 RID: 2001
[Token(Token = "0x40007D1")]
AttackBigJumpLand,
// Token: 0x040007B4 RID: 1972
[Token(Token = "0x40007B4")]
// Token: 0x040007D2 RID: 2002
[Token(Token = "0x40007D2")]
AttackSky,
// Token: 0x040007B5 RID: 1973
[Token(Token = "0x40007B5")]
// Token: 0x040007D3 RID: 2003
[Token(Token = "0x40007D3")]
AttackSkyFall,
// Token: 0x040007B6 RID: 1974
[Token(Token = "0x40007B6")]
// Token: 0x040007D4 RID: 2004
[Token(Token = "0x40007D4")]
AttackSkyLand,
// Token: 0x040007B7 RID: 1975
[Token(Token = "0x40007B7")]
// Token: 0x040007D5 RID: 2005
[Token(Token = "0x40007D5")]
AttackRun,
// Token: 0x040007B8 RID: 1976
[Token(Token = "0x40007B8")]
// Token: 0x040007D6 RID: 2006
[Token(Token = "0x40007D6")]
AttackRunEnd,
// Token: 0x040007B9 RID: 1977
[Token(Token = "0x40007B9")]
AttackDodge
// Token: 0x040007D7 RID: 2007
[Token(Token = "0x40007D7")]
AttackDodge,
// Token: 0x040007D8 RID: 2008
[Token(Token = "0x40007D8")]
BR_AttackDodgeTo02,
// Token: 0x040007D9 RID: 2009
[Token(Token = "0x40007D9")]
BR_Attack02BackJump,
// Token: 0x040007DA RID: 2010
[Token(Token = "0x40007DA")]
BR_Attack03Combo
}
}

View File

@@ -3,235 +3,235 @@ using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000AE RID: 174
[Token(Token = "0x20000AE")]
// Token: 0x020000C4 RID: 196
[Token(Token = "0x20000C4")]
public class Absorb : MonoBehaviour
{
// Token: 0x17000037 RID: 55
// (get) Token: 0x060007B4 RID: 1972 RVA: 0x00011D38 File Offset: 0x0000FF38
// (get) Token: 0x0600085C RID: 2140 RVA: 0x000123FC File Offset: 0x000105FC
[Token(Token = "0x17000037")]
private GameSave GameSave
{
[Token(Token = "0x60007B4")]
[Address(RVA = "0x16AAEA0", Offset = "0x16A96A0", VA = "0x1816AAEA0")]
[Token(Token = "0x600085C")]
[Address(RVA = "0xDA4450", Offset = "0xDA3450", VA = "0x180DA4450")]
get
{
return Game.GameSave;
}
}
// Token: 0x060007B5 RID: 1973 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007B5")]
[Address(RVA = "0x16A8AE0", Offset = "0x16A72E0", VA = "0x1816A8AE0")]
// Token: 0x0600085D RID: 2141 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600085D")]
[Address(RVA = "0xDA2020", Offset = "0xDA1020", VA = "0x180DA2020")]
public void InitData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007B6 RID: 1974 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007B6")]
[Address(RVA = "0x16A8F10", Offset = "0x16A7710", VA = "0x1816A8F10")]
// Token: 0x0600085E RID: 2142 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600085E")]
[Address(RVA = "0xDA2450", Offset = "0xDA1450", VA = "0x180DA2450")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007B7 RID: 1975 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007B7")]
[Address(RVA = "0x16A8560", Offset = "0x16A6D60", VA = "0x1816A8560")]
// Token: 0x0600085F RID: 2143 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600085F")]
[Address(RVA = "0xDA1AA0", Offset = "0xDA0AA0", VA = "0x180DA1AA0")]
public void Attack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007B8 RID: 1976 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007B8")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
// Token: 0x06000860 RID: 2144 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000860")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
public void SetTimeScale(float fTimeScale)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007B9 RID: 1977 RVA: 0x00011D4C File Offset: 0x0000FF4C
[Token(Token = "0x60007B9")]
[Address(RVA = "0x16AAE50", Offset = "0x16A9650", VA = "0x1816AAE50")]
// Token: 0x06000861 RID: 2145 RVA: 0x00012410 File Offset: 0x00010610
[Token(Token = "0x6000861")]
[Address(RVA = "0xDA4400", Offset = "0xDA3400", VA = "0x180DA4400")]
public Absorb()
{
}
// Token: 0x040008FE RID: 2302
// Token: 0x0400096D RID: 2413
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40008FE")]
[Token(Token = "0x400096D")]
private List<EnemiesManager.EnemyData> enemies;
// Token: 0x040008FF RID: 2303
// Token: 0x0400096E RID: 2414
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40008FF")]
[Token(Token = "0x400096E")]
private AttackData[] g_AD;
// Token: 0x04000900 RID: 2304
// Token: 0x0400096F RID: 2415
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000900")]
[Token(Token = "0x400096F")]
public float g_fDuration = 1.4f;
// Token: 0x04000901 RID: 2305
// Token: 0x04000970 RID: 2416
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000901")]
[Token(Token = "0x4000970")]
public float g_fDurationV2 = 1.5f;
// Token: 0x04000902 RID: 2306
// Token: 0x04000971 RID: 2417
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000902")]
[Token(Token = "0x4000971")]
private float g_fDurationVal;
// Token: 0x04000903 RID: 2307
// Token: 0x04000972 RID: 2418
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4000903")]
[Token(Token = "0x4000972")]
public float g_fIntervals = 0.15f;
// Token: 0x04000904 RID: 2308
// Token: 0x04000973 RID: 2419
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000904")]
[Token(Token = "0x4000973")]
private float g_fIntervalsVal;
// Token: 0x04000905 RID: 2309
// Token: 0x04000974 RID: 2420
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000905")]
[Token(Token = "0x4000974")]
public GameObject EffectLv01Object;
// Token: 0x04000906 RID: 2310
// Token: 0x04000975 RID: 2421
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000906")]
[Token(Token = "0x4000975")]
public GameObject EffectLv03Object;
// Token: 0x04000907 RID: 2311
// Token: 0x04000976 RID: 2422
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000907")]
[Token(Token = "0x4000976")]
public GameObject EffectLv05Object;
// Token: 0x04000908 RID: 2312
// Token: 0x04000977 RID: 2423
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4000908")]
[Token(Token = "0x4000977")]
public GameObject EffectCollisionObject;
// Token: 0x04000909 RID: 2313
// Token: 0x04000978 RID: 2424
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000909")]
[Token(Token = "0x4000978")]
private EffectPool g_EffLv01;
// Token: 0x0400090A RID: 2314
// Token: 0x04000979 RID: 2425
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400090A")]
[Token(Token = "0x4000979")]
private EffectPool g_EffLv03;
// Token: 0x0400090B RID: 2315
// Token: 0x0400097A RID: 2426
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400090B")]
[Token(Token = "0x400097A")]
private EffectPool g_EffLv05;
// Token: 0x0400090C RID: 2316
// Token: 0x0400097B RID: 2427
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400090C")]
[Token(Token = "0x400097B")]
private EffectPool g_EffCollision;
// Token: 0x0400090D RID: 2317
// Token: 0x0400097C RID: 2428
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400090D")]
[Token(Token = "0x400097C")]
public GameObject SEObject;
// Token: 0x0400090E RID: 2318
// Token: 0x0400097D RID: 2429
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400090E")]
[Token(Token = "0x400097D")]
public GameObject SECollisionObject;
// Token: 0x0400090F RID: 2319
// Token: 0x0400097E RID: 2430
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x400090F")]
[Token(Token = "0x400097E")]
private SoundEffect g_SE;
// Token: 0x04000910 RID: 2320
// Token: 0x0400097F RID: 2431
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4000910")]
[Token(Token = "0x400097F")]
private SoundEffectPool g_SEPCollision;
// Token: 0x04000911 RID: 2321
// Token: 0x04000980 RID: 2432
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4000911")]
[Token(Token = "0x4000980")]
private float g_fRadius = 3f;
// Token: 0x04000912 RID: 2322
// Token: 0x04000981 RID: 2433
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4000912")]
[Token(Token = "0x4000981")]
private Transform g_DecalAura;
// Token: 0x04000913 RID: 2323
// Token: 0x04000982 RID: 2434
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x4000913")]
[Token(Token = "0x4000982")]
private Material g_MatDecalAura;
// Token: 0x04000914 RID: 2324
// Token: 0x04000983 RID: 2435
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x4000914")]
[Token(Token = "0x4000983")]
private Color g_OriginalColor;
// Token: 0x04000915 RID: 2325
// Token: 0x04000984 RID: 2436
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x4000915")]
[Token(Token = "0x4000984")]
private Color g_Color;
// Token: 0x04000916 RID: 2326
// Token: 0x04000985 RID: 2437
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x4000916")]
[Token(Token = "0x4000985")]
private float g_fColorSpeed = 5f;
// Token: 0x04000917 RID: 2327
// Token: 0x04000986 RID: 2438
[FieldOffset(Offset = "0xDC")]
[Token(Token = "0x4000917")]
[Token(Token = "0x4000986")]
private float g_fRotateSpeed = 200f;
// Token: 0x04000918 RID: 2328
// Token: 0x04000987 RID: 2439
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x4000918")]
[Token(Token = "0x4000987")]
private float g_fMPTotal;
// Token: 0x04000919 RID: 2329
// Token: 0x04000988 RID: 2440
[FieldOffset(Offset = "0xE4")]
[Token(Token = "0x4000919")]
[Token(Token = "0x4000988")]
private float g_fAchievementMP;
// Token: 0x0400091A RID: 2330
// Token: 0x04000989 RID: 2441
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x400091A")]
[Token(Token = "0x4000989")]
private float g_fCloseTime = 3f;
// Token: 0x0400091B RID: 2331
// Token: 0x0400098A RID: 2442
[FieldOffset(Offset = "0xEC")]
[Token(Token = "0x400091B")]
[Token(Token = "0x400098A")]
private float g_fCloseTimeVal;
// Token: 0x0400091C RID: 2332
[Token(Token = "0x400091C")]
// Token: 0x0400098B RID: 2443
[Token(Token = "0x400098B")]
private const float g_fPushStrength = 9f;
// Token: 0x0400091D RID: 2333
[Token(Token = "0x400091D")]
// Token: 0x0400098C RID: 2444
[Token(Token = "0x400098C")]
private const float g_fPushStrengthFade = 6f;
// Token: 0x0400091E RID: 2334
// Token: 0x0400098D RID: 2445
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x400091E")]
[Token(Token = "0x400098D")]
private float g_fPushStrengthVal;
// Token: 0x0400091F RID: 2335
// Token: 0x0400098E RID: 2446
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x400091F")]
[Token(Token = "0x400098E")]
private List<NPCManage> g_PushEnemy;
// Token: 0x04000920 RID: 2336
[Token(Token = "0x4000920")]
// Token: 0x0400098F RID: 2447
[Token(Token = "0x400098F")]
private const float g_fSuckDistance = 15f;
// Token: 0x04000921 RID: 2337
[Token(Token = "0x4000921")]
// Token: 0x04000990 RID: 2448
[Token(Token = "0x4000990")]
private const float g_fSuckStrength = 1.5f;
}

View File

@@ -2,57 +2,57 @@
using Cpp2IlInjected;
using Newtonsoft.Json;
// Token: 0x0200011B RID: 283
[Token(Token = "0x200011B")]
// Token: 0x02000140 RID: 320
[Token(Token = "0x2000140")]
[Serializable]
public class AchievementData
{
// Token: 0x17000063 RID: 99
// (get) Token: 0x06000EC4 RID: 3780 RVA: 0x000233FC File Offset: 0x000215FC
// (get) Token: 0x06000FE7 RID: 4071 RVA: 0x00024C64 File Offset: 0x00022E64
[Token(Token = "0x17000063")]
[JsonIgnore]
public bool HasUnlocked
{
[Token(Token = "0x6000EC4")]
[Address(RVA = "0x434B20", Offset = "0x433320", VA = "0x180434B20")]
[Token(Token = "0x6000FE7")]
[Address(RVA = "0x4351C0", Offset = "0x4341C0", VA = "0x1804351C0")]
get
{
return this.unlocked;
}
}
// Token: 0x06000EC5 RID: 3781 RVA: 0x00023410 File Offset: 0x00021610
[Token(Token = "0x6000EC5")]
[Address(RVA = "0xB573F0", Offset = "0xB55BF0", VA = "0x180B573F0")]
// Token: 0x06000FE8 RID: 4072 RVA: 0x00024C78 File Offset: 0x00022E78
[Token(Token = "0x6000FE8")]
[Address(RVA = "0xDA44B0", Offset = "0xDA34B0", VA = "0x180DA44B0")]
public AchievementData(GameAchievement id, bool unlocked)
{
this.id = id;
this.unlocked = unlocked;
}
// Token: 0x06000EC6 RID: 3782 RVA: 0x00023434 File Offset: 0x00021634
[Token(Token = "0x6000EC6")]
[Address(RVA = "0x7F6190", Offset = "0x7F4990", VA = "0x1807F6190")]
// Token: 0x06000FE9 RID: 4073 RVA: 0x00024C9C File Offset: 0x00022E9C
[Token(Token = "0x6000FE9")]
[Address(RVA = "0x7DF390", Offset = "0x7DE390", VA = "0x1807DF390")]
public void Unlock()
{
this.unlocked = true;
}
// Token: 0x06000EC7 RID: 3783 RVA: 0x00023448 File Offset: 0x00021648
[Token(Token = "0x6000EC7")]
[Address(RVA = "0xB573E0", Offset = "0xB55BE0", VA = "0x180B573E0")]
// Token: 0x06000FEA RID: 4074 RVA: 0x00024CB0 File Offset: 0x00022EB0
[Token(Token = "0x6000FEA")]
[Address(RVA = "0xDA44A0", Offset = "0xDA34A0", VA = "0x180DA44A0")]
public void Lock()
{
this.unlocked = false;
}
// Token: 0x04001959 RID: 6489
// Token: 0x04001A43 RID: 6723
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4001959")]
[Token(Token = "0x4001A43")]
public GameAchievement id;
// Token: 0x0400195A RID: 6490
// Token: 0x04001A44 RID: 6724
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x400195A")]
[Token(Token = "0x4001A44")]
public bool unlocked;
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[Serializable]
public class AchievementsSystem
{
// Token: 0x0600006E RID: 110 RVA: 0x0000355C File Offset: 0x0000175C
// Token: 0x0600006E RID: 110 RVA: 0x00003588 File Offset: 0x00001788
[Token(Token = "0x600006E")]
[Address(RVA = "0xB57D80", Offset = "0xB56580", VA = "0x180B57D80")]
[Address(RVA = "0xDA4F70", Offset = "0xDA3F70", VA = "0x180DA4F70")]
public void Init()
{
int num = 0;
@@ -19,9 +19,9 @@ public class AchievementsSystem
this.airKillCounter = num;
}
// Token: 0x0600006F RID: 111 RVA: 0x00003588 File Offset: 0x00001788
// Token: 0x0600006F RID: 111 RVA: 0x000035B4 File Offset: 0x000017B4
[Token(Token = "0x600006F")]
[Address(RVA = "0xB57F10", Offset = "0xB56710", VA = "0x180B57F10")]
[Address(RVA = "0xDA5100", Offset = "0xDA4100", VA = "0x180DA5100")]
public void Update(float deltaTime)
{
if (this.recordChantCollection)
@@ -35,51 +35,42 @@ public class AchievementsSystem
}
}
// Token: 0x06000070 RID: 112 RVA: 0x000035BC File Offset: 0x000017BC
// Token: 0x06000070 RID: 112 RVA: 0x000035E8 File Offset: 0x000017E8
[Token(Token = "0x6000070")]
[Address(RVA = "0xB57D90", Offset = "0xB56590", VA = "0x180B57D90")]
[Address(RVA = "0xDA4F80", Offset = "0xDA3F80", VA = "0x180DA4F80")]
public void StartRecordingChant()
{
this.recordChantCollection = true;
this.chantTimer = 0f;
}
// Token: 0x06000071 RID: 113 RVA: 0x000035DC File Offset: 0x000017DC
// Token: 0x06000071 RID: 113 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000071")]
[Address(RVA = "0xB57430", Offset = "0xB55C30", VA = "0x180B57430")]
[Address(RVA = "0xDA44F0", Offset = "0xDA34F0", VA = "0x180DA44F0")]
public void FinishRecordingChant()
{
if (this.recordChantCollection)
{
this.recordChantCollection = false;
int num = Game.Collection.IncreaseSpeedSpellcasting();
Game.UnlockAchievement(GameAchievement.SpeedSpellcasting6);
Game.UnlockAchievement(GameAchievement.SpeedSpellcasting60);
return;
}
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000072 RID: 114 RVA: 0x0000361C File Offset: 0x0000181C
// Token: 0x06000072 RID: 114 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000072")]
[Address(RVA = "0xB57B40", Offset = "0xB56340", VA = "0x180B57B40")]
[Address(RVA = "0xDA4C90", Offset = "0xDA3C90", VA = "0x180DA4C90")]
public void IncreaseMeleeSpellcasting()
{
int num = Game.Collection.IncreaseMeleeSpellcasting();
Game.UnlockAchievement(GameAchievement.MeleeSpellcasting30);
Game.UnlockAchievement(GameAchievement.MeleeSpellcasting300);
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000073 RID: 115 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000073")]
[Address(RVA = "0xB57A60", Offset = "0xB56260", VA = "0x180B57A60")]
[Address(RVA = "0xDA4BB0", Offset = "0xDA3BB0", VA = "0x180DA4BB0")]
public void IncreaseManaAbsorbed(int increment)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000074 RID: 116 RVA: 0x00003648 File Offset: 0x00001848
// Token: 0x06000074 RID: 116 RVA: 0x00003608 File Offset: 0x00001808
[Token(Token = "0x6000074")]
[Address(RVA = "0xB57CB0", Offset = "0xB564B0", VA = "0x180B57CB0")]
[Address(RVA = "0xDA4EA0", Offset = "0xDA3EA0", VA = "0x180DA4EA0")]
public void IncreaseTreasureChestCollection()
{
GamePropertyData props = Game.GameSave.props;
@@ -94,9 +85,9 @@ public class AchievementsSystem
}
}
// Token: 0x06000075 RID: 117 RVA: 0x00003690 File Offset: 0x00001890
// Token: 0x06000075 RID: 117 RVA: 0x00003650 File Offset: 0x00001850
[Token(Token = "0x6000075")]
[Address(RVA = "0xB57F40", Offset = "0xB56740", VA = "0x180B57F40")]
[Address(RVA = "0xDA5130", Offset = "0xDA4130", VA = "0x180DA5130")]
public void VerifyLevel02LightAchievement()
{
if (this.GetLevel02InactiveLightAmount() == 0)
@@ -106,9 +97,9 @@ public class AchievementsSystem
}
}
// Token: 0x06000076 RID: 118 RVA: 0x000036B0 File Offset: 0x000018B0
// Token: 0x06000076 RID: 118 RVA: 0x00003670 File Offset: 0x00001870
[Token(Token = "0x6000076")]
[Address(RVA = "0xB57FB0", Offset = "0xB567B0", VA = "0x180B57FB0")]
[Address(RVA = "0xDA51A0", Offset = "0xDA41A0", VA = "0x180DA51A0")]
public void VerifyLevel04FogAchievement()
{
if (this.GetLevel04ActiveFogAmount() == 0)
@@ -118,9 +109,9 @@ public class AchievementsSystem
}
}
// Token: 0x06000077 RID: 119 RVA: 0x000036D0 File Offset: 0x000018D0
// Token: 0x06000077 RID: 119 RVA: 0x00003690 File Offset: 0x00001890
[Token(Token = "0x6000077")]
[Address(RVA = "0xB57C10", Offset = "0xB56410", VA = "0x180B57C10")]
[Address(RVA = "0xDA4E00", Offset = "0xDA3E00", VA = "0x180DA4E00")]
public void IncreaseSoulAcquired(int increment)
{
if (increment > 0)
@@ -131,9 +122,9 @@ public class AchievementsSystem
}
}
// Token: 0x06000078 RID: 120 RVA: 0x00003700 File Offset: 0x00001900
// Token: 0x06000078 RID: 120 RVA: 0x000036C0 File Offset: 0x000018C0
[Token(Token = "0x6000078")]
[Address(RVA = "0xB57990", Offset = "0xB56190", VA = "0x180B57990")]
[Address(RVA = "0xDA4AE0", Offset = "0xDA3AE0", VA = "0x180DA4AE0")]
public void IncreaseEnemyDefeated()
{
int num = Game.Collection.IncreaseEnemyDefeated();
@@ -146,7 +137,7 @@ public class AchievementsSystem
// Token: 0x06000079 RID: 121 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000079")]
[Address(RVA = "0xB57DB0", Offset = "0xB565B0", VA = "0x180B57DB0")]
[Address(RVA = "0xDA4FA0", Offset = "0xDA3FA0", VA = "0x180DA4FA0")]
public void UpdatePropertyCollection(int index)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -154,7 +145,7 @@ public class AchievementsSystem
// Token: 0x0600007A RID: 122 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600007A")]
[Address(RVA = "0xB57520", Offset = "0xB55D20", VA = "0x180B57520")]
[Address(RVA = "0xDA4670", Offset = "0xDA3670", VA = "0x180DA4670")]
public int GetLevel02InactiveLightAmount()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -162,15 +153,15 @@ public class AchievementsSystem
// Token: 0x0600007B RID: 123 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600007B")]
[Address(RVA = "0xB57790", Offset = "0xB55F90", VA = "0x180B57790")]
[Address(RVA = "0xDA48E0", Offset = "0xDA38E0", VA = "0x180DA48E0")]
public int GetLevel04ActiveFogAmount()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600007C RID: 124 RVA: 0x00003738 File Offset: 0x00001938
// Token: 0x0600007C RID: 124 RVA: 0x000036F8 File Offset: 0x000018F8
[Token(Token = "0x600007C")]
[Address(RVA = "0xB57DA0", Offset = "0xB565A0", VA = "0x180B57DA0")]
[Address(RVA = "0xDA4F90", Offset = "0xDA3F90", VA = "0x180DA4F90")]
public void UpdateAirFlag(bool isAir)
{
this.isAir = isAir;
@@ -180,33 +171,33 @@ public class AchievementsSystem
}
}
// Token: 0x0600007D RID: 125 RVA: 0x0000375C File Offset: 0x0000195C
// Token: 0x0600007D RID: 125 RVA: 0x0000371C File Offset: 0x0000191C
[Token(Token = "0x600007D")]
[Address(RVA = "0x572520", Offset = "0x570D20", VA = "0x180572520")]
[Address(RVA = "0x56CCE0", Offset = "0x56BCE0", VA = "0x18056CCE0")]
public float GetSecondTime()
{
return this.chantTimer;
}
// Token: 0x0600007E RID: 126 RVA: 0x00003770 File Offset: 0x00001970
// Token: 0x0600007E RID: 126 RVA: 0x00003730 File Offset: 0x00001930
[Token(Token = "0x600007E")]
[Address(RVA = "0x4A9E60", Offset = "0x4A8660", VA = "0x1804A9E60")]
[Address(RVA = "0x3763D0", Offset = "0x3753D0", VA = "0x1803763D0")]
public int GetAirKillAmount()
{
return this.airKillCounter;
}
// Token: 0x0600007F RID: 127 RVA: 0x00003784 File Offset: 0x00001984
// Token: 0x0600007F RID: 127 RVA: 0x00003744 File Offset: 0x00001944
[Token(Token = "0x600007F")]
[Address(RVA = "0xB57920", Offset = "0xB56120", VA = "0x180B57920")]
[Address(RVA = "0xDA4A70", Offset = "0xDA3A70", VA = "0x180DA4A70")]
public int GetUnlockedPropAmount()
{
return Game.GameSave.props.GetPropCollectionAmount();
}
// Token: 0x06000080 RID: 128 RVA: 0x000037A8 File Offset: 0x000019A8
// Token: 0x06000080 RID: 128 RVA: 0x00003768 File Offset: 0x00001968
[Token(Token = "0x6000080")]
[Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")]
[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
public AchievementsSystem()
{
}

View File

@@ -2,121 +2,121 @@
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200017C RID: 380
[Token(Token = "0x200017C")]
// Token: 0x020001A4 RID: 420
[Token(Token = "0x20001A4")]
public class Act07Boss_Floating : SceneEvent
{
// Token: 0x06001240 RID: 4672 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001240")]
[Address(RVA = "0xB587D0", Offset = "0xB56FD0", VA = "0x180B587D0")]
// Token: 0x060013B1 RID: 5041 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B1")]
[Address(RVA = "0xDA59C0", Offset = "0xDA49C0", VA = "0x180DA59C0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001241 RID: 4673 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001241")]
[Address(RVA = "0xB58020", Offset = "0xB56820", VA = "0x180B58020", Slot = "5")]
// Token: 0x060013B2 RID: 5042 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B2")]
[Address(RVA = "0xDA5210", Offset = "0xDA4210", VA = "0x180DA5210", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001242 RID: 4674 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001242")]
[Address(RVA = "0xB59140", Offset = "0xB57940", VA = "0x180B59140")]
// Token: 0x060013B3 RID: 5043 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B3")]
[Address(RVA = "0xDA6330", Offset = "0xDA5330", VA = "0x180DA6330")]
private Vector3 YZero(Vector3 Val)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001243 RID: 4675 RVA: 0x00029D58 File Offset: 0x00027F58
[Token(Token = "0x6001243")]
[Address(RVA = "0xB59170", Offset = "0xB57970", VA = "0x180B59170")]
// Token: 0x060013B4 RID: 5044 RVA: 0x0002CB58 File Offset: 0x0002AD58
[Token(Token = "0x60013B4")]
[Address(RVA = "0xDA6360", Offset = "0xDA5360", VA = "0x180DA6360")]
public Act07Boss_Floating()
{
}
// Token: 0x04001C4D RID: 7245
// Token: 0x04001DBB RID: 7611
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001C4D")]
[Token(Token = "0x4001DBB")]
public Transform CenterObject;
// Token: 0x04001C4E RID: 7246
// Token: 0x04001DBC RID: 7612
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001C4E")]
[Token(Token = "0x4001DBC")]
public Transform FloatObjectRoot;
// Token: 0x04001C4F RID: 7247
// Token: 0x04001DBD RID: 7613
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001C4F")]
[Token(Token = "0x4001DBD")]
private Transform[] g_FloatObject;
// Token: 0x04001C50 RID: 7248
// Token: 0x04001DBE RID: 7614
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001C50")]
[Token(Token = "0x4001DBE")]
public int RotateRootTotal = (int)((ulong)6L);
// Token: 0x04001C51 RID: 7249
// Token: 0x04001DBF RID: 7615
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4001C51")]
[Token(Token = "0x4001DBF")]
public float RotateSpeedMin = 9f;
// Token: 0x04001C52 RID: 7250
// Token: 0x04001DC0 RID: 7616
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001C52")]
[Token(Token = "0x4001DC0")]
public float RotateSpeedMax = 30f;
// Token: 0x04001C53 RID: 7251
// Token: 0x04001DC1 RID: 7617
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001C53")]
[Token(Token = "0x4001DC1")]
private Transform[] g_RotateRoot;
// Token: 0x04001C54 RID: 7252
// Token: 0x04001DC2 RID: 7618
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001C54")]
[Token(Token = "0x4001DC2")]
private float[] g_fRotateRootSpeed;
// Token: 0x04001C55 RID: 7253
// Token: 0x04001DC3 RID: 7619
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001C55")]
[Token(Token = "0x4001DC3")]
private float[] g_fRotateRootSpeedVal;
// Token: 0x04001C56 RID: 7254
// Token: 0x04001DC4 RID: 7620
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001C56")]
[Token(Token = "0x4001DC4")]
public bool Hoist = true;
// Token: 0x04001C57 RID: 7255
// Token: 0x04001DC5 RID: 7621
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001C57")]
[Token(Token = "0x4001DC5")]
private float[] g_fFloatObjectRotateX;
// Token: 0x04001C58 RID: 7256
// Token: 0x04001DC6 RID: 7622
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001C58")]
[Token(Token = "0x4001DC6")]
private float[] g_fFloatObjectRotateY;
// Token: 0x04001C59 RID: 7257
// Token: 0x04001DC7 RID: 7623
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4001C59")]
[Token(Token = "0x4001DC7")]
private float[] g_fFloatObjectRotateZ;
// Token: 0x04001C5A RID: 7258
// Token: 0x04001DC8 RID: 7624
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4001C5A")]
[Token(Token = "0x4001DC8")]
private float[] g_fFloatObjectHeight;
// Token: 0x04001C5B RID: 7259
// Token: 0x04001DC9 RID: 7625
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4001C5B")]
[Token(Token = "0x4001DC9")]
private float[] g_fFloatObjectDistance;
// Token: 0x04001C5C RID: 7260
[Token(Token = "0x4001C5C")]
// Token: 0x04001DCA RID: 7626
[Token(Token = "0x4001DCA")]
private const float g_fHighest = 960f;
// Token: 0x04001C5D RID: 7261
[Token(Token = "0x4001C5D")]
// Token: 0x04001DCB RID: 7627
[Token(Token = "0x4001DCB")]
private const float g_fLowest = 690f;
}

View File

@@ -2,13 +2,13 @@
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200017D RID: 381
[Token(Token = "0x200017D")]
// Token: 0x020001A5 RID: 421
[Token(Token = "0x20001A5")]
public class Act07_Teleport : SceneEvent
{
// Token: 0x06001244 RID: 4676 RVA: 0x00029D94 File Offset: 0x00027F94
[Token(Token = "0x6001244")]
[Address(RVA = "0xB59190", Offset = "0xB57990", VA = "0x180B59190", Slot = "4")]
// Token: 0x060013B5 RID: 5045 RVA: 0x0002CB94 File Offset: 0x0002AD94
[Token(Token = "0x60013B5")]
[Address(RVA = "0xDA6380", Offset = "0xDA5380", VA = "0x180DA6380", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
base.InitData(SEM);
@@ -19,57 +19,57 @@ public class Act07_Teleport : SceneEvent
lg.intensity = (float)num;
}
// Token: 0x06001245 RID: 4677 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001245")]
[Address(RVA = "0xB592D0", Offset = "0xB57AD0", VA = "0x180B592D0")]
// Token: 0x060013B6 RID: 5046 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B6")]
[Address(RVA = "0xDA64C0", Offset = "0xDA54C0", VA = "0x180DA64C0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001246 RID: 4678 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001246")]
[Address(RVA = "0xB591E0", Offset = "0xB579E0", VA = "0x180B591E0", Slot = "5")]
// Token: 0x060013B7 RID: 5047 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B7")]
[Address(RVA = "0xDA63D0", Offset = "0xDA53D0", VA = "0x180DA63D0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001247 RID: 4679 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001247")]
[Address(RVA = "0xB59360", Offset = "0xB57B60", VA = "0x180B59360")]
// Token: 0x060013B8 RID: 5048 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B8")]
[Address(RVA = "0xDA6550", Offset = "0xDA5550", VA = "0x180DA6550")]
public Act07_Teleport()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04001C5E RID: 7262
// Token: 0x04001DCC RID: 7628
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001C5E")]
[Token(Token = "0x4001DCC")]
public Light LG;
// Token: 0x04001C5F RID: 7263
// Token: 0x04001DCD RID: 7629
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001C5F")]
[Token(Token = "0x4001DCD")]
public float LightFadeOutSpeed;
// Token: 0x04001C60 RID: 7264
// Token: 0x04001DCE RID: 7630
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4001C60")]
[Token(Token = "0x4001DCE")]
private float LightIntensity;
// Token: 0x04001C61 RID: 7265
// Token: 0x04001DCF RID: 7631
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001C61")]
[Token(Token = "0x4001DCF")]
public Color FlashLightCol;
// Token: 0x04001C62 RID: 7266
// Token: 0x04001DD0 RID: 7632
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001C62")]
[Token(Token = "0x4001DD0")]
public float FlashLightTime;
// Token: 0x04001C63 RID: 7267
// Token: 0x04001DD1 RID: 7633
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4001C63")]
[Token(Token = "0x4001DD1")]
public float FlashLightFadeOutSpeed;
}

View File

@@ -1,22 +1,22 @@
using System;
using Cpp2IlInjected;
// Token: 0x0200017E RID: 382
[Token(Token = "0x200017E")]
// Token: 0x020001A6 RID: 422
[Token(Token = "0x20001A6")]
public class AllItemCheckFloor : SceneEvent
{
// Token: 0x06001248 RID: 4680 RVA: 0x00029DD4 File Offset: 0x00027FD4
[Token(Token = "0x6001248")]
[Address(RVA = "0xB59EB0", Offset = "0xB586B0", VA = "0x180B59EB0", Slot = "5")]
// Token: 0x060013B9 RID: 5049 RVA: 0x0002CBD4 File Offset: 0x0002ADD4
[Token(Token = "0x60013B9")]
[Address(RVA = "0xDA70A0", Offset = "0xDA60A0", VA = "0x180DA70A0", Slot = "5")]
public override void OpenEvent()
{
base.OpenEvent();
Game.GetItemManager().SetAllItemCheckFloor();
}
// Token: 0x06001249 RID: 4681 RVA: 0x00029DFC File Offset: 0x00027FFC
[Token(Token = "0x6001249")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
// Token: 0x060013BA RID: 5050 RVA: 0x0002CBFC File Offset: 0x0002ADFC
[Token(Token = "0x60013BA")]
[Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")]
public AllItemCheckFloor()
{
}

View File

@@ -3,15 +3,15 @@ using Cpp2IlInjected;
namespace AmplifyColor
{
// Token: 0x02000620 RID: 1568
[Token(Token = "0x2000620")]
// Token: 0x0200066F RID: 1647
[Token(Token = "0x200066F")]
public enum Quality
{
// Token: 0x04003B2E RID: 15150
[Token(Token = "0x4003B2E")]
// Token: 0x04003DD6 RID: 15830
[Token(Token = "0x4003DD6")]
Mobile,
// Token: 0x04003B2F RID: 15151
[Token(Token = "0x4003B2F")]
// Token: 0x04003DD7 RID: 15831
[Token(Token = "0x4003DD7")]
Standard
}
}

View File

@@ -4,27 +4,27 @@ using UnityEngine;
namespace AmplifyColor
{
// Token: 0x02000622 RID: 1570
[Token(Token = "0x2000622")]
// Token: 0x02000671 RID: 1649
[Token(Token = "0x2000671")]
[Serializable]
public struct RenderLayer
{
// Token: 0x06003149 RID: 12617 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003149")]
[Address(RVA = "0xAF3420", Offset = "0xAF1C20", VA = "0x180AF3420")]
// Token: 0x060033E0 RID: 13280 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033E0")]
[Address(RVA = "0x5051B0", Offset = "0x5041B0", VA = "0x1805051B0")]
public RenderLayer(LayerMask mask, Color color)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003B35 RID: 15157
// Token: 0x04003DDD RID: 15837
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003B35")]
[Token(Token = "0x4003DDD")]
public LayerMask mask;
// Token: 0x04003B36 RID: 15158
// Token: 0x04003DDE RID: 15838
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4003B36")]
[Token(Token = "0x4003DDE")]
public Color color;
}
}

View File

@@ -3,21 +3,21 @@ using Cpp2IlInjected;
namespace AmplifyColor
{
// Token: 0x02000621 RID: 1569
[Token(Token = "0x2000621")]
// Token: 0x02000670 RID: 1648
[Token(Token = "0x2000670")]
public enum Tonemapping
{
// Token: 0x04003B31 RID: 15153
[Token(Token = "0x4003B31")]
// Token: 0x04003DD9 RID: 15833
[Token(Token = "0x4003DD9")]
Disabled,
// Token: 0x04003B32 RID: 15154
[Token(Token = "0x4003B32")]
// Token: 0x04003DDA RID: 15834
[Token(Token = "0x4003DDA")]
Photographic,
// Token: 0x04003B33 RID: 15155
[Token(Token = "0x4003B33")]
// Token: 0x04003DDB RID: 15835
[Token(Token = "0x4003DDB")]
FilmicHable,
// Token: 0x04003B34 RID: 15156
[Token(Token = "0x4003B34")]
// Token: 0x04003DDC RID: 15836
[Token(Token = "0x4003DDC")]
FilmicACES
}
}

View File

@@ -4,14 +4,14 @@ using UnityEngine;
namespace AmplifyColor
{
// Token: 0x02000623 RID: 1571
[Token(Token = "0x2000623")]
// Token: 0x02000672 RID: 1650
[Token(Token = "0x2000672")]
[Serializable]
public class VersionInfo
{
// Token: 0x0600314A RID: 12618 RVA: 0x00066F94 File Offset: 0x00065194
[Token(Token = "0x600314A")]
[Address(RVA = "0x96F3C0", Offset = "0x96DBC0", VA = "0x18096F3C0")]
// Token: 0x060033E1 RID: 13281 RVA: 0x0006DFC0 File Offset: 0x0006C1C0
[Token(Token = "0x60033E1")]
[Address(RVA = "0x4AFA10", Offset = "0x4AEA10", VA = "0x1804AFA10")]
public static string StaticToString()
{
byte b;
@@ -23,9 +23,9 @@ namespace AmplifyColor
return text + stageSuffix + trialSuffix;
}
// Token: 0x0600314B RID: 12619 RVA: 0x00066FCC File Offset: 0x000651CC
[Token(Token = "0x600314B")]
[Address(RVA = "0x96F4B0", Offset = "0x96DCB0", VA = "0x18096F4B0", Slot = "3")]
// Token: 0x060033E2 RID: 13282 RVA: 0x0006DFF8 File Offset: 0x0006C1F8
[Token(Token = "0x60033E2")]
[Address(RVA = "0x4AFB00", Offset = "0x4AEB00", VA = "0x1804AFB00", Slot = "3")]
public override string ToString()
{
int major = this.m_major;
@@ -37,22 +37,22 @@ namespace AmplifyColor
return text + stageSuffix + trialSuffix;
}
// Token: 0x170003BA RID: 954
// (get) Token: 0x0600314C RID: 12620 RVA: 0x00067018 File Offset: 0x00065218
[Token(Token = "0x170003BA")]
// Token: 0x170003E5 RID: 997
// (get) Token: 0x060033E3 RID: 13283 RVA: 0x0006E044 File Offset: 0x0006C244
[Token(Token = "0x170003E5")]
public int Number
{
[Token(Token = "0x600314C")]
[Address(RVA = "0x96F6A0", Offset = "0x96DEA0", VA = "0x18096F6A0")]
[Token(Token = "0x60033E3")]
[Address(RVA = "0x4AFCF0", Offset = "0x4AECF0", VA = "0x1804AFCF0")]
get
{
return this.m_release;
}
}
// Token: 0x0600314D RID: 12621 RVA: 0x0006702C File Offset: 0x0006522C
[Token(Token = "0x600314D")]
[Address(RVA = "0x96F620", Offset = "0x96DE20", VA = "0x18096F620")]
// Token: 0x060033E4 RID: 13284 RVA: 0x0006E058 File Offset: 0x0006C258
[Token(Token = "0x60033E4")]
[Address(RVA = "0x4AFC70", Offset = "0x4AEC70", VA = "0x1804AFC70")]
private VersionInfo()
{
this.m_major = (int)((ulong)1L);
@@ -60,9 +60,9 @@ namespace AmplifyColor
this.m_release = (int)((ulong)2L);
}
// Token: 0x0600314E RID: 12622 RVA: 0x0006705C File Offset: 0x0006525C
[Token(Token = "0x600314E")]
[Address(RVA = "0x96F650", Offset = "0x96DE50", VA = "0x18096F650")]
// Token: 0x060033E5 RID: 13285 RVA: 0x0006E088 File Offset: 0x0006C288
[Token(Token = "0x60033E5")]
[Address(RVA = "0x4AFCA0", Offset = "0x4AECA0", VA = "0x1804AFCA0")]
private VersionInfo(byte major, byte minor, byte release)
{
this.m_major = (int)major;
@@ -70,9 +70,9 @@ namespace AmplifyColor
this.m_minor = (int)minor;
}
// Token: 0x0600314F RID: 12623 RVA: 0x00067084 File Offset: 0x00065284
[Token(Token = "0x600314F")]
[Address(RVA = "0x96F330", Offset = "0x96DB30", VA = "0x18096F330")]
// Token: 0x060033E6 RID: 13286 RVA: 0x0006E0B0 File Offset: 0x0006C2B0
[Token(Token = "0x60033E6")]
[Address(RVA = "0x4AF980", Offset = "0x4AE980", VA = "0x1804AF980")]
public static VersionInfo Current()
{
return new VersionInfo
@@ -83,58 +83,58 @@ namespace AmplifyColor
};
}
// Token: 0x06003150 RID: 12624 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003150")]
[Address(RVA = "0x96F390", Offset = "0x96DB90", VA = "0x18096F390")]
// Token: 0x060033E7 RID: 13287 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033E7")]
[Address(RVA = "0x4AF9E0", Offset = "0x4AE9E0", VA = "0x1804AF9E0")]
public static bool Matches(VersionInfo version)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003151 RID: 12625 RVA: 0x000020D3 File Offset: 0x000002D3
// Token: 0x060033E8 RID: 13288 RVA: 0x000020D3 File Offset: 0x000002D3
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x6003151")]
[Address(RVA = "0x96F5B0", Offset = "0x96DDB0", VA = "0x18096F5B0")]
[Token(Token = "0x60033E8")]
[Address(RVA = "0x4AFC00", Offset = "0x4AEC00", VA = "0x1804AFC00")]
static VersionInfo()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003B37 RID: 15159
[Token(Token = "0x4003B37")]
// Token: 0x04003DDF RID: 15839
[Token(Token = "0x4003DDF")]
public const byte Major = 1;
// Token: 0x04003B38 RID: 15160
[Token(Token = "0x4003B38")]
// Token: 0x04003DE0 RID: 15840
[Token(Token = "0x4003DE0")]
public const byte Minor = 8;
// Token: 0x04003B39 RID: 15161
[Token(Token = "0x4003B39")]
// Token: 0x04003DE1 RID: 15841
[Token(Token = "0x4003DE1")]
public const byte Release = 2;
// Token: 0x04003B3A RID: 15162
[Token(Token = "0x4003B3A")]
// Token: 0x04003DE2 RID: 15842
[Token(Token = "0x4003DE2")]
private static string StageSuffix;
// Token: 0x04003B3B RID: 15163
[Token(Token = "0x4003B3B")]
// Token: 0x04003DE3 RID: 15843
[Token(Token = "0x4003DE3")]
private static string TrialSuffix;
// Token: 0x04003B3C RID: 15164
// Token: 0x04003DE4 RID: 15844
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003B3C")]
[Token(Token = "0x4003DE4")]
[SerializeField]
private int m_major;
// Token: 0x04003B3D RID: 15165
// Token: 0x04003DE5 RID: 15845
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4003B3D")]
[Token(Token = "0x4003DE5")]
[SerializeField]
private int m_minor;
// Token: 0x04003B3E RID: 15166
// Token: 0x04003DE6 RID: 15846
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003B3E")]
[Token(Token = "0x4003DE6")]
[SerializeField]
private int m_release;
}

View File

@@ -5,18 +5,18 @@ using UnityEngine;
namespace AmplifyColor
{
// Token: 0x02000628 RID: 1576
[Token(Token = "0x2000628")]
// Token: 0x02000677 RID: 1655
[Token(Token = "0x2000677")]
[Serializable]
public class VolumeEffect
{
// Token: 0x06003165 RID: 12645 RVA: 0x00067218 File Offset: 0x00065418
[Token(Token = "0x6003165")]
[Address(RVA = "0x94D930", Offset = "0x94C130", VA = "0x18094D930")]
// Token: 0x060033FC RID: 13308 RVA: 0x0006E244 File Offset: 0x0006C444
[Token(Token = "0x60033FC")]
[Address(RVA = "0x4B99B0", Offset = "0x4B89B0", VA = "0x1804B99B0")]
public VolumeEffect(AmplifyColorBase effect)
{
/*
An exception occurred when decompiling this method (06003165)
An exception occurred when decompiling this method (060033FC)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AmplifyColor.VolumeEffect::.ctor(AmplifyColorBase)
@@ -32,86 +32,86 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
*/;
}
// Token: 0x06003166 RID: 12646 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003166")]
[Address(RVA = "0x94C060", Offset = "0x94A860", VA = "0x18094C060")]
// Token: 0x060033FD RID: 13309 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033FD")]
[Address(RVA = "0x4B80E0", Offset = "0x4B70E0", VA = "0x1804B80E0")]
public static VolumeEffect BlendValuesToVolumeEffect(VolumeEffectFlags flags, VolumeEffect volume1, VolumeEffect volume2, float blend)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003167 RID: 12647 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003167")]
[Address(RVA = "0x94BED0", Offset = "0x94A6D0", VA = "0x18094BED0")]
// Token: 0x060033FE RID: 13310 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033FE")]
[Address(RVA = "0x4B7F50", Offset = "0x4B6F50", VA = "0x1804B7F50")]
public VolumeEffectComponent AddComponent(Component c, VolumeEffectComponentFlags compFlags)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003168 RID: 12648 RVA: 0x00067240 File Offset: 0x00065440
[Token(Token = "0x6003168")]
[Address(RVA = "0x94D1B0", Offset = "0x94B9B0", VA = "0x18094D1B0")]
// Token: 0x060033FF RID: 13311 RVA: 0x0006E26C File Offset: 0x0006C46C
[Token(Token = "0x60033FF")]
[Address(RVA = "0x4B9230", Offset = "0x4B8230", VA = "0x1804B9230")]
public void RemoveEffectComponent(VolumeEffectComponent comp)
{
bool flag = this.components.Remove(comp);
}
// Token: 0x06003169 RID: 12649 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003169")]
[Address(RVA = "0x94D750", Offset = "0x94BF50", VA = "0x18094D750")]
// Token: 0x06003400 RID: 13312 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003400")]
[Address(RVA = "0x4B97D0", Offset = "0x4B87D0", VA = "0x1804B97D0")]
public void UpdateVolume()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600316A RID: 12650 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600316A")]
[Address(RVA = "0x94D210", Offset = "0x94BA10", VA = "0x18094D210")]
// Token: 0x06003401 RID: 13313 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003401")]
[Address(RVA = "0x4B9290", Offset = "0x4B8290", VA = "0x1804B9290")]
public void SetValues(AmplifyColorBase targetColor)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600316B RID: 12651 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600316B")]
[Address(RVA = "0x94C730", Offset = "0x94AF30", VA = "0x18094C730")]
// Token: 0x06003402 RID: 13314 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003402")]
[Address(RVA = "0x4B87B0", Offset = "0x4B77B0", VA = "0x1804B87B0")]
public void BlendValues(AmplifyColorBase targetColor, VolumeEffect other, float blendAmount)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600316C RID: 12652 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600316C")]
[Address(RVA = "0x94CD70", Offset = "0x94B570", VA = "0x18094CD70")]
// Token: 0x06003403 RID: 13315 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003403")]
[Address(RVA = "0x4B8DF0", Offset = "0x4B7DF0", VA = "0x1804B8DF0")]
public VolumeEffectComponent FindEffectComponent(string compName)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600316D RID: 12653 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600316D")]
[Address(RVA = "0x94CFA0", Offset = "0x94B7A0", VA = "0x18094CFA0")]
// Token: 0x06003404 RID: 13316 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003404")]
[Address(RVA = "0x4B9020", Offset = "0x4B8020", VA = "0x1804B9020")]
public static Component[] ListAcceptableComponents(AmplifyColorBase go)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600316E RID: 12654 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600316E")]
[Address(RVA = "0x94CE60", Offset = "0x94B660", VA = "0x18094CE60")]
// Token: 0x06003405 RID: 13317 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003405")]
[Address(RVA = "0x4B8EE0", Offset = "0x4B7EE0", VA = "0x1804B8EE0")]
public string[] GetComponentNames()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003B4D RID: 15181
// Token: 0x04003DF5 RID: 15861
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003B4D")]
[Token(Token = "0x4003DF5")]
public AmplifyColorBase gameObject;
// Token: 0x04003B4E RID: 15182
// Token: 0x04003DF6 RID: 15862
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003B4E")]
[Token(Token = "0x4003DF6")]
public List<VolumeEffectComponent> components;
}
}

View File

@@ -6,18 +6,18 @@ using UnityEngine;
namespace AmplifyColor
{
// Token: 0x02000625 RID: 1573
[Token(Token = "0x2000625")]
// Token: 0x02000674 RID: 1652
[Token(Token = "0x2000674")]
[Serializable]
public class VolumeEffectComponent
{
// Token: 0x06003156 RID: 12630 RVA: 0x00067120 File Offset: 0x00065320
[Token(Token = "0x6003156")]
[Address(RVA = "0x94A5E0", Offset = "0x948DE0", VA = "0x18094A5E0")]
// Token: 0x060033ED RID: 13293 RVA: 0x0006E14C File Offset: 0x0006C34C
[Token(Token = "0x60033ED")]
[Address(RVA = "0x4B6660", Offset = "0x4B5660", VA = "0x1804B6660")]
public VolumeEffectComponent(string name)
{
/*
An exception occurred when decompiling this method (06003156)
An exception occurred when decompiling this method (060033ED)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AmplifyColor.VolumeEffectComponent::.ctor(System.String)
@@ -33,78 +33,78 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
*/;
}
// Token: 0x06003157 RID: 12631 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003157")]
[Address(RVA = "0x949D70", Offset = "0x948570", VA = "0x180949D70")]
// Token: 0x060033EE RID: 13294 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033EE")]
[Address(RVA = "0x4B5DF0", Offset = "0x4B4DF0", VA = "0x1804B5DF0")]
public VolumeEffectField AddField(FieldInfo pi, Component c)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003158 RID: 12632 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003158")]
[Address(RVA = "0x949C30", Offset = "0x948430", VA = "0x180949C30")]
// Token: 0x060033EF RID: 13295 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033EF")]
[Address(RVA = "0x4B5CB0", Offset = "0x4B4CB0", VA = "0x1804B5CB0")]
public VolumeEffectField AddField(FieldInfo pi, Component c, int position)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003159 RID: 12633 RVA: 0x00067148 File Offset: 0x00065348
[Token(Token = "0x6003159")]
[Address(RVA = "0x94A270", Offset = "0x948A70", VA = "0x18094A270")]
// Token: 0x060033F0 RID: 13296 RVA: 0x0006E174 File Offset: 0x0006C374
[Token(Token = "0x60033F0")]
[Address(RVA = "0x4B62F0", Offset = "0x4B52F0", VA = "0x1804B62F0")]
public void RemoveEffectField(VolumeEffectField field)
{
bool flag = this.fields.Remove(field);
}
// Token: 0x0600315A RID: 12634 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600315A")]
[Address(RVA = "0x94A670", Offset = "0x948E70", VA = "0x18094A670")]
// Token: 0x060033F1 RID: 13297 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033F1")]
[Address(RVA = "0x4B66F0", Offset = "0x4B56F0", VA = "0x1804B66F0")]
public VolumeEffectComponent(Component c, VolumeEffectComponentFlags compFlags)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600315B RID: 12635 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600315B")]
[Address(RVA = "0x94A2D0", Offset = "0x948AD0", VA = "0x18094A2D0")]
// Token: 0x060033F2 RID: 13298 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033F2")]
[Address(RVA = "0x4B6350", Offset = "0x4B5350", VA = "0x1804B6350")]
public void UpdateComponent(Component c, VolumeEffectComponentFlags compFlags)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600315C RID: 12636 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600315C")]
[Address(RVA = "0x949E70", Offset = "0x948670", VA = "0x180949E70")]
// Token: 0x060033F3 RID: 13299 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033F3")]
[Address(RVA = "0x4B5EF0", Offset = "0x4B4EF0", VA = "0x1804B5EF0")]
public VolumeEffectField FindEffectField(string fieldName)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600315D RID: 12637 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600315D")]
[Address(RVA = "0x94A0A0", Offset = "0x9488A0", VA = "0x18094A0A0")]
// Token: 0x060033F4 RID: 13300 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033F4")]
[Address(RVA = "0x4B6120", Offset = "0x4B5120", VA = "0x1804B6120")]
public static FieldInfo[] ListAcceptableFields(Component c)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600315E RID: 12638 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600315E")]
[Address(RVA = "0x949F60", Offset = "0x948760", VA = "0x180949F60")]
// Token: 0x060033F5 RID: 13301 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033F5")]
[Address(RVA = "0x4B5FE0", Offset = "0x4B4FE0", VA = "0x1804B5FE0")]
public string[] GetFieldNames()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003B47 RID: 15175
// Token: 0x04003DEF RID: 15855
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003B47")]
[Token(Token = "0x4003DEF")]
public string componentName;
// Token: 0x04003B48 RID: 15176
// Token: 0x04003DF0 RID: 15856
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003B48")]
[Token(Token = "0x4003DF0")]
public List<VolumeEffectField> fields;
}
}

View File

@@ -6,18 +6,18 @@ using UnityEngine;
namespace AmplifyColor
{
// Token: 0x0200062D RID: 1581
[Token(Token = "0x200062D")]
// Token: 0x0200067C RID: 1660
[Token(Token = "0x200067C")]
[Serializable]
public class VolumeEffectComponentFlags
{
// Token: 0x0600317E RID: 12670 RVA: 0x00067410 File Offset: 0x00065610
[Token(Token = "0x600317E")]
[Address(RVA = "0x949830", Offset = "0x948030", VA = "0x180949830")]
// Token: 0x06003415 RID: 13333 RVA: 0x0006E43C File Offset: 0x0006C63C
[Token(Token = "0x6003415")]
[Address(RVA = "0x4B58B0", Offset = "0x4B48B0", VA = "0x1804B58B0")]
public VolumeEffectComponentFlags(string name)
{
/*
An exception occurred when decompiling this method (0600317E)
An exception occurred when decompiling this method (06003415)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AmplifyColor.VolumeEffectComponentFlags::.ctor(System.String)
@@ -33,17 +33,17 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
*/;
}
// Token: 0x0600317F RID: 12671 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600317F")]
[Address(RVA = "0x9498C0", Offset = "0x9480C0", VA = "0x1809498C0")]
// Token: 0x06003416 RID: 13334 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003416")]
[Address(RVA = "0x4B5940", Offset = "0x4B4940", VA = "0x1804B5940")]
public VolumeEffectComponentFlags(VolumeEffectComponent comp)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003180 RID: 12672 RVA: 0x00067438 File Offset: 0x00065638
[Token(Token = "0x6003180")]
[Address(RVA = "0x949A80", Offset = "0x948280", VA = "0x180949A80")]
// Token: 0x06003417 RID: 13335 RVA: 0x0006E464 File Offset: 0x0006C664
[Token(Token = "0x6003417")]
[Address(RVA = "0x4B5B00", Offset = "0x4B4B00", VA = "0x1804B5B00")]
public VolumeEffectComponentFlags(Component c)
{
Type type = c.GetType();
@@ -66,17 +66,17 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
}
}
// Token: 0x06003181 RID: 12673 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003181")]
[Address(RVA = "0x9495A0", Offset = "0x947DA0", VA = "0x1809495A0")]
// Token: 0x06003418 RID: 13336 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003418")]
[Address(RVA = "0x4B5620", Offset = "0x4B4620", VA = "0x1804B5620")]
public void UpdateComponentFlags(VolumeEffectComponent comp)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003182 RID: 12674 RVA: 0x000674B4 File Offset: 0x000656B4
[Token(Token = "0x6003182")]
[Address(RVA = "0x949380", Offset = "0x947B80", VA = "0x180949380")]
// Token: 0x06003419 RID: 13337 RVA: 0x0006E4E0 File Offset: 0x0006C6E0
[Token(Token = "0x6003419")]
[Address(RVA = "0x4B5400", Offset = "0x4B4400", VA = "0x1804B5400")]
public void UpdateComponentFlags(Component c)
{
FieldInfo[] fields = c.GetType().GetFields();
@@ -103,27 +103,27 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
}
}
// Token: 0x06003183 RID: 12675 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003183")]
[Address(RVA = "0x949150", Offset = "0x947950", VA = "0x180949150")]
// Token: 0x0600341A RID: 13338 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600341A")]
[Address(RVA = "0x4B51D0", Offset = "0x4B41D0", VA = "0x1804B51D0")]
public string[] GetFieldNames()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003B58 RID: 15192
// Token: 0x04003E00 RID: 15872
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003B58")]
[Token(Token = "0x4003E00")]
public string componentName;
// Token: 0x04003B59 RID: 15193
// Token: 0x04003E01 RID: 15873
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003B59")]
[Token(Token = "0x4003E01")]
public List<VolumeEffectFieldFlags> componentFields;
// Token: 0x04003B5A RID: 15194
// Token: 0x04003E02 RID: 15874
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003B5A")]
[Token(Token = "0x4003E02")]
public bool blendFlag;
}
}

View File

@@ -4,18 +4,18 @@ using Cpp2IlInjected;
namespace AmplifyColor
{
// Token: 0x0200062A RID: 1578
[Token(Token = "0x200062A")]
// Token: 0x02000679 RID: 1657
[Token(Token = "0x2000679")]
[Serializable]
public class VolumeEffectContainer
{
// Token: 0x06003173 RID: 12659 RVA: 0x000672A8 File Offset: 0x000654A8
[Token(Token = "0x6003173")]
[Address(RVA = "0x94ADB0", Offset = "0x9495B0", VA = "0x18094ADB0")]
// Token: 0x0600340A RID: 13322 RVA: 0x0006E2D4 File Offset: 0x0006C4D4
[Token(Token = "0x600340A")]
[Address(RVA = "0x4B6E30", Offset = "0x4B5E30", VA = "0x1804B6E30")]
public VolumeEffectContainer()
{
/*
An exception occurred when decompiling this method (06003173)
An exception occurred when decompiling this method (0600340A)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AmplifyColor.VolumeEffectContainer::.ctor()
@@ -31,9 +31,9 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
*/;
}
// Token: 0x06003174 RID: 12660 RVA: 0x000672C8 File Offset: 0x000654C8
[Token(Token = "0x6003174")]
[Address(RVA = "0x94A8A0", Offset = "0x9490A0", VA = "0x18094A8A0")]
// Token: 0x0600340B RID: 13323 RVA: 0x0006E2F4 File Offset: 0x0006C4F4
[Token(Token = "0x600340B")]
[Address(RVA = "0x4B6920", Offset = "0x4B5920", VA = "0x1804B6920")]
public void AddColorEffect(AmplifyColorBase colorEffect)
{
VolumeEffect volumeEffect = this.FindVolumeEffect(colorEffect);
@@ -47,9 +47,9 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
volumeEffect.UpdateVolume();
}
// Token: 0x06003175 RID: 12661 RVA: 0x00067308 File Offset: 0x00065508
[Token(Token = "0x6003175")]
[Address(RVA = "0x94A960", Offset = "0x949160", VA = "0x18094A960")]
// Token: 0x0600340C RID: 13324 RVA: 0x0006E334 File Offset: 0x0006C534
[Token(Token = "0x600340C")]
[Address(RVA = "0x4B69E0", Offset = "0x4B59E0", VA = "0x1804B69E0")]
public VolumeEffect AddJustColorEffect(AmplifyColorBase colorEffect)
{
VolumeEffect volumeEffect = new VolumeEffect(colorEffect);
@@ -57,33 +57,33 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
return volumeEffect;
}
// Token: 0x06003176 RID: 12662 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003176")]
[Address(RVA = "0x94A9F0", Offset = "0x9491F0", VA = "0x18094A9F0")]
// Token: 0x0600340D RID: 13325 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600340D")]
[Address(RVA = "0x4B6A70", Offset = "0x4B5A70", VA = "0x1804B6A70")]
public VolumeEffect FindVolumeEffect(AmplifyColorBase colorEffect)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003177 RID: 12663 RVA: 0x00067330 File Offset: 0x00065530
[Token(Token = "0x6003177")]
[Address(RVA = "0x94AD50", Offset = "0x949550", VA = "0x18094AD50")]
// Token: 0x0600340E RID: 13326 RVA: 0x0006E35C File Offset: 0x0006C55C
[Token(Token = "0x600340E")]
[Address(RVA = "0x4B6DD0", Offset = "0x4B5DD0", VA = "0x1804B6DD0")]
public void RemoveVolumeEffect(VolumeEffect volume)
{
bool flag = this.volumes.Remove(volume);
}
// Token: 0x06003178 RID: 12664 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003178")]
[Address(RVA = "0x94AC10", Offset = "0x949410", VA = "0x18094AC10")]
// Token: 0x0600340F RID: 13327 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600340F")]
[Address(RVA = "0x4B6C90", Offset = "0x4B5C90", VA = "0x1804B6C90")]
public AmplifyColorBase[] GetStoredEffects()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003B52 RID: 15186
// Token: 0x04003DFA RID: 15866
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003B52")]
[Token(Token = "0x4003DFA")]
public List<VolumeEffect> volumes;
}
}

View File

@@ -5,18 +5,18 @@ using UnityEngine;
namespace AmplifyColor
{
// Token: 0x02000624 RID: 1572
[Token(Token = "0x2000624")]
// Token: 0x02000673 RID: 1651
[Token(Token = "0x2000673")]
[Serializable]
public class VolumeEffectField
{
// Token: 0x06003152 RID: 12626 RVA: 0x000670B4 File Offset: 0x000652B4
[Token(Token = "0x6003152")]
[Address(RVA = "0x41E610", Offset = "0x41CE10", VA = "0x18041E610")]
// Token: 0x060033E9 RID: 13289 RVA: 0x0006E0E0 File Offset: 0x0006C2E0
[Token(Token = "0x60033E9")]
[Address(RVA = "0x41ED40", Offset = "0x41DD40", VA = "0x18041ED40")]
public VolumeEffectField(string fieldName, string fieldType)
{
/*
An exception occurred when decompiling this method (06003152)
An exception occurred when decompiling this method (060033E9)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AmplifyColor.VolumeEffectField::.ctor(System.String,System.String)
@@ -32,9 +32,9 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
*/;
}
// Token: 0x06003153 RID: 12627 RVA: 0x000670D4 File Offset: 0x000652D4
[Token(Token = "0x6003153")]
[Address(RVA = "0x94B320", Offset = "0x949B20", VA = "0x18094B320")]
// Token: 0x060033EA RID: 13290 RVA: 0x0006E100 File Offset: 0x0006C300
[Token(Token = "0x60033EA")]
[Address(RVA = "0x4B73A0", Offset = "0x4B63A0", VA = "0x1804B73A0")]
public VolumeEffectField(FieldInfo pi, Component c)
{
string name = pi.Name;
@@ -46,60 +46,60 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
this.UpdateValue(value);
}
// Token: 0x06003154 RID: 12628 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003154")]
[Address(RVA = "0x94AF20", Offset = "0x949720", VA = "0x18094AF20")]
// Token: 0x060033EB RID: 13291 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033EB")]
[Address(RVA = "0x4B6FA0", Offset = "0x4B5FA0", VA = "0x1804B6FA0")]
public static bool IsValidType(string type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003155 RID: 12629 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003155")]
[Address(RVA = "0x94B020", Offset = "0x949820", VA = "0x18094B020")]
// Token: 0x060033EC RID: 13292 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60033EC")]
[Address(RVA = "0x4B70A0", Offset = "0x4B60A0", VA = "0x1804B70A0")]
public void UpdateValue(object val)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003B3F RID: 15167
// Token: 0x04003DE7 RID: 15847
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003B3F")]
[Token(Token = "0x4003DE7")]
public string fieldName;
// Token: 0x04003B40 RID: 15168
// Token: 0x04003DE8 RID: 15848
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003B40")]
[Token(Token = "0x4003DE8")]
public string fieldType;
// Token: 0x04003B41 RID: 15169
// Token: 0x04003DE9 RID: 15849
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003B41")]
[Token(Token = "0x4003DE9")]
public float valueSingle;
// Token: 0x04003B42 RID: 15170
// Token: 0x04003DEA RID: 15850
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4003B42")]
[Token(Token = "0x4003DEA")]
public Color valueColor;
// Token: 0x04003B43 RID: 15171
// Token: 0x04003DEB RID: 15851
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4003B43")]
[Token(Token = "0x4003DEB")]
public bool valueBoolean;
// Token: 0x04003B44 RID: 15172
// Token: 0x04003DEC RID: 15852
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4003B44")]
[Token(Token = "0x4003DEC")]
public Vector2 valueVector2;
// Token: 0x04003B45 RID: 15173
// Token: 0x04003DED RID: 15853
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4003B45")]
[Token(Token = "0x4003DED")]
public Vector3 valueVector3;
// Token: 0x04003B46 RID: 15174
// Token: 0x04003DEE RID: 15854
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4003B46")]
[Token(Token = "0x4003DEE")]
public Vector4 valueVector4;
}
}

View File

@@ -4,14 +4,14 @@ using Cpp2IlInjected;
namespace AmplifyColor
{
// Token: 0x0200062C RID: 1580
[Token(Token = "0x200062C")]
// Token: 0x0200067B RID: 1659
[Token(Token = "0x200067B")]
[Serializable]
public class VolumeEffectFieldFlags
{
// Token: 0x0600317C RID: 12668 RVA: 0x00067398 File Offset: 0x00065598
[Token(Token = "0x600317C")]
[Address(RVA = "0x94AE90", Offset = "0x949690", VA = "0x18094AE90")]
// Token: 0x06003413 RID: 13331 RVA: 0x0006E3C4 File Offset: 0x0006C5C4
[Token(Token = "0x6003413")]
[Address(RVA = "0x4B6F10", Offset = "0x4B5F10", VA = "0x1804B6F10")]
public VolumeEffectFieldFlags(FieldInfo pi)
{
string name = pi.Name;
@@ -21,9 +21,9 @@ namespace AmplifyColor
throw new NullReferenceException();
}
// Token: 0x0600317D RID: 12669 RVA: 0x000673D4 File Offset: 0x000655D4
[Token(Token = "0x600317D")]
[Address(RVA = "0x94AE30", Offset = "0x949630", VA = "0x18094AE30")]
// Token: 0x06003414 RID: 13332 RVA: 0x0006E400 File Offset: 0x0006C600
[Token(Token = "0x6003414")]
[Address(RVA = "0x4B6EB0", Offset = "0x4B5EB0", VA = "0x1804B6EB0")]
public VolumeEffectFieldFlags(VolumeEffectField field)
{
string text = field.fieldName;
@@ -33,19 +33,19 @@ namespace AmplifyColor
this.blendFlag = true;
}
// Token: 0x04003B55 RID: 15189
// Token: 0x04003DFD RID: 15869
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003B55")]
[Token(Token = "0x4003DFD")]
public string fieldName;
// Token: 0x04003B56 RID: 15190
// Token: 0x04003DFE RID: 15870
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003B56")]
[Token(Token = "0x4003DFE")]
public string fieldType;
// Token: 0x04003B57 RID: 15191
// Token: 0x04003DFF RID: 15871
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003B57")]
[Token(Token = "0x4003DFF")]
public bool blendFlag;
}
}

View File

@@ -5,18 +5,18 @@ using UnityEngine;
namespace AmplifyColor
{
// Token: 0x02000631 RID: 1585
[Token(Token = "0x2000631")]
// Token: 0x02000680 RID: 1664
[Token(Token = "0x2000680")]
[Serializable]
public class VolumeEffectFlags
{
// Token: 0x0600318C RID: 12684 RVA: 0x0006763C File Offset: 0x0006583C
[Token(Token = "0x600318C")]
[Address(RVA = "0x94BE50", Offset = "0x94A650", VA = "0x18094BE50")]
// Token: 0x06003423 RID: 13347 RVA: 0x0006E668 File Offset: 0x0006C868
[Token(Token = "0x6003423")]
[Address(RVA = "0x4B7ED0", Offset = "0x4B6ED0", VA = "0x1804B7ED0")]
public VolumeEffectFlags()
{
/*
An exception occurred when decompiling this method (0600318C)
An exception occurred when decompiling this method (06003423)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AmplifyColor.VolumeEffectFlags::.ctor()
@@ -32,25 +32,46 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
*/;
}
// Token: 0x0600318D RID: 12685 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600318D")]
[Address(RVA = "0x94B410", Offset = "0x949C10", VA = "0x18094B410")]
// Token: 0x06003424 RID: 13348 RVA: 0x0006E688 File Offset: 0x0006C888
[Token(Token = "0x6003424")]
[Address(RVA = "0x4B7490", Offset = "0x4B6490", VA = "0x1804B7490")]
public void AddComponent(Component c)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
List<VolumeEffectComponentFlags> list = this.components;
Predicate<VolumeEffectComponentFlags> predicate = delegate(VolumeEffectComponentFlags s)
{
Component c3 = c;
string componentName = s.componentName;
Type type = c3.GetType();
if (type == 0 || type.ToString() == 0)
{
}
return string.Equals(componentName, "");
};
VolumeEffectComponentFlags volumeEffectComponentFlags = list.Find(predicate);
if (volumeEffectComponentFlags == 0)
{
List<VolumeEffectComponentFlags> list2 = this.components;
VolumeEffectComponentFlags volumeEffectComponentFlags2 = new VolumeEffectComponentFlags(c);
list2.Add(volumeEffectComponentFlags2);
return;
}
Component c2 = c;
volumeEffectComponentFlags.UpdateComponentFlags(c2);
throw new NullReferenceException();
}
// Token: 0x0600318E RID: 12686 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600318E")]
[Address(RVA = "0x94BC00", Offset = "0x94A400", VA = "0x18094BC00")]
// Token: 0x06003425 RID: 13349 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003425")]
[Address(RVA = "0x4B7C80", Offset = "0x4B6C80", VA = "0x1804B7C80")]
public void UpdateFlags(VolumeEffect effectVol)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600318F RID: 12687 RVA: 0x0006765C File Offset: 0x0006585C
[Token(Token = "0x600318F")]
[Address(RVA = "0x94BA60", Offset = "0x94A260", VA = "0x18094BA60")]
// Token: 0x06003426 RID: 13350 RVA: 0x0006E6F8 File Offset: 0x0006C8F8
[Token(Token = "0x6003426")]
[Address(RVA = "0x4B7AE0", Offset = "0x4B6AE0", VA = "0x1804B7AE0")]
public static void UpdateCamFlags(AmplifyColorBase[] effects, AmplifyColorVolumeBase[] volumes)
{
int num = 0;
@@ -77,33 +98,33 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
}
}
// Token: 0x06003190 RID: 12688 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003190")]
[Address(RVA = "0x94B670", Offset = "0x949E70", VA = "0x18094B670")]
// Token: 0x06003427 RID: 13351 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003427")]
[Address(RVA = "0x4B76F0", Offset = "0x4B66F0", VA = "0x1804B76F0")]
public VolumeEffect GenerateEffectData(AmplifyColorBase go)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003191 RID: 12689 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003191")]
[Address(RVA = "0x94B580", Offset = "0x949D80", VA = "0x18094B580")]
// Token: 0x06003428 RID: 13352 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003428")]
[Address(RVA = "0x4B7600", Offset = "0x4B6600", VA = "0x1804B7600")]
public VolumeEffectComponentFlags FindComponentFlags(string compName)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003192 RID: 12690 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003192")]
[Address(RVA = "0x94B830", Offset = "0x94A030", VA = "0x18094B830")]
// Token: 0x06003429 RID: 13353 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003429")]
[Address(RVA = "0x4B78B0", Offset = "0x4B68B0", VA = "0x1804B78B0")]
public string[] GetComponentNames()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003B60 RID: 15200
// Token: 0x04003E08 RID: 15880
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003B60")]
[Token(Token = "0x4003E08")]
public List<VolumeEffectComponentFlags> components;
}
}

View File

@@ -16,7 +16,7 @@ public class AmplifyColorBase : MonoBehaviour
public Texture2D DefaultLut
{
[Token(Token = "0x6000001")]
[Address(RVA = "0xB5EF10", Offset = "0xB5D710", VA = "0x180B5EF10")]
[Address(RVA = "0xDAC110", Offset = "0xDAB110", VA = "0x180DAC110")]
get
{
Texture2D texture2D = this.defaultLut;
@@ -35,7 +35,7 @@ public class AmplifyColorBase : MonoBehaviour
public bool IsBlending
{
[Token(Token = "0x6000002")]
[Address(RVA = "0xA4CEB0", Offset = "0xA4B6B0", VA = "0x180A4CEB0")]
[Address(RVA = "0xA78020", Offset = "0xA77020", VA = "0x180A78020")]
get
{
return this.blending;
@@ -48,7 +48,7 @@ public class AmplifyColorBase : MonoBehaviour
private float effectVolumesBlendAdjusted
{
[Token(Token = "0x6000003")]
[Address(RVA = "0xB5F060", Offset = "0xB5D860", VA = "0x180B5F060")]
[Address(RVA = "0xDAC260", Offset = "0xDAB260", VA = "0x180DAC260")]
get
{
float num = this.effectVolumesBlendAdjust;
@@ -62,7 +62,7 @@ public class AmplifyColorBase : MonoBehaviour
public string SharedInstanceID
{
[Token(Token = "0x6000004")]
[Address(RVA = "0x3CD980", Offset = "0x3CC180", VA = "0x1803CD980")]
[Address(RVA = "0x3EF7E0", Offset = "0x3EE7E0", VA = "0x1803EF7E0")]
get
{
return this.sharedInstanceID;
@@ -75,7 +75,7 @@ public class AmplifyColorBase : MonoBehaviour
public bool WillItBlend
{
[Token(Token = "0x6000005")]
[Address(RVA = "0xB5EFA0", Offset = "0xB5D7A0", VA = "0x180B5EFA0")]
[Address(RVA = "0xDAC1A0", Offset = "0xDAB1A0", VA = "0x180DAC1A0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -84,7 +84,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x06000006 RID: 6 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000006")]
[Address(RVA = "0xB5C610", Offset = "0xB5AE10", VA = "0x180B5C610")]
[Address(RVA = "0xDA9810", Offset = "0xDA8810", VA = "0x180DA9810")]
public void NewSharedInstanceID()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -92,7 +92,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x06000007 RID: 7 RVA: 0x000020E0 File Offset: 0x000002E0
[Token(Token = "0x6000007")]
[Address(RVA = "0xB5D590", Offset = "0xB5BD90", VA = "0x180B5D590")]
[Address(RVA = "0xDAA790", Offset = "0xDA9790", VA = "0x180DAA790")]
private void ReportMissingShaders()
{
Debug.LogError("[AmplifyColor] Failed to initialize shaders. Please attempt to re-enable the Amplify Color Effect component. If that fails, please reinstall Amplify Color.");
@@ -102,7 +102,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x06000008 RID: 8 RVA: 0x00002100 File Offset: 0x00000300
[Token(Token = "0x6000008")]
[Address(RVA = "0xB5D600", Offset = "0xB5BE00", VA = "0x180B5D600")]
[Address(RVA = "0xDAA800", Offset = "0xDA9800", VA = "0x180DAA800")]
private void ReportNotSupported()
{
Debug.LogError("[AmplifyColor] This image effect is not supported on this platform.");
@@ -112,7 +112,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x06000009 RID: 9 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000009")]
[Address(RVA = "0xB5B310", Offset = "0xB59B10", VA = "0x180B5B310")]
[Address(RVA = "0xDA8510", Offset = "0xDA7510", VA = "0x180DA8510")]
private bool CheckShader(Shader s)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -120,7 +120,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x0600000A RID: 10 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600000A")]
[Address(RVA = "0xB5B460", Offset = "0xB59C60", VA = "0x180B5B460")]
[Address(RVA = "0xDA8660", Offset = "0xDA7660", VA = "0x180DA8660")]
private bool CheckShaders()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -128,7 +128,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x0600000B RID: 11 RVA: 0x00002120 File Offset: 0x00000320
[Token(Token = "0x600000B")]
[Address(RVA = "0x497D00", Offset = "0x496500", VA = "0x180497D00")]
[Address(RVA = "0x4990D0", Offset = "0x4980D0", VA = "0x1804990D0")]
private bool CheckSupport()
{
return true;
@@ -136,7 +136,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x0600000C RID: 12 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600000C")]
[Address(RVA = "0xB5C780", Offset = "0xB5AF80", VA = "0x180B5C780")]
[Address(RVA = "0xDA9980", Offset = "0xDA8980", VA = "0x180DA9980")]
private void OnEnable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -144,7 +144,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x0600000D RID: 13 RVA: 0x00002130 File Offset: 0x00000330
[Token(Token = "0x600000D")]
[Address(RVA = "0xB5C690", Offset = "0xB5AE90", VA = "0x180B5C690")]
[Address(RVA = "0xDA9890", Offset = "0xDA8890", VA = "0x180DA9890")]
private void OnDisable()
{
AmplifyColorTriggerProxyBase amplifyColorTriggerProxyBase = this.actualTriggerProxy;
@@ -160,7 +160,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x0600000E RID: 14 RVA: 0x0000217C File Offset: 0x0000037C
[Token(Token = "0x600000E")]
[Address(RVA = "0xB5EC30", Offset = "0xB5D430", VA = "0x180B5EC30")]
[Address(RVA = "0xDABE30", Offset = "0xDAAE30", VA = "0x180DABE30")]
private void VolumesBlendTo(Texture blendTargetLUT, float blendTimeInSec)
{
this.volumesLutBlendTexture = blendTargetLUT;
@@ -172,7 +172,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x0600000F RID: 15 RVA: 0x000021B0 File Offset: 0x000003B0
[Token(Token = "0x600000F")]
[Address(RVA = "0xB5B010", Offset = "0xB59810", VA = "0x180B5B010")]
[Address(RVA = "0xDA8210", Offset = "0xDA7210", VA = "0x180DA8210")]
public void BlendTo(Texture blendTargetLUT, float blendTimeInSec, Action onFinishBlend)
{
this.LutBlendTexture = blendTargetLUT;
@@ -185,7 +185,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x06000010 RID: 16 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000010")]
[Address(RVA = "0xB5B080", Offset = "0xB59880", VA = "0x180B5B080")]
[Address(RVA = "0xDA8280", Offset = "0xDA7280", VA = "0x180DA8280")]
private void CheckCamera()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -193,7 +193,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x06000011 RID: 17 RVA: 0x000021EC File Offset: 0x000003EC
[Token(Token = "0x6000011")]
[Address(RVA = "0xB5DA40", Offset = "0xB5C240", VA = "0x180B5DA40")]
[Address(RVA = "0xDAAC40", Offset = "0xDA9C40", VA = "0x180DAAC40")]
private void Start()
{
if (!this.silentError)
@@ -215,7 +215,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x06000012 RID: 18 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000012")]
[Address(RVA = "0xB5E620", Offset = "0xB5CE20", VA = "0x180B5E620")]
[Address(RVA = "0xDAB820", Offset = "0xDAA820", VA = "0x180DAB820")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -223,7 +223,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x06000013 RID: 19 RVA: 0x00002264 File Offset: 0x00000464
[Token(Token = "0x6000013")]
[Address(RVA = "0xB5C4F0", Offset = "0xB5ACF0", VA = "0x180B5C4F0")]
[Address(RVA = "0xDA96F0", Offset = "0xDA86F0", VA = "0x180DA96F0")]
public void EnterVolume(AmplifyColorVolumeBase volume)
{
if (!this.enteredVolumes.Contains(volume))
@@ -236,7 +236,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x06000014 RID: 20 RVA: 0x00002298 File Offset: 0x00000498
[Token(Token = "0x6000014")]
[Address(RVA = "0xB5C580", Offset = "0xB5AD80", VA = "0x180B5C580")]
[Address(RVA = "0xDA9780", Offset = "0xDA8780", VA = "0x180DA9780")]
public void ExitVolume(AmplifyColorVolumeBase volume)
{
if (this.enteredVolumes.Contains(volume))
@@ -247,7 +247,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x06000015 RID: 21 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000015")]
[Address(RVA = "0xB5DCA0", Offset = "0xB5C4A0", VA = "0x180B5DCA0")]
[Address(RVA = "0xDAAEA0", Offset = "0xDA9EA0", VA = "0x180DAAEA0")]
private void UpdateVolumes()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -255,7 +255,7 @@ public class AmplifyColorBase : MonoBehaviour
// Token: 0x06000016 RID: 22 RVA: 0x000022C8 File Offset: 0x000004C8
[Token(Token = "0x6000016")]
[Address(RVA = "0xB5D8A0", Offset = "0xB5C0A0", VA = "0x180B5D8A0")]
[Address(RVA = "0xDAAAA0", Offset = "0xDA9AA0", VA = "0x180DAAAA0")]
private void SetupShader()
{
/*
@@ -277,7 +277,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x06000017 RID: 23 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000017")]
[Address(RVA = "0xB5D410", Offset = "0xB5BC10", VA = "0x180B5D410")]
[Address(RVA = "0xDAA610", Offset = "0xDA9610", VA = "0x180DAA610")]
private void ReleaseMaterials()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -285,7 +285,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x06000018 RID: 24 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000018")]
[Address(RVA = "0xB5B8C0", Offset = "0xB5A0C0", VA = "0x180B5B8C0")]
[Address(RVA = "0xDA8AC0", Offset = "0xDA7AC0", VA = "0x180DA8AC0")]
private Texture2D CreateDefaultLut()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -293,7 +293,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x06000019 RID: 25 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000019")]
[Address(RVA = "0xB5BB80", Offset = "0xB5A380", VA = "0x180B5BB80")]
[Address(RVA = "0xDA8D80", Offset = "0xDA7D80", VA = "0x180DA8D80")]
private Texture2D CreateDepthCurveLut()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -301,7 +301,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x0600001A RID: 26 RVA: 0x00002390 File Offset: 0x00000590
[Token(Token = "0x600001A")]
[Address(RVA = "0xB5DB00", Offset = "0xB5C300", VA = "0x180B5DB00")]
[Address(RVA = "0xDAAD00", Offset = "0xDA9D00", VA = "0x180DAAD00")]
private void UpdateDepthCurveLut()
{
Texture2D texture2D = this.depthCurveLut;
@@ -324,7 +324,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x0600001B RID: 27 RVA: 0x00002418 File Offset: 0x00000618
[Token(Token = "0x600001B")]
[Address(RVA = "0xB5B4F0", Offset = "0xB59CF0", VA = "0x180B5B4F0")]
[Address(RVA = "0xDA86F0", Offset = "0xDA76F0", VA = "0x180DA86F0")]
private void CheckUpdateDepthCurveLut()
{
AnimationCurve depthMaskCurve = this.DepthMaskCurve;
@@ -372,7 +372,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x0600001C RID: 28 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600001C")]
[Address(RVA = "0xB5BCF0", Offset = "0xB5A4F0", VA = "0x180B5BCF0")]
[Address(RVA = "0xDA8EF0", Offset = "0xDA7EF0", VA = "0x180DA8EF0")]
private void CreateHelperTextures()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -380,7 +380,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x0600001D RID: 29 RVA: 0x00002538 File Offset: 0x00000738
[Token(Token = "0x600001D")]
[Address(RVA = "0xB5B160", Offset = "0xB59960", VA = "0x180B5B160")]
[Address(RVA = "0xDA8360", Offset = "0xDA7360", VA = "0x180DA8360")]
private bool CheckMaterialAndShader(Material material, string name)
{
int num = 0;
@@ -401,7 +401,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x0600001E RID: 30 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600001E")]
[Address(RVA = "0xB5BF10", Offset = "0xB5A710", VA = "0x180B5BF10")]
[Address(RVA = "0xDA9110", Offset = "0xDA8110", VA = "0x180DA9110")]
private bool CreateMaterials()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -409,7 +409,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x0600001F RID: 31 RVA: 0x000025A4 File Offset: 0x000007A4
[Token(Token = "0x600001F")]
[Address(RVA = "0xB5D670", Offset = "0xB5BE70", VA = "0x180B5D670")]
[Address(RVA = "0xDAA870", Offset = "0xDA9870", VA = "0x180DAA870")]
private void SetMaterialKeyword(string keyword, bool state)
{
bool flag;
@@ -450,7 +450,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x06000020 RID: 32 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000020")]
[Address(RVA = "0x2F9990", Offset = "0x2F8190", VA = "0x1802F9990")]
[Address(RVA = "0x2DECB0", Offset = "0x2DDCB0", VA = "0x1802DECB0")]
private void SafeRelease<T>(ref T obj) where T : UnityEngine.Object
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -458,7 +458,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x06000021 RID: 33 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000021")]
[Address(RVA = "0xB5D4F0", Offset = "0xB5BCF0", VA = "0x180B5D4F0")]
[Address(RVA = "0xDAA6F0", Offset = "0xDA96F0", VA = "0x180DAA6F0")]
private void ReleaseTextures()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -466,7 +466,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x06000022 RID: 34 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000022")]
[Address(RVA = "0xB5EAB0", Offset = "0xB5D2B0", VA = "0x180B5EAB0")]
[Address(RVA = "0xDABCB0", Offset = "0xDAACB0", VA = "0x180DABCB0")]
public static bool ValidateLutDimensions(Texture lut)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -474,7 +474,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x06000023 RID: 35 RVA: 0x000026A0 File Offset: 0x000008A0
[Token(Token = "0x6000023")]
[Address(RVA = "0xB5DC60", Offset = "0xB5C460", VA = "0x180B5DC60")]
[Address(RVA = "0xDAAE60", Offset = "0xDA9E60", VA = "0x180DAAE60")]
private void UpdatePostEffectParams()
{
if (this.UseDepthMask)
@@ -489,7 +489,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x06000024 RID: 36 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000024")]
[Address(RVA = "0xB5B830", Offset = "0xB5A030", VA = "0x180B5B830")]
[Address(RVA = "0xDA8A30", Offset = "0xDA7A30", VA = "0x180DA8A30")]
private int ComputeShaderPass()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -497,7 +497,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x06000025 RID: 37 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000025")]
[Address(RVA = "0xB5C940", Offset = "0xB5B140", VA = "0x180B5C940")]
[Address(RVA = "0xDA9B40", Offset = "0xDA8B40", VA = "0x180DA9B40")]
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -505,7 +505,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Amplif
// Token: 0x06000026 RID: 38 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000026")]
[Address(RVA = "0xB5EC80", Offset = "0xB5D480", VA = "0x180B5EC80")]
[Address(RVA = "0xDABE80", Offset = "0xDAAE80", VA = "0x180DABE80")]
public AmplifyColorBase()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");

View File

@@ -12,7 +12,7 @@ public sealed class AmplifyColorEffect : AmplifyColorBase
{
// Token: 0x06000027 RID: 39 RVA: 0x000026D4 File Offset: 0x000008D4
[Token(Token = "0x6000027")]
[Address(RVA = "0xB5F0B0", Offset = "0xB5D8B0", VA = "0x180B5F0B0")]
[Address(RVA = "0xDAC2B0", Offset = "0xDAB2B0", VA = "0x180DAC2B0")]
public AmplifyColorEffect()
{
}

View File

@@ -12,7 +12,7 @@ public class AmplifyColorRenderMask : AmplifyColorRenderMaskBase
{
// Token: 0x06000028 RID: 40 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000028")]
[Address(RVA = "0xB601E0", Offset = "0xB5E9E0", VA = "0x180B601E0")]
[Address(RVA = "0xDAD3E0", Offset = "0xDAC3E0", VA = "0x180DAD3E0")]
public AmplifyColorRenderMask()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");

View File

@@ -13,7 +13,7 @@ public class AmplifyColorRenderMaskBase : MonoBehaviour
{
// Token: 0x06000029 RID: 41 RVA: 0x000026E8 File Offset: 0x000008E8
[Token(Token = "0x6000029")]
[Address(RVA = "0xB5F300", Offset = "0xB5DB00", VA = "0x180B5F300")]
[Address(RVA = "0xDAC500", Offset = "0xDAB500", VA = "0x180DAC500")]
private void OnEnable()
{
Type[] array;
@@ -50,7 +50,7 @@ public class AmplifyColorRenderMaskBase : MonoBehaviour
// Token: 0x0600002A RID: 42 RVA: 0x000027AC File Offset: 0x000009AC
[Token(Token = "0x600002A")]
[Address(RVA = "0xB5F230", Offset = "0xB5DA30", VA = "0x180B5F230")]
[Address(RVA = "0xDAC430", Offset = "0xDAB430", VA = "0x180DAC430")]
private void OnDisable()
{
Camera camera = this.maskCamera;
@@ -65,7 +65,7 @@ public class AmplifyColorRenderMaskBase : MonoBehaviour
// Token: 0x0600002B RID: 43 RVA: 0x000027F4 File Offset: 0x000009F4
[Token(Token = "0x600002B")]
[Address(RVA = "0xB5F0C0", Offset = "0xB5D8C0", VA = "0x180B5F0C0")]
[Address(RVA = "0xDAC2C0", Offset = "0xDAB2C0", VA = "0x180DAC2C0")]
private void DestroyCamera()
{
Camera camera = this.maskCamera;
@@ -79,7 +79,7 @@ public class AmplifyColorRenderMaskBase : MonoBehaviour
// Token: 0x0600002C RID: 44 RVA: 0x00002834 File Offset: 0x00000A34
[Token(Token = "0x600002C")]
[Address(RVA = "0xB5F180", Offset = "0xB5D980", VA = "0x180B5F180")]
[Address(RVA = "0xDAC380", Offset = "0xDAB380", VA = "0x180DAC380")]
private void DestroyRenderTextures()
{
RenderTexture renderTexture = this.maskTexture;
@@ -94,7 +94,7 @@ public class AmplifyColorRenderMaskBase : MonoBehaviour
// Token: 0x0600002D RID: 45 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600002D")]
[Address(RVA = "0xB5FF20", Offset = "0xB5E720", VA = "0x180B5FF20")]
[Address(RVA = "0xDAD120", Offset = "0xDAC120", VA = "0x180DAD120")]
private void UpdateRenderTextures(bool singlePassStereo)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -102,7 +102,7 @@ public class AmplifyColorRenderMaskBase : MonoBehaviour
// Token: 0x0600002E RID: 46 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600002E")]
[Address(RVA = "0xB5FE00", Offset = "0xB5E600", VA = "0x180B5FE00")]
[Address(RVA = "0xDAD000", Offset = "0xDAC000", VA = "0x180DAD000")]
private void UpdateCameraProperties()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -110,7 +110,7 @@ public class AmplifyColorRenderMaskBase : MonoBehaviour
// Token: 0x0600002F RID: 47 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600002F")]
[Address(RVA = "0xB5F590", Offset = "0xB5DD90", VA = "0x180B5F590")]
[Address(RVA = "0xDAC790", Offset = "0xDAB790", VA = "0x180DAC790")]
private void OnPreRender()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -118,7 +118,7 @@ public class AmplifyColorRenderMaskBase : MonoBehaviour
// Token: 0x06000030 RID: 48 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000030")]
[Address(RVA = "0xB601E0", Offset = "0xB5E9E0", VA = "0x180B601E0")]
[Address(RVA = "0xDAD3E0", Offset = "0xDAC3E0", VA = "0x180DAD3E0")]
public AmplifyColorRenderMaskBase()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");

View File

@@ -11,7 +11,7 @@ public class AmplifyColorTriggerProxy : AmplifyColorTriggerProxyBase
{
// Token: 0x06000031 RID: 49 RVA: 0x00002870 File Offset: 0x00000A70
[Token(Token = "0x6000031")]
[Address(RVA = "0xB603E0", Offset = "0xB5EBE0", VA = "0x180B603E0")]
[Address(RVA = "0xDAD5E0", Offset = "0xDAC5E0", VA = "0x180DAD5E0")]
private void Start()
{
SphereCollider component = base.GetComponent<SphereCollider>();
@@ -28,7 +28,7 @@ public class AmplifyColorTriggerProxy : AmplifyColorTriggerProxyBase
// Token: 0x06000032 RID: 50 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000032")]
[Address(RVA = "0xB60250", Offset = "0xB5EA50", VA = "0x180B60250")]
[Address(RVA = "0xDAD450", Offset = "0xDAC450", VA = "0x180DAD450")]
private void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -36,7 +36,7 @@ public class AmplifyColorTriggerProxy : AmplifyColorTriggerProxyBase
// Token: 0x06000033 RID: 51 RVA: 0x000028D8 File Offset: 0x00000AD8
[Token(Token = "0x6000033")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public AmplifyColorTriggerProxy()
{
}

View File

@@ -9,25 +9,34 @@ using UnityEngine;
[RequireComponent(typeof(Rigidbody2D))]
public class AmplifyColorTriggerProxy2D : AmplifyColorTriggerProxyBase
{
// Token: 0x06000034 RID: 52 RVA: 0x000020D3 File Offset: 0x000002D3
// Token: 0x06000034 RID: 52 RVA: 0x000028EC File Offset: 0x00000AEC
[Token(Token = "0x6000034")]
[Address(RVA = "0xB60300", Offset = "0xB5EB00", VA = "0x180B60300")]
[Address(RVA = "0xDAD500", Offset = "0xDAC500", VA = "0x180DAD500")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
CircleCollider2D component = base.GetComponent<CircleCollider2D>();
this.circleCollider = component;
this.circleCollider.radius = 0.01f;
this.circleCollider.isTrigger = true;
Rigidbody2D component2 = base.GetComponent<Rigidbody2D>();
this.rigidBody = component2;
Rigidbody2D rigidbody2D = this.rigidBody;
int num = 0;
rigidbody2D.gravityScale = (float)num;
this.rigidBody.isKinematic = true;
}
// Token: 0x06000035 RID: 53 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000035")]
[Address(RVA = "0xB60250", Offset = "0xB5EA50", VA = "0x180B60250")]
[Address(RVA = "0xDAD450", Offset = "0xDAC450", VA = "0x180DAD450")]
private void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000036 RID: 54 RVA: 0x000028EC File Offset: 0x00000AEC
// Token: 0x06000036 RID: 54 RVA: 0x00002954 File Offset: 0x00000B54
[Token(Token = "0x6000036")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public AmplifyColorTriggerProxy2D()
{
}

View File

@@ -7,9 +7,9 @@ using UnityEngine;
[AddComponentMenu("")]
public class AmplifyColorTriggerProxyBase : MonoBehaviour
{
// Token: 0x06000037 RID: 55 RVA: 0x00002900 File Offset: 0x00000B00
// Token: 0x06000037 RID: 55 RVA: 0x00002968 File Offset: 0x00000B68
[Token(Token = "0x6000037")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public AmplifyColorTriggerProxyBase()
{
}

View File

@@ -8,9 +8,9 @@ using UnityEngine;
[AddComponentMenu("Image Effects/Amplify Color Volume")]
public class AmplifyColorVolume : AmplifyColorVolumeBase
{
// Token: 0x06000038 RID: 56 RVA: 0x00002914 File Offset: 0x00000B14
// Token: 0x06000038 RID: 56 RVA: 0x0000297C File Offset: 0x00000B7C
[Token(Token = "0x6000038")]
[Address(RVA = "0xB60C70", Offset = "0xB5F470", VA = "0x180B60C70")]
[Address(RVA = "0xDADE70", Offset = "0xDACE70", VA = "0x180DADE70")]
private void OnTriggerEnter(Collider other)
{
AmplifyColorTriggerProxy component = other.GetComponent<AmplifyColorTriggerProxy>();
@@ -31,9 +31,9 @@ public class AmplifyColorVolume : AmplifyColorVolumeBase
}
}
// Token: 0x06000039 RID: 57 RVA: 0x00002978 File Offset: 0x00000B78
// Token: 0x06000039 RID: 57 RVA: 0x000029E0 File Offset: 0x00000BE0
[Token(Token = "0x6000039")]
[Address(RVA = "0xB60D70", Offset = "0xB5F570", VA = "0x180B60D70")]
[Address(RVA = "0xDADF70", Offset = "0xDACF70", VA = "0x180DADF70")]
private void OnTriggerExit(Collider other)
{
AmplifyColorTriggerProxy component = other.GetComponent<AmplifyColorTriggerProxy>();
@@ -54,9 +54,9 @@ public class AmplifyColorVolume : AmplifyColorVolumeBase
}
}
// Token: 0x0600003A RID: 58 RVA: 0x000029DC File Offset: 0x00000BDC
// Token: 0x0600003A RID: 58 RVA: 0x00002A44 File Offset: 0x00000C44
[Token(Token = "0x600003A")]
[Address(RVA = "0xB606C0", Offset = "0xB5EEC0", VA = "0x180B606C0")]
[Address(RVA = "0xDAD8C0", Offset = "0xDAC8C0", VA = "0x180DAD8C0")]
public AmplifyColorVolume()
{
}

View File

@@ -8,9 +8,9 @@ using UnityEngine;
[AddComponentMenu("Image Effects/Amplify Color Volume 2D")]
public class AmplifyColorVolume2D : AmplifyColorVolumeBase
{
// Token: 0x0600003B RID: 59 RVA: 0x000029F0 File Offset: 0x00000BF0
// Token: 0x0600003B RID: 59 RVA: 0x00002A58 File Offset: 0x00000C58
[Token(Token = "0x600003B")]
[Address(RVA = "0xB604C0", Offset = "0xB5ECC0", VA = "0x180B604C0")]
[Address(RVA = "0xDAD6C0", Offset = "0xDAC6C0", VA = "0x180DAD6C0")]
private void OnTriggerEnter2D(Collider2D other)
{
AmplifyColorTriggerProxy2D component = other.GetComponent<AmplifyColorTriggerProxy2D>();
@@ -31,9 +31,9 @@ public class AmplifyColorVolume2D : AmplifyColorVolumeBase
}
}
// Token: 0x0600003C RID: 60 RVA: 0x00002A54 File Offset: 0x00000C54
// Token: 0x0600003C RID: 60 RVA: 0x00002ABC File Offset: 0x00000CBC
[Token(Token = "0x600003C")]
[Address(RVA = "0xB605C0", Offset = "0xB5EDC0", VA = "0x180B605C0")]
[Address(RVA = "0xDAD7C0", Offset = "0xDAC7C0", VA = "0x180DAD7C0")]
private void OnTriggerExit2D(Collider2D other)
{
AmplifyColorTriggerProxy2D component = other.GetComponent<AmplifyColorTriggerProxy2D>();
@@ -54,9 +54,9 @@ public class AmplifyColorVolume2D : AmplifyColorVolumeBase
}
}
// Token: 0x0600003D RID: 61 RVA: 0x00002AB8 File Offset: 0x00000CB8
// Token: 0x0600003D RID: 61 RVA: 0x00002B20 File Offset: 0x00000D20
[Token(Token = "0x600003D")]
[Address(RVA = "0xB606C0", Offset = "0xB5EEC0", VA = "0x180B606C0")]
[Address(RVA = "0xDAD8C0", Offset = "0xDAC8C0", VA = "0x180DAD8C0")]
public AmplifyColorVolume2D()
{
}

View File

@@ -11,7 +11,7 @@ public class AmplifyColorVolumeBase : MonoBehaviour
{
// Token: 0x0600003E RID: 62 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600003E")]
[Address(RVA = "0xB60940", Offset = "0xB5F140", VA = "0x180B60940")]
[Address(RVA = "0xDADB40", Offset = "0xDACB40", VA = "0x180DADB40")]
private void OnDrawGizmos()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -19,15 +19,15 @@ public class AmplifyColorVolumeBase : MonoBehaviour
// Token: 0x0600003F RID: 63 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600003F")]
[Address(RVA = "0xB606D0", Offset = "0xB5EED0", VA = "0x180B606D0")]
[Address(RVA = "0xDAD8D0", Offset = "0xDAC8D0", VA = "0x180DAD8D0")]
private void OnDrawGizmosSelected()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000040 RID: 64 RVA: 0x00002ACC File Offset: 0x00000CCC
// Token: 0x06000040 RID: 64 RVA: 0x00002B34 File Offset: 0x00000D34
[Token(Token = "0x6000040")]
[Address(RVA = "0xB60BF0", Offset = "0xB5F3F0", VA = "0x180B60BF0")]
[Address(RVA = "0xDADDF0", Offset = "0xDACDF0", VA = "0x180DADDF0")]
public AmplifyColorVolumeBase()
{
VolumeEffectContainer volumeEffectContainer = new VolumeEffectContainer();

View File

@@ -8,130 +8,130 @@ using UnityEngine;
public class AnimAttackCollision
{
// Token: 0x1700002C RID: 44
// (get) Token: 0x06000690 RID: 1680 RVA: 0x0000FEBC File Offset: 0x0000E0BC
// (get) Token: 0x06000693 RID: 1683 RVA: 0x0000F628 File Offset: 0x0000D828
[Token(Token = "0x1700002C")]
private GameSave GameSave
{
[Token(Token = "0x6000690")]
[Address(RVA = "0xB63C30", Offset = "0xB62430", VA = "0x180B63C30")]
[Token(Token = "0x6000693")]
[Address(RVA = "0xDB0E30", Offset = "0xDAFE30", VA = "0x180DB0E30")]
get
{
return Game.GameSave;
}
}
// Token: 0x06000691 RID: 1681 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000691")]
[Address(RVA = "0xB61B40", Offset = "0xB60340", VA = "0x180B61B40")]
public void Init(Transform source)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000692 RID: 1682 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000692")]
[Address(RVA = "0xB62CB0", Offset = "0xB614B0", VA = "0x180B62CB0")]
public void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000693 RID: 1683 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000693")]
[Address(RVA = "0xB61630", Offset = "0xB5FE30", VA = "0x180B61630")]
public void EnemyAttackCollision(int i, RaycastHit Hit, AttackData AData)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000694 RID: 1684 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000694")]
[Address(RVA = "0xB62310", Offset = "0xB60B10", VA = "0x180B62310")]
public void PlayerAttackCollision(int i, RaycastHit Hit, AttackData AData, EffectPool Effect)
[Address(RVA = "0xDAED40", Offset = "0xDADD40", VA = "0x180DAED40")]
public void Init(Transform source)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000695 RID: 1685 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000695")]
[Address(RVA = "0xB61420", Offset = "0xB5FC20", VA = "0x180B61420")]
public void CloseAttackCollision()
[Address(RVA = "0xDAFEB0", Offset = "0xDAEEB0", VA = "0x180DAFEB0")]
public void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000696 RID: 1686 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000696")]
[Address(RVA = "0xB61E80", Offset = "0xB60680", VA = "0x180B61E80")]
[Address(RVA = "0xDAE830", Offset = "0xDAD830", VA = "0x180DAE830")]
public void EnemyAttackCollision(int i, RaycastHit Hit, AttackData AData)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000697 RID: 1687 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000697")]
[Address(RVA = "0xDAF510", Offset = "0xDAE510", VA = "0x180DAF510")]
public void PlayerAttackCollision(int i, RaycastHit Hit, AttackData AData, EffectPool Effect)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000698 RID: 1688 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000698")]
[Address(RVA = "0xDAE620", Offset = "0xDAD620", VA = "0x180DAE620")]
public void CloseAttackCollision()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000699 RID: 1689 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000699")]
[Address(RVA = "0xDAF080", Offset = "0xDAE080", VA = "0x180DAF080")]
public void OpenAttackCollision(string sRangeName)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000697 RID: 1687 RVA: 0x0000FED0 File Offset: 0x0000E0D0
[Token(Token = "0x6000697")]
[Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")]
// Token: 0x0600069A RID: 1690 RVA: 0x0000F63C File Offset: 0x0000D83C
[Token(Token = "0x600069A")]
[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
public AnimAttackCollision()
{
}
// Token: 0x040007BA RID: 1978
// Token: 0x040007DB RID: 2011
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40007BA")]
[Token(Token = "0x40007DB")]
private Transform source;
// Token: 0x040007BB RID: 1979
// Token: 0x040007DC RID: 2012
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40007BB")]
[Token(Token = "0x40007DC")]
private Transform attackRangeRoot;
// Token: 0x040007BC RID: 1980
// Token: 0x040007DD RID: 2013
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40007BC")]
[Token(Token = "0x40007DD")]
private Transform g_Operating;
// Token: 0x040007BD RID: 1981
// Token: 0x040007DE RID: 2014
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40007BD")]
[Token(Token = "0x40007DE")]
private AnimAttackCollisionData g_ACD;
// Token: 0x040007BE RID: 1982
// Token: 0x040007DF RID: 2015
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40007BE")]
[Token(Token = "0x40007DF")]
private bool g_bCollisionEnable;
// Token: 0x040007BF RID: 1983
// Token: 0x040007E0 RID: 2016
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40007BF")]
[Token(Token = "0x40007E0")]
private List<int> g_iExclude;
// Token: 0x040007C0 RID: 1984
// Token: 0x040007E1 RID: 2017
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40007C0")]
[Token(Token = "0x40007E1")]
private GameObject g_CollisionRange;
// Token: 0x040007C1 RID: 1985
// Token: 0x040007E2 RID: 2018
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40007C1")]
[Token(Token = "0x40007E2")]
private bool g_bShowRange;
// Token: 0x040007C2 RID: 1986
// Token: 0x040007E3 RID: 2019
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40007C2")]
[Token(Token = "0x40007E3")]
private List<GameObject> g_CRList;
// Token: 0x040007C3 RID: 1987
// Token: 0x040007E4 RID: 2020
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40007C3")]
[Token(Token = "0x40007E4")]
private float g_fCollisionTime;
// Token: 0x040007C4 RID: 1988
// Token: 0x040007E5 RID: 2021
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x40007C4")]
[Token(Token = "0x40007E5")]
private float g_fCollisionInterval;
// Token: 0x040007C5 RID: 1989
// Token: 0x040007E6 RID: 2022
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40007C5")]
[Token(Token = "0x40007E6")]
private LayerMask hitLayer;
}

View File

@@ -6,110 +6,110 @@ using UnityEngine;
[Token(Token = "0x2000096")]
public class AnimAttackCollisionData : MonoBehaviour
{
// Token: 0x06000698 RID: 1688 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000698")]
[Address(RVA = "0xB60E70", Offset = "0xB5F670", VA = "0x180B60E70")]
// Token: 0x0600069B RID: 1691 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600069B")]
[Address(RVA = "0xDAE070", Offset = "0xDAD070", VA = "0x180DAE070")]
public void InitData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000699 RID: 1689 RVA: 0x0000FEE4 File Offset: 0x0000E0E4
[Token(Token = "0x6000699")]
[Address(RVA = "0xB613E0", Offset = "0xB5FBE0", VA = "0x180B613E0")]
// Token: 0x0600069C RID: 1692 RVA: 0x0000F650 File Offset: 0x0000D850
[Token(Token = "0x600069C")]
[Address(RVA = "0xDAE5E0", Offset = "0xDAD5E0", VA = "0x180DAE5E0")]
public AnimAttackCollisionData()
{
}
// Token: 0x040007C6 RID: 1990
// Token: 0x040007E7 RID: 2023
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40007C6")]
[Token(Token = "0x40007E7")]
public float g_fCollisionTime = 0.1f;
// Token: 0x040007C7 RID: 1991
// Token: 0x040007E8 RID: 2024
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40007C7")]
[Token(Token = "0x40007E8")]
public float g_fCollisionInterval = 0.3f;
// Token: 0x040007C8 RID: 1992
// Token: 0x040007E9 RID: 2025
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40007C8")]
[Token(Token = "0x40007E9")]
public float g_fCollisionSize = 0.3f;
// Token: 0x040007C9 RID: 1993
// Token: 0x040007EA RID: 2026
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40007C9")]
[Token(Token = "0x40007EA")]
public AnimAttackCollisionData.OwnTag g_IgnoreTag = (AnimAttackCollisionData.OwnTag)((ulong)1L);
// Token: 0x040007CA RID: 1994
// Token: 0x040007EB RID: 2027
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40007CA")]
[Token(Token = "0x40007EB")]
public GameObject g_CollisionEffectObj;
// Token: 0x040007CB RID: 1995
// Token: 0x040007EC RID: 2028
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40007CB")]
[Token(Token = "0x40007EC")]
public int g_iEffectSize = (int)((ulong)3L);
// Token: 0x040007CC RID: 1996
// Token: 0x040007ED RID: 2029
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40007CC")]
[Token(Token = "0x40007ED")]
public float g_fEffectLife = 2f;
// Token: 0x040007CD RID: 1997
// Token: 0x040007EE RID: 2030
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40007CD")]
[Token(Token = "0x40007EE")]
public EffectPool g_CollisionPool;
// Token: 0x040007CE RID: 1998
// Token: 0x040007EF RID: 2031
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40007CE")]
[Token(Token = "0x40007EF")]
public GameObject g_NullCollisionObj;
// Token: 0x040007CF RID: 1999
// Token: 0x040007F0 RID: 2032
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40007CF")]
[Token(Token = "0x40007F0")]
public EffectPool g_NullCollisionPool;
// Token: 0x040007D0 RID: 2000
// Token: 0x040007F1 RID: 2033
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40007D0")]
[Token(Token = "0x40007F1")]
public GameObject g_IceCollisionObj;
// Token: 0x040007D1 RID: 2001
// Token: 0x040007F2 RID: 2034
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40007D1")]
[Token(Token = "0x40007F2")]
public EffectPool g_IceCollisionPool;
// Token: 0x040007D2 RID: 2002
// Token: 0x040007F3 RID: 2035
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40007D2")]
[Token(Token = "0x40007F3")]
public GameObject g_FireCollisionObj;
// Token: 0x040007D3 RID: 2003
// Token: 0x040007F4 RID: 2036
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40007D3")]
[Token(Token = "0x40007F4")]
public EffectPool g_FireCollisionPool;
// Token: 0x040007D4 RID: 2004
// Token: 0x040007F5 RID: 2037
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40007D4")]
[Token(Token = "0x40007F5")]
public GameObject g_LightningCollisionObj;
// Token: 0x040007D5 RID: 2005
// Token: 0x040007F6 RID: 2038
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40007D5")]
[Token(Token = "0x40007F6")]
public EffectPool g_LightningPool;
// Token: 0x02000097 RID: 151
[Token(Token = "0x2000097")]
public enum OwnTag
{
// Token: 0x040007D7 RID: 2007
[Token(Token = "0x40007D7")]
// Token: 0x040007F8 RID: 2040
[Token(Token = "0x40007F8")]
Player,
// Token: 0x040007D8 RID: 2008
[Token(Token = "0x40007D8")]
// Token: 0x040007F9 RID: 2041
[Token(Token = "0x40007F9")]
Enemy
}
}

View File

@@ -2,22 +2,22 @@
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000348 RID: 840
[Token(Token = "0x2000348")]
// Token: 0x02000397 RID: 919
[Token(Token = "0x2000397")]
public class AnimationHelper : MonoBehaviour
{
// Token: 0x060020E3 RID: 8419 RVA: 0x0004E904 File Offset: 0x0004CB04
[Token(Token = "0x60020E3")]
[Address(RVA = "0xB640B0", Offset = "0xB628B0", VA = "0x180B640B0")]
// Token: 0x0600237A RID: 9082 RVA: 0x000550EC File Offset: 0x000532EC
[Token(Token = "0x600237A")]
[Address(RVA = "0xDB12B0", Offset = "0xDB02B0", VA = "0x180DB12B0")]
private void Start()
{
float time = Time.time;
this.start_time = time;
}
// Token: 0x060020E4 RID: 8420 RVA: 0x0004E920 File Offset: 0x0004CB20
[Token(Token = "0x60020E4")]
[Address(RVA = "0xB640D0", Offset = "0xB628D0", VA = "0x180B640D0")]
// Token: 0x0600237B RID: 9083 RVA: 0x00055108 File Offset: 0x00053308
[Token(Token = "0x600237B")]
[Address(RVA = "0xDB12D0", Offset = "0xDB02D0", VA = "0x180DB12D0")]
private void Update()
{
if (!this.INFINITE_LOOP)
@@ -32,56 +32,56 @@ public class AnimationHelper : MonoBehaviour
}
}
// Token: 0x060020E5 RID: 8421 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020E5")]
[Address(RVA = "0xB63E70", Offset = "0xB62670", VA = "0x180B63E70")]
// Token: 0x0600237C RID: 9084 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600237C")]
[Address(RVA = "0xDB1070", Offset = "0xDB0070", VA = "0x180DB1070")]
public void STOP_VFX()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020E6 RID: 8422 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020E6")]
[Address(RVA = "0xB63C80", Offset = "0xB62480", VA = "0x180B63C80")]
// Token: 0x0600237D RID: 9085 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600237D")]
[Address(RVA = "0xDB0E80", Offset = "0xDAFE80", VA = "0x180DB0E80")]
public void PLAY_VFX()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020E7 RID: 8423 RVA: 0x0004E958 File Offset: 0x0004CB58
[Token(Token = "0x60020E7")]
[Address(RVA = "0xB64120", Offset = "0xB62920", VA = "0x180B64120")]
// Token: 0x0600237E RID: 9086 RVA: 0x00055140 File Offset: 0x00053340
[Token(Token = "0x600237E")]
[Address(RVA = "0xDB1320", Offset = "0xDB0320", VA = "0x180DB1320")]
public AnimationHelper()
{
}
// Token: 0x04002A3C RID: 10812
// Token: 0x04002CE4 RID: 11492
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002A3C")]
[Token(Token = "0x4002CE4")]
public bool INFINITE_LOOP = true;
// Token: 0x04002A3D RID: 10813
// Token: 0x04002CE5 RID: 11493
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4002A3D")]
[Token(Token = "0x4002CE5")]
public float duration = 5.5f;
// Token: 0x04002A3E RID: 10814
// Token: 0x04002CE6 RID: 11494
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002A3E")]
[Token(Token = "0x4002CE6")]
public bool DESTROY_ON_END = true;
// Token: 0x04002A3F RID: 10815
// Token: 0x04002CE7 RID: 11495
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002A3F")]
[Token(Token = "0x4002CE7")]
public GameObject[] main_particles;
// Token: 0x04002A40 RID: 10816
// Token: 0x04002CE8 RID: 11496
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002A40")]
[Token(Token = "0x4002CE8")]
private float start_time = -100f;
// Token: 0x04002A41 RID: 10817
// Token: 0x04002CE9 RID: 11497
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002A41")]
[Token(Token = "0x4002CE9")]
private bool GO = true;
}

View File

@@ -4,38 +4,38 @@ using UnityEngine;
namespace AquariusMax.Demo
{
// Token: 0x02000582 RID: 1410
[Token(Token = "0x2000582")]
// Token: 0x020005D1 RID: 1489
[Token(Token = "0x20005D1")]
[RequireComponent(typeof(CharacterController))]
public class DemoCharacter : MonoBehaviour
{
// Token: 0x06002E5A RID: 11866 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E5A")]
[Address(RVA = "0x1491080", Offset = "0x148F880", VA = "0x181491080")]
// Token: 0x060030F1 RID: 12529 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F1")]
[Address(RVA = "0x12FB2D0", Offset = "0x12FA2D0", VA = "0x1812FB2D0")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E5B RID: 11867 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E5B")]
[Address(RVA = "0x1490E00", Offset = "0x148F600", VA = "0x181490E00")]
// Token: 0x060030F2 RID: 12530 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F2")]
[Address(RVA = "0x12FB050", Offset = "0x12FA050", VA = "0x1812FB050")]
private void GetMoveInput(out float speed)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E5C RID: 11868 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E5C")]
[Address(RVA = "0x1490620", Offset = "0x148EE20", VA = "0x181490620")]
// Token: 0x060030F3 RID: 12531 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F3")]
[Address(RVA = "0x12FA870", Offset = "0x12F9870", VA = "0x1812FA870")]
private void CameraLook()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E5D RID: 11869 RVA: 0x00062ADC File Offset: 0x00060CDC
[Token(Token = "0x6002E5D")]
[Address(RVA = "0x1491190", Offset = "0x148F990", VA = "0x181491190")]
// Token: 0x060030F4 RID: 12532 RVA: 0x00069B9C File Offset: 0x00067D9C
[Token(Token = "0x60030F4")]
[Address(RVA = "0x12FB3E0", Offset = "0x12FA3E0", VA = "0x1812FB3E0")]
private void Update()
{
this.CameraLook();
@@ -43,33 +43,33 @@ namespace AquariusMax.Demo
this.jumpPressed = keyDownInt;
}
// Token: 0x06002E5E RID: 11870 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E5E")]
[Address(RVA = "0x1490900", Offset = "0x148F100", VA = "0x181490900")]
// Token: 0x060030F5 RID: 12533 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F5")]
[Address(RVA = "0x12FAB50", Offset = "0x12F9B50", VA = "0x1812FAB50")]
private void FixedUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E5F RID: 11871 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E5F")]
[Address(RVA = "0x1490850", Offset = "0x148F050", VA = "0x181490850")]
// Token: 0x060030F6 RID: 12534 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F6")]
[Address(RVA = "0x12FAAA0", Offset = "0x12F9AA0", VA = "0x1812FAAA0")]
private Quaternion ClampRotationAroundXAxis(Quaternion q)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E60 RID: 11872 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E60")]
[Address(RVA = "0x1490ED0", Offset = "0x148F6D0", VA = "0x181490ED0")]
// Token: 0x060030F7 RID: 12535 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F7")]
[Address(RVA = "0x12FB120", Offset = "0x12FA120", VA = "0x1812FB120")]
private void OnControllerColliderHit(ControllerColliderHit hit)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E61 RID: 11873 RVA: 0x00062B00 File Offset: 0x00060D00
[Token(Token = "0x6002E61")]
[Address(RVA = "0x14911C0", Offset = "0x148F9C0", VA = "0x1814911C0")]
// Token: 0x060030F8 RID: 12536 RVA: 0x00069BC0 File Offset: 0x00067DC0
[Token(Token = "0x60030F8")]
[Address(RVA = "0x12FB410", Offset = "0x12FA410", VA = "0x1812FB410")]
public DemoCharacter()
{
Vector2 zero = Vector2.zero;
@@ -80,92 +80,92 @@ namespace AquariusMax.Demo
base..ctor();
}
// Token: 0x04003747 RID: 14151
// Token: 0x040039EF RID: 14831
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003747")]
[Token(Token = "0x40039EF")]
[SerializeField]
private Camera cam;
// Token: 0x04003748 RID: 14152
// Token: 0x040039F0 RID: 14832
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003748")]
[Token(Token = "0x40039F0")]
[SerializeField]
private float gravityModifier = 2f;
// Token: 0x04003749 RID: 14153
// Token: 0x040039F1 RID: 14833
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4003749")]
[Token(Token = "0x40039F1")]
[SerializeField]
private float walkSpeed = 5f;
// Token: 0x0400374A RID: 14154
// Token: 0x040039F2 RID: 14834
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400374A")]
[Token(Token = "0x40039F2")]
[SerializeField]
private float runSpeed = 10f;
// Token: 0x0400374B RID: 14155
// Token: 0x040039F3 RID: 14835
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400374B")]
[Token(Token = "0x40039F3")]
[SerializeField]
private float jumpSpeed = 10f;
// Token: 0x0400374C RID: 14156
// Token: 0x040039F4 RID: 14836
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400374C")]
[Token(Token = "0x40039F4")]
[SerializeField]
private float landingForce = 10f;
// Token: 0x0400374D RID: 14157
// Token: 0x040039F5 RID: 14837
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400374D")]
[Token(Token = "0x40039F5")]
[SerializeField]
private float mouseXSensitivity = 2f;
// Token: 0x0400374E RID: 14158
// Token: 0x040039F6 RID: 14838
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400374E")]
[Token(Token = "0x40039F6")]
[SerializeField]
private float mouseYSensitivity = 2f;
// Token: 0x0400374F RID: 14159
// Token: 0x040039F7 RID: 14839
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400374F")]
[Token(Token = "0x40039F7")]
private CharacterController charControl;
// Token: 0x04003750 RID: 14160
// Token: 0x040039F8 RID: 14840
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4003750")]
[Token(Token = "0x40039F8")]
private Quaternion characterTargetRot;
// Token: 0x04003751 RID: 14161
// Token: 0x040039F9 RID: 14841
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4003751")]
[Token(Token = "0x40039F9")]
private Quaternion cameraTargetRot;
// Token: 0x04003752 RID: 14162
// Token: 0x040039FA RID: 14842
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4003752")]
[Token(Token = "0x40039FA")]
private bool isWalking = true;
// Token: 0x04003753 RID: 14163
// Token: 0x040039FB RID: 14843
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4003753")]
[Token(Token = "0x40039FB")]
private Vector2 moveInput;
// Token: 0x04003754 RID: 14164
// Token: 0x040039FC RID: 14844
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4003754")]
[Token(Token = "0x40039FC")]
private Vector3 move;
// Token: 0x04003755 RID: 14165
// Token: 0x040039FD RID: 14845
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4003755")]
[Token(Token = "0x40039FD")]
private bool jumpPressed;
// Token: 0x04003756 RID: 14166
// Token: 0x040039FE RID: 14846
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4003756")]
[Token(Token = "0x40039FE")]
private CollisionFlags collisionFlags;
}
}

View File

@@ -2,13 +2,13 @@
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200017F RID: 383
[Token(Token = "0x200017F")]
// Token: 0x020001A7 RID: 423
[Token(Token = "0x20001A7")]
public class AreaCheck : SceneEvent
{
// Token: 0x0600124A RID: 4682 RVA: 0x00029E10 File Offset: 0x00028010
[Token(Token = "0x600124A")]
[Address(RVA = "0xB66930", Offset = "0xB65130", VA = "0x180B66930", Slot = "5")]
// Token: 0x060013BB RID: 5051 RVA: 0x0002CC10 File Offset: 0x0002AE10
[Token(Token = "0x60013BB")]
[Address(RVA = "0xDB3B30", Offset = "0xDB2B30", VA = "0x180DB3B30", Slot = "5")]
public override void OpenEvent()
{
if (this.ShowArea.Length != 0)
@@ -22,9 +22,9 @@ public class AreaCheck : SceneEvent
}
}
// Token: 0x0600124B RID: 4683 RVA: 0x00029E58 File Offset: 0x00028058
[Token(Token = "0x600124B")]
[Address(RVA = "0xB668C0", Offset = "0xB650C0", VA = "0x180B668C0", Slot = "10")]
// Token: 0x060013BC RID: 5052 RVA: 0x0002CC58 File Offset: 0x0002AE58
[Token(Token = "0x60013BC")]
[Address(RVA = "0xDB3AC0", Offset = "0xDB2AC0", VA = "0x180DB3AC0", Slot = "10")]
protected override void OnTriggerEnter(Collider other)
{
if (other.CompareTag("Player"))
@@ -33,20 +33,20 @@ public class AreaCheck : SceneEvent
}
}
// Token: 0x0600124C RID: 4684 RVA: 0x00029E80 File Offset: 0x00028080
[Token(Token = "0x600124C")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
// Token: 0x060013BD RID: 5053 RVA: 0x0002CC80 File Offset: 0x0002AE80
[Token(Token = "0x60013BD")]
[Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")]
public AreaCheck()
{
}
// Token: 0x04001C64 RID: 7268
// Token: 0x04001DD2 RID: 7634
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001C64")]
[Token(Token = "0x4001DD2")]
public GameObject[] ShowArea;
// Token: 0x04001C65 RID: 7269
// Token: 0x04001DD3 RID: 7635
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001C65")]
[Token(Token = "0x4001DD3")]
public Terrain[] ShowTerrain;
}

View File

@@ -3,13 +3,13 @@ using ch.sycoforge.Decal;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000AF RID: 175
[Token(Token = "0x20000AF")]
// Token: 0x020000C5 RID: 197
[Token(Token = "0x20000C5")]
public class AreaCure : MonoBehaviour
{
// Token: 0x060007BA RID: 1978 RVA: 0x00011DAC File Offset: 0x0000FFAC
[Token(Token = "0x60007BA")]
[Address(RVA = "0xB66C70", Offset = "0xB65470", VA = "0x180B66C70")]
// Token: 0x06000862 RID: 2146 RVA: 0x00012470 File Offset: 0x00010670
[Token(Token = "0x6000862")]
[Address(RVA = "0xDB3E70", Offset = "0xDB2E70", VA = "0x180DB3E70")]
private void Start()
{
ParticleSystem component = base.GetComponent<ParticleSystem>();
@@ -27,25 +27,25 @@ public class AreaCure : MonoBehaviour
throw new NullReferenceException();
}
// Token: 0x060007BB RID: 1979 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007BB")]
[Address(RVA = "0xB66E00", Offset = "0xB65600", VA = "0x180B66E00")]
// Token: 0x06000863 RID: 2147 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000863")]
[Address(RVA = "0xDB4000", Offset = "0xDB3000", VA = "0x180DB4000")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007BC RID: 1980 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007BC")]
[Address(RVA = "0xB66A40", Offset = "0xB65240", VA = "0x180B66A40")]
// Token: 0x06000864 RID: 2148 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000864")]
[Address(RVA = "0xDB3C40", Offset = "0xDB2C40", VA = "0x180DB3C40")]
public void Set(float fSecondCureVal, SoundEffectPool soundEffectPool)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007BD RID: 1981 RVA: 0x00011E24 File Offset: 0x00010024
[Token(Token = "0x60007BD")]
[Address(RVA = "0xB66980", Offset = "0xB65180", VA = "0x180B66980")]
// Token: 0x06000865 RID: 2149 RVA: 0x000124E8 File Offset: 0x000106E8
[Token(Token = "0x6000865")]
[Address(RVA = "0xDB3B80", Offset = "0xDB2B80", VA = "0x180DB3B80")]
private void OnTriggerEnter(Collider Enter)
{
if (Enter.CompareTag("Player"))
@@ -54,9 +54,9 @@ public class AreaCure : MonoBehaviour
}
}
// Token: 0x060007BE RID: 1982 RVA: 0x00011E4C File Offset: 0x0001004C
[Token(Token = "0x60007BE")]
[Address(RVA = "0xB669E0", Offset = "0xB651E0", VA = "0x180B669E0")]
// Token: 0x06000866 RID: 2150 RVA: 0x00012510 File Offset: 0x00010710
[Token(Token = "0x6000866")]
[Address(RVA = "0xDB3BE0", Offset = "0xDB2BE0", VA = "0x180DB3BE0")]
private void OnTriggerExit(Collider Exit)
{
if (Exit.CompareTag("Player"))
@@ -65,118 +65,118 @@ public class AreaCure : MonoBehaviour
}
}
// Token: 0x060007BF RID: 1983 RVA: 0x00011E74 File Offset: 0x00010074
[Token(Token = "0x60007BF")]
[Address(RVA = "0xB67280", Offset = "0xB65A80", VA = "0x180B67280")]
// Token: 0x06000867 RID: 2151 RVA: 0x00012538 File Offset: 0x00010738
[Token(Token = "0x6000867")]
[Address(RVA = "0xDB4480", Offset = "0xDB3480", VA = "0x180DB4480")]
public AreaCure()
{
}
// Token: 0x04000922 RID: 2338
// Token: 0x04000991 RID: 2449
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000922")]
[Token(Token = "0x4000991")]
private ParticleSystem g_PS;
// Token: 0x04000923 RID: 2339
// Token: 0x04000992 RID: 2450
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000923")]
[Token(Token = "0x4000992")]
private WizardGirlManage g_WGM;
// Token: 0x04000924 RID: 2340
// Token: 0x04000993 RID: 2451
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000924")]
[Token(Token = "0x4000993")]
public Light LPoint;
// Token: 0x04000925 RID: 2341
[Token(Token = "0x4000925")]
// Token: 0x04000994 RID: 2452
[Token(Token = "0x4000994")]
private const float g_fLightIntensity = 1.5f;
// Token: 0x04000926 RID: 2342
// Token: 0x04000995 RID: 2453
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000926")]
[Token(Token = "0x4000995")]
private float g_fLightIntensityVal;
// Token: 0x04000927 RID: 2343
[Token(Token = "0x4000927")]
// Token: 0x04000996 RID: 2454
[Token(Token = "0x4000996")]
private const float g_fTime = 60f;
// Token: 0x04000928 RID: 2344
// Token: 0x04000997 RID: 2455
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4000928")]
[Token(Token = "0x4000997")]
private float g_fTimeVal;
// Token: 0x04000929 RID: 2345
// Token: 0x04000998 RID: 2456
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000929")]
[Token(Token = "0x4000998")]
private bool g_bEnter;
// Token: 0x0400092A RID: 2346
// Token: 0x04000999 RID: 2457
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x400092A")]
[Token(Token = "0x4000999")]
private float g_fCureVal;
// Token: 0x0400092B RID: 2347
// Token: 0x0400099A RID: 2458
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400092B")]
[Token(Token = "0x400099A")]
private float g_fSecondCureVal;
// Token: 0x0400092C RID: 2348
// Token: 0x0400099B RID: 2459
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400092C")]
[Token(Token = "0x400099B")]
public Transform g_DecalAura;
// Token: 0x0400092D RID: 2349
// Token: 0x0400099C RID: 2460
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400092D")]
[Token(Token = "0x400099C")]
private Material g_MatDecalAura;
// Token: 0x0400092E RID: 2350
// Token: 0x0400099D RID: 2461
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400092E")]
[Token(Token = "0x400099D")]
private Color g_Color;
// Token: 0x0400092F RID: 2351
[Token(Token = "0x400092F")]
// Token: 0x0400099E RID: 2462
[Token(Token = "0x400099E")]
private const float g_fColorSpeed = 6f;
// Token: 0x04000930 RID: 2352
[Token(Token = "0x4000930")]
// Token: 0x0400099F RID: 2463
[Token(Token = "0x400099F")]
private const float g_fRotateSpeed = 18f;
// Token: 0x04000931 RID: 2353
// Token: 0x040009A0 RID: 2464
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4000931")]
[Token(Token = "0x40009A0")]
private bool g_bClose = true;
// Token: 0x04000932 RID: 2354
// Token: 0x040009A1 RID: 2465
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4000932")]
[Token(Token = "0x40009A1")]
private float g_fCloseTime;
// Token: 0x04000933 RID: 2355
// Token: 0x040009A2 RID: 2466
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000933")]
[Token(Token = "0x40009A2")]
public AreaCure.CureType Type;
// Token: 0x04000934 RID: 2356
// Token: 0x040009A3 RID: 2467
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000934")]
[Token(Token = "0x40009A3")]
private SoundEffect soundEffect;
// Token: 0x04000935 RID: 2357
// Token: 0x040009A4 RID: 2468
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000935")]
[Token(Token = "0x40009A4")]
private float g_fSEVolume;
// Token: 0x020000B0 RID: 176
[Token(Token = "0x20000B0")]
// Token: 0x020000C6 RID: 198
[Token(Token = "0x20000C6")]
public enum CureType
{
// Token: 0x04000937 RID: 2359
[Token(Token = "0x4000937")]
// Token: 0x040009A6 RID: 2470
[Token(Token = "0x40009A6")]
HP,
// Token: 0x04000938 RID: 2360
[Token(Token = "0x4000938")]
// Token: 0x040009A7 RID: 2471
[Token(Token = "0x40009A7")]
MP
}
}

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<ProjectGuid>{E529E6DB-818A-446C-AE12-010AB9B1FC5B}</ProjectGuid>
<ProjectGuid>{617A1352-4C38-4137-9AFA-2E52BB902002}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>Assembly-CSharp</RootNamespace>
<AssemblyName>Assembly-CSharp</AssemblyName>
@@ -26,6 +26,16 @@
<Compile Include="AI_BossLevel04.cs" />
<Compile Include="AI_BossLevel05.cs" />
<Compile Include="AI_BossLevel06.cs" />
<Compile Include="AI_BossRush_Boss01.cs" />
<Compile Include="AI_BossRush_Boss02.cs" />
<Compile Include="AI_BossRush_Boss03_01.cs" />
<Compile Include="AI_BossRush_Boss03_02.cs" />
<Compile Include="AI_BossRush_Boss04.cs" />
<Compile Include="AI_BossRush_Boss05.cs" />
<Compile Include="AI_BossRush_Boss06.cs" />
<Compile Include="AI_BossRush_Knight.cs" />
<Compile Include="AI_BossRush_SealGhost01.cs" />
<Compile Include="AI_BossRush_SealGhost02.cs" />
<Compile Include="AI_Boss_Act01.cs" />
<Compile Include="AI_Boss_Level02.cs" />
<Compile Include="AI_Doll01.cs" />
@@ -125,15 +135,22 @@
<Compile Include="Boss03_AttackAssault.cs" />
<Compile Include="BossAct01EffectPlay.cs" />
<Compile Include="BossAct01_AttackSwordEnergy.cs" />
<Compile Include="BossLevel01_BR_EffectPlay.cs" />
<Compile Include="BossLevel02EffectPlay.cs" />
<Compile Include="BossLevel02_BR_EffectPlay.cs" />
<Compile Include="BossLevel02_FireBall.cs" />
<Compile Include="BossLevel03BigChargeFar.cs" />
<Compile Include="BossLevel03BigEffectPlay.cs" />
<Compile Include="BossLevel03Big_BR_EffectPlay.cs" />
<Compile Include="BossLevel03Big_FireBall.cs" />
<Compile Include="BossLevel03EffectPlay.cs" />
<Compile Include="BossLevel03_BR_EffectPlay.cs" />
<Compile Include="BossLevel04EffectPlay.cs" />
<Compile Include="BossLevel04SpearBullet.cs" />
<Compile Include="BossLevel04_BR_EffectPlay.cs" />
<Compile Include="BossLevel05EffectPlay.cs" />
<Compile Include="BossLevel05_BossRush_WeaponThrow.cs" />
<Compile Include="BossLevel05_BR_EffectPlay.cs" />
<Compile Include="BossLevel05_Crystal.cs" />
<Compile Include="BossLevel05_CrystalTrackBullet.cs" />
<Compile Include="BossLevel06EffectPlay.cs" />
@@ -141,9 +158,20 @@
<Compile Include="BossLevel06EffectPlayDollAniEvent.cs" />
<Compile Include="BossLevel06EffectPlayPlus.cs" />
<Compile Include="BossLevel06_ArcaneChargeBullet.cs" />
<Compile Include="BossLevel06_BR_EffectPlay.cs" />
<Compile Include="BossLevel06_BR_EffectPlayBearControl.cs" />
<Compile Include="BossLevel06_BR_EffectPlayPlus.cs" />
<Compile Include="BossLevel06_FireBall.cs" />
<Compile Include="BossLevel06_FireBall_BossRush.cs" />
<Compile Include="BossRushCheckFailMissStory.cs" />
<Compile Include="BossRushData.cs" />
<Compile Include="BossRushMessageBox.cs" />
<Compile Include="BossRushNPCEvent.cs" />
<Compile Include="BossRushRemoveTestMode.cs" />
<Compile Include="BossRushTeleport.cs" />
<Compile Include="BoxRangeCollision.cs" />
<Compile Include="BrokenDataType.cs" />
<Compile Include="BR_ResetBossScene.cs" />
<Compile Include="BugReporter.cs" />
<Compile Include="CameraFlashLight.cs" />
<Compile Include="CameraMovement.cs" />
@@ -230,6 +258,7 @@
<Compile Include="Demo_Animator_CatShort.cs" />
<Compile Include="DestroyObj.cs" />
<Compile Include="Dialogue.cs" />
<Compile Include="DialogueAssetData.cs" />
<Compile Include="DigitalRuby\LightningBolt\LightningBoltAnimationMode.cs" />
<Compile Include="DigitalRuby\LightningBolt\LightningBoltScript.cs" />
<Compile Include="Doll01EffectPlay.cs" />
@@ -271,6 +300,7 @@
<Compile Include="ExampleWheelController.cs" />
<Compile Include="ExcelLoader.cs" />
<Compile Include="ExpirationChecker.cs" />
<Compile Include="FakeGameSaveTest.cs" />
<Compile Include="FireBallCollision.cs" />
<Compile Include="FireBallTrack.cs" />
<Compile Include="FireBulletTrack.cs" />
@@ -286,6 +316,7 @@
<Compile Include="GameAssetManager.cs" />
<Compile Include="GameAudioManager.cs" />
<Compile Include="GameAudioPackage.cs" />
<Compile Include="GameBattleSelectPackage.cs" />
<Compile Include="GameButtonThemePackage.cs" />
<Compile Include="GameCanvasBase.cs" />
<Compile Include="GameCollection.cs" />
@@ -294,6 +325,7 @@
<Compile Include="GameControllerKeyMaps.cs" />
<Compile Include="GameCursor.cs" />
<Compile Include="GameDataProvider.cs" />
<Compile Include="GameDialoguePackage.cs" />
<Compile Include="GameDifficulty.cs" />
<Compile Include="GameDlc.cs" />
<Compile Include="GameDlcData.cs" />
@@ -339,6 +371,7 @@
<Compile Include="GhostDEffectPlay.cs" />
<Compile Include="GhostEEffectPlay.cs" />
<Compile Include="GhostEExplosionBall.cs" />
<Compile Include="GhostEExplosionBall_BR.cs" />
<Compile Include="GhostE_EffWall.cs" />
<Compile Include="GoStaff.cs" />
<Compile Include="IAchievementSystem.cs" />
@@ -360,6 +393,7 @@
<Compile Include="IUIController.cs" />
<Compile Include="KeyboardButtonTheme.cs" />
<Compile Include="knightEffectPlay.cs" />
<Compile Include="Knight_BR_EffectPlay.cs" />
<Compile Include="LanguageLabelAttribute.cs" />
<Compile Include="Level04ChangeFog.cs" />
<Compile Include="Level04LightMagic.cs" />
@@ -459,6 +493,8 @@
<Compile Include="NPC.cs" />
<Compile Include="NPCEvent.cs" />
<Compile Include="NPCManage.cs" />
<Compile Include="NPC_BR_Nobeta.cs" />
<Compile Include="NPC_BR_Nonota.cs" />
<Compile Include="NPC_Cat.cs" />
<Compile Include="NPC_CatGril.cs" />
<Compile Include="NPC_GhostB.cs" />
@@ -547,12 +583,15 @@
<Compile Include="Obi\ShadowmapExposer.cs" />
<Compile Include="ObjectDragger.cs" />
<Compile Include="ObjectLimit.cs" />
<Compile Include="ObjectPostion.cs" />
<Compile Include="OldGameSaveTest.cs" />
<Compile Include="Oni.cs" />
<Compile Include="OnLight_Act03.cs" />
<Compile Include="OnWillRenderObjectTest.cs" />
<Compile Include="OpenBossRushSettlement.cs" />
<Compile Include="OpenDoor.cs" />
<Compile Include="OpenDoor_Act06Room07MoveFloor.cs" />
<Compile Include="OpenGameTip.cs" />
<Compile Include="OpenPassiveEventPrompt.cs" />
<Compile Include="OpenScriptEvent.cs" />
<Compile Include="OpenSwitchDevice.cs" />
@@ -570,7 +609,9 @@
<Compile Include="PlayerItem.cs" />
<Compile Include="PlayerMagicData.cs" />
<Compile Include="PlayerSound.cs" />
<Compile Include="PlayerSound_BossRush.cs" />
<Compile Include="PlayerStatsData.cs" />
<Compile Include="PlayerSwitch.cs" />
<Compile Include="PlaySceneParticleSystem.cs" />
<Compile Include="PlaySoundEffect.cs" />
<Compile Include="Portal.cs" />
@@ -768,7 +809,9 @@
<Compile Include="ScriptSceneEventEnable.cs" />
<Compile Include="ScrollUv.cs" />
<Compile Include="SealGhost02EffectPlay.cs" />
<Compile Include="SealGhost02_BR_EffectPlay.cs" />
<Compile Include="SealGhostEffectPlay.cs" />
<Compile Include="SealGhost_BR_EffectPlay.cs" />
<Compile Include="SelfDestruct.cs" />
<Compile Include="SetDamageObject.cs" />
<Compile Include="SetDamageRollRock.cs" />
@@ -816,6 +859,7 @@
<Compile Include="Tarp_Lava.cs" />
<Compile Include="Teleport.cs" />
<Compile Include="TeleportEnable.cs" />
<Compile Include="Teleport_BossRush.cs" />
<Compile Include="TextureScroll.cs" />
<Compile Include="TimeData.cs" />
<Compile Include="TimeEffectType.cs" />
@@ -835,9 +879,14 @@
<Compile Include="TutorialTipData.cs" />
<Compile Include="UIAimingPoint.cs" />
<Compile Include="UIArrowHandler.cs" />
<Compile Include="UIBattleSelect.cs" />
<Compile Include="UIBattleSelectHandler.cs" />
<Compile Include="UIBossRush.cs" />
<Compile Include="UICanvasSFX.cs" />
<Compile Include="UICombatDialogue.cs" />
<Compile Include="UIDataBrokenTip.cs" />
<Compile Include="UIDialogueLabelHandler.cs" />
<Compile Include="UIDialogueSelect.cs" />
<Compile Include="UIDistortionEffect.cs" />
<Compile Include="UIElementSprite.cs" />
<Compile Include="UIEnemyHp.cs" />
@@ -899,6 +948,7 @@
<Compile Include="UISettingsGamepad.cs" />
<Compile Include="UISettingsKeyboard.cs" />
<Compile Include="UISettingsScreen.cs" />
<Compile Include="UISettlement.cs" />
<Compile Include="UISkin.cs" />
<Compile Include="UISkinIcon.cs" />
<Compile Include="UIStackingManager.cs" />

View File

@@ -1,17 +1,17 @@
using System;
using Cpp2IlInjected;
// Token: 0x02000106 RID: 262
[Token(Token = "0x2000106")]
// Token: 0x0200012B RID: 299
[Token(Token = "0x200012B")]
public sealed class AssetEffectRequest : AssetRequestBase
{
// Token: 0x17000048 RID: 72
// (get) Token: 0x06000E62 RID: 3682 RVA: 0x00022AD8 File Offset: 0x00020CD8
// (get) Token: 0x06000F84 RID: 3972 RVA: 0x000243C8 File Offset: 0x000225C8
[Token(Token = "0x17000048")]
public override int AssetGroup
{
[Token(Token = "0x6000E62")]
[Address(RVA = "0x54B9A0", Offset = "0x54A1A0", VA = "0x18054B9A0", Slot = "4")]
[Token(Token = "0x6000F84")]
[Address(RVA = "0x5474F0", Offset = "0x5464F0", VA = "0x1805474F0", Slot = "4")]
get
{
return 3;
@@ -19,22 +19,22 @@ public sealed class AssetEffectRequest : AssetRequestBase
}
// Token: 0x17000049 RID: 73
// (get) Token: 0x06000E63 RID: 3683 RVA: 0x00022AE8 File Offset: 0x00020CE8
// (get) Token: 0x06000F85 RID: 3973 RVA: 0x000243D8 File Offset: 0x000225D8
[Token(Token = "0x17000049")]
protected override string RootPath
{
[Token(Token = "0x6000E63")]
[Address(RVA = "0x4FC850", Offset = "0x4FB050", VA = "0x1804FC850", Slot = "5")]
[Token(Token = "0x6000F85")]
[Address(RVA = "0x36B6A0", Offset = "0x36A6A0", VA = "0x18036B6A0", Slot = "5")]
get;
}
// Token: 0x06000E64 RID: 3684 RVA: 0x00022AFC File Offset: 0x00020CFC
[Token(Token = "0x6000E64")]
[Address(RVA = "0xB67290", Offset = "0xB65A90", VA = "0x180B67290")]
// Token: 0x06000F86 RID: 3974 RVA: 0x000243EC File Offset: 0x000225EC
[Token(Token = "0x6000F86")]
[Address(RVA = "0xDB4490", Offset = "0xDB3490", VA = "0x180DB4490")]
public AssetEffectRequest(string rootPath, string assetName)
{
/*
An exception occurred when decompiling this method (06000E64)
An exception occurred when decompiling this method (06000F86)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetEffectRequest::.ctor(System.String,System.String)

View File

@@ -1,17 +1,17 @@
using System;
using Cpp2IlInjected;
// Token: 0x02000107 RID: 263
[Token(Token = "0x2000107")]
// Token: 0x0200012C RID: 300
[Token(Token = "0x200012C")]
public sealed class AssetItemRequest : AssetRequestBase
{
// Token: 0x1700004A RID: 74
// (get) Token: 0x06000E65 RID: 3685 RVA: 0x00022B28 File Offset: 0x00020D28
// (get) Token: 0x06000F87 RID: 3975 RVA: 0x00024418 File Offset: 0x00022618
[Token(Token = "0x1700004A")]
public override int AssetGroup
{
[Token(Token = "0x6000E65")]
[Address(RVA = "0x47E540", Offset = "0x47CD40", VA = "0x18047E540", Slot = "4")]
[Token(Token = "0x6000F87")]
[Address(RVA = "0x367A80", Offset = "0x366A80", VA = "0x180367A80", Slot = "4")]
get
{
return 1;
@@ -19,25 +19,25 @@ public sealed class AssetItemRequest : AssetRequestBase
}
// Token: 0x1700004B RID: 75
// (get) Token: 0x06000E66 RID: 3686 RVA: 0x00022B38 File Offset: 0x00020D38
// (get) Token: 0x06000F88 RID: 3976 RVA: 0x00024428 File Offset: 0x00022628
[Token(Token = "0x1700004B")]
protected override string RootPath
{
[Token(Token = "0x6000E66")]
[Address(RVA = "0xB67390", Offset = "0xB65B90", VA = "0x180B67390", Slot = "5")]
[Token(Token = "0x6000F88")]
[Address(RVA = "0xDB4590", Offset = "0xDB3590", VA = "0x180DB4590", Slot = "5")]
get
{
return "Item";
}
}
// Token: 0x06000E67 RID: 3687 RVA: 0x00022B4C File Offset: 0x00020D4C
[Token(Token = "0x6000E67")]
[Address(RVA = "0xB67320", Offset = "0xB65B20", VA = "0x180B67320")]
// Token: 0x06000F89 RID: 3977 RVA: 0x0002443C File Offset: 0x0002263C
[Token(Token = "0x6000F89")]
[Address(RVA = "0xDB4520", Offset = "0xDB3520", VA = "0x180DB4520")]
public AssetItemRequest(string assetName)
{
/*
An exception occurred when decompiling this method (06000E67)
An exception occurred when decompiling this method (06000F89)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetItemRequest::.ctor(System.String)

View File

@@ -3,17 +3,17 @@ using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200010C RID: 268
[Token(Token = "0x200010C")]
// Token: 0x02000131 RID: 305
[Token(Token = "0x2000131")]
public sealed class AssetLoader
{
// Token: 0x17000054 RID: 84
// (get) Token: 0x06000E74 RID: 3700 RVA: 0x00022CA0 File Offset: 0x00020EA0
// (get) Token: 0x06000F96 RID: 3990 RVA: 0x00024590 File Offset: 0x00022790
[Token(Token = "0x17000054")]
public bool IsHandling
{
[Token(Token = "0x6000E74")]
[Address(RVA = "0x34A550", Offset = "0x348D50", VA = "0x18034A550")]
[Token(Token = "0x6000F96")]
[Address(RVA = "0x335430", Offset = "0x334430", VA = "0x180335430")]
get
{
return this.isHandling;
@@ -21,25 +21,25 @@ public sealed class AssetLoader
}
// Token: 0x17000055 RID: 85
// (get) Token: 0x06000E75 RID: 3701 RVA: 0x00022CB4 File Offset: 0x00020EB4
// (set) Token: 0x06000E76 RID: 3702 RVA: 0x00022CC8 File Offset: 0x00020EC8
// (get) Token: 0x06000F97 RID: 3991 RVA: 0x000245A4 File Offset: 0x000227A4
// (set) Token: 0x06000F98 RID: 3992 RVA: 0x000245B8 File Offset: 0x000227B8
[Token(Token = "0x17000055")]
public Action<AssetRequestBase, UnityEngine.Object[]> OnFinished
{
[Token(Token = "0x6000E75")]
[Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")]
[Token(Token = "0x6000F97")]
[Address(RVA = "0x2EF530", Offset = "0x2EE530", VA = "0x1802EF530")]
[CompilerGenerated]
get
{
return this.<OnFinished>k__BackingField;
}
[Token(Token = "0x6000E76")]
[Address(RVA = "0x454D70", Offset = "0x453570", VA = "0x180454D70")]
[Token(Token = "0x6000F98")]
[Address(RVA = "0x475600", Offset = "0x474600", VA = "0x180475600")]
[CompilerGenerated]
set
{
/*
An exception occurred when decompiling this method (06000E76)
An exception occurred when decompiling this method (06000F98)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetLoader::set_OnFinished(System.Action`2<AssetRequestBase,UnityEngine.Object[]>)
@@ -56,9 +56,9 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetL
}
}
// Token: 0x06000E77 RID: 3703 RVA: 0x00022CDC File Offset: 0x00020EDC
[Token(Token = "0x6000E77")]
[Address(RVA = "0xB675B0", Offset = "0xB65DB0", VA = "0x180B675B0")]
// Token: 0x06000F99 RID: 3993 RVA: 0x000245CC File Offset: 0x000227CC
[Token(Token = "0x6000F99")]
[Address(RVA = "0xDB47B0", Offset = "0xDB37B0", VA = "0x180DB47B0")]
public void Load(AssetRequestBase req)
{
if (!this.isHandling)
@@ -69,9 +69,9 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetL
}
}
// Token: 0x06000E78 RID: 3704 RVA: 0x00022D04 File Offset: 0x00020F04
[Token(Token = "0x6000E78")]
[Address(RVA = "0xB673C0", Offset = "0xB65BC0", VA = "0x180B673C0")]
// Token: 0x06000F9A RID: 3994 RVA: 0x000245F4 File Offset: 0x000227F4
[Token(Token = "0x6000F9A")]
[Address(RVA = "0xDB45C0", Offset = "0xDB35C0", VA = "0x180DB45C0")]
private void LoadFromResources(AssetRequestBase req)
{
UnityEngine.Object @object;
@@ -103,15 +103,15 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetL
this.<OnFinished>k__BackingField(req, array2);
}
// Token: 0x06000E79 RID: 3705 RVA: 0x00022DA0 File Offset: 0x00020FA0
[Token(Token = "0x6000E79")]
[Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")]
// Token: 0x06000F9B RID: 3995 RVA: 0x00024690 File Offset: 0x00022890
[Token(Token = "0x6000F9B")]
[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
public AssetLoader()
{
}
// Token: 0x04001927 RID: 6439
// Token: 0x04001A10 RID: 6672
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4001927")]
[Token(Token = "0x4001A10")]
private bool isHandling;
}

View File

@@ -2,50 +2,50 @@
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
// Token: 0x0200010D RID: 269
[Token(Token = "0x200010D")]
// Token: 0x02000132 RID: 306
[Token(Token = "0x2000132")]
public abstract class AssetRequestBase
{
// Token: 0x17000056 RID: 86
// (get) Token: 0x06000E7A RID: 3706
// (get) Token: 0x06000F9C RID: 3996
[Token(Token = "0x17000056")]
public abstract int AssetGroup
{
[Token(Token = "0x6000E7A")]
[Token(Token = "0x6000F9C")]
[Address(Slot = "4")]
get;
}
// Token: 0x17000057 RID: 87
// (get) Token: 0x06000E7B RID: 3707
// (get) Token: 0x06000F9D RID: 3997
[Token(Token = "0x17000057")]
protected abstract string RootPath
{
[Token(Token = "0x6000E7B")]
[Token(Token = "0x6000F9D")]
[Address(Slot = "5")]
get;
}
// Token: 0x17000058 RID: 88
// (get) Token: 0x06000E7C RID: 3708 RVA: 0x00022DB4 File Offset: 0x00020FB4
// (set) Token: 0x06000E7D RID: 3709 RVA: 0x00022DC8 File Offset: 0x00020FC8
// (get) Token: 0x06000F9E RID: 3998 RVA: 0x000246A4 File Offset: 0x000228A4
// (set) Token: 0x06000F9F RID: 3999 RVA: 0x000246B8 File Offset: 0x000228B8
[Token(Token = "0x17000058")]
public string AssetName
{
[Token(Token = "0x6000E7C")]
[Address(RVA = "0x345100", Offset = "0x343900", VA = "0x180345100")]
[Token(Token = "0x6000F9E")]
[Address(RVA = "0x32FD80", Offset = "0x32ED80", VA = "0x18032FD80")]
[CompilerGenerated]
get
{
return this.<AssetName>k__BackingField;
}
[Token(Token = "0x6000E7D")]
[Address(RVA = "0x3CBE00", Offset = "0x3CA600", VA = "0x1803CBE00")]
[Token(Token = "0x6000F9F")]
[Address(RVA = "0x3EDC60", Offset = "0x3ECC60", VA = "0x1803EDC60")]
[CompilerGenerated]
protected set
{
/*
An exception occurred when decompiling this method (06000E7D)
An exception occurred when decompiling this method (06000F9F)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetRequestBase::set_AssetName(System.String)
@@ -63,39 +63,39 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetR
}
// Token: 0x17000059 RID: 89
// (get) Token: 0x06000E7E RID: 3710 RVA: 0x00022DDC File Offset: 0x00020FDC
// (set) Token: 0x06000E7F RID: 3711 RVA: 0x00022DF0 File Offset: 0x00020FF0
// (get) Token: 0x06000FA0 RID: 4000 RVA: 0x000246CC File Offset: 0x000228CC
// (set) Token: 0x06000FA1 RID: 4001 RVA: 0x000246E0 File Offset: 0x000228E0
[Token(Token = "0x17000059")]
public bool IncludeSubAssets
{
[Token(Token = "0x6000E7E")]
[Address(RVA = "0x41E660", Offset = "0x41CE60", VA = "0x18041E660")]
[Token(Token = "0x6000FA0")]
[Address(RVA = "0x368050", Offset = "0x367050", VA = "0x180368050")]
get;
[Token(Token = "0x6000E7F")]
[Address(RVA = "0x41E690", Offset = "0x41CE90", VA = "0x18041E690")]
[Token(Token = "0x6000FA1")]
[Address(RVA = "0x368060", Offset = "0x367060", VA = "0x180368060")]
protected set;
}
// Token: 0x1700005A RID: 90
// (get) Token: 0x06000E80 RID: 3712 RVA: 0x00022E04 File Offset: 0x00021004
// (set) Token: 0x06000E81 RID: 3713 RVA: 0x00022E18 File Offset: 0x00021018
// (get) Token: 0x06000FA2 RID: 4002 RVA: 0x000246F4 File Offset: 0x000228F4
// (set) Token: 0x06000FA3 RID: 4003 RVA: 0x00024708 File Offset: 0x00022908
[Token(Token = "0x1700005A")]
public Action OnFinished
{
[Token(Token = "0x6000E80")]
[Address(RVA = "0x2990A0", Offset = "0x2978A0", VA = "0x1802990A0")]
[Token(Token = "0x6000FA2")]
[Address(RVA = "0x2990A0", Offset = "0x2980A0", VA = "0x1802990A0")]
[CompilerGenerated]
get
{
return this.<OnFinished>k__BackingField;
}
[Token(Token = "0x6000E81")]
[Address(RVA = "0x453BA0", Offset = "0x4523A0", VA = "0x180453BA0")]
[Token(Token = "0x6000FA3")]
[Address(RVA = "0x454210", Offset = "0x453210", VA = "0x180454210")]
[CompilerGenerated]
set
{
/*
An exception occurred when decompiling this method (06000E81)
An exception occurred when decompiling this method (06000FA3)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetRequestBase::set_OnFinished(System.Action)
@@ -113,12 +113,12 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetR
}
// Token: 0x1700005B RID: 91
// (get) Token: 0x06000E82 RID: 3714 RVA: 0x00022E2C File Offset: 0x0002102C
// (get) Token: 0x06000FA4 RID: 4004 RVA: 0x0002471C File Offset: 0x0002291C
[Token(Token = "0x1700005B")]
public string AssetUri
{
[Token(Token = "0x6000E82")]
[Address(RVA = "0xB67620", Offset = "0xB65E20", VA = "0x180B67620")]
[Token(Token = "0x6000FA4")]
[Address(RVA = "0xDB4820", Offset = "0xDB3820", VA = "0x180DB4820")]
get
{
string rootPath = this.RootPath;
@@ -127,9 +127,9 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetR
}
}
// Token: 0x06000E83 RID: 3715 RVA: 0x00022E54 File Offset: 0x00021054
[Token(Token = "0x6000E83")]
[Address(RVA = "0xB675D0", Offset = "0xB65DD0", VA = "0x180B675D0")]
// Token: 0x06000FA5 RID: 4005 RVA: 0x00024744 File Offset: 0x00022944
[Token(Token = "0x6000FA5")]
[Address(RVA = "0xDB47D0", Offset = "0xDB37D0", VA = "0x180DB47D0")]
protected AssetRequestBase()
{
this.<AssetName>k__BackingField = "";

View File

@@ -1,17 +1,17 @@
using System;
using Cpp2IlInjected;
// Token: 0x02000108 RID: 264
[Token(Token = "0x2000108")]
// Token: 0x0200012D RID: 301
[Token(Token = "0x200012D")]
public sealed class AssetSoulRequest : AssetRequestBase
{
// Token: 0x1700004C RID: 76
// (get) Token: 0x06000E68 RID: 3688 RVA: 0x00022B70 File Offset: 0x00020D70
// (get) Token: 0x06000F8A RID: 3978 RVA: 0x00024460 File Offset: 0x00022660
[Token(Token = "0x1700004C")]
public override int AssetGroup
{
[Token(Token = "0x6000E68")]
[Address(RVA = "0x54B9B0", Offset = "0x54A1B0", VA = "0x18054B9B0", Slot = "4")]
[Token(Token = "0x6000F8A")]
[Address(RVA = "0x547500", Offset = "0x546500", VA = "0x180547500", Slot = "4")]
get
{
return 2;
@@ -19,25 +19,25 @@ public sealed class AssetSoulRequest : AssetRequestBase
}
// Token: 0x1700004D RID: 77
// (get) Token: 0x06000E69 RID: 3689 RVA: 0x00022B80 File Offset: 0x00020D80
// (get) Token: 0x06000F8B RID: 3979 RVA: 0x00024470 File Offset: 0x00022670
[Token(Token = "0x1700004D")]
protected override string RootPath
{
[Token(Token = "0x6000E69")]
[Address(RVA = "0xB67680", Offset = "0xB65E80", VA = "0x180B67680", Slot = "5")]
[Token(Token = "0x6000F8B")]
[Address(RVA = "0xDB4880", Offset = "0xDB3880", VA = "0x180DB4880", Slot = "5")]
get
{
return "Effect/Soul";
}
}
// Token: 0x06000E6A RID: 3690 RVA: 0x00022B94 File Offset: 0x00020D94
[Token(Token = "0x6000E6A")]
[Address(RVA = "0xB67320", Offset = "0xB65B20", VA = "0x180B67320")]
// Token: 0x06000F8C RID: 3980 RVA: 0x00024484 File Offset: 0x00022684
[Token(Token = "0x6000F8C")]
[Address(RVA = "0xDB4520", Offset = "0xDB3520", VA = "0x180DB4520")]
public AssetSoulRequest(string assetName)
{
/*
An exception occurred when decompiling this method (06000E6A)
An exception occurred when decompiling this method (06000F8C)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetSoulRequest::.ctor(System.String)

View File

@@ -1,17 +1,17 @@
using System;
using Cpp2IlInjected;
// Token: 0x02000109 RID: 265
[Token(Token = "0x2000109")]
// Token: 0x0200012E RID: 302
[Token(Token = "0x200012E")]
public sealed class AssetSoundEffectRequest : AssetRequestBase
{
// Token: 0x1700004E RID: 78
// (get) Token: 0x06000E6B RID: 3691 RVA: 0x00022BB8 File Offset: 0x00020DB8
// (get) Token: 0x06000F8D RID: 3981 RVA: 0x000244A8 File Offset: 0x000226A8
[Token(Token = "0x1700004E")]
public override int AssetGroup
{
[Token(Token = "0x6000E6B")]
[Address(RVA = "0x54BDE0", Offset = "0x54A5E0", VA = "0x18054BDE0", Slot = "4")]
[Token(Token = "0x6000F8D")]
[Address(RVA = "0x547930", Offset = "0x546930", VA = "0x180547930", Slot = "4")]
get
{
return 4;
@@ -19,22 +19,22 @@ public sealed class AssetSoundEffectRequest : AssetRequestBase
}
// Token: 0x1700004F RID: 79
// (get) Token: 0x06000E6C RID: 3692 RVA: 0x00022BC8 File Offset: 0x00020DC8
// (get) Token: 0x06000F8E RID: 3982 RVA: 0x000244B8 File Offset: 0x000226B8
[Token(Token = "0x1700004F")]
protected override string RootPath
{
[Token(Token = "0x6000E6C")]
[Address(RVA = "0x4FC850", Offset = "0x4FB050", VA = "0x1804FC850", Slot = "5")]
[Token(Token = "0x6000F8E")]
[Address(RVA = "0x36B6A0", Offset = "0x36A6A0", VA = "0x18036B6A0", Slot = "5")]
get;
}
// Token: 0x06000E6D RID: 3693 RVA: 0x00022BDC File Offset: 0x00020DDC
[Token(Token = "0x6000E6D")]
[Address(RVA = "0xB67290", Offset = "0xB65A90", VA = "0x180B67290")]
// Token: 0x06000F8F RID: 3983 RVA: 0x000244CC File Offset: 0x000226CC
[Token(Token = "0x6000F8F")]
[Address(RVA = "0xDB4490", Offset = "0xDB3490", VA = "0x180DB4490")]
public AssetSoundEffectRequest(string rootPath, string assetName)
{
/*
An exception occurred when decompiling this method (06000E6D)
An exception occurred when decompiling this method (06000F8F)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetSoundEffectRequest::.ctor(System.String,System.String)

View File

@@ -1,17 +1,17 @@
using System;
using Cpp2IlInjected;
// Token: 0x0200010A RID: 266
[Token(Token = "0x200010A")]
// Token: 0x0200012F RID: 303
[Token(Token = "0x200012F")]
public sealed class AssetVideoCoverRequest : AssetRequestBase
{
// Token: 0x17000050 RID: 80
// (get) Token: 0x06000E6E RID: 3694 RVA: 0x00022C08 File Offset: 0x00020E08
// (get) Token: 0x06000F90 RID: 3984 RVA: 0x000244F8 File Offset: 0x000226F8
[Token(Token = "0x17000050")]
public override int AssetGroup
{
[Token(Token = "0x6000E6E")]
[Address(RVA = "0x86B110", Offset = "0x869910", VA = "0x18086B110", Slot = "4")]
[Token(Token = "0x6000F90")]
[Address(RVA = "0x8542E0", Offset = "0x8532E0", VA = "0x1808542E0", Slot = "4")]
get
{
return 6;
@@ -19,21 +19,21 @@ public sealed class AssetVideoCoverRequest : AssetRequestBase
}
// Token: 0x17000051 RID: 81
// (get) Token: 0x06000E6F RID: 3695 RVA: 0x00022C18 File Offset: 0x00020E18
// (get) Token: 0x06000F91 RID: 3985 RVA: 0x00024508 File Offset: 0x00022708
[Token(Token = "0x17000051")]
protected override string RootPath
{
[Token(Token = "0x6000E6F")]
[Address(RVA = "0xB67730", Offset = "0xB65F30", VA = "0x180B67730", Slot = "5")]
[Token(Token = "0x6000F91")]
[Address(RVA = "0xDB4930", Offset = "0xDB3930", VA = "0x180DB4930", Slot = "5")]
get
{
return "Video/VideoPlayCover";
}
}
// Token: 0x06000E70 RID: 3696 RVA: 0x00022C2C File Offset: 0x00020E2C
[Token(Token = "0x6000E70")]
[Address(RVA = "0xB676B0", Offset = "0xB65EB0", VA = "0x180B676B0")]
// Token: 0x06000F92 RID: 3986 RVA: 0x0002451C File Offset: 0x0002271C
[Token(Token = "0x6000F92")]
[Address(RVA = "0xDB48B0", Offset = "0xDB38B0", VA = "0x180DB48B0")]
public AssetVideoCoverRequest(string assetName)
{
this.<AssetName>k__BackingField = "";

View File

@@ -1,17 +1,17 @@
using System;
using Cpp2IlInjected;
// Token: 0x0200010B RID: 267
[Token(Token = "0x200010B")]
// Token: 0x02000130 RID: 304
[Token(Token = "0x2000130")]
public sealed class AssetVideoRequest : AssetRequestBase
{
// Token: 0x17000052 RID: 82
// (get) Token: 0x06000E71 RID: 3697 RVA: 0x00022C58 File Offset: 0x00020E58
// (get) Token: 0x06000F93 RID: 3987 RVA: 0x00024548 File Offset: 0x00022748
[Token(Token = "0x17000052")]
public override int AssetGroup
{
[Token(Token = "0x6000E71")]
[Address(RVA = "0x54BDF0", Offset = "0x54A5F0", VA = "0x18054BDF0", Slot = "4")]
[Token(Token = "0x6000F93")]
[Address(RVA = "0x547940", Offset = "0x546940", VA = "0x180547940", Slot = "4")]
get
{
return 5;
@@ -19,25 +19,25 @@ public sealed class AssetVideoRequest : AssetRequestBase
}
// Token: 0x17000053 RID: 83
// (get) Token: 0x06000E72 RID: 3698 RVA: 0x00022C68 File Offset: 0x00020E68
// (get) Token: 0x06000F94 RID: 3988 RVA: 0x00024558 File Offset: 0x00022758
[Token(Token = "0x17000053")]
protected override string RootPath
{
[Token(Token = "0x6000E72")]
[Address(RVA = "0xB67760", Offset = "0xB65F60", VA = "0x180B67760", Slot = "5")]
[Token(Token = "0x6000F94")]
[Address(RVA = "0xDB4960", Offset = "0xDB3960", VA = "0x180DB4960", Slot = "5")]
get
{
return "Video";
}
}
// Token: 0x06000E73 RID: 3699 RVA: 0x00022C7C File Offset: 0x00020E7C
[Token(Token = "0x6000E73")]
[Address(RVA = "0xB67320", Offset = "0xB65B20", VA = "0x180B67320")]
// Token: 0x06000F95 RID: 3989 RVA: 0x0002456C File Offset: 0x0002276C
[Token(Token = "0x6000F95")]
[Address(RVA = "0xDB4520", Offset = "0xDB3520", VA = "0x180DB4520")]
public AssetVideoRequest(string assetName)
{
/*
An exception occurred when decompiling this method (06000E73)
An exception occurred when decompiling this method (06000F95)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AssetVideoRequest::.ctor(System.String)

View File

@@ -8,15 +8,15 @@ public class AttackData : MonoBehaviour
{
// Token: 0x06000081 RID: 129 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000081")]
[Address(RVA = "0xB67840", Offset = "0xB66040", VA = "0x180B67840")]
[Address(RVA = "0xDB4A40", Offset = "0xDB3A40", VA = "0x180DB4A40")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000082 RID: 130 RVA: 0x000037BC File Offset: 0x000019BC
// Token: 0x06000082 RID: 130 RVA: 0x0000377C File Offset: 0x0000197C
[Token(Token = "0x6000082")]
[Address(RVA = "0x454D70", Offset = "0x453570", VA = "0x180454D70")]
[Address(RVA = "0x475600", Offset = "0x474600", VA = "0x180475600")]
public void SetSource(Transform Source)
{
/*
@@ -36,17 +36,17 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Attack
*/;
}
// Token: 0x06000083 RID: 131 RVA: 0x000037D0 File Offset: 0x000019D0
// Token: 0x06000083 RID: 131 RVA: 0x00003790 File Offset: 0x00001990
[Token(Token = "0x6000083")]
[Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")]
[Address(RVA = "0x2EF530", Offset = "0x2EE530", VA = "0x1802EF530")]
public Transform GetSource()
{
return this.g_Source;
}
// Token: 0x06000084 RID: 132 RVA: 0x000037E4 File Offset: 0x000019E4
// Token: 0x06000084 RID: 132 RVA: 0x000037A4 File Offset: 0x000019A4
[Token(Token = "0x6000084")]
[Address(RVA = "0xB677E0", Offset = "0xB65FE0", VA = "0x180B677E0")]
[Address(RVA = "0xDB49E0", Offset = "0xDB39E0", VA = "0x180DB49E0")]
public void SetHit(Collider Hit, Vector3 HitPos)
{
this.g_Hit = Hit;
@@ -54,9 +54,9 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Attack
this.g_HitPos.z = z;
}
// Token: 0x06000085 RID: 133 RVA: 0x0000380C File Offset: 0x00001A0C
// Token: 0x06000085 RID: 133 RVA: 0x000037CC File Offset: 0x000019CC
[Token(Token = "0x6000085")]
[Address(RVA = "0x2990A0", Offset = "0x2978A0", VA = "0x1802990A0")]
[Address(RVA = "0x2990A0", Offset = "0x2980A0", VA = "0x1802990A0")]
public Collider GetHit()
{
return this.g_Hit;
@@ -64,7 +64,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Attack
// Token: 0x06000086 RID: 134 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000086")]
[Address(RVA = "0xB677C0", Offset = "0xB65FC0", VA = "0x180B677C0")]
[Address(RVA = "0xDB49C0", Offset = "0xDB39C0", VA = "0x180DB49C0")]
public void SetHitDirection(Vector3 Direction)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -72,7 +72,7 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Attack
// Token: 0x06000087 RID: 135 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000087")]
[Address(RVA = "0x5277E0", Offset = "0x525FE0", VA = "0x1805277E0")]
[Address(RVA = "0x523340", Offset = "0x522340", VA = "0x180523340")]
public Vector3 GetHitDirection()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
@@ -80,63 +80,63 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Attack
// Token: 0x06000088 RID: 136 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000088")]
[Address(RVA = "0xB677A0", Offset = "0xB65FA0", VA = "0x180B677A0")]
[Address(RVA = "0xDB49A0", Offset = "0xDB39A0", VA = "0x180DB49A0")]
public Vector3 GetHitPos()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000089 RID: 137 RVA: 0x00003820 File Offset: 0x00001A20
// Token: 0x06000089 RID: 137 RVA: 0x000037E0 File Offset: 0x000019E0
[Token(Token = "0x6000089")]
[Address(RVA = "0x53B9B0", Offset = "0x53A1B0", VA = "0x18053B9B0")]
[Address(RVA = "0x537510", Offset = "0x536510", VA = "0x180537510")]
public void SetAttackDirection(AttackData.AttackDirection AD)
{
this.g_AD = AD;
}
// Token: 0x0600008A RID: 138 RVA: 0x00003834 File Offset: 0x00001A34
// Token: 0x0600008A RID: 138 RVA: 0x000037F4 File Offset: 0x000019F4
[Token(Token = "0x600008A")]
[Address(RVA = "0x53B970", Offset = "0x53A170", VA = "0x18053B970")]
[Address(RVA = "0x5374D0", Offset = "0x5364D0", VA = "0x1805374D0")]
public AttackData.AttackDirection GetAttackDirection()
{
return this.g_AD;
}
// Token: 0x0600008B RID: 139 RVA: 0x00003848 File Offset: 0x00001A48
// Token: 0x0600008B RID: 139 RVA: 0x00003808 File Offset: 0x00001A08
[Token(Token = "0x600008B")]
[Address(RVA = "0x7F7D60", Offset = "0x7F6560", VA = "0x1807F7D60")]
[Address(RVA = "0x7E0F60", Offset = "0x7DFF60", VA = "0x1807E0F60")]
public void SetAttackType(AttackData.AttackType AT)
{
this.g_AT = AT;
}
// Token: 0x0600008C RID: 140 RVA: 0x0000385C File Offset: 0x00001A5C
// Token: 0x0600008C RID: 140 RVA: 0x0000381C File Offset: 0x00001A1C
[Token(Token = "0x600008C")]
[Address(RVA = "0x435460", Offset = "0x433C60", VA = "0x180435460")]
[Address(RVA = "0x435B00", Offset = "0x434B00", VA = "0x180435B00")]
public AttackData.AttackType GetAttackType()
{
return this.g_AT;
}
// Token: 0x0600008D RID: 141 RVA: 0x00003870 File Offset: 0x00001A70
// Token: 0x0600008D RID: 141 RVA: 0x00003830 File Offset: 0x00001A30
[Token(Token = "0x600008D")]
[Address(RVA = "0x4224F0", Offset = "0x420CF0", VA = "0x1804224F0")]
[Address(RVA = "0x422C00", Offset = "0x421C00", VA = "0x180422C00")]
public void SetAttackElement(PlayerEffectPlay.Magic Type)
{
this.g_AttackElement = Type;
}
// Token: 0x0600008E RID: 142 RVA: 0x00003884 File Offset: 0x00001A84
// Token: 0x0600008E RID: 142 RVA: 0x00003844 File Offset: 0x00001A44
[Token(Token = "0x600008E")]
[Address(RVA = "0x422270", Offset = "0x420A70", VA = "0x180422270")]
[Address(RVA = "0x422980", Offset = "0x421980", VA = "0x180422980")]
public PlayerEffectPlay.Magic GetAttackElement()
{
return this.g_AttackElement;
}
// Token: 0x0600008F RID: 143 RVA: 0x00003898 File Offset: 0x00001A98
// Token: 0x0600008F RID: 143 RVA: 0x00003858 File Offset: 0x00001A58
[Token(Token = "0x600008F")]
[Address(RVA = "0xB67820", Offset = "0xB66020", VA = "0x180B67820")]
[Address(RVA = "0xDB4A20", Offset = "0xDB3A20", VA = "0x180DB4A20")]
public void SetSecond(float fStrength, PlayerEffectPlay.Magic g_AttackElement)
{
this.g_fSecondStrength = fStrength;
@@ -144,41 +144,41 @@ ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Attack
this.g_SecondAttackElement = g_AttackElement;
}
// Token: 0x06000090 RID: 144 RVA: 0x000038BC File Offset: 0x00001ABC
// Token: 0x06000090 RID: 144 RVA: 0x0000387C File Offset: 0x00001A7C
[Token(Token = "0x6000090")]
[Address(RVA = "0xB67790", Offset = "0xB65F90", VA = "0x180B67790")]
[Address(RVA = "0xDB4990", Offset = "0xDB3990", VA = "0x180DB4990")]
public void CloseSecond()
{
this.g_bSecond = false;
}
// Token: 0x06000091 RID: 145 RVA: 0x000038D0 File Offset: 0x00001AD0
// Token: 0x06000091 RID: 145 RVA: 0x00003890 File Offset: 0x00001A90
[Token(Token = "0x6000091")]
[Address(RVA = "0x9911F0", Offset = "0x98F9F0", VA = "0x1809911F0")]
[Address(RVA = "0x96BE80", Offset = "0x96AE80", VA = "0x18096BE80")]
public bool GetIsSecond()
{
return this.g_bSecond;
}
// Token: 0x06000092 RID: 146 RVA: 0x000038E4 File Offset: 0x00001AE4
// Token: 0x06000092 RID: 146 RVA: 0x000038A4 File Offset: 0x00001AA4
[Token(Token = "0x6000092")]
[Address(RVA = "0x778600", Offset = "0x776E00", VA = "0x180778600")]
[Address(RVA = "0x771940", Offset = "0x770940", VA = "0x180771940")]
public float GetSecondStrength()
{
return this.g_fSecondStrength;
}
// Token: 0x06000093 RID: 147 RVA: 0x000038F8 File Offset: 0x00001AF8
// Token: 0x06000093 RID: 147 RVA: 0x000038B8 File Offset: 0x00001AB8
[Token(Token = "0x6000093")]
[Address(RVA = "0x4589F0", Offset = "0x4571F0", VA = "0x1804589F0")]
[Address(RVA = "0x479280", Offset = "0x478280", VA = "0x180479280")]
public PlayerEffectPlay.Magic GetSecondElement()
{
return this.g_SecondAttackElement;
}
// Token: 0x06000094 RID: 148 RVA: 0x0000390C File Offset: 0x00001B0C
// Token: 0x06000094 RID: 148 RVA: 0x000038CC File Offset: 0x00001ACC
[Token(Token = "0x6000094")]
[Address(RVA = "0xB67890", Offset = "0xB66090", VA = "0x180B67890")]
[Address(RVA = "0xDB4A90", Offset = "0xDB3A90", VA = "0x180DB4A90")]
public AttackData()
{
ulong num;

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